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[wxWidgets.git] / wxPython / tests / test_evtHandler.py
1
2 import wx
3
4
5 # This class is just an experiment to see how easy it would be to
6 # handle simulating transfer of ownership of object to a 'parent'
7 # object, and then automatically calling Destroy on those when the
8 # parent is destroyed. Conclusion: It's not too hard at all. Now,
9 # what should I do with it...
10 class DestroyWrapper(object):
11 def __init__(self):
12 import weakref
13 self.items = weakref.WeakValueDictionary()
14
15 def AddItem(self, obj):
16 self.items[len(self.items)+1] = obj
17
18 def __del__(self):
19 for item in self.items.values():
20 item.Destroy()
21
22
23
24
25
26 class MyEvtHandler(wx.EvtHandler):
27 instCount = 0
28
29 def __init__(self):
30 wx.EvtHandler.__init__(self)
31 MyEvtHandler.instCount += 1
32 self.cnt = MyEvtHandler.instCount
33 self.Bind(wx.EVT_CHECKBOX, self.OnCheckBox)
34
35 def __del__(self):
36 print "%02d: deleted" % self.cnt
37
38 def OnCheckBox(self, evt):
39 print "%02d: %s" % (self.cnt, evt.IsChecked())
40 evt.Skip()
41
42
43
44 class MyFrame(wx.Frame):
45 def __init__(self):
46 wx.Frame.__init__(self, None, title="wx.EvtHandler Test")
47 p = wx.Panel(self)
48
49 pushBtn = wx.Button(p, -1, "Push EvtHandler", (20,20))
50 popBtn = wx.Button(p, -1, "Pop EvtHandler", (20,60))
51
52 checkBox = wx.CheckBox(p, -1, "Test EvtHandler", (200, 25))
53
54 self.Bind(wx.EVT_BUTTON, self.OnPushBtn, pushBtn)
55 self.Bind(wx.EVT_BUTTON, self.OnPopBtn, popBtn)
56
57 ## self.dw = DestroyWrapper()
58
59
60 def OnPushBtn(self, evt):
61 eh = MyEvtHandler()
62 self.PushEventHandler(eh)
63 ## self.dw.AddItem(eh)
64 print "%02d: pushed" % eh.cnt
65
66
67 def OnPopBtn(self, evt):
68 eh = self.GetEventHandler()
69 if eh.this == self.this:
70 print "All already popped!"
71 else:
72 eh = self.PopEventHandler()
73 print "%02d: popped( %s )" % (eh.cnt, eh.__class__)
74 eh.Destroy()
75
76
77
78 app = wx.App(False)
79 frm = MyFrame()
80 frm.Show()
81 app.MainLoop()