1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/os2/thread.cpp
3 // Purpose: wxThread Implementation
4 // Author: Original from Wolfram Gloger/Guilhem Lavaux/David Webster
5 // Modified by: Stefan Neis
8 // Copyright: (c) Stefan Neis (2003)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ----------------------------------------------------------------------------
14 // ----------------------------------------------------------------------------
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
21 #include "wx/thread.h"
29 #include "wx/apptrait.h"
30 #include "wx/module.h"
35 #define INCL_DOSSEMAPHORES
36 #define INCL_DOSPROCESS
43 // the possible states of the thread ("=>" shows all possible transitions from
47 STATE_NEW
, // didn't start execution yet (=> RUNNING)
48 STATE_RUNNING
, // thread is running (=> PAUSED, CANCELED)
49 STATE_PAUSED
, // thread is temporarily suspended (=> RUNNING)
50 STATE_CANCELED
, // thread should terminate a.s.a.p. (=> EXITED)
51 STATE_EXITED
// thread is terminating
54 // ----------------------------------------------------------------------------
55 // this module's globals
56 // ----------------------------------------------------------------------------
58 // id of the main thread - the one which can call GUI functions without first
59 // calling wxMutexGuiEnter()
60 static ULONG s_ulIdMainThread
= 1;
61 wxMutex
* p_wxMainMutex
;
63 // OS2 substitute for Tls pointer the current parent thread object
64 wxThread
* m_pThread
; // pointer to the wxWidgets thread object
66 // if it's false, some secondary thread is holding the GUI lock
67 static bool gs_bGuiOwnedByMainThread
= true;
69 // critical section which controls access to all GUI functions: any secondary
70 // thread (i.e. except the main one) must enter this crit section before doing
72 static wxCriticalSection
*gs_pCritsectGui
= NULL
;
74 // critical section which protects s_nWaitingForGui variable
75 static wxCriticalSection
*gs_pCritsectWaitingForGui
= NULL
;
77 // number of threads waiting for GUI in wxMutexGuiEnter()
78 static size_t gs_nWaitingForGui
= 0;
80 // are we waiting for a thread termination?
81 static bool gs_bWaitingForThread
= false;
83 // ============================================================================
84 // OS/2 implementation of thread and related classes
85 // ============================================================================
87 // ----------------------------------------------------------------------------
88 // wxMutex implementation
89 // ----------------------------------------------------------------------------
93 wxMutexInternal(wxMutexType mutexType
);
96 bool IsOk() const { return m_vMutex
!= NULL
; }
98 wxMutexError
Lock() { return LockTimeout(SEM_INDEFINITE_WAIT
); }
99 wxMutexError
TryLock() { return LockTimeout(SEM_IMMEDIATE_RETURN
); }
100 wxMutexError
Unlock();
103 wxMutexError
LockTimeout(ULONG ulMilliseconds
);
107 // all mutexes are "pseudo-"recursive under OS2 so we don't use mutexType
108 // (Calls to DosRequestMutexSem and DosReleaseMutexSem can be nested, but
109 // the request count for a semaphore cannot exceed 65535. If an attempt is
110 // made to exceed this number, ERROR_TOO_MANY_SEM_REQUESTS is returned.)
