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#ifdefed out the joystick code, and removed the wxBitmapList addition
[wxWidgets.git] / src / msw / bitmap.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: bitmap.cpp
3 // Purpose: wxBitmap
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation "bitmap.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include <stdio.h>
33
34 #include "wx/list.h"
35 #include "wx/utils.h"
36 #include "wx/app.h"
37 #include "wx/palette.h"
38 #include "wx/dcmemory.h"
39 #include "wx/bitmap.h"
40 #include "wx/icon.h"
41 #endif
42
43 #include "wx/msw/private.h"
44 #include "wx/log.h"
45
46 #if !defined(__WXMICROWIN__)
47 #include "wx/msw/dib.h"
48 #endif
49
50 #include "wx/image.h"
51 #include "wx/xpmdecod.h"
52
53 // missing from mingw32 header
54 #ifndef CLR_INVALID
55 #define CLR_INVALID ((COLORREF)-1)
56 #endif // no CLR_INVALID
57
58 // ----------------------------------------------------------------------------
59 // macros
60 // ----------------------------------------------------------------------------
61
62 IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject)
63 IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject)
64
65 IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject)
66
67 // ============================================================================
68 // implementation
69 // ============================================================================
70
71 // ----------------------------------------------------------------------------
72 // wxBitmapRefData
73 // ----------------------------------------------------------------------------
74
75 wxBitmapRefData::wxBitmapRefData()
76 {
77 m_quality = 0;
78 m_selectedInto = NULL;
79 m_numColors = 0;
80 m_bitmapMask = NULL;
81 m_hBitmap = (WXHBITMAP) NULL;
82 }
83
84 void wxBitmapRefData::Free()
85 {
86 wxASSERT_MSG( !m_selectedInto,
87 wxT("deleting bitmap still selected into wxMemoryDC") );
88
89 if ( m_hBitmap)
90 {
91 if ( !::DeleteObject((HBITMAP)m_hBitmap) )
92 {
93 wxLogLastError(wxT("DeleteObject(hbitmap)"));
94 }
95 }
96
97 delete m_bitmapMask;
98 m_bitmapMask = NULL;
99 }
100
101 // ----------------------------------------------------------------------------
102 // wxBitmap creation
103 // ----------------------------------------------------------------------------
104
105 // this function should be called from all wxBitmap ctors
106 void wxBitmap::Init()
107 {
108 // m_refData = NULL; done in the base class ctor
109
110 }
111
112 #ifdef __WIN32__
113
114 bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage& icon)
115 {
116 #ifndef __WXMICROWIN__
117 // it may be either HICON or HCURSOR
118 HICON hicon = (HICON)icon.GetHandle();
119
120 ICONINFO iconInfo;
121 if ( !::GetIconInfo(hicon, &iconInfo) )
122 {
123 wxLogLastError(wxT("GetIconInfo"));
124
125 return FALSE;
126 }
127
128 wxBitmapRefData *refData = new wxBitmapRefData;
129 m_refData = refData;
130
131 int w = icon.GetWidth(),
132 h = icon.GetHeight();
133
134 refData->m_width = w;
135 refData->m_height = h;
136 refData->m_depth = wxDisplayDepth();
137
138 refData->m_hBitmap = (WXHBITMAP)iconInfo.hbmColor;
139
140 // the mask returned by GetIconInfo() is inversed compared to the usual
141 // wxWin convention
142 refData->m_bitmapMask = new wxMask((WXHBITMAP)
143 wxInvertMask(iconInfo.hbmMask, w, h));
144
145
146 // delete the old one now as we don't need it any more
147 ::DeleteObject(iconInfo.hbmMask);
148
149 #if WXWIN_COMPATIBILITY_2
150 refData->m_ok = TRUE;
151 #endif // WXWIN_COMPATIBILITY_2
152
153 return TRUE;
154 #else
155 return FALSE;
156 #endif
157 }
158
159 #endif // Win32
160
161 bool wxBitmap::CopyFromCursor(const wxCursor& cursor)
162 {
163 UnRef();
164
165 if ( !cursor.Ok() )
166 return FALSE;
167
168 #ifdef __WIN16__
169 wxFAIL_MSG( _T("don't know how to convert cursor to bitmap") );
170
171 return FALSE;
172 #else
173 return CopyFromIconOrCursor(cursor);
174 #endif // Win16
175 }
176
177 bool wxBitmap::CopyFromIcon(const wxIcon& icon)
178 {
179 UnRef();
180
181 if ( !icon.Ok() )
182 return FALSE;
183
184 // GetIconInfo() doesn't exist under Win16 and I don't know any other way
185 // to create a bitmap from icon there - but using this way we won't have
186 // the mask (FIXME)
187 #ifdef __WIN16__
188 int width = icon.GetWidth(),
189 height = icon.GetHeight();
190
191 // copy the icon to the bitmap
192 ScreenHDC hdcScreen;
193 HDC hdc = ::CreateCompatibleDC(hdcScreen);
194 HBITMAP hbitmap = ::CreateCompatibleBitmap(hdcScreen, width, height);
195 HBITMAP hbmpOld = (HBITMAP)::SelectObject(hdc, hbitmap);
196
197 ::DrawIcon(hdc, 0, 0, GetHiconOf(icon));
198
199 ::SelectObject(hdc, hbmpOld);
200 ::DeleteDC(hdc);
201
202 wxBitmapRefData *refData = new wxBitmapRefData;
203 m_refData = refData;
204
205 refData->m_width = width;
206 refData->m_height = height;
207 refData->m_depth = wxDisplayDepth();
208
209 refData->m_hBitmap = (WXHBITMAP)hbitmap;
210
211 #if WXWIN_COMPATIBILITY_2
212 refData->m_ok = TRUE;
213 #endif // WXWIN_COMPATIBILITY_2
214
215 return TRUE;
216 #else // Win32
217 return CopyFromIconOrCursor(icon);
218 #endif // Win16/Win32
219 }
220
221 wxBitmap::~wxBitmap()
222 {
223 }
224
225 wxBitmap::wxBitmap(const char bits[], int width, int height, int depth)
226 {
227 Init();
228
229 #ifndef __WXMICROWIN__
230 wxBitmapRefData *refData = new wxBitmapRefData;
231 m_refData = refData;
232
233 refData->m_width = width;
234 refData->m_height = height;
235 refData->m_depth = depth;
236 refData->m_numColors = 0;
237 refData->m_selectedInto = NULL;
238
239 char *data;
240 if ( depth == 1 )
241 {
242 // we assume that it is in XBM format which is not quite the same as
243 // the format CreateBitmap() wants because the order of bytes in the
244 // line is inversed!
