1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
15 // ----------------------------------------------------------------------------
16 // headers which we must include here
17 // ----------------------------------------------------------------------------
19 #include "wx/event.h" // the base class
21 #include "wx/list.h" // defines wxWindowList
23 #include "wx/cursor.h" // we have member variables of these classes
24 #include "wx/font.h" // so we can't do without them
25 #include "wx/colour.h"
26 #include "wx/region.h"
30 #include "wx/validate.h" // for wxDefaultValidator (always include it)
33 #include "wx/palette.h"
34 #endif // wxUSE_PALETTE
40 #if wxUSE_ACCESSIBILITY
41 #include "wx/access.h"
44 // when building wxUniv/Foo we don't want the code for native menu use to be
45 // compiled in - it should only be used when building real wxFoo
46 #ifdef __WXUNIVERSAL__
47 #define wxUSE_MENUS_NATIVE 0
48 #else // !__WXUNIVERSAL__
49 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
50 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
52 // ----------------------------------------------------------------------------
53 // forward declarations
54 // ----------------------------------------------------------------------------
56 class WXDLLEXPORT wxCaret
;
57 class WXDLLEXPORT wxControl
;
58 class WXDLLEXPORT wxCursor
;
59 class WXDLLEXPORT wxDC
;
60 class WXDLLEXPORT wxDropTarget
;
61 class WXDLLEXPORT wxItemResource
;
62 class WXDLLEXPORT wxLayoutConstraints
;
63 class WXDLLEXPORT wxResourceTable
;
64 class WXDLLEXPORT wxSizer
;
65 class WXDLLEXPORT wxToolTip
;
66 class WXDLLEXPORT wxWindowBase
;
67 class WXDLLEXPORT wxWindow
;
68 class WXDLLEXPORT wxScrollHelper
;
70 #if wxUSE_ACCESSIBILITY
71 class WXDLLEXPORT wxAccessible
;
74 // ----------------------------------------------------------------------------
75 // helper stuff used by wxWindow
76 // ----------------------------------------------------------------------------
78 // struct containing all the visual attributes of a control
79 struct WXDLLEXPORT wxVisualAttributes
81 // the font used for control label/text inside it
84 // the foreground colour
87 // the background colour, may be wxNullColour if the controls background
88 // colour is not solid
92 // different window variants, on platforms like eg mac uses different
96 wxWINDOW_VARIANT_NORMAL
, // Normal size
97 wxWINDOW_VARIANT_SMALL
, // Smaller size (about 25 % smaller than normal)
98 wxWINDOW_VARIANT_MINI
, // Mini size (about 33 % smaller than normal)
99 wxWINDOW_VARIANT_LARGE
, // Large size (about 25 % larger than normal)
103 #if wxUSE_SYSTEM_OPTIONS
104 #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
107 // ----------------------------------------------------------------------------
108 // (pseudo)template list classes
109 // ----------------------------------------------------------------------------
111 WX_DECLARE_LIST_3(wxWindow
, wxWindowBase
, wxWindowList
, wxWindowListNode
, class WXDLLEXPORT
);
113 // ----------------------------------------------------------------------------
115 // ----------------------------------------------------------------------------
117 extern WXDLLEXPORT_DATA(wxWindowList
) wxTopLevelWindows
;
118 extern WXDLLIMPEXP_DATA_CORE(wxList
) wxPendingDelete
;
120 // ----------------------------------------------------------------------------
121 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
122 // interface of this class.
124 // Event handler: windows have themselves as their event handlers by default,
125 // but their event handlers could be set to another object entirely. This
126 // separation can reduce the amount of derivation required, and allow
127 // alteration of a window's functionality (e.g. by a resource editor that
128 // temporarily switches event handlers).
129 // ----------------------------------------------------------------------------
131 class WXDLLEXPORT wxWindowBase
: public wxEvtHandler
134 // creating the window
135 // -------------------
137 // default ctor, initializes everything which can be initialized before
141 // pseudo ctor (can't be virtual, called from ctor)
142 bool CreateBase(wxWindowBase
*parent
,
144 const wxPoint
& pos
= wxDefaultPosition
,
145 const wxSize
& size
= wxDefaultSize
,
147 const wxValidator
& validator
= wxDefaultValidator
,
148 const wxString
& name
= wxPanelNameStr
);
150 virtual ~wxWindowBase();
152 // deleting the window
153 // -------------------
155 // ask the window to close itself, return true if the event handler
156 // honoured our request
157 bool Close( bool force
= false );
159 // the following functions delete the C++ objects (the window itself
160 // or its children) as well as the GUI windows and normally should
161 // never be used directly
163 // delete window unconditionally (dangerous!), returns true if ok
164 virtual bool Destroy();
165 // delete all children of this window, returns true if ok
166 bool DestroyChildren();
168 // is the window being deleted?
169 bool IsBeingDeleted() const { return m_isBeingDeleted
; }
174 // label is just the same as the title (but for, e.g., buttons it
175 // makes more sense to speak about labels), title access
176 // is available from wxTLW classes only (frames, dialogs)
177 virtual void SetLabel(const wxString
& label
) = 0;
178 virtual wxString
GetLabel() const = 0;
180 // the window name is used for ressource setting in X, it is not the
181 // same as the window title/label
182 virtual void SetName( const wxString
&name
) { m_windowName
= name
; }
183 virtual wxString
GetName() const { return m_windowName
; }
185 // sets the window variant, calls internally DoSetVariant if variant
187 void SetWindowVariant(wxWindowVariant variant
);
188 wxWindowVariant
GetWindowVariant() const { return m_windowVariant
; }
191 // window id uniquely identifies the window among its siblings unless
192 // it is wxID_ANY which means "don't care"
193 void SetId( wxWindowID winid
) { m_windowId
= winid
; }
194 wxWindowID
GetId() const { return m_windowId
; }
196 // get or change the layout direction (LTR or RTL) for this window,
197 // wxLayout_Default is returned if layout direction is not supported
198 virtual wxLayoutDirection
GetLayoutDirection() const
199 { return wxLayout_Default
; }
200 virtual void SetLayoutDirection(wxLayoutDirection
WXUNUSED(dir
))
203 // mirror coordinates for RTL layout if this window uses it and if the
204 // mirroring is not done automatically like Win32
205 virtual wxCoord
AdjustForLayoutDirection(wxCoord x
,
207 wxCoord widthTotal
) const;
209 // generate a control id for the controls which were not given one by
211 static int NewControlId() { return --ms_lastControlId
; }
