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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
32 //
33 // Default is 0.
34 //
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
38
39 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
40 // but this is very dangerous because you can mistakenly pass an icon instead
41 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
42 // because an icon is not a valid bitmap
43 //
44 // Starting from 2.1.12, you have the choice under this backwards compatible
45 // behaviour (your code will still compile, but probably won't behave as
46 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
47 // conversion ctor wxBitmap(const wxIcon&) instead.
48 //
49 // Recommended setting: 0
50 #define wxICON_IS_BITMAP 0
51
52 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
53 // 1.64 and later define point sizes to be compatible with Windows.
54 //
55 // Default is 0
56 //
57 // Recommended setting: 0
58 #define wxFONT_SIZE_COMPATIBILITY 0
59
60 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
61 // If migrating between versions, your dialogs may seem to shrink.
62 //
63 // Default is 1
64 //
65 // Recommended setting: 0 (the new calculations are more correct!)
66 #define wxDIALOG_UNIT_COMPATIBILITY 1
67
68 // ----------------------------------------------------------------------------
69 // debugging settings
70 // ----------------------------------------------------------------------------
71
72 // Generic comment about debugging settings: they are very useful if you don't
73 // use any other memory leak detection tools such as Purify/BoundsChecker, but
74 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
75 // as wxWindows memory debugging subsystem built in since version 5.0 and you
76 // may prefer to use it instead of built in memory debugging code because it is
77 // faster and more fool proof.
78 //
79 // Using VC++ CRT memory debugging is enabled by default in debug mode
80 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
81 // and if __NO_VC_CRTDBG__ is not defined.
82
83 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
84 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
85 // recommended to set this to 1, since you may well need to output an error log
86 // in a production version (or non-debugging beta).
87 //
88 // Default is 1.
89 //
90 // Recommended setting: 1 but see comment above
91 #define wxUSE_DEBUG_CONTEXT 1
92
93 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
94 // __WXDEBUG__ is also defined.
95 //
96 // WARNING: this code may not work with all architectures, especially if
97 // alignment is an issue. This switch is currently ignored for mingw / cygwin
98 //
99 // Default is 1
100 //
101 // Recommended setting: 1 but see comment in the beginning of this section
102 #define wxUSE_MEMORY_TRACING 1
103
104 // In debug mode, cause new and delete to be redefined globally.
105 // If this causes problems (e.g. link errors), set this to 0.
106 // This switch is currently ignored for mingw / cygwin
107 //
108 // Default is 1
109 //
110 // Recommended setting: 1 but see comment in the beginning of this section
111 #define wxUSE_GLOBAL_MEMORY_OPERATORS 1
112
113 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
114 // this causes problems (e.g. link errors), set this to 0. You may need to set
115 // this to 0 if using templates (at least for VC++). This switch is currently
116 // ignored for mingw / cygwin
117 //
118 // Default is 1
119 //
120 // Recommended setting: 1 but see comment in the beginning of this section
121 #define wxUSE_DEBUG_NEW_ALWAYS 1
122
123 // wxHandleFatalExceptions() may be used to catch the program faults at run
124 // time and, instead of terminating the program with a usual GPF message box,
125 // call the user-defined wxApp::OnFatalException() function. If you set
126 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
127 //
128 // This setting is for Win32 only and can only be enabled if your compiler
129 // supports Win32 structured exception handling (currently only VC++ does)
130 //
131 // Default is 1
132 //
133 // Recommended setting: 1 if your compiler supports it.
134 #ifdef _MSC_VER
135 #define wxUSE_ON_FATAL_EXCEPTION 1
136 #else
137 #define wxUSE_ON_FATAL_EXCEPTION 0
138 #endif
139
140 // ----------------------------------------------------------------------------
141 // Unicode support
142 // ----------------------------------------------------------------------------
143
144 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
145 // defined as wchar_t, wxString will use Unicode internally. If you set this
146 // to 1, you must use wxT() macro for all literal strings in the program.
147 //
148 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
149 // doesn't support it and the programs compiled in Unicode mode will not run
150 // under 9x).
151 //
152 // Default is 0
153 //
154 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
155 #define wxUSE_UNICODE 0
156
157 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
158 // compiling the program in Unicode mode. More precisely, it will be possible
159 // to construct wxString from a wide (Unicode) string and convert any wxString
160 // to Unicode.