111 wxMutexInternal::wxMutexInternal(wxMutexType
WXUNUSED(eMutexType
))
113 APIRET ulrc
= ::DosCreateMutexSem(NULL
, &m_vMutex
, 0L, FALSE
);
116 wxLogSysError(_("Can not create mutex."));
121 wxMutexInternal::~wxMutexInternal()
125 if (::DosCloseMutexSem(m_vMutex
))
126 wxLogLastError(_T("DosCloseMutexSem(mutex)"));
130 wxMutexError
wxMutexInternal::LockTimeout(ULONG ulMilliseconds
)
134 ulrc
= ::DosRequestMutexSem(m_vMutex
, ulMilliseconds
);
139 case ERROR_TOO_MANY_SEM_REQUESTS
:
146 case ERROR_INVALID_HANDLE
:
147 case ERROR_INTERRUPT
:
148 case ERROR_SEM_OWNER_DIED
:
149 wxLogSysError(_("Couldn't acquire a mutex lock"));
150 return wxMUTEX_MISC_ERROR
;
153 wxFAIL_MSG(wxT("impossible return value in wxMutex::Lock"));
154 return wxMUTEX_MISC_ERROR
;
156 return wxMUTEX_NO_ERROR
;
159 wxMutexError
wxMutexInternal::Unlock()
163 ulrc
= ::DosReleaseMutexSem(m_vMutex
);
166 wxLogSysError(_("Couldn't release a mutex"));
167 return wxMUTEX_MISC_ERROR
;
169 return wxMUTEX_NO_ERROR
;
172 // --------------------------------------------------------------------------
174 // --------------------------------------------------------------------------
176 // a trivial wrapper around OS2 event semaphore
177 class wxSemaphoreInternal
180 wxSemaphoreInternal(int initialcount
, int maxcount
);
181 ~wxSemaphoreInternal();
183 bool IsOk() const { return m_vEvent
!= NULL
; }
185 wxSemaError
Wait() { return WaitTimeout(SEM_INDEFINITE_WAIT
); }
186 wxSemaError
TryWait() { return WaitTimeout(SEM_IMMEDIATE_RETURN
); }
187 wxSemaError
WaitTimeout(unsigned long milliseconds
);
198 wxSemaphoreInternal::wxSemaphoreInternal(int initialcount
, int maxcount
)
203 // make it practically infinite
207 m_count
= initialcount
;
208 m_maxcount
= maxcount
;
209 ulrc
= ::DosCreateMutexSem(NULL
, &m_vMutex
, 0L, FALSE
);
212 wxLogLastError(_T("DosCreateMutexSem()"));
217 ulrc
= ::DosCreateEventSem(NULL
, &m_vEvent
, 0L, FALSE
);
220 wxLogLastError(_T("DosCreateEventSem()"));
221 ::DosCloseMutexSem(m_vMutex
);
226 ::DosPostEventSem(m_vEvent
);
229 wxSemaphoreInternal::~wxSemaphoreInternal()
233 if ( ::DosCloseEventSem(m_vEvent
) )
235 wxLogLastError(_T("DosCloseEventSem(semaphore)"));
237 if ( ::DosCloseMutexSem(m_vMutex
) )
239 wxLogLastError(_T("DosCloseMutexSem(semaphore)"));
246 wxSemaError
wxSemaphoreInternal::WaitTimeout(unsigned long ulMilliseconds
)
250 ulrc
= ::DosWaitEventSem(m_vEvent
, ulMilliseconds
);
257 if (ulMilliseconds
== SEM_IMMEDIATE_RETURN
)
260 return wxSEMA_TIMEOUT
;
263 wxLogLastError(_T("DosWaitEventSem(semaphore)"));
264 return wxSEMA_MISC_ERROR
;
266 ulrc
= :: DosRequestMutexSem(m_vMutex
, ulMilliseconds
);
274 case ERROR_TOO_MANY_SEM_REQUESTS
:
275 if (ulMilliseconds
== SEM_IMMEDIATE_RETURN
)
278 return wxSEMA_TIMEOUT
;
281 wxFAIL_MSG(wxT("DosRequestMutexSem(mutex)"));
282 return wxSEMA_MISC_ERROR
;
293 ::DosResetEventSem(m_vEvent
, &ulPostCount
);
295 ::DosReleaseMutexSem(m_vMutex
);
297 return wxSEMA_NO_ERROR
;
298 } while (ulMilliseconds
== SEM_INDEFINITE_WAIT
);
300 if (ulMilliseconds
== SEM_IMMEDIATE_RETURN
)
302 return wxSEMA_TIMEOUT
;
305 wxSemaError
wxSemaphoreInternal::Post()
308 ulrc
= ::DosRequestMutexSem(m_vMutex
, SEM_INDEFINITE_WAIT
);
309 if (ulrc
!= NO_ERROR
)
310 return wxSEMA_MISC_ERROR
;
312 if (m_count
< m_maxcount
)
315 ulrc
= ::DosPostEventSem(m_vEvent
);
318 ::DosReleaseMutexSem(m_vMutex
);
320 return wxSEMA_OVERFLOW
;
321 if ( ulrc
!= NO_ERROR
&& ulrc
!= ERROR_ALREADY_POSTED
)
323 wxLogLastError(_T("DosPostEventSem(semaphore)"));
325 return wxSEMA_MISC_ERROR
;
328 return wxSEMA_NO_ERROR
;
331 // ----------------------------------------------------------------------------
332 // wxThread implementation
333 // ----------------------------------------------------------------------------
335 // wxThreadInternal class
336 // ----------------------
338 class wxThreadInternal
341 inline wxThreadInternal()
344 m_eState
= STATE_NEW
;
345 m_nPriority
