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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
32 //
33 // Default is 0.
34 //
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
38
39 // This setting determines the compatibility with 2.0 API: set it to 1 to
40 // enable it
41 //
42 // Default is 0.
43 //
44 // Recommended setting: 0 (please update your code instead!)
45 #define WXWIN_COMPATIBILITY_2 0
46
47 // This setting determines the compatibility with 2.2 API: set it to 1 to
48 // enable it but please consider updating your code instead.
49 //
50 // Default is 0
51 //
52 // Recommended setting: 0 (please update your code)
53 #define WXWIN_COMPATIBILITY_2_2 0
54
55 // This setting determines the compatibility with 2.4 API: set it to 0 to
56 // flag all cases of using deprecated functions.
57 //
58 // Default is 1 but please try building your code with 0 as the default will
59 // change to 0 in the next version and the deprecated functions will disappear
60 // in the version after it completely.
61 //
62 // Recommended setting: 0 (please update your code)
63 #define WXWIN_COMPATIBILITY_2_4 1
64
65 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
66 // 1.64 and later define point sizes to be compatible with Windows.
67 //
68 // Default is 0
69 //
70 // Recommended setting: 0
71 #define wxFONT_SIZE_COMPATIBILITY 0
72
73 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
74 // If migrating between versions, your dialogs may seem to shrink.
75 //
76 // Default is 1
77 //
78 // Recommended setting: 0 (the new calculations are more correct!)
79 #define wxDIALOG_UNIT_COMPATIBILITY 1
80
81 // ----------------------------------------------------------------------------
82 // debugging settings
83 // ----------------------------------------------------------------------------
84
85 // Generic comment about debugging settings: they are very useful if you don't
86 // use any other memory leak detection tools such as Purify/BoundsChecker, but
87 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
88 // as wxWindows memory debugging subsystem built in since version 5.0 and you
89 // may prefer to use it instead of built in memory debugging code because it is
90 // faster and more fool proof.
91 //
92 // Using VC++ CRT memory debugging is enabled by default in debug mode
93 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
94 // and if __NO_VC_CRTDBG__ is not defined.
95
96 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
97 // __WXDEBUG__ is not defined, will still use the normal memory operators.
98 //
99 // Default is 0
100 //
101 // Recommended setting: 0
102 #define wxUSE_DEBUG_CONTEXT 0
103
104 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
105 // __WXDEBUG__ is also defined.
106 //
107 // WARNING: this code may not work with all architectures, especially if
108 // alignment is an issue. This switch is currently ignored for mingw / cygwin
109 //
110 // Default is 0
111 //
112 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
113 #define wxUSE_MEMORY_TRACING 0
114
115 // In debug mode, cause new and delete to be redefined globally.
116 // If this causes problems (e.g. link errors which is a common problem
117 // especially if you use another library which also redefines the global new
118 // and delete), set this to 0.
119 // This switch is currently ignored for mingw / cygwin
120 //
121 // Default is 0
122 //
123 // Recommended setting: 0
124 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
125
126 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
127 // this causes problems (e.g. link errors), set this to 0. You may need to set
128 // this to 0 if using templates (at least for VC++). This switch is currently
129 // ignored for mingw / cygwin / CodeWarrior
130 //
131 // Default is 0
132 //
133 // Recommended setting: 0
134 #define wxUSE_DEBUG_NEW_ALWAYS 0
135
136 // wxHandleFatalExceptions() may be used to catch the program faults at run
137 // time and, instead of terminating the program with a usual GPF message box,
138 // call the user-defined wxApp::OnFatalException() function. If you set
139 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
140 //
141 // This setting is for Win32 only and can only be enabled if your compiler
142 // supports Win32 structured exception handling (currently only VC++ does)
143 //
144 // Default is 1
145 //
146 // Recommended setting: 1 if your compiler supports it.
147 #ifdef _MSC_VER
148 #define wxUSE_ON_FATAL_EXCEPTION 1
149 #else
150 #define wxUSE_ON_FATAL_EXCEPTION 0
151 #endif
152
153 // ----------------------------------------------------------------------------
154 // Unicode support
155 // ----------------------------------------------------------------------------
156
157 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
158 // defined as wchar_t, wxString will use Unicode internally. If you set this
159 // to 1, you must use wxT() macro for all literal strings in the program.