161 //
162 // Default is 1
163 //
164 // Recommended setting: 1
165 #define wxUSE_WCHAR_T 1
166
167 // ----------------------------------------------------------------------------
168 // global features
169 // ----------------------------------------------------------------------------
170
171 // Support for message/error logging. This includes wxLogXXX() functions and
172 // wxLog and derived classes. Don't set this to 0 unless you really know what
173 // you are doing.
174 //
175 // Default is 1
176 //
177 // Recommended setting: 1 (always)
178 #define wxUSE_LOG 1
179
180 // Recommended setting: 1 (always)
181 #define wxUSE_LOGWINDOW 1
182
183 // Recommended setting: 1 (always)
184 #define wxUSE_LOGGUI 1
185
186 // Support for multithreaded applications: if 1, compile in thread classes
187 // (thread.h) and make the library a bit more thread safe. Although thread
188 // support is quite stable by now, you may still consider recompiling the
189 // library without it if you have no use for it - this will result in a
190 // somewhat smaller and faster operation.
191 //
192 // This is ignored under Win16, threads are only supported under Win32.
193 //
194 // Default is 1
195 //
196 // Recommended setting: 0 unless you do plan to develop MT applications
197 #define wxUSE_THREADS 1
198
199 // If enabled (1), compiles wxWindows streams classes
200 #define wxUSE_STREAMS 1
201
202 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
203 #define wxUSE_STD_IOSTREAM 0
204
205 // Use serialization (requires utils/serialize)
206 #define wxUSE_SERIAL 0
207
208 // ----------------------------------------------------------------------------
209 // non GUI features selection
210 // ----------------------------------------------------------------------------
211
212 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
213 // integer which is implemented in terms of native 64 bit integers if any or
214 // uses emulation otherwise.
215 //
216 // This class is required by wxDateTime and so you should enable it if you want
217 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
218 // integers in which case (almost) all of its functions are inline and it
219 // almost does not take any space, so there should be no reason to switch it
220 // off.
221 //
222 // Recommended setting: 1
223 #define wxUSE_LONGLONG 1
224
225 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
226 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
227 //
228 // Default is 1
229 //
230 // Recommended setting: 1 (wxFile is highly recommended as it is required by
231 // i18n code, wxFileConfig and others)
232 #define wxUSE_FILE 1
233 #define wxUSE_FFILE 1
234
235 // use wxTextFile class: requires wxFile, required by wxFileConfig
236 #define wxUSE_TEXTFILE 1
237
238 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
239 #define wxUSE_INTL 1
240
241 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
242 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
243 // old wxTime and wxDate classes which are still provided for backwards
244 // compatibility (and implemented in terms of wxDateTime).
245 //
246 // Note that this class is relatively new and is still officially in alpha
247 // stage because some features are not yet (fully) implemented. It is already
248 // quite useful though and should only be disabled if you are aiming at
249 // absolutely minimal version of the library.
250 //
251 // Requires: wxUSE_LONGLONG
252 //
253 // Default is 1
254 //
255 // Recommended setting: 1
256 #define wxUSE_DATETIME 1
257
258 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
259 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
260 // in new code
261 //
262 // Default is 0
263 //
264 // Recommended setting: 0 unless you have legacy code which uses these classes
265 #define wxUSE_TIMEDATE 0
266
267 // Set wxUSE_TIMER to 1 to compile wxTimer class
268 //
269 // Default is 1
270 //
271 // Recommended setting: 1
272 #define wxUSE_TIMER 1
273
274 // Use wxStopWatch clas.
275 //
276 // Default is 1
277 //
278 // Recommended setting: 1 (needed by wxSocket)
279 #define wxUSE_STOPWATCH 1
280
281 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
282 // which allow the application to store its settings in the persistent
283 // storage. Setting this to 1 will also enable on-demand creation of the
284 // global config object in wxApp.
285 //
286 // See also wxUSE_CONFIG_NATIVE below.
287 //
288 // Recommended setting: 1
289 #define wxUSE_CONFIG 1
290
291 // If wxUSE_CONFIG is 1, you may choose to use either the native config
292 // classes under Windows (using .INI files under Win16 and the registry under
293 // Win32) or the portable text file format used by the config classes under
294 // Unix.
295 //
296 // Default is 1 to use native classes. Note that you may still use
297 // wxFileConfig even if you set this to 1 - just the config object created by
298 // default for the applications needs will be a wxRegConfig or wxIniConfig and
299 // not wxFileConfig.
