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[wxWidgets.git] / contrib / src / mmedia / sndulaw.cpp
1 // --------------------------------------------------------------------------
2 // Name: sndulaw.cpp
3 // Purpose:
4 // Date: 08/11/1999
5 // Author: Guilhem Lavaux <lavaux@easynet.fr> (C) 1999
6 // CVSID: $Id$
7 // wxWindows licence
8 // --------------------------------------------------------------------------
9
10 #include "wx/wxprec.h"
11
12 #ifndef WX_PRECOMP
13 #include "wx/defs.h"
14 #endif
15
16 #ifdef __BORLANDC__
17 #pragma hdrstop
18 #endif
19
20 #include "wx/mmedia/sndbase.h"
21 #include "wx/mmedia/sndfile.h"
22 #include "wx/mmedia/sndpcm.h"
23 #include "wx/mmedia/sndulaw.h"
24 #include "wx/mmedia/internal/g72x.h"
25
26 // --------------------------------------------------------------------------
27 // wxSoundFormatUlaw
28 // --------------------------------------------------------------------------
29
30 wxSoundFormatUlaw::wxSoundFormatUlaw()
31 : m_srate(22050), m_channels(1)
32 {
33 }
34
35 wxSoundFormatUlaw::~wxSoundFormatUlaw()
36 {
37 }
38
39 void wxSoundFormatUlaw::SetSampleRate(wxUint32 srate)
40 {
41 m_srate = srate;
42 }
43
44 wxUint32 wxSoundFormatUlaw::GetSampleRate() const
45 {
46 return m_srate;
47 }
48
49 wxUint8 wxSoundFormatUlaw::GetChannels() const
50 {
51 return m_channels;
52 }
53
54 void wxSoundFormatUlaw::SetChannels(wxUint8 nchannels)
55 {
56 m_channels = nchannels;
57 }
58
59 wxSoundFormatBase *wxSoundFormatUlaw::Clone() const
60 {
61 wxSoundFormatUlaw *ulaw = new wxSoundFormatUlaw();
62
63 ulaw->m_srate = m_srate;
64 ulaw->m_channels = m_channels;
65 return ulaw;
66 }
67
68 wxUint32 wxSoundFormatUlaw::GetTimeFromBytes(wxUint32 bytes) const
69 {
70 return (bytes / m_srate);
71 }
72
73 wxUint32 wxSoundFormatUlaw::GetBytesFromTime(wxUint32 time) const
74 {
75 return time * m_srate;
76 }
77
78 bool wxSoundFormatUlaw::operator !=(const wxSoundFormatBase& frmt2) const
79 {
80 wxSoundFormatUlaw *ulaw = (wxSoundFormatUlaw *)&frmt2;
81
82 if (frmt2.GetType() != wxSOUND_ULAW)
83 return true;
84
85 return (ulaw->m_srate != m_srate);
86 }
87
88 // --------------------------------------------------------------------------
89 // wxSoundStreamUlaw
90 // --------------------------------------------------------------------------
91 wxSoundStreamUlaw::wxSoundStreamUlaw(wxSoundStream& sndio)
92 : wxSoundStreamCodec(sndio)
93 {
94 // PCM converter
95 m_router = new wxSoundRouterStream(sndio);
96 }
97
98 wxSoundStreamUlaw::~wxSoundStreamUlaw()
99 {
100 delete m_router;
101 }
102
103 wxSoundStream& wxSoundStreamUlaw::Read(void *buffer, wxUint32 len)
104 {
105 wxUint16 *old_linear;
106 register wxUint16 *linear_buffer;
107 register const wxUint8 *ulaw_buffer;
108 register wxUint32 countdown;
109
110 old_linear = linear_buffer = new wxUint16[len*2];
111 ulaw_buffer = (const wxUint8 *)buffer;
112
113 m_router->Read(linear_buffer, len * 2);
114
115 m_lastcount = countdown = m_router->GetLastAccess() / 2;
116 m_snderror = m_router->GetError();
117 if (m_snderror != wxSOUND_NOERROR)
118 return *this;
119
120 while (countdown > 0) {
121 *linear_buffer++ = ulaw2linear(*ulaw_buffer++);
122 countdown--;
123 }
124
125 delete[] old_linear;
126
127 return *m_router;
128 }
129
130 wxSoundStream& wxSoundStreamUlaw::Write(const void *buffer, wxUint32 len)
131 {
132 wxUint16 *old_linear;
133 register wxUint16 *linear_buffer;
134 register const wxUint8 *ulaw_buffer;
135 register wxUint32 countdown = len;
136
137 old_linear = linear_buffer = new wxUint16[len*2];
138 ulaw_buffer = (const wxUint8 *)buffer;
139
140 while (countdown > 0) {
141 *linear_buffer++ = ulaw2linear(*ulaw_buffer++);
142 countdown--;
143 }
144
145 m_router->Write(old_linear, len * 2);
146
147 delete[] old_linear;
148
149 return *m_router;
150 }
151
152 wxUint32 wxSoundStreamUlaw::GetBestSize() const
153 {
154 return m_sndio->GetBestSize() / 2;
155 }
156
157 bool wxSoundStreamUlaw::SetSoundFormat(const wxSoundFormatBase& format)
158 {
159 if (format.GetType() != wxSOUND_ULAW) {
160 m_snderror = wxSOUND_INVFRMT;
161 return false;
162 }
163
164 // As the codec only support 16 bits, Mono we must use a wxSoundRouter
165 // to filter the data and to translate them to a format supported
166 // by the sound card.
167
168 wxSoundFormatPcm pcm;
169 wxSoundFormatUlaw *ulaw;
170
171 wxSoundStreamCodec::SetSoundFormat(format);
172
173 ulaw = (wxSoundFormatUlaw *)m_sndformat;
174
175 pcm.SetSampleRate(ulaw->GetSampleRate());
176 pcm.SetBPS(16);
177 pcm.SetChannels(ulaw->GetChannels());
178 pcm.Signed(true);
179 pcm.SetOrder(wxBYTE_ORDER);
180
181 m_router->SetSoundFormat(pcm);
182
183 return true;
184 }