use DECLARE_NO_COPY_CLASS() where applicable (patch 633384)
[wxWidgets.git] / src / common / popupcmn.cpp
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: common/popupcmn.cpp
3 // Purpose: implementation of wxPopupTransientWindow
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 06.01.01
7 // RCS-ID: $Id$
8 // Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9 // License: wxWindows license
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation "popupwinbase.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #if wxUSE_POPUPWIN && !defined(__WXMOTIF__)
32
33 #include "wx/popupwin.h"
34
35 #ifndef WX_PRECOMP
36 #include "wx/combobox.h" // wxComboControl
37 #include "wx/app.h" // wxPostEvent
38 #include "wx/log.h"
39 #include "wx/app.h"
40 #endif //WX_PRECOMP
41
42 #ifdef __WXUNIVERSAL__
43 #include "wx/univ/renderer.h"
44 #endif // __WXUNIVERSAL__
45
46 // there is no src/mgl/popupwin.cpp to put this in, so we do it here - BTW we
47 // probably could do it for all ports here just as well
48 #if defined(__WXMGL__)
49 IMPLEMENT_DYNAMIC_CLASS(wxPopupWindow, wxWindow)
50 #endif // __WXMSW__
51
52 IMPLEMENT_DYNAMIC_CLASS(wxPopupTransientWindow, wxPopupWindow)
53
54 #if wxUSE_COMBOBOX && defined(__WXUNIVERSAL__)
55 IMPLEMENT_DYNAMIC_CLASS(wxPopupComboWindow, wxPopupTransientWindow)
56 #endif
57
58 // ----------------------------------------------------------------------------
59 // private classes
60 // ----------------------------------------------------------------------------
61
62 // event handlers which we use to intercept events which cause the popup to
63 // disappear
64 class wxPopupWindowHandler : public wxEvtHandler
65 {
66 public:
67 wxPopupWindowHandler(wxPopupTransientWindow *popup) { m_popup = popup; }
68
69 protected:
70 // event handlers
71 void OnLeftDown(wxMouseEvent& event);
72
73 private:
74 wxPopupTransientWindow *m_popup;
75
76 DECLARE_EVENT_TABLE()
77 DECLARE_NO_COPY_CLASS(wxPopupWindowHandler)
78 };
79
80 class wxPopupFocusHandler : public wxEvtHandler
81 {
82 public:
83 wxPopupFocusHandler(wxPopupTransientWindow *popup)
84 {
85 m_popup = popup;
86
87 #ifdef __WXGTK__
88 // ignore the next few OnKillFocus() calls
89 m_creationTime = time(NULL);
90 #endif // __WXGTK__
91 }
92
93 protected:
94 // event handlers
95 void OnKillFocus(wxFocusEvent& event);
96 void OnKeyDown(wxKeyEvent& event);
97
98 private:
99 wxPopupTransientWindow *m_popup;
100
101 // hack around wxGTK bug: we always get several kill focus events
102 // immediately after creation!
103 #ifdef __WXGTK__
104 time_t m_creationTime;
105 #endif // __WXGTK__
106
107 DECLARE_EVENT_TABLE()
108 DECLARE_NO_COPY_CLASS(wxPopupFocusHandler)
109 };
110
111 // ----------------------------------------------------------------------------
112 // event tables
113 // ----------------------------------------------------------------------------
114
115 BEGIN_EVENT_TABLE(wxPopupWindowHandler, wxEvtHandler)
116 EVT_LEFT_DOWN(wxPopupWindowHandler::OnLeftDown)
117 END_EVENT_TABLE()
118
119 BEGIN_EVENT_TABLE(wxPopupFocusHandler, wxEvtHandler)
120 EVT_KILL_FOCUS(wxPopupFocusHandler::OnKillFocus)
121 EVT_KEY_DOWN(wxPopupFocusHandler::OnKeyDown)
122 END_EVENT_TABLE()
123
124 // ============================================================================
125 // implementation
126 // ============================================================================
127
128 // ----------------------------------------------------------------------------
129 // wxPopupWindowBase
130 // ----------------------------------------------------------------------------
131
132 wxPopupWindowBase::~wxPopupWindowBase()
133 {
134 // this destructor is required for Darwin
135 }
136
137 bool wxPopupWindowBase::Create(wxWindow* WXUNUSED(parent), int WXUNUSED(flags))
138 {
139 return TRUE;
140 }
141
142 void wxPopupWindowBase::Position(const wxPoint& ptOrigin,
143 const wxSize& size)
144 {
145 wxSize sizeScreen = wxGetDisplaySize(),
146 sizeSelf = GetSize();
147
148 // is there enough space to put the popup below the window (where we put it
149 // by default)?