212 // get the id of the control following the one with the given
213 // (autogenerated) id
214 static int NextControlId(int winid
) { return winid
- 1; }
215 // get the id of the control preceding the one with the given
216 // (autogenerated) id
217 static int PrevControlId(int winid
) { return winid
+ 1; }
222 // set the window size and/or position
223 void SetSize( int x
, int y
, int width
, int height
,
224 int sizeFlags
= wxSIZE_AUTO
)
225 { DoSetSize(x
, y
, width
, height
, sizeFlags
); }
227 void SetSize( int width
, int height
)
228 { DoSetSize( wxDefaultCoord
, wxDefaultCoord
, width
, height
, wxSIZE_USE_EXISTING
); }
230 void SetSize( const wxSize
& size
)
231 { SetSize( size
.x
, size
.y
); }
233 void SetSize(const wxRect
& rect
, int sizeFlags
= wxSIZE_AUTO
)
234 { DoSetSize(rect
.x
, rect
.y
, rect
.width
, rect
.height
, sizeFlags
); }
236 void Move(int x
, int y
, int flags
= wxSIZE_USE_EXISTING
)
237 { DoSetSize(x
, y
, wxDefaultCoord
, wxDefaultCoord
, flags
); }
239 void Move(const wxPoint
& pt
, int flags
= wxSIZE_USE_EXISTING
)
240 { Move(pt
.x
, pt
.y
, flags
); }
242 void SetPosition(const wxPoint
& pt
) { Move(pt
); }
245 virtual void Raise() = 0;
246 virtual void Lower() = 0;
248 // client size is the size of area available for subwindows
249 void SetClientSize( int width
, int height
)
250 { DoSetClientSize(width
, height
); }
252 void SetClientSize( const wxSize
& size
)
253 { DoSetClientSize(size
.x
, size
.y
); }
255 void SetClientSize(const wxRect
& rect
)
256 { SetClientSize( rect
.width
, rect
.height
); }
258 // get the window position (pointers may be NULL): notice that it is in
259 // client coordinates for child windows and screen coordinates for the
260 // top level ones, use GetScreenPosition() if you need screen
261 // coordinates for all kinds of windows
262 void GetPosition( int *x
, int *y
) const { DoGetPosition(x
, y
); }
263 wxPoint
GetPosition() const
266 DoGetPosition(&x
, &y
);
268 return wxPoint(x
, y
);
271 // get the window position in screen coordinates
272 void GetScreenPosition(int *x
, int *y
) const { DoGetScreenPosition(x
, y
); }
273 wxPoint
GetScreenPosition() const
276 DoGetScreenPosition(&x
, &y
);
278 return wxPoint(x
, y
);
281 // get the window size (pointers may be NULL)
282 void GetSize( int *w
, int *h
) const { DoGetSize(w
, h
); }
283 wxSize
GetSize() const
290 void GetClientSize( int *w
, int *h
) const { DoGetClientSize(w
, h
); }
291 wxSize
GetClientSize() const
294 DoGetClientSize(&w
, &h
);
299 // get the position and size at once
300 wxRect
GetRect() const
306 return wxRect(x
, y
, w
, h
);
309 wxRect
GetScreenRect() const
312 GetScreenPosition(&x
, &y
);
315 return wxRect(x
, y
, w
, h
);
318 // get the origin of the client area of the window relative to the
319 // window top left corner (the client area may be shifted because of
320 // the borders, scrollbars, other decorations...)
321 virtual wxPoint
GetClientAreaOrigin() const;
323 // get the client rectangle in window (i.e. client) coordinates
324 wxRect
GetClientRect() const
326 return wxRect(GetClientAreaOrigin(), GetClientSize());
329 // get the size best suited for the window (in fact, minimal
330 // acceptable size using which it will still look "nice" in
332 wxSize
GetBestSize() const
334 if (m_bestSizeCache
.IsFullySpecified())
335 return m_bestSizeCache
;
336 return DoGetBestSize();
338 void GetBestSize(int *w
, int *h
) const
340 wxSize s
= GetBestSize();
347 void SetScrollHelper( wxScrollHelper
*sh
) { m_scrollHelper
= sh
; }
348 wxScrollHelper
*GetScrollHelper() { return m_scrollHelper
; }
350 // reset the cached best size value so it will be recalculated the
351 // next time it is needed.
352 void InvalidateBestSize();
353 void CacheBestSize(const wxSize
& size
) const
354 { wxConstCast(this, wxWindowBase
)->m_bestSizeCache
= size
; }
357 // This function will merge the window's best size into the window's
358 // minimum size, giving priority to the min size components, and
359 // returns the results.
360 wxSize
GetEffectiveMinSize() const;
361 wxDEPRECATED( wxSize
GetBestFittingSize() const ); // replaced by GetEffectiveMinSize
363 // A 'Smart' SetSize that will fill in default size values with 'best'
364 // size. Sets the minsize to what was passed in.
365 void SetInitialSize(const wxSize
& size
=wxDefaultSize
);
366 wxDEPRECATED( void SetBestFittingSize(const wxSize
& size
=wxDefaultSize
) ); // replaced by SetInitialSize
369 // the generic centre function - centers the window on parent by`
370 // default or on screen if it doesn't have parent or
371 // wxCENTER_ON_SCREEN flag is given
372 void Centre(int dir
= wxBOTH
) { DoCentre(dir
); }
373 void Center(int dir
= wxBOTH
) { DoCentre(dir
); }
375 // centre with respect to the the parent window
376 void CentreOnParent(int dir
= wxBOTH
) { DoCentre(dir
); }
377 void CenterOnParent(int dir
= wxBOTH
) { CentreOnParent(dir
); }
379 // set window size to wrap around its children
382 // set virtual size to satisfy children
383 virtual void FitInside();
386 // Methods for setting size hints. This is only used
387 // for toplevel windows.
389 virtual void SetSizeHints( int minW
, int minH
,
390 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
,
391 int incW
= wxDefaultCoord
, int incH
= wxDefaultCoord
)
392 { DoSetSizeHints(minW
, minH
, maxW
, maxH
, incW
, incH
); }
394 void SetSizeHints( const wxSize
& minSize
,
395 const wxSize
& maxSize
=wxDefaultSize
,
396 const wxSize
& incSize
=wxDefaultSize
)
397 { DoSetSizeHints(minSize
.x
, minSize
.y
, maxSize
.x
, maxSize
.y
, incSize
.x
, incSize
.y
); }
399 virtual void DoSetSizeHints( int WXUNUSED(minW
), int WXUNUSED(minH
),
400 int WXUNUSED(maxW
), int WXUNUSED(maxH
),
401 int WXUNUSED(incW
), int WXUNUSED(incH
) )
405 // Methods for setting virtual size hints
406 // FIXME: What are virtual size hints?
408 virtual void SetVirtualSizeHints( int minW
, int minH
,
409 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
);
410 void SetVirtualSizeHints( const wxSize
& minSize
,
411 const wxSize
& maxSize
=wxDefaultSize
)
413 SetVirtualSizeHints(minSize
.x
, minSize
.y
, maxSize
.x
, maxSize
.y
);
417 // Call these to override what GetBestSize() returns. This
418 // method is only virtual because it is overriden in wxTLW
419 // as a different API for SetSizeHints().
420 virtual void SetMinSize(const wxSize
& minSize
) { m_minWidth
= minSize
.x
; m_minHeight
= minSize
.y
; }
421 virtual void SetMaxSize(const wxSize
& maxSize
) { m_maxWidth
= maxSize
.x
; m_maxHeight
= maxSize
.y
; }
423 // Override these methods to impose restrictions on min/max size.
424 // The easier way is to call SetMinSize() and SetMaxSize() which
425 // will have the same effect. Doing both is non-sense.
