1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/univ/textctrl.cpp
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 + 1. update vert scrollbar when any line length changes for WrapLines()
16 + 2. cursor movement ("Hello,^" -> "^verse!" on Arrow Down)?
17 -> maybe save the x position and use it instead of current in handling
18 DOWN/UP actions (this would make up/down always return the cursor to
20 3. split file into chunks
21 +? 4. rewrite Replace() refresh logic to deal with wrapping lines
22 +? 5. cache info found by GetPartOfWrappedLine() - performance must be horrible
25 6. backspace refreshes too much (until end of line)
29 Optimisation hints from PureQuantify:
31 +1. wxStringTokenize is the slowest part of Replace
32 2. GetDC/ReleaseDC are very slow, avoid calling them several times
33 +3. GetCharHeight() should be cached too
34 4. wxClientDC construction/destruction in HitTestLine is horribly expensive
36 For line wrapping controls HitTest2 takes 50% of program time. The results
37 of GetRowsPerLine and GetPartOfWrappedLine *MUST* be cached.
39 Search for "OPT!" for things which must be optimized.
45 Everywhere in this file LINE refers to a logical line of text, and ROW to a
46 physical line of text on the display. They are the same unless WrapLines()
47 is true in which case a single LINE may correspond to multiple ROWs.
49 A text position is an unsigned int (which for reasons of compatibility is
50 still a long as wxTextPos) from 0 to GetLastPosition() inclusive. The positions
51 correspond to the gaps between the letters so the position 0 is just
52 before the first character and the last position is the one beyond the last
53 character. For an empty text control GetLastPosition() returns 0.
55 Lines and columns returned/accepted by XYToPosition() and PositionToXY()
56 start from 0. The y coordinate is a LINE, not a ROW. Columns correspond to
57 the characters, the first column of a line is the first character in it,
58 the last one is length(line text). For compatibility, again, lines and
59 columns are also longs.
61 When translating lines/column coordinates to/from positions, the line and
62 column give the character after the given position. Thus, GetLastPosition()
63 doesn't have any corresponding column.
65 An example of positions and lines/columns for a control without wrapping
66 containing the text "Hello, Universe!\nGoodbye"
69 pos: 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
70 H e l l o , U n i v e r s e ! line 0
71 col: 0 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1
80 The same example for a control with line wrap assuming "Universe" is too
81 long to fit on the same line with "Hello,":
84 H e l l o , line 0 (row 0)
88 pos: 6 7 8 9 0 1 2 3 4 5 6
89 U n i v e r s e ! line 0 (row 1)
90 col: 6 7 8 9 1 1 1 1 1 1
93 (line 1 == row 2 same as above)
95 Note that there is still the same number of columns and positions and that
96 there is no (logical) position at the end of the first ROW. This position
97 is identified with the preceding one (which is not how Windows does it: it
98 identifies it with the next one, i.e. the first position of the next line,
99 but much more logical IMHO).
103 Search for "OPT" for possible optimizations
105 A possible global optimization would be to always store the coords in the
106 text in triplets (pos, col, line) and update them simultaneously instead of
107 recalculating col and line from pos each time it is needed. Currently we
108 only do it for the current position but we might also do it for the
109 selection start and end.
112 // ============================================================================
114 // ============================================================================
116 // ----------------------------------------------------------------------------
118 // ----------------------------------------------------------------------------
120 #include "wx/wxprec.h"
128 #include "wx/textctrl.h"
132 #include "wx/dcclient.h"
133 #include "wx/validate.h"
134 #include "wx/dataobj.h"
139 #include "wx/clipbrd.h"
141 #include "wx/textfile.h"
143 #include "wx/caret.h"
145 #include "wx/univ/inphand.h"
146 #include "wx/univ/renderer.h"
147 #include "wx/univ/colschem.h"
148 #include "wx/univ/theme.h"
150 #include "wx/cmdproc.h"
152 #if wxDEBUG_LEVEL >= 2
153 // turn extra wxTextCtrl-specific debugging on/off
156 // turn wxTextCtrl::Replace() debugging on (slows down code a *lot*!)