300 //
301 // Recommended setting: 1
302 #define wxUSE_CONFIG_NATIVE 1
303
304 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
305 // to connect/disconnect from the network and be notified whenever the dial-up
306 // network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
307 //
308 // Default is 1.
309 //
310 // Recommended setting: 1
311 #define wxUSE_DIALUP_MANAGER 1
312
313 // Compile in wxLibrary class for run-time DLL loading and function calling.
314 // Required by wxUSE_DIALUP_MANAGER.
315 //
316 // This setting is for Win32 only
317 //
318 // Default is 1.
319 //
320 // Recommended setting: 1
321 #define wxUSE_DYNLIB_CLASS 1
322
323 // Set to 1 to use socket classes
324 #define wxUSE_SOCKETS 1
325
326 // Set to 1 to enable virtual file systems (required by wxHTML)
327 #define wxUSE_FILESYSTEM 1
328
329 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
330 #define wxUSE_FS_ZIP 1
331
332 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
333 #define wxUSE_FS_INET 1
334
335 // Set to 1 to compile wxZipInput/OutputStream classes.
336 #define wxUSE_ZIPSTREAM 1
337
338 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
339 // wxUSE_LIBPNG.
340 #define wxUSE_ZLIB 1
341
342 // If enabled, the code written by Apple will be used to write, in a portable
343 // way, float on the disk. See extended.c for the license which is different
344 // from wxWindows one.
345 //
346 // Default is 1.
347 //
348 // Recommended setting: 1 unless you don't like the license terms (unlikely)
349 #define wxUSE_APPLE_IEEE 1
350
351 // Joystick support class
352 #define wxUSE_JOYSTICK 1
353
354 // wxFontMapper class
355 #define wxUSE_FONTMAP 1
356
357 // wxMimeTypesManager class
358 #define wxUSE_MIMETYPE 1
359
360 // ----------------------------------------------------------------------------
361 // Individual GUI controls
362 // ----------------------------------------------------------------------------
363
364 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
365 // (without it, wxControl class is not compiled)
366 //
367 // Default is 1
368 //
369 // Recommended setting: 1 (don't change except for very special programs)
370 #define wxUSE_CONTROLS 1
371
372 // wxPopupWindow class is not used currently by wxMSW
373 //
374 // Default is 0
375 //
376 // Recommended setting: 0
377 #define wxUSE_POPUPWIN 0
378
379 // Each of the settings below corresponds to one wxWindows control. They are
380 // all switched on by default but may be disabled if you are sure that your
381 // program (including any standard dialogs it can show!) doesn't need them and
382 // if you desperately want to save some space. If you use any of these you must
383 // set wxUSE_CONTROLS as well.
384 //
385 // Default is 1
386 //
387 // Recommended setting: 1
388 #define wxUSE_BUTTON 1 // wxButton
389 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
390 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
391 #define wxUSE_CHECKBOX 1 // wxCheckBox
392 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
393 #define wxUSE_CHOICE 1 // wxChoice
394 #define wxUSE_COMBOBOX 1 // wxComboBox
395 #define wxUSE_GAUGE 1 // wxGauge
396 #define wxUSE_LISTBOX 1 // wxListBox
397 #define wxUSE_LISTCTRL 1 // wxListCtrl
398 #define wxUSE_RADIOBOX 1 // wxRadioBox
399 #define wxUSE_RADIOBTN 1 // wxRadioButton
400 #define wxUSE_SCROLLBAR 1 // wxScrollBar
401 #define wxUSE_SLIDER 1 // wxSlider
402 #define wxUSE_SPINBTN 1 // wxSpinButton
403 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
404 #define wxUSE_STATBOX 1 // wxStaticBox
405 #define wxUSE_STATLINE 1 // wxStaticLine
406 #define wxUSE_STATTEXT 1 // wxStaticText
407 #define wxUSE_STATBMP 1 // wxStaticBitmap
408 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
409 #define wxUSE_TOGGLEBTN 1 // requires wxButton
410 #define wxUSE_TREECTRL 1 // wxTreeCtrl
411
412 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
413 // below either wxStatusBar95 or a generic wxStatusBar will be used.
414 //
415 // Default is 1
416 //
417 // Recommended setting: 1
418 #define wxUSE_STATUSBAR 1
419
420 // Two status bar implementations are available under Win32: the generic one
421 // or the wrapper around native control. For native look and feel the native
422 // version should be used.
423 //
424 // Default is 1.