150 wxCoord y = ptOrigin.y + size.y;
151 if ( y + sizeSelf.y > sizeScreen.y )
152 {
153 // check if there is enough space above
154 if ( ptOrigin.y > sizeSelf.y )
155 {
156 // do position the control above the window
157 y -= size.y + sizeSelf.y;
158 }
159 //else: not enough space below nor above, leave below
160 }
161
162 // now check left/right too
163 wxCoord x = ptOrigin.x + size.x;
164 if ( x + sizeSelf.x > sizeScreen.x )
165 {
166 // check if there is enough space to the left
167 if ( ptOrigin.x > sizeSelf.x )
168 {
169 // do position the control to the left
170 x -= size.x + sizeSelf.x;
171 }
172 //else: not enough space there neither, leave in default position
173 }
174
175 Move(x, y, wxSIZE_NO_ADJUSTMENTS);
176 }
177
178 // ----------------------------------------------------------------------------
179 // wxPopupTransientWindow
180 // ----------------------------------------------------------------------------
181
182 void wxPopupTransientWindow::Init()
183 {
184 m_child =
185 m_focus = (wxWindow *)NULL;
186
187 m_handlerFocus = NULL;
188 m_handlerPopup = NULL;
189 }
190
191 wxPopupTransientWindow::wxPopupTransientWindow(wxWindow *parent, int style)
192 {
193 Init();
194
195 (void)Create(parent, style);
196 }
197
198 wxPopupTransientWindow::~wxPopupTransientWindow()
199 {
200 PopHandlers();
201
202 delete m_handlerFocus;
203 delete m_handlerPopup;
204 }
205
206 void wxPopupTransientWindow::PopHandlers()
207 {
208 if ( m_child )
209 {
210 if ( !m_child->RemoveEventHandler(m_handlerPopup) )
211 {
212 // something is very wrong and someone else probably deleted our
213 // handler - so don't risk deleting it second time
214 m_handlerPopup = NULL;
215 }
216
217 m_child->ReleaseMouse();
218 m_child = NULL;
219 }
220
221 if ( m_focus )
222 {
223 #ifndef __WXX11__
224 if ( !m_focus->RemoveEventHandler(m_handlerFocus) )
225 {
226 // see above
227 m_handlerFocus = NULL;
228 }
229 #endif
230 m_focus = NULL;
231 }
232 }
233
234 void wxPopupTransientWindow::Popup(wxWindow *winFocus)
235 {
236 const wxWindowList& children = GetChildren();
237 if ( children.GetCount() )
238 {
239 m_child = children.GetFirst()->GetData();
240 }
241 else
242 {
243 m_child = this;
244 }
245
246 // we can't capture mouse before the window is shown in wxGTK, so do it
247 // first
248 Show();
249
250 delete m_handlerPopup;
251 m_handlerPopup = new wxPopupWindowHandler(this);
252
253 m_child->CaptureMouse();
254 m_child->PushEventHandler(m_handlerPopup);
255
256 m_focus = winFocus ? winFocus : this;
257 m_focus->SetFocus();
258
259 #ifndef __WXX11__
260
261 #ifdef __WXMSW__
262 // MSW doesn't allow to set focus to the popup window, but we need to
263 // subclass the window which has the focus, and not winFocus passed in or
264 // otherwise everything else breaks down
265 m_focus = FindFocus();
266 if ( m_focus )
267 #endif // __WXMSW__
268 {
269 delete m_handlerFocus;
270 m_handlerFocus = new wxPopupFocusHandler(this);
271
272 m_focus->PushEventHandler(m_handlerFocus);
273 }
274
275 #endif // !__WXX11__
276 }
277
278 void wxPopupTransientWindow::Dismiss()
279 {
280 PopHandlers();
281
282 Hide();
283 }
284
285 void wxPopupTransientWindow::DismissAndNotify()
286 {
287 Dismiss();
288
289 OnDismiss();
290 }
291
292 void wxPopupTransientWindow::OnDismiss()
293 {
294 // nothing to do here - but it may be interesting for derived class
295 }
296
297 bool wxPopupTransientWindow::ProcessLeftDown(wxMouseEvent& WXUNUSED(event))
298 {
299 // no special processing here
300 return FALSE;
301 }
302
303 #if wxUSE_COMBOBOX && defined(__WXUNIVERSAL__)
304
305 // ----------------------------------------------------------------------------
306 // wxPopupComboWindow
307 // ----------------------------------------------------------------------------
308
309 BEGIN_EVENT_TABLE(wxPopupComboWindow, wxPopupTransientWindow)
310 EVT_KEY_DOWN(wxPopupComboWindow::OnKeyDown)
311 END_EVENT_TABLE()
312
313 wxPopupComboWindow::wxPopupComboWindow(wxComboControl *parent)
314 : wxPopupTransientWindow(parent)
315 {
316 m_combo = parent;
317 }
318
319 bool wxPopupComboWindow::Create(wxComboControl *parent)
320 {
321 m_combo = parent;
322
323 return wxPopupWindow::Create(parent);
324 }
325
326 void wxPopupComboWindow::PositionNearCombo()
327 {
328 // the origin point must be in screen coords
329 wxPoint ptOrigin = m_combo->ClientToScreen(wxPoint(0, 0));