157 #define WXDEBUG_TEXT_REPLACE
158 #endif // wxDEBUG_LEVEL >= 2
160 // wxStringTokenize only needed for debug checks
161 #ifdef WXDEBUG_TEXT_REPLACE
162 #include "wx/tokenzr.h"
163 #endif // WXDEBUG_TEXT_REPLACE
165 // ----------------------------------------------------------------------------
166 // wxStdTextCtrlInputHandler: this control handles only the mouse/kbd actions
167 // common to Win32 and GTK, platform-specific things are implemented elsewhere
168 // ----------------------------------------------------------------------------
170 class WXDLLEXPORT wxStdTextCtrlInputHandler
: public wxStdInputHandler
173 wxStdTextCtrlInputHandler(wxInputHandler
*inphand
);
175 virtual bool HandleKey(wxInputConsumer
*consumer
,
176 const wxKeyEvent
& event
,
178 virtual bool HandleMouse(wxInputConsumer
*consumer
,
179 const wxMouseEvent
& event
);
180 virtual bool HandleMouseMove(wxInputConsumer
*consumer
,
181 const wxMouseEvent
& event
);
182 virtual bool HandleFocus(wxInputConsumer
*consumer
, const wxFocusEvent
& event
);
185 // get the position of the mouse click
186 static wxTextPos
HitTest(const wxTextCtrl
*text
, const wxPoint
& pos
);
189 wxTextCtrl
*m_winCapture
;
192 // ----------------------------------------------------------------------------
194 // ----------------------------------------------------------------------------
196 // exchange two positions so that from is always less than or equal to to
197 static inline void OrderPositions(wxTextPos
& from
, wxTextPos
& to
)
201 wxTextPos tmp
= from
;
207 // ----------------------------------------------------------------------------
209 // ----------------------------------------------------------------------------
211 // names of text ctrl commands
212 #define wxTEXT_COMMAND_INSERT wxT("insert")
213 #define wxTEXT_COMMAND_REMOVE wxT("remove")
215 // the value which is never used for text position, even not -1 which is
216 // sometimes used for some special meaning
217 static const wxTextPos INVALID_POS_VALUE
= wxInvalidTextCoord
;
219 // overlap between pages (when using PageUp/Dn) in lines
220 static const size_t PAGE_OVERLAP_IN_LINES
= 1;
222 // ----------------------------------------------------------------------------
223 // private data of wxTextCtrl
224 // ----------------------------------------------------------------------------
226 // the data only used by single line text controls
227 struct wxTextSingleLineData
229 // the position of the first visible pixel and the first visible column
231 wxTextCoord m_colStart
;
233 // and the last ones (m_posLastVisible is the width but m_colLastVisible
234 // is an absolute value)
235 wxCoord m_posLastVisible
;
236 wxTextCoord m_colLastVisible
;
239 wxTextSingleLineData()
244 m_colLastVisible
= -1;
245 m_posLastVisible
= -1;
250 // the data only used by multi line text controls
251 struct wxTextMultiLineData
254 wxArrayString m_lines
;
256 // the current ranges of the scrollbars
260 // should we adjust the horz/vert scrollbar?
261 bool m_updateScrollbarX
,
264 // the max line length in pixels
267 // the index of the line which has the length of m_widthMax
268 wxTextCoord m_lineLongest
;
270 // the rect in which text appears: it is even less than m_rectText because
271 // only the last _complete_ line is shown, hence there is an unoccupied
272 // horizontal band at the bottom of it
273 wxRect m_rectTextReal
;
275 // the x-coordinate of the caret before we started moving it vertically:
276 // this is used to ensure that moving the caret up and then down will
277 // return it to the same position as if we always round it in one direction
278 // we would shift it in that direction
280 // when m_xCaret == -1, we don't have any remembered position
284 wxTextMultiLineData()
290 m_updateScrollbarY
= false;
299 // the data only used by multi line text controls in line wrap mode
300 class wxWrappedLineData
302 // these functions set all our values, so give them access to them
303 friend void wxTextCtrl::LayoutLine(wxTextCoord line
,
304 wxWrappedLineData
& lineData
) const;
305 friend void wxTextCtrl::LayoutLines(wxTextCoord
) const;
314 // get the start of any row (remember that accessing m_rowsStart doesn't work
315 // for the first one)
316 wxTextCoord
GetRowStart(wxTextCoord row
) const
318 wxASSERT_MSG( IsValid(), wxT("this line hadn't been laid out") );
320 return row
? m_rowsStart
[row
- 1] : 0;
323 // get the length of the row (using the total line length which we don't
324 // have here but need to calculate the length of the last row, so it must
326 wxTextCoord
GetRowLength(wxTextCoord row
, wxTextCoord lenLine
) const
328 wxASSERT_MSG( IsValid(), wxT("this line hadn't been laid out") );
330 // note that m_rowsStart[row] is the same as GetRowStart(row + 1) (but
331 // slightly more efficient) and lenLine is the same as the start of the
332 // first row of the next line
333 return ((size_t)row
== m_rowsStart
.GetCount() ? lenLine
: m_rowsStart
[row
])
