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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/dcbuffer.h
3 // Purpose: wxBufferedDC class
4 // Author: Ron Lee <ron@debian.org>
5 // Modified by: Vadim Zeitlin (refactored, added bg preservation)
6 // Created: 16/03/02
7 // RCS-ID: $Id$
8 // Copyright: (c) Ron Lee
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_DCBUFFER_H_
13 #define _WX_DCBUFFER_H_
14
15 #include "wx/dcmemory.h"
16 #include "wx/dcclient.h"
17 #include "wx/window.h"
18
19 // Split platforms into two groups - those which have well-working
20 // double-buffering by default, and those which do not.
21 #if defined(__WXMAC__) || defined(__WXGTK20__) || defined(__WXDFB__)
22 #define wxALWAYS_NATIVE_DOUBLE_BUFFER 1
23 #else
24 #define wxALWAYS_NATIVE_DOUBLE_BUFFER 0
25 #endif
26
27
28 // ----------------------------------------------------------------------------
29 // Double buffering helper.
30 // ----------------------------------------------------------------------------
31
32 // Assumes the buffer bitmap covers the entire scrolled window,
33 // and prepares the window DC accordingly
34 #define wxBUFFER_VIRTUAL_AREA 0x01
35
36 // Assumes the buffer bitmap only covers the client area;
37 // does not prepare the window DC
38 #define wxBUFFER_CLIENT_AREA 0x02
39
40 class WXDLLEXPORT wxBufferedDC : public wxMemoryDC
41 {
42 public:
43 // Default ctor, must subsequently call Init for two stage construction.
44 wxBufferedDC()
45 : m_dc(NULL),
46 m_style(0)
47 {
48 }
49
50 // Construct a wxBufferedDC using a user supplied buffer.
51 wxBufferedDC(wxDC *dc,
52 const wxBitmap& buffer = wxNullBitmap,
53 int style = wxBUFFER_CLIENT_AREA)
54 : m_dc(NULL)
55 {
56 Init(dc, buffer, style);
57 }
58
59 // Construct a wxBufferedDC with an internal buffer of 'area'
60 // (where area is usually something like the size of the window
61 // being buffered)
62 wxBufferedDC(wxDC *dc, const wxSize& area, int style = wxBUFFER_CLIENT_AREA)
63 : m_dc(NULL)
64 {
65 Init(dc, area, style);
66 }
67
68 // The usually desired action in the dtor is to blit the buffer.
69 virtual ~wxBufferedDC()
70 {
71 if ( m_dc )
72 UnMask();
73 }
74
75 // These reimplement the actions of the ctors for two stage creation
76 void Init(wxDC *dc,
77 const wxBitmap& buffer = wxNullBitmap,
78 int style = wxBUFFER_CLIENT_AREA)
79 {
80 InitCommon(dc, style);
81
82 m_buffer = buffer;
83
84 UseBuffer();
85 }
86
87 void Init(wxDC *dc, const wxSize &area, int style = wxBUFFER_CLIENT_AREA)
88 {
89 InitCommon(dc, style);
90
91 UseBuffer(area.x, area.y);
92 }
93
94 // Blits the buffer to the dc, and detaches the dc from the buffer (so it
95 // can be effectively used once only).
96 //
97 // Usually called in the dtor or by the dtor of derived classes if the
98 // BufferedDC must blit before the derived class (which may own the dc it's
99 // blitting to) is destroyed.
100 void UnMask()
101 {
102 wxCHECK_RET( m_dc, _T("no underlying wxDC?") );
103 wxASSERT_MSG( m_buffer.IsOk(), _T("invalid backing store") );
104
105 wxCoord x = 0,
106 y = 0;
107
108 if ( m_style & wxBUFFER_CLIENT_AREA )
109 GetDeviceOrigin(&x, &y);
110
111 m_dc->Blit(0, 0, m_buffer.GetWidth(), m_buffer.GetHeight(),
112 this, -x, -y );
113 m_dc = NULL;
114 }
115
116 // Set and get the style
117 void SetStyle(int style) { m_style = style; }
118 int GetStyle() const { return m_style; }
119
120 private:
121 // common part of Init()s
122 void InitCommon(wxDC *dc, int style)
123 {
124 wxASSERT_MSG( !m_dc, _T("wxBufferedDC already initialised") );
125
126 m_dc = dc;
127 m_style = style;
128
129 // inherit the same layout direction as the original DC
130 if (dc && dc->IsOk())
131 SetLayoutDirection(dc->GetLayoutDirection());
132 }
133
134 // check that the bitmap is valid and use it
135 void UseBuffer(wxCoord w = -1, wxCoord h = -1);
136
137 // the underlying DC to which we copy everything drawn on this one in
138 // UnMask()
139 //
140 // NB: Without the existence of a wxNullDC, this must be a pointer, else it
141 // could probably be a reference.
