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git.saurik.com Git - wxWidgets.git/blob - include/wx/mac/setup0.h
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Configuration for the library
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
29 // This setting determines the compatibility with 2.0 API: set it to 1 to
34 // Recommended setting: 0 (please update your code instead!)
35 #define WXWIN_COMPATIBILITY_2_2 0
37 // This setting determines the compatibility with 2.2 API: set it to 0 to
38 // flag all cases of using deprecated functions.
40 // Default is 1 but please try building your code with 0 as the default will
41 // change to 0 in the next version and the deprecated functions will disappear
42 // in the version after it completely.
44 // Recommended setting: 0 (please update your code)
45 #define WXWIN_COMPATIBILITY_2_4 1
47 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
48 // but this is very dangerous because you can mistakenly pass an icon instead
49 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
50 // because an icon is not a valid bitmap
52 // Starting from 2.1.12, you have the choice under this backwards compatible
53 // behaviour (your code will still compile, but probably won't behave as
54 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
55 // conversion ctor wxBitmap(const wxIcon&) instead.
57 // Recommended setting: 0
58 #define wxICON_IS_BITMAP 0
60 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
61 // 1.64 and later define point sizes to be compatible with Windows.
65 // Recommended setting: 0
66 #define wxFONT_SIZE_COMPATIBILITY 0
68 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
69 // If migrating between versions, your dialogs may seem to shrink.
73 // Recommended setting: 0 (the new calculations are more correct!)
74 #define wxDIALOG_UNIT_COMPATIBILITY 1
76 // ----------------------------------------------------------------------------
78 // ----------------------------------------------------------------------------
80 // Generic comment about debugging settings: they are very useful if you don't
81 // use any other memory leak detection tools such as Purify/BoundsChecker, but
82 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
83 // as wxWindows memory debugging subsystem built in since version 5.0 and you
84 // may prefer to use it instead of built in memory debugging code because it is
85 // faster and more fool proof.
87 // Using VC++ CRT memory debugging is enabled by default in debug mode
88 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
89 // and if __NO_VC_CRTDBG__ is not defined.
91 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
92 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
93 // recommended to set this to 1, since you may well need to output an error log
94 // in a production version (or non-debugging beta).
98 // Recommended setting: 1 but see comment above
100 #define wxUSE_DEBUG_CONTEXT 0
102 #define wxUSE_DEBUG_CONTEXT 1
105 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
106 // __WXDEBUG__ is also defined.
108 // WARNING: this code may not work with all architectures, especially if
109 // alignment is an issue. This switch is currently ignored for mingw / cygwin
113 // Recommended setting: 1 but see comment in the beginning of this section
114 #define wxUSE_MEMORY_TRACING 1
116 // In debug mode, cause new and delete to be redefined globally.
117 // If this causes problems (e.g. link errors which is a common problem
118 // especially if you use another library which also redefines the global new
119 // and delete), set this to 0.
120 // This switch is currently ignored for mingw / cygwin
124 // Recommended setting: 0
125 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
127 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
128 // this causes problems (e.g. link errors), set this to 0. You may need to set
129 // this to 0 if using templates (at least for VC++). This switch is currently
130 // ignored for mingw / cygwin
134 // Recommended setting: 0
135 #define wxUSE_DEBUG_NEW_ALWAYS 0
137 // wxHandleFatalExceptions() may be used to catch the program faults at run
138 // time and, instead of terminating the program with a usual GPF message box,
139 // call the user-defined wxApp::OnFatalException() function. If you set
140 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
142 // This setting is for Win32 only and can only be enabled if your compiler
143 // supports Win32 structured exception handling (currently only VC++ does)
147 // Recommended setting: 1 if your compiler supports it.
149 #define wxUSE_ON_FATAL_EXCEPTION 1
151 #define wxUSE_ON_FATAL_EXCEPTION 0
154 // ----------------------------------------------------------------------------
156 // ----------------------------------------------------------------------------
158 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
159 // defined as wchar_t, wxString will use Unicode internally. If you set this
160 // to 1, you must use wxT() macro for all literal strings in the program.
