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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/setup_inc.h
3 // Purpose: setup.h settings
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created:
7 // RCS-ID: $Id$
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ----------------------------------------------------------------------------
13 // global settings
14 // ----------------------------------------------------------------------------
15
16 // define this to 0 when building wxBase library - this can also be done from
17 // makefile/project file overriding the value here
18 #ifndef wxUSE_GUI
19 #define wxUSE_GUI 1
20 #endif // wxUSE_GUI
21
22 // ----------------------------------------------------------------------------
23 // compatibility settings
24 // ----------------------------------------------------------------------------
25
26 // This setting determines the compatibility with 2.6 API: set it to 0 to
27 // flag all cases of using deprecated functions.
28 //
29 // Default is 1 but please try building your code with 0 as the default will
30 // change to 0 in the next version and the deprecated functions will disappear
31 // in the version after it completely.
32 //
33 // Recommended setting: 0 (please update your code)
34 #define WXWIN_COMPATIBILITY_2_6 0
35
36 // This setting determines the compatibility with 2.8 API: set it to 0 to
37 // flag all cases of using deprecated functions.
38 //
39 // Default is 1 but please try building your code with 0 as the default will
40 // change to 0 in the next version and the deprecated functions will disappear
41 // in the version after it completely.
42 //
43 // Recommended setting: 0 (please update your code)
44 #define WXWIN_COMPATIBILITY_2_8 1
45
46 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
47 // default system font is used for wxWindow::GetCharWidth/Height() instead of
48 // the current font.
49 //
50 // Default is 0
51 //
52 // Recommended setting: 0
53 #define wxDIALOG_UNIT_COMPATIBILITY 0
54
55 // ----------------------------------------------------------------------------
56 // debugging settings
57 // ----------------------------------------------------------------------------
58
59 // wxDEBUG_LEVEL will be defined as 1 in wx/debug.h so normally there is no
60 // need to define it here. You may do it for two reasons: either completely
61 // disable/compile out the asserts in release version (then do it inside #ifdef
62 // NDEBUG) or, on the contrary, enable more asserts, including the usually
63 // disabled ones, in the debug build (then do it inside #ifndef NDEBUG)
64 //
65 // #ifdef NDEBUG
66 // #define wxDEBUG_LEVEL 0
67 // #else
68 // #define wxDEBUG_LEVEL 2
69 // #endif
70
71 // wxHandleFatalExceptions() may be used to catch the program faults at run
72 // time and, instead of terminating the program with a usual GPF message box,
73 // call the user-defined wxApp::OnFatalException() function. If you set
74 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
75 //
76 // This setting is for Win32 only and can only be enabled if your compiler
77 // supports Win32 structured exception handling (currently only VC++ does)
78 //
79 // Default is 1
80 //
81 // Recommended setting: 1 if your compiler supports it.
82 #define wxUSE_ON_FATAL_EXCEPTION 1
83
84 // Set this to 1 to be able to generate a human-readable (unlike
85 // machine-readable minidump created by wxCrashReport::Generate()) stack back
86 // trace when your program crashes using wxStackWalker
87 //
88 // Default is 1 if supported by the compiler.
89 //
90 // Recommended setting: 1, set to 0 if your programs never crash
91 #define wxUSE_STACKWALKER 1
92
93 // Set this to 1 to compile in wxDebugReport class which allows you to create
94 // and optionally upload to your web site a debug report consisting of back
95 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
96 //
97 // Default is 1 if supported by the compiler.
98 //
99 // Recommended setting: 1, it is compiled into a separate library so there
100 // is no overhead if you don't use it
101 #define wxUSE_DEBUGREPORT 1
102
103 // Generic comment about debugging settings: they are very useful if you don't
104 // use any other memory leak detection tools such as Purify/BoundsChecker, but
105 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
106 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
107 // may prefer to use it instead of built in memory debugging code because it is
108 // faster and more fool proof.
109 //
110 // Using VC++ CRT memory debugging is enabled by default in debug build (_DEBUG
111 // is defined) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
112 // and if __NO_VC_CRTDBG__ is not defined.
113
114 // The rest of the options in this section are obsolete and not supported,
115 // enable them at your own risk.
116
117 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
118 // __WXDEBUG__ is not defined, will still use the normal memory operators.
119 //
120 // Default is 0
121 //
122 // Recommended setting: 0
123 #define wxUSE_DEBUG_CONTEXT 0
124
125 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
126 // __WXDEBUG__ is also defined.
127 //
128 // WARNING: this code may not work with all architectures, especially if
129 // alignment is an issue. This switch is currently ignored for mingw / cygwin
130 //
131 // Default is 0
132 //
133 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
134 #define wxUSE_MEMORY_TRACING 0
135
136 // In debug mode, cause new and delete to be redefined globally.
137 // If this causes problems (e.g. link errors which is a common problem
138 // especially if you use another library which also redefines the global new
139 // and delete), set this to 0.
140 // This switch is currently ignored for mingw / cygwin
141 //
142 // Default is 0
143 //
144 // Recommended setting: 0
145 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
146
147 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
148 // this causes problems (e.g. link errors), set this to 0. You may need to set
149 // this to 0 if using templates (at least for VC++). This switch is currently
150 // ignored for mingw / cygwin / CodeWarrior
151 //
152 // Default is 0
153 //
154 // Recommended setting: 0
155 #define wxUSE_DEBUG_NEW_ALWAYS 0
156
157
158 // ----------------------------------------------------------------------------
159 // Unicode support
160 // ----------------------------------------------------------------------------
161
162 // These settings are obsolete: the library is always built in Unicode mode
163 // now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
164 // absolutely necessary -- updating it is strongly recommended as the ANSI mode
165 // will disappear completely in future wxWidgets releases.
166 #ifndef wxUSE_UNICODE
167 #define wxUSE_UNICODE 1
168 #endif
169
170 // wxUSE_WCHAR_T is required by wxWidgets now, don't change.