160 //
161 // Unicode is currently only fully supported under Windows NT/2000/XP
162 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
163 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
164 //
165 // Default is 0
166 //
167 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
168 #ifndef wxUSE_UNICODE
169 #define wxUSE_UNICODE 0
170 #endif
171
172 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
173 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
174 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
175 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note that
176 // you will have to modify the makefiles to include unicows.lib import library
177 // as the first library (if you use MSVC, you can run the makefile with "nmake
178 // MSLU=1 UNICODE=1" command).
179 //
180 // If your compiler doesn't have unicows.lib, you can get a version of it at
181 // http://libunicows.sourceforge.net
182 //
183 // Default is 0
184 //
185 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
186 #define wxUSE_UNICODE_MSLU 0
187
188 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
189 // compiling the program in Unicode mode. More precisely, it will be possible
190 // to construct wxString from a wide (Unicode) string and convert any wxString
191 // to Unicode.
192 //
193 // Default is 1
194 //
195 // Recommended setting: 1
196 #define wxUSE_WCHAR_T 1
197
198 // ----------------------------------------------------------------------------
199 // global features
200 // ----------------------------------------------------------------------------
201
202 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
203 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
204 // and for wxHashMap to be implemented with templates.
205 //
206 // Default is 0
207 //
208 // Recommended setting: YMMV
209 #define wxUSE_STL 0
210
211 // Support for message/error logging. This includes wxLogXXX() functions and
212 // wxLog and derived classes. Don't set this to 0 unless you really know what
213 // you are doing.
214 //
215 // Default is 1
216 //
217 // Recommended setting: 1 (always)
218 #define wxUSE_LOG 1
219
220 // Recommended setting: 1
221 #define wxUSE_LOGWINDOW 1
222
223 // Recommended setting: 1
224 #define wxUSE_LOGGUI 1
225
226 // Recommended setting: 1
227 #define wxUSE_LOG_DIALOG 1
228
229 // Support for command line parsing using wxCmdLineParser class.
230 //
231 // Default is 1
232 //
233 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
234 #define wxUSE_CMDLINE_PARSER 1
235
236 // Support for multithreaded applications: if 1, compile in thread classes
237 // (thread.h) and make the library a bit more thread safe. Although thread
238 // support is quite stable by now, you may still consider recompiling the
239 // library without it if you have no use for it - this will result in a
240 // somewhat smaller and faster operation.
241 //
242 // This is ignored under Win16, threads are only supported under Win32.
243 //
244 // Default is 1
245 //
246 // Recommended setting: 0 unless you do plan to develop MT applications
247 #define wxUSE_THREADS 1
248
249 // If enabled (1), compiles wxWindows streams classes
250 #define wxUSE_STREAMS 1
251
252 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
253 #define wxUSE_STD_IOSTREAM 0
254
255 // ----------------------------------------------------------------------------
256 // non GUI features selection
257 // ----------------------------------------------------------------------------
258
259 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
260 // integer which is implemented in terms of native 64 bit integers if any or
261 // uses emulation otherwise.
262 //
263 // This class is required by wxDateTime and so you should enable it if you want
264 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
265 // integers in which case (almost) all of its functions are inline and it
266 // almost does not take any space, so there should be no reason to switch it
267 // off.
268 //
269 // Recommended setting: 1
270 #define wxUSE_LONGLONG 1
271
272 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
273 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
274 //
275 // Default is 1
276 //
277 // Recommended setting: 1 (wxFile is highly recommended as it is required by
278 // i18n code, wxFileConfig and others)
279 #define wxUSE_FILE 1
280 #define wxUSE_FFILE 1
281
282 // Use wxFSVolume class providing access to the configured/active mount points
283 //
284 // Default is 1
285 //
286 // Recommended setting: 1 (but may be safely disabled if you don't use it)
287 #define wxUSE_FSVOLUME 1
288
289 // use wxTextBuffer class: required by wxTextFile
290 #define wxUSE_TEXTBUFFER 1
291
292 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
293 // wxFileConfig
294 #define wxUSE_TEXTFILE 1
295
296 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
297 #define wxUSE_INTL 1
298
299 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
300 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
301 // old wxTime and wxDate classes which are still provided for backwards
302 // compatibility (and implemented in terms of wxDateTime).
