The rounded corners look really dumb at this size.
[wxWidgets.git] / src / common / event.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/event.cpp
3 // Purpose: Event classes
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // Copyright: (c) Julian Smart
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 // ============================================================================
12 // declarations
13 // ============================================================================
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 // For compilers that support precompilation, includes "wx.h".
20 #include "wx/wxprec.h"
21
22 #ifdef __BORLANDC__
23 #pragma hdrstop
24 #endif
25
26 #include "wx/event.h"
27 #include "wx/eventfilter.h"
28 #include "wx/evtloop.h"
29
30 #ifndef WX_PRECOMP
31 #include "wx/list.h"
32 #include "wx/log.h"
33 #include "wx/app.h"
34 #include "wx/utils.h"
35 #include "wx/stopwatch.h"
36 #include "wx/module.h"
37
38 #if wxUSE_GUI
39 #include "wx/window.h"
40 #include "wx/control.h"
41 #include "wx/dc.h"
42 #include "wx/spinbutt.h"
43 #include "wx/textctrl.h"
44 #include "wx/validate.h"
45 #endif // wxUSE_GUI
46 #endif
47
48 #include "wx/thread.h"
49
50 #if wxUSE_BASE
51 #include "wx/scopedptr.h"
52
53 wxDECLARE_SCOPED_PTR(wxEvent, wxEventPtr)
54 wxDEFINE_SCOPED_PTR(wxEvent, wxEventPtr)
55 #endif // wxUSE_BASE
56
57 // ----------------------------------------------------------------------------
58 // wxWin macros
59 // ----------------------------------------------------------------------------
60
61 #if wxUSE_BASE
62 IMPLEMENT_DYNAMIC_CLASS(wxEvtHandler, wxObject)
63 IMPLEMENT_ABSTRACT_CLASS(wxEvent, wxObject)
64 IMPLEMENT_DYNAMIC_CLASS(wxIdleEvent, wxEvent)
65 IMPLEMENT_DYNAMIC_CLASS(wxThreadEvent, wxEvent)
66 #endif // wxUSE_BASE
67
68 #if wxUSE_GUI
69 IMPLEMENT_DYNAMIC_CLASS(wxCommandEvent, wxEvent)
70 IMPLEMENT_DYNAMIC_CLASS(wxNotifyEvent, wxCommandEvent)
71 IMPLEMENT_DYNAMIC_CLASS(wxScrollEvent, wxCommandEvent)
72 IMPLEMENT_DYNAMIC_CLASS(wxScrollWinEvent, wxEvent)
73 IMPLEMENT_DYNAMIC_CLASS(wxMouseEvent, wxEvent)
74 IMPLEMENT_DYNAMIC_CLASS(wxKeyEvent, wxEvent)
75 IMPLEMENT_DYNAMIC_CLASS(wxSizeEvent, wxEvent)
76 IMPLEMENT_DYNAMIC_CLASS(wxPaintEvent, wxEvent)
77 IMPLEMENT_DYNAMIC_CLASS(wxNcPaintEvent, wxEvent)
78 IMPLEMENT_DYNAMIC_CLASS(wxEraseEvent, wxEvent)
79 IMPLEMENT_DYNAMIC_CLASS(wxMoveEvent, wxEvent)
80 IMPLEMENT_DYNAMIC_CLASS(wxFocusEvent, wxEvent)
81 IMPLEMENT_DYNAMIC_CLASS(wxChildFocusEvent, wxCommandEvent)
82 IMPLEMENT_DYNAMIC_CLASS(wxCloseEvent, wxEvent)
83 IMPLEMENT_DYNAMIC_CLASS(wxShowEvent, wxEvent)
84 IMPLEMENT_DYNAMIC_CLASS(wxMaximizeEvent, wxEvent)
85 IMPLEMENT_DYNAMIC_CLASS(wxIconizeEvent, wxEvent)
86 IMPLEMENT_DYNAMIC_CLASS(wxMenuEvent, wxEvent)
87 IMPLEMENT_DYNAMIC_CLASS(wxJoystickEvent, wxEvent)
88 IMPLEMENT_DYNAMIC_CLASS(wxDropFilesEvent, wxEvent)
89 IMPLEMENT_DYNAMIC_CLASS(wxActivateEvent, wxEvent)
90 IMPLEMENT_DYNAMIC_CLASS(wxInitDialogEvent, wxEvent)
91 IMPLEMENT_DYNAMIC_CLASS(wxSetCursorEvent, wxEvent)
92 IMPLEMENT_DYNAMIC_CLASS(wxSysColourChangedEvent, wxEvent)
93 IMPLEMENT_DYNAMIC_CLASS(wxDisplayChangedEvent, wxEvent)
94 IMPLEMENT_DYNAMIC_CLASS(wxUpdateUIEvent, wxCommandEvent)
95 IMPLEMENT_DYNAMIC_CLASS(wxNavigationKeyEvent, wxEvent)
96 IMPLEMENT_DYNAMIC_CLASS(wxPaletteChangedEvent, wxEvent)
97 IMPLEMENT_DYNAMIC_CLASS(wxQueryNewPaletteEvent, wxEvent)
98 IMPLEMENT_DYNAMIC_CLASS(wxWindowCreateEvent, wxEvent)
99 IMPLEMENT_DYNAMIC_CLASS(wxWindowDestroyEvent, wxEvent)
100 IMPLEMENT_DYNAMIC_CLASS(wxHelpEvent, wxCommandEvent)
101 IMPLEMENT_DYNAMIC_CLASS(wxContextMenuEvent, wxCommandEvent)
102 IMPLEMENT_DYNAMIC_CLASS(wxMouseCaptureChangedEvent, wxEvent)
103 IMPLEMENT_DYNAMIC_CLASS(wxMouseCaptureLostEvent, wxEvent)
104 IMPLEMENT_DYNAMIC_CLASS(wxClipboardTextEvent, wxCommandEvent)
105 #endif // wxUSE_GUI
106
107 #if wxUSE_BASE
108
109 const wxEventTable *wxEvtHandler::GetEventTable() const
110 { return &wxEvtHandler::sm_eventTable; }
111
112 const wxEventTable wxEvtHandler::sm_eventTable =
113 { (const wxEventTable *)NULL, &wxEvtHandler::sm_eventTableEntries[0] };
114
115 wxEventHashTable &wxEvtHandler::GetEventHashTable() const
116 { return wxEvtHandler::sm_eventHashTable; }
117
118 wxEventHashTable wxEvtHandler::sm_eventHashTable(wxEvtHandler::sm_eventTable);
119
120 const wxEventTableEntry wxEvtHandler::sm_eventTableEntries[] =
121 { wxDECLARE_EVENT_TABLE_TERMINATOR() };
122
123
124 // wxUSE_MEMORY_TRACING considers memory freed from the static objects dtors
125 // leaked, so we need to manually clean up all event tables before checking for
126 // the memory leaks when using it, however this breaks re-initializing the
127 // library (i.e. repeated calls to wxInitialize/wxUninitialize) because the
128 // event tables won't be rebuilt the next time, so disable this by default
129 #if wxUSE_MEMORY_TRACING
130
131 class wxEventTableEntryModule: public wxModule
132 {
133 public:
134 wxEventTableEntryModule() { }
135 virtual bool OnInit() { return true; }
136 virtual void OnExit() { wxEventHashTable::ClearAll(); }
137
138 DECLARE_DYNAMIC_CLASS(wxEventTableEntryModule)
139 };
140
141 IMPLEMENT_DYNAMIC_CLASS(wxEventTableEntryModule, wxModule)
142
143 #endif // wxUSE_MEMORY_TRACING
144
145 // ----------------------------------------------------------------------------
146 // global variables
147 // ----------------------------------------------------------------------------
148
149 // common event types are defined here, other event types are defined by the
150 // components which use them
151
152 const wxEventType wxEVT_FIRST = 10000;
153 const wxEventType wxEVT_USER_FIRST = wxEVT_FIRST + 2000;
154 const wxEventType wxEVT_NULL = wxNewEventType();
155
156 wxDEFINE_EVENT( wxEVT_IDLE, wxIdleEvent );
157
158 // Thread and asynchronous call events
159 wxDEFINE_EVENT( wxEVT_THREAD, wxThreadEvent );
160 wxDEFINE_EVENT( wxEVT_ASYNC_METHOD_CALL, wxAsyncMethodCallEvent );
161
162 #endif // wxUSE_BASE
163
164 #if wxUSE_GUI
165
166 wxDEFINE_EVENT( wxEVT_BUTTON, wxCommandEvent );
167 wxDEFINE_EVENT( wxEVT_CHECKBOX, wxCommandEvent );
168 wxDEFINE_EVENT( wxEVT_CHOICE, wxCommandEvent );
169 wxDEFINE_EVENT( wxEVT_LISTBOX, wxCommandEvent );
170 wxDEFINE_EVENT( wxEVT_LISTBOX_DCLICK, wxCommandEvent );
171 wxDEFINE_EVENT( wxEVT_CHECKLISTBOX, wxCommandEvent );
172 wxDEFINE_EVENT( wxEVT_MENU, wxCommandEvent );
173 wxDEFINE_EVENT( wxEVT_SLIDER, wxCommandEvent );