171 #define wxUSE_WCHAR_T 1
172
173 // ----------------------------------------------------------------------------
174 // global features
175 // ----------------------------------------------------------------------------
176
177 // Compile library in exception-safe mode? If set to 1, the library will try to
178 // behave correctly in presence of exceptions (even though it still will not
179 // use the exceptions itself) and notify the user code about any unhandled
180 // exceptions. If set to 0, propagation of the exceptions through the library
181 // code will lead to undefined behaviour -- but the code itself will be
182 // slightly smaller and faster.
183 //
184 // Note that like wxUSE_THREADS this option is automatically set to 0 if
185 // wxNO_EXCEPTIONS is defined.
186 //
187 // Default is 1
188 //
189 // Recommended setting: depends on whether you intend to use C++ exceptions
190 // in your own code (1 if you do, 0 if you don't)
191 #define wxUSE_EXCEPTIONS 1
192
193 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
194 //
195 // Default is 0
196 //
197 // Recommended setting: 0 (this is still work in progress...)
198 #define wxUSE_EXTENDED_RTTI 0
199
200 // Support for message/error logging. This includes wxLogXXX() functions and
201 // wxLog and derived classes. Don't set this to 0 unless you really know what
202 // you are doing.
203 //
204 // Default is 1
205 //
206 // Recommended setting: 1 (always)
207 #define wxUSE_LOG 1
208
209 // Recommended setting: 1
210 #define wxUSE_LOGWINDOW 1
211
212 // Recommended setting: 1
213 #define wxUSE_LOGGUI 1
214
215 // Recommended setting: 1
216 #define wxUSE_LOG_DIALOG 1
217
218 // Support for command line parsing using wxCmdLineParser class.
219 //
220 // Default is 1
221 //
222 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
223 #define wxUSE_CMDLINE_PARSER 1
224
225 // Support for multithreaded applications: if 1, compile in thread classes
226 // (thread.h) and make the library a bit more thread safe. Although thread
227 // support is quite stable by now, you may still consider recompiling the
228 // library without it if you have no use for it - this will result in a
229 // somewhat smaller and faster operation.
230 //
231 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
232 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
233 // build/msw/config.* file this value will have no effect.
234 //
235 // Default is 1
236 //
237 // Recommended setting: 0 unless you do plan to develop MT applications
238 #define wxUSE_THREADS 1
239
240 // If enabled, compiles wxWidgets streams classes
241 //
242 // wx stream classes are used for image IO, process IO redirection, network
243 // protocols implementation and much more and so disabling this results in a
244 // lot of other functionality being lost.
245 //
246 // Default is 1
247 //
248 // Recommended setting: 1 as setting it to 0 disables many other things
249 #define wxUSE_STREAMS 1
250
251 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
252 // Note that if the system's implementation does not support positional
253 // parameters, setting this to 1 forces the use of the wxWidgets implementation
254 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
255 // many Unix systems but usually doesn't under Windows.
256 //
257 // Positional parameters are very useful when translating a program since using
258 // them in formatting strings allow translators to correctly reorder the
259 // translated sentences.
260 //
261 // Default is 1
262 //
263 // Recommended setting: 1 if you want to support multiple languages
264 #define wxUSE_PRINTF_POS_PARAMS 1
265
266
267 // ----------------------------------------------------------------------------
268 // Interoperability with the standard library.
269 // ----------------------------------------------------------------------------
270
271 // Set wxUSE_STL to 1 to enable maximal interoperability with the standard
272 // library, even at the cost of backwards compatibility.
273 //
274 // Default is 0
275 //
276 // Recommended setting: 0 as the options below already provide a relatively
277 // good level of interoperability and changing this option arguably isn't worth
278 // diverging from the official builds of the library.
279 #define wxUSE_STL 0
280
281 // This is not a real option but is used as the default value for
282 // wxUSE_STD_IOSTREAM, wxUSE_STD_STRING and wxUSE_STD_CONTAINERS.
283 //
284 // Currently the Digital Mars and Watcom compilers come without standard C++
285 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
286 // them (e.g. from STLPort).
287 //
288 // VC++ 5.0 does include standard C++ library headers, however they produce
289 // many warnings that can't be turned off when compiled at warning level 4.
290 #if defined(__DMC__) || defined(__WATCOMC__) \
291 || (defined(_MSC_VER) && _MSC_VER < 1200)
292 #define wxUSE_STD_DEFAULT 0
293 #else
294 #define wxUSE_STD_DEFAULT 1
295 #endif
296
297 // Use standard C++ containers to implement wxVector<>, wxStack<>, wxDList<>
298 // and wxHashXXX<> classes. If disabled, wxWidgets own (mostly compatible but
299 // usually more limited) implementations are used which allows to avoid the
300 // dependency on the C++ run-time library.
301 //
302 // Notice that the compilers mentioned in wxUSE_STD_DEFAULT comment above don't
303 // support using standard containers and that VC6 needs non-default options for
304 // such build to avoid getting "fatal error C1076: compiler limit : internal
305 // heap limit reached; use /Zm to specify a higher limit" in its own standard
306 // headers, so you need to ensure you do increase the heap size before enabling
307 // this option for this compiler.
308 //
309 // Default is 0 for compatibility reasons.
310 //
311 // Recommended setting: 1 unless compatibility with the official wxWidgets
312 // build and/or the existing code is a concern.
313 #define wxUSE_STD_CONTAINERS 0
314
315 // Use standard C++ streams if 1 instead of wx streams in some places. If
316 // disabled, wx streams are used everywhere and wxWidgets doesn't depend on the
317 // standard streams library.
318 //
319 // Notice that enabling this does not replace wx streams with std streams
320 // everywhere, in a lot of places wx streams are used no matter what.
321 //
322 // Default is 1 if compiler supports it.
323 //
324 // Recommended setting: 1 if you use the standard streams anyhow and so
325 // dependency on the standard streams library is not a
326 // problem
327 #define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT
328
329 // Enable minimal interoperability with the standard C++ string class if 1.
330 // "Minimal" means that wxString can be constructed from std::string or
331 // std::wstring but can't be implicitly converted to them. You need to enable
332 // the option below for the latter.
333 //
334 // Default is 1 for most compilers.
335 //
336 // Recommended setting: 1 unless you want to ensure your program doesn't use
337 // the standard C++ library at all.