337 // return the width of the row in pixels
338 wxCoord
GetRowWidth(wxTextCoord row
) const
340 wxASSERT_MSG( IsValid(), wxT("this line hadn't been laid out") );
342 return m_rowsWidth
[row
];
345 // return the number of rows
346 size_t GetRowCount() const
348 wxASSERT_MSG( IsValid(), wxT("this line hadn't been laid out") );
350 return m_rowsStart
.GetCount() + 1;
353 // return the number of additional (i.e. after the first one) rows
354 size_t GetExtraRowCount() const
356 wxASSERT_MSG( IsValid(), wxT("this line hadn't been laid out") );
358 return m_rowsStart
.GetCount();
361 // return the first row of this line
362 wxTextCoord
GetFirstRow() const
364 wxASSERT_MSG( IsValid(), wxT("this line hadn't been laid out") );
369 // return the first row of the next line
370 wxTextCoord
GetNextRow() const
372 wxASSERT_MSG( IsValid(), wxT("this line hadn't been laid out") );
374 return m_rowFirst
+ m_rowsStart
.GetCount() + 1;
377 // this just provides direct access to m_rowsStart aerray for efficiency
378 wxTextCoord
GetExtraRowStart(wxTextCoord row
) const
380 wxASSERT_MSG( IsValid(), wxT("this line hadn't been laid out") );
382 return m_rowsStart
[row
];
385 // this code is unused any longer
387 // return true if the column is in the start of the last row (hence the row
388 // it is in is not wrapped)
389 bool IsLastRow(wxTextCoord colRowStart
) const
391 return colRowStart
== GetRowStart(m_rowsStart
.GetCount());
394 // return true if the column is the last column of the row starting in
396 bool IsLastColInRow(wxTextCoord colRowStart
,
397 wxTextCoord colRowEnd
,
398 wxTextCoord lenLine
) const
400 // find the row which starts with colRowStart
401 size_t nRows
= GetRowCount();
402 for ( size_t n
= 0; n
< nRows
; n
++ )
404 if ( GetRowStart(n
) == colRowStart
)
406 wxTextCoord colNextRowStart
= n
== nRows
- 1
408 : GetRowStart(n
+ 1);
410 wxASSERT_MSG( colRowEnd
< colNextRowStart
,
411 wxT("this column is not in this row at all!") );
413 return colRowEnd
== colNextRowStart
- 1;
417 // caller got it wrong
418 wxFAIL_MSG( wxT("this column is not in the start of the row!") );
424 // is this row the last one in its line?
425 bool IsLastRow(wxTextCoord row
) const
427 return (size_t)row
== GetExtraRowCount();
430 // the line is valid if it had been laid out correctly: note that just
431 // shiwting the line (because one of previous lines changed) doesn't make
433 bool IsValid() const { return !m_rowsWidth
.IsEmpty(); }
435 // invalidating line will relayout it
436 void Invalidate() { m_rowsWidth
.Empty(); }
439 // for each line we remember the starting columns of all its rows after the
440 // first one (which always starts at 0), i.e. if a line is wrapped twice
441 // (== takes 3 rows) its m_rowsStart[0] may be 10 and m_rowsStart[1] == 15
442 wxArrayLong m_rowsStart
;
444 // and the width of each row in pixels (this array starts from 0, as usual)
445 wxArrayInt m_rowsWidth
;
447 // and also its starting row (0 for the first line, first lines'
448 // m_rowsStart.GetCount() + 1 for the second &c): it is set to -1 initially
449 // and this means that the struct hadn't yet been initialized
450 wxTextCoord m_rowFirst
;
452 // the last modification "time"-stamp used by LayoutLines()
456 WX_DECLARE_OBJARRAY(wxWrappedLineData
, wxArrayWrappedLinesData
);
457 #include "wx/arrimpl.cpp"
458 WX_DEFINE_OBJARRAY(wxArrayWrappedLinesData
);
460 struct wxTextWrappedData
: public wxTextMultiLineData
462 // the width of the column to the right of the text rect used for the
463 // indicator mark display for the wrapped lines
466 // the data for each line
467 wxArrayWrappedLinesData m_linesData
;
469 // flag telling us to recalculate all starting rows starting from this line
470 // (if it is -1, we don't have to recalculate anything) - it is set when
471 // the number of the rows in the middle of the control changes
472 wxTextCoord m_rowFirstInvalid
;
474 // the current timestamp used by LayoutLines()
477 // invalidate starting rows of all lines (NOT rows!) after this one
478 void InvalidateLinesBelow(wxTextCoord line
)
480 if ( m_rowFirstInvalid
== -1 || m_rowFirstInvalid
> line
)
482 m_rowFirstInvalid
= line
;
486 // check if this line is valid: i.e. before the first invalid one
487 bool IsValidLine(wxTextCoord line
) const
489 return ((m_rowFirstInvalid
== -1) || (line
< m_rowFirstInvalid
)) &&
490 m_linesData
[line
].IsValid();
497 m_rowFirstInvalid
= -1;
502 // ----------------------------------------------------------------------------
503 // private classes for undo/redo management
504 // ----------------------------------------------------------------------------
507 We use custom versions of wxWidgets command processor to implement undo/redo
508 as we want to avoid storing the backpointer to wxTextCtrl in wxCommand
509 itself: this is a waste of memory as all commands in the given command
510 processor always have the same associated wxTextCtrl and so it makes sense
511 to store the backpointer there.