174 wxDEFINE_EVENT( wxEVT_RADIOBOX, wxCommandEvent );
175 wxDEFINE_EVENT( wxEVT_RADIOBUTTON, wxCommandEvent );
176 wxDEFINE_EVENT( wxEVT_SCROLLBAR, wxCommandEvent );
177 wxDEFINE_EVENT( wxEVT_VLBOX, wxCommandEvent );
178 wxDEFINE_EVENT( wxEVT_COMBOBOX, wxCommandEvent );
179 wxDEFINE_EVENT( wxEVT_TOOL_RCLICKED, wxCommandEvent );
180 wxDEFINE_EVENT( wxEVT_TOOL_ENTER, wxCommandEvent );
181 wxDEFINE_EVENT( wxEVT_SPINCTRL, wxCommandEvent );
182 wxDEFINE_EVENT( wxEVT_SPINCTRLDOUBLE, wxCommandEvent );
183 wxDEFINE_EVENT( wxEVT_TOOL_DROPDOWN, wxCommandEvent );
184 wxDEFINE_EVENT( wxEVT_COMBOBOX_DROPDOWN, wxCommandEvent);
185 wxDEFINE_EVENT( wxEVT_COMBOBOX_CLOSEUP, wxCommandEvent);
186
187 // Mouse event types
188 wxDEFINE_EVENT( wxEVT_LEFT_DOWN, wxMouseEvent );
189 wxDEFINE_EVENT( wxEVT_LEFT_UP, wxMouseEvent );
190 wxDEFINE_EVENT( wxEVT_MIDDLE_DOWN, wxMouseEvent );
191 wxDEFINE_EVENT( wxEVT_MIDDLE_UP, wxMouseEvent );
192 wxDEFINE_EVENT( wxEVT_RIGHT_DOWN, wxMouseEvent );
193 wxDEFINE_EVENT( wxEVT_RIGHT_UP, wxMouseEvent );
194 wxDEFINE_EVENT( wxEVT_MOTION, wxMouseEvent );
195 wxDEFINE_EVENT( wxEVT_ENTER_WINDOW, wxMouseEvent );
196 wxDEFINE_EVENT( wxEVT_LEAVE_WINDOW, wxMouseEvent );
197 wxDEFINE_EVENT( wxEVT_LEFT_DCLICK, wxMouseEvent );
198 wxDEFINE_EVENT( wxEVT_MIDDLE_DCLICK, wxMouseEvent );
199 wxDEFINE_EVENT( wxEVT_RIGHT_DCLICK, wxMouseEvent );
200 wxDEFINE_EVENT( wxEVT_SET_FOCUS, wxFocusEvent );
201 wxDEFINE_EVENT( wxEVT_KILL_FOCUS, wxFocusEvent );
202 wxDEFINE_EVENT( wxEVT_CHILD_FOCUS, wxChildFocusEvent );
203 wxDEFINE_EVENT( wxEVT_MOUSEWHEEL, wxMouseEvent );
204 wxDEFINE_EVENT( wxEVT_AUX1_DOWN, wxMouseEvent );
205 wxDEFINE_EVENT( wxEVT_AUX1_UP, wxMouseEvent );
206 wxDEFINE_EVENT( wxEVT_AUX1_DCLICK, wxMouseEvent );
207 wxDEFINE_EVENT( wxEVT_AUX2_DOWN, wxMouseEvent );
208 wxDEFINE_EVENT( wxEVT_AUX2_UP, wxMouseEvent );
209 wxDEFINE_EVENT( wxEVT_AUX2_DCLICK, wxMouseEvent );
210
211 // Character input event type
212 wxDEFINE_EVENT( wxEVT_CHAR, wxKeyEvent );
213 wxDEFINE_EVENT( wxEVT_AFTER_CHAR, wxKeyEvent );
214 wxDEFINE_EVENT( wxEVT_CHAR_HOOK, wxKeyEvent );
215 wxDEFINE_EVENT( wxEVT_NAVIGATION_KEY, wxNavigationKeyEvent );
216 wxDEFINE_EVENT( wxEVT_KEY_DOWN, wxKeyEvent );
217 wxDEFINE_EVENT( wxEVT_KEY_UP, wxKeyEvent );
218 #if wxUSE_HOTKEY
219 wxDEFINE_EVENT( wxEVT_HOTKEY, wxKeyEvent );
220 #endif
221
222 // Set cursor event
223 wxDEFINE_EVENT( wxEVT_SET_CURSOR, wxSetCursorEvent );
224
225 // wxScrollbar and wxSlider event identifiers
226 wxDEFINE_EVENT( wxEVT_SCROLL_TOP, wxScrollEvent );
227 wxDEFINE_EVENT( wxEVT_SCROLL_BOTTOM, wxScrollEvent );
228 wxDEFINE_EVENT( wxEVT_SCROLL_LINEUP, wxScrollEvent );
229 wxDEFINE_EVENT( wxEVT_SCROLL_LINEDOWN, wxScrollEvent );
230 wxDEFINE_EVENT( wxEVT_SCROLL_PAGEUP, wxScrollEvent );
231 wxDEFINE_EVENT( wxEVT_SCROLL_PAGEDOWN, wxScrollEvent );
232 wxDEFINE_EVENT( wxEVT_SCROLL_THUMBTRACK, wxScrollEvent );
233 wxDEFINE_EVENT( wxEVT_SCROLL_THUMBRELEASE, wxScrollEvent );
234 wxDEFINE_EVENT( wxEVT_SCROLL_CHANGED, wxScrollEvent );
235
236 // Due to a bug in older wx versions, wxSpinEvents were being sent with type of
237 // wxEVT_SCROLL_LINEUP, wxEVT_SCROLL_LINEDOWN and wxEVT_SCROLL_THUMBTRACK. But
238 // with the type-safe events in place, these event types are associated with
239 // wxScrollEvent. To allow handling of spin events, new event types have been
240 // defined in spinbutt.h/spinnbuttcmn.cpp. To maintain backward compatibility
241 // the spin event types are being initialized with the scroll event types.
242
243 #if wxUSE_SPINBTN
244
245 wxDEFINE_EVENT_ALIAS( wxEVT_SPIN_UP, wxSpinEvent, wxEVT_SCROLL_LINEUP );
246 wxDEFINE_EVENT_ALIAS( wxEVT_SPIN_DOWN, wxSpinEvent, wxEVT_SCROLL_LINEDOWN );
247 wxDEFINE_EVENT_ALIAS( wxEVT_SPIN, wxSpinEvent, wxEVT_SCROLL_THUMBTRACK );
248
249 #endif // wxUSE_SPINBTN
250
251 // Scroll events from wxWindow
252 wxDEFINE_EVENT( wxEVT_SCROLLWIN_TOP, wxScrollWinEvent );
253 wxDEFINE_EVENT( wxEVT_SCROLLWIN_BOTTOM, wxScrollWinEvent );
254 wxDEFINE_EVENT( wxEVT_SCROLLWIN_LINEUP, wxScrollWinEvent );
255 wxDEFINE_EVENT( wxEVT_SCROLLWIN_LINEDOWN, wxScrollWinEvent );
256 wxDEFINE_EVENT( wxEVT_SCROLLWIN_PAGEUP, wxScrollWinEvent );
257 wxDEFINE_EVENT( wxEVT_SCROLLWIN_PAGEDOWN, wxScrollWinEvent );
258 wxDEFINE_EVENT( wxEVT_SCROLLWIN_THUMBTRACK, wxScrollWinEvent );
259 wxDEFINE_EVENT( wxEVT_SCROLLWIN_THUMBRELEASE, wxScrollWinEvent );
260
261 // System events
262 wxDEFINE_EVENT( wxEVT_SIZE, wxSizeEvent );
263 wxDEFINE_EVENT( wxEVT_SIZING, wxSizeEvent );
264 wxDEFINE_EVENT( wxEVT_MOVE, wxMoveEvent );
265 wxDEFINE_EVENT( wxEVT_MOVING, wxMoveEvent );
266 wxDEFINE_EVENT( wxEVT_MOVE_START, wxMoveEvent );
267 wxDEFINE_EVENT( wxEVT_MOVE_END, wxMoveEvent );
268 wxDEFINE_EVENT( wxEVT_CLOSE_WINDOW, wxCloseEvent );
269 wxDEFINE_EVENT( wxEVT_END_SESSION, wxCloseEvent );
270 wxDEFINE_EVENT( wxEVT_QUERY_END_SESSION, wxCloseEvent );
271 wxDEFINE_EVENT( wxEVT_HIBERNATE, wxActivateEvent );
272 wxDEFINE_EVENT( wxEVT_ACTIVATE_APP, wxActivateEvent );
273 wxDEFINE_EVENT( wxEVT_ACTIVATE, wxActivateEvent );
274 wxDEFINE_EVENT( wxEVT_CREATE, wxWindowCreateEvent );
275 wxDEFINE_EVENT( wxEVT_DESTROY, wxWindowDestroyEvent );
276 wxDEFINE_EVENT( wxEVT_SHOW, wxShowEvent );
277 wxDEFINE_EVENT( wxEVT_ICONIZE, wxIconizeEvent );
278 wxDEFINE_EVENT( wxEVT_MAXIMIZE, wxMaximizeEvent );
279 wxDEFINE_EVENT( wxEVT_MOUSE_CAPTURE_CHANGED, wxMouseCaptureChangedEvent );
280 wxDEFINE_EVENT( wxEVT_MOUSE_CAPTURE_LOST, wxMouseCaptureLostEvent );
281 wxDEFINE_EVENT( wxEVT_PAINT, wxPaintEvent );
282 wxDEFINE_EVENT( wxEVT_ERASE_BACKGROUND, wxEraseEvent );
283 wxDEFINE_EVENT( wxEVT_NC_PAINT, wxNcPaintEvent );
284 wxDEFINE_EVENT( wxEVT_MENU_OPEN, wxMenuEvent );
285 wxDEFINE_EVENT( wxEVT_MENU_CLOSE, wxMenuEvent );
286 wxDEFINE_EVENT( wxEVT_MENU_HIGHLIGHT, wxMenuEvent );
287 wxDEFINE_EVENT( wxEVT_CONTEXT_MENU, wxContextMenuEvent );
288 wxDEFINE_EVENT( wxEVT_SYS_COLOUR_CHANGED, wxSysColourChangedEvent );
289 wxDEFINE_EVENT( wxEVT_DISPLAY_CHANGED, wxDisplayChangedEvent );
290 wxDEFINE_EVENT( wxEVT_QUERY_NEW_PALETTE, wxQueryNewPaletteEvent );
291 wxDEFINE_EVENT( wxEVT_PALETTE_CHANGED, wxPaletteChangedEvent );
292 wxDEFINE_EVENT( wxEVT_JOY_BUTTON_DOWN, wxJoystickEvent );
293 wxDEFINE_EVENT( wxEVT_JOY_BUTTON_UP, wxJoystickEvent );
294 wxDEFINE_EVENT( wxEVT_JOY_MOVE, wxJoystickEvent );
295 wxDEFINE_EVENT( wxEVT_JOY_ZMOVE, wxJoystickEvent );
296 wxDEFINE_EVENT( wxEVT_DROP_FILES, wxDropFilesEvent );
297 wxDEFINE_EVENT( wxEVT_INIT_DIALOG, wxInitDialogEvent );