338 #define wxUSE_STD_STRING wxUSE_STD_DEFAULT
339
340 // Make wxString as much interchangeable with std::[w]string as possible, in
341 // particular allow implicit conversion of wxString to either of these classes.
342 // This comes at a price (or a benefit, depending on your point of view) of not
343 // allowing implicit conversion to "const char *" and "const wchar_t *".
344 //
345 // Because a lot of existing code relies on these conversions, this option is
346 // disabled by default but can be enabled for your build if you don't care
347 // about compatibility.
348 //
349 // Default is 0 if wxUSE_STL has its default value or 1 if it is enabled.
350 //
351 // Recommended setting: 0 to remain compatible with the official builds of
352 // wxWidgets.
353 #define wxUSE_STD_STRING_CONV_IN_WXSTRING wxUSE_STL
354
355 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
356 // them. Set this option to 1 to use <iostream.h>, 0 to use <iostream>.
357 //
358 // Note that newer compilers (including VC++ 7.1 and later) don't support
359 // wxUSE_IOSTREAMH == 1 and so <iostream> will be used anyhow.
360 //
361 // Default is 0.
362 //
363 // Recommended setting: 0, only set to 1 if you use a really old compiler
364 #define wxUSE_IOSTREAMH 0
365
366
367 // ----------------------------------------------------------------------------
368 // non GUI features selection
369 // ----------------------------------------------------------------------------
370
371 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
372 // integer which is implemented in terms of native 64 bit integers if any or
373 // uses emulation otherwise.
374 //
375 // This class is required by wxDateTime and so you should enable it if you want
376 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
377 // integers in which case (almost) all of its functions are inline and it
378 // almost does not take any space, so there should be no reason to switch it
379 // off.
380 //
381 // Recommended setting: 1
382 #define wxUSE_LONGLONG 1
383
384 // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
385 // storing binary data in wxConfig on most platforms.
386 //
387 // Default is 1.
388 //
389 // Recommended setting: 1 (but can be safely disabled if you don't use it)
390 #define wxUSE_BASE64 1
391
392 // Set this to 1 to be able to use wxEventLoop even in console applications
393 // (i.e. using base library only, without GUI). This is mostly useful for
394 // processing socket events but is also necessary to use timers in console
395 // applications
396 //
397 // Default is 1.
398 //
399 // Recommended setting: 1 (but can be safely disabled if you don't use it)
400 #define wxUSE_CONSOLE_EVENTLOOP 1
401
402 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
403 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
404 //
405 // Default is 1
406 //
407 // Recommended setting: 1 (wxFile is highly recommended as it is required by
408 // i18n code, wxFileConfig and others)
409 #define wxUSE_FILE 1
410 #define wxUSE_FFILE 1
411
412 // Use wxFSVolume class providing access to the configured/active mount points
413 //
414 // Default is 1
415 //
416 // Recommended setting: 1 (but may be safely disabled if you don't use it)
417 #define wxUSE_FSVOLUME 1
418
419 // Use wxStandardPaths class which allows to retrieve some standard locations
420 // in the file system
421 //
422 // Default is 1
423 //
424 // Recommended setting: 1 (may be disabled to save space, but not much)
425 #define wxUSE_STDPATHS 1
426
427 // use wxTextBuffer class: required by wxTextFile
428 #define wxUSE_TEXTBUFFER 1
429
430 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
431 // wxFileConfig
432 #define wxUSE_TEXTFILE 1
433
434 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
435 #define wxUSE_INTL 1
436
437 // Provide wxFoo_l() functions similar to standard foo() functions but taking
438 // an extra locale parameter.
439 //
440 // Notice that this is fully implemented only for the systems providing POSIX
441 // xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary
442 // almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will
443 // only work for the current user locale and "C" locale. You can use
444 // wxHAS_XLOCALE_SUPPORT to test whether the full support is available.
445 //
446 // Default is 1
447 //
448 // Recommended setting: 1 but may be disabled if you are writing programs
449 // running only in C locale anyhow
450 #define wxUSE_XLOCALE 1
451
452 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
453 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
454 // old wxTime and wxDate classes which are still provided for backwards
455 // compatibility (and implemented in terms of wxDateTime).
456 //
457 // Note that this class is relatively new and is still officially in alpha
458 // stage because some features are not yet (fully) implemented. It is already
459 // quite useful though and should only be disabled if you are aiming at
460 // absolutely minimal version of the library.
461 //
462 // Requires: wxUSE_LONGLONG
463 //
464 // Default is 1
465 //
466 // Recommended setting: 1
467 #define wxUSE_DATETIME 1
468
469 // Set wxUSE_TIMER to 1 to compile wxTimer class
470 //
471 // Default is 1
472 //
473 // Recommended setting: 1
474 #define wxUSE_TIMER 1
475
476 // Use wxStopWatch clas.
477 //
478 // Default is 1
479 //
480 // Recommended setting: 1 (needed by wxSocket)
481 #define wxUSE_STOPWATCH 1
482
483 // Set wxUSE_FSWATCHER to 1 if you want to enable wxFileSystemWatcher
484 //
485 // Default is 1
486 //
487 // Recommended setting: 1
488 #define wxUSE_FSWATCHER 1
489
490 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
491 // which allow the application to store its settings in the persistent
492 // storage. Setting this to 1 will also enable on-demand creation of the
493 // global config object in wxApp.
494 //
495 // See also wxUSE_CONFIG_NATIVE below.
496 //
497 // Recommended setting: 1
498 #define wxUSE_CONFIG 1
499
500 // If wxUSE_CONFIG is 1, you may choose to use either the native config
501 // classes under Windows (using .INI files under Win16 and the registry under
502 // Win32) or the portable text file format used by the config classes under
503 // Unix.
504 //
505 // Default is 1 to use native classes. Note that you may still use
506 // wxFileConfig even if you set this to 1 - just the config object created by
507 // default for the applications needs will be a wxRegConfig or wxIniConfig and
508 // not wxFileConfig.
509 //
510 // Recommended setting: 1
511 #define wxUSE_CONFIG_NATIVE 1
512
513 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
514 // to connect/disconnect from the network and be notified whenever the dial-up
515 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
516 //
517 // Default is 1.
