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git.saurik.com Git - wxWidgets.git/blob - include/wx/frame.h
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxFrame class interface
4 // Author: Vadim Zeitlin
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_FRAME_H_BASE_
13 #define _WX_FRAME_H_BASE_
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
20 #pragma interface "framebase.h"
23 #include "wx/window.h" // the base class
24 #include "wx/icon.h" // for m_icon
26 // the default names for various classs
27 WXDLLEXPORT_DATA(extern const wxChar
*) wxFrameNameStr
;
28 WXDLLEXPORT_DATA(extern const wxChar
*) wxStatusLineNameStr
;
29 WXDLLEXPORT_DATA(extern const wxChar
*) wxToolBarNameStr
;
31 class WXDLLEXPORT wxFrame
;
32 class WXDLLEXPORT wxMenuBar
;
33 class WXDLLEXPORT wxStatusBar
;
34 class WXDLLEXPORT wxToolBar
;
36 // Styles for ShowFullScreen
37 #define wxFULLSCREEN_NOMENUBAR 0x01
38 #define wxFULLSCREEN_NOTOOLBAR 0x02
39 #define wxFULLSCREEN_NOSTATUSBAR 0x04
40 #define wxFULLSCREEN_NOBORDER 0x08
41 #define wxFULLSCREEN_NOCAPTION 0x10
42 #define wxFULLSCREEN_ALL (wxFULLSCREEN_NOMENUBAR | wxFULLSCREEN_NOTOOLBAR | wxFULLSCREEN_NOSTATUSBAR | wxFULLSCREEN_NOBORDER | wxFULLSCREEN_NOCAPTION)
44 // ----------------------------------------------------------------------------
45 // wxFrame is a top-level window with optional menubar, statusbar and toolbar
47 // For each of *bars, a frame may have several of them, but only one is
48 // managed by the frame, i.e. resized/moved when the frame is and whose size
49 // is accounted for in client size calculations - all others should be taken
50 // care of manually. The CreateXXXBar() functions create this, main, XXXBar,
51 // but the actual creation is done in OnCreateXXXBar() functions which may be
52 // overridden to create custom objects instead of standard ones when
53 // CreateXXXBar() is called.
54 // ----------------------------------------------------------------------------
56 class WXDLLEXPORT wxFrameBase
: public wxWindow
62 virtual ~wxFrameBase() { }
65 wxFrame
*New(wxWindow
*parent
,
67 const wxString
& title
,
68 const wxPoint
& pos
= wxDefaultPosition
,
69 const wxSize
& size
= wxDefaultSize
,
70 long style
= wxDEFAULT_FRAME_STYLE
,
71 const wxString
& name
= wxFrameNameStr
);
76 // maximize = TRUE => maximize, otherwise - restore
77 virtual void Maximize(bool maximize
= TRUE
) = 0;
79 // undo Maximize() or Iconize()
80 virtual void Restore() = 0;
82 // iconize = TRUE => iconize, otherwise - restore
83 virtual void Iconize(bool iconize
= TRUE
) = 0;
85 // return TRUE if the frame is maximized
86 virtual bool IsMaximized() const = 0;
88 // return TRUE if the frame is iconized
89 virtual bool IsIconized() const = 0;
92 const wxIcon
& GetIcon() const { return m_icon
; }
95 virtual void SetIcon(const wxIcon
& icon
) { m_icon
= icon
; }
97 // make the window modal (all other windows unresponsive)
98 virtual void MakeModal(bool modal
= TRUE
);
100 // get the origin of the client area (which may be different from (0, 0)
101 // if the frame has a toolbar) in client coordinates
102 virtual wxPoint
GetClientAreaOrigin() const;
104 // menu bar functions
105 // ------------------
108 virtual void SetMenuBar(wxMenuBar
*menubar
);
109 virtual wxMenuBar
*GetMenuBar() const { return m_frameMenuBar
; }
110 #endif // wxUSE_MENUS
112 // call this to simulate a menu command
113 bool Command(int id
) { return ProcessCommand(id
); }
115 // process menu command: returns TRUE if processed
116 bool ProcessCommand(int id
);
118 // status bar functions
119 // --------------------
121 // create the main status bar by calling OnCreateStatusBar()
122 virtual wxStatusBar
* CreateStatusBar(int number
= 1,
123 long style
= wxST_SIZEGRIP
,
125 const wxString
& name
=
126 wxStatusLineNameStr
);
127 // return a new status bar
128 virtual wxStatusBar
*OnCreateStatusBar(int number
,
131 const wxString
& name
);
132 // get the main status bar
133 virtual wxStatusBar
*GetStatusBar() const { return m_frameStatusBar
; }
135 // sets the main status bar
136 void SetStatusBar(wxStatusBar
*statBar
) { m_frameStatusBar
= statBar
; }
138 // forward these to status bar
139 virtual void SetStatusText(const wxString
&text
, int number
= 0);
140 virtual void SetStatusWidths(int n
, const int widths_field
[]);
141 #endif // wxUSE_STATUSBAR
146 // create main toolbar bycalling OnCreateToolBar()
147 virtual wxToolBar
* CreateToolBar(long style
= wxNO_BORDER
|wxTB_HORIZONTAL
,
149 const wxString
& name
= wxToolBarNameStr
);
150 // return a new toolbar
151 virtual wxToolBar
*OnCreateToolBar(long style
,
153 const wxString
& name
);
155 // get/set the main toolbar
156 virtual wxToolBar
*GetToolBar() const { return m_frameToolBar
; }
157 virtual void SetToolBar(wxToolBar
*toolbar
) { m_frameToolBar
= toolbar
; }
158 #endif // wxUSE_TOOLBAR
160 // old functions, use the new ones instead!