245 const size_t bytesPerLine = (width + 7) / 8;
246 const size_t padding = bytesPerLine % 2;
247 const size_t len = height * ( padding + bytesPerLine );
248 data = (char *)malloc(len);
249 const char *src = bits;
250 char *dst = data;
251
252 for ( int rows = 0; rows < height; rows++ )
253 {
254 for ( size_t cols = 0; cols < bytesPerLine; cols++ )
255 {
256 unsigned char val = *src++;
257 unsigned char reversed = 0;
258
259 for ( int bits = 0; bits < 8; bits++)
260 {
261 reversed <<= 1;
262 reversed |= (val & 0x01);
263 val >>= 1;
264 }
265 *dst++ = reversed;
266 }
267
268 if ( padding )
269 *dst++ = 0;
270 }
271 }
272 else
273 {
274 // bits should already be in Windows standard format
275 data = (char *)bits; // const_cast is harmless
276 }
277
278 HBITMAP hbmp = ::CreateBitmap(width, height, 1, depth, data);
279 if ( !hbmp )
280 {
281 wxLogLastError(wxT("CreateBitmap"));
282 }
283
284 if ( data != bits )
285 {
286 free(data);
287 }
288
289 SetHBITMAP((WXHBITMAP)hbmp);
290 #endif
291 }
292
293 // Create from XPM data
294 bool wxBitmap::CreateFromXpm(const char **data)
295 {
296 #if wxUSE_IMAGE && wxUSE_XPM
297 Init();
298
299 wxCHECK_MSG( data != NULL, FALSE, wxT("invalid bitmap data") )
300
301 wxXPMDecoder decoder;
302 wxImage img = decoder.ReadData(data);
303 wxCHECK_MSG( img.Ok(), FALSE, wxT("invalid bitmap data") )
304
305 *this = wxBitmap(img);
306 return TRUE;
307 #else
308 return FALSE;
309 #endif
310 }
311
312 wxBitmap::wxBitmap(int w, int h, int d)
313 {
314 Init();
315
316 (void)Create(w, h, d);
317 }
318
319 wxBitmap::wxBitmap(void *data, long type, int width, int height, int depth)
320 {
321 Init();
322
323 (void)Create(data, type, width, height, depth);
324 }
325
326 wxBitmap::wxBitmap(const wxString& filename, wxBitmapType type)
327 {
328 Init();
329
330 LoadFile(filename, (int)type);
331 }
332
333 bool wxBitmap::Create(int w, int h, int d)
334 {
335 #ifndef __WXMICROWIN__
336 UnRef();
337
338 m_refData = new wxBitmapRefData;
339
340 GetBitmapData()->m_width = w;
341 GetBitmapData()->m_height = h;
342 GetBitmapData()->m_depth = d;
343
344 HBITMAP hbmp;
345
346 if ( d > 0 )
347 {
348 hbmp = ::CreateBitmap(w, h, 1, d, NULL);
349 if ( !hbmp )
350 {
351 wxLogLastError(wxT("CreateBitmap"));
352 }
353 }
354 else
355 {
356 ScreenHDC dc;
357 hbmp = ::CreateCompatibleBitmap(dc, w, h);
358 if ( !hbmp )
359 {
360 wxLogLastError(wxT("CreateCompatibleBitmap"));
361 }
362
363 GetBitmapData()->m_depth = wxDisplayDepth();
364 }
365
366 SetHBITMAP((WXHBITMAP)hbmp);
367
368 #if WXWIN_COMPATIBILITY_2
369 GetBitmapData()->m_ok = hbmp != 0;
370 #endif // WXWIN_COMPATIBILITY_2
371 return Ok();
372 #else
373 return FALSE;
374 #endif
375 }
376
377 // ----------------------------------------------------------------------------
378 // wxImage to/from conversions
379 // ----------------------------------------------------------------------------
380
381 #if wxUSE_IMAGE
382
383 bool wxBitmap::CreateFromImage( const wxImage& image, int depth )
384 {
385 #ifdef __WXMICROWIN__
386 // TODO
387 return FALSE;
388 #else
389 wxCHECK_MSG( image.Ok(), FALSE, wxT("invalid image") )
390
391 m_refData = new wxBitmapRefData();
392
393 // sizeLimit is the MS upper limit for the DIB size
394 #ifdef WIN32
395 int sizeLimit = 1024*768*3;
396 #else
397 int sizeLimit = 0x7fff ;
398 #endif
399
400 // width and height of the device-dependent bitmap
401 int width = image.GetWidth();
402 int bmpHeight = image.GetHeight();
403
404 // calc the number of bytes per scanline and padding
405 int bytePerLine = width*3;
406 int sizeDWORD = sizeof( DWORD );
407 int lineBoundary = bytePerLine % sizeDWORD;