303 //
304 // Note that this class is relatively new and is still officially in alpha
305 // stage because some features are not yet (fully) implemented. It is already
306 // quite useful though and should only be disabled if you are aiming at
307 // absolutely minimal version of the library.
308 //
309 // Requires: wxUSE_LONGLONG
310 //
311 // Default is 1
312 //
313 // Recommended setting: 1
314 #define wxUSE_DATETIME 1
315
316 // Set wxUSE_TIMER to 1 to compile wxTimer class
317 //
318 // Default is 1
319 //
320 // Recommended setting: 1
321 #define wxUSE_TIMER 1
322
323 // Use wxStopWatch clas.
324 //
325 // Default is 1
326 //
327 // Recommended setting: 1 (needed by wxSocket)
328 #define wxUSE_STOPWATCH 1
329
330 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
331 // which allow the application to store its settings in the persistent
332 // storage. Setting this to 1 will also enable on-demand creation of the
333 // global config object in wxApp.
334 //
335 // See also wxUSE_CONFIG_NATIVE below.
336 //
337 // Recommended setting: 1
338 #define wxUSE_CONFIG 1
339
340 // If wxUSE_CONFIG is 1, you may choose to use either the native config
341 // classes under Windows (using .INI files under Win16 and the registry under
342 // Win32) or the portable text file format used by the config classes under
343 // Unix.
344 //
345 // Default is 1 to use native classes. Note that you may still use
346 // wxFileConfig even if you set this to 1 - just the config object created by
347 // default for the applications needs will be a wxRegConfig or wxIniConfig and
348 // not wxFileConfig.
349 //
350 // Recommended setting: 1
351 #define wxUSE_CONFIG_NATIVE 1
352
353 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
354 // to connect/disconnect from the network and be notified whenever the dial-up
355 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
356 //
357 // Default is 1.
358 //
359 // Recommended setting: 1
360 #define wxUSE_DIALUP_MANAGER 1
361
362 // Compile in classes for run-time DLL loading and function calling.
363 // Required by wxUSE_DIALUP_MANAGER.
364 //
365 // This setting is for Win32 only
366 //
367 // Default is 1.
368 //
369 // Recommended setting: 1
370 #define wxUSE_DYNLIB_CLASS 1
371
372 // experimental, don't use for now
373 #define wxUSE_DYNAMIC_LOADER 1
374
375 // Set to 1 to use socket classes
376 #define wxUSE_SOCKETS 1
377
378 // Set to 1 to enable virtual file systems (required by wxHTML)
379 #define wxUSE_FILESYSTEM 1
380
381 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
382 #define wxUSE_FS_ZIP 1
383
384 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
385 #define wxUSE_FS_INET 1
386
387 // Set to 1 to compile wxZipInput/OutputStream classes.
388 #define wxUSE_ZIPSTREAM 1
389
390 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
391 // wxUSE_LIBPNG.
392 #define wxUSE_ZLIB 1
393
394 // If enabled, the code written by Apple will be used to write, in a portable
395 // way, float on the disk. See extended.c for the license which is different
396 // from wxWindows one.
397 //
398 // Default is 1.
399 //
400 // Recommended setting: 1 unless you don't like the license terms (unlikely)
401 #define wxUSE_APPLE_IEEE 1
402
403 // Joystick support class
404 #define wxUSE_JOYSTICK 1
405
406 // wxFontMapper class
407 #define wxUSE_FONTMAP 1
408
409 // wxMimeTypesManager class
410 #define wxUSE_MIMETYPE 1
411
412 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
413 // or wxURL you need to set this to 1.
414 //
415 // Default is 1.
416 //
417 // Recommended setting: 1
418 #define wxUSE_PROTOCOL 1
419
420 // The settings for the individual URL schemes
421 #define wxUSE_PROTOCOL_FILE 1
422 #define wxUSE_PROTOCOL_FTP 1
423 #define wxUSE_PROTOCOL_HTTP 1
424
425 // Define this to use wxURL class.