298 wxDEFINE_EVENT( wxEVT_UPDATE_UI, wxUpdateUIEvent );
299
300 // Clipboard events
301 wxDEFINE_EVENT( wxEVT_TEXT_COPY, wxClipboardTextEvent );
302 wxDEFINE_EVENT( wxEVT_TEXT_CUT, wxClipboardTextEvent );
303 wxDEFINE_EVENT( wxEVT_TEXT_PASTE, wxClipboardTextEvent );
304
305 // Generic command events
306 // Note: a click is a higher-level event than button down/up
307 wxDEFINE_EVENT( wxEVT_COMMAND_LEFT_CLICK, wxCommandEvent );
308 wxDEFINE_EVENT( wxEVT_COMMAND_LEFT_DCLICK, wxCommandEvent );
309 wxDEFINE_EVENT( wxEVT_COMMAND_RIGHT_CLICK, wxCommandEvent );
310 wxDEFINE_EVENT( wxEVT_COMMAND_RIGHT_DCLICK, wxCommandEvent );
311 wxDEFINE_EVENT( wxEVT_COMMAND_SET_FOCUS, wxCommandEvent );
312 wxDEFINE_EVENT( wxEVT_COMMAND_KILL_FOCUS, wxCommandEvent );
313 wxDEFINE_EVENT( wxEVT_COMMAND_ENTER, wxCommandEvent );
314
315 // Help events
316 wxDEFINE_EVENT( wxEVT_HELP, wxHelpEvent );
317 wxDEFINE_EVENT( wxEVT_DETAILED_HELP, wxHelpEvent );
318
319 #endif // wxUSE_GUI
320
321 #if wxUSE_BASE
322
323 wxIdleMode wxIdleEvent::sm_idleMode = wxIDLE_PROCESS_ALL;
324
325 // ============================================================================
326 // implementation
327 // ============================================================================
328
329 // ----------------------------------------------------------------------------
330 // event initialization
331 // ----------------------------------------------------------------------------
332
333 int wxNewEventType()
334 {
335 // MT-FIXME
336 static int s_lastUsedEventType = wxEVT_FIRST;
337
338 return s_lastUsedEventType++;
339 }
340 // ----------------------------------------------------------------------------
341 // wxEventFunctor
342 // ----------------------------------------------------------------------------
343
344 wxEventFunctor::~wxEventFunctor()
345 {
346 }
347
348 // ----------------------------------------------------------------------------
349 // wxEvent
350 // ----------------------------------------------------------------------------
351
352 /*
353 * General wxWidgets events, covering all interesting things that might happen
354 * (button clicking, resizing, setting text in widgets, etc.).
355 *
356 * For each completely new event type, derive a new event class.
357 *
358 */
359
360 wxEvent::wxEvent(int theId, wxEventType commandType)
361 {
362 m_eventType = commandType;
363 m_eventObject = NULL;
364 m_timeStamp = 0;
365 m_id = theId;
366 m_skipped = false;
367 m_callbackUserData = NULL;
368 m_handlerToProcessOnlyIn = NULL;
369 m_isCommandEvent = false;
370 m_propagationLevel = wxEVENT_PROPAGATE_NONE;
371 m_propagatedFrom = NULL;
372 m_wasProcessed = false;
373 m_willBeProcessedAgain = false;
374 }
375
376 wxEvent::wxEvent(const wxEvent& src)
377 : wxObject(src)
378 , m_eventObject(src.m_eventObject)
379 , m_eventType(src.m_eventType)
380 , m_timeStamp(src.m_timeStamp)
381 , m_id(src.m_id)
382 , m_callbackUserData(src.m_callbackUserData)
383 , m_handlerToProcessOnlyIn(NULL)
384 , m_propagationLevel(src.m_propagationLevel)
385 , m_propagatedFrom(NULL)
386 , m_skipped(src.m_skipped)
387 , m_isCommandEvent(src.m_isCommandEvent)
388 , m_wasProcessed(false)
389 , m_willBeProcessedAgain(false)
390 {
391 }
392
393 wxEvent& wxEvent::operator=(const wxEvent& src)
394 {
395 wxObject::operator=(src);
396
397 m_eventObject = src.m_eventObject;
398 m_eventType = src.m_eventType;
399 m_timeStamp = src.m_timeStamp;
400 m_id = src.m_id;
401 m_callbackUserData = src.m_callbackUserData;
402 m_handlerToProcessOnlyIn = NULL;
403 m_propagationLevel = src.m_propagationLevel;
404 m_propagatedFrom = NULL;
405 m_skipped = src.m_skipped;
406 m_isCommandEvent = src.m_isCommandEvent;
407
408 // don't change m_wasProcessed
409
410 // While the original again could be passed to another handler, this one
411 // isn't going to be processed anywhere else by default.
412 m_willBeProcessedAgain = false;
413
414 return *this;
415 }
416
417 #endif // wxUSE_BASE
418
419 #if wxUSE_GUI
420
421 // ----------------------------------------------------------------------------
422 // wxCommandEvent
423 // ----------------------------------------------------------------------------
424
425 wxCommandEvent::wxCommandEvent(wxEventType commandType, int theId)
426 : wxEvent(theId, commandType)
427 {
428 m_clientData = NULL;
429 m_clientObject = NULL;
430 m_isCommandEvent = true;
431
432 // the command events are propagated upwards by default
433 m_propagationLevel = wxEVENT_PROPAGATE_MAX;
434 }
435
436 wxString wxCommandEvent::GetString() const
437 {
438 if (m_eventType != wxEVT_TEXT || !m_eventObject)
439 {
440 return m_cmdString;
441 }
442 else
443 {
444 #if wxUSE_TEXTCTRL
445 wxTextCtrl *txt = wxDynamicCast(m_eventObject, wxTextCtrl);
446 if ( txt )
447 return txt->GetValue();
448 else
449 #endif // wxUSE_TEXTCTRL
450 return m_cmdString;
451 }
452 }
453
454 // ----------------------------------------------------------------------------
455 // wxUpdateUIEvent
456 // ----------------------------------------------------------------------------
457
458 #if wxUSE_LONGLONG
459 wxLongLong wxUpdateUIEvent::sm_lastUpdate = 0;
460 #endif
461
462 long wxUpdateUIEvent::sm_updateInterval = 0;
463
464 wxUpdateUIMode wxUpdateUIEvent::sm_updateMode = wxUPDATE_UI_PROCESS_ALL;
465
466 // Can we update?
467 bool wxUpdateUIEvent::CanUpdate(wxWindowBase *win)
468 {
469 // Don't update if we've switched global updating off
470 // and this window doesn't support updates.
471 if (win &&
472 (GetMode() == wxUPDATE_UI_PROCESS_SPECIFIED &&
473 ((win->GetExtraStyle() & wxWS_EX_PROCESS_UI_UPDATES) == 0)))
474 return false;
475
476 // Don't update children of the hidden windows: this is useless as any
477 // change to their state won't be seen by the user anyhow. Notice that this
478 // argument doesn't apply to the hidden windows (with visible parent)
479 // themselves as they could be shown by their EVT_UPDATE_UI handler.
480 if ( win->GetParent() && !win->GetParent()->IsShownOnScreen() )
481 return false;
482
483 if (sm_updateInterval == -1)
484 return false;
485
486 if (sm_updateInterval == 0)
487 return true;
488
489 #if wxUSE_STOPWATCH && wxUSE_LONGLONG
490 wxLongLong now = wxGetLocalTimeMillis();
491 if (now > (sm_lastUpdate + sm_updateInterval))
492 {
493 return true;
494 }
495
496 return false;
497 #else
498 // If we don't have wxStopWatch or wxLongLong, we
499 // should err on the safe side and update now anyway.