= WXTHREAD_DEFAULT_PRIORITY
;
353 // create a new (suspended) thread (for the given thread object)
354 bool Create( wxThread
* pThread
355 ,unsigned int uStackSize
358 // suspend/resume/terminate
361 inline void Cancel() { m_eState
= STATE_CANCELED
; }
364 inline void SetState(wxThreadState eState
) { m_eState
= eState
; }
365 inline wxThreadState
GetState() const { return m_eState
; }
368 void SetPriority(unsigned int nPriority
);
369 inline unsigned int GetPriority() const { return m_nPriority
; }
371 // thread handle and id
372 inline TID
GetHandle() const { return m_hThread
; }
373 TID
GetId() const { return m_hThread
; }
376 static void OS2ThreadStart(void* pParam
);
379 // Threads in OS/2 have only an ID, so m_hThread is both it's handle and ID
380 // PM also has no real Tls mechanism to index pointers by so we'll just
381 // keep track of the wxWidgets parent object here.
382 TID m_hThread
; // handle and ID of the thread
383 wxThreadState m_eState
; // state, see wxThreadState enum
384 unsigned int m_nPriority
; // thread priority in "wx" units
387 void wxThreadInternal::OS2ThreadStart( void * pParam
)
392 wxThread
*pThread
= (wxThread
*)pParam
;
394 // first of all, wait for the thread to be started.
395 pThread
->m_critsect
.Enter();
396 pThread
->m_critsect
.Leave();
397 // Now check whether we hadn't been cancelled already and don't
398 // start the user code at all in this case.
399 if ( pThread
->m_internal
->GetState() == STATE_EXITED
)
402 bWasCancelled
= true;
404 else // do run thread
406 wxAppTraits
*traits
= wxTheApp
? wxTheApp
->GetTraits() : NULL
;
409 traits
->InitializeGui(ulHab
);
410 dwRet
= (DWORD
)pThread
->Entry();
412 traits
->TerminateGui(ulHab
);
414 // enter m_critsect before changing the thread state
415 pThread
->m_critsect
.Enter();
417 bWasCancelled
= pThread
->m_internal
->GetState() == STATE_CANCELED
;
419 pThread
->m_internal
->SetState(STATE_EXITED
);
420 pThread
->m_critsect
.Leave();
424 // if the thread was cancelled (from Delete()), then it the handle is still
426 if (pThread
->IsDetached() && !bWasCancelled
)
431 //else: the joinable threads handle will be closed when Wait() is done
435 void wxThreadInternal::SetPriority(
436 unsigned int nPriority
439 // translate wxWidgets priority to the PM one
440 ULONG ulOS2_PriorityClass
;
441 ULONG ulOS2_SubPriority
;
444 m_nPriority
= nPriority
;
445 if (m_nPriority
<= 25)
446 ulOS2_PriorityClass
= PRTYC_IDLETIME
;
447 else if (m_nPriority
<= 50)
448 ulOS2_PriorityClass
= PRTYC_REGULAR
;
449 else if (m_nPriority
<= 75)
450 ulOS2_PriorityClass
= PRTYC_TIMECRITICAL
;
451 else if (m_nPriority
<= 100)
452 ulOS2_PriorityClass
= PRTYC_FOREGROUNDSERVER
;
455 wxFAIL_MSG(wxT("invalid value of thread priority parameter"));
456 ulOS2_PriorityClass
= PRTYC_REGULAR
;
458 ulOS2_SubPriority
= (ULONG
) (((m_nPriority
- 1) % 25 + 1) * 31.0 / 25);
459 ulrc
= ::DosSetPriority( PRTYS_THREAD
466 wxLogSysError(_("Can't set thread priority"));
470 bool wxThreadInternal::Create( wxThread
* pThread
,
471 unsigned int uStackSize
)
478 pThread
->m_critsect
.Enter();
479 tid
= _beginthread(wxThreadInternal::OS2ThreadStart
,
480 NULL
, uStackSize
, pThread
);
483 wxLogSysError(_("Can't create thread"));
488 if (m_nPriority
!= WXTHREAD_DEFAULT_PRIORITY
)
490 SetPriority(m_nPriority
);
496 bool wxThreadInternal::Suspend()
498 ULONG ulrc
= ::DosSuspendThread(m_hThread
);
502 wxLogSysError(_("Can not suspend thread %lu"), m_hThread
);
505 m_eState
= STATE_PAUSED
;
510 bool wxThreadInternal::Resume()
512 ULONG ulrc
= ::DosResumeThread(m_hThread
);
516 wxLogSysError(_("Can not resume thread %lu"), m_hThread
);
520 // don't change the state from STATE_EXITED because it's special and means
521 // we are going to terminate without running any user code - if we did it,
522 // the codei n Delete() wouldn't work
523 if ( m_eState
!= STATE_EXITED
)
525 m_eState
= STATE_RUNNING
;
534 wxThread
*wxThread::This()