426 virtual wxSize
GetMinSize() const { return wxSize(m_minWidth
, m_minHeight
); }
427 virtual wxSize
GetMaxSize() const { return wxSize(m_maxWidth
, m_maxHeight
); }
429 // Get the min and max values one by one
430 int GetMinWidth() const { return GetMinSize().x
; }
431 int GetMinHeight() const { return GetMinSize().y
; }
432 int GetMaxWidth() const { return GetMaxSize().x
; }
433 int GetMaxHeight() const { return GetMaxSize().y
; }
436 // Methods for accessing the virtual size of a window. For most
437 // windows this is just the client area of the window, but for
438 // some like scrolled windows it is more or less independent of
439 // the screen window size. You may override the DoXXXVirtual
440 // methods below for classes where that is is the case.
442 void SetVirtualSize( const wxSize
&size
) { DoSetVirtualSize( size
.x
, size
.y
); }
443 void SetVirtualSize( int x
, int y
) { DoSetVirtualSize( x
, y
); }
445 wxSize
GetVirtualSize() const { return DoGetVirtualSize(); }
446 void GetVirtualSize( int *x
, int *y
) const
448 wxSize
s( DoGetVirtualSize() );
456 // Override these methods for windows that have a virtual size
457 // independent of their client size. eg. the virtual area of a
460 virtual void DoSetVirtualSize( int x
, int y
);
461 virtual wxSize
DoGetVirtualSize() const;
463 // Return the largest of ClientSize and BestSize (as determined
464 // by a sizer, interior children, or other means)
466 virtual wxSize
GetBestVirtualSize() const
468 wxSize
client( GetClientSize() );
469 wxSize
best( GetBestSize() );
471 return wxSize( wxMax( client
.x
, best
.x
), wxMax( client
.y
, best
.y
) );
477 // returns true if window was shown/hidden, false if the nothing was
478 // done (window was already shown/hidden)
479 virtual bool Show( bool show
= true );
480 bool Hide() { return Show(false); }
482 // returns true if window was enabled/disabled, false if nothing done
483 virtual bool Enable( bool enable
= true );
484 bool Disable() { return Enable(false); }
486 virtual bool IsShown() const { return m_isShown
; }
487 virtual bool IsEnabled() const { return m_isEnabled
; }
489 // returns true if the window is visible, i.e. IsShown() returns true
490 // if called on it and all its parents up to the first TLW
491 virtual bool IsShownOnScreen() const;
493 // get/set window style (setting style won't update the window and so
494 // is only useful for internal usage)
495 virtual void SetWindowStyleFlag( long style
) { m_windowStyle
= style
; }
496 virtual long GetWindowStyleFlag() const { return m_windowStyle
; }
498 // just some (somewhat shorter) synonims
499 void SetWindowStyle( long style
) { SetWindowStyleFlag(style
); }
500 long GetWindowStyle() const { return GetWindowStyleFlag(); }
502 bool HasFlag(int flag
) const { return (m_windowStyle
& flag
) != 0; }
503 virtual bool IsRetained() const { return HasFlag(wxRETAINED
); }
505 // extra style: the less often used style bits which can't be set with
506 // SetWindowStyleFlag()
507 virtual void SetExtraStyle(long exStyle
) { m_exStyle
= exStyle
; }
508 long GetExtraStyle() const { return m_exStyle
; }
510 // make the window modal (all other windows unresponsive)
511 virtual void MakeModal(bool modal
= true);
514 // (primitive) theming support
515 // ---------------------------
517 virtual void SetThemeEnabled(bool enableTheme
) { m_themeEnabled
= enableTheme
; }
518 virtual bool GetThemeEnabled() const { return m_themeEnabled
; }
521 // focus and keyboard handling
522 // ---------------------------
524 // set focus to this window
525 virtual void SetFocus() = 0;
527 // set focus to this window as the result of a keyboard action
528 virtual void SetFocusFromKbd() { SetFocus(); }
530 // return the window which currently has the focus or NULL
531 static wxWindow
*FindFocus();
533 static wxWindow
*DoFindFocus() /* = 0: implement in derived classes */;
535 // can this window have focus?
536 virtual bool AcceptsFocus() const { return IsShown() && IsEnabled(); }
538 // can this window be given focus by keyboard navigation? if not, the
539 // only way to give it focus (provided it accepts it at all) is to
541 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
543 // navigates in the specified direction by sending a wxNavigationKeyEvent
544 virtual bool Navigate(int flags
= wxNavigationKeyEvent::IsForward
);
546 // move this window just before/after the specified one in tab order
547 // (the other window must be our sibling!)
548 void MoveBeforeInTabOrder(wxWindow
*win
)
549 { DoMoveInTabOrder(win
, MoveBefore
); }
550 void MoveAfterInTabOrder(wxWindow
*win
)
551 { DoMoveInTabOrder(win
, MoveAfter
); }
554 // parent/children relations
555 // -------------------------
557 // get the list of children
558 const wxWindowList
& GetChildren() const { return m_children
; }
559 wxWindowList
& GetChildren() { return m_children
; }
561 // needed just for extended runtime
562 const wxWindowList
& GetWindowChildren() const { return GetChildren() ; }
564 // get the parent or the parent of the parent
565 wxWindow
*GetParent() const { return m_parent
; }
566 inline wxWindow
*GetGrandParent() const;
568 // is this window a top level one?
569 virtual bool IsTopLevel() const;
571 // it doesn't really change parent, use Reparent() instead
572 void SetParent( wxWindowBase
*parent
) { m_parent
= (wxWindow
*)parent
; }
573 // change the real parent of this window, return true if the parent
574 // was changed, false otherwise (error or newParent == oldParent)
575 virtual bool Reparent( wxWindowBase
*newParent
);
577 // implementation mostly
578 virtual void AddChild( wxWindowBase
*child
);
579 virtual void RemoveChild( wxWindowBase
*child
);
581 // looking for windows
582 // -------------------
584 // find window among the descendants of this one either by id or by
585 // name (return NULL if not found)
586 wxWindow
*FindWindow(long winid
) const;
587 wxWindow
*FindWindow(const wxString
& name
) const;
589 // Find a window among any window (all return NULL if not found)
590 static wxWindow
*FindWindowById( long winid
, const wxWindow
*parent
= NULL
);
591 static wxWindow
*FindWindowByName( const wxString
& name
,
592 const wxWindow
*parent
= NULL
);
593 static wxWindow
*FindWindowByLabel( const wxString
& label
,
594 const wxWindow
*parent
= NULL
);
596 // event handler stuff
597 // -------------------
599 // get the current event handler
600 wxEvtHandler
*GetEventHandler() const { return m_eventHandler
; }
602 // replace the event handler (allows to completely subclass the
604 void SetEventHandler( wxEvtHandler
*handler
) { m_eventHandler
= handler
; }
606 // push/pop event handler: allows to chain a custom event handler to
607 // alreasy existing ones
608 void PushEventHandler( wxEvtHandler
*handler
);
609 wxEvtHandler
*PopEventHandler( bool deleteHandler
= false );
611 // find the given handler in the event handler chain and remove (but
612 // not delete) it from the event handler chain, return true if it was
613 // found and false otherwise (this also results in an assert failure so
614 // this function should only be called when the handler is supposed to
616 bool RemoveEventHandler(wxEvtHandler
*handler
);
622 // a window may have an associated validator which is used to control
624 virtual void SetValidator( const wxValidator
&validator
);
625 virtual wxValidator
*GetValidator() { return m_windowValidator
; }
626 #endif // wxUSE_VALIDATORS
629 // dialog oriented functions
630 // -------------------------
632 // validate the correctness of input, return true if ok
633 virtual bool Validate();
635 // transfer data between internal and GUI representations
636 virtual bool TransferDataToWindow();
637 virtual bool TransferDataFromWindow();
639 virtual void InitDialog();
644 virtual void SetAcceleratorTable( const wxAcceleratorTable
& accel
)
645 { m_acceleratorTable
= accel
; }
646 wxAcceleratorTable
*GetAcceleratorTable()
647 { return &m_acceleratorTable
; }
649 #endif // wxUSE_ACCEL
652 // hot keys (system wide accelerators)
653 // -----------------------------------
655 virtual bool RegisterHotKey(int hotkeyId
, int modifiers
, int keycode
);
656 virtual bool UnregisterHotKey(int hotkeyId
);
657 #endif // wxUSE_HOTKEY
660 // dialog units translations
661 // -------------------------
663 wxPoint
ConvertPixelsToDialog( const wxPoint
& pt
);
664 wxPoint
ConvertDialogToPixels( const wxPoint
& pt
);
665 wxSize
ConvertPixelsToDialog( const wxSize
& sz
)
667 wxPoint
pt(ConvertPixelsToDialog(wxPoint(sz
.x
, sz
.y
)));
669 return wxSize(pt
.x
, pt
.y
);
672 wxSize
ConvertDialogToPixels( const wxSize
& sz
)
674 wxPoint
pt(ConvertDialogToPixels(wxPoint(sz
.x
, sz
.y
)));
676 return wxSize(pt
.x
, pt
.y
);
682 // move the mouse to the specified position
683 virtual void WarpPointer(int x
, int y
) = 0;
685 // start or end mouse capture, these functions maintain the stack of
686 // windows having captured the mouse and after calling ReleaseMouse()
687 // the mouse is not released but returns to the window which had had
688 // captured it previously (if any)
692 // get the window which currently captures the mouse or NULL
693 static wxWindow
*GetCapture();
695 // does this window have the capture?