518 //
519 // Recommended setting: 1
520 #define wxUSE_DIALUP_MANAGER 1
521
522 // Compile in classes for run-time DLL loading and function calling.
523 // Required by wxUSE_DIALUP_MANAGER.
524 //
525 // This setting is for Win32 only
526 //
527 // Default is 1.
528 //
529 // Recommended setting: 1
530 #define wxUSE_DYNLIB_CLASS 1
531
532 // experimental, don't use for now
533 #define wxUSE_DYNAMIC_LOADER 1
534
535 // Set to 1 to use socket classes
536 #define wxUSE_SOCKETS 1
537
538 // Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
539 //
540 // Notice that currently setting this option under Windows will result in
541 // programs which can only run on recent OS versions (with ws2_32.dll
542 // installed) which is why it is disabled by default.
543 //
544 // Default is 1.
545 //
546 // Recommended setting: 1 if you need IPv6 support
547 #define wxUSE_IPV6 0
548
549 // Set to 1 to enable virtual file systems (required by wxHTML)
550 #define wxUSE_FILESYSTEM 1
551
552 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
553 #define wxUSE_FS_ZIP 1
554
555 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
556 #define wxUSE_FS_ARCHIVE 1
557
558 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
559 #define wxUSE_FS_INET 1
560
561 // wxArchive classes for accessing archives such as zip and tar
562 #define wxUSE_ARCHIVE_STREAMS 1
563
564 // Set to 1 to compile wxZipInput/OutputStream classes.
565 #define wxUSE_ZIPSTREAM 1
566
567 // Set to 1 to compile wxTarInput/OutputStream classes.
568 #define wxUSE_TARSTREAM 1
569
570 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
571 // wxUSE_LIBPNG
572 #define wxUSE_ZLIB 1
573
574 // If enabled, the code written by Apple will be used to write, in a portable
575 // way, float on the disk. See extended.c for the license which is different
576 // from wxWidgets one.
577 //
578 // Default is 1.
579 //
580 // Recommended setting: 1 unless you don't like the license terms (unlikely)
581 #define wxUSE_APPLE_IEEE 1
582
583 // Joystick support class
584 #define wxUSE_JOYSTICK 1
585
586 // wxFontEnumerator class
587 #define wxUSE_FONTENUM 1
588
589 // wxFontMapper class
590 #define wxUSE_FONTMAP 1
591
592 // wxMimeTypesManager class
593 #define wxUSE_MIMETYPE 1
594
595 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
596 // or wxURL you need to set this to 1.
597 //
598 // Default is 1.
599 //
600 // Recommended setting: 1
601 #define wxUSE_PROTOCOL 1
602
603 // The settings for the individual URL schemes
604 #define wxUSE_PROTOCOL_FILE 1
605 #define wxUSE_PROTOCOL_FTP 1
606 #define wxUSE_PROTOCOL_HTTP 1
607
608 // Define this to use wxURL class.
609 #define wxUSE_URL 1
610
611 // Define this to use native platform url and protocol support.
612 // Currently valid only for MS-Windows.
613 // Note: if you set this to 1, you can open ftp/http/gopher sites
614 // and obtain a valid input stream for these sites
615 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
616 // Doing so reduces the code size.
617 //
618 // This code is experimental and subject to change.
619 #define wxUSE_URL_NATIVE 0
620
621 // Support for wxVariant class used in several places throughout the library,
622 // notably in wxDataViewCtrl API.
623 //
624 // Default is 1.
625 //
626 // Recommended setting: 1 unless you want to reduce the library size as much as
627 // possible in which case setting this to 0 can gain up to 100KB.
628 #define wxUSE_VARIANT 1
629
630 // Support for wxAny class, the successor for wxVariant.
631 //
632 // Default is 1.
633 //
634 // Recommended setting: 1 unless you want to reduce the library size by a small amount,
635 // or your compiler cannot for some reason cope with complexity of templates used.
636 #define wxUSE_ANY 1
637
638 // Support for regular expression matching via wxRegEx class: enable this to
639 // use POSIX regular expressions in your code. You need to compile regex
640 // library from src/regex to use it under Windows.
641 //
642 // Default is 0
643 //
644 // Recommended setting: 1 if your compiler supports it, if it doesn't please
645 // contribute us a makefile for src/regex for it
646 #define wxUSE_REGEX 1
647
648 // wxSystemOptions class
649 #define wxUSE_SYSTEM_OPTIONS 1
650
651 // wxSound class
652 #define wxUSE_SOUND 1
653
654 // Use wxMediaCtrl
655 //
656 // Default is 1.
657 //
658 // Recommended setting: 1
659 #define wxUSE_MEDIACTRL 1
660
661 // Use wxWidget's XRC XML-based resource system. Recommended.
662 //
663 // Default is 1
664 //
665 // Recommended setting: 1 (requires wxUSE_XML)
666 #define wxUSE_XRC 1
667
668 // XML parsing classes. Note that their API will change in the future, so
669 // using wxXmlDocument and wxXmlNode in your app is not recommended.
670 //
671 // Default is the same as wxUSE_XRC, i.e. 1 by default.
672 //
673 // Recommended setting: 1 (required by XRC)
674 #define wxUSE_XML wxUSE_XRC
675
676 // Use wxWidget's AUI docking system
677 //
678 // Default is 1
679 //
680 // Recommended setting: 1
681 #define wxUSE_AUI 1
682
683 // Use wxWidget's Ribbon classes for interfaces
684 //
685 // Default is 1
686 //
687 // Recommended setting: 1
688 #define wxUSE_RIBBON 1
689
690 // Use wxPropertyGrid.
691 //
692 // Default is 1
693 //
694 // Recommended setting: 1
695 #define wxUSE_PROPGRID 1
696
697 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
698 //
699 // Default is 1
700 //
701 // Recommended setting: 1
702 #define wxUSE_STC 1
703
704
705 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
706 // 2D drawing API. (Still somewhat experimental)
707 //
708 // Please note that on Windows gdiplus.dll is loaded dynamically which means
709 // that nothing special needs to be done as long as you don't use
710 // wxGraphicsContext at all or only use it on XP and later systems but you
711 // still do need to distribute it yourself for an application using
712 // wxGraphicsContext to be runnable on pre-XP systems.
