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git.saurik.com Git - wxWidgets.git/blob - src/common/memory.cpp
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Memory checking implementation
4 // Author: Arthur Seaton, Julian Smart
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
13 #pragma implementation "memory.h"
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
27 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
30 // #pragma implementation
41 #include "wx/ioswrap.h"
49 #if !defined(__WATCOMC__) && !(defined(__VMS__) && ( __VMS_VER < 70000000 ) )\
50 && !defined( __MWERKS__ ) && !defined(__SALFORDC__)
70 #include "wx/memory.h"
76 // wxDebugContext wxTheDebugContext;
78 Redefine new and delete so that we can pick up situations where:
79 - we overwrite or underwrite areas of malloc'd memory.
80 - we use uninitialise variables
81 Only do this in debug mode.
83 We change new to get enough memory to allocate a struct, followed
84 by the caller's requested memory, followed by a tag. The struct
85 is used to create a doubly linked list of these areas and also
86 contains another tag. The tags are used to determine when the area
87 has been over/under written.
92 Values which are used to set the markers which will be tested for
93 under/over write. There are 3 of these, one in the struct, one
94 immediately after the struct but before the caller requested memory and
95 one immediately after the requested memory.
97 #define MemStartCheck 0x23A8
98 #define MemMidCheck 0xA328
99 #define MemEndCheck 0x8A32
100 #define MemFillChar 0xAF
101 #define MemStructId 0x666D
104 External interface for the wxMemStruct class. Others are
105 defined inline within the class def. Here we only need to be able
106 to add and delete nodes from the list and handle errors in some way.
110 Used for internal "this shouldn't happen" type of errors.
112 void wxMemStruct::ErrorMsg (const char * mesg
)
114 wxLogMessage(wxT("wxWindows memory checking error: %s"), mesg
);
117 // << m_fileName << ' ' << m_lineNum << endl;
121 Used when we find an overwrite or an underwrite error.
123 void wxMemStruct::ErrorMsg ()
125 wxLogMessage(wxT("wxWindows over/underwrite memory error:"));
128 // cerr << m_fileName << ' ' << m_lineNum << endl;
133 We want to find out if pointers have been overwritten as soon as is
134 possible, so test everything before we dereference it. Of course it's still
135 quite possible that, if things have been overwritten, this function will
136 fall over, but the only way of dealing with that would cost too much in terms
139 int wxMemStruct::AssertList ()
141 if (wxDebugContext::GetHead () != 0 && ! (wxDebugContext::GetHead ())->AssertIt () ||
142 wxDebugContext::GetTail () != 0 && ! wxDebugContext::GetTail ()->AssertIt ()) {
143 ErrorMsg ("Head or tail pointers trashed");
151 Check that the thing we're pointing to has the correct id for a wxMemStruct
152 object and also that it's previous and next pointers are pointing at objects
153 which have valid ids.
154 This is definitely not perfect since we could fall over just trying to access
155 any of the slots which we use here, but I think it's about the best that I
156 can do without doing something like taking all new wxMemStruct pointers and
157 comparing them against all known pointer within the list and then only
158 doing this sort of check _after_ you've found the pointer in the list. That
159 would be safer, but also much more time consuming.
161 int wxMemStruct::AssertIt ()
163 return (m_id
== MemStructId
&&
164 (m_prev
== 0 || m_prev
->m_id
== MemStructId
) &&
165 (m_next
== 0 || m_next
->m_id
== MemStructId
));
170 Additions are always at the tail of the list.
171 Returns 0 on error, non-zero on success.
173 int wxMemStruct::Append ()
178 if (wxDebugContext::GetHead () == 0) {
179 if (wxDebugContext::GetTail () != 0) {
180 ErrorMsg ("Null list should have a null tail pointer");
183 (void) wxDebugContext::SetHead (this);
184 (void) wxDebugContext::SetTail (this);
186 wxDebugContext::GetTail ()->m_next
= this;
187 this->m_prev
= wxDebugContext::GetTail ();
188 (void) wxDebugContext::SetTail (this);
195 Don't actually free up anything here as the space which is used
196 by the node will be free'd up when the whole block is free'd.