426 #define wxUSE_URL 1
427
428 // Support for regular expression matching via wxRegEx class: enable this to
429 // use POSIX regular expressions in your code. You need to compile regex
430 // library from src/regex to use it under Windows.
431 //
432 // Default is 0
433 //
434 // Recommended setting: 1 if your compiler supports it, if it doesn't please
435 // contribute us a makefile for src/regex for it
436 #define wxUSE_REGEX 1
437
438 // wxSystemOptions class
439 #define wxUSE_SYSTEM_OPTIONS 1
440
441 // wxWave class
442 #define wxUSE_WAVE 1
443
444 // XML parsing classes. Note that their API will change in the future, so
445 // using wxXmlDocument and wxXmlNode in your app is not recommended.
446 //
447 // Default is 1
448 //
449 // Recommended setting: 1 (needed by XRC)
450 #define wxUSE_XML 1
451
452 // ----------------------------------------------------------------------------
453 // Individual GUI controls
454 // ----------------------------------------------------------------------------
455
456 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
457 // (without it, wxControl class is not compiled)
458 //
459 // Default is 1
460 //
461 // Recommended setting: 1 (don't change except for very special programs)
462 #define wxUSE_CONTROLS 1
463
464 // wxPopupWindow class is a top level transient window. It is currently used
465 // to implement wxTipWindow
466 //
467 // Default is 1
468 //
469 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
470 #define wxUSE_POPUPWIN 1
471
472 // wxTipWindow allows to implement the custom tooltips, it is used by the
473 // context help classes. Requires wxUSE_POPUPWIN.
474 //
475 // Default is 1
476 //
477 // Recommended setting: 1 (may be set to 0)
478 #define wxUSE_TIPWINDOW 1
479
480 // Each of the settings below corresponds to one wxWindows control. They are
481 // all switched on by default but may be disabled if you are sure that your
482 // program (including any standard dialogs it can show!) doesn't need them and
483 // if you desperately want to save some space. If you use any of these you must
484 // set wxUSE_CONTROLS as well.
485 //
486 // Default is 1
487 //
488 // Recommended setting: 1
489 #define wxUSE_BUTTON 1 // wxButton
490 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
491 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
492 #define wxUSE_CHECKBOX 1 // wxCheckBox
493 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
494 #define wxUSE_CHOICE 1 // wxChoice
495 #define wxUSE_COMBOBOX 1 // wxComboBox
496 #define wxUSE_GAUGE 1 // wxGauge
497 #define wxUSE_LISTBOX 1 // wxListBox
498 #define wxUSE_LISTCTRL 1 // wxListCtrl
499 #define wxUSE_RADIOBOX 1 // wxRadioBox
500 #define wxUSE_RADIOBTN 1 // wxRadioButton
501 #define wxUSE_SCROLLBAR 1 // wxScrollBar
502 #define wxUSE_SLIDER 1 // wxSlider
503 #define wxUSE_SPINBTN 1 // wxSpinButton
504 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
505 #define wxUSE_STATBOX 1 // wxStaticBox
506 #define wxUSE_STATLINE 1 // wxStaticLine
507 #define wxUSE_STATTEXT 1 // wxStaticText
508 #define wxUSE_STATBMP 1 // wxStaticBitmap
509 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
510 #define wxUSE_TOGGLEBTN 1 // requires wxButton
511 #define wxUSE_TREECTRL 1 // wxTreeCtrl
512
513 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
514 // below either wxStatusBar95 or a generic wxStatusBar will be used.
515 //
516 // Default is 1
517 //
518 // Recommended setting: 1
519 #define wxUSE_STATUSBAR 1
520
521 // Two status bar implementations are available under Win32: the generic one
522 // or the wrapper around native control. For native look and feel the native
523 // version should be used.
524 //
525 // Default is 1.
526 //
527 // Recommended setting: 1 (there is no advantage in using the generic one)
528 #define wxUSE_NATIVE_STATUSBAR 1
529
530 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
531 // classes at all. Otherwise, use the native toolbar class unless
532 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
533 // supports some features which might not be supported by the native wxToolBar
534 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
535 //
536 // Default is 1 for all settings.