696 virtual bool HasCapture() const
697 { return (wxWindow
*)this == GetCapture(); }
699 // painting the window
700 // -------------------
702 // mark the specified rectangle (or the whole window) as "dirty" so it
704 virtual void Refresh( bool eraseBackground
= true,
705 const wxRect
*rect
= (const wxRect
*) NULL
) = 0;
707 // a less awkward wrapper for Refresh
708 void RefreshRect(const wxRect
& rect
, bool eraseBackground
= true)
710 Refresh(eraseBackground
, &rect
);
713 // repaint all invalid areas of the window immediately
714 virtual void Update() { }
716 // clear the window background
717 virtual void ClearBackground();
719 // freeze the window: don't redraw it until it is thawed
720 virtual void Freeze() { }
722 // thaw the window: redraw it after it had been frozen
723 virtual void Thaw() { }
725 // return true if window had been frozen and not unthawed yet
726 virtual bool IsFrozen() const { return false; }
728 // adjust DC for drawing on this window
729 virtual void PrepareDC( wxDC
& WXUNUSED(dc
) ) { }
731 // return true if the window contents is double buffered by the system
732 virtual bool IsDoubleBuffered() const { return false; }
734 // the update region of the window contains the areas which must be
735 // repainted by the program
736 const wxRegion
& GetUpdateRegion() const { return m_updateRegion
; }
737 wxRegion
& GetUpdateRegion() { return m_updateRegion
; }
739 // get the update rectangleregion bounding box in client coords
740 wxRect
GetUpdateClientRect() const;
742 // these functions verify whether the given point/rectangle belongs to
743 // (or at least intersects with) the update region
744 virtual bool DoIsExposed( int x
, int y
) const;
745 virtual bool DoIsExposed( int x
, int y
, int w
, int h
) const;
747 bool IsExposed( int x
, int y
) const
748 { return DoIsExposed(x
, y
); }
749 bool IsExposed( int x
, int y
, int w
, int h
) const
750 { return DoIsExposed(x
, y
, w
, h
); }
751 bool IsExposed( const wxPoint
& pt
) const
752 { return DoIsExposed(pt
.x
, pt
.y
); }
753 bool IsExposed( const wxRect
& rect
) const
754 { return DoIsExposed(rect
.x
, rect
.y
, rect
.width
, rect
.height
); }
756 // colours, fonts and cursors
757 // --------------------------
759 // get the default attributes for the controls of this class: we
760 // provide a virtual function which can be used to query the default
761 // attributes of an existing control and a static function which can
762 // be used even when no existing object of the given class is
763 // available, but which won't return any styles specific to this
764 // particular control, of course (e.g. "Ok" button might have
765 // different -- bold for example -- font)
766 virtual wxVisualAttributes
GetDefaultAttributes() const
768 return GetClassDefaultAttributes(GetWindowVariant());
771 static wxVisualAttributes
772 GetClassDefaultAttributes(wxWindowVariant variant
= wxWINDOW_VARIANT_NORMAL
);
774 // set/retrieve the window colours (system defaults are used by
775 // default): SetXXX() functions return true if colour was changed,
776 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
777 // value to prevent it from being inherited by our children
778 virtual bool SetBackgroundColour(const wxColour
& colour
);
779 void SetOwnBackgroundColour(const wxColour
& colour
)
781 if ( SetBackgroundColour(colour
) )
782 m_inheritBgCol
= false;
784 wxColour
GetBackgroundColour() const;
785 bool InheritsBackgroundColour() const
787 return m_inheritBgCol
;
789 bool UseBgCol() const
794 virtual bool SetForegroundColour(const wxColour
& colour
);
795 void SetOwnForegroundColour(const wxColour
& colour
)
797 if ( SetForegroundColour(colour
) )
798 m_inheritFgCol
= false;
800 wxColour
GetForegroundColour() const;
802 // Set/get the background style.