425 //
426 // Recommended setting: 1 (there is no advantage in using the generic one)
427 #define wxUSE_NATIVE_STATUSBAR 1
428
429 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
430 // classes at all. Otherwise, use the native toolbar class unless
431 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
432 // supports some features which might not be supported by the native wxToolBar
433 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
434 //
435 // Default is 1 for all settings.
436 //
437 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
438 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
439 #define wxUSE_TOOLBAR 1
440 #define wxUSE_TOOLBAR_NATIVE 1
441 #define wxUSE_TOOLBAR_SIMPLE 1
442
443 // this setting is obsolete, value is ignored
444 #define wxUSE_BUTTONBAR 1
445
446 // wxNotebook is a control with several "tabs" located on one of its sides. It
447 // may be used ot logically organise the data presented to the user instead of
448 // putting everything in one huge dialog. It replaces wxTabControl and related
449 // classes of wxWin 1.6x.
450 //
451 // Default is 1.
452 //
453 // Recommended setting: 1
454 #define wxUSE_NOTEBOOK 1
455
456 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
457 // the new class. It shouldn't be used in new code.
458 //
459 // Default is 0.
460 //
461 // Recommended setting: 0 (use wxNotebook)
462 #define wxUSE_TAB_DIALOG 0
463
464 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
465 // the new, much imporved and enhanced version. The new version is backwards
466 // compatible with the old one and should be used whenever possible, i.e. if
467 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
468 //
469 // Default is 1 for both options.
470 //
471 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
472 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
473 // essential.
474 //
475 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
476 #define wxUSE_GRID 1
477 #define wxUSE_NEW_GRID 1
478
479 // ----------------------------------------------------------------------------
480 // Miscellaneous GUI stuff
481 // ----------------------------------------------------------------------------
482
483 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
484 #define wxUSE_ACCEL 1
485
486 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
487 // under Windows).
488 //
489 // Default is 1.
490 //
491 // Recommended setting: 1 (can be safely set to 0, not used by the library)
492 #define wxUSE_CARET 1
493
494 // Miscellaneous geometry code: needed for Canvas library
495 #define wxUSE_GEOMETRY 1
496
497 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
498 // wxListCtrl.
499 //
500 // Default is 1.
501 //
502 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
503 // enumerated above, then this class is mostly useless too)
504 #define wxUSE_IMAGLIST 1
505
506 // Use wxMenu, wxMenuBar, wxMenuItem.
507 //
508 // Default is 1.
509 //
510 // Recommended setting: 1 (can't be disabled under MSW)
511 #define wxUSE_MENUS 1
512
513 // Use wxSashWindow class.
514 //
515 // Default is 1.
516 //
517 // Recommended setting: 1
518 #define wxUSE_SASH 1
519
520 // Use wxSplitterWindow class.
521 //
522 // Default is 1.
523 //
524 // Recommended setting: 1
525 #define wxUSE_SPLITTER 1
526
527 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
528 //
529 // Default is 1.
530 //
531 // Recommended setting: 1
532 #define wxUSE_TOOLTIPS 1
533
534 // wxValidator class and related methods
535 #define wxUSE_VALIDATORS 1
536
537 // ----------------------------------------------------------------------------
538 // common dialogs
539 // ----------------------------------------------------------------------------
540
541 // Define 1 to use generic dialogs in Windows, even though they duplicate
542 // native common dialog (e.g. wxColourDialog). This is mainly useful for
543 // testing.
544 //
545 // Default is 0
546 //
547 // Recommended setting: 0
548 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
549
550 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
551 // file selector, printer dialog). Switching this off also switches off the
552 // printing architecture and interactive wxPrinterDC.
553 //
554 // Default is 1
555 //
556 // Recommended setting: 1 (unless it really doesn't work)
557 #define wxUSE_COMMON_DIALOGS 1
558
559 // wxBusyInfo displays window with message when app is busy. Works in same way
560 // as wxBusyCursor
561 #define wxUSE_BUSYINFO 1
562
563 // Use single/multiple choice dialogs.
564 //
565 // Default is 1
566 //
567 // Recommended setting: 1 (used in the library itself)
568 #define wxUSE_CHOICEDLG 1
569
570 // wxDirDlg class for getting a directory name from user
571 #define wxUSE_DIRDLG 1
572
573 // TODO: setting to choose the generic or native one
574
575 // Use file open/save dialogs.