162 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
163 // doesn't support it and the programs compiled in Unicode mode will not run
168 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
169 #define wxUSE_UNICODE 0
171 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
172 // compiling the program in Unicode mode. More precisely, it will be possible
173 // to construct wxString from a wide (Unicode) string and convert any wxString
178 // Recommended setting: 1
179 #define wxUSE_WCHAR_T 1
181 // ----------------------------------------------------------------------------
183 // ----------------------------------------------------------------------------
185 // Support for message/error logging. This includes wxLogXXX() functions and
186 // wxLog and derived classes. Don't set this to 0 unless you really know what
191 // Recommended setting: 1 (always)
194 // Recommended setting: 1 (always)
195 #define wxUSE_LOGWINDOW 1
197 // Recommended setting: 1 (always)
198 #define wxUSE_LOGGUI 1
200 // Recommended setting: 1 (always)
201 #define wxUSE_LOG_DIALOG 1
203 // Support for command line parsing using wxCmdLineParser class.
207 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
208 #define wxUSE_CMDLINE_PARSER 1
210 // Support for multithreaded applications: if 1, compile in thread classes
211 // (thread.h) and make the library a bit more thread safe. Although thread
212 // support is quite stable by now, you may still consider recompiling the
213 // library without it if you have no use for it - this will result in a
214 // somewhat smaller and faster operation.
216 // This is ignored under Win16, threads are only supported under Win32.
220 // Recommended setting: 0 unless you do plan to develop MT applications
221 #define wxUSE_THREADS 1
223 // If enabled (1), compiles wxWindows streams classes
224 #define wxUSE_STREAMS 1
226 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
228 #define wxUSE_STD_IOSTREAM 0
230 #define wxUSE_STD_IOSTREAM 1
233 // Use serialization (requires utils/serialize)
234 #define wxUSE_SERIAL 0
236 // ----------------------------------------------------------------------------
237 // non GUI features selection
238 // ----------------------------------------------------------------------------
240 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
241 // integer which is implemented in terms of native 64 bit integers if any or
242 // uses emulation otherwise.
244 // This class is required by wxDateTime and so you should enable it if you want
245 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
246 // integers in which case (almost) all of its functions are inline and it
247 // almost does not take any space, so there should be no reason to switch it
250 // Recommended setting: 1
251 #define wxUSE_LONGLONG 1
253 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
254 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
258 // Recommended setting: 1 (wxFile is highly recommended as it is required by
259 // i18n code, wxFileConfig and others)
261 #define wxUSE_FFILE 1
263 // use wxTextBuffer class: required by wxTextFile
264 #define wxUSE_TEXTBUFFER 1
266 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
268 #define wxUSE_TEXTFILE 1
270 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
273 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
274 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
275 // old wxTime and wxDate classes which are still provided for backwards
276 // compatibility (and implemented in terms of wxDateTime).
278 // Note that this class is relatively new and is still officially in alpha
279 // stage because some features are not yet (fully) implemented. It is already
280 // quite useful though and should only be disabled if you are aiming at
281 // absolutely minimal version of the library.
283 // Requires: wxUSE_LONGLONG
287 // Recommended setting: 1
288 #define wxUSE_DATETIME 1
290 // Set wxUSE_TIMER to 1 to compile wxTimer class
294 // Recommended setting: 1
295 #define wxUSE_TIMER 1
297 // Use wxStopWatch clas.
301 // Recommended setting: 1 (needed by wxSocket)
302 #define wxUSE_STOPWATCH 1
304 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
305 // which allow the application to store its settings in the persistent
306 // storage. Setting this to 1 will also enable on-demand creation of the
307 // global config object in wxApp.
309 // See also wxUSE_CONFIG_NATIVE below.