803 // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
804 virtual bool SetBackgroundStyle(wxBackgroundStyle style
) { m_backgroundStyle
= style
; return true; }
805 virtual wxBackgroundStyle
GetBackgroundStyle() const { return m_backgroundStyle
; }
807 // returns true if the control has "transparent" areas such as a
808 // wxStaticText and wxCheckBox and the background should be adapted
809 // from a parent window
810 virtual bool HasTransparentBackground() { return false; }
812 // set/retrieve the font for the window (SetFont() returns true if the
813 // font really changed)
814 virtual bool SetFont(const wxFont
& font
) = 0;
815 void SetOwnFont(const wxFont
& font
)
818 m_inheritFont
= false;
820 wxFont
GetFont() const;
822 // set/retrieve the cursor for this window (SetCursor() returns true
823 // if the cursor was really changed)
824 virtual bool SetCursor( const wxCursor
&cursor
);
825 const wxCursor
& GetCursor() const { return m_cursor
; }
828 // associate a caret with the window
829 void SetCaret(wxCaret
*caret
);
830 // get the current caret (may be NULL)
831 wxCaret
*GetCaret() const { return m_caret
; }
832 #endif // wxUSE_CARET
834 // get the (average) character size for the current font
835 virtual int GetCharHeight() const = 0;
836 virtual int GetCharWidth() const = 0;
838 // get the width/height/... of the text using current or specified
840 virtual void GetTextExtent(const wxString
& string
,
842 int *descent
= (int *) NULL
,
843 int *externalLeading
= (int *) NULL
,
844 const wxFont
*theFont
= (const wxFont
*) NULL
)
847 // client <-> screen coords
848 // ------------------------
850 // translate to/from screen/client coordinates (pointers may be NULL)
851 void ClientToScreen( int *x
, int *y
) const
852 { DoClientToScreen(x
, y
); }
853 void ScreenToClient( int *x
, int *y
) const
854 { DoScreenToClient(x
, y
); }
856 // wxPoint interface to do the same thing
857 wxPoint
ClientToScreen(const wxPoint
& pt
) const
859 int x
= pt
.x
, y
= pt
.y
;
860 DoClientToScreen(&x
, &y
);
862 return wxPoint(x
, y
);
865 wxPoint
ScreenToClient(const wxPoint
& pt
) const
867 int x
= pt
.x
, y
= pt
.y
;
868 DoScreenToClient(&x
, &y
);
870 return wxPoint(x
, y
);
873 // test where the given (in client coords) point lies
874 wxHitTest
HitTest(wxCoord x
, wxCoord y
) const
875 { return DoHitTest(x
, y
); }
877 wxHitTest
HitTest(const wxPoint
& pt
) const
878 { return DoHitTest(pt
.x
, pt
.y
); }
883 // get the window border style from the given flags: this is different from
884 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
885 // translate wxBORDER_DEFAULT to something reasonable
886 wxBorder
GetBorder(long flags
) const;
888 // get border for the flags of this window
889 wxBorder
GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
891 // send wxUpdateUIEvents to this window, and children if recurse is true
892 virtual void UpdateWindowUI(long flags
= wxUPDATE_UI_NONE
);
894 // do the window-specific processing after processing the update event
895 virtual void DoUpdateWindowUI(wxUpdateUIEvent
& event
) ;
898 bool PopupMenu(wxMenu
*menu
, const wxPoint
& pos
= wxDefaultPosition
)
899 { return DoPopupMenu(menu
, pos
.x
, pos
.y
); }
900 bool PopupMenu(wxMenu
*menu
, int x
, int y
)
901 { return DoPopupMenu(menu
, x
, y
); }
902 #endif // wxUSE_MENUS
904 // override this method to return true for controls having multiple pages
905 virtual bool HasMultiplePages() const { return false; }
911 // does the window have the scrollbar for this orientation?
912 bool HasScrollbar(int orient
) const
914 return (m_windowStyle
&
915 (orient
== wxHORIZONTAL
? wxHSCROLL
: wxVSCROLL
)) != 0;
918 // configure the window scrollbars
919 virtual void SetScrollbar( int orient
,
923 bool refresh
= true ) = 0;
924 virtual void SetScrollPos( int orient
, int pos
, bool refresh
= true ) = 0;
925 virtual int GetScrollPos( int orient
) const = 0;
926 virtual int GetScrollThumb( int orient
) const = 0;
927 virtual int GetScrollRange( int orient
) const = 0;
929 // scroll window to the specified position
930 virtual void ScrollWindow( int dx
, int dy
,
931 const wxRect
* rect
= (wxRect
*) NULL
) = 0;
933 // scrolls window by line/page: note that not all controls support this
935 // return true if the position changed, false otherwise
936 virtual bool ScrollLines(int WXUNUSED(lines
)) { return false; }
937 virtual bool ScrollPages(int WXUNUSED(pages
)) { return false; }
939 // convenient wrappers for ScrollLines/Pages
940 bool LineUp() { return ScrollLines(-1); }
941 bool LineDown() { return ScrollLines(1); }
942 bool PageUp() { return ScrollPages(-1); }
943 bool PageDown() { return ScrollPages(1); }
945 // context-sensitive help
946 // ----------------------
948 // these are the convenience functions wrapping wxHelpProvider methods
951 // associate this help text with this window
952 void SetHelpText(const wxString
& text
);
953 // associate this help text with all windows with the same id as this
955 void SetHelpTextForId(const wxString
& text
);
956 // get the help string associated with the given position in this window
958 // notice that pt may be invalid if event origin is keyboard or unknown
959 // and this method should return the global window help text then
960 virtual wxString
GetHelpTextAtPoint(const wxPoint
& pt
,
961 wxHelpEvent::Origin origin
) const;
962 // returns the position-independent help text
963 wxString
GetHelpText() const
965 return GetHelpTextAtPoint(wxDefaultPosition
, wxHelpEvent::Origin_Unknown
);
969 // silently ignore SetHelpText() calls
970 void SetHelpText(const wxString
& WXUNUSED(text
)) { }
971 void SetHelpTextForId(const wxString
& WXUNUSED(text
)) { }
978 // the easiest way to set a tooltip for a window is to use this method
979 void SetToolTip( const wxString
&tip
);
980 // attach a tooltip to the window
981 void SetToolTip( wxToolTip
*tip
) { DoSetToolTip(tip
); }
982 // get the associated tooltip or NULL if none
983 wxToolTip
* GetToolTip() const { return m_tooltip
; }
984 wxString
GetToolTipText() const ;
986 // make it much easier to compile apps in an environment
987 // that doesn't support tooltips, such as PocketPC
988 inline void SetToolTip( const wxString
& WXUNUSED(tip
) ) {}
989 #endif // wxUSE_TOOLTIPS
993 #if wxUSE_DRAG_AND_DROP
994 // set/retrieve the drop target associated with this window (may be
995 // NULL; it's owned by the window and will be deleted by it)
996 virtual void SetDropTarget( wxDropTarget
*dropTarget
) = 0;
997 virtual wxDropTarget
*GetDropTarget() const { return m_dropTarget
; }
998 #endif // wxUSE_DRAG_AND_DROP
1000 // constraints and sizers
1001 // ----------------------
1002 #if wxUSE_CONSTRAINTS
1003 // set the constraints for this window or retrieve them (may be NULL)
1004 void SetConstraints( wxLayoutConstraints
*constraints
);
1005 wxLayoutConstraints
*GetConstraints() const { return m_constraints
; }
1007 // implementation only
1008 void UnsetConstraints(wxLayoutConstraints
*c
);
1009 wxWindowList
*GetConstraintsInvolvedIn() const
1010 { return m_constraintsInvolvedIn
; }
1011 void AddConstraintReference(wxWindowBase
*otherWin
);
1012 void RemoveConstraintReference(wxWindowBase
*otherWin
);
1013 void DeleteRelatedConstraints();
1014 void ResetConstraints();
1016 // these methods may be overridden for special layout algorithms
1017 virtual void SetConstraintSizes(bool recurse
= true);
1018 virtual bool LayoutPhase1(int *noChanges
);
1019 virtual bool LayoutPhase2(int *noChanges
);
1020 virtual bool DoPhase(int phase
);
1022 // these methods are virtual but normally won't be overridden
1023 virtual void SetSizeConstraint(int x
, int y
, int w
, int h
);
1024 virtual void MoveConstraint(int x
, int y
);
1025 virtual void GetSizeConstraint(int *w
, int *h
) const ;
1026 virtual void GetClientSizeConstraint(int *w
, int *h
) const ;
1027 virtual void GetPositionConstraint(int *x
, int *y
) const ;
1029 #endif // wxUSE_CONSTRAINTS
1031 // when using constraints or sizers, it makes sense to update
1032 // children positions automatically whenever the window is resized
1033 // - this is done if autoLayout is on
1034 void SetAutoLayout( bool autoLayout
) { m_autoLayout
= autoLayout
; }
1035 bool GetAutoLayout() const { return m_autoLayout
; }
1037 // lay out the window and its children
1038 virtual bool Layout();
1041 void SetSizer(wxSizer
*sizer
, bool deleteOld
= true );
1042 void SetSizerAndFit( wxSizer
*sizer
, bool deleteOld
= true );
1044 wxSizer
*GetSizer() const { return m_windowSizer
; }
1046 // Track if this window is a member of a sizer
1047 void SetContainingSizer(wxSizer
* sizer
);
1048 wxSizer
*GetContainingSizer() const { return m_containingSizer
; }
1051 // ----------------------
1052 #if wxUSE_ACCESSIBILITY
1053 // Override to create a specific accessible object.