513 As for the rest of the implementation, it's fairly standard: we have 2
514 command classes corresponding to adding and removing text.
517 // a command corresponding to a wxTextCtrl action
518 class wxTextCtrlCommand
: public wxCommand
521 wxTextCtrlCommand(const wxString
& name
) : wxCommand(true, name
) { }
523 // we don't use these methods as they don't make sense for us as we need a
524 // wxTextCtrl to be applied
525 virtual bool Do() { wxFAIL_MSG(wxT("shouldn't be called")); return false; }
526 virtual bool Undo() { wxFAIL_MSG(wxT("shouldn't be called")); return false; }
528 // instead, our command processor uses these methods
529 virtual bool Do(wxTextCtrl
*text
) = 0;
530 virtual bool Undo(wxTextCtrl
*text
) = 0;
533 // insert text command
534 class wxTextCtrlInsertCommand
: public wxTextCtrlCommand
537 wxTextCtrlInsertCommand(const wxString
& textToInsert
)
538 : wxTextCtrlCommand(wxTEXT_COMMAND_INSERT
), m_text(textToInsert
)
543 // combine the 2 commands together
544 void Append(wxTextCtrlInsertCommand
*other
);
546 virtual bool CanUndo() const;
547 virtual bool Do(wxTextCtrl
*text
);
548 virtual bool Do() { return wxTextCtrlCommand::Do(); }
549 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
550 virtual bool Undo(wxTextCtrl
*text
);
553 // the text we insert
556 // the position where we inserted the text
560 // remove text command
561 class wxTextCtrlRemoveCommand
: public wxTextCtrlCommand
564 wxTextCtrlRemoveCommand(wxTextPos from
, wxTextPos to
)
565 : wxTextCtrlCommand(wxTEXT_COMMAND_REMOVE
)
571 virtual bool CanUndo() const;
572 virtual bool Do(wxTextCtrl
*text
);
573 virtual bool Do() { return wxTextCtrlCommand::Do(); }
574 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
575 virtual bool Undo(wxTextCtrl
*text
);
578 // the range of text to delete
582 // the text which was deleted when this command was Do()ne
583 wxString m_textDeleted
;
586 // a command processor for a wxTextCtrl
587 class wxTextCtrlCommandProcessor
: public wxCommandProcessor
590 wxTextCtrlCommandProcessor(wxTextCtrl
*text
)
592 m_compressInserts
= false;
597 // override Store() to compress multiple wxTextCtrlInsertCommand into one
598 virtual void Store(wxCommand
*command
);
600 // stop compressing insert commands when this is called
601 void StopCompressing() { m_compressInserts
= false; }
604 wxTextCtrl
*GetTextCtrl() const { return m_text
; }
605 bool IsCompressing() const { return m_compressInserts
; }
608 virtual bool DoCommand(wxCommand
& cmd
)
609 { return ((wxTextCtrlCommand
&)cmd
).Do(m_text
); }
610 virtual bool UndoCommand(wxCommand
& cmd
)
611 { return ((wxTextCtrlCommand
&)cmd
).Undo(m_text
); }
613 // check if this command is a wxTextCtrlInsertCommand and return it casted
614 // to the right type if it is or NULL otherwise
615 wxTextCtrlInsertCommand
*IsInsertCommand(wxCommand
*cmd
);
618 // the control we're associated with
621 // if the flag is true we're compressing subsequent insert commands into
622 // one so that the entire typing could be undone in one call to Undo()
623 bool m_compressInserts
;
626 // ============================================================================
628 // ============================================================================
630 BEGIN_EVENT_TABLE(wxTextCtrl
, wxTextCtrlBase
)
631 EVT_CHAR(wxTextCtrl::OnChar
)
633 EVT_SIZE(wxTextCtrl::OnSize
)
636 IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl
, wxTextCtrlBase
)
638 // ----------------------------------------------------------------------------
640 // ----------------------------------------------------------------------------
642 void wxTextCtrl::Init()
648 m_isModified
= false;
660 // init the undo manager
661 m_cmdProcessor
= new wxTextCtrlCommandProcessor(this);
667 bool wxTextCtrl::Create(wxWindow
*parent
,
669 const wxString
& value
,
673 const wxValidator
& validator
,
674 const wxString
&name
)
676 if ( style
& wxTE_MULTILINE
)
678 // for compatibility with wxMSW we create the controls with vertical
679 // scrollbar always shown unless they have wxTE_RICH style (because
680 // Windows text controls always has vert scrollbar but richedit one
682 if ( !(style
& wxTE_RICH
) )
684 style
|= wxALWAYS_SHOW_SB
;
687 // wrapping style: wxTE_DONTWRAP == wxHSCROLL so if it's _not_ given,
688 // we won't have horizontal scrollbar automatically, no need to do
691 // TODO: support wxTE_NO_VSCROLL (?)