311 // Recommended setting: 1
312 #define wxUSE_CONFIG 1
314 // If wxUSE_CONFIG is 1, you may choose to use either the native config
315 // classes under Windows (using .INI files under Win16 and the registry under
316 // Win32) or the portable text file format used by the config classes under
319 // Default is 1 to use native classes. Note that you may still use
320 // wxFileConfig even if you set this to 1 - just the config object created by
321 // default for the applications needs will be a wxRegConfig or wxIniConfig and
324 // Recommended setting: 1
325 #define wxUSE_CONFIG_NATIVE 1
327 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
328 // to connect/disconnect from the network and be notified whenever the dial-up
329 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
333 // Recommended setting: 1
334 #define wxUSE_DIALUP_MANAGER 1
336 // Compile in classes for run-time DLL loading and function calling.
337 // Required by wxUSE_DIALUP_MANAGER.
339 // This setting is for Win32 only
343 // Recommended setting: 1
344 #define wxUSE_DYNLIB_CLASS 1
346 // experimental extension, use with caution.
347 #define wxUSE_DYNAMIC_LOADER 0
349 // Set to 1 to use socket classes
350 #define wxUSE_SOCKETS 1
352 // Set to 1 to enable virtual file systems (required by wxHTML)
353 #define wxUSE_FILESYSTEM 1
355 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
356 #define wxUSE_FS_ZIP 1
358 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
359 #define wxUSE_FS_INET 1
361 // Set to 1 to compile wxZipInput/OutputStream classes.
362 #define wxUSE_ZIPSTREAM 1
364 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
368 // If enabled, the code written by Apple will be used to write, in a portable
369 // way, float on the disk. See extended.c for the license which is different
370 // from wxWindows one.
374 // Recommended setting: 1 unless you don't like the license terms (unlikely)
375 #define wxUSE_APPLE_IEEE 1
377 // Joystick support class
378 #define wxUSE_JOYSTICK 1
380 // wxFontMapper class
381 #define wxUSE_FONTMAP 1
383 // wxMimeTypesManager class
384 #define wxUSE_MIMETYPE 1
386 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
387 // or wxURL you need to set this to 1.
391 // Recommended setting: 1
392 #define wxUSE_PROTOCOL 1
394 // The settings for the individual URL schemes
395 #define wxUSE_PROTOCOL_FILE 1
396 #define wxUSE_PROTOCOL_FTP 1
397 #define wxUSE_PROTOCOL_HTTP 1
399 // Define this to use wxURL class.
402 // Support for regular expression matching via wxRegEx class: enable this to
403 // use POSIX regular expressions in your code. You need to compile regex
404 // library from src/regex to use it under Windows.
408 // Recommended setting: 1 if your compiler supports it, if it doesn't please
409 // contribute us a makefile for src/regex for it
410 #define wxUSE_REGEX 1
412 // wxSystemOptions class
413 #define wxUSE_SYSTEM_OPTIONS 1
418 // XML parsing classes. Note that their API will change in the future, so
419 // using wxXmlDocument and wxXmlNode in your app is not recommended.
423 // Recommended setting: 1 (needed by XRC)
426 // ----------------------------------------------------------------------------
427 // Individual GUI controls
428 // ----------------------------------------------------------------------------
430 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
431 // (without it, wxControl class is not compiled)
435 // Recommended setting: 1 (don't change except for very special programs)
436 #define wxUSE_CONTROLS 1
438 // wxPopupWindow class is a top level transient window. It is currently used
439 // to implement wxTipWindow but doesn't work yet under Mac.
443 // Recommended setting: 0
444 #define wxUSE_POPUPWIN 0
446 // wxTipWindow allows to implement the custom tooltips, it is used by the
447 // context help classes. Requires wxUSE_POPUPWIN.
451 // Recommended setting: 0
452 #define wxUSE_TIPWINDOW 0
454 // Each of the settings below corresponds to one wxWindows control. They are
455 // all switched on by default but may be disabled if you are sure that your
456 // program (including any standard dialogs it can show!) doesn't need them and
457 // if you desperately want to save some space. If you use any of these you must
458 // set wxUSE_CONTROLS as well.