576 //
577 // Default is 1
578 //
579 // Recommended setting: 1 (used in many places in the library itself)
580 #define wxUSE_FILEDLG 1
581
582 // Use font picker dialog
583 //
584 // Default is 1
585 //
586 // Recommended setting: 1 (used in the library itself)
587 #define wxUSE_FONTDLG 1
588
589 // Use wxMessageDialog and wxMessageBox.
590 //
591 // Default is 1
592 //
593 // Recommended setting: 1 (used in the library itself)
594 #define wxUSE_MSGDLG 1
595
596 // progress dialog class for lengthy operations
597 #define wxUSE_PROGRESSDLG 1
598
599 // support for startup tips (wxShowTip &c)
600 #define wxUSE_STARTUP_TIPS 1
601
602 // text entry dialog and wxGetTextFromUser function
603 #define wxUSE_TEXTDLG 1
604
605 // number entry dialog
606 #define wxUSE_NUMBERDLG 1
607
608 // ----------------------------------------------------------------------------
609 // Metafiles support
610 // ----------------------------------------------------------------------------
611
612 // Windows supports the graphics format known as metafile which is, though not
613 // portable, is widely used under Windows and so is supported by wxWin (under
614 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
615 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
616 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
617 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
618 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
619 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
620 // in any metafile related classes at all.
621 //
622 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
623 //
624 // Recommended setting: default or 0 for everything for portable programs.
625 #define wxUSE_METAFILE 1
626 #define wxUSE_ENH_METAFILE 1
627 #define wxUSE_WIN_METAFILES_ALWAYS 0
628
629 // ----------------------------------------------------------------------------
630 // Big GUI components
631 // ----------------------------------------------------------------------------
632
633 // Set to 0 to disable document/view architecture
634 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
635
636 // Set to 0 to disable MDI document/view architecture
637 #define wxUSE_MDI_ARCHITECTURE 1
638
639 // Set to 0 to disable print/preview architecture code
640 #define wxUSE_PRINTING_ARCHITECTURE 1
641
642 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
643 // much more.
644 //
645 // Default is 1.
646 //
647 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
648 // smaller library.
649 #define wxUSE_HTML 1
650
651 // OpenGL canvas
652 #define wxUSE_GLCANVAS 0
653
654 // wxTreeLayout class
655 #define wxUSE_TREELAYOUT 1
656
657 // ----------------------------------------------------------------------------
658 // Data transfer
659 // ----------------------------------------------------------------------------
660
661 // Use wxClipboard class for clipboard copy/paste.
662 //
663 // Default is 1.
664 //
665 // Recommended setting: 1
666 #define wxUSE_CLIPBOARD 1
667
668 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
669 // drop
670 //
671 // Default is 1.
672 //
673 // Recommended setting: 1
674 #define wxUSE_DATAOBJ 1
675
676 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
677 // different from "built in" drag and drop in wxTreeCtrl which is always
678 // available). Requires wxUSE_DATAOBJ.
679 //
680 // Default is 1.
681 //
682 // Recommended setting: 1
683 #define wxUSE_DRAG_AND_DROP 1
684
685 // ----------------------------------------------------------------------------
686 // miscellaneous settings
687 // ----------------------------------------------------------------------------
688
689 // wxSingleInstanceChecker class allows to verify at startup if another program
690 // instance is running (it is only available under Win32)
691 //
692 // Default is 1
693 //
694 // Recommended setting: 1 (the class is tiny, disabling it won't save much
695 // space)
696 #define wxUSE_SNGLINST_CHECKER 1
697
698 #define wxUSE_IPC 1
699 // 0 for no interprocess comms
700 #define wxUSE_HELP 1
701 // 0 for no help facility
702 #define wxUSE_MS_HTML_HELP 0
703 // 0 for no MS HTML Help
704 #define wxUSE_RESOURCES 1
705 // 0 for no wxGetResource/wxWriteResource
706 #define wxUSE_CONSTRAINTS 1
707 // 0 for no window layout constraint system
708
709 #define wxUSE_SPLINES 1
710 // 0 for no splines
711
712 #define wxUSE_XPM_IN_MSW 1
713 // 0 for no XPM support in wxBitmap.
714 // Default is 1, as XPM is now fully
715 // supported this makes easier the issue
716 // of portable icons and bitmaps.
717
718 #define wxUSE_IMAGE_LOADING_IN_MSW 1
719 // Use dynamic DIB loading/saving code in utils/dib under MSW.
720 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
721 // Use dynamic icon/cursor loading/saving code
722 // under MSW.