693 // create data object for normal multiline or for controls with line
695 if ( style
& wxHSCROLL
)
697 m_data
.mdata
= new wxTextMultiLineData
;
699 else // we must wrap lines if we don't have horizontal scrollbar
701 // NB: we can't rely on HasFlag(wxHSCROLL) as the flags can change
702 // later and even wxWindow::Create() itself temporarily resets
703 // wxHSCROLL in wxUniv, so remember that we have a wrapped data
704 // and not just a multi line data in a separate variable
706 m_data
.wdata
= new wxTextWrappedData
;
711 // this doesn't make sense for single line controls
714 // create data object for single line controls
715 m_data
.sdata
= new wxTextSingleLineData
;
718 #if wxUSE_TWO_WINDOWS
719 if ((style
& wxBORDER_MASK
) == 0)
720 style
|= wxBORDER_SUNKEN
;
723 if ( !wxControl::Create(parent
, id
, pos
, size
, style
,
729 SetCursor(wxCURSOR_IBEAM
);
731 if ( style
& wxTE_MULTILINE
)
733 // we should always have at least one line in a multiline control
734 MData().m_lines
.Add(wxEmptyString
);
736 if ( !(style
& wxHSCROLL
) )
738 WData().m_linesData
.Add(new wxWrappedLineData
);
739 WData().InvalidateLinesBelow(0);
742 // we might support it but it's quite useless and other ports don't
744 wxASSERT_MSG( !(style
& wxTE_PASSWORD
),
745 wxT("wxTE_PASSWORD can't be used with multiline ctrls") );
750 SetInitialSize(size
);
752 m_isEditable
= !(style
& wxTE_READONLY
);
755 InitInsertionPoint();
757 // we can't show caret right now as we're not shown yet and so it would
758 // result in garbage on the screen - we'll do it after first OnPaint()
761 CreateInputHandler(wxINP_HANDLER_TEXTCTRL
);
763 wxSizeEvent
sizeEvent(GetSize(), GetId());
764 GetEventHandler()->ProcessEvent(sizeEvent
);
769 wxTextCtrl::~wxTextCtrl()
771 delete m_cmdProcessor
;
775 if ( IsSingleLine() )
777 else if ( WrapLines() )
784 // ----------------------------------------------------------------------------
786 // ----------------------------------------------------------------------------
788 void wxTextCtrl::DoSetValue(const wxString
& value
, int flags
)
790 if ( value
!= GetValue() )
792 EventsSuppressor
noeventsIf(this, !(flags
& SetValue_SendEvent
));
794 Replace(0, GetLastPosition(), value
);
796 if ( IsSingleLine() )
798 SetInsertionPoint(0);
801 else // nothing changed
803 // still send event for consistency
804 if ( flags
& SetValue_SendEvent
)
805 SendTextUpdatedEvent();
809 const wxArrayString
& wxTextCtrl::GetLines() const
811 return MData().m_lines
;
814 size_t wxTextCtrl::GetLineCount() const
816 return MData().m_lines
.GetCount();
819 wxString
wxTextCtrl::DoGetValue() const
821 // for multiline controls we don't always store the total value but only
822 // recompute it when asked - and to invalidate it we just empty it in
824 if ( !IsSingleLine() && m_value
.empty() )
826 // recalculate: note that we always do it for empty multilien control,
827 // but then it's so quick that it's not important
829 // the first line is special as there is no \n before it, so it's
831 const wxArrayString
& lines
= GetLines();
832 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
833 self
->m_value
<< lines
[0u];
834 size_t count
= lines
.GetCount();
835 for ( size_t n
= 1; n
< count
; n
++ )
837 self
->m_value
<< wxT('\n') << lines
[n
];
844 void wxTextCtrl::Clear()
846 SetValue(wxEmptyString
);
849 bool wxTextCtrl::ReplaceLine(wxTextCoord line
,
850 const wxString
& text
)
854 // first, we have to relayout the line entirely
856 // OPT: we might try not to recalc the unchanged part of line
858 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
860 // if we had some number of rows before, use this number, otherwise
861 // just make sure that the test below (rowsNew != rowsOld) will be true
863 if ( lineData
.IsValid() )
865 rowsOld
= lineData
.GetExtraRowCount();
867 else // line wasn't laid out yet
869 // assume it changed entirely as we can't do anything better
873 // now change the line
874 MData().m_lines
[line
] = text
;
876 // OPT: we choose to lay it our immediately instead of delaying it
877 // until it is needed because it allows us to avoid invalidating
878 // lines further down if the number of rows didn't chnage, but
879 // maybe we can imporve this even further?