197 Returns 0 on error, non-zero on success.
199 int wxMemStruct::Unlink ()
204 if (wxDebugContext::GetHead () == 0 || wxDebugContext::GetTail () == 0) {
205 ErrorMsg ("Trying to remove node from empty list");
209 // Handle the part of the list before this node.
211 if (this != wxDebugContext::GetHead ()) {
212 ErrorMsg ("No previous node for non-head node");
215 (void) wxDebugContext::SetHead (m_next
);
217 if (! m_prev
->AssertIt ()) {
218 ErrorMsg ("Trashed previous pointer");
222 if (m_prev
->m_next
!= this) {
223 ErrorMsg ("List is inconsistent");
226 m_prev
->m_next
= m_next
;
229 // Handle the part of the list after this node.
231 if (this != wxDebugContext::GetTail ()) {
232 ErrorMsg ("No next node for non-tail node");
235 (void) wxDebugContext::SetTail (m_prev
);
237 if (! m_next
->AssertIt ()) {
238 ErrorMsg ("Trashed next pointer");
242 if (m_next
->m_prev
!= this) {
243 ErrorMsg ("List is inconsistent");
246 m_next
->m_prev
= m_prev
;
255 Checks a node and block of memory to see that the markers are still
258 int wxMemStruct::CheckBlock ()
262 if (m_firstMarker
!= MemStartCheck
) {
267 char * pointer
= wxDebugContext::MidMarkerPos ((char *) this);
268 if (* (wxMarkerType
*) pointer
!= MemMidCheck
) {
273 pointer
= wxDebugContext::EndMarkerPos ((char *) this, RequestSize ());
274 if (* (wxMarkerType
*) pointer
!= MemEndCheck
) {
284 Check the list of nodes to see if they are all ok.
286 int wxMemStruct::CheckAllPrevious ()
290 for (wxMemStruct
* st
= this->m_prev
; st
!= 0; st
= st
->m_prev
) {
292 nFailures
+= st
->CheckBlock ();
302 When we delete a node we set the id slot to a specific value and then test
303 against this to see if a nodes have been deleted previously. I don't
304 just set the entire memory to the fillChar because then I'd be overwriting
305 useful stuff like the vtbl which may be needed to output the error message
306 including the file name and line numbers. Without this info the whole point
307 of this class is lost!
309 void wxMemStruct::SetDeleted ()
314 int wxMemStruct::IsDeleted ()
316 return (m_id
== MemFillChar
);
321 Print out a single node. There are many far better ways of doing this
322 but this will suffice for now.
324 void wxMemStruct::PrintNode ()
328 wxObject
*obj
= (wxObject
*)m_actualData
;
329 wxClassInfo
*info
= obj
->GetClassInfo();
331 // Let's put this in standard form so IDEs can load the file at the appropriate
333 wxString
msg(wxT(""));
336 msg
.Printf(wxT("%s(%d): "), m_fileName
, (int)m_lineNum
);
338 if (info
&& info
->GetClassName())
339 msg
+= info
->GetClassName();
341 msg
+= wxT("object");
344 msg2
.Printf(wxT(" at $%lX, size %d"), (long)GetActualData(), (int)RequestSize());
354 msg
.Printf(wxT("%s(%d): "), m_fileName
, (int)m_lineNum
);
355 msg
+= wxT("non-object data");
357 msg2
.Printf(wxT(" at $%lX, size %d\n"), (long)GetActualData(), (int)RequestSize());
364 void wxMemStruct::Dump ()
366 if (!ValidateNode()) return;
370 wxObject
*obj
= (wxObject
*)m_actualData
;
372 wxString
msg(wxT(""));
374 msg
.Printf(wxT("%s(%d): "), m_fileName
, (int)m_lineNum
);
377 /* TODO: We no longer have a stream (using wxLogDebug) so we can't dump it.