408 int padding = 0;
409 if( lineBoundary > 0 )
410 {
411 padding = sizeDWORD - lineBoundary;
412 bytePerLine += padding;
413 }
414 // calc the number of DIBs and heights of DIBs
415 int numDIB = 1;
416 int hRemain = 0;
417 int height = sizeLimit/bytePerLine;
418 if( height >= bmpHeight )
419 height = bmpHeight;
420 else
421 {
422 numDIB = bmpHeight / height;
423 hRemain = bmpHeight % height;
424 if( hRemain >0 ) numDIB++;
425 }
426
427 // set bitmap parameters
428 wxCHECK_MSG( image.Ok(), FALSE, wxT("invalid image") );
429 SetWidth( width );
430 SetHeight( bmpHeight );
431 if (depth == -1) depth = wxDisplayDepth();
432 SetDepth( depth );
433
434 // Copy the palette from the source image
435 SetPalette(image.GetPalette());
436
437 // create a DIB header
438 int headersize = sizeof(BITMAPINFOHEADER);
439 BITMAPINFO *lpDIBh = (BITMAPINFO *) malloc( headersize );
440 wxCHECK_MSG( lpDIBh, FALSE, wxT("could not allocate memory for DIB header") );
441 // Fill in the DIB header
442 lpDIBh->bmiHeader.biSize = headersize;
443 lpDIBh->bmiHeader.biWidth = (DWORD)width;
444 lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
445 lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
446 // the general formula for biSizeImage:
447 // ( ( ( ((DWORD)width*24) +31 ) & ~31 ) >> 3 ) * height;
448 lpDIBh->bmiHeader.biPlanes = 1;
449 lpDIBh->bmiHeader.biBitCount = 24;
450 lpDIBh->bmiHeader.biCompression = BI_RGB;
451 lpDIBh->bmiHeader.biClrUsed = 0;
452 // These seem not really needed for our purpose here.
453 lpDIBh->bmiHeader.biClrImportant = 0;
454 lpDIBh->bmiHeader.biXPelsPerMeter = 0;
455 lpDIBh->bmiHeader.biYPelsPerMeter = 0;
456 // memory for DIB data
457 unsigned char *lpBits;
458 lpBits = (unsigned char *)malloc( lpDIBh->bmiHeader.biSizeImage );
459 if( !lpBits )
460 {
461 wxFAIL_MSG( wxT("could not allocate memory for DIB") );
462 free( lpDIBh );
463 return FALSE;
464 }
465
466 // create and set the device-dependent bitmap
467 HDC hdc = ::GetDC(NULL);
468 HDC memdc = ::CreateCompatibleDC( hdc );
469 HBITMAP hbitmap;
470 hbitmap = ::CreateCompatibleBitmap( hdc, width, bmpHeight );
471 ::SelectObject( memdc, hbitmap);
472
473 #if wxUSE_PALETTE
474 HPALETTE hOldPalette = 0;
475 if (image.GetPalette().Ok())
476 {
477 hOldPalette = ::SelectPalette(memdc, (HPALETTE) image.GetPalette().GetHPALETTE(), FALSE);
478 ::RealizePalette(memdc);
479 }
480 #endif // wxUSE_PALETTE
481
482 // copy image data into DIB data and then into DDB (in a loop)
483 unsigned char *data = image.GetData();
484 int i, j, n;
485 int origin = 0;
486 unsigned char *ptdata = data;
487 unsigned char *ptbits;
488
489 for( n=0; n<numDIB; n++ )
490 {
491 if( numDIB > 1 && n == numDIB-1 && hRemain > 0 )
492 {
493 // redefine height and size of the (possibly) last smaller DIB
494 // memory is not reallocated
495 height = hRemain;
496 lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
497 lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
498 }
499 ptbits = lpBits;
500
501 for( j=0; j<height; j++ )
502 {
503 for( i=0; i<width; i++ )
504 {
505 *(ptbits++) = *(ptdata+2);
506 *(ptbits++) = *(ptdata+1);
507 *(ptbits++) = *(ptdata );
508 ptdata += 3;
509 }
510 for( i=0; i< padding; i++ ) *(ptbits++) = 0;
511 }
512 ::StretchDIBits( memdc, 0, origin, width, height,\
513 0, 0, width, height, lpBits, lpDIBh, DIB_RGB_COLORS, SRCCOPY);
514 origin += height;
515 // if numDIB = 1, lines below can also be used
516 // hbitmap = CreateDIBitmap( hdc, &(lpDIBh->bmiHeader), CBM_INIT, lpBits, lpDIBh, DIB_RGB_COLORS );
517 // The above line is equivalent to the following two lines.