500 return true;
501 #endif
502 }
503
504 // Reset the update time to provide a delay until the next
505 // time we should update
506 void wxUpdateUIEvent::ResetUpdateTime()
507 {
508 #if wxUSE_STOPWATCH && wxUSE_LONGLONG
509 if (sm_updateInterval > 0)
510 {
511 wxLongLong now = wxGetLocalTimeMillis();
512 if (now > (sm_lastUpdate + sm_updateInterval))
513 {
514 sm_lastUpdate = now;
515 }
516 }
517 #endif
518 }
519
520 // ----------------------------------------------------------------------------
521 // wxScrollEvent
522 // ----------------------------------------------------------------------------
523
524 wxScrollEvent::wxScrollEvent(wxEventType commandType,
525 int id,
526 int pos,
527 int orient)
528 : wxCommandEvent(commandType, id)
529 {
530 m_extraLong = orient;
531 m_commandInt = pos;
532 }
533
534 // ----------------------------------------------------------------------------
535 // wxScrollWinEvent
536 // ----------------------------------------------------------------------------
537
538 wxScrollWinEvent::wxScrollWinEvent(wxEventType commandType,
539 int pos,
540 int orient)
541 {
542 m_eventType = commandType;
543 m_extraLong = orient;
544 m_commandInt = pos;
545 }
546
547 // ----------------------------------------------------------------------------
548 // wxMouseEvent
549 // ----------------------------------------------------------------------------
550
551 wxMouseEvent::wxMouseEvent(wxEventType commandType)
552 {
553 m_eventType = commandType;
554
555 m_x = 0;
556 m_y = 0;
557
558 m_leftDown = false;
559 m_middleDown = false;
560 m_rightDown = false;
561 m_aux1Down = false;
562 m_aux2Down = false;
563
564 m_clickCount = -1;
565
566 m_wheelAxis = wxMOUSE_WHEEL_VERTICAL;
567 m_wheelRotation = 0;
568 m_wheelDelta = 0;
569 m_linesPerAction = 0;
570 m_columnsPerAction = 0;
571 }
572
573 void wxMouseEvent::Assign(const wxMouseEvent& event)
574 {
575 wxEvent::operator=(event);
576
577 // Borland C++ 5.82 doesn't compile an explicit call to an implicitly
578 // defined operator=() so need to do it this way:
579 *static_cast<wxMouseState *>(this) = event;
580
581 m_x = event.m_x;
582 m_y = event.m_y;
583
584 m_leftDown = event.m_leftDown;
585 m_middleDown = event.m_middleDown;
586 m_rightDown = event.m_rightDown;
587 m_aux1Down = event.m_aux1Down;
588 m_aux2Down = event.m_aux2Down;
589
590 m_wheelRotation = event.m_wheelRotation;
591 m_wheelDelta = event.m_wheelDelta;
592 m_linesPerAction = event.m_linesPerAction;
593 m_columnsPerAction = event.m_columnsPerAction;
594 m_wheelAxis = event.m_wheelAxis;
595 }
596
597 // return true if was a button dclick event
598 bool wxMouseEvent::ButtonDClick(int but) const
599 {
600 switch (but)
601 {
602 default:
603 wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonDClick"));
604 // fall through
605
606 case wxMOUSE_BTN_ANY:
607 return (LeftDClick() || MiddleDClick() || RightDClick() ||
608 Aux1DClick() || Aux2DClick());
609
610 case wxMOUSE_BTN_LEFT:
611 return LeftDClick();
612
613 case wxMOUSE_BTN_MIDDLE:
614 return MiddleDClick();
615
616 case wxMOUSE_BTN_RIGHT:
617 return RightDClick();
618
619 case wxMOUSE_BTN_AUX1:
620 return Aux1DClick();
621
622 case wxMOUSE_BTN_AUX2:
623 return Aux2DClick();
624 }
625 }
626
627 // return true if was a button down event
628 bool wxMouseEvent::ButtonDown(int but) const
629 {
630 switch (but)
631 {
632 default:
633 wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonDown"));
634 // fall through
635
636 case wxMOUSE_BTN_ANY:
637 return (LeftDown() || MiddleDown() || RightDown() ||
638 Aux1Down() || Aux2Down());
639
640 case wxMOUSE_BTN_LEFT:
641 return LeftDown();
642
643 case wxMOUSE_BTN_MIDDLE:
644 return MiddleDown();
645
646 case wxMOUSE_BTN_RIGHT:
647 return RightDown();
648
649 case wxMOUSE_BTN_AUX1:
650 return Aux1Down();
651
652 case wxMOUSE_BTN_AUX2:
653 return Aux2Down();
654 }
655 }
656
657 // return true if was a button up event
658 bool wxMouseEvent::ButtonUp(int but) const
659 {
660 switch (but)
661 {
662 default:
663 wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonUp"));
664 // fall through
665
666 case wxMOUSE_BTN_ANY:
667 return (LeftUp() || MiddleUp() || RightUp() ||
668 Aux1Up() || Aux2Up());
669
670 case wxMOUSE_BTN_LEFT:
671 return LeftUp();
672
673 case wxMOUSE_BTN_MIDDLE:
674 return MiddleUp();
675
676 case wxMOUSE_BTN_RIGHT:
677 return RightUp();
678
679 case wxMOUSE_BTN_AUX1:
680 return Aux1Up();
681
682 case wxMOUSE_BTN_AUX2:
683 return Aux2Up();
684 }
685 }
686
687 // return true if the given button is currently changing state
688 bool wxMouseEvent::Button(int but) const
689 {
690 switch (but)
691 {
692 default:
693 wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::Button"));
694 // fall through
695
696 case wxMOUSE_BTN_ANY:
697 return ButtonUp(wxMOUSE_BTN_ANY) ||
698 ButtonDown(wxMOUSE_BTN_ANY) ||
699 ButtonDClick(wxMOUSE_BTN_ANY);
700
701 case wxMOUSE_BTN_LEFT:
702 return LeftDown() || LeftUp() || LeftDClick();
703
704 case wxMOUSE_BTN_MIDDLE:
705 return MiddleDown() || MiddleUp() || MiddleDClick();
706
707 case wxMOUSE_BTN_RIGHT:
708 return RightDown() || RightUp() || RightDClick();
709
710 case wxMOUSE_BTN_AUX1:
711 return Aux1Down() || Aux1Up() || Aux1DClick();
712
713 case wxMOUSE_BTN_AUX2:
714 return Aux2Down() || Aux2Up() || Aux2DClick();
715 }
716 }
717
718 int wxMouseEvent::GetButton() const
719 {
720 for ( int i = 1; i < wxMOUSE_BTN_MAX; i++ )
721 {
722 if ( Button(i) )
723 {
724 return i;
725 }
726 }
727
728 return wxMOUSE_BTN_NONE;
729 }
730
731 // Find the logical position of the event given the DC
732 wxPoint wxMouseEvent::GetLogicalPosition(const wxDC& dc) const
733 {
734 wxPoint pt(dc.DeviceToLogicalX(m_x), dc.DeviceToLogicalY(m_y));
735 return pt;
736 }
737
738 // ----------------------------------------------------------------------------
739 // wxKeyEvent
740 // ----------------------------------------------------------------------------
741
742 wxKeyEvent::wxKeyEvent(wxEventType type)
743 {
744 m_eventType = type;
745 m_keyCode = WXK_NONE;
746 #if wxUSE_UNICODE
747 m_uniChar = WXK_NONE;
748 #endif
749
750 m_x =
751 m_y = wxDefaultCoord;
752 m_hasPosition = false;
753
754 InitPropagation();
755 }
756
757 wxKeyEvent::wxKeyEvent(const wxKeyEvent& evt)
758 : wxEvent(evt),
759 wxKeyboardState(evt)
760 {
761 DoAssignMembers(evt);
762
763 InitPropagation();
764 }
765
766 wxKeyEvent::wxKeyEvent(wxEventType eventType, const wxKeyEvent& evt)
767 : wxEvent(evt),
768 wxKeyboardState(evt)
769 {
770 DoAssignMembers(evt);
771
772 m_eventType = eventType;
773
774 InitPropagation();
775 }
776
777 void wxKeyEvent::InitPositionIfNecessary() const
778 {
779 if ( m_hasPosition )
780 return;
781
782 // We're const because we're called from const Get[XY]() methods but we
783 // need to update the "cached" values.
784 wxKeyEvent& self = const_cast<wxKeyEvent&>(*this);
785 self.m_hasPosition = true;
786
787 // The only position we can possibly associate with the keyboard event on
788 // the platforms where it doesn't carry it already is the mouse position.
789 wxGetMousePosition(&self.m_x, &self.m_y);
790
791 // If this event is associated with a window, the position should be in its
792 // client coordinates, but otherwise leave it in screen coordinates as what
793 // else can we use?