536 wxThread
* pThread
= m_pThread
;
540 bool wxThread::IsMain()
545 ::DosGetInfoBlocks(&ptib
, &ppib
);
547 if (ptib
->tib_ptib2
->tib2_ultid
== s_ulIdMainThread
)
557 void wxThread::Yield()
562 void wxThread::Sleep(
563 unsigned long ulMilliseconds
566 ::DosSleep(ulMilliseconds
);
569 int wxThread::GetCPUCount()
573 ulrc
= ::DosQuerySysInfo(26, 26, (void *)&CPUCount
, sizeof(ULONG
));
574 // QSV_NUMPROCESSORS(26) is typically not defined in header files
582 unsigned long wxThread::GetCurrentId()
587 ::DosGetInfoBlocks(&ptib
, &ppib
);
588 return (unsigned long) ptib
->tib_ptib2
->tib2_ultid
;
591 bool wxThread::SetConcurrency(size_t level
)
593 wxASSERT_MSG( IsMain(), _T("should only be called from the main thread") );
595 // ok only for the default one
599 // Don't know how to realize this on OS/2.
606 wxThread::wxThread(wxThreadKind kind
)
608 m_internal
= new wxThreadInternal();
610 m_isDetached
= kind
== wxTHREAD_DETACHED
;
613 wxThread::~wxThread()
618 // create/start thread
619 // -------------------
621 wxThreadError
wxThread::Create(
622 unsigned int uStackSize
625 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
627 if ( !m_internal
->Create(this, uStackSize
) )
628 return wxTHREAD_NO_RESOURCE
;
630 return wxTHREAD_NO_ERROR
;
633 wxThreadError
wxThread::Run()
635 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
637 if ( m_internal
->GetState() != STATE_NEW
)
639 // actually, it may be almost any state at all, not only STATE_RUNNING
640 return wxTHREAD_RUNNING
;
645 // suspend/resume thread
646 // ---------------------
648 wxThreadError
wxThread::Pause()
650 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
652 return m_internal
->Suspend() ? wxTHREAD_NO_ERROR
: wxTHREAD_MISC_ERROR
;
655 wxThreadError
wxThread::Resume()
657 if (m_internal
->GetState() == STATE_NEW
)
659 m_internal
->SetState(STATE_RUNNING
);
661 return wxTHREAD_NO_ERROR
;
664 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
666 return m_internal
->Resume() ? wxTHREAD_NO_ERROR
: wxTHREAD_MISC_ERROR
;
672 wxThread::ExitCode
wxThread::Wait()
674 // although under Windows we can wait for any thread, it's an error to
675 // wait for a detached one in wxWin API
676 wxCHECK_MSG( !IsDetached(), (ExitCode
)-1,
677 _T("can't wait for detached thread") );
678 ExitCode rc
= (ExitCode
)-1;
683 wxThreadError
wxThread::Delete(ExitCode
*pRc
)
687 // Delete() is always safe to call, so consider all possible states
689 // we might need to resume the thread, but we might also not need to cancel
690 // it if it doesn't run yet
691 bool shouldResume
= false,
695 // check if the thread already started to run
697 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
699 if ( m_internal
->GetState() == STATE_NEW
)
701 // WinThreadStart() will see it and terminate immediately, no need
702 // to cancel the thread - but we still need to resume it to let it
704 m_internal
->SetState(STATE_EXITED
);
706 Resume(); // it knows about STATE_EXITED special case
708 shouldCancel
= false;
711 // shouldResume is correctly set to false here
715 shouldResume
= IsPaused();
719 // resume the thread if it is paused
723 TID hThread
= m_internal
->GetHandle();
725 if ( isRunning
|| IsRunning())
729 // set flag for wxIsWaitingForThread()
730 gs_bWaitingForThread
= true;
733 // ask the thread to terminate
736 wxCriticalSectionLocker
lock(m_critsect
);
738 m_internal
->Cancel();
742 // we can't just wait for the thread to terminate because it might be
743 // calling some GUI functions and so it will never terminate before we
744 // process the Windows messages that result from these functions
745 DWORD result
= 0; // suppress warnings from broken compilers
750 // give the thread we're waiting for chance to do the GUI call
752 if ( (gs_nWaitingForGui
> 0) && wxGuiOwnedByMainThread() )
758 result
= ::DosWaitThread(&hThread
, DCWW_NOWAIT
);
759 // FIXME: We ought to have a message processing loop here!!