1054 virtual wxAccessible
* CreateAccessible();
1056 // Sets the accessible object.
1057 void SetAccessible(wxAccessible
* accessible
) ;
1059 // Returns the accessible object.
1060 wxAccessible
* GetAccessible() { return m_accessible
; };
1062 // Returns the accessible object, creating if necessary.
1063 wxAccessible
* GetOrCreateAccessible() ;
1067 // Set window transparency if the platform supports it
1068 virtual bool SetTransparent(wxByte
WXUNUSED(alpha
)) { return false; }
1069 virtual bool CanSetTransparent() { return false; }
1076 void OnSysColourChanged( wxSysColourChangedEvent
& event
);
1077 void OnInitDialog( wxInitDialogEvent
&event
);
1078 void OnMiddleClick( wxMouseEvent
& event
);
1080 void OnHelp(wxHelpEvent
& event
);
1081 #endif // wxUSE_HELP
1083 // virtual function for implementing internal idle
1085 virtual void OnInternalIdle() {}
1087 // call internal idle recursively
1088 // void ProcessInternalIdle() ;
1090 // get the handle of the window for the underlying window system: this
1091 // is only used for wxWin itself or for user code which wants to call
1092 // platform-specific APIs
1093 virtual WXWidget
GetHandle() const = 0;
1094 // associate the window with a new native handle
1095 virtual void AssociateHandle(WXWidget
WXUNUSED(handle
)) { }
1096 // dissociate the current native handle from the window
1097 virtual void DissociateHandle() { }
1100 // Store the palette used by DCs in wxWindow so that the dcs can share
1101 // a palette. And we can respond to palette messages.
1102 wxPalette
GetPalette() const { return m_palette
; }
1104 // When palette is changed tell the DC to set the system palette to the
1106 void SetPalette(const wxPalette
& pal
);
1108 // return true if we have a specific palette
1109 bool HasCustomPalette() const { return m_hasCustomPalette
; }
1111 // return the first parent window with a custom palette or NULL
1112 wxWindow
*GetAncestorWithCustomPalette() const;
1113 #endif // wxUSE_PALETTE
1115 // inherit the parents visual attributes if they had been explicitly set
1116 // by the user (i.e. we don't inherit default attributes) and if we don't
1117 // have our own explicitly set
1118 virtual void InheritAttributes();
1120 // returns false from here if this window doesn't want to inherit the
1121 // parents colours even if InheritAttributes() would normally do it
1123 // this just provides a simple way to customize InheritAttributes()
1124 // behaviour in the most common case
1125 virtual bool ShouldInheritColours() const { return false; }
1128 // event handling specific to wxWindow
1129 virtual bool TryValidator(wxEvent
& event
);
1130 virtual bool TryParent(wxEvent
& event
);
1132 // common part of MoveBefore/AfterInTabOrder()
1135 MoveBefore
, // insert before the given window
1136 MoveAfter
// insert after the given window
1138 virtual void DoMoveInTabOrder(wxWindow
*win
, MoveKind move
);
1140 #if wxUSE_CONSTRAINTS
1141 // satisfy the constraints for the windows but don't set the window sizes
1142 void SatisfyConstraints();
1143 #endif // wxUSE_CONSTRAINTS
1145 // Send the wxWindowDestroyEvent
1146 void SendDestroyEvent();
1148 // returns the main window of composite control; this is the window
1149 // that FindFocus returns if the focus is in one of composite control's
1151 virtual wxWindow
*GetMainWindowOfCompositeControl()
1152 { return (wxWindow
*)this; }
1154 // the window id - a number which uniquely identifies a window among
1155 // its siblings unless it is wxID_ANY
1156 wxWindowID m_windowId
;
1158 // the parent window of this window (or NULL) and the list of the children
1161 wxWindowList m_children
;
1163 // the minimal allowed size for the window (no minimal size if variable(s)
1164 // contain(s) wxDefaultCoord)
1170 // event handler for this window: usually is just 'this' but may be
1171 // changed with SetEventHandler()
1172 wxEvtHandler
*m_eventHandler
;
1174 #if wxUSE_VALIDATORS
1175 // associated validator or NULL if none
1176 wxValidator
*m_windowValidator
;
1177 #endif // wxUSE_VALIDATORS
1179 #if wxUSE_DRAG_AND_DROP
1180 wxDropTarget
*m_dropTarget
;
1181 #endif // wxUSE_DRAG_AND_DROP
1183 // visual window attributes
1185 wxFont m_font
; // see m_hasFont
1186 wxColour m_backgroundColour
, // m_hasBgCol
1187 m_foregroundColour
; // m_hasFgCol
1191 #endif // wxUSE_CARET
1193 // the region which should be repainted in response to paint event
1194 wxRegion m_updateRegion
;
1197 // the accelerator table for the window which translates key strokes into
1199 wxAcceleratorTable m_acceleratorTable
;
1200 #endif // wxUSE_ACCEL
1202 // the tooltip for this window (may be NULL)
1204 wxToolTip
*m_tooltip
;
1205 #endif // wxUSE_TOOLTIPS
1207 // constraints and sizers
1208 #if wxUSE_CONSTRAINTS
1209 // the constraints for this window or NULL
1210 wxLayoutConstraints
*m_constraints
;
1212 // constraints this window is involved in
1213 wxWindowList
*m_constraintsInvolvedIn
;
1214 #endif // wxUSE_CONSTRAINTS
1216 // this window's sizer
1217 wxSizer
*m_windowSizer
;
1219 // The sizer this window is a member of, if any
1220 wxSizer
*m_containingSizer
;
1222 // Layout() window automatically when its size changes?
1223 bool m_autoLayout
:1;
1228 bool m_isBeingDeleted
:1;
1230 // was the window colours/font explicitly changed by user?
1235 // and should it be inherited by children?