518 // hbitmap = ::CreateCompatibleBitmap( hdc, width, height );
519 // ::SetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS);
520 // or the following lines
521 // hbitmap = ::CreateCompatibleBitmap( hdc, width, height );
522 // HDC memdc = ::CreateCompatibleDC( hdc );
523 // ::SelectObject( memdc, hbitmap);
524 // ::SetDIBitsToDevice( memdc, 0, 0, width, height,
525 // 0, 0, 0, height, (void *)lpBits, lpDIBh, DIB_RGB_COLORS);
526 // ::SelectObject( memdc, 0 );
527 // ::DeleteDC( memdc );
528 }
529 SetHBITMAP( (WXHBITMAP) hbitmap );
530
531 #if wxUSE_PALETTE
532 if (hOldPalette)
533 SelectPalette(memdc, hOldPalette, FALSE);
534 #endif // wxUSE_PALETTE
535
536 // similarly, created an mono-bitmap for the possible mask
537 if( image.HasMask() )
538 {
539 hbitmap = ::CreateBitmap( (WORD)width, (WORD)bmpHeight, 1, 1, NULL );
540 HGDIOBJ hbmpOld = ::SelectObject( memdc, hbitmap);
541 if( numDIB == 1 ) height = bmpHeight;
542 else height = sizeLimit/bytePerLine;
543 lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
544 lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
545 origin = 0;
546 unsigned char r = image.GetMaskRed();
547 unsigned char g = image.GetMaskGreen();
548 unsigned char b = image.GetMaskBlue();
549 unsigned char zero = 0, one = 255;
550 ptdata = data;
551 for( n=0; n<numDIB; n++ )
552 {
553 if( numDIB > 1 && n == numDIB - 1 && hRemain > 0 )
554 {
555 // redefine height and size of the (possibly) last smaller DIB
556 // memory is not reallocated
557 height = hRemain;
558 lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
559 lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
560 }
561 ptbits = lpBits;
562 for( int j=0; j<height; j++ )
563 {
564 for(i=0; i<width; i++ )
565 {
566 // was causing a code gen bug in cw : if( ( cr !=r) || (cg!=g) || (cb!=b) )
567 unsigned char cr = (*(ptdata++)) ;
568 unsigned char cg = (*(ptdata++)) ;
569 unsigned char cb = (*(ptdata++)) ;
570
571 if( ( cr !=r) || (cg!=g) || (cb!=b) )
572 {
573 *(ptbits++) = one;
574 *(ptbits++) = one;
575 *(ptbits++) = one;
576 }
577 else
578 {
579 *(ptbits++) = zero;
580 *(ptbits++) = zero;
581 *(ptbits++) = zero;
582 }
583 }
584 for( i=0; i< padding; i++ ) *(ptbits++) = zero;
585 }
586 ::StretchDIBits( memdc, 0, origin, width, height,\
587 0, 0, width, height, lpBits, lpDIBh, DIB_RGB_COLORS, SRCCOPY);
588 origin += height;
589 }
590 // create a wxMask object
591 wxMask *mask = new wxMask();
592 mask->SetMaskBitmap( (WXHBITMAP) hbitmap );
593 SetMask( mask );
594 // It will be deleted when the wxBitmap object is deleted (as of 01/1999)
595 /* The following can also be used but is slow to run
596 wxColour colour( GetMaskRed(), GetMaskGreen(), GetMaskBlue());
597 wxMask *mask = new wxMask( *this, colour );
598 SetMask( mask );
599 */
600
601 ::SelectObject( memdc, hbmpOld );
602 }
603
604 // free allocated resources
605 ::DeleteDC( memdc );
606 ::ReleaseDC(NULL, hdc);
607 free(lpDIBh);
608 free(lpBits);
609
610 #if WXWIN_COMPATIBILITY_2
611 // check the wxBitmap object
612 GetBitmapData()->SetOk();
613 #endif // WXWIN_COMPATIBILITY_2
614
615 return TRUE;
616 #endif
617 }
618
619 wxImage wxBitmap::ConvertToImage() const
620 {
621 #ifdef __WXMICROWIN__
622 // TODO
623 return wxImage();
624 #else
625 wxImage image;
626
627 wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") );
628
629 // create an wxImage object
630 int width = GetWidth();
631 int height = GetHeight();
632 image.Create( width, height );
633 unsigned char *data = image.GetData();
634 if( !data )
635 {
636 wxFAIL_MSG( wxT("could not allocate data for image") );
637 return wxNullImage;
638 }
639
640 // calc the number of bytes per scanline and padding in the DIB
641 int bytePerLine = width*3;
642 int sizeDWORD = sizeof( DWORD );
643 int lineBoundary = bytePerLine % sizeDWORD;
644 int padding = 0;
645 if( lineBoundary > 0 )
646 {
647 padding = sizeDWORD - lineBoundary;
648 bytePerLine += padding;
649 }
650
651 // create a DIB header
652 int headersize = sizeof(BITMAPINFOHEADER);
653 BITMAPINFO *lpDIBh = (BITMAPINFO *) malloc( headersize );
654 if( !lpDIBh )
655 {
656 wxFAIL_MSG( wxT("could not allocate data for DIB header") );
657 free( data );
658 return wxNullImage;
659 }
660 // Fill in the DIB header
661 lpDIBh->bmiHeader.biSize = headersize;
662 lpDIBh->bmiHeader.biWidth = width;
663 lpDIBh->bmiHeader.biHeight = -height;
664 lpDIBh->bmiHeader.biSizeImage = bytePerLine * height;
665 lpDIBh->bmiHeader.biPlanes = 1;
666 lpDIBh->bmiHeader.biBitCount = 24;
667 lpDIBh->bmiHeader.biCompression = BI_RGB;
668 lpDIBh->bmiHeader.biClrUsed = 0;
669 // These seem not really needed for our purpose here.