537 //
538 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
539 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
540 #define wxUSE_TOOLBAR 1
541 #define wxUSE_TOOLBAR_NATIVE 1
542 #define wxUSE_TOOLBAR_SIMPLE 1
543
544 // this setting is obsolete, value is ignored
545 #define wxUSE_BUTTONBAR 1
546
547 // wxNotebook is a control with several "tabs" located on one of its sides. It
548 // may be used ot logically organise the data presented to the user instead of
549 // putting everything in one huge dialog. It replaces wxTabControl and related
550 // classes of wxWin 1.6x.
551 //
552 // Default is 1.
553 //
554 // Recommended setting: 1
555 #define wxUSE_NOTEBOOK 1
556
557 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
558 // the new class. It shouldn't be used in new code.
559 //
560 // Default is 0.
561 //
562 // Recommended setting: 0 (use wxNotebook)
563 #define wxUSE_TAB_DIALOG 0
564
565 // wxGrid class
566 //
567 // Default is 1 for both options.
568 //
569 // Recommended setting: 1
570 //
571 #define wxUSE_GRID 1
572
573 // ----------------------------------------------------------------------------
574 // Miscellaneous GUI stuff
575 // ----------------------------------------------------------------------------
576
577 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
578 #define wxUSE_ACCEL 1
579
580 // Hotkey support (currently Windows only)
581 #define wxUSE_HOTKEY 1
582
583 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
584 // under Windows).
585 //
586 // Default is 1.
587 //
588 // Recommended setting: 1 (can be safely set to 0, not used by the library)
589 #define wxUSE_CARET 1
590
591 // Use wxDisplay class: it allows enumerating all displays on a system and
592 // working with them.
593 //
594 // Default is 0 because it isn't yet implemented on all platforms
595 //
596 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
597 #define wxUSE_DISPLAY 0
598
599 // Miscellaneous geometry code: needed for Canvas library
600 #define wxUSE_GEOMETRY 1
601
602 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
603 // wxListCtrl.
604 //
605 // Default is 1.
606 //
607 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
608 // enumerated above, then this class is mostly useless too)
609 #define wxUSE_IMAGLIST 1
610
611 // Use wxMenu, wxMenuBar, wxMenuItem.
612 //
613 // Default is 1.
614 //
615 // Recommended setting: 1 (can't be disabled under MSW)
616 #define wxUSE_MENUS 1
617
618 // Use wxSashWindow class.
619 //
620 // Default is 1.
621 //
622 // Recommended setting: 1
623 #define wxUSE_SASH 1
624
625 // Use wxSplitterWindow class.
626 //
627 // Default is 1.
628 //
629 // Recommended setting: 1
630 #define wxUSE_SPLITTER 1
631
632 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
633 //
634 // Default is 1.
635 //
636 // Recommended setting: 1
637 #define wxUSE_TOOLTIPS 1
638
639 // wxValidator class and related methods
640 #define wxUSE_VALIDATORS 1
641
642 // wxDC cacheing implementation
643 #define wxUSE_DC_CACHEING 1
644
645 // Set this to 1 to enable the use of DIB's for wxBitmap to support
646 // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
647 #define wxUSE_DIB_FOR_BITMAP 0
648
649 // Set this to 1 to enable wxDIB
650 #define wxUSE_WXDIB 1
651
652 // ----------------------------------------------------------------------------
653 // common dialogs
654 // ----------------------------------------------------------------------------
655
656 // Define 1 to use generic dialogs in Windows, even though they duplicate
657 // native common dialog (e.g. wxColourDialog). This is mainly useful for
658 // testing.
659 //
660 // Default is 0
661 //
662 // Recommended setting: 0
663 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
664
665 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
666 // file selector, printer dialog). Switching this off also switches off the
667 // printing architecture and interactive wxPrinterDC.
668 //
669 // Default is 1
670 //
671 // Recommended setting: 1 (unless it really doesn't work)
672 #define wxUSE_COMMON_DIALOGS 1
673
674 // wxBusyInfo displays window with message when app is busy. Works in same way
675 // as wxBusyCursor
676 #define wxUSE_BUSYINFO 1
677
678 // Use single/multiple choice dialogs.