794 wxWindow* const win = wxDynamicCast(GetEventObject(), wxWindow);
795 if ( win )
796 win->ScreenToClient(&self.m_x, &self.m_y);
797 }
798
799 wxCoord wxKeyEvent::GetX() const
800 {
801 InitPositionIfNecessary();
802
803 return m_x;
804 }
805
806 wxCoord wxKeyEvent::GetY() const
807 {
808 InitPositionIfNecessary();
809
810 return m_y;
811 }
812
813 bool wxKeyEvent::IsKeyInCategory(int category) const
814 {
815 switch ( GetKeyCode() )
816 {
817 case WXK_LEFT:
818 case WXK_RIGHT:
819 case WXK_UP:
820 case WXK_DOWN:
821 case WXK_NUMPAD_LEFT:
822 case WXK_NUMPAD_RIGHT:
823 case WXK_NUMPAD_UP:
824 case WXK_NUMPAD_DOWN:
825 return (category & WXK_CATEGORY_ARROW) != 0;
826
827 case WXK_PAGEDOWN:
828 case WXK_END:
829 case WXK_NUMPAD_PAGEUP:
830 case WXK_NUMPAD_PAGEDOWN:
831 return (category & WXK_CATEGORY_PAGING) != 0;
832
833 case WXK_HOME:
834 case WXK_PAGEUP:
835 case WXK_NUMPAD_HOME:
836 case WXK_NUMPAD_END:
837 return (category & WXK_CATEGORY_JUMP) != 0;
838
839 case WXK_TAB:
840 case WXK_NUMPAD_TAB:
841 return (category & WXK_CATEGORY_TAB) != 0;
842
843 case WXK_BACK:
844 case WXK_DELETE:
845 case WXK_NUMPAD_DELETE:
846 return (category & WXK_CATEGORY_CUT) != 0;
847
848 default:
849 return false;
850 }
851 }
852
853 // ----------------------------------------------------------------------------
854 // wxWindowCreateEvent
855 // ----------------------------------------------------------------------------
856
857 wxWindowCreateEvent::wxWindowCreateEvent(wxWindow *win)
858 {
859 SetEventType(wxEVT_CREATE);
860 SetEventObject(win);
861 }
862
863 // ----------------------------------------------------------------------------
864 // wxWindowDestroyEvent
865 // ----------------------------------------------------------------------------
866
867 wxWindowDestroyEvent::wxWindowDestroyEvent(wxWindow *win)
868 {
869 SetEventType(wxEVT_DESTROY);
870 SetEventObject(win);
871 }
872
873 // ----------------------------------------------------------------------------
874 // wxChildFocusEvent
875 // ----------------------------------------------------------------------------
876
877 wxChildFocusEvent::wxChildFocusEvent(wxWindow *win)
878 : wxCommandEvent(wxEVT_CHILD_FOCUS)
879 {
880 SetEventObject(win);
881 }
882
883 // ----------------------------------------------------------------------------
884 // wxHelpEvent
885 // ----------------------------------------------------------------------------
886
887 /* static */
888 wxHelpEvent::Origin wxHelpEvent::GuessOrigin(Origin origin)
889 {
890 if ( origin == Origin_Unknown )
891 {
892 // assume that the event comes from the help button if it's not from
893 // keyboard and that pressing F1 always results in the help event
894 origin = wxGetKeyState(WXK_F1) ? Origin_Keyboard : Origin_HelpButton;
895 }
896
897 return origin;
898 }
899
900 #endif // wxUSE_GUI
901
902
903 #if wxUSE_BASE
904
905 // ----------------------------------------------------------------------------
906 // wxEventHashTable
907 // ----------------------------------------------------------------------------
908
909 static const int EVENT_TYPE_TABLE_INIT_SIZE = 31; // Not too big not too small...
910
911 wxEventHashTable* wxEventHashTable::sm_first = NULL;
912
913 wxEventHashTable::wxEventHashTable(const wxEventTable &table)
914 : m_table(table),
915 m_rebuildHash(true)
916 {
917 AllocEventTypeTable(EVENT_TYPE_TABLE_INIT_SIZE);
918
919 m_next = sm_first;
920 if (m_next)
921 m_next->m_previous = this;
922 sm_first = this;
923 }
924
925 wxEventHashTable::~wxEventHashTable()
926 {
927 if (m_next)
928 m_next->m_previous = m_previous;
929 if (m_previous)
930 m_previous->m_next = m_next;
931 if (sm_first == this)
932 sm_first = m_next;
933
934 Clear();
935 }
936
937 void wxEventHashTable::Clear()
938 {
939 for ( size_t i = 0; i < m_size; i++ )
940 {
941 EventTypeTablePointer eTTnode = m_eventTypeTable[i];
942 delete eTTnode;
943 }
944
945 wxDELETEA(m_eventTypeTable);
946
947 m_size = 0;
948 }
949
950 #if wxUSE_MEMORY_TRACING
951
952 // Clear all tables
953 void wxEventHashTable::ClearAll()
954 {
955 wxEventHashTable* table = sm_first;
956 while (table)
957 {
958 table->Clear();
959 table = table->m_next;
960 }
961 }
962
963 #endif // wxUSE_MEMORY_TRACING
964
965 bool wxEventHashTable::HandleEvent(wxEvent &event, wxEvtHandler *self)
966 {
967 if (m_rebuildHash)
968 {
969 InitHashTable();
970 m_rebuildHash = false;
971 }
972
973 if (!m_eventTypeTable)
974 return false;
975
976 // Find all entries for the given event type.
977 wxEventType eventType = event.GetEventType();
978 const EventTypeTablePointer eTTnode = m_eventTypeTable[eventType % m_size];
979 if (eTTnode && eTTnode->eventType == eventType)
980 {
981 // Now start the search for an event handler
982 // that can handle an event with the given ID.
983 const wxEventTableEntryPointerArray&
984 eventEntryTable = eTTnode->eventEntryTable;
985
986 const size_t count = eventEntryTable.GetCount();
987 for (size_t n = 0; n < count; n++)
988 {
989 const wxEventTableEntry& entry = *eventEntryTable[n];
990 if ( wxEvtHandler::ProcessEventIfMatchesId(entry, self, event) )
991 return true;
992 }
993 }
994
995 return false;
996 }
997
998 void wxEventHashTable::InitHashTable()
999 {
1000 // Loop over the event tables and all its base tables.
1001 const wxEventTable *table = &m_table;
1002 while (table)
1003 {
1004 // Retrieve all valid event handler entries
1005 const wxEventTableEntry *entry = table->entries;
1006 while (entry->m_fn != 0)
1007 {
1008 // Add the event entry in the Hash.
1009 AddEntry(*entry);
1010
1011 entry++;
1012 }
1013
1014 table = table->baseTable;
1015 }
1016
1017 // Let's free some memory.
1018 size_t i;
1019 for(i = 0; i < m_size; i++)
1020 {
1021 EventTypeTablePointer eTTnode = m_eventTypeTable[i];
1022 if (eTTnode)
1023 {
1024 eTTnode->eventEntryTable.Shrink();
1025 }
1026 }
1027 }
1028
1029 void wxEventHashTable::AddEntry(const wxEventTableEntry &entry)
1030 {
1031 // This might happen 'accidentally' as the app is exiting
1032 if (!m_eventTypeTable)
1033 return;
1034
1035 EventTypeTablePointer *peTTnode = &m_eventTypeTable[entry.m_eventType % m_size];
1036 EventTypeTablePointer eTTnode = *peTTnode;
1037
1038 if (eTTnode)
1039 {
1040 if (eTTnode->eventType != entry.m_eventType)
1041 {
1042 // Resize the table!
1043 GrowEventTypeTable();
1044 // Try again to add it.
1045 AddEntry(entry);
1046 return;
1047 }
1048 }
1049 else
1050 {
1051 eTTnode = new EventTypeTable;
1052 eTTnode->eventType = entry.m_eventType;
1053 *peTTnode = eTTnode;
1054 }
1055
1056 // Fill all hash entries between entry.m_id and entry.m_lastId...
1057 eTTnode->eventEntryTable.Add(&entry);
1058 }
1059
1060 void wxEventHashTable::AllocEventTypeTable(size_t size)
1061 {
1062 m_eventTypeTable = new EventTypeTablePointer[size];
1063 memset((void *)m_eventTypeTable, 0, sizeof(EventTypeTablePointer)*size);
1064 m_size = size;
1065 }
1066
1067 void wxEventHashTable::GrowEventTypeTable()
1068 {
1069 size_t oldSize = m_size;
1070 EventTypeTablePointer *oldEventTypeTable = m_eventTypeTable;
1071
1072 // TODO: Search the most optimal grow sequence
1073 AllocEventTypeTable(/* GetNextPrime(oldSize) */oldSize*2+1);
1074
1075 for ( size_t i = 0; i < oldSize; /* */ )
1076 {
1077 EventTypeTablePointer eTToldNode = oldEventTypeTable[i];
1078 if (eTToldNode)
1079 {
1080 EventTypeTablePointer *peTTnode = &m_eventTypeTable[eTToldNode->eventType % m_size];
1081 EventTypeTablePointer eTTnode = *peTTnode;
1082
1083 // Check for collision, we don't want any.
1084 if (eTTnode)
1085 {
1086 GrowEventTypeTable();
1087 continue; // Don't increment the counter,
1088 // as we still need to add this element.
1089 }
1090 else
1091 {
1092 // Get the old value and put it in the new table.