880 LayoutLine(line
, lineData
);
882 int rowsNew
= lineData
.GetExtraRowCount();
884 if ( rowsNew
!= rowsOld
)
886 // we have to update the line wrap marks as this is normally done
887 // by LayoutLines() which we bypassed by calling LayoutLine()
889 wxTextCoord rowFirst
= lineData
.GetFirstRow(),
890 rowCount
= wxMax(rowsOld
, rowsNew
);
891 RefreshLineWrapMarks(rowFirst
, rowFirst
+ rowCount
);
893 // next, if this is not the last line, as the number of rows in it
894 // changed, we need to shift all the lines below it
895 if ( (size_t)line
< WData().m_linesData
.GetCount() )
897 // number of rows changed shifting all lines below
898 WData().InvalidateLinesBelow(line
+ 1);
901 // the number of rows changed
907 MData().m_lines
[line
] = text
;
910 // the number of rows didn't change
914 void wxTextCtrl::RemoveLine(wxTextCoord line
)
916 MData().m_lines
.RemoveAt(line
);
919 // we need to recalculate all the starting rows from this line, but we
920 // can avoid doing it if this line was never calculated: this means
921 // that we will recalculate all lines below it anyhow later if needed
922 if ( WData().IsValidLine(line
) )
924 WData().InvalidateLinesBelow(line
);
927 WData().m_linesData
.RemoveAt(line
);
931 void wxTextCtrl::InsertLine(wxTextCoord line
, const wxString
& text
)
933 MData().m_lines
.Insert(text
, line
);
936 WData().m_linesData
.Insert(new wxWrappedLineData
, line
);
938 // invalidate everything below it
939 WData().InvalidateLinesBelow(line
);
943 void wxTextCtrl::Replace(wxTextPos from
, wxTextPos to
, const wxString
& text
)
945 wxTextCoord colStart
, colEnd
,
949 !PositionToXY(from
, &colStart
, &lineStart
) ||
950 !PositionToXY(to
, &colEnd
, &lineEnd
) )
952 wxFAIL_MSG(wxT("invalid range in wxTextCtrl::Replace"));
957 #ifdef WXDEBUG_TEXT_REPLACE
958 // a straighforward (but very inefficient) way of calculating what the new
960 wxString textTotal
= GetValue();
961 wxString
textTotalNew(textTotal
, (size_t)from
);
962 textTotalNew
+= text
;
963 if ( (size_t)to
< textTotal
.length() )
964 textTotalNew
+= textTotal
.c_str() + (size_t)to
;
965 #endif // WXDEBUG_TEXT_REPLACE
967 // remember the old selection and reset it immediately: we must do it
968 // before calling Refresh(anything) as, at least under GTK, this leads to
969 // an _immediate_ repaint (under MSW it is delayed) and hence parts of
970 // text would be redrawn as selected if we didn't reset the selection
971 int selStartOld
= m_selStart
,
972 selEndOld
= m_selEnd
;
977 if ( IsSingleLine() )
979 // replace the part of the text with the new value
980 wxString
valueNew(m_value
, (size_t)from
);
982 // remember it for later use
983 wxCoord startNewText
= GetTextWidth(valueNew
);
986 if ( (size_t)to
< m_value
.length() )
988 valueNew
+= m_value
.c_str() + (size_t)to
;
991 // we usually refresh till the end of line except of the most common case
992 // when some text is appended to the end of the string in which case we
994 wxCoord widthNewText
;
996 if ( (size_t)from
< m_value
.length() )
998 // refresh till the end of line
1001 else // text appended, not replaced
1003 // refresh only the new text
1004 widthNewText
= GetTextWidth(text
);
1009 // force SData().m_colLastVisible update
1010 SData().m_colLastVisible
= -1;
1013 RefreshPixelRange(0, startNewText
, widthNewText
);
1017 //OPT: special case for replacements inside single line?
1020 Join all the lines in the replacement range into one string, then
1021 replace a part of it with the new text and break it into lines again.