679 //
680 // Default is 1
681 //
682 // Recommended setting: 1 (used in the library itself)
683 #define wxUSE_CHOICEDLG 1
684
685 // Use colour picker dialog
686 //
687 // Default is 1
688 //
689 // Recommended setting: 1
690 #define wxUSE_COLOURDLG 1
691
692 // wxDirDlg class for getting a directory name from user
693 #define wxUSE_DIRDLG 1
694
695 // TODO: setting to choose the generic or native one
696
697 // Use file open/save dialogs.
698 //
699 // Default is 1
700 //
701 // Recommended setting: 1 (used in many places in the library itself)
702 #define wxUSE_FILEDLG 1
703
704 // Use find/replace dialogs.
705 //
706 // Default is 1
707 //
708 // Recommended setting: 1 (but may be safely set to 0)
709 #define wxUSE_FINDREPLDLG 1
710
711 // Use font picker dialog
712 //
713 // Default is 1
714 //
715 // Recommended setting: 1 (used in the library itself)
716 #define wxUSE_FONTDLG 1
717
718 // Use wxMessageDialog and wxMessageBox.
719 //
720 // Default is 1
721 //
722 // Recommended setting: 1 (used in the library itself)
723 #define wxUSE_MSGDLG 1
724
725 // progress dialog class for lengthy operations
726 #define wxUSE_PROGRESSDLG 1
727
728 // support for startup tips (wxShowTip &c)
729 #define wxUSE_STARTUP_TIPS 1
730
731 // text entry dialog and wxGetTextFromUser function
732 #define wxUSE_TEXTDLG 1
733
734 // number entry dialog
735 #define wxUSE_NUMBERDLG 1
736
737 // splash screen class
738 #define wxUSE_SPLASH 1
739
740 // wizards
741 #define wxUSE_WIZARDDLG 1
742
743 // ----------------------------------------------------------------------------
744 // Metafiles support
745 // ----------------------------------------------------------------------------
746
747 // Windows supports the graphics format known as metafile which is, though not
748 // portable, is widely used under Windows and so is supported by wxWin (under
749 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
750 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
751 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
752 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
753 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
754 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
755 // in any metafile related classes at all.
756 //
757 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
758 //
759 // Recommended setting: default or 0 for everything for portable programs.
760 #define wxUSE_METAFILE 1
761 #define wxUSE_ENH_METAFILE 1
762 #define wxUSE_WIN_METAFILES_ALWAYS 0
763
764 // ----------------------------------------------------------------------------
765 // Big GUI components
766 // ----------------------------------------------------------------------------
767
768 // Set to 0 to disable document/view architecture
769 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
770
771 // Set to 0 to disable MDI document/view architecture
772 #define wxUSE_MDI_ARCHITECTURE 1
773
774 // Set to 0 to disable print/preview architecture code
775 #define wxUSE_PRINTING_ARCHITECTURE 1
776
777 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
778 // much more.
779 //
780 // Default is 1.
781 //
782 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
783 // smaller library.
784 #define wxUSE_HTML 1
785
786 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
787 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
788 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
789 // will need to manually add opengl32.lib and glu32.lib to the list of
790 // libraries linked with your program if you use OpenGL.
791 //
792 // Default is 0.
793 //
794 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
795 #define wxUSE_GLCANVAS 0
796
797 // ----------------------------------------------------------------------------
798 // Data transfer
799 // ----------------------------------------------------------------------------
800
801 // Use wxClipboard class for clipboard copy/paste.
802 //
803 // Default is 1.
804 //
805 // Recommended setting: 1
806 #define wxUSE_CLIPBOARD 1
807
808 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
809 // drop
810 //
811 // Default is 1.
812 //
813 // Recommended setting: 1
814 #define wxUSE_DATAOBJ 1
815
816 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
817 // different from "built in" drag and drop in wxTreeCtrl which is always
818 // available). Requires wxUSE_DATAOBJ.
819 //
820 // Default is 1.
821 //
822 // Recommended setting: 1
823 #define wxUSE_DRAG_AND_DROP 1
824
825 // Use wxAccessible for enhanced and customisable accessibility.
