1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: generic/accel.cpp
3 // Purpose: generic implementation of wxAcceleratorTable class
4 // Author: Robert Roebling
5 // Modified: VZ pn 31.05.01: use typed lists, Unicode cleanup, Add/Remove
7 // Copyright: (c) 1998 Robert Roebling
8 // Licence: wxWindows licence
9 ///////////////////////////////////////////////////////////////////////////////
11 // ============================================================================
13 // ============================================================================
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
20 #pragma implementation "accel.h"
23 // For compilers that support precompilation, includes "wx.h".
24 #include "wx/wxprec.h"
41 // ----------------------------------------------------------------------------
42 // wxAccelList: a list of wxAcceleratorEntries
43 // ----------------------------------------------------------------------------
45 WX_DECLARE_LIST(wxAcceleratorEntry
, wxAccelList
);
46 #include "wx/listimpl.cpp"
47 WX_DEFINE_LIST(wxAccelList
);
49 // ----------------------------------------------------------------------------
50 // wxAccelRefData: the data used by wxAcceleratorTable
51 // ----------------------------------------------------------------------------
53 class wxAccelRefData
: public wxObjectRefData
58 m_accels
.DeleteContents(TRUE
);
61 wxAccelRefData(const wxAccelRefData
& data
)
63 m_accels
.DeleteContents(TRUE
);
64 m_accels
= data
.m_accels
;
70 // macro which can be used to access wxAccelRefData from wxAcceleratorTable
71 #define M_ACCELDATA ((wxAccelRefData *)m_refData)
74 // ============================================================================
76 // ============================================================================
78 // ----------------------------------------------------------------------------
79 // wxAcceleratorTable ctors
80 // ----------------------------------------------------------------------------
82 IMPLEMENT_DYNAMIC_CLASS(wxAcceleratorTable
, wxObject
)
84 wxAcceleratorTable::wxAcceleratorTable()
88 wxAcceleratorTable::wxAcceleratorTable(int n
, wxAcceleratorEntry entries
[])
90 m_refData
= new wxAccelRefData
;
92 for ( int i
= 0; i
< n
; i
++ )
94 const wxAcceleratorEntry
& entry
= entries
[i
];
96 int keycode
= entry
.GetKeyCode();
97 if ( wxIslower(keycode
) )
98 keycode
= wxToupper(keycode
);
100 M_ACCELDATA
->m_accels
.Append(new wxAcceleratorEntry(entry
.GetFlags(),
102 entry
.GetCommand()));
106 wxAcceleratorTable::~wxAcceleratorTable()
110 bool wxAcceleratorTable::Ok() const
112 return m_refData
!= NULL
;
115 // ----------------------------------------------------------------------------
116 // wxAcceleratorTable updating
117 // ----------------------------------------------------------------------------
119 void wxAcceleratorTable::Add(const wxAcceleratorEntry
& entry
)
125 m_refData
= new wxAccelRefData
;
128 M_ACCELDATA
->m_accels
.Append(new wxAcceleratorEntry(entry
));
131 void wxAcceleratorTable::Remove(const wxAcceleratorEntry
& entry
)
135 wxAccelList::Node
*node
= M_ACCELDATA
->m_accels
.GetFirst();
138 const wxAcceleratorEntry
*entryCur
= node
->GetData();
140 if ( *entryCur
== entry
)
142 M_ACCELDATA
->m_accels
.DeleteNode(node
);
147 node
= node
->GetNext();
150 wxFAIL_MSG(_T("deleting inexistent accel from wxAcceleratorTable"));
153 // ----------------------------------------------------------------------------
154 // wxAcceleratorTable: find a command for the given key press
155 // ----------------------------------------------------------------------------
157 const wxAcceleratorEntry
*
158 wxAcceleratorTable::GetEntry(const wxKeyEvent
& event
) const
162 // not an error, the accel table is just empty
166 wxAccelList::Node
*node
= M_ACCELDATA
->m_accels
.GetFirst();
169 const wxAcceleratorEntry
*entry
= node
->GetData();
171 // is the key the same?
172 if ( event
.m_keyCode
== entry
->GetKeyCode() )
174 int flags
= entry
->GetFlags();
177 if ( (((flags
& wxACCEL_CTRL
) != 0) == event
.ControlDown()) &&
178 (((flags
& wxACCEL_SHIFT
) != 0) == event
.ShiftDown()) &&
179 (((flags
& wxACCEL_ALT
) != 0) ==
180 (event
.AltDown() || event
.MetaDown())) )
186 node
= node
->GetNext();
192 wxMenuItem
*wxAcceleratorTable::GetMenuItem(const wxKeyEvent
& event
) const
194 const wxAcceleratorEntry
*entry
= GetEntry(event
);
196 return entry
? entry
->GetMenuItem() : NULL
;
199 int wxAcceleratorTable::GetCommand(const wxKeyEvent
& event
) const
201 const wxAcceleratorEntry
*entry
= GetEntry(event
);
203 return entry
? entry
->GetCommand() : -1;
206 wxObjectRefData
*wxAcceleratorTable::CreateRefData() const
208 return new wxAccelRefData
;
211 wxObjectRefData
*wxAcceleratorTable::CloneRefData(const wxObjectRefData
*data
) const
213 return new wxAccelRefData(*(wxAccelRefData
*)data
);
216 #endif // wxUSE_ACCEL