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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: brush.h
3 // Purpose: interface of wxBrush
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10 The possible brush styles.
11 */
12 enum wxBrushStyle
13 {
14 wxBRUSHSTYLE_INVALID = -1,
15
16 wxBRUSHSTYLE_SOLID = wxSOLID,
17 /**< Solid. */
18
19 wxBRUSHSTYLE_TRANSPARENT = wxTRANSPARENT,
20 /**< Transparent (no fill). */
21
22 wxBRUSHSTYLE_STIPPLE_MASK_OPAQUE = wxSTIPPLE_MASK_OPAQUE,
23 /**< @todo WHAT's THIS?? */
24
25 wxBRUSHSTYLE_STIPPLE_MASK = wxSTIPPLE_MASK,
26 /**< @todo WHAT's THIS?? */
27
28 wxBRUSHSTYLE_STIPPLE = wxSTIPPLE,
29 /**< Uses a bitmap as a stipple. */
30
31 wxBRUSHSTYLE_BDIAGONAL_HATCH = wxBDIAGONAL_HATCH,
32 /**< Backward diagonal hatch. */
33
34 wxBRUSHSTYLE_CROSSDIAG_HATCH = wxCROSSDIAG_HATCH,
35 /**< Cross-diagonal hatch. */
36
37 wxBRUSHSTYLE_FDIAGONAL_HATCH = wxFDIAGONAL_HATCH,
38 /**< Forward diagonal hatch. */
39
40 wxBRUSHSTYLE_CROSS_HATCH = wxCROSS_HATCH,
41 /**< Cross hatch. */
42
43 wxBRUSHSTYLE_HORIZONTAL_HATCH = wxHORIZONTAL_HATCH,
44 /**< Horizontal hatch. */
45
46 wxBRUSHSTYLE_VERTICAL_HATCH = wxVERTICAL_HATCH,
47 /**< Vertical hatch. */
48
49 wxBRUSHSTYLE_FIRST_HATCH = wxFIRST_HATCH,
50 wxBRUSHSTYLE_LAST_HATCH = wxLAST_HATCH,
51 };
52
53
54
55 /**
56 @class wxBrush
57
58 A brush is a drawing tool for filling in areas. It is used for painting
59 the background of rectangles, ellipses, etc. It has a colour and a style.
60
61 On a monochrome display, wxWidgets shows all brushes as white unless the
62 colour is really black.
63
64 Do not initialize objects on the stack before the program commences, since
65 other required structures may not have been set up yet. Instead, define
66 global pointers to objects and create them in wxApp::OnInit or when required.
67
68 An application may wish to create brushes with different characteristics
69 dynamically, and there is the consequent danger that a large number of
70 duplicate brushes will be created. Therefore an application may wish to
71 get a pointer to a brush by using the global list of brushes ::wxTheBrushList,
72 and calling the member function wxBrushList::FindOrCreateBrush().
73
74 This class uses reference counting and copy-on-write internally so that
75 assignments between two instances of this class are very cheap.
76 You can therefore use actual objects instead of pointers without efficiency problems.
77 If an instance of this class is changed it will create its own data internally
78 so that other instances, which previously shared the data using the reference
79 counting, are not affected.
80
81 @library{wxcore}
82 @category{gdi}
83
84 @stdobjects
85 ::wxNullBrush, ::wxBLUE_BRUSH, ::wxGREEN_BRUSH, ::wxWHITE_BRUSH,
86 ::wxBLACK_BRUSH, ::wxGREY_BRUSH, ::wxMEDIUM_GREY_BRUSH, ::wxLIGHT_GREY_BRUSH,
87 ::wxTRANSPARENT_BRUSH, ::wxCYAN_BRUSH, ::wxRED_BRUSH
88
89 @see wxBrushList, wxDC, wxDC::SetBrush
90 */
91 class wxBrush : public wxGDIObject
92 {
93 public:
94 /**
95 Default constructor.
96 The brush will be uninitialised, and wxBrush:IsOk() will return @false.
97 */
98 wxBrush();
99
100 /**
101 Constructs a brush from a colour object and @a style.
102
103 @param colour
104 Colour object.
105 @param style
106 One of the ::wxBrushStyle enumeration values.
107 */
108 wxBrush(const wxColour& colour, wxBrushStyle style = wxBRUSHSTYLE_SOLID);
109
110 /**
111 Constructs a stippled brush using a bitmap.
112 The brush style will be set to wxBRUSHSTYLE_STIPPLE.
113 */
114 wxBrush(const wxBitmap& stippleBitmap);
115
116 /**
117 Copy constructor, uses @ref overview_refcount "reference counting".
118 */
119 wxBrush(const wxBrush& brush);
120
121 /**
122 Destructor.
123
124 See @ref overview_refcount_destruct for more info.
125
126 @remarks Although all remaining brushes are deleted when the application
127 exits, the application should try to clean up all brushes itself.