670 lpDIBh->bmiHeader.biClrImportant = 0;
671 lpDIBh->bmiHeader.biXPelsPerMeter = 0;
672 lpDIBh->bmiHeader.biYPelsPerMeter = 0;
673 // memory for DIB data
674 unsigned char *lpBits;
675 lpBits = (unsigned char *) malloc( lpDIBh->bmiHeader.biSizeImage );
676 if( !lpBits )
677 {
678 wxFAIL_MSG( wxT("could not allocate data for DIB") );
679 free( data );
680 free( lpDIBh );
681 return wxNullImage;
682 }
683
684 // copy data from the device-dependent bitmap to the DIB
685 HDC hdc = ::GetDC(NULL);
686 HBITMAP hbitmap;
687 hbitmap = (HBITMAP) GetHBITMAP();
688 ::GetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
689
690 // copy DIB data into the wxImage object
691 int i, j;
692 unsigned char *ptdata = data;
693 unsigned char *ptbits = lpBits;
694 for( i=0; i<height; i++ )
695 {
696 for( j=0; j<width; j++ )
697 {
698 *(ptdata++) = *(ptbits+2);
699 *(ptdata++) = *(ptbits+1);
700 *(ptdata++) = *(ptbits );
701 ptbits += 3;
702 }
703 ptbits += padding;
704 }
705
706 // similarly, set data according to the possible mask bitmap
707 if( GetMask() && GetMask()->GetMaskBitmap() )
708 {
709 hbitmap = (HBITMAP) GetMask()->GetMaskBitmap();
710 // memory DC created, color set, data copied, and memory DC deleted
711 HDC memdc = ::CreateCompatibleDC( hdc );
712 ::SetTextColor( memdc, RGB( 0, 0, 0 ) );
713 ::SetBkColor( memdc, RGB( 255, 255, 255 ) );
714 ::GetDIBits( memdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
715 ::DeleteDC( memdc );
716 // background color set to RGB(16,16,16) in consistent with wxGTK
717 unsigned char r=16, g=16, b=16;
718 ptdata = data;
719 ptbits = lpBits;
720 for( i=0; i<height; i++ )
721 {
722 for( j=0; j<width; j++ )
723 {
724 if( *ptbits != 0 )
725 ptdata += 3;
726 else
727 {
728 *(ptdata++) = r;
729 *(ptdata++) = g;
730 *(ptdata++) = b;
731 }
732 ptbits += 3;
733 }
734 ptbits += padding;
735 }
736 image.SetMaskColour( r, g, b );
737 image.SetMask( TRUE );
738 }
739 else
740 {
741 image.SetMask( FALSE );
742 }
743 // free allocated resources
744 ::ReleaseDC(NULL, hdc);
745 free(lpDIBh);
746 free(lpBits);
747
748 return image;
749 #endif
750 }
751
752 #endif // wxUSE_IMAGE
753
754 bool wxBitmap::LoadFile(const wxString& filename, long type)
755 {
756 UnRef();
757
758 wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler);
759
760 if ( handler )
761 {
762 m_refData = new wxBitmapRefData;
763
764 return handler->LoadFile(this, filename, type, -1, -1);
765 }
766 #if wxUSE_IMAGE
767 else
768 {
769 wxImage image;
770 if ( image.LoadFile( filename, type ) && image.Ok() )
771 {
772 *this = image.ConvertToBitmap();
773
774 return TRUE;
775 }
776 }
777 #endif // wxUSE_IMAGE
778
779 return FALSE;
780 }
781
782 bool wxBitmap::Create(void *data, long type, int width, int height, int depth)
783 {
784 UnRef();
785
786 wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler);
787
788 if ( !handler )
789 {
790 wxLogDebug(wxT("Failed to create bitmap: no bitmap handler for type %d defined."), type);
791
792 return FALSE;
793 }
794
795 m_refData = new wxBitmapRefData;
796
797 return handler->Create(this, data, type, width, height, depth);
798 }
799
800 bool wxBitmap::SaveFile(const wxString& filename,
801 int type,
802 const wxPalette *palette)
803 {
804 wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler);
805
806 if ( handler )
807 {
808 return handler->SaveFile(this, filename, type, palette);
809 }
810 #if wxUSE_IMAGE
811 else
812 {
813 // FIXME what about palette? shouldn't we use it?
814 wxImage image( *this );
815 if ( image.Ok() )
816 {
817 return image.SaveFile(filename, type);
818 }
819 }
820 #endif // wxUSE_IMAGE
821
822 return FALSE;
823 }
824
825 // ----------------------------------------------------------------------------
826 // sub bitmap extraction
827 // ----------------------------------------------------------------------------
828
829 wxBitmap wxBitmap::GetSubBitmap( const wxRect& rect) const
830 {
831 #ifndef __WXMICROWIN__
832 wxCHECK_MSG( Ok() &&
833 (rect.x >= 0) && (rect.y >= 0) &&
834 (rect.x+rect.width <= GetWidth()) &&
835 (rect.y+rect.height <= GetHeight()),
836 wxNullBitmap, wxT("Invalid bitmap or bitmap region") );
837
838 wxBitmap ret( rect.width, rect.height, GetDepth() );
839 wxASSERT_MSG( ret.Ok(), wxT("GetSubBitmap error") );
840
841 // copy bitmap data
842 HDC dcSrc = ::CreateCompatibleDC(NULL);
843 HDC dcDst = ::CreateCompatibleDC(NULL);
844 SelectObject(dcSrc, (HBITMAP) GetHBITMAP());
845 SelectObject(dcDst, (HBITMAP) ret.GetHBITMAP());
846 BitBlt(dcDst, 0, 0, rect.width, rect.height, dcSrc, rect.x, rect.y, SRCCOPY);
847
848 // copy mask if there is one
849 if (GetMask())
850 {
851 HBITMAP hbmpMask = ::CreateBitmap(rect.width, rect.height, 1, 1, 0);
852
853 SelectObject(dcSrc, (HBITMAP) GetMask()->GetMaskBitmap());
854 SelectObject(dcDst, (HBITMAP) hbmpMask);
855 BitBlt(dcDst, 0, 0, rect.width, rect.height, dcSrc, rect.x, rect.y, SRCCOPY);
856
857 wxMask *mask = new wxMask((WXHBITMAP) hbmpMask);
858 ret.SetMask(mask);
859 }
860
861 SelectObject(dcDst, NULL);
862 SelectObject(dcSrc, NULL);
863 DeleteDC(dcDst);
864 DeleteDC(dcSrc);
865
866 return ret;
867 #else
868 return wxBitmap();
869 #endif
870 }
871
872 // ----------------------------------------------------------------------------
873 // wxBitmap accessors
874 // ----------------------------------------------------------------------------
875
876 void wxBitmap::SetQuality(int q)
877 {
878 EnsureHasData();
879
880 GetBitmapData()->m_quality = q;
881 }
882
883 #if WXWIN_COMPATIBILITY_2
884 void wxBitmap::SetOk(bool isOk)
885 {
886 EnsureHasData();
887
888 GetBitmapData()->m_ok = isOk;
889 }
890 #endif // WXWIN_COMPATIBILITY_2
891
892 #if wxUSE_PALETTE
893
894 void wxBitmap::SetPalette(const wxPalette& palette)
895 {
896 EnsureHasData();
897
898 GetBitmapData()->m_bitmapPalette = palette;
899 }
900
901 #endif // wxUSE_PALETTE
902
903 void wxBitmap::SetMask(wxMask *mask)
904 {
905 EnsureHasData();
906
907 GetBitmapData()->m_bitmapMask = mask;
908 }
909
910 // Creates a bitmap that matches the device context, from
911 // an arbitray bitmap. At present, the original bitmap must have an
912 // associated palette. TODO: use a default palette if no palette exists.