826 // Depends on wxUSE_OLE.
827 //
828 // Default is 0.
829 //
830 // Recommended setting (at present): 0
831 #define wxUSE_ACCESSIBILITY 0
832
833 // ----------------------------------------------------------------------------
834 // miscellaneous settings
835 // ----------------------------------------------------------------------------
836
837 // wxSingleInstanceChecker class allows to verify at startup if another program
838 // instance is running (it is only available under Win32)
839 //
840 // Default is 1
841 //
842 // Recommended setting: 1 (the class is tiny, disabling it won't save much
843 // space)
844 #define wxUSE_SNGLINST_CHECKER 1
845
846 #define wxUSE_DRAGIMAGE 1
847
848 #define wxUSE_IPC 1
849 // 0 for no interprocess comms
850 #define wxUSE_HELP 1
851 // 0 for no help facility
852 #define wxUSE_MS_HTML_HELP 1
853 // 0 for no MS HTML Help
854
855 // Use wxHTML-based help controller?
856 #define wxUSE_WXHTML_HELP 1
857
858 #define wxUSE_RESOURCES 1
859 // 0 for no wxGetResource/wxWriteResource
860 #define wxUSE_CONSTRAINTS 1
861 // 0 for no window layout constraint system
862
863 #define wxUSE_SPLINES 1
864 // 0 for no splines
865
866 #define wxUSE_MOUSEWHEEL 1
867 // Include mouse wheel support
868
869 // ----------------------------------------------------------------------------
870 // postscript support settings
871 // ----------------------------------------------------------------------------
872
873 // Set to 1 for PostScript device context.
874 #define wxUSE_POSTSCRIPT 0
875
876 // Set to 1 to use font metric files in GetTextExtent
877 #define wxUSE_AFM_FOR_POSTSCRIPT 0
878
879 // Set to 0 to disable PostScript print/preview architecture code under Windows
880 // (just use Windows printing).
881 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
882
883 // ----------------------------------------------------------------------------
884 // database classes
885 // ----------------------------------------------------------------------------
886
887 // Define 1 to use ODBC classes
888 #define wxUSE_ODBC 0
889
890 // For backward compatibility reasons, this parameter now only controls the
891 // default scrolling method used by cursors. This default behavior can be
892 // overriden by setting the second param of wxDB::wxDbGetConnection() or
893 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
894 // that use the connection) should support forward only scrolling of cursors,
895 // or both forward and backward support for backward scrolling cursors is
896 // dependent on the data source as well as the ODBC driver being used.
897 #define wxODBC_FWD_ONLY_CURSORS 1
898
899 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
900 // member variables. With a setting of 1, full backward compatability with the
901 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
902 // as future development will be done only on the non-deprecated
903 // functions/classes/member variables/etc.
904 #define wxODBC_BACKWARD_COMPATABILITY 0
905
906 // ----------------------------------------------------------------------------
907 // other compiler (mis)features
908 // ----------------------------------------------------------------------------
909
910 // Set this to 0 if your compiler can't cope with omission of prototype
911 // parameters.
912 //
913 // Default is 1.
914 //
915 // Recommended setting: 1 (should never need to set this to 0)
916 #define REMOVE_UNUSED_ARG 1
917
918 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
919 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
920 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
921 // used anyhow.
922 //
923 // Default is 1.
924 //
925 // Recommended setting: whatever your compiler likes more
926 #define wxUSE_IOSTREAMH 1
927
928 // ----------------------------------------------------------------------------
929 // image format support
930 // ----------------------------------------------------------------------------
931
932 // wxImage supports many different image formats which can be configured at
933 // compile-time. BMP is always supported, others are optional and can be safely
934 // disabled if you don't plan to use images in such format sometimes saving
935 // substantial amount of code in the final library.
936 //
937 // Some formats require an extra library which is included in wxWin sources
938 // which is mentioned if it is the case.
939
940 // Set to 1 for wxImage support (recommended).