378 * Instead, do what wxObject::Dump does.
379 * What should we do long-term, eliminate Dumping? Or specify
380 * that MyClass::Dump should use wxLogDebug? Ugh.
381 obj->Dump(wxDebugContext::GetStream());
384 if (obj
->GetClassInfo() && obj
->GetClassInfo()->GetClassName())
385 msg
+= obj
->GetClassInfo()->GetClassName();
387 msg
+= wxT("unknown object class");
390 msg2
.Printf(wxT(" at $%lX, size %d"), (long)GetActualData(), (int)RequestSize());
397 wxString
msg(wxT(""));
399 msg
.Printf(wxT("%s(%d): "), m_fileName
, (int)m_lineNum
);
402 msg2
.Printf(wxT("non-object data at $%lX, size %d"), (long)GetActualData(), (int)RequestSize() );
410 Validate a node. Check to see that the node is "clean" in the sense
411 that nothing has over/underwritten it etc.
413 int wxMemStruct::ValidateNode ()
415 char * startPointer
= (char *) this;
418 ErrorMsg ("Object already deleted");
420 // Can't use the error routines as we have no recognisable object.
422 wxLogMessage(wxT("Can't verify memory struct - all bets are off!"));
430 for (i = 0; i < wxDebugContext::TotSize (requestSize ()); i++)
431 cout << startPointer [i];
434 if (Marker () != MemStartCheck
)
436 if (* (wxMarkerType
*) wxDebugContext::MidMarkerPos (startPointer
) != MemMidCheck
)
438 if (* (wxMarkerType
*) wxDebugContext::EndMarkerPos (startPointer
,
443 // Back to before the extra buffer and check that
444 // we can still read what we originally wrote.
445 if (Marker () != MemStartCheck
||
446 * (wxMarkerType
*) wxDebugContext::MidMarkerPos (startPointer
)
448 * (wxMarkerType
*) wxDebugContext::EndMarkerPos (startPointer
,
449 RequestSize ()) != MemEndCheck
)
459 The wxDebugContext class.
462 wxMemStruct
*wxDebugContext::m_head
= NULL
;
463 wxMemStruct
*wxDebugContext::m_tail
= NULL
;
464 // ostream *wxDebugContext::m_debugStream = NULL;
465 // streambuf *wxDebugContext::m_streamBuf = NULL;
467 // Must initialise these in wxEntry, and then delete them just before wxEntry exits
468 streambuf
*wxDebugContext::m_streamBuf
= NULL
;
469 ostream
*wxDebugContext::m_debugStream
= NULL
;
471 bool wxDebugContext::m_checkPrevious
= FALSE
;
472 int wxDebugContext::debugLevel
= 1;
473 bool wxDebugContext::debugOn
= TRUE
;
474 wxMemStruct
*wxDebugContext::checkPoint
= NULL
;
476 // For faster alignment calculation
477 static wxMarkerType markerCalc
[2];
478 int wxDebugContext::m_balign
= (int)((char *)&markerCalc
[1] - (char*)&markerCalc
[0]);
479 int wxDebugContext::m_balignmask
= (int)((char *)&markerCalc
[1] - (char*)&markerCalc
[0]) - 1;
481 wxDebugContext::wxDebugContext(void)
483 // m_streamBuf = new wxDebugStreamBuf;
484 // m_debugStream = new ostream(m_streamBuf);
487 wxDebugContext::~wxDebugContext(void)
489 SetStream(NULL
, NULL
);
493 * It's bizarre, but with BC++ 4.5, the value of str changes
494 * between SetFile and SetStream.