1024 // (0) we want to know if this replacement changes the number of rows
1025 // as if it does we need to refresh everything below the changed
1026 // text (it will be shifted...) and we can avoid it if there is no
1028 bool rowsNumberChanged
= false;
1031 const wxArrayString
& linesOld
= GetLines();
1034 for ( line
= lineStart
; line
<= lineEnd
; line
++ )
1036 if ( line
> lineStart
)
1038 // from the previous line
1039 textOrig
+= wxT('\n');
1042 textOrig
+= linesOld
[line
];
1045 // we need to append the '\n' for the last line unless there is no
1047 size_t countOld
= linesOld
.GetCount();
1049 // (2) replace text in the combined string
1051 // (2a) leave the part before replaced area unchanged
1052 wxString
textNew(textOrig
, colStart
);
1054 // these values will be used to refresh the changed area below
1055 wxCoord widthNewText
,
1056 startNewText
= GetTextWidth(textNew
);
1057 if ( (size_t)colStart
== linesOld
[lineStart
].length() )
1059 // text appended, refresh just enough to show the new text
1060 widthNewText
= GetTextWidth(text
.BeforeFirst(wxT('\n')));
1062 else // text inserted, refresh till the end of line
1067 // (2b) insert new text
1070 // (2c) and append the end of the old text
1072 // adjust for index shift: to is relative to colStart, not 0
1073 size_t toRel
= (size_t)((to
- from
) + colStart
);
1074 if ( toRel
< textOrig
.length() )
1076 textNew
+= textOrig
.c_str() + toRel
;
1079 // (3) break it into lines
1081 wxArrayString lines
;
1082 const wxChar
*curLineStart
= textNew
.c_str();
1083 for ( const wxChar
*p
= textNew
.c_str(); ; p
++ )
1085 // end of line/text?
1086 if ( !*p
|| *p
== wxT('\n') )
1088 lines
.Add(wxString(curLineStart
, p
));
1092 curLineStart
= p
+ 1;
1096 #ifdef WXDEBUG_TEXT_REPLACE
1097 // (3a) all empty tokens should be counted as replacing with "foo" and
1098 // with "foo\n" should have different effects
1099 wxArrayString lines2
= wxStringTokenize(textNew
, wxT("\n"),
1100 wxTOKEN_RET_EMPTY_ALL
);
1102 if ( lines2
.IsEmpty() )
1104 lines2
.Add(wxEmptyString
);
1107 wxASSERT_MSG( lines
.GetCount() == lines2
.GetCount(),
1108 wxT("Replace() broken") );
1109 for ( size_t n
= 0; n
< lines
.GetCount(); n
++ )
1111 wxASSERT_MSG( lines
[n
] == lines2
[n
], wxT("Replace() broken") );
1113 #endif // WXDEBUG_TEXT_REPLACE
1115 // (3b) special case: if we replace everything till the end we need to
1116 // keep an empty line or the lines would disappear completely
1117 // (this also takes care of never leaving m_lines empty)
1118 if ( ((size_t)lineEnd
== countOld
- 1) && lines
.IsEmpty() )
1120 lines
.Add(wxEmptyString
);
1123 size_t nReplaceCount
= lines
.GetCount(),
1126 // (4) merge into the array
1129 for ( line
= lineStart
; line
<= lineEnd
; line
++, nReplaceLine
++ )
1131 if ( nReplaceLine
< nReplaceCount
)
1133 // we have the replacement line for this one
1134 if ( ReplaceLine(line
, lines
[nReplaceLine
]) )
1136 rowsNumberChanged
= true;
1139 UpdateMaxWidth(line
);
1141 else // no more replacement lines
1143 // (4b) delete all extra lines (note that we need to delete
1144 // them backwards because indices shift while we do it)
1145 bool deletedLongestLine
= false;
1146 for ( wxTextCoord lineDel
= lineEnd
; lineDel
>= line
; lineDel
-- )
1148 if ( lineDel
== MData().m_lineLongest
)
1150 // we will need to recalc the max line width
1151 deletedLongestLine
= true;
1154 RemoveLine(lineDel
);
1157 if ( deletedLongestLine
)
1162 // even the line number changed
1163 rowsNumberChanged
= true;
1165 // update line to exit the loop
1170 // (4c) insert the new lines
1171 if ( nReplaceLine
< nReplaceCount
)
1173 // even the line number changed
1174 rowsNumberChanged
= true;
1178 InsertLine(++lineEnd
, lines
[nReplaceLine
++]);
1180 UpdateMaxWidth(lineEnd
);
1182 while ( nReplaceLine
< nReplaceCount
);
1185 // (5) now refresh the changed area
1187 // update the (cached) last position first as refresh functions use it
1188 m_posLast
+= text
.length() - to
+ from
;
1190 // we may optimize refresh if the number of rows didn't change - but if
1191 // it did we have to refresh everything below the part we chanegd as
1192 // well as it might have moved
1193 if ( !rowsNumberChanged
)
1195 // refresh the line we changed
1198 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1202 //OPT: we shouldn't refresh the unchanged part of the line in
1203 // this case, but instead just refresh the tail of it - the