462 // Recommended setting: 1
463 #define wxUSE_BUTTON 1 // wxButton
464 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
465 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
466 #define wxUSE_CHECKBOX 1 // wxCheckBox
467 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
468 #define wxUSE_CHOICE 1 // wxChoice
469 #define wxUSE_COMBOBOX 1 // wxComboBox
470 #define wxUSE_GAUGE 1 // wxGauge
471 #define wxUSE_LISTBOX 1 // wxListBox
472 #define wxUSE_LISTCTRL 1 // wxListCtrl
473 #define wxUSE_RADIOBOX 1 // wxRadioBox
474 #define wxUSE_RADIOBTN 1 // wxRadioButton
475 #define wxUSE_SCROLLBAR 1 // wxScrollBar
476 #define wxUSE_SLIDER 1 // wxSlider
477 #define wxUSE_SPINBTN 1 // wxSpinButton
478 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
479 #define wxUSE_STATBOX 1 // wxStaticBox
480 #define wxUSE_STATLINE 1 // wxStaticLine
481 #define wxUSE_STATTEXT 1 // wxStaticText
482 #define wxUSE_STATBMP 1 // wxStaticBitmap
483 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
484 #define wxUSE_TOGGLEBTN 0 // requires wxButton
485 #define wxUSE_TREECTRL 1 // wxTreeCtrl
487 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
488 // below either wxStatusBar95 or a generic wxStatusBar will be used.
492 // Recommended setting: 1
493 #define wxUSE_STATUSBAR 1
495 // Two status bar implementations are available under Win32: the generic one
496 // or the wrapper around native control. For native look and feel the native
497 // version should be used.
501 // Recommended setting: 1 (there is no advantage in using the generic one)
502 #define wxUSE_NATIVE_STATUSBAR 1
504 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
505 // classes at all. Otherwise, use the native toolbar class unless
506 // wxUSE_TOOLBAR_NATIVE is 0.
508 // Default is 1 for all settings.
510 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
511 #define wxUSE_TOOLBAR 1
512 #define wxUSE_TOOLBAR_NATIVE 1
514 // this setting is obsolete, value is ignored
515 #define wxUSE_BUTTONBAR 1
517 // wxNotebook is a control with several "tabs" located on one of its sides. It
518 // may be used ot logically organise the data presented to the user instead of
519 // putting everything in one huge dialog. It replaces wxTabControl and related
520 // classes of wxWin 1.6x.
524 // Recommended setting: 1
525 #define wxUSE_NOTEBOOK 1
527 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
532 // Recommended setting: 1
533 #define wxUSE_LISTBOOK 1
535 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
536 // the new class. It shouldn't be used in new code.
540 // Recommended setting: 0 (use wxNotebook)
541 #define wxUSE_TAB_DIALOG 0
547 // Recommended setting: 1
550 // wxProperty[Value/Form/List] classes, used by Dialog Editor
551 #define wxUSE_PROPSHEET 0
553 // ----------------------------------------------------------------------------
554 // Miscellaneous GUI stuff
555 // ----------------------------------------------------------------------------
557 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
558 #define wxUSE_ACCEL 1
560 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
565 // Recommended setting: 1 (can be safely set to 0, not used by the library)
566 #define wxUSE_CARET 1
568 // Use wxDisplay class: it allows enumerating all displays on a system and
569 // working with them.
571 // Default is 0 because it isn't yet implemented on all platforms
573 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
574 #define wxUSE_DISPLAY 0
576 // Miscellaneous geometry code: needed for Canvas library
577 #define wxUSE_GEOMETRY 1
579 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
584 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
585 // enumerated above, then this class is mostly useless too)
586 #define wxUSE_IMAGLIST 1
588 // Use wxMenu, wxMenuBar, wxMenuItem.
592 // Recommended setting: 1 (can't be disabled under MSW)
593 #define wxUSE_MENUS 1
595 // Use wxSashWindow class.
599 // Recommended setting: 1
602 // Use wxSplitterWindow class.