497 void wxDebugContext::SetStream(ostream
*str
, streambuf
*buf
)
501 m_debugStream
->flush();
502 delete m_debugStream
;
504 m_debugStream
= NULL
;
506 // Not allowed in Watcom (~streambuf is protected).
507 // Is this trying to say something significant to us??
511 streambuf
* oldBuf
= m_streamBuf
;
520 bool wxDebugContext::SetFile(const wxString
& file
)
522 ofstream
*str
= new ofstream(file
.mb_str());
536 bool wxDebugContext::SetStandardError(void)
540 #if !defined(_WINDLL)
541 wxDebugStreamBuf
*buf
= new wxDebugStreamBuf
;
542 ostream
*stream
= new ostream(m_streamBuf
);
543 SetStream(stream
, buf
);
554 Work out the positions of the markers by creating an array of 2 markers
555 and comparing the addresses of the 2 elements. Use this number as the
556 alignment for markers.
558 size_t wxDebugContext::CalcAlignment ()
561 return (char *) &ar
[1] - (char *) &ar
[0];
565 char * wxDebugContext::StructPos (const char * buf
)
570 char * wxDebugContext::MidMarkerPos (const char * buf
)
572 return StructPos (buf
) + PaddedSize (sizeof (wxMemStruct
));
575 char * wxDebugContext::CallerMemPos (const char * buf
)
577 return MidMarkerPos (buf
) + PaddedSize (sizeof(wxMarkerType
));
581 char * wxDebugContext::EndMarkerPos (const char * buf
, const size_t size
)
583 return CallerMemPos (buf
) + PaddedSize (size
);
588 Slightly different as this takes a pointer to the start of the caller
589 requested region and returns a pointer to the start of the buffer.
591 char * wxDebugContext::StartPos (const char * caller
)
593 return ((char *) (caller
- wxDebugContext::PaddedSize (sizeof(wxMarkerType
)) -
594 wxDebugContext::PaddedSize (sizeof (wxMemStruct
))));
598 We may need padding between various parts of the allocated memory.
599 Given a size of memory, this returns the amount of memory which should
600 be allocated in order to allow for alignment of the following object.
602 I don't know how portable this stuff is, but it seems to work for me at
603 the moment. It would be real nice if I knew more about this!
605 // Note: this function is now obsolete (along with CalcAlignment)
606 // because the calculations are done statically, for greater speed.
608 size_t wxDebugContext::GetPadding (const size_t size
)
610 size_t pad
= size
% CalcAlignment ();
611 return (pad
) ? sizeof(wxMarkerType
) - pad
: 0;
614 size_t wxDebugContext::PaddedSize (const size_t size
)
616 // Added by Terry Farnham <TJRT@pacbell.net> to replace
617 // slow GetPadding call.
620 padb
= size
& m_balignmask
;
622 return(size
+ m_balign
- padb
);
628 return size
+ GetPadding (size
);
633 Returns the total amount of memory which we need to get from the system
634 in order to satisfy a caller request. This includes space for the struct
635 plus markers and the caller's memory as well.
637 size_t wxDebugContext::TotSize (const size_t reqSize
)
639 return (PaddedSize (sizeof (wxMemStruct
)) + PaddedSize (reqSize
) +
640 2 * sizeof(wxMarkerType
));