913 // Contributed by Frederic Villeneuve <frederic.villeneuve@natinst.com>
914 wxBitmap wxBitmap::GetBitmapForDC(wxDC& dc) const
915 {
916 #ifdef __WXMICROWIN__
917 return wxBitmap();
918 #else
919 wxMemoryDC memDC;
920 wxBitmap tmpBitmap(GetWidth(), GetHeight(), dc.GetDepth());
921 HPALETTE hPal = (HPALETTE) NULL;
922 LPBITMAPINFO lpDib;
923 void *lpBits = (void*) NULL;
924
925 #if wxUSE_PALETTE
926 if( GetPalette() && GetPalette()->Ok() )
927 {
928 tmpBitmap.SetPalette(*GetPalette());
929 memDC.SelectObject(tmpBitmap);
930 memDC.SetPalette(*GetPalette());
931 hPal = (HPALETTE)GetPalette()->GetHPALETTE();
932 }
933 else
934 {
935 hPal = (HPALETTE) ::GetStockObject(DEFAULT_PALETTE);
936 wxPalette palette;
937 palette.SetHPALETTE( (WXHPALETTE)hPal );
938 tmpBitmap.SetPalette( palette );
939 memDC.SelectObject(tmpBitmap);
940 memDC.SetPalette( palette );
941 }
942 #else // !wxUSE_PALETTE
943 hPal = (HPALETTE) ::GetStockObject(DEFAULT_PALETTE);
944 #endif // wxUSE_PALETTE/!wxUSE_PALETTE
945
946 // set the height negative because in a DIB the order of the lines is
947 // reversed
948 if ( !wxCreateDIB(GetWidth(), -GetHeight(), GetDepth(), hPal, &lpDib) )
949 {
950 return wxNullBitmap;
951 }
952
953 lpBits = malloc(lpDib->bmiHeader.biSizeImage);
954
955 ::GetBitmapBits(GetHbitmap(), lpDib->bmiHeader.biSizeImage, lpBits);
956
957 ::SetDIBitsToDevice(GetHdcOf(memDC), 0, 0,
958 GetWidth(), GetHeight(),
959 0, 0, 0, GetHeight(),
960 lpBits, lpDib, DIB_RGB_COLORS);
961
962 free(lpBits);
963
964 wxFreeDIB(lpDib);
965
966 return tmpBitmap;
967 #endif
968 }
969
970 // ----------------------------------------------------------------------------
971 // wxMask
972 // ----------------------------------------------------------------------------
973
974 wxMask::wxMask()
975 {
976 m_maskBitmap = 0;
977 }
978
979 // Construct a mask from a bitmap and a colour indicating
980 // the transparent area
981 wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour)
982 {
983 m_maskBitmap = 0;
984 Create(bitmap, colour);
985 }
986
987 // Construct a mask from a bitmap and a palette index indicating
988 // the transparent area
989 wxMask::wxMask(const wxBitmap& bitmap, int paletteIndex)
990 {
991 m_maskBitmap = 0;
992 Create(bitmap, paletteIndex);
993 }
994
995 // Construct a mask from a mono bitmap (copies the bitmap).
996 wxMask::wxMask(const wxBitmap& bitmap)
997 {
998 m_maskBitmap = 0;
999 Create(bitmap);
1000 }
1001
1002 wxMask::~wxMask()
1003 {
1004 if ( m_maskBitmap )
1005 ::DeleteObject((HBITMAP) m_maskBitmap);
1006 }
1007
1008 // Create a mask from a mono bitmap (copies the bitmap).