763 case ERROR_INTERRUPT
:
764 case ERROR_THREAD_NOT_TERMINATED
:
766 case ERROR_INVALID_THREADID
:
768 // thread we're waiting for just terminated
769 // or even does not exist any more.
773 wxFAIL_MSG(wxT("unexpected result of DosWaitThread"));
777 // event processing - needed if we are the main thread
778 // to give other threads a chance to do remaining GUI
779 // processing and terminate cleanly.
780 wxTheApp
->HandleSockets();
781 if (wxTheApp
->Pending())
782 if ( !wxTheApp
->DoMessage() )
784 // WM_QUIT received: kill the thread
787 return wxTHREAD_KILLED
;
794 } while ( result
!= NO_ERROR
);
796 // simply wait for the thread to terminate
798 // OTOH, even console apps create windows (in wxExecute, for WinSock
799 // &c), so may be use MsgWaitForMultipleObject() too here?
800 if ( ::DosWaitThread(&hThread
, DCWW_WAIT
) != NO_ERROR
)
802 wxFAIL_MSG(wxT("unexpected result of DosWaitThread"));
804 #endif // wxUSE_GUI/!wxUSE_GUI
808 gs_bWaitingForThread
= false;
813 // although the thread might be already in the EXITED state it might not
814 // have terminated yet and so we are not sure that it has actually
815 // terminated if the "if" above hadn't been taken
818 if ( !::GetExitCodeThread(hThread
, (LPDWORD
)&rc
) )
820 wxLogLastError(wxT("GetExitCodeThread"));
824 } while ( (DWORD
)rc
== STILL_ACTIVE
);
829 // if the thread exits normally, this is done in WinThreadStart, but in
830 // this case it would have been too early because
831 // MsgWaitForMultipleObject() would fail if the thread handle was
832 // closed while we were waiting on it, so we must do it here
839 return rc
== (ExitCode
)-1 ? wxTHREAD_MISC_ERROR
: wxTHREAD_NO_ERROR
;
842 wxThreadError
wxThread::Kill()
845 return wxTHREAD_NOT_RUNNING
;
847 ::DosKillThread(m_internal
->GetHandle());
852 return wxTHREAD_NO_ERROR
;
855 void wxThread::Exit(ExitCode
WXUNUSED(pStatus
))
859 wxFAIL_MSG(wxT("Couldn't return from DosExit()!"));
862 void wxThread::SetPriority(
866 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
868 m_internal
->SetPriority(nPrio
);
871 unsigned int wxThread::GetPriority() const
873 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
875 return m_internal
->GetPriority();
878 unsigned long wxThread::GetId() const
880 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
); // const_cast
882 return (unsigned long)m_internal
->GetId();
885 bool wxThread::IsRunning() const
887 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
889 return(m_internal
->GetState() == STATE_RUNNING
);
892 bool wxThread::IsAlive() const
894 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
896 return (m_internal
->GetState() == STATE_RUNNING
) ||
897 (m_internal
->GetState() == STATE_PAUSED
);
900 bool wxThread::IsPaused() const
902 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
904 return (m_internal
->GetState() == STATE_PAUSED
);
907 bool wxThread::TestDestroy()
909 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
911 return m_internal
->GetState() == STATE_CANCELED
;
914 // ----------------------------------------------------------------------------
915 // Automatic initialization for thread module
916 // ----------------------------------------------------------------------------
918 class wxThreadModule