713 //
714 // Default is 1 except if you're using a non-Microsoft compiler under Windows
715 // as only MSVC7+ is known to ship with gdiplus.h. For other compilers (e.g.
716 // mingw32) you may need to install the headers (and just the headers)
717 // yourself. If you do, change the setting below manually.
718 //
719 // Recommended setting: 1 if supported by the compilation environment
720
721 // notice that we can't use wxCHECK_VISUALC_VERSION() here as this file is
722 // included from wx/platform.h before wxCHECK_VISUALC_VERSION() is defined
723 #ifdef _MSC_VER
724 # if _MSC_VER >= 1310
725 // MSVC7.1+ comes with new enough Platform SDK, enable
726 // wxGraphicsContext support for it
727 # define wxUSE_GRAPHICS_CONTEXT 1
728 # else
729 // MSVC 6 didn't include GDI+ headers so disable by default, enable it
730 // here if you use MSVC 6 with a newer SDK
731 # define wxUSE_GRAPHICS_CONTEXT 0
732 # endif
733 #else
734 // Disable support for other Windows compilers, enable it if your compiler
735 // comes with new enough SDK or you installed the headers manually.
736 //
737 // Notice that this will be set by configure under non-Windows platforms
738 // anyhow so the value there is not important.
739 # define wxUSE_GRAPHICS_CONTEXT 0
740 #endif
741
742 // Enable wxGraphicsContext implementation using Cairo library.
743 //
744 // This is not needed under Windows and detected automatically by configure
745 // under other systems, however you may set this to 1 manually if you installed
746 // Cairo under Windows yourself and prefer to use it instead the native GDI+
747 // implementation.
748 //
749 // Default is 0
750 //
751 // Recommended setting: 0
752 #define wxUSE_CAIRO 0
753
754
755 // ----------------------------------------------------------------------------
756 // Individual GUI controls
757 // ----------------------------------------------------------------------------
758
759 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
760 // (without it, wxControl class is not compiled)
761 //
762 // Default is 1
763 //
764 // Recommended setting: 1 (don't change except for very special programs)
765 #define wxUSE_CONTROLS 1
766
767 // Support markup in control labels, i.e. provide wxControl::SetLabelMarkup().
768 // Currently markup is supported only by a few controls and only some ports but
769 // their number will increase with time.
770 //
771 // Default is 1
772 //
773 // Recommended setting: 1 (may be set to 0 if you want to save on code size)
774 #define wxUSE_MARKUP 1
775
776 // wxPopupWindow class is a top level transient window. It is currently used
777 // to implement wxTipWindow
778 //
779 // Default is 1
780 //
781 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
782 #define wxUSE_POPUPWIN 1
783
784 // wxTipWindow allows to implement the custom tooltips, it is used by the
785 // context help classes. Requires wxUSE_POPUPWIN.
786 //
787 // Default is 1
788 //
789 // Recommended setting: 1 (may be set to 0)
790 #define wxUSE_TIPWINDOW 1
791
792 // Each of the settings below corresponds to one wxWidgets control. They are
793 // all switched on by default but may be disabled if you are sure that your
794 // program (including any standard dialogs it can show!) doesn't need them and
795 // if you desperately want to save some space. If you use any of these you must
796 // set wxUSE_CONTROLS as well.
797 //
798 // Default is 1
799 //
800 // Recommended setting: 1
801 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
802 #define wxUSE_BUTTON 1 // wxButton
803 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
804 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
805 #define wxUSE_CHECKBOX 1 // wxCheckBox
806 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
807 #define wxUSE_CHOICE 1 // wxChoice
808 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
809 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
810 #define wxUSE_COMBOBOX 1 // wxComboBox
811 #define wxUSE_COMMANDLINKBUTTON 1 // wxCommandLinkButton
812 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
813 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
814 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
815 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
816 #define wxUSE_FILECTRL 1 // wxFileCtrl
817 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
818 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
819 #define wxUSE_GAUGE 1 // wxGauge
820 #define wxUSE_HEADERCTRL 1 // wxHeaderCtrl
821 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
822 #define wxUSE_LISTBOX 1 // wxListBox
823 #define wxUSE_LISTCTRL 1 // wxListCtrl
824 #define wxUSE_RADIOBOX 1 // wxRadioBox
825 #define wxUSE_RADIOBTN 1 // wxRadioButton
826 #define wxUSE_RICHMSGDLG 1 // wxRichMessageDialog
827 #define wxUSE_SCROLLBAR 1 // wxScrollBar
828 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
829 #define wxUSE_SLIDER 1 // wxSlider
830 #define wxUSE_SPINBTN 1 // wxSpinButton
831 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
832 #define wxUSE_STATBOX 1 // wxStaticBox
833 #define wxUSE_STATLINE 1 // wxStaticLine
834 #define wxUSE_STATTEXT 1 // wxStaticText
835 #define wxUSE_STATBMP 1 // wxStaticBitmap
836 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
837 #define wxUSE_TOGGLEBTN 1 // requires wxButton
838 #define wxUSE_TREECTRL 1 // wxTreeCtrl
839
840 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
841 // below either wxStatusBar95 or a generic wxStatusBar will be used.
842 //
843 // Default is 1
844 //
845 // Recommended setting: 1
846 #define wxUSE_STATUSBAR 1
847
848 // Two status bar implementations are available under Win32: the generic one
849 // or the wrapper around native control. For native look and feel the native
850 // version should be used.
851 //
852 // Default is 1 for the platforms where native status bar is supported.
853 //
854 // Recommended setting: 1 (there is no advantage in using the generic one)
855 #define wxUSE_NATIVE_STATUSBAR 1
856
857 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
858 // classes at all. Otherwise, use the native toolbar class unless
859 // wxUSE_TOOLBAR_NATIVE is 0.
860 //
861 // Default is 1 for all settings.