330
331 #if 0 //def __WXUNIVERSAL__
332 // account for the fact that (0, 0) is not the top left corner of the
333 // window: there is also the border
334 wxRect rectBorders = m_combo->GetRenderer()->
335 GetBorderDimensions(m_combo->GetBorder());
336 ptOrigin.x -= rectBorders.x;
337 ptOrigin.y -= rectBorders.y;
338 #endif // __WXUNIVERSAL__
339
340 // position below or above the combobox: the width is 0 to put it exactly
341 // below us, not to the left or to the right
342 Position(ptOrigin, wxSize(0, m_combo->GetSize().y));
343 }
344
345 void wxPopupComboWindow::OnDismiss()
346 {
347 m_combo->OnDismiss();
348 }
349
350 void wxPopupComboWindow::OnKeyDown(wxKeyEvent& event)
351 {
352 m_combo->ProcessEvent(event);
353 }
354
355 #endif // wxUSE_COMBOBOX && defined(__WXUNIVERSAL__)
356
357 // ----------------------------------------------------------------------------
358 // wxPopupWindowHandler
359 // ----------------------------------------------------------------------------
360
361 void wxPopupWindowHandler::OnLeftDown(wxMouseEvent& event)
362 {
363 // let the window have it first (we're the first event handler in the chain
364 // of handlers for this window)
365 if ( m_popup->ProcessLeftDown(event) )
366 {
367 return;
368 }
369
370 wxPoint pos = event.GetPosition();
371
372 // scrollbar on which the click occured
373 wxWindow *sbar = NULL;
374
375 wxWindow *win = (wxWindow *)event.GetEventObject();
376
377 switch ( win->HitTest(pos.x, pos.y) )
378 {
379 case wxHT_WINDOW_OUTSIDE:
380 {
381 // do the coords translation now as after DismissAndNotify()
382 // m_popup may be destroyed
383 wxMouseEvent event2(event);
384
385 m_popup->ClientToScreen(&event2.m_x, &event2.m_y);
386
387 // clicking outside a popup dismisses it
388 m_popup->DismissAndNotify();
389
390 // dismissing a tooltip shouldn't waste a click, i.e. you
391 // should be able to dismiss it and press the button with the
392 // same click, so repost this event to the window beneath us
393 wxWindow *win = wxFindWindowAtPoint(event2.GetPosition());
394 if ( win )
395 {
396 // translate the event coords to the ones of the window
397 // which is going to get the event
398 win->ScreenToClient(&event2.m_x, &event2.m_y);
399
400 event2.SetEventObject(win);
401 wxPostEvent(win, event2);
402 }
403 }
404 break;
405
406 #ifdef __WXUNIVERSAL__
407 case wxHT_WINDOW_HORZ_SCROLLBAR:
408 sbar = win->GetScrollbar(wxHORIZONTAL);
409 break;
410
411 case wxHT_WINDOW_VERT_SCROLLBAR:
412 sbar = win->GetScrollbar(wxVERTICAL);
413 break;
414 #endif
415
416 default:
417 // forgot to update the switch after adding a new hit test code?
418 wxFAIL_MSG( _T("unexpected HitTest() return value") );
419 // fall through
420
421 case wxHT_WINDOW_CORNER:
422 // don't actually know if this one is good for anything, but let it
423 // pass just in case
424
425 case wxHT_WINDOW_INSIDE:
426 // let the normal processing take place
427 event.Skip();
428 break;
429 }
430
431 if ( sbar )
432 {
433 // translate the event coordinates to the scrollbar ones
434 pos = sbar->ScreenToClient(win->ClientToScreen(pos));
435
436 // and give the event to it
437 wxMouseEvent event2 = event;
438 event2.m_x = pos.x;
439 event2.m_y = pos.y;
440
441 (void)sbar->GetEventHandler()->ProcessEvent(event2);
442 }
443 }
444
445 // ----------------------------------------------------------------------------
446 // wxPopupFocusHandler
447 // ----------------------------------------------------------------------------
448
449 void wxPopupFocusHandler::OnKillFocus(wxFocusEvent& event)
450 {
451 #ifdef __WXGTK__
452 // ignore the next OnKillFocus() call
453 if ( time(NULL) < m_creationTime + 1 )
454 {
455 event.Skip();
456
457 return;
458 }
459 #endif // __WXGTK__
460
461 // when we lose focus we always disappear - unless it goes to the popup (in
462 // which case we don't really lose it)
463 wxWindow *win = event.GetWindow();
464 while ( win )
465 {
466 if ( win == m_popup )
467 return;
468 win = win->GetParent();
469 }
470
471 m_popup->DismissAndNotify();
472 }
473
474 void wxPopupFocusHandler::OnKeyDown(wxKeyEvent& event)
475 {
476 // let the window have it first, it might process the keys
477 if ( !m_popup->ProcessEvent(event) )
478 {
479 // by default, dismiss the popup
480 m_popup->DismissAndNotify();
481 }
482 }
483
484 #endif // wxUSE_POPUPWIN
485