1236 bool m_inheritBgCol
:1;
1237 bool m_inheritFgCol
:1;
1238 bool m_inheritFont
:1;
1240 // window attributes
1243 wxString m_windowName
;
1244 bool m_themeEnabled
;
1245 wxBackgroundStyle m_backgroundStyle
;
1247 wxPalette m_palette
;
1248 bool m_hasCustomPalette
;
1249 #endif // wxUSE_PALETTE
1251 #if wxUSE_ACCESSIBILITY
1252 wxAccessible
* m_accessible
;
1255 // Virtual size (scrolling)
1256 wxSize m_virtualSize
;
1258 wxScrollHelper
*m_scrollHelper
;
1260 int m_minVirtualWidth
; // VirtualSizeHints
1261 int m_minVirtualHeight
;
1262 int m_maxVirtualWidth
;
1263 int m_maxVirtualHeight
;
1265 wxWindowVariant m_windowVariant
;
1267 // override this to change the default (i.e. used when no style is
1268 // specified) border for the window class
1269 virtual wxBorder
GetDefaultBorder() const;
1271 // Get the default size for the new window if no explicit size given. TLWs
1272 // have their own default size so this is just for non top-level windows.
1273 static int WidthDefault(int w
) { return w
== wxDefaultCoord
? 20 : w
; }
1274 static int HeightDefault(int h
) { return h
== wxDefaultCoord
? 20 : h
; }
1277 // Used to save the results of DoGetBestSize so it doesn't need to be
1278 // recalculated each time the value is needed.
1279 wxSize m_bestSizeCache
;
1281 wxDEPRECATED( void SetBestSize(const wxSize
& size
) ); // use SetInitialSize
1282 wxDEPRECATED( virtual void SetInitialBestSize(const wxSize
& size
) ); // use SetInitialSize
1286 // more pure virtual functions
1287 // ---------------------------
1289 // NB: we must have DoSomething() function when Something() is an overloaded
1290 // method: indeed, we can't just have "virtual Something()" in case when
1291 // the function is overloaded because then we'd have to make virtual all
1292 // the variants (otherwise only the virtual function may be called on a
1293 // pointer to derived class according to C++ rules) which is, in
1294 // general, absolutely not needed. So instead we implement all
1295 // overloaded Something()s in terms of DoSomething() which will be the
1296 // only one to be virtual.
1298 // coordinates translation
1299 virtual void DoClientToScreen( int *x
, int *y
) const = 0;
1300 virtual void DoScreenToClient( int *x
, int *y
) const = 0;
1302 virtual wxHitTest
DoHitTest(wxCoord x
, wxCoord y
) const;
1304 // capture/release the mouse, used by Capture/ReleaseMouse()
1305 virtual void DoCaptureMouse() = 0;
1306 virtual void DoReleaseMouse() = 0;
1308 // retrieve the position/size of the window
1309 virtual void DoGetPosition(int *x
, int *y
) const = 0;
1310 virtual void DoGetScreenPosition(int *x
, int *y
) const;
1311 virtual void DoGetSize(int *width
, int *height
) const = 0;
1312 virtual void DoGetClientSize(int *width
, int *height
) const = 0;
1314 // get the size which best suits the window: for a control, it would be
1315 // the minimal size which doesn't truncate the control, for a panel - the
1316 // same size as it would have after a call to Fit()
1317 virtual wxSize
DoGetBestSize() const;
1319 // called from DoGetBestSize() to convert best virtual size (returned by
1320 // the window sizer) to the best size for the window itself; this is
1321 // overridden at wxScrolledWindow level to clump down virtual size to real
1322 virtual wxSize
GetWindowSizeForVirtualSize(const wxSize
& size
) const
1327 // this is the virtual function to be overriden in any derived class which
1328 // wants to change how SetSize() or Move() works - it is called by all
1329 // versions of these functions in the base class
1330 virtual void DoSetSize(int x
, int y
,
1331 int width
, int height
,
1332 int sizeFlags
= wxSIZE_AUTO
) = 0;
1334 // same as DoSetSize() for the client size
1335 virtual void DoSetClientSize(int width
, int height
) = 0;
1337 // move the window to the specified location and resize it: this is called
1338 // from both DoSetSize() and DoSetClientSize() and would usually just
1339 // reposition this window except for composite controls which will want to
1340 // arrange themselves inside the given rectangle
1342 // Important note: the coordinates passed to this method are in parent's
1343 // *window* coordinates and not parent's client coordinates (as the values
1344 // passed to DoSetSize and returned by DoGetPosition are)!
1345 virtual void DoMoveWindow(int x
, int y
, int width
, int height
) = 0;
1347 // centre the window in the specified direction on parent, note that
1348 // wxCENTRE_ON_SCREEN shouldn't be specified here, it only makes sense for
1350 virtual void DoCentre(int dir
);
1353 virtual void DoSetToolTip( wxToolTip
*tip
);
1354 #endif // wxUSE_TOOLTIPS
1357 virtual bool DoPopupMenu(wxMenu
*menu
, int x
, int y
) = 0;
1358 #endif // wxUSE_MENUS
1360 // Makes an adjustment to the window position to make it relative to the
1361 // parents client area, e.g. if the parent is a frame with a toolbar, its
1362 // (0, 0) is just below the toolbar
1363 virtual void AdjustForParentClientOrigin(int& x
, int& y
,
1364 int sizeFlags
= 0) const;
1366 // implements the window variants
1367 virtual void DoSetWindowVariant( wxWindowVariant variant
) ;
1369 // Must be called when mouse capture is lost to send
1370 // wxMouseCaptureLostEvent to windows on capture stack.
1371 static void NotifyCaptureLost();
1374 // contains the last id generated by NewControlId
1375 static int ms_lastControlId
;
1377 // the stack of windows which have captured the mouse
1378 static struct WXDLLEXPORT wxWindowNext
*ms_winCaptureNext
;
1379 // the window that currently has mouse capture
1380 static wxWindow
*ms_winCaptureCurrent
;
1381 // indicates if execution is inside CaptureMouse/ReleaseMouse
1382 static bool ms_winCaptureChanging
;
1384 DECLARE_ABSTRACT_CLASS(wxWindowBase
)
1385 DECLARE_NO_COPY_CLASS(wxWindowBase
)
1386 DECLARE_EVENT_TABLE()
1391 // Inlines for some deprecated methods
1392 inline wxSize
wxWindowBase::GetBestFittingSize() const
1394 return GetEffectiveMinSize();
1397 inline void wxWindowBase::SetBestFittingSize(const wxSize
& size
)
1399 SetInitialSize(size
);
1402 inline void wxWindowBase::SetBestSize(const wxSize
& size
)
1404 SetInitialSize(size
);
1407 inline void wxWindowBase::SetInitialBestSize(const wxSize
& size
)
1409 SetInitialSize(size
);
1413 // ----------------------------------------------------------------------------
1414 // now include the declaration of wxWindow class
1415 // ----------------------------------------------------------------------------
1417 // include the declaration of the platform-specific class
1418 #if defined(__WXPALMOS__)
1419 #ifdef __WXUNIVERSAL__
1420 #define wxWindowNative wxWindowPalm
1422 #define wxWindowPalm wxWindow
1423 #endif // wxUniv/!wxUniv
1424 #include "wx/palmos/window.h"
1425 #elif defined(__WXMSW__)
1426 #ifdef __WXUNIVERSAL__
1427 #define wxWindowNative wxWindowMSW
1429 #define wxWindowMSW wxWindow
1430 #endif // wxUniv/!wxUniv
1431 #include "wx/msw/window.h"
1432 #elif defined(__WXMOTIF__)
1433 #include "wx/motif/window.h"
1434 #elif defined(__WXGTK20__)
1435 #ifdef __WXUNIVERSAL__
1436 #define wxWindowNative wxWindowGTK
1438 #define wxWindowGTK wxWindow
1440 #include "wx/gtk/window.h"
1441 #elif defined(__WXGTK__)
1442 #ifdef __WXUNIVERSAL__
1443 #define wxWindowNative wxWindowGTK
1445 #define wxWindowGTK wxWindow
1447 #include "wx/gtk1/window.h"
1448 #elif defined(__WXX11__)
1449 #ifdef __WXUNIVERSAL__
1450 #define wxWindowNative wxWindowX11
1452 #define wxWindowX11 wxWindow
1454 #include "wx/x11/window.h"
1455 #elif defined(__WXMGL__)
1456 #define wxWindowNative wxWindowMGL
1457 #include "wx/mgl/window.h"
1458 #elif defined(__WXDFB__)
1459 #define wxWindowNative wxWindowDFB
1460 #include "wx/dfb/window.h"
1461 #elif defined(__WXMAC__)
1462 #ifdef __WXUNIVERSAL__
1463 #define wxWindowNative wxWindowMac
1465 #define wxWindowMac wxWindow
1467 #include "wx/mac/window.h"
1468 #elif defined(__WXCOCOA__)
1469 #ifdef __WXUNIVERSAL__
1470 #define wxWindowNative wxWindowCocoa
1472 #define wxWindowCocoa wxWindow
1474 #include "wx/cocoa/window.h"
1475 #elif defined(__WXPM__)
1476 #ifdef __WXUNIVERSAL__
1477 #define wxWindowNative wxWindowOS2
1479 #define wxWindowOS2 wxWindow
1480 #endif // wxUniv/!wxUniv
1481 #include "wx/os2/window.h"
1484 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1485 // for the native ports we already have defined it above
1486 #if defined(__WXUNIVERSAL__)
1487 #ifndef wxWindowNative
1488 #error "wxWindowNative must be defined above!"