142 wxDC *m_dc;
143
144 // the buffer (selected in this DC), initially invalid
145 wxBitmap m_buffer;
146
147 // the buffering style
148 int m_style;
149
150 DECLARE_DYNAMIC_CLASS(wxBufferedDC)
151 DECLARE_NO_COPY_CLASS(wxBufferedDC)
152 };
153
154
155 // ----------------------------------------------------------------------------
156 // Double buffered PaintDC.
157 // ----------------------------------------------------------------------------
158
159 // Creates a double buffered wxPaintDC, optionally allowing the
160 // user to specify their own buffer to use.
161 class WXDLLEXPORT wxBufferedPaintDC : public wxBufferedDC
162 {
163 public:
164 // If no bitmap is supplied by the user, a temporary one will be created.
165 wxBufferedPaintDC(wxWindow *window, const wxBitmap& buffer, int style = wxBUFFER_CLIENT_AREA)
166 : m_paintdc(window)
167 {
168 // If we're buffering the virtual window, scale the paint DC as well
169 if (style & wxBUFFER_VIRTUAL_AREA)
170 window->PrepareDC( m_paintdc );
171
172 if( buffer.IsOk() )
173 Init(&m_paintdc, buffer, style);
174 else
175 Init(&m_paintdc, window->GetClientSize(), style);
176 }
177
178 // If no bitmap is supplied by the user, a temporary one will be created.
179 wxBufferedPaintDC(wxWindow *window, int style = wxBUFFER_CLIENT_AREA)
180 : m_paintdc(window)
181 {
182 // If we're using the virtual window, scale the paint DC as well
183 if (style & wxBUFFER_VIRTUAL_AREA)
184 window->PrepareDC( m_paintdc );
185
186 Init(&m_paintdc, window->GetClientSize(), style);
187 }
188
189 // default copy ctor ok.
190
191 virtual ~wxBufferedPaintDC()
192 {
193 // We must UnMask here, else by the time the base class
194 // does it, the PaintDC will have already been destroyed.
195 UnMask();
196 }
197
198 private:
199 wxPaintDC m_paintdc;
200
201 DECLARE_ABSTRACT_CLASS(wxBufferedPaintDC)
202 DECLARE_NO_COPY_CLASS(wxBufferedPaintDC)
203 };
204
205
206
207 //
208 // wxAutoBufferedPaintDC is a wxPaintDC in toolkits which have double-
209 // buffering by default. Otherwise it is a wxBufferedPaintDC. Thus,
210 // you can only expect it work with a simple constructor that
211 // accepts single wxWindow* argument.
212 //
213 #if wxALWAYS_NATIVE_DOUBLE_BUFFER
214 #define wxAutoBufferedPaintDCBase wxPaintDC
215 #else
216 #define wxAutoBufferedPaintDCBase wxBufferedPaintDC
217 #endif
218
219
220 #ifdef __WXDEBUG__
221
222 class wxAutoBufferedPaintDC : public wxAutoBufferedPaintDCBase
223 {
224 public:
225
226 wxAutoBufferedPaintDC(wxWindow* win)
227 : wxAutoBufferedPaintDCBase(win)
228 {
229 TestWinStyle(win);
230 }
231
232 virtual ~wxAutoBufferedPaintDC() { }
233
234 private:
235
236 void TestWinStyle(wxWindow* win)
237 {
238 // Help the user to get the double-buffering working properly.
239 wxASSERT_MSG( win->GetBackgroundStyle() == wxBG_STYLE_CUSTOM,
240 wxT("In constructor, you need to call SetBackgroundStyle(wxBG_STYLE_CUSTOM), ")
241 wxT("and also, if needed, paint the background manually in the paint event handler."));
242 }
243
244 DECLARE_NO_COPY_CLASS(wxAutoBufferedPaintDC)
245 };
246
247 #else // !__WXDEBUG__
248
249 // In release builds, just use typedef
250 typedef wxAutoBufferedPaintDCBase wxAutoBufferedPaintDC;
251
252 #endif
253
254
255 // Check if the window is natively double buffered and will return a wxPaintDC
256 // if it is, a wxBufferedPaintDC otherwise. It is the caller's responsibility
257 // to delete the wxDC pointer when finished with it.
258 inline wxDC* wxAutoBufferedPaintDCFactory(wxWindow* window)
259 {
260 if ( window->IsDoubleBuffered() )
261 return new wxPaintDC(window);
262 else
263 return new wxBufferedPaintDC(window);
264 }
265
266 #endif // _WX_DCBUFFER_H_