645 Traverse the list of nodes executing the given function on each node.
647 void wxDebugContext::TraverseList (PmSFV func
, wxMemStruct
*from
)
650 from
= wxDebugContext::GetHead ();
652 wxMemStruct
* st
= NULL
;
653 for (st
= from
; st
!= 0; st
= st
->m_next
)
655 void* data
= st
->GetActualData();
656 // if ((data != (void*)m_debugStream) && (data != (void*) m_streamBuf))
657 if (data
!= (void*) wxLog::GetActiveTarget())
668 bool wxDebugContext::PrintList (void)
674 TraverseList ((PmSFV
)&wxMemStruct::PrintNode
, (checkPoint
? checkPoint
->m_next
: (wxMemStruct
*)NULL
));
682 bool wxDebugContext::Dump(void)
690 wxChar
* appName
= wxT("application");
691 wxString
appNameStr("");
694 appNameStr
= wxTheApp
->GetAppName();
695 appName
= WXSTRINGCAST appNameStr
;
696 wxLogMessage(wxT("----- Memory dump of %s at %s -----"), appName
, WXSTRINGCAST
wxNow() );
700 wxLogMessage( wxT("----- Memory dump -----") );
703 TraverseList ((PmSFV
)&wxMemStruct::Dump
, (checkPoint
? checkPoint
->m_next
: (wxMemStruct
*)NULL
));
705 wxLogMessage( wxT("") );
706 wxLogMessage( wxT("") );
714 struct wxDebugStatsStruct
718 wxChar
*instanceClass
;
719 wxDebugStatsStruct
*next
;
722 static wxDebugStatsStruct
*FindStatsStruct(wxDebugStatsStruct
*st
, wxChar
*name
)
726 if (wxStrcmp(st
->instanceClass
, name
) == 0)
733 static wxDebugStatsStruct
*InsertStatsStruct(wxDebugStatsStruct
*head
, wxDebugStatsStruct
*st
)
739 bool wxDebugContext::PrintStatistics(bool detailed
)
747 wxChar
* appName
= wxT("application");
748 wxString
appNameStr(wxT(""));
751 appNameStr
= wxTheApp
->GetAppName();
752 appName
= WXSTRINGCAST appNameStr
;
753 wxLogMessage(wxT("----- Memory statistics of %s at %s -----"), appName
, WXSTRINGCAST
wxNow() );
757 wxLogMessage( wxT("----- Memory statistics -----") );
761 bool currentMode
= GetDebugMode();
764 long noNonObjectNodes
= 0;
765 long noObjectNodes
= 0;
768 wxDebugStatsStruct
*list
= NULL
;
770 wxMemStruct
*from
= (checkPoint
? checkPoint
->m_next
: (wxMemStruct
*)NULL
);
772 from
= wxDebugContext::GetHead ();
775 for (st
= from
; st
!= 0; st
= st
->m_next
)
777 void* data
= st
->GetActualData();
778 // if (detailed && (data != (void*)m_debugStream) && (data != (void*) m_streamBuf))
779 if (detailed
&& (data
!= (void*) wxLog::GetActiveTarget()))
781 wxChar
*className
= wxT("nonobject");
782 if (st
->m_isObject
&& st
->GetActualData())
784 wxObject
*obj
= (wxObject
*)st
->GetActualData();
785 if (obj
->GetClassInfo()->GetClassName())
786 className
= obj
->GetClassInfo()->GetClassName();
788 wxDebugStatsStruct
*stats
= FindStatsStruct(list
, className
);
791 stats
= (wxDebugStatsStruct
*)malloc(sizeof(wxDebugStatsStruct
));
792 stats
->instanceClass
= className
;
793 stats
->instanceCount
= 0;
794 stats
->totalSize
= 0;
795 list
= InsertStatsStruct(list
, stats
);
797 stats
->instanceCount
++;
798 stats
->totalSize
+= st
->RequestSize();
801 // if ((data != (void*)m_debugStream) && (data != (void*) m_streamBuf))
802 if (data
!= (void*) wxLog::GetActiveTarget())
804 totalSize
+= st
->RequestSize();
816 wxLogMessage(wxT("%ld objects of class %s, total size %ld"),
817 list
->instanceCount
, list
->instanceClass
