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Use wxWindow::Refresh() instead of artificial wxPaintEvent in the test.
[wxWidgets.git] / src / cocoa / main.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/cocoa/main.cpp
3 // Purpose: Entry point
4 // Author: David Elliott
5 // Modified by:
6 // Created: 2002/11/11
7 // RCS-ID: $Id$
8 // Copyright: (c) 2002 David Elliott
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11 /* DFE: ^^^^^ Was that really necessary :-) */
12
13 #include "wx/wxprec.h"
14
15 #ifndef WX_PRECOMP
16 #include "wx/app.h"
17 #endif // WX_PRECOMP
18
19 WXDLLEXPORT int main(int argc, char* argv[])
20 {
21 return wxEntry(argc, argv);
22 }