723 #define wxUSE_WX_RESOURCES 1
724 // Use .wxr resource mechanism (requires PrologIO library)
725
726 #define wxUSE_MOUSEWHEEL 1
727 // Include mouse wheel support
728
729 // ----------------------------------------------------------------------------
730 // postscript support settings
731 // ----------------------------------------------------------------------------
732
733 // Set to 1 for PostScript device context.
734 #define wxUSE_POSTSCRIPT 0
735
736 // Set to 1 to use font metric files in GetTextExtent
737 #define wxUSE_AFM_FOR_POSTSCRIPT 0
738
739 // Set to 0 to disable PostScript print/preview architecture code under Windows
740 // (just use Windows printing).
741 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
742
743 // ----------------------------------------------------------------------------
744 // database classes
745 // ----------------------------------------------------------------------------
746
747 // Define 1 to use ODBC classes
748 #define wxUSE_ODBC 0
749
750 // For backward compatibility reasons, this parameter now only controls the
751 // default scrolling method used by cursors. This default behavior can be
752 // overriden by setting the second param of wxDB::wxDbGetConnection() or
753 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
754 // that use the connection) should support forward only scrolling of cursors,
755 // or both forward and backward support for backward scrolling cursors is
756 // dependent on the data source as well as the ODBC driver being used.
757 #define wxODBC_FWD_ONLY_CURSORS 1
758
759 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
760 // member variables. With a setting of 1, full backward compatability with the
761 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
762 // as future development will be done only on the non-deprecated
763 // functions/classes/member variables/etc.
764 #define wxODBC_BACKWARD_COMPATABILITY 0
765
766 // ----------------------------------------------------------------------------
767 // other compiler (mis)features
768 // ----------------------------------------------------------------------------
769
770 // Set this to 0 if your compiler can't cope with omission of prototype
771 // parameters.
772 //
773 // Default is 1.
774 //
775 // Recommended setting: 1 (should never need to set this to 0)
776 #define REMOVE_UNUSED_ARG 1
777
778 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
779 // them. Set to 1 for <iostream.h>, 0 for <iostream>
780 //
781 // Default is 1.
782 //
783 // Recommended setting: whatever your compiler likes more
784 #define wxUSE_IOSTREAMH 1
785
786 // ----------------------------------------------------------------------------
787 // image format support
788 // ----------------------------------------------------------------------------
789
790 // wxImage supports many different image formats which can be configured at
791 // compile-time. BMP is always supported, others are optional and can be safely
792 // disabled if you don't plan to use images in such format sometimes saving
793 // substantial amount of code in the final library.
794 //
795 // Some formats require an extra library which is included in wxWin sources
796 // which is mentioned if it is the case.
797
798 // Set to 1 for wxImage support (recommended).
799 #define wxUSE_IMAGE 1
800
801 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
802 #define wxUSE_LIBPNG 1
803
804 // Set to 1 for JPEG format support (requires libjpeg)
805 #define wxUSE_LIBJPEG 1
806
807 // Set to 1 for TIFF format support (requires libtiff)
808 #define wxUSE_LIBTIFF 1
809
810 // Set to 1 for GIF format support
811 #define wxUSE_GIF 1
812
813 // Set to 1 for PNM format support
814 #define wxUSE_PNM 1
815
816 // Set to 1 for PCX format support
817 #define wxUSE_PCX 1
818
819 // Set to 1 for XPM format support
820 #define wxUSE_XPM 1
821
822 // ----------------------------------------------------------------------------
823 // Windows-only settings
824 // ----------------------------------------------------------------------------
825
826 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
827 // will override some other settings (see below)
828 //
829 // Default is 0.
830 //
831 // Recommended setting: 0 unless you really have to use MFC
832 #define wxUSE_MFC 0
833
834 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
835 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
836 // can't compile/doesn't have the OLE headers.
837 //
838 // Default is 1.
839 //
840 // Recommended setting: 1
841 #define wxUSE_OLE 1
842
843 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
844 // 3.x. This setting is ignored under Win9x and NT 4.0+.
845 //
846 // Default is 0 for (most) Win32 (systems), 1 for Win16
847 //
848 // Recommended setting: same as default
849 #if defined(__WIN95__)
850 #define wxUSE_CTL3D 0
851 #else
852 #define wxUSE_CTL3D 1
853 #endif
854
855 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
856 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
857 // miniframes support instead.
