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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/validate.h
3 // Purpose: wxValidator class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 29/01/98
7 // Copyright: (c) 1998 Julian Smart
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 #ifndef _WX_VALIDATE_H_
12 #define _WX_VALIDATE_H_
13
14 #include "wx/defs.h"
15
16 #if wxUSE_VALIDATORS
17
18 #include "wx/event.h"
19
20 class WXDLLIMPEXP_FWD_CORE wxWindow;
21 class WXDLLIMPEXP_FWD_CORE wxWindowBase;
22
23 /*
24 A validator has up to three purposes:
25
26 1) To validate the data in the window that's associated
27 with the validator.
28 2) To transfer data to and from the window.
29 3) To filter input, using its role as a wxEvtHandler
30 to intercept e.g. OnChar.
31
32 Note that wxValidator and derived classes use reference counting.
33 */
34
35 class WXDLLIMPEXP_CORE wxValidator : public wxEvtHandler
36 {
37 public:
38 wxValidator();
39 wxValidator(const wxValidator& other)
40 : wxEvtHandler()
41 , m_validatorWindow(other.m_validatorWindow)
42 {
43 }
44 virtual ~wxValidator();
45
46 // Make a clone of this validator (or return NULL) - currently necessary
47 // if you're passing a reference to a validator.
48 // Another possibility is to always pass a pointer to a new validator
49 // (so the calling code can use a copy constructor of the relevant class).
50 virtual wxObject *Clone() const
51 { return NULL; }
52 bool Copy(const wxValidator& val)
53 { m_validatorWindow = val.m_validatorWindow; return true; }
54
55 // Called when the value in the window must be validated.
56 // This function can pop up an error message.
57 virtual bool Validate(wxWindow *WXUNUSED(parent)) { return false; }
58
59 // Called to transfer data to the window
60 virtual bool TransferToWindow() { return false; }
61
62 // Called to transfer data from the window
63 virtual bool TransferFromWindow() { return false; }
64
65 // accessors
66 wxWindow *GetWindow() const { return (wxWindow *)m_validatorWindow; }
67 void SetWindow(wxWindowBase *win) { m_validatorWindow = win; }
68
69 // validators beep by default if invalid key is pressed, this function
70 // allows to change this
71 static void SuppressBellOnError(bool suppress = true)
72 { ms_isSilent = suppress; }
73
74 // test if beep is currently disabled
75 static bool IsSilent() { return ms_isSilent; }
76
77 // this function is deprecated because it handled its parameter
78 // unnaturally: it disabled the bell when it was true, not false as could
79 // be expected; use SuppressBellOnError() instead
80 #if WXWIN_COMPATIBILITY_2_8
81 static wxDEPRECATED_INLINE(
82 void SetBellOnError(bool doIt = true),
83 ms_isSilent = doIt;
84 )
85 #endif
86
87 protected:
88 wxWindowBase *m_validatorWindow;
89
90 private:
91 static bool ms_isSilent;
92
93 DECLARE_DYNAMIC_CLASS(wxValidator)
94 wxDECLARE_NO_ASSIGN_CLASS(wxValidator);
95 };
96
97 extern WXDLLIMPEXP_DATA_CORE(const wxValidator) wxDefaultValidator;
98
99 #define wxVALIDATOR_PARAM(val) val
100
101 #else // !wxUSE_VALIDATORS
102 // wxWidgets is compiled without support for wxValidator, but we still
103 // want to be able to pass wxDefaultValidator to the functions which take
104 // a wxValidator parameter to avoid using "#if wxUSE_VALIDATORS"
105 // everywhere
106 class WXDLLIMPEXP_FWD_CORE wxValidator;
107 #define wxDefaultValidator (*reinterpret_cast<wxValidator*>(NULL))
108
109 // this macro allows to avoid warnings about unused parameters when
110 // wxUSE_VALIDATORS == 0
111 #define wxVALIDATOR_PARAM(val)
112 #endif // wxUSE_VALIDATORS/!wxUSE_VALIDATORS
113
114 #endif // _WX_VALIDATE_H_
115