1093 *peTTnode = oldEventTypeTable[i];
1094 }
1095 }
1096
1097 i++;
1098 }
1099
1100 delete[] oldEventTypeTable;
1101 }
1102
1103 // ----------------------------------------------------------------------------
1104 // wxEvtHandler
1105 // ----------------------------------------------------------------------------
1106
1107 wxEvtHandler::wxEvtHandler()
1108 {
1109 m_nextHandler = NULL;
1110 m_previousHandler = NULL;
1111 m_enabled = true;
1112 m_dynamicEvents = NULL;
1113 m_pendingEvents = NULL;
1114
1115 // no client data (yet)
1116 m_clientData = NULL;
1117 m_clientDataType = wxClientData_None;
1118 }
1119
1120 wxEvtHandler::~wxEvtHandler()
1121 {
1122 Unlink();
1123
1124 if (m_dynamicEvents)
1125 {
1126 for ( wxList::iterator it = m_dynamicEvents->begin(),
1127 end = m_dynamicEvents->end();
1128 it != end;
1129 ++it )
1130 {
1131 wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)*it;
1132
1133 // Remove ourselves from sink destructor notifications
1134 // (this has usually been done, in wxTrackable destructor)
1135 wxEvtHandler *eventSink = entry->m_fn->GetEvtHandler();
1136 if ( eventSink )
1137 {
1138 wxEventConnectionRef * const
1139 evtConnRef = FindRefInTrackerList(eventSink);
1140 if ( evtConnRef )
1141 {
1142 eventSink->RemoveNode(evtConnRef);
1143 delete evtConnRef;
1144 }
1145 }
1146
1147 delete entry->m_callbackUserData;
1148 delete entry;
1149 }
1150 delete m_dynamicEvents;
1151 }
1152
1153 // Remove us from the list of the pending events if necessary.
1154 if (wxTheApp)
1155 wxTheApp->RemovePendingEventHandler(this);
1156
1157 DeletePendingEvents();
1158
1159 // we only delete object data, not untyped
1160 if ( m_clientDataType == wxClientData_Object )
1161 delete m_clientObject;
1162 }
1163
1164 void wxEvtHandler::Unlink()
1165 {
1166 // this event handler must take itself out of the chain of handlers:
1167
1168 if (m_previousHandler)
1169 m_previousHandler->SetNextHandler(m_nextHandler);
1170
1171 if (m_nextHandler)
1172 m_nextHandler->SetPreviousHandler(m_previousHandler);
1173
1174 m_nextHandler = NULL;
1175 m_previousHandler = NULL;
1176 }
1177
1178 bool wxEvtHandler::IsUnlinked() const
1179 {
1180 return m_previousHandler == NULL &&
1181 m_nextHandler == NULL;
1182 }
1183
1184 wxEventFilter* wxEvtHandler::ms_filterList = NULL;
1185
1186 /* static */ void wxEvtHandler::AddFilter(wxEventFilter* filter)
1187 {
1188 wxCHECK_RET( filter, "NULL filter" );
1189
1190 filter->m_next = ms_filterList;
1191 ms_filterList = filter;
1192 }
1193
1194 /* static */ void wxEvtHandler::RemoveFilter(wxEventFilter* filter)
1195 {
1196 wxEventFilter* prev = NULL;
1197 for ( wxEventFilter* f = ms_filterList; f; f = f->m_next )
1198 {
1199 if ( f == filter )
1200 {
1201 // Set the previous list element or the list head to the next
1202 // element.
1203 if ( prev )
1204 prev->m_next = f->m_next;
1205 else
1206 ms_filterList = f->m_next;
1207
1208 // Also reset the next pointer in the filter itself just to avoid
1209 // having possibly dangling pointers, even though it's not strictly
1210 // necessary.
1211 f->m_next = NULL;
1212
1213 // Skip the assert below.
1214 return;
1215 }
1216
1217 prev = f;
1218 }
1219
1220 wxFAIL_MSG( "Filter not found" );
1221 }
1222
1223 #if wxUSE_THREADS
1224
1225 bool wxEvtHandler::ProcessThreadEvent(const wxEvent& event)
1226 {
1227 // check that we are really in a child thread
1228 wxASSERT_MSG( !wxThread::IsMain(),
1229 wxT("use ProcessEvent() in main thread") );
1230
1231 AddPendingEvent(event);
1232
1233 return true;
1234 }
1235
1236 #endif // wxUSE_THREADS
1237
1238 void wxEvtHandler::QueueEvent(wxEvent *event)
1239 {
1240 wxCHECK_RET( event, "NULL event can't be posted" );
1241
1242 if (!wxTheApp)
1243 {
1244 // we need an event loop which manages the list of event handlers with
1245 // pending events... cannot proceed without it!
1246 wxLogDebug("No application object! Cannot queue this event!");
1247
1248 // anyway delete the given event to avoid memory leaks
1249 delete event;
1250
1251 return;
1252 }
1253
1254 // 1) Add this event to our list of pending events
1255 wxENTER_CRIT_SECT( m_pendingEventsLock );
1256
1257 if ( !m_pendingEvents )
1258 m_pendingEvents = new wxList;
1259
1260 m_pendingEvents->Append(event);
1261
1262 // 2) Add this event handler to list of event handlers that
1263 // have pending events.
1264
1265 wxTheApp->AppendPendingEventHandler(this);
1266
1267 // only release m_pendingEventsLock now because otherwise there is a race
1268 // condition as described in the ticket #9093: we could process the event
1269 // just added to m_pendingEvents in our ProcessPendingEvents() below before
1270 // we had time to append this pointer to wxHandlersWithPendingEvents list; thus
1271 // breaking the invariant that a handler should be in the list iff it has
1272 // any pending events to process
1273 wxLEAVE_CRIT_SECT( m_pendingEventsLock );
1274
1275 // 3) Inform the system that new pending events are somewhere,
1276 // and that these should be processed in idle time.
1277 wxWakeUpIdle();
1278 }
1279
1280 void wxEvtHandler::DeletePendingEvents()
1281 {
1282 if (m_pendingEvents)
1283 m_pendingEvents->DeleteContents(true);
1284 wxDELETE(m_pendingEvents);
1285 }
1286
1287 void wxEvtHandler::ProcessPendingEvents()
1288 {
1289 if (!wxTheApp)
1290 {
1291 // we need an event loop which manages the list of event handlers with
1292 // pending events... cannot proceed without it!
1293 wxLogDebug("No application object! Cannot process pending events!");
1294 return;
1295 }
1296
1297 // we need to process only a single pending event in this call because
1298 // each call to ProcessEvent() could result in the destruction of this
1299 // same event handler (see the comment at the end of this function)
1300
1301 wxENTER_CRIT_SECT( m_pendingEventsLock );
1302
1303 // this method is only called by wxApp if this handler does have
1304 // pending events
1305 wxCHECK_RET( m_pendingEvents && !m_pendingEvents->IsEmpty(),
1306 "should have pending events if called" );
1307
1308 wxList::compatibility_iterator node = m_pendingEvents->GetFirst();
1309 wxEvent* pEvent = static_cast<wxEvent *>(node->GetData());
1310
1311 // find the first event which can be processed now:
1312 wxEventLoopBase* evtLoop = wxEventLoopBase::GetActive();
1313 if (evtLoop && evtLoop->IsYielding())
1314 {
1315 while (node && pEvent && !evtLoop->IsEventAllowedInsideYield(pEvent->GetEventCategory()))
1316 {
1317 node = node->GetNext();
1318 pEvent = node ? static_cast<wxEvent *>(node->GetData()) : NULL;
1319 }
1320
1321 if (!node)
1322 {
1323 // all our events are NOT processable now... signal this:
1324 wxTheApp->DelayPendingEventHandler(this);
1325
1326 // see the comment at the beginning of evtloop.h header for the
1327 // logic behind YieldFor() and behind DelayPendingEventHandler()
1328
1329 wxLEAVE_CRIT_SECT( m_pendingEventsLock );
1330
1331 return;
1332 }
1333 }
1334
1335 wxEventPtr event(pEvent);
1336
1337 // it's important we remove event from list before processing it, else a
1338 // nested event loop, for example from a modal dialog, might process the
1339 // same event again.
1340 m_pendingEvents->Erase(node);
1341
1342 if ( m_pendingEvents->IsEmpty() )
1343 {
1344 // if there are no more pending events left, we don't need to
1345 // stay in this list
1346 wxTheApp->RemovePendingEventHandler(this);
1347 }
1348
1349 wxLEAVE_CRIT_SECT( m_pendingEventsLock );
1350
1351 ProcessEvent(*event);
1352
1353 // careful: this object could have been deleted by the event handler
1354 // executed by the above ProcessEvent() call, so we can't access any fields
1355 // of this object any more
1356 }
1357
1358 /* static */
1359 bool wxEvtHandler::ProcessEventIfMatchesId(const wxEventTableEntryBase& entry,
1360 wxEvtHandler *handler,
1361 wxEvent& event)
1362 {
1363 int tableId1 = entry.m_id,
1364 tableId2 = entry.m_lastId;
1365
1366 // match only if the event type is the same and the id is either -1 in
1367 // the event table (meaning "any") or the event id matches the id
1368 // specified in the event table either exactly or by falling into
1369 // range between first and last
1370 if ((tableId1 == wxID_ANY) ||
1371 (tableId2 == wxID_ANY && tableId1 == event.GetId()) ||
1372 (tableId2 != wxID_ANY &&
1373 (event.GetId() >= tableId1 && event.GetId() <= tableId2)))
1374 {
1375 event.Skip(false);
1376 event.m_callbackUserData = entry.m_callbackUserData;
1377
1378 #if wxUSE_EXCEPTIONS
1379 if ( wxTheApp )
1380 {
1381 // call the handler via wxApp method which allows the user to catch
1382 // any exceptions which may be thrown by any handler in the program
1383 // in one place
1384 wxTheApp->CallEventHandler(handler, *entry.m_fn, event);
1385 }
1386 else
1387 #endif // wxUSE_EXCEPTIONS
1388 {
1389 (*entry.m_fn)(handler, event);
1390 }
1391
1392 if (!event.GetSkipped())
1393 return true;
1394 }
1395
1396 return false;
1397 }
1398
1399 bool wxEvtHandler::DoTryApp(wxEvent& event)
1400 {
1401 if ( wxTheApp && (this != wxTheApp) )
1402 {
1403 // Special case: don't pass wxEVT_IDLE to wxApp, since it'll always
1404 // swallow it. wxEVT_IDLE is sent explicitly to wxApp so it will be
1405 // processed appropriately via SearchEventTable.