606 // Recommended setting: 1
607 #define wxUSE_SPLITTER 1
609 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
613 // Recommended setting: 1
614 #define wxUSE_TOOLTIPS 1
616 // wxValidator class and related methods
617 #define wxUSE_VALIDATORS 1
619 // wxDC cacheing implementation
620 #define wxUSE_DC_CACHEING 0
622 // ----------------------------------------------------------------------------
624 // ----------------------------------------------------------------------------
626 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
627 // file selector, printer dialog). Switching this off also switches off the
628 // printing architecture and interactive wxPrinterDC.
632 // Recommended setting: 1 (unless it really doesn't work)
633 #define wxUSE_COMMON_DIALOGS 1
635 // wxBusyInfo displays window with message when app is busy. Works in same way
637 #define wxUSE_BUSYINFO 1
639 // Use single/multiple choice dialogs.
643 // Recommended setting: 1 (used in the library itself)
644 #define wxUSE_CHOICEDLG 1
646 // Use colour picker dialog
650 // Recommended setting: 1
651 #define wxUSE_COLOURDLG 1
653 // wxDirDlg class for getting a directory name from user
654 #define wxUSE_DIRDLG 1
656 // TODO: setting to choose the generic or native one
658 // Use file open/save dialogs.
662 // Recommended setting: 1 (used in many places in the library itself)
663 #define wxUSE_FILEDLG 1
665 // Use find/replace dialogs.
669 // Recommended setting: 1 (but may be safely set to 0)
670 #define wxUSE_FINDREPLDLG 1
672 // Use font picker dialog
676 // Recommended setting: 1 (used in the library itself)
677 #define wxUSE_FONTDLG 1
679 // Use wxMessageDialog and wxMessageBox.
683 // Recommended setting: 1 (used in the library itself)
684 #define wxUSE_MSGDLG 1
686 // progress dialog class for lengthy operations
687 #define wxUSE_PROGRESSDLG 1
689 // support for startup tips (wxShowTip &c)
690 #define wxUSE_STARTUP_TIPS 1
692 // text entry dialog and wxGetTextFromUser function
693 #define wxUSE_TEXTDLG 1
695 // number entry dialog
696 #define wxUSE_NUMBERDLG 1
698 // splash screen class
699 #define wxUSE_SPLASH 1
702 #define wxUSE_WIZARDDLG 1
704 // ----------------------------------------------------------------------------
706 // ----------------------------------------------------------------------------
708 // Windows supports the graphics format known as metafile which is, though not
709 // portable, is widely used under Windows and so is supported by wxWin (under
710 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
711 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
712 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
713 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
714 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
715 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
716 // in any metafile related classes at all.
718 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
720 // Recommended setting: default or 0 for everything for portable programs.
721 #define wxUSE_METAFILE 1
722 #define wxUSE_ENH_METAFILE 1
723 #define wxUSE_WIN_METAFILES_ALWAYS 0
725 // ----------------------------------------------------------------------------
726 // Big GUI components
727 // ----------------------------------------------------------------------------
729 // Set to 0 to disable document/view architecture
730 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
732 // Set to 0 to disable MDI document/view architecture
733 #define wxUSE_MDI_ARCHITECTURE 1
735 // Set to 0 to disable print/preview architecture code
736 #define wxUSE_PRINTING_ARCHITECTURE 1
738 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
743 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
748 #define wxUSE_GLCANVAS 0
750 // ----------------------------------------------------------------------------
752 // ----------------------------------------------------------------------------
754 // Use wxClipboard class for clipboard copy/paste.
758 // Recommended setting: 1
759 #define wxUSE_CLIPBOARD 1
761 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
766 // Recommended setting: 1
767 #define wxUSE_DATAOBJ 1
769 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
770 // different from "built in" drag and drop in wxTreeCtrl which is always
771 // available). Requires wxUSE_DATAOBJ.