1009 bool wxMask::Create(const wxBitmap& bitmap)
1010 {
1011 #ifndef __WXMICROWIN__
1012 wxCHECK_MSG( bitmap.Ok() && bitmap.GetDepth() == 1, FALSE,
1013 _T("can't create mask from invalid or not monochrome bitmap") );
1014
1015 if ( m_maskBitmap )
1016 {
1017 ::DeleteObject((HBITMAP) m_maskBitmap);
1018 m_maskBitmap = 0;
1019 }
1020
1021 m_maskBitmap = (WXHBITMAP) CreateBitmap(
1022 bitmap.GetWidth(),
1023 bitmap.GetHeight(),
1024 1, 1, 0
1025 );
1026 HDC srcDC = CreateCompatibleDC(0);
1027 SelectObject(srcDC, (HBITMAP) bitmap.GetHBITMAP());
1028 HDC destDC = CreateCompatibleDC(0);
1029 SelectObject(destDC, (HBITMAP) m_maskBitmap);
1030 BitBlt(destDC, 0, 0, bitmap.GetWidth(), bitmap.GetHeight(), srcDC, 0, 0, SRCCOPY);
1031 SelectObject(srcDC, 0);
1032 DeleteDC(srcDC);
1033 SelectObject(destDC, 0);
1034 DeleteDC(destDC);
1035 return TRUE;
1036 #else
1037 return FALSE;
1038 #endif
1039 }
1040
1041 // Create a mask from a bitmap and a palette index indicating
1042 // the transparent area
1043 bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex)
1044 {
1045 if ( m_maskBitmap )
1046 {
1047 ::DeleteObject((HBITMAP) m_maskBitmap);
1048 m_maskBitmap = 0;
1049 }
1050
1051 #if wxUSE_PALETTE
1052 if (bitmap.Ok() && bitmap.GetPalette()->Ok())
1053 {
1054 unsigned char red, green, blue;
1055 if (bitmap.GetPalette()->GetRGB(paletteIndex, &red, &green, &blue))
1056 {
1057 wxColour transparentColour(red, green, blue);
1058 return Create(bitmap, transparentColour);
1059 }
1060 }
1061 #endif // wxUSE_PALETTE
1062
1063 return FALSE;
1064 }
1065
1066 // Create a mask from a bitmap and a colour indicating
1067 // the transparent area
1068 bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour)
1069 {
1070 #ifndef __WXMICROWIN__
1071 wxCHECK_MSG( bitmap.Ok(), FALSE, _T("invalid bitmap in wxMask::Create") );
1072
1073 if ( m_maskBitmap )
1074 {
1075 ::DeleteObject((HBITMAP) m_maskBitmap);
1076 m_maskBitmap = 0;
1077 }
1078
1079 int width = bitmap.GetWidth(),
1080 height = bitmap.GetHeight();
1081
1082 // scan the bitmap for the transparent colour and set the corresponding
1083 // pixels in the mask to BLACK and the rest to WHITE
1084 COLORREF maskColour = RGB(colour.Red(), colour.Green(), colour.Blue());
1085 m_maskBitmap = (WXHBITMAP)::CreateBitmap(width, height, 1, 1, 0);
1086
1087 HDC srcDC = ::CreateCompatibleDC(NULL);
1088 HDC destDC = ::CreateCompatibleDC(NULL);
1089 if ( !srcDC || !destDC )
1090 {
1091 wxLogLastError(wxT("CreateCompatibleDC"));
1092 }
1093
1094 bool ok = TRUE;
1095
1096 // SelectObject() will fail
1097 wxASSERT_MSG( !bitmap.GetSelectedInto(),
1098 _T("bitmap can't be selected in another DC") );
1099
1100 HGDIOBJ hbmpSrcOld = ::SelectObject(srcDC, GetHbitmapOf(bitmap));
1101 if ( !hbmpSrcOld )
1102 {
1103 wxLogLastError(wxT("SelectObject"));
1104
1105 ok = FALSE;
1106 }
1107
1108 HGDIOBJ hbmpDstOld = ::SelectObject(destDC, (HBITMAP)m_maskBitmap);
1109 if ( !hbmpDstOld )
1110 {
1111 wxLogLastError(wxT("SelectObject"));
1112
1113 ok = FALSE;
1114 }
1115
1116 // this is not very efficient, but I can't think of a better way of doing
1117 // it
1118 for ( int w = 0; ok && (w < width); w++ )
1119 {
1120 for ( int h = 0; ok && (h < height); h++ )
1121 {
1122 COLORREF col = GetPixel(srcDC, w, h);
1123 if ( col == CLR_INVALID )
1124 {
1125 wxLogLastError(wxT("GetPixel"));
1126
1127 // doesn't make sense to continue
1128 ok = FALSE;
1129
1130 break;
1131 }
1132
1133 if ( col == maskColour )
1134 {
1135 ::SetPixel(destDC, w, h, RGB(0, 0, 0));
1136 }
1137 else
1138 {
1139 ::SetPixel(destDC, w, h, RGB(255, 255, 255));
1140 }
1141 }
1142 }
1143
1144 ::SelectObject(srcDC, hbmpSrcOld);
1145 ::DeleteDC(srcDC);
1146 ::SelectObject(destDC, hbmpDstOld);
1147 ::DeleteDC(destDC);
1148
1149 return ok;
1150 #else
1151 return FALSE;
1152 #endif
1153 }
1154
1155 // ----------------------------------------------------------------------------
1156 // wxBitmapHandler
1157 // ----------------------------------------------------------------------------
1158
1159 bool wxBitmapHandler::Create(wxGDIImage *image,
1160 void *data,
1161 long flags,
1162 int width, int height, int depth)
1163 {
1164 wxBitmap *bitmap = wxDynamicCast(image, wxBitmap);
1165
1166 return bitmap ? Create(bitmap, data, flags, width, height, depth) : FALSE;
1167 }
1168