862 //
863 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
864 #define wxUSE_TOOLBAR 1
865 #define wxUSE_TOOLBAR_NATIVE 1
866
867 // wxNotebook is a control with several "tabs" located on one of its sides. It
868 // may be used to logically organise the data presented to the user instead of
869 // putting everything in one huge dialog. It replaces wxTabControl and related
870 // classes of wxWin 1.6x.
871 //
872 // Default is 1.
873 //
874 // Recommended setting: 1
875 #define wxUSE_NOTEBOOK 1
876
877 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
878 // the tabs
879 //
880 // Default is 1.
881 //
882 // Recommended setting: 1
883 #define wxUSE_LISTBOOK 1
884
885 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
886 // the tabs
887 //
888 // Default is 1.
889 //
890 // Recommended setting: 1
891 #define wxUSE_CHOICEBOOK 1
892
893 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
894 // the tabs
895 //
896 // Default is 1.
897 //
898 // Recommended setting: 1
899 #define wxUSE_TREEBOOK 1
900
901 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
902 // tabs
903 //
904 // Default is 1.
905 //
906 // Recommended setting: 1
907 #define wxUSE_TOOLBOOK 1
908
909 // wxTaskBarIcon is a small notification icon shown in the system toolbar or
910 // dock.
911 //
912 // Default is 1.
913 //
914 // Recommended setting: 1 (but can be set to 0 if you don't need it)
915 #define wxUSE_TASKBARICON 1
916
917 // wxGrid class
918 //
919 // Default is 1, set to 0 to cut down compilation time and binaries size if you
920 // don't use it.
921 //
922 // Recommended setting: 1
923 //
924 #define wxUSE_GRID 1
925
926 // wxMiniFrame class: a frame with narrow title bar
927 //
928 // Default is 1.
929 //
930 // Recommended setting: 1 (it doesn't cost almost anything)
931 #define wxUSE_MINIFRAME 1
932
933 // wxComboCtrl and related classes: combobox with custom popup window and
934 // not necessarily a listbox.
935 //
936 // Default is 1.
937 //
938 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
939 // it used by wxComboBox
940 #define wxUSE_COMBOCTRL 1
941
942 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
943 // items.
944 //
945 // Default is 1.
946 //
947 // Recommended setting: 1 but can be safely set to 0, except where it is
948 // needed as a base class for generic wxBitmapComboBox.
949 #define wxUSE_ODCOMBOBOX 1
950
951 // wxBitmapComboBox is a combobox that can have images in front of text items.
952 //
953 // Default is 1.
954 //
955 // Recommended setting: 1 but can be safely set to 0
956 #define wxUSE_BITMAPCOMBOBOX 1
957
958 // wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items
959 // up and down in it. It is also used as part of wxRearrangeDialog.
960 //
961 // Default is 1.
962 //
963 // Recommended setting: 1 but can be safely set to 0 (currently used only by
964 // wxHeaderCtrl)
965 #define wxUSE_REARRANGECTRL 1
966
967 // ----------------------------------------------------------------------------
968 // Miscellaneous GUI stuff
969 // ----------------------------------------------------------------------------
970
971 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
972 #define wxUSE_ACCEL 1
973
974 // Use the standard art provider. The icons returned by this provider are
975 // embedded into the library as XPMs so disabling it reduces the library size
976 // somewhat but this should only be done if you use your own custom art
977 // provider returning the icons or never use any icons not provided by the
978 // native art provider (which might not be implemented at all for some
979 // platforms) or by the Tango icons provider (if it's not itself disabled
980 // below).
981 //
982 // Default is 1.
983 //
984 // Recommended setting: 1 unless you use your own custom art provider.
985 #define wxUSE_ARTPROVIDER_STD 1
986
987 // Use art provider providing Tango icons: this art provider has higher quality
988 // icons than the default ones using smaller size XPM icons without
989 // transparency but the embedded PNG icons add to the library size.
990 //
991 // Default is 1 under non-GTK ports. Under wxGTK the native art provider using
992 // the GTK+ stock icons replaces it so it is normally not necessary.
993 //
994 // Recommended setting: 1 but can be turned off to reduce the library size.
995 #define wxUSE_ARTPROVIDER_TANGO 1
996
997 // Hotkey support (currently Windows only)
998 #define wxUSE_HOTKEY 1
999
1000 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
1001 // under Windows).
1002 //
1003 // Default is 1.
1004 //
1005 // Recommended setting: 1 (can be safely set to 0, not used by the library)
1006 #define wxUSE_CARET 1
1007
1008 // Use wxDisplay class: it allows enumerating all displays on a system and
1009 // their geometries as well as finding the display on which the given point or
1010 // window lies.
1011 //
1012 // Default is 1.
1013 //
1014 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
1015 #define wxUSE_DISPLAY 1
1016
1017 // Miscellaneous geometry code: needed for Canvas library
1018 #define wxUSE_GEOMETRY 1
1019
1020 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
1021 // wxListCtrl.
1022 //
1023 // Default is 1.
1024 //
1025 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
1026 // enumerated above, then this class is mostly useless too)
1027 #define wxUSE_IMAGLIST 1
1028
1029 // Use wxInfoBar class.
1030 //
1031 // Default is 1.
1032 //
1033 // Recommended setting: 1 (but can be disabled without problems as nothing
1034 // depends on it)
1035 #define wxUSE_INFOBAR 1
1036
1037 // Use wxMenu, wxMenuBar, wxMenuItem.
1038 //
1039 // Default is 1.
1040 //
1041 // Recommended setting: 1 (can't be disabled under MSW)
1042 #define wxUSE_MENUS 1
1043
1044 // Use wxNotificationMessage.
1045 //
1046 // wxNotificationMessage allows to show non-intrusive messages to the user
1047 // using balloons, banners, popups or whatever is the appropriate method for
1048 // the current platform.
1049 //
1050 // Default is 1.
1051 //
1052 // Recommended setting: 1
1053 #define wxUSE_NOTIFICATION_MESSAGE 1
1054
1055 // Use wxSashWindow class.
1056 //
1057 // Default is 1.
1058 //
1059 // Recommended setting: 1
1060 #define wxUSE_SASH 1
1061
1062 // Use wxSplitterWindow class.
1063 //
1064 // Default is 1.