1406 if ( event.GetEventType() != wxEVT_IDLE )
1407 {
1408 if ( wxTheApp->ProcessEvent(event) )
1409 return true;
1410 }
1411 }
1412
1413 return false;
1414 }
1415
1416 bool wxEvtHandler::TryBefore(wxEvent& event)
1417 {
1418 #if WXWIN_COMPATIBILITY_2_8
1419 // call the old virtual function to keep the code overriding it working
1420 return TryValidator(event);
1421 #else
1422 wxUnusedVar(event);
1423 return false;
1424 #endif
1425 }
1426
1427 bool wxEvtHandler::TryAfter(wxEvent& event)
1428 {
1429 // We only want to pass the window to the application object once even if
1430 // there are several chained handlers. Ensure that this is what happens by
1431 // only calling DoTryApp() if there is no next handler (which would do it).
1432 //
1433 // Notice that, unlike simply calling TryAfter() on the last handler in the
1434 // chain only from ProcessEvent(), this also works with wxWindow object in
1435 // the middle of the chain: its overridden TryAfter() will still be called
1436 // and propagate the event upwards the window hierarchy even if it's not
1437 // the last one in the chain (which, admittedly, shouldn't happen often).
1438 if ( GetNextHandler() )
1439 return GetNextHandler()->TryAfter(event);
1440
1441 // If this event is going to be processed in another handler next, don't
1442 // pass it to wxTheApp now, it will be done from TryAfter() of this other
1443 // handler.
1444 if ( event.WillBeProcessedAgain() )
1445 return false;
1446
1447 #if WXWIN_COMPATIBILITY_2_8
1448 // as above, call the old virtual function for compatibility
1449 return TryParent(event);
1450 #else
1451 return DoTryApp(event);
1452 #endif
1453 }
1454
1455 bool wxEvtHandler::ProcessEvent(wxEvent& event)
1456 {
1457 // The very first thing we do is to allow any registered filters to hook
1458 // into event processing in order to globally pre-process all events.
1459 //
1460 // Note that we should only do it if we're the first event handler called
1461 // to avoid calling FilterEvent() multiple times as the event goes through
1462 // the event handler chain and possibly upwards the window hierarchy.
1463 if ( !event.WasProcessed() )
1464 {
1465 for ( wxEventFilter* f = ms_filterList; f; f = f->m_next )
1466 {
1467 int rc = f->FilterEvent(event);
1468 if ( rc != wxEventFilter::Event_Skip )
1469 {
1470 wxASSERT_MSG( rc == wxEventFilter::Event_Ignore ||
1471 rc == wxEventFilter::Event_Processed,
1472 "unexpected FilterEvent() return value" );
1473
1474 return rc != wxEventFilter::Event_Ignore;
1475 }
1476 //else: proceed normally
1477 }
1478 }
1479
1480 // Short circuit the event processing logic if we're requested to process
1481 // this event in this handler only, see DoTryChain() for more details.
1482 if ( event.ShouldProcessOnlyIn(this) )
1483 return TryBeforeAndHere(event);
1484
1485
1486 // Try to process the event in this handler itself.
1487 if ( ProcessEventLocally(event) )
1488 {
1489 // It is possible that DoTryChain() called from ProcessEventLocally()
1490 // returned true but the event was not really processed: this happens
1491 // if a custom handler ignores the request to process the event in this
1492 // handler only and in this case we should skip the post processing
1493 // done in TryAfter() but still return the correct value ourselves to
1494 // indicate whether we did or did not find a handler for this event.
1495 return !event.GetSkipped();
1496 }
1497
1498 // If we still didn't find a handler, propagate the event upwards the
1499 // window chain and/or to the application object.
1500 if ( TryAfter(event) )
1501 return true;
1502
1503
1504 // No handler found anywhere, bail out.
1505 return false;
1506 }
1507
1508 bool wxEvtHandler::ProcessEventLocally(wxEvent& event)
1509 {
1510 // Try the hooks which should be called before our own handlers and this
1511 // handler itself first. Notice that we should not call ProcessEvent() on
1512 // this one as we're already called from it, which explains why we do it
1513 // here and not in DoTryChain()
1514 return TryBeforeAndHere(event) || DoTryChain(event);
1515 }
1516
1517 bool wxEvtHandler::DoTryChain(wxEvent& event)
1518 {
1519 for ( wxEvtHandler *h = GetNextHandler(); h; h = h->GetNextHandler() )
1520 {
1521 // We need to process this event at the level of this handler only
1522 // right now, the pre-/post-processing was either already done by
1523 // ProcessEvent() from which we were called or will be done by it when
1524 // we return.
1525 //
1526 // However we must call ProcessEvent() and not TryHereOnly() because the
1527 // existing code (including some in wxWidgets itself) expects the
1528 // overridden ProcessEvent() in its custom event handlers pushed on a
1529 // window to be called.
1530 //
1531 // So we must call ProcessEvent() but it must not do what it usually
1532 // does. To resolve this paradox we set up a special flag inside the
1533 // object itself to let ProcessEvent() know that it shouldn't do any
1534 // pre/post-processing for this event if it gets it. Note that this
1535 // only applies to this handler, if the event is passed to another one
1536 // by explicitly calling its ProcessEvent(), pre/post-processing should
1537 // be done as usual.
1538 //
1539 // Final complication is that if the implementation of ProcessEvent()
1540 // called wxEvent::DidntHonourProcessOnlyIn() (as the gross hack that
1541 // is wxScrollHelperEvtHandler::ProcessEvent() does) and ignored our
1542 // request to process event in this handler only, we have to compensate
1543 // for it by not processing the event further because this was already
1544 // done by that rogue event handler.
1545 wxEventProcessInHandlerOnly processInHandlerOnly(event, h);
1546 if ( h->ProcessEvent(event) )
1547 {
1548 // Make sure "skipped" flag is not set as the event was really
1549 // processed in this case. Normally it shouldn't be set anyhow but
1550 // make sure just in case the user code does something strange.
1551 event.Skip(false);
1552
1553 return true;
1554 }
1555
1556 if ( !event.ShouldProcessOnlyIn(h) )
1557 {
1558 // Still return true to indicate that no further processing should
1559 // be undertaken but ensure that "skipped" flag is set so that the
1560 // caller knows that the event was not really processed.
1561 event.Skip();
1562
1563 return true;
1564 }
1565 }
1566
1567 return false;
1568 }
1569
1570 bool wxEvtHandler::TryHereOnly(wxEvent& event)
1571 {
1572 // If the event handler is disabled it doesn't process any events
1573 if ( !GetEvtHandlerEnabled() )
1574 return false;
1575
1576 // Handle per-instance dynamic event tables first
1577 if ( m_dynamicEvents && SearchDynamicEventTable(event) )
1578 return true;
1579
1580 // Then static per-class event tables
1581 if ( GetEventHashTable().HandleEvent(event, this) )
1582 return true;
1583
1584 #ifdef wxHAS_CALL_AFTER
1585 // There is an implicit entry for async method calls processing in every
1586 // event handler:
1587 if ( event.GetEventType() == wxEVT_ASYNC_METHOD_CALL &&
1588 event.GetEventObject() == this )
1589 {
1590 static_cast<wxAsyncMethodCallEvent&>(event).Execute();
1591 return true;
1592 }
1593 #endif // wxHAS_CALL_AFTER
1594
1595 // We don't have a handler for this event.