858 //
859 // Default is 0 for (most) Win32 (systems), 1 for Win16
860 //
861 // Recommended setting: same as default
862 #if defined(__WIN95__)
863 #define wxUSE_ITSY_BITSY 0
864 #else
865 #define wxUSE_ITSY_BITSY 1
866 #endif
867
868 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
869 // which allows to put more than ~32Kb of text in it even under Win9x (NT
870 // doesn't have such limitation).
871 //
872 // Default is 1 for compilers which support it
873 //
874 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
875 // or can't compile <richedit.h>
876 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
877 #define wxUSE_RICHEDIT 1
878
879 // TODO: This should be ifdef'ed for any compilers that don't support
880 // RichEdit 2.0 but do have RichEdit 1.0...
881 #define wxUSE_RICHEDIT2 1
882
883 #else
884 #define wxUSE_RICHEDIT 0
885 #define wxUSE_RICHEDIT2 0
886 #endif
887
888 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
889 // is required by wxUSE_CHECKLISTBOX.
890 //
891 // Default is 1.
892 //
893 // Recommended setting: 1, set to 0 for a small library size reduction
894 #define wxUSE_OWNER_DRAWN 1
895
896 // ----------------------------------------------------------------------------
897 // obsolete settings
898 // ----------------------------------------------------------------------------
899
900 // NB: all settings in this section are obsolete and should not be used/changed
901 // at all, they will disappear
902
903 // Set to 1 to use PenWindows
904 #define wxUSE_PENWINDOWS 0
905
906 // Define 1 to use bitmap messages.
907 #define wxUSE_BITMAP_MESSAGE 1
908
909 // If 1, enables provision of run-time type information.
910 // NOW MANDATORY: don't change.
911 #define wxUSE_DYNAMIC_CLASSES 1
912
913 // ----------------------------------------------------------------------------
914 // disable the settings which don't work for some compilers
915 // ----------------------------------------------------------------------------
916
917 #ifndef wxUSE_NORLANDER_HEADERS
918 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
919 # define wxUSE_NORLANDER_HEADERS 1
920 #else
921 # define wxUSE_NORLANDER_HEADERS 0
922 #endif
923 #endif
924
925 #if defined(__GNUWIN32__)
926 // These don't work as expected for mingw32 and cygwin32
927 #undef wxUSE_MEMORY_TRACING
928 #define wxUSE_MEMORY_TRACING 0
929
930 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
931 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
932
933 #undef wxUSE_DEBUG_NEW_ALWAYS
934 #define wxUSE_DEBUG_NEW_ALWAYS 0
935
936 // Cygwin betas don't have wcslen
937 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
938 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
939 # undef wxUSE_WCHAR_T
940 # define wxUSE_WCHAR_T 0
941 # endif
942 #endif
943
944 #endif // __GNUWIN32__
945
946 // MFC duplicates these operators
947 #if wxUSE_MFC
948 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
949 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
950
951 #undef wxUSE_DEBUG_NEW_ALWAYS
952 #define wxUSE_DEBUG_NEW_ALWAYS 0
953 #endif // wxUSE_MFC
954
955 // ODBC classes aren't Unicode-compatible yet
956 #if wxUSE_UNICODE
957 #undef wxUSE_ODBC
958 #define wxUSE_ODBC 0
959 #endif
960
961 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
962 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
963 // to implement UUIDs
964 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
965 #undef wxUSE_DRAG_AND_DROP
966 #define wxUSE_DRAG_AND_DROP 0
967 #endif
968
969 // Only WIN32 supports wxStatusBar95
970 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
971 #undef wxUSE_NATIVE_STATUSBAR
972 #define wxUSE_NATIVE_STATUSBAR 0
973 #endif
974
975 #if !wxUSE_OWNER_DRAWN
976 #undef wxUSE_CHECKLISTBOX
977 #define wxUSE_CHECKLISTBOX 0
978 #endif
979