1491 #include "wx/univ/window.h"
1494 // ----------------------------------------------------------------------------
1495 // inline functions which couldn't be declared in the class body because of
1496 // forward dependencies
1497 // ----------------------------------------------------------------------------
1499 inline wxWindow
*wxWindowBase::GetGrandParent() const
1501 return m_parent
? m_parent
->GetParent() : (wxWindow
*)NULL
;
1504 // ----------------------------------------------------------------------------
1506 // ----------------------------------------------------------------------------
1508 // Find the wxWindow at the current mouse position, also returning the mouse
1510 extern WXDLLEXPORT wxWindow
* wxFindWindowAtPointer(wxPoint
& pt
);
1512 // Get the current mouse position.
1513 extern WXDLLEXPORT wxPoint
wxGetMousePosition();
1515 // get the currently active window of this application or NULL
1516 extern WXDLLEXPORT wxWindow
*wxGetActiveWindow();
1518 // get the (first) top level parent window
1519 WXDLLEXPORT wxWindow
* wxGetTopLevelParent(wxWindow
*win
);
1521 #if WXWIN_COMPATIBILITY_2_6
1522 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1523 wxDEPRECATED( int NewControlId() );
1524 inline int NewControlId() { return wxWindowBase::NewControlId(); }
1525 #endif // WXWIN_COMPATIBILITY_2_6
1527 #if wxUSE_ACCESSIBILITY
1528 // ----------------------------------------------------------------------------
1529 // accessible object for windows
1530 // ----------------------------------------------------------------------------
1532 class WXDLLEXPORT wxWindowAccessible
: public wxAccessible
1535 wxWindowAccessible(wxWindow
* win
): wxAccessible(win
) { if (win
) win
->SetAccessible(this); }
1536 virtual ~wxWindowAccessible() {}
1540 // Can return either a child object, or an integer
1541 // representing the child element, starting from 1.
1542 virtual wxAccStatus
HitTest(const wxPoint
& pt
, int* childId
, wxAccessible
** childObject
);
1544 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1545 virtual wxAccStatus
GetLocation(wxRect
& rect
, int elementId
);
1547 // Navigates from fromId to toId/toObject.
1548 virtual wxAccStatus
Navigate(wxNavDir navDir
, int fromId
,
1549 int* toId
, wxAccessible
** toObject
);
1551 // Gets the name of the specified object.
1552 virtual wxAccStatus
GetName(int childId
, wxString
* name
);
1554 // Gets the number of children.
1555 virtual wxAccStatus
GetChildCount(int* childCount
);
1557 // Gets the specified child (starting from 1).
1558 // If *child is NULL and return value is wxACC_OK,
1559 // this means that the child is a simple element and
1560 // not an accessible object.
1561 virtual wxAccStatus
GetChild(int childId
, wxAccessible
** child
);
1563 // Gets the parent, or NULL.
1564 virtual wxAccStatus
GetParent(wxAccessible
** parent
);
1566 // Performs the default action. childId is 0 (the action for this object)
1567 // or > 0 (the action for a child).
1568 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1569 // window (e.g. an edit control).
1570 virtual wxAccStatus
DoDefaultAction(int childId
);
1572 // Gets the default action for this object (0) or > 0 (the action for a child).
1573 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1574 // string if there is no action.
1575 // The retrieved string describes the action that is performed on an object,
1576 // not what the object does as a result. For example, a toolbar button that prints
1577 // a document has a default action of "Press" rather than "Prints the current document."
1578 virtual wxAccStatus
GetDefaultAction(int childId
, wxString
* actionName
);
1580 // Returns the description for this object or a child.
1581 virtual wxAccStatus
GetDescription(int childId
, wxString
* description
);
1583 // Returns help text for this object or a child, similar to tooltip text.
1584 virtual wxAccStatus
GetHelpText(int childId
, wxString
* helpText
);
1586 // Returns the keyboard shortcut for this object or child.
1587 // Return e.g. ALT+K
1588 virtual wxAccStatus
GetKeyboardShortcut(int childId
, wxString
* shortcut
);
1590 // Returns a role constant.
1591 virtual wxAccStatus
GetRole(int childId
, wxAccRole
* role
);
1593 // Returns a state constant.
1594 virtual wxAccStatus
GetState(int childId
, long* state
);
1596 // Returns a localized string representing the value for the object
1598 virtual wxAccStatus
GetValue(int childId
, wxString
* strValue
);
1600 // Selects the object or child.
1601 virtual wxAccStatus
Select(int childId
, wxAccSelectionFlags selectFlags
);
1603 // Gets the window with the keyboard focus.
1604 // If childId is 0 and child is NULL, no object in
1605 // this subhierarchy has the focus.
1606 // If this object has the focus, child should be 'this'.
1607 virtual wxAccStatus
GetFocus(int* childId
, wxAccessible
** child
);
1610 // Gets a variant representing the selected children
1612 // Acceptable values:
1613 // - a null variant (IsNull() returns true)
1614 // - a list variant (GetType() == wxT("list")
1615 // - an integer representing the selected child element,
1616 // or 0 if this object is selected (GetType() == wxT("long")
1617 // - a "void*" pointer to a wxAccessible child object
1618 virtual wxAccStatus
GetSelections(wxVariant
* selections
);
1619 #endif // wxUSE_VARIANT
1622 #endif // wxUSE_ACCESSIBILITY
1625 #endif // _WX_WINDOW_H_BASE_