1065 //
1066 // Recommended setting: 1
1067 #define wxUSE_SPLITTER 1
1068
1069 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
1070 //
1071 // Default is 1.
1072 //
1073 // Recommended setting: 1
1074 #define wxUSE_TOOLTIPS 1
1075
1076 // wxValidator class and related methods
1077 #define wxUSE_VALIDATORS 1
1078
1079 // Use reference counted ID management: this means that wxWidgets will track
1080 // the automatically allocated ids (those used when you use wxID_ANY when
1081 // creating a window, menu or toolbar item &c) instead of just supposing that
1082 // the program never runs out of them. This is mostly useful only under wxMSW
1083 // where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
1084 // long-running programs can run into problems with ids reuse without this. On
1085 // the other platforms, where the ids have the full int range, this shouldn't
1086 // be necessary.
1087 #ifdef __WXMSW__
1088 #define wxUSE_AUTOID_MANAGEMENT 1
1089 #else
1090 #define wxUSE_AUTOID_MANAGEMENT 0
1091 #endif
1092
1093 // ----------------------------------------------------------------------------
1094 // common dialogs
1095 // ----------------------------------------------------------------------------
1096
1097 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
1098 // file selector, printer dialog). Switching this off also switches off the
1099 // printing architecture and interactive wxPrinterDC.
1100 //
1101 // Default is 1
1102 //
1103 // Recommended setting: 1 (unless it really doesn't work)
1104 #define wxUSE_COMMON_DIALOGS 1
1105
1106 // wxBusyInfo displays window with message when app is busy. Works in same way
1107 // as wxBusyCursor
1108 #define wxUSE_BUSYINFO 1
1109
1110 // Use single/multiple choice dialogs.
1111 //
1112 // Default is 1
1113 //
1114 // Recommended setting: 1 (used in the library itself)
1115 #define wxUSE_CHOICEDLG 1
1116
1117 // Use colour picker dialog
1118 //
1119 // Default is 1
1120 //
1121 // Recommended setting: 1
1122 #define wxUSE_COLOURDLG 1
1123
1124 // wxDirDlg class for getting a directory name from user
1125 #define wxUSE_DIRDLG 1
1126
1127 // TODO: setting to choose the generic or native one
1128
1129 // Use file open/save dialogs.
1130 //
1131 // Default is 1
1132 //
1133 // Recommended setting: 1 (used in many places in the library itself)
1134 #define wxUSE_FILEDLG 1
1135
1136 // Use find/replace dialogs.
1137 //
1138 // Default is 1
1139 //
1140 // Recommended setting: 1 (but may be safely set to 0)
1141 #define wxUSE_FINDREPLDLG 1
1142
1143 // Use font picker dialog
1144 //
1145 // Default is 1
1146 //
1147 // Recommended setting: 1 (used in the library itself)
1148 #define wxUSE_FONTDLG 1
1149
1150 // Use wxMessageDialog and wxMessageBox.
1151 //
1152 // Default is 1
1153 //
1154 // Recommended setting: 1 (used in the library itself)
1155 #define wxUSE_MSGDLG 1
1156
1157 // progress dialog class for lengthy operations
1158 #define wxUSE_PROGRESSDLG 1
1159
1160 // support for startup tips (wxShowTip &c)
1161 #define wxUSE_STARTUP_TIPS 1
1162
1163 // text entry dialog and wxGetTextFromUser function
1164 #define wxUSE_TEXTDLG 1
1165
1166 // number entry dialog
1167 #define wxUSE_NUMBERDLG 1
1168
1169 // splash screen class
1170 #define wxUSE_SPLASH 1
1171
1172 // wizards
1173 #define wxUSE_WIZARDDLG 1
1174
1175 // Compile in wxAboutBox() function showing the standard "About" dialog.
1176 //
1177 // Default is 1
1178 //
1179 // Recommended setting: 1 but can be set to 0 to save some space if you don't
1180 // use this function
1181 #define wxUSE_ABOUTDLG 1
1182
1183 // wxFileHistory class
1184 //
1185 // Default is 1
1186 //
1187 // Recommended setting: 1
1188 #define wxUSE_FILE_HISTORY 1
1189
1190 // ----------------------------------------------------------------------------
1191 // Metafiles support
1192 // ----------------------------------------------------------------------------
1193
1194 // Windows supports the graphics format known as metafile which is, though not
1195 // portable, is widely used under Windows and so is supported by wxWin (under
1196 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
1197 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
1198 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
1199 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
1200 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
1201 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
1202 // in any metafile related classes at all.
1203 //
1204 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
1205 //
1206 // Recommended setting: default or 0 for everything for portable programs.
1207 #define wxUSE_METAFILE 1
1208 #define wxUSE_ENH_METAFILE 1
1209 #define wxUSE_WIN_METAFILES_ALWAYS 0
1210
1211 // ----------------------------------------------------------------------------
1212 // Big GUI components
1213 // ----------------------------------------------------------------------------
1214
1215 // Set to 0 to disable MDI support.
1216 //
1217 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
1218 //
1219 // Default is 1.
1220 //
1221 // Recommended setting: 1, can be safely set to 0.
1222 #define wxUSE_MDI 1
1223
1224 // Set to 0 to disable document/view architecture
1225 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1226
1227 // Set to 0 to disable MDI document/view architecture
1228 //
1229 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1230 #define wxUSE_MDI_ARCHITECTURE 1
1231
1232 // Set to 0 to disable print/preview architecture code
1233 #define wxUSE_PRINTING_ARCHITECTURE 1
1234
1235 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1236 // much more.
1237 //
1238 // Default is 1.
1239 //
1240 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1241 // smaller library.
1242 #define wxUSE_HTML 1
1243
1244 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1245 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1246 // set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the
1247 // list of libraries used to link your application (although this is done
1248 // implicitly for Microsoft Visual C++ users).
1249 //
1250 // Default is 1 unless the compiler is known to ship without the necessary
1251 // headers (Digital Mars) or the platform doesn't support OpenGL (Windows CE).
1252 //
1253 // Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0
1254 // otherwise.
1255 #define wxUSE_GLCANVAS 1
1256
1257 // wxRichTextCtrl allows editing of styled text.