980 // Salford C++ doesn't like some of the memory operator definitions
981 #ifdef __SALFORDC__
982 #undef wxUSE_MEMORY_TRACING
983 #define wxUSE_MEMORY_TRACING 0
984
985 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
986 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
987
988 #undef wxUSE_DEBUG_NEW_ALWAYS
989 #define wxUSE_DEBUG_NEW_ALWAYS 0
990
991 #undef wxUSE_THREADS
992 #define wxUSE_THREADS 0
993
994 #undef wxUSE_OWNER_DRAWN
995 #define wxUSE_OWNER_DRAWN 0
996 #endif // __SALFORDC__
997
998 #ifdef __TWIN32__
999
1000 #undef wxUSE_THREADS
1001 #define wxUSE_THREADS 0
1002
1003 #undef wxUSE_ODBC
1004 #define wxUSE_ODBC 0
1005
1006 #endif // __TWIN32__
1007
1008 // BC++/Win16 can't cope with the amount of data in resource.cpp
1009 #if defined(__WIN16__) && defined(__BORLANDC__)
1010 #undef wxUSE_WX_RESOURCES
1011 #define wxUSE_WX_RESOURCES 0
1012
1013 #undef wxUSE_ODBC
1014 #define wxUSE_ODBC 0
1015
1016 #undef wxUSE_NEW_GRID
1017 #define wxUSE_NEW_GRID 0
1018 #endif
1019
1020 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1021 // BC++ 4.0 can't compile JPEG library
1022 #undef wxUSE_LIBJPEG
1023 #define wxUSE_LIBJPEG 0
1024 #endif
1025
1026 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1027 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1028 #undef wxUSE_DEBUG_NEW_ALWAYS
1029 #define wxUSE_DEBUG_NEW_ALWAYS 0
1030 #endif
1031
1032 #if defined(__WXMSW__) && defined(__WATCOMC__)
1033 /*
1034 #undef wxUSE_GLCANVAS
1035 #define wxUSE_GLCANVAS 0
1036 */
1037
1038 #undef wxUSE_WCHAR_T
1039 #define wxUSE_WCHAR_T 0
1040 #endif
1041
1042 #if defined(__WXMSW__) && !defined(__WIN32__)
1043
1044 #undef wxUSE_SOCKETS
1045 #define wxUSE_SOCKETS 0
1046
1047 #undef wxUSE_THREADS
1048 #define wxUSE_THREADS 0
1049
1050 #undef wxUSE_TOOLTIPS
1051 #define wxUSE_TOOLTIPS 0
1052
1053 #undef wxUSE_SPINCTRL
1054 #define wxUSE_SPINCTRL 0
1055
1056 #undef wxUSE_SPINBTN
1057 #define wxUSE_SPINBTN 0
1058
1059 #undef wxUSE_LIBPNG
1060 #define wxUSE_LIBPNG 0
1061
1062 #undef wxUSE_LIBJPEG
1063 #define wxUSE_LIBJPEG 0
1064
1065 #undef wxUSE_LIBTIFF
1066 #define wxUSE_LIBTIFF 0
1067
1068 #undef wxUSE_GIF
1069 #define wxUSE_GIF 0
1070
1071 #undef wxUSE_PNM
1072 #define wxUSE_PNM 0
1073
1074 #undef wxUSE_PCX
1075 #define wxUSE_PCX 0
1076
1077 #undef wxUSE_GLCANVAS
1078 #define wxUSE_GLCANVAS 0
1079
1080 #undef wxUSE_MS_HTML_HELP
1081 #define wxUSE_MS_HTML_HELP 0
1082
1083 #undef wxUSE_WCHAR_T
1084 #define wxUSE_WCHAR_T 0
1085
1086 #endif // Win16
1087
1088 // ----------------------------------------------------------------------------
1089 // undef the things which don't make sense for wxBase build
1090 // ----------------------------------------------------------------------------
1091
1092 #if !wxUSE_GUI
1093
1094 #undef wxUSE_HTML
1095 #define wxUSE_HTML 0
1096
1097 #endif // !wxUSE_GUI
1098
1099 // ----------------------------------------------------------------------------
1100 // check the settings consistency: do it here to abort compilation immediately
1101 // and not almost in the very end when the relevant file fails to compile and
1102 // you need to modify setup.h and rebuild everything
1103 // ----------------------------------------------------------------------------
1104
1105 #if wxUSE_DATETIME && !wxUSE_LONGLONG
1106 #error wxDateTime requires wxLongLong
1107 #endif
1108
1109 #if wxUSE_TEXTFILE && !wxUSE_FILE
1110 #error You cannot compile wxTextFile without wxFile
1111 #endif
1112
1113 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1114 #error You cannot compile virtual file systems without wxUSE_STREAMS
1115 #endif
1116
1117 #if wxUSE_HTML && !wxUSE_FILESYSTEM
1118 #error You cannot compile wxHTML without virtual file systems
1119 #endif
1120
1121 // add more tests here...
1122
1123 #endif
1124 // _WX_SETUP_H_