: public wxModule
921 virtual bool OnInit();
922 virtual void OnExit();
925 DECLARE_DYNAMIC_CLASS(wxThreadModule
)
928 IMPLEMENT_DYNAMIC_CLASS(wxThreadModule
, wxModule
)
930 bool wxThreadModule::OnInit()
932 gs_pCritsectWaitingForGui
= new wxCriticalSection();
934 gs_pCritsectGui
= new wxCriticalSection();
935 gs_pCritsectGui
->Enter();
940 ::DosGetInfoBlocks(&ptib
, &ppib
);
942 s_ulIdMainThread
= ptib
->tib_ptib2
->tib2_ultid
;
946 void wxThreadModule::OnExit()
950 gs_pCritsectGui
->Leave();
951 #if (!(defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )))
952 delete gs_pCritsectGui
;
954 gs_pCritsectGui
= NULL
;
957 #if (!(defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )))
958 wxDELETE(gs_pCritsectWaitingForGui
);
962 // ----------------------------------------------------------------------------
964 // ----------------------------------------------------------------------------
966 // wake up the main thread if it's in ::GetMessage()
967 void WXDLLEXPORT
wxWakeUpMainThread()
970 if ( !::WinPostQueueMsg(wxTheApp
->m_hMq
, WM_NULL
, 0, 0) )
972 // should never happen
973 wxLogLastError(wxT("WinPostMessage(WM_NULL)"));
978 void WXDLLEXPORT
wxMutexGuiEnter()
980 // this would dead lock everything...
981 wxASSERT_MSG( !wxThread::IsMain(),
982 wxT("main thread doesn't want to block in wxMutexGuiEnter()!") );
984 // the order in which we enter the critical sections here is crucial!!
986 // set the flag telling to the main thread that we want to do some GUI
988 wxCriticalSectionLocker
enter(*gs_pCritsectWaitingForGui
);
993 wxWakeUpMainThread();
995 // now we may block here because the main thread will soon let us in
996 // (during the next iteration of OnIdle())
997 gs_pCritsectGui
->Enter();
1000 void WXDLLEXPORT
wxMutexGuiLeave()
1002 wxCriticalSectionLocker
enter(*gs_pCritsectWaitingForGui
);
1004 if ( wxThread::IsMain() )
1006 gs_bGuiOwnedByMainThread
= false;
1010 // decrement the number of waiters now
1011 wxASSERT_MSG(gs_nWaitingForGui
> 0,
1012 wxT("calling wxMutexGuiLeave() without entering it first?") );
1014 gs_nWaitingForGui
--;
1016 wxWakeUpMainThread();
1019 gs_pCritsectGui
->Leave();
1022 void WXDLLEXPORT
wxMutexGuiLeaveOrEnter()
1024 wxASSERT_MSG( wxThread::IsMain(),
1025 wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
1027 wxCriticalSectionLocker
enter(*gs_pCritsectWaitingForGui
);
1029 if (gs_nWaitingForGui
== 0)
1031 // no threads are waiting for GUI - so we may acquire the lock without
1032 // any danger (but only if we don't already have it)
1033 if (!wxGuiOwnedByMainThread())
1035 gs_pCritsectGui
->Enter();
1037 gs_bGuiOwnedByMainThread
= true;
1039 //else: already have it, nothing to do
1043 // some threads are waiting, release the GUI lock if we have it
1044 if (wxGuiOwnedByMainThread())
1048 //else: some other worker thread is doing GUI
1052 bool WXDLLEXPORT
wxGuiOwnedByMainThread()
1054 return gs_bGuiOwnedByMainThread
;
1057 bool WXDLLEXPORT
wxIsWaitingForThread()
1059 return gs_bWaitingForThread
;
1062 // ----------------------------------------------------------------------------
1063 // include common implementation code
1064 // ----------------------------------------------------------------------------
1066 #include "wx/thrimpl.cpp"