, list
->totalSize
);
818 wxDebugStatsStruct
*old
= list
;
822 wxLogMessage(wxT(""));
825 SetDebugMode(currentMode
);
827 wxLogMessage(wxT("Number of object items: %ld"), noObjectNodes
);
828 wxLogMessage(wxT("Number of non-object items: %ld"), noNonObjectNodes
);
829 wxLogMessage(wxT("Total allocated size: %ld"), totalSize
);
830 wxLogMessage(wxT(""));
831 wxLogMessage(wxT(""));
839 bool wxDebugContext::PrintClasses(void)
846 wxChar
* appName
= wxT("application");
847 wxString
appNameStr(wxT(""));
850 appNameStr
= wxTheApp
->GetAppName();
851 appName
= WXSTRINGCAST appNameStr
;
852 wxLogMessage(wxT("----- Classes in %s -----"), appName
);
860 wxClassInfo::sm_classTable
->BeginFind();
861 node
= wxClassInfo::sm_classTable
->Next();
864 info
= (wxClassInfo
*)node
->Data();
865 if (info
->GetClassName())
867 wxString
msg(info
->GetClassName());
870 if (info
->GetBaseClassName1() && !info
->GetBaseClassName2())
873 msg
+= info
->GetBaseClassName1();
875 else if (info
->GetBaseClassName1() && info
->GetBaseClassName2())
878 msg
+= info
->GetBaseClassName1() ;
880 msg
+= info
->GetBaseClassName2() ;
882 if (info
->GetConstructor())
883 msg
+= wxT(": dynamic");
887 node
= wxClassInfo::sm_classTable
->Next();
890 wxLogMessage(wxT(""));
891 wxLogMessage(wxT("There are %d classes derived from wxObject."), n
);
892 wxLogMessage(wxT(""));
893 wxLogMessage(wxT(""));
897 void wxDebugContext::SetCheckpoint(bool all
)
905 // Checks all nodes since checkpoint, or since start.
906 int wxDebugContext::Check(bool checkAll
)
910 wxMemStruct
*from
= (checkPoint
? checkPoint
->m_next
: (wxMemStruct
*)NULL
);
911 if (!from
|| checkAll
)
912 from
= wxDebugContext::GetHead ();
914 for (wxMemStruct
* st
= from
; st
!= 0; st
= st
->m_next
)
917 nFailures
+= st
->CheckBlock ();
925 // Count the number of non-wxDebugContext-related objects
926 // that are outstanding
927 int wxDebugContext::CountObjectsLeft(bool sinceCheckpoint
)
931 wxMemStruct
*from
= NULL
;
932 if (sinceCheckpoint
&& checkPoint
)
933 from
= checkPoint
->m_next
;
935 from
= wxDebugContext::GetHead () ;
937 for (wxMemStruct
* st
= from
; st
!= 0; st
= st
->m_next
)
939 void* data
= st
->GetActualData();
940 // if ((data != (void*)m_debugStream) && (data != (void*) m_streamBuf))
941 if (data
!= (void*) wxLog::GetActiveTarget())
948 // TODO: store whether this is a vector or not.
949 void * wxDebugAlloc(size_t size
, wxChar
* fileName
, int lineNum
, bool isObject
, bool WXUNUSED(isVect
) )
951 // If not in debugging allocation mode, do the normal thing
952 // so we don't leave any trace of ourselves in the node list.
954 if (!wxDebugContext::GetDebugMode())
956 return (void *)malloc(size
);
959 int totSize
= wxDebugContext::TotSize (size
);
960 char * buf
= (char *) malloc(totSize
);
962 wxLogMessage(wxT("Call to malloc (%ld) failed."), (long)size
);
965 wxMemStruct
* st
= (wxMemStruct
*)buf
;
966 st
->m_firstMarker
= MemStartCheck
;
967 st
->m_reqSize
= size
;
968 st
->m_fileName
= fileName
;
969 st
->m_lineNum
= lineNum
;
970 st
->m_id
= MemStructId
;
973 st
->m_isObject
= isObject
;
975 // Errors from Append() shouldn't really happen - but just in case!