1596 return false;
1597 }
1598
1599 bool wxEvtHandler::SafelyProcessEvent(wxEvent& event)
1600 {
1601 #if wxUSE_EXCEPTIONS
1602 try
1603 {
1604 #endif
1605 return ProcessEvent(event);
1606 #if wxUSE_EXCEPTIONS
1607 }
1608 catch ( ... )
1609 {
1610 // notice that we do it in 2 steps to avoid warnings about possibly
1611 // uninitialized loop variable from some versions of g++ which are not
1612 // smart enough to figure out that GetActive() doesn't throw and so
1613 // that loop will always be initialized
1614 wxEventLoopBase *loop = NULL;
1615 try
1616 {
1617 loop = wxEventLoopBase::GetActive();
1618
1619 if ( !wxTheApp || !wxTheApp->OnExceptionInMainLoop() )
1620 {
1621 if ( loop )
1622 loop->Exit();
1623 }
1624 //else: continue running current event loop
1625
1626 return false;
1627 }
1628 catch ( ... )
1629 {
1630 // OnExceptionInMainLoop() threw, possibly rethrowing the same
1631 // exception again: very good, but we still need Exit() to
1632 // be called
1633 if ( loop )
1634 loop->Exit();
1635 throw;
1636 }
1637 }
1638 #endif // wxUSE_EXCEPTIONS
1639 }
1640
1641 bool wxEvtHandler::SearchEventTable(wxEventTable& table, wxEvent& event)
1642 {
1643 const wxEventType eventType = event.GetEventType();
1644 for ( int i = 0; table.entries[i].m_fn != 0; i++ )
1645 {
1646 const wxEventTableEntry& entry = table.entries[i];
1647 if ( eventType == entry.m_eventType )
1648 {
1649 if ( ProcessEventIfMatchesId(entry, this, event) )
1650 return true;
1651 }
1652 }
1653
1654 return false;
1655 }
1656
1657 void wxEvtHandler::DoBind(int id,
1658 int lastId,
1659 wxEventType eventType,
1660 wxEventFunctor *func,
1661 wxObject *userData)
1662 {
1663 wxDynamicEventTableEntry *entry =
1664 new wxDynamicEventTableEntry(eventType, id, lastId, func, userData);
1665
1666 if (!m_dynamicEvents)
1667 m_dynamicEvents = new wxList;
1668
1669 // Insert at the front of the list so most recent additions are found first
1670 m_dynamicEvents->Insert( (wxObject*) entry );
1671
1672 // Make sure we get to know when a sink is destroyed
1673 wxEvtHandler *eventSink = func->GetEvtHandler();
1674 if ( eventSink && eventSink != this )
1675 {
1676 wxEventConnectionRef *evtConnRef = FindRefInTrackerList(eventSink);
1677 if ( evtConnRef )
1678 evtConnRef->IncRef( );
1679 else
1680 new wxEventConnectionRef(this, eventSink);
1681 }
1682 }
1683
1684 bool
1685 wxEvtHandler::DoUnbind(int id,
1686 int lastId,
1687 wxEventType eventType,
1688 const wxEventFunctor& func,
1689 wxObject *userData)
1690 {
1691 if (!m_dynamicEvents)
1692 return false;
1693
1694 wxList::compatibility_iterator node = m_dynamicEvents->GetFirst();
1695 while (node)
1696 {
1697 wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->GetData();
1698
1699 if ((entry->m_id == id) &&
1700 ((entry->m_lastId == lastId) || (lastId == wxID_ANY)) &&
1701 ((entry->m_eventType == eventType) || (eventType == wxEVT_NULL)) &&
1702 entry->m_fn->IsMatching(func) &&
1703 ((entry->m_callbackUserData == userData) || !userData))
1704 {
1705 // Remove connection from tracker node (wxEventConnectionRef)
1706 wxEvtHandler *eventSink = entry->m_fn->GetEvtHandler();
1707 if ( eventSink && eventSink != this )
1708 {
1709 wxEventConnectionRef *evtConnRef = FindRefInTrackerList(eventSink);
1710 if ( evtConnRef )
1711 evtConnRef->DecRef();
1712 }
1713
1714 delete entry->m_callbackUserData;
1715 m_dynamicEvents->Erase( node );
1716 delete entry;
1717 return true;
1718 }
1719 node = node->GetNext();
1720 }
1721 return false;
1722 }
1723
1724 bool wxEvtHandler::SearchDynamicEventTable( wxEvent& event )
1725 {
1726 wxCHECK_MSG( m_dynamicEvents, false,
1727 wxT("caller should check that we have dynamic events") );
1728
1729 wxList::compatibility_iterator node = m_dynamicEvents->GetFirst();
1730 while (node)
1731 {
1732 wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->GetData();
1733
1734 // get next node before (maybe) calling the event handler as it could
1735 // call Disconnect() invalidating the current node
1736 node = node->GetNext();
1737
1738 if ( event.GetEventType() == entry->m_eventType )
1739 {
1740 wxEvtHandler *handler = entry->m_fn->GetEvtHandler();
1741 if ( !handler )
1742 handler = this;
1743 if ( ProcessEventIfMatchesId(*entry, handler, event) )
1744 return true;
1745 }
1746 }
1747
1748 return false;
1749 }
1750
1751 void wxEvtHandler::DoSetClientObject( wxClientData *data )
1752 {
1753 wxASSERT_MSG( m_clientDataType != wxClientData_Void,
1754 wxT("can't have both object and void client data") );
1755
1756 if ( m_clientObject )
1757 delete m_clientObject;
1758
1759 m_clientObject = data;
1760 m_clientDataType = wxClientData_Object;
1761 }
1762
1763 wxClientData *wxEvtHandler::DoGetClientObject() const
1764 {
1765 // it's not an error to call GetClientObject() on a window which doesn't
1766 // have client data at all - NULL will be returned
1767 wxASSERT_MSG( m_clientDataType != wxClientData_Void,
1768 wxT("this window doesn't have object client data") );
1769
1770 return m_clientObject;
1771 }
1772
1773 void wxEvtHandler::DoSetClientData( void *data )
1774 {
1775 wxASSERT_MSG( m_clientDataType != wxClientData_Object,
1776 wxT("can't have both object and void client data") );
1777
1778 m_clientData = data;
1779 m_clientDataType = wxClientData_Void;
1780 }
1781
1782 void *wxEvtHandler::DoGetClientData() const
1783 {
1784 // it's not an error to call GetClientData() on a window which doesn't have
1785 // client data at all - NULL will be returned
1786 wxASSERT_MSG( m_clientDataType != wxClientData_Object,
1787 wxT("this window doesn't have void client data") );
1788
1789 return m_clientData;
1790 }
1791
1792 // A helper to find an wxEventConnectionRef object
1793 wxEventConnectionRef *
1794 wxEvtHandler::FindRefInTrackerList(wxEvtHandler *eventSink)
1795 {
1796 for ( wxTrackerNode *node = eventSink->GetFirst(); node; node = node->m_nxt )
1797 {
1798 // we only want wxEventConnectionRef nodes here
1799 wxEventConnectionRef *evtConnRef = node->ToEventConnection();
1800 if ( evtConnRef && evtConnRef->m_src == this )
1801 {
1802 wxASSERT( evtConnRef->m_sink==eventSink );
1803 return evtConnRef;
1804 }
1805 }
1806
1807 return NULL;
1808 }
1809
1810 void wxEvtHandler::OnSinkDestroyed( wxEvtHandler *sink )
1811 {
1812 wxASSERT(m_dynamicEvents);
1813
1814 // remove all connections with this sink
1815 wxList::compatibility_iterator node = m_dynamicEvents->GetFirst(), node_nxt;
1816 while (node)
1817 {
1818 wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->GetData();
1819 node_nxt = node->GetNext();
1820
1821 if ( entry->m_fn->GetEvtHandler() == sink )
1822 {
1823 delete entry->m_callbackUserData;
1824 m_dynamicEvents->Erase( node );
1825 delete entry;
1826 }
1827 node = node_nxt;
1828 }
1829 }
1830
1831 #endif // wxUSE_BASE
1832
1833 #if wxUSE_GUI
1834
1835 // Find a window with the focus, that is also a descendant of the given window.
1836 // This is used to determine the window to initially send commands to.
1837 wxWindow* wxFindFocusDescendant(wxWindow* ancestor)
1838 {
1839 // Process events starting with the window with the focus, if any.
1840 wxWindow* focusWin = wxWindow::FindFocus();
1841 wxWindow* win = focusWin;
1842
1843 // Check if this is a descendant of this frame.
1844 // If not, win will be set to NULL.
1845 while (win)
1846 {
1847 if (win == ancestor)
1848 break;
1849 else
1850 win = win->GetParent();
1851 }
1852 if (win == NULL)
1853 focusWin = NULL;
1854
1855 return focusWin;
1856 }
1857
1858 // ----------------------------------------------------------------------------
1859 // wxEventBlocker
1860 // ----------------------------------------------------------------------------
1861
1862 wxEventBlocker::wxEventBlocker(wxWindow *win, wxEventType type)
1863 {
1864 wxCHECK_RET(win, wxT("Null window given to wxEventBlocker"));
1865
1866 m_window = win;
1867
1868 Block(type);
1869 m_window->PushEventHandler(this);
1870 }
1871
1872 wxEventBlocker::~wxEventBlocker()
1873 {
1874 wxEvtHandler *popped = m_window->PopEventHandler(false);
1875 wxCHECK_RET(popped == this,
1876 wxT("Don't push other event handlers into a window managed by wxEventBlocker!"));
1877 }
1878
1879 bool wxEventBlocker::ProcessEvent(wxEvent& event)
1880 {
1881 // should this event be blocked?
1882 for ( size_t i = 0; i < m_eventsToBlock.size(); i++ )
1883 {
1884 wxEventType t = (wxEventType)m_eventsToBlock[i];
1885 if ( t == wxEVT_ANY || t == event.GetEventType() )
1886 return true; // yes, it should: mark this event as processed
1887 }
1888
1889 return false;
1890 }
1891
1892 #endif // wxUSE_GUI
1893