1169 bool wxBitmapHandler::Load(wxGDIImage *image,
1170 const wxString& name,
1171 long flags,
1172 int width, int height)
1173 {
1174 wxBitmap *bitmap = wxDynamicCast(image, wxBitmap);
1175
1176 return bitmap ? LoadFile(bitmap, name, flags, width, height) : FALSE;
1177 }
1178
1179 bool wxBitmapHandler::Save(wxGDIImage *image,
1180 const wxString& name,
1181 int type)
1182 {
1183 wxBitmap *bitmap = wxDynamicCast(image, wxBitmap);
1184
1185 return bitmap ? SaveFile(bitmap, name, type) : FALSE;
1186 }
1187
1188 bool wxBitmapHandler::Create(wxBitmap *WXUNUSED(bitmap),
1189 void *WXUNUSED(data),
1190 long WXUNUSED(type),
1191 int WXUNUSED(width),
1192 int WXUNUSED(height),
1193 int WXUNUSED(depth))
1194 {
1195 return FALSE;
1196 }
1197
1198 bool wxBitmapHandler::LoadFile(wxBitmap *WXUNUSED(bitmap),
1199 const wxString& WXUNUSED(name),
1200 long WXUNUSED(type),
1201 int WXUNUSED(desiredWidth),
1202 int WXUNUSED(desiredHeight))
1203 {
1204 return FALSE;
1205 }
1206
1207 bool wxBitmapHandler::SaveFile(wxBitmap *WXUNUSED(bitmap),
1208 const wxString& WXUNUSED(name),
1209 int WXUNUSED(type),
1210 const wxPalette *WXUNUSED(palette))
1211 {
1212 return FALSE;
1213 }
1214
1215 // ----------------------------------------------------------------------------
1216 // DIB functions
1217 // ----------------------------------------------------------------------------
1218
1219 #ifndef __WXMICROWIN__
1220 bool wxCreateDIB(long xSize, long ySize, long bitsPerPixel,
1221 HPALETTE hPal, LPBITMAPINFO* lpDIBHeader)
1222 {
1223 unsigned long i, headerSize;
1224 LPBITMAPINFO lpDIBheader = NULL;
1225 LPPALETTEENTRY lpPe = NULL;
1226
1227
1228 // Allocate space for a DIB header
1229 headerSize = (sizeof(BITMAPINFOHEADER) + (256 * sizeof(PALETTEENTRY)));
1230 lpDIBheader = (BITMAPINFO *) malloc(headerSize);
1231 lpPe = (PALETTEENTRY *)((BYTE*)lpDIBheader + sizeof(BITMAPINFOHEADER));
1232
1233 GetPaletteEntries(hPal, 0, 256, lpPe);
1234
1235 memset(lpDIBheader, 0x00, sizeof(BITMAPINFOHEADER));
1236
1237 // Fill in the static parts of the DIB header
1238 lpDIBheader->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
1239 lpDIBheader->bmiHeader.biWidth = xSize;
1240 lpDIBheader->bmiHeader.biHeight = ySize;
1241 lpDIBheader->bmiHeader.biPlanes = 1;
1242
1243 // this value must be 1, 4, 8 or 24 so PixelDepth can only be
1244 lpDIBheader->bmiHeader.biBitCount = (WORD)(bitsPerPixel);
1245 lpDIBheader->bmiHeader.biCompression = BI_RGB;
1246 lpDIBheader->bmiHeader.biSizeImage = xSize * abs(ySize) * bitsPerPixel >> 3;
1247 lpDIBheader->bmiHeader.biClrUsed = 256;
1248
1249
1250 // Initialize the DIB palette
1251 for (i = 0; i < 256; i++) {
1252 lpDIBheader->bmiColors[i].rgbReserved = lpPe[i].peFlags;
1253 lpDIBheader->bmiColors[i].rgbRed = lpPe[i].peRed;
1254 lpDIBheader->bmiColors[i].rgbGreen = lpPe[i].peGreen;
1255 lpDIBheader->bmiColors[i].rgbBlue = lpPe[i].peBlue;
1256 }
1257
1258 *lpDIBHeader = lpDIBheader;
1259
1260 return TRUE;
1261 }
1262
1263 void wxFreeDIB(LPBITMAPINFO lpDIBHeader)
1264 {
1265 free(lpDIBHeader);
1266 }
1267 #endif
1268
1269 // ----------------------------------------------------------------------------
1270 // other helper functions
1271 // ----------------------------------------------------------------------------
1272
1273 extern HBITMAP wxInvertMask(HBITMAP hbmpMask, int w, int h)
1274 {
1275 #ifndef __WXMICROWIN__
1276 wxCHECK_MSG( hbmpMask, 0, _T("invalid bitmap in wxInvertMask") );
1277
1278 // get width/height from the bitmap if not given
1279 if ( !w || !h )
1280 {
1281 BITMAP bm;
1282 ::GetObject(hbmpMask, sizeof(BITMAP), (LPVOID)&bm);
1283 w = bm.bmWidth;
1284 h = bm.bmHeight;
1285 }
1286
1287 HDC hdcSrc = ::CreateCompatibleDC(NULL);
1288 HDC hdcDst = ::CreateCompatibleDC(NULL);
1289 if ( !hdcSrc || !hdcDst )
1290 {
1291 wxLogLastError(wxT("CreateCompatibleDC"));
1292 }
1293
1294 HBITMAP hbmpInvMask = ::CreateBitmap(w, h, 1, 1, 0);
1295 if ( !hbmpInvMask )
1296 {
1297 wxLogLastError(wxT("CreateBitmap"));
1298 }
1299
1300 ::SelectObject(hdcSrc, hbmpMask);
1301 ::SelectObject(hdcDst, hbmpInvMask);
1302 if ( !::BitBlt(hdcDst, 0, 0, w, h,
1303 hdcSrc, 0, 0,
1304 NOTSRCCOPY) )
1305 {
1306 wxLogLastError(wxT("BitBlt"));
1307 }
1308
1309 ::DeleteDC(hdcSrc);
1310 ::DeleteDC(hdcDst);
1311
1312 return hbmpInvMask;
1313 #else
1314 return 0;
1315 #endif
1316 }