976 if (st
->Append () == 0) {
977 st
->ErrorMsg ("Trying to append new node");
980 if (wxDebugContext::GetCheckPrevious ()) {
981 if (st
->CheckAllPrevious () < 0) {
982 st
->ErrorMsg ("Checking previous nodes");
986 // Set up the extra markers at the middle and end.
987 char * ptr
= wxDebugContext::MidMarkerPos (buf
);
988 * (wxMarkerType
*) ptr
= MemMidCheck
;
989 ptr
= wxDebugContext::EndMarkerPos (buf
, size
);
990 * (wxMarkerType
*) ptr
= MemEndCheck
;
992 // pointer returned points to the start of the caller's
994 void *m_actualData
= (void *) wxDebugContext::CallerMemPos (buf
);
995 st
->m_actualData
= m_actualData
;
1000 // TODO: check whether was allocated as a vector
1001 void wxDebugFree(void * buf
, bool WXUNUSED(isVect
) )
1006 // If not in debugging allocation mode, do the normal thing
1007 // so we don't leave any trace of ourselves in the node list.
1008 if (!wxDebugContext::GetDebugMode())
1014 // Points to the start of the entire allocated area.
1015 char * startPointer
= wxDebugContext::StartPos ((char *) buf
);
1016 // Find the struct and make sure that it's identifiable.
1017 wxMemStruct
* st
= (wxMemStruct
*) wxDebugContext::StructPos (startPointer
);
1019 if (! st
->ValidateNode ())
1022 // If this is the current checkpoint, we need to
1023 // move the checkpoint back so it points to a valid
1025 if (st
== wxDebugContext::checkPoint
)
1026 wxDebugContext::checkPoint
= wxDebugContext::checkPoint
->m_prev
;
1028 if (! st
->Unlink ())
1030 st
->ErrorMsg ("Unlinking deleted node");
1033 // Now put in the fill char into the id slot and the caller requested
1034 // memory locations.
1036 (void) memset (wxDebugContext::CallerMemPos (startPointer
), MemFillChar
,
1037 st
->RequestSize ());
1039 // Don't allow delayed freeing of memory in this version
1040 // if (!wxDebugContext::GetDelayFree())
1041 // free((void *)st);
1045 // Trace: send output to the current debugging stream
1046 void wxTrace(const wxChar
*fmt
...)
1049 wxFAIL_MSG(wxT("wxTrace is now obsolete. Please use wxDebugXXX instead."));
1052 static wxChar buffer
[512];
1057 wvsprintf(buffer
,fmt
,ap
) ;
1059 vsprintf(buffer
,fmt
,ap
) ;
1064 if (wxDebugContext::HasStream())
1066 wxDebugContext::GetStream() << buffer
;
1067 wxDebugContext::GetStream().flush();
1072 OutputDebugString((LPCTSTR
)buffer
) ;
1074 OutputDebugString((const char*) buffer
) ;
1077 fprintf(stderr
, buffer
);
1083 void wxTraceLevel(int level
, const wxChar
*fmt
...)
1086 wxFAIL_MSG(wxT("wxTrace is now obsolete. Please use wxDebugXXX instead."));
1088 if (wxDebugContext::GetLevel() < level
)
1092 static wxChar buffer
[512];
1097 wxWvsprintf(buffer
,fmt
,ap
) ;
1099 vsprintf(buffer
,fmt
,ap
) ;
1104 if (wxDebugContext::HasStream())
1106 wxDebugContext::GetStream() << buffer
;
1107 wxDebugContext::GetStream().flush();
1112 OutputDebugString((LPCTSTR
)buffer
) ;
1114 OutputDebugString((const char*) buffer
) ;
1117 fprintf(stderr
, buffer
);
1122 #else // wxUSE_MEMORY_TRACING && defined(__WXDEBUG__)
1123 void wxTrace(const char *WXUNUSED(fmt
) ...)
1127 void wxTraceLevel(int WXUNUSED(level
), const char *WXUNUSED(fmt
) ...)