128 This is because wxWidgets cannot know if a pointer to the brush
129 object is stored in an application data structure, and there is
130 a risk of double deletion.
131 */
132 virtual ~wxBrush();
133
134 /**
135 Returns a reference to the brush colour.
136
137 @see SetColour()
138 */
139 virtual wxColour GetColour() const;
140
141 /**
142 Gets a pointer to the stipple bitmap. If the brush does not have a wxBRUSHSTYLE_STIPPLE
143 style, this bitmap may be non-@NULL but uninitialised (i.e. wxBitmap:IsOk() returns @false).
144
145 @see SetStipple()
146 */
147 virtual wxBitmap* GetStipple() const;
148
149 /**
150 Returns the brush style, one of the ::wxBrushStyle values.
151
152 @see SetStyle(), SetColour(), SetStipple()
153 */
154 virtual wxBrushStyle GetStyle() const;
155
156 /**
157 Returns @true if the style of the brush is any of hatched fills.
158
159 @see GetStyle()
160 */
161 virtual bool IsHatch() const;
162
163 /**
164 Returns @true if the brush is initialised. It will return @false if the default
165 constructor has been used (for example, the brush is a member of a class, or
166 @NULL has been assigned to it).
167 */
168 virtual bool IsOk() const;
169
170 //@{
171 /**
172 Sets the brush colour using red, green and blue values.
173
174 @see GetColour()
175 */
176 virtual void SetColour(const wxColour& colour);
177 virtual void SetColour(unsigned char red, unsigned char green, unsigned char blue);
178 //@}
179
180 /**
181 Sets the stipple bitmap.
182
183 @param bitmap
184 The bitmap to use for stippling.
185
186 @remarks The style will be set to wxBRUSHSTYLE_STIPPLE, unless the bitmap
187 has a mask associated to it, in which case the style will be set
188 to wxBRUSHSTYLE_STIPPLE_MASK_OPAQUE.
189
190 @see wxBitmap
191 */
192 virtual void SetStipple(const wxBitmap& bitmap);
193
194 /**
195 Sets the brush style.
196
197 @param style
198 One of the ::wxBrushStyle values.
199
200 @see GetStyle()
201 */
202 virtual void SetStyle(wxBrushStyle style);
203
204 /**
205 Inequality operator.
206 See @ref overview_refcount_equality for more info.
207 */
208 bool operator !=(const wxBrush& brush) const;
209
210 /**
211 Equality operator.
212 See @ref overview_refcount_equality for more info.
213 */
214 bool operator ==(const wxBrush& brush) const;
215 };
216
217 /**
218 An empty brush.
219 */
220 wxBrush wxNullBrush;
221
222 /**
223 Blue brush.
224 */
225 wxBrush* wxBLUE_BRUSH;
226
227 /**
228 Green brush.
229 */
230 wxBrush* wxGREEN_BRUSH;
231
232 /**
233 White brush.
234 */
235 wxBrush* wxWHITE_BRUSH;
236
237 /**
238 Black brush.
239 */
240 wxBrush* wxBLACK_BRUSH;
241
242 /**
243 Grey brush.
244 */
245 wxBrush* wxGREY_BRUSH;
246
247 /**
248 Medium grey brush.
249 */
250 wxBrush* wxMEDIUM_GREY_BRUSH;
251
252 /**
253 Light grey brush.
254 */
255 wxBrush* wxLIGHT_GREY_BRUSH;
256
257 /**
258 Transparent brush.
259 */
260 wxBrush* wxTRANSPARENT_BRUSH;
261
262 /**
263 Cyan brush.
264 */
265 wxBrush* wxCYAN_BRUSH;
266
267 /**
268 Red brush.
269 */
270 wxBrush* wxRED_BRUSH;
271
272
273
274 /**
275 @class wxBrushList
276
277 A brush list is a list containing all brushes which have been created.
278
279 The application should not construct its own brush list: it should use the
280 object pointer ::wxTheBrushList.
281
282 @library{wxcore}
283 @category{gdi}
284
285 @see wxBrush
286 */
287 class wxBrushList : public wxList
288 {
289 public:
290 /**
291 Finds a brush with the specified attributes and returns it, else creates a new
292 brush, adds it to the brush list, and returns it.
293
294 @param colour
295 Colour object.
296 @param style
297 Brush style. See ::wxBrushStyle for a list of styles.
298 */
299 wxBrush* FindOrCreateBrush(const wxColour& colour,
300 wxBrushStyle style = wxBRUSHSTYLE_SOLID);
301 };
302
303 /**
304 The global wxBrushList instance.
305 */
306 wxBrushList* wxTheBrushList;