161 #if WXWIN_COMPATIBILITY_2
162 bool Iconized() const { return IsIconized(); }
163 #endif // WXWIN_COMPATIBILITY_2
165 // implementation only from now on
166 // -------------------------------
168 // override some base class virtuals
169 virtual bool Destroy();
170 virtual bool IsTopLevel() const { return TRUE
; }
173 void OnIdle(wxIdleEvent
& event
);
174 void OnCloseWindow(wxCloseEvent
& event
);
175 void OnMenuHighlight(wxMenuEvent
& event
);
176 void OnSize(wxSizeEvent
& event
);
178 // this should go away, but for now it's called from docview.cpp,
179 // so should be there for all platforms
180 void OnActivate(wxActivateEvent
&WXUNUSED(event
)) { }
183 // send wxUpdateUIEvents for all menu items (called from OnIdle())
184 void DoMenuUpdates();
185 void DoMenuUpdates(wxMenu
* menu
, wxWindow
* focusWin
);
186 #endif // wxUSE_MENUS
189 // the frame main menu/status/tool bars
190 // ------------------------------------
192 // this (non virtual!) function should be called from dtor to delete the
193 // main menubar, statusbar and toolbar (if any)
194 void DeleteAllBars();
196 // test whether this window makes part of the frame
197 virtual bool IsOneOfBars(const wxWindow
*win
) const;
200 // override to update menu bar position when the frame size changes
201 virtual void PositionMenuBar() { }
203 // override to do something special when the menu bar is being removed
205 virtual void DetachMenuBar();
207 // override to do something special when the menu bar is attached to the
209 virtual void AttachMenuBar(wxMenuBar
*menubar
);
211 wxMenuBar
*m_frameMenuBar
;
212 #endif // wxUSE_MENUS
215 // override to update status bar position (or anything else) when
217 virtual void PositionStatusBar() { }
219 // show the help string for this menu item in the given status bar: the
220 // status bar pointer can be NULL; return TRUE if help was shown
221 bool ShowMenuHelp(wxStatusBar
*statbar
, int id
);
223 wxStatusBar
*m_frameStatusBar
;
224 #endif // wxUSE_STATUSBAR
227 // override to update status bar position (or anything else) when
229 virtual void PositionToolBar() { }
231 wxToolBar
*m_frameToolBar
;
232 #endif // wxUSE_TOOLBAR
234 // the frame client to screen translation should take account of the
235 // toolbar which may shift the origin of the client area
236 virtual void DoClientToScreen(int *x
, int *y
) const;
237 virtual void DoScreenToClient(int *x
, int *y
) const;
239 // send the iconize event, return TRUE if processed
240 bool SendIconizeEvent(bool iconized
= TRUE
);
245 DECLARE_EVENT_TABLE()
248 // include the real class declaration
249 #if defined(__WXMSW__)
250 #include "wx/msw/frame.h"
251 #define wxFrameNative wxFrameMSW
252 #elif defined(__WXGTK__)
253 #include "wx/gtk/frame.h"
254 #define wxFrameNative wxFrameGTK
255 #elif defined(__WXMOTIF__)
256 #include "wx/motif/frame.h"
257 #elif defined(__WXMAC__)
258 #include "wx/mac/frame.h"
259 #define wxFrameNative wxFrameMac
260 #elif defined(__WXMGL__)
261 #include "wx/mgl/frame.h"
262 #define wxFrameNative wxFrameMGL
263 #elif defined(__WXPM__)
264 #include "wx/os2/frame.h"
265 #define wxFrameNative wxFrameOS2
268 #ifdef __WXUNIVERSAL__
269 #include "wx/univ/frame.h"
270 #else // !__WXUNIVERSAL__
272 class WXDLLEXPORT wxFrame
: public wxFrameNative
276 wxFrame() { Init(); }
277 wxFrame(wxWindow
*parent
,
279 const wxString
& title
,
280 const wxPoint
& pos
= wxDefaultPosition
,
281 const wxSize
& size
= wxDefaultSize
,
282 long style
= wxDEFAULT_FRAME_STYLE
,
283 const wxString
& name
= wxFrameNameStr
)
286 Create(parent
, id
, title
, pos
, size
, style
, name
);
289 DECLARE_DYNAMIC_CLASS(wxFrame
)
291 #endif // wxFrameNative
292 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__