941 #define wxUSE_IMAGE 1
942
943 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
944 #define wxUSE_LIBPNG 1
945
946 // Set to 1 for JPEG format support (requires libjpeg)
947 #define wxUSE_LIBJPEG 1
948
949 // Set to 1 for TIFF format support (requires libtiff)
950 #define wxUSE_LIBTIFF 1
951
952 // Set to 1 for GIF format support
953 #define wxUSE_GIF 1
954
955 // Set to 1 for PNM format support
956 #define wxUSE_PNM 1
957
958 // Set to 1 for PCX format support
959 #define wxUSE_PCX 1
960
961 // Set to 1 for IFF format support (Amiga format)
962 #define wxUSE_IFF 0
963
964 // Set to 1 for XPM format support
965 #define wxUSE_XPM 1
966
967 // Set to 1 for MS Icons and Cursors format support
968 #define wxUSE_ICO_CUR 1
969
970 // Set to 1 to compile in wxPalette class
971 #define wxUSE_PALETTE 1
972
973 // ----------------------------------------------------------------------------
974 // Windows-only settings
975 // ----------------------------------------------------------------------------
976
977 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
978 // will override some other settings (see below)
979 //
980 // Default is 0.
981 //
982 // Recommended setting: 0 unless you really have to use MFC
983 #define wxUSE_MFC 0
984
985 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
986 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
987 // can't compile/doesn't have the OLE headers.
988 //
989 // Default is 1.
990 //
991 // Recommended setting: 1
992 #define wxUSE_OLE 1
993
994 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
995 // 3.x. This setting is ignored under Win9x and NT 4.0+.
996 //
997 // Default is 0 for (most) Win32 (systems), 1 for Win16
998 //
999 // Recommended setting: same as default
1000 #if defined(__WIN95__)
1001 #define wxUSE_CTL3D 0
1002 #else
1003 #define wxUSE_CTL3D 1
1004 #endif
1005
1006 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
1007 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
1008 // miniframes support instead.
1009 //
1010 // Default is 0 for (most) Win32 (systems), 1 for Win16
1011 //
1012 // Recommended setting: same as default
1013 #if defined(__WIN95__)
1014 #define wxUSE_ITSY_BITSY 0
1015 #else
1016 #define wxUSE_ITSY_BITSY 1
1017 #endif
1018
1019 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1020 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1021 // doesn't have such limitation).
1022 //
1023 // Default is 1 for compilers which support it
1024 //
1025 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1026 // or can't compile <richedit.h>
1027 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
1028 #define wxUSE_RICHEDIT 1
1029
1030 // TODO: This should be ifdef'ed for any compilers that don't support
1031 // RichEdit 2.0 but do have RichEdit 1.0...
1032 #define wxUSE_RICHEDIT2 1
1033
1034 #else
1035 #define wxUSE_RICHEDIT 0
1036 #define wxUSE_RICHEDIT2 0
1037 #endif
1038
1039 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1040 // is required by wxUSE_CHECKLISTBOX.
1041 //
1042 // Default is 1.
1043 //
1044 // Recommended setting: 1, set to 0 for a small library size reduction
1045 #define wxUSE_OWNER_DRAWN 1
1046
1047 // Set to 1 to compile MS Windows XP theme engine support
1048 #define wxUSE_UXTHEME 1
1049
1050 // Set to 1 to auto-adapt to MS Windows XP themes where possible
1051 // (notably, wxNotebook pages)
1052 #define wxUSE_UXTHEME_AUTO 1
1053
1054 // Set to 1 to if you're developing for MS SmartPhone
1055 #define wxUSE_SMARTPHONE 0
1056
1057 // ----------------------------------------------------------------------------
1058 // obsolete settings
1059 // ----------------------------------------------------------------------------
1060
1061 // NB: all settings in this section are obsolete and should not be used/changed
1062 // at all, they will disappear
1063
1064 // Set to 1 to use PenWindows
1065 #define wxUSE_PENWINDOWS 0
1066
1067 // Define 1 to use bitmap messages.
1068 #define wxUSE_BITMAP_MESSAGE 1
1069
1070 // If 1, enables provision of run-time type information.
1071 // NOW MANDATORY: don't change.
1072 #define wxUSE_DYNAMIC_CLASSES 1
1073
1074 #endif
1075 // _WX_SETUP_H_