1258 //
1259 // Default is 1.
1260 //
1261 // Recommended setting: 1, set to 0 if you want compile a
1262 // smaller library.
1263 #define wxUSE_RICHTEXT 1
1264
1265 // ----------------------------------------------------------------------------
1266 // Data transfer
1267 // ----------------------------------------------------------------------------
1268
1269 // Use wxClipboard class for clipboard copy/paste.
1270 //
1271 // Default is 1.
1272 //
1273 // Recommended setting: 1
1274 #define wxUSE_CLIPBOARD 1
1275
1276 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1277 // drop
1278 //
1279 // Default is 1.
1280 //
1281 // Recommended setting: 1
1282 #define wxUSE_DATAOBJ 1
1283
1284 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1285 // different from "built in" drag and drop in wxTreeCtrl which is always
1286 // available). Requires wxUSE_DATAOBJ.
1287 //
1288 // Default is 1.
1289 //
1290 // Recommended setting: 1
1291 #define wxUSE_DRAG_AND_DROP 1
1292
1293 // Use wxAccessible for enhanced and customisable accessibility.
1294 // Depends on wxUSE_OLE.
1295 //
1296 // Default is 0.
1297 //
1298 // Recommended setting (at present): 0
1299 #define wxUSE_ACCESSIBILITY 0
1300
1301 // ----------------------------------------------------------------------------
1302 // miscellaneous settings
1303 // ----------------------------------------------------------------------------
1304
1305 // wxSingleInstanceChecker class allows to verify at startup if another program
1306 // instance is running.
1307 //
1308 // Default is 1
1309 //
1310 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1311 // space)
1312 #define wxUSE_SNGLINST_CHECKER 1
1313
1314 #define wxUSE_DRAGIMAGE 1
1315
1316 #define wxUSE_IPC 1
1317 // 0 for no interprocess comms
1318 #define wxUSE_HELP 1
1319 // 0 for no help facility
1320
1321 // Should we use MS HTML help for wxHelpController? If disabled, neither
1322 // wxCHMHelpController nor wxBestHelpController are available.
1323 //
1324 // Default is 1 under MSW, 0 is always used for the other platforms.
1325 //
1326 // Recommended setting: 1, only set to 0 if you have trouble compiling
1327 // wxCHMHelpController (could be a problem with really ancient compilers)
1328 #define wxUSE_MS_HTML_HELP 1
1329
1330
1331 // Use wxHTML-based help controller?
1332 #define wxUSE_WXHTML_HELP 1
1333
1334 #define wxUSE_CONSTRAINTS 1
1335 // 0 for no window layout constraint system
1336
1337 #define wxUSE_SPLINES 1
1338 // 0 for no splines
1339
1340 #define wxUSE_MOUSEWHEEL 1
1341 // Include mouse wheel support
1342
1343 // Compile wxUIActionSimulator class?
1344 #define wxUSE_UIACTIONSIMULATOR 1
1345
1346 // ----------------------------------------------------------------------------
1347 // wxDC classes for various output formats
1348 // ----------------------------------------------------------------------------
1349
1350 // Set to 1 for PostScript device context.
1351 #define wxUSE_POSTSCRIPT 0
1352
1353 // Set to 1 to use font metric files in GetTextExtent
1354 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1355
1356 // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1357 // to create files in SVG (Scalable Vector Graphics) format.
1358 #define wxUSE_SVG 1
1359
1360 // Should wxDC provide SetTransformMatrix() and related methods?
1361 //
1362 // Default is 1 but can be set to 0 if this functionality is not used. Notice
1363 // that currently only wxMSW supports this so setting this to 0 doesn't change
1364 // much for non-MSW platforms (although it will still save a few bytes
1365 // probably).
1366 //
1367 // Recommended setting: 1.
1368 #define wxUSE_DC_TRANSFORM_MATRIX 1
1369
1370 // ----------------------------------------------------------------------------
1371 // image format support
1372 // ----------------------------------------------------------------------------
1373
1374 // wxImage supports many different image formats which can be configured at
1375 // compile-time. BMP is always supported, others are optional and can be safely
1376 // disabled if you don't plan to use images in such format sometimes saving
1377 // substantial amount of code in the final library.
1378 //
1379 // Some formats require an extra library which is included in wxWin sources
1380 // which is mentioned if it is the case.
1381
1382 // Set to 1 for wxImage support (recommended).
1383 #define wxUSE_IMAGE 1
1384
1385 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1386 #define wxUSE_LIBPNG 1
1387
1388 // Set to 1 for JPEG format support (requires libjpeg)
1389 #define wxUSE_LIBJPEG 1
1390
1391 // Set to 1 for TIFF format support (requires libtiff)
1392 #define wxUSE_LIBTIFF 1
1393
1394 // Set to 1 for TGA format support (loading only)
1395 #define wxUSE_TGA 1
1396
1397 // Set to 1 for GIF format support
1398 #define wxUSE_GIF 1
1399
1400 // Set to 1 for PNM format support
1401 #define wxUSE_PNM 1
1402
1403 // Set to 1 for PCX format support
1404 #define wxUSE_PCX 1
1405
1406 // Set to 1 for IFF format support (Amiga format)
1407 #define wxUSE_IFF 0
1408
1409 // Set to 1 for XPM format support
1410 #define wxUSE_XPM 1
1411
1412 // Set to 1 for MS Icons and Cursors format support
1413 #define wxUSE_ICO_CUR 1
1414
1415 // Set to 1 to compile in wxPalette class
1416 #define wxUSE_PALETTE 1
1417
1418 // ----------------------------------------------------------------------------
1419 // wxUniversal-only options
1420 // ----------------------------------------------------------------------------
1421
1422 // Set to 1 to enable compilation of all themes, this is the default
1423 #define wxUSE_ALL_THEMES 1
1424
1425 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1426 // is unset, if it is set these options are not used; notice that metal theme
1427 // uses Win32 one
1428 #define wxUSE_THEME_GTK 0
1429 #define wxUSE_THEME_METAL 0
1430 #define wxUSE_THEME_MONO 0
1431 #define wxUSE_THEME_WIN32 0
1432
1433