775 // Recommended setting: 1
776 #define wxUSE_DRAG_AND_DROP 1
778 // ----------------------------------------------------------------------------
779 // miscellaneous settings
780 // ----------------------------------------------------------------------------
782 // wxSingleInstanceChecker class allows to verify at startup if another program
783 // instance is running (it is only available under Win32)
787 // Recommended setting: 1 (the class is tiny, disabling it won't save much
789 #define wxUSE_SNGLINST_CHECKER 1
791 #define wxUSE_DRAGIMAGE 1
794 // 0 for no interprocess comms
796 // 0 for no help facility
797 #define wxUSE_WXHTML_HELP 1
798 // 0 for no MS HTML Help
799 #define wxUSE_RESOURCES 1
800 // 0 for no wxGetResource/wxWriteResource
801 #define wxUSE_CONSTRAINTS 1
802 // 0 for no window layout constraint system
804 #define wxUSE_SPLINES 1
807 #define wxUSE_MOUSEWHEEL 1
808 // Include mouse wheel support
810 // ----------------------------------------------------------------------------
811 // postscript support settings
812 // ----------------------------------------------------------------------------
814 // Set to 1 for PostScript device context.
815 #define wxUSE_POSTSCRIPT 0
817 // Set to 1 to use font metric files in GetTextExtent
818 #define wxUSE_AFM_FOR_POSTSCRIPT 0
820 // ----------------------------------------------------------------------------
822 // ----------------------------------------------------------------------------
824 // Define 1 to use ODBC classes
827 // For backward compatibility reasons, this parameter now only controls the
828 // default scrolling method used by cursors. This default behavior can be
829 // overriden by setting the second param of wxDB::wxDbGetConnection() or
830 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
831 // that use the connection) should support forward only scrolling of cursors,
832 // or both forward and backward support for backward scrolling cursors is
833 // dependent on the data source as well as the ODBC driver being used.
834 #define wxODBC_FWD_ONLY_CURSORS 1
836 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
837 // member variables. With a setting of 1, full backward compatability with the
838 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
839 // as future development will be done only on the non-deprecated
840 // functions/classes/member variables/etc.
841 #define wxODBC_BACKWARD_COMPATABILITY 0
843 // ----------------------------------------------------------------------------
844 // other compiler (mis)features
845 // ----------------------------------------------------------------------------
847 // Set this to 0 if your compiler can't cope with omission of prototype
852 // Recommended setting: 1 (should never need to set this to 0)
853 #define REMOVE_UNUSED_ARG 1
855 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
856 // them. Set to 1 for <iostream.h>, 0 for <iostream>
860 // Recommended setting: whatever your compiler likes more
862 #define wxUSE_IOSTREAMH 0
864 #define wxUSE_IOSTREAMH 1
867 // ----------------------------------------------------------------------------
868 // image format support
869 // ----------------------------------------------------------------------------
871 // wxImage supports many different image formats which can be configured at
872 // compile-time. BMP is always supported, others are optional and can be safely
873 // disabled if you don't plan to use images in such format sometimes saving
874 // substantial amount of code in the final library.
876 // Some formats require an extra library which is included in wxWin sources
877 // which is mentioned if it is the case.
879 // Set to 1 for wxImage support (recommended).
880 #define wxUSE_IMAGE 1
882 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
883 #define wxUSE_LIBPNG 1
885 // Set to 1 for JPEG format support (requires libjpeg)
886 #define wxUSE_LIBJPEG 1
888 // Set to 1 for TIFF format support (requires libtiff)
889 #define wxUSE_LIBTIFF 1
891 // Set to 1 for GIF format support
894 // Set to 1 for PNM format support
897 // Set to 1 for PCX format support
900 // Set to 1 for IFF format support
903 // Set to 1 for XPM format support
906 // Set to 1 for MS Icons and Cursors format support
907 #define wxUSE_ICO_CUR 1
909 // Set to 1 to compile in wxPalette class
910 #define wxUSE_PALETTE 1
912 // If 1, enables provision of run-time type information.
913 // NOW MANDATORY: don't change.
914 #define wxUSE_DYNAMIC_CLASSES 1