1204 // trouble is that we don't know here where does this tail
1208 // number of rows didn't change, refresh the updated rows and the
1210 if ( lineStart
<= lineEnd
)
1211 RefreshLineRange(lineStart
, lineEnd
);
1213 else // rows number did change
1217 // refresh only part of the first line
1218 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1220 //else: we have to refresh everything as some part of the text
1221 // could be in the previous row before but moved to the next
1222 // one now (due to word wrap)
1224 wxTextCoord lineEnd
= GetLines().GetCount() - 1;
1225 if ( lineStart
<= lineEnd
)
1226 RefreshLineRange(lineStart
, lineEnd
);
1228 // refresh text rect left below
1229 RefreshLineRange(lineEnd
+ 1, 0);
1231 // the vert scrollbar might [dis]appear
1232 MData().m_updateScrollbarY
= true;
1235 // must recalculate it - will do later
1239 #ifdef WXDEBUG_TEXT_REPLACE
1240 // optimized code above should give the same result as straightforward
1241 // computation in the beginning
1242 wxASSERT_MSG( GetValue() == textTotalNew
, wxT("error in Replace()") );
1243 #endif // WXDEBUG_TEXT_REPLACE
1245 // update the current position: note that we always put the cursor at the
1246 // end of the replacement text
1247 DoSetInsertionPoint(from
+ text
.length());
1249 // and the selection: this is complicated by the fact that selection coords
1250 // must be first updated to reflect change in text coords, i.e. if we had
1251 // selection from 17 to 19 and we just removed this range, we don't have to
1252 // refresh anything, so we can't just use ClearSelection() here
1253 if ( selStartOld
!= -1 )
1255 // refresh the parst of the selection outside the changed text (which
1256 // we already refreshed)
1257 if ( selStartOld
< from
)
1258 RefreshTextRange(selStartOld
, from
);
1259 if ( to
< selEndOld
)
1260 RefreshTextRange(to
, selEndOld
);
1264 // now call it to do the rest (not related to refreshing)
1267 if ( EventsAllowed() )
1268 SendTextUpdatedEvent();
1271 void wxTextCtrl::Remove(wxTextPos from
, wxTextPos to
)
1273 // Replace() only works with correctly ordered arguments, so exchange them
1275 OrderPositions(from
, to
);
1277 Replace(from
, to
, wxEmptyString
);
1280 void wxTextCtrl::WriteText(const wxString
& text
)
1282 // replace the selection with the new text
1285 Replace(m_curPos
, m_curPos
, text
);
1288 void wxTextCtrl::AppendText(const wxString
& text
)
1290 SetInsertionPointEnd();
1294 // ----------------------------------------------------------------------------
1296 // ----------------------------------------------------------------------------
1298 void wxTextCtrl::SetInsertionPoint(wxTextPos pos
)
1300 wxCHECK_RET( pos
>= 0 && pos
<= GetLastPosition(),
1301 wxT("insertion point position out of range") );
1303 // don't do anything if it didn't change
1304 if ( pos
!= m_curPos
)
1306 DoSetInsertionPoint(pos
);
1309 if ( !IsSingleLine() )
1311 // moving cursor should reset the stored abscissa (even if the cursor
1312 // position didn't actually change!)
1313 MData().m_xCaret
= -1;
1319 void wxTextCtrl::InitInsertionPoint()
1321 // so far always put it in the beginning
1322 DoSetInsertionPoint(0);
1324 // this will also set the selection anchor correctly
1328 void wxTextCtrl::MoveInsertionPoint(wxTextPos pos
)
1330 wxASSERT_MSG( pos
>= 0 && pos
<= GetLastPosition(),
1331 wxT("DoSetInsertionPoint() can only be called with valid pos") );
1334 PositionToXY(m_curPos
, &m_curCol
, &m_curRow
);
1337 void wxTextCtrl::DoSetInsertionPoint(wxTextPos pos
)
1339 MoveInsertionPoint(pos
);
1344 void wxTextCtrl::SetInsertionPointEnd()
1346 SetInsertionPoint(GetLastPosition());
1349 wxTextPos
wxTextCtrl::GetInsertionPoint() const
1354 wxTextPos
wxTextCtrl::GetLastPosition() const
1357 if ( IsSingleLine() )
1359 pos
= m_value
.length();
1365 size_t nLineCount
= GetLineCount();
1366 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1368 // +1 is because the positions at the end of this line and of the
1369 // start of the next one are different
1370 pos
+= GetLines()[nLine
].length() + 1;
1375 // the last position is at the end of the last line, not in the
1376 // beginning of the next line after it
1380 // more probable reason of this would be to forget to update m_posLast
1381 wxASSERT_MSG( pos
== m_posLast
, wxT("bug in GetLastPosition()") );
1382 #endif // WXDEBUG_TEXT
1390 // ----------------------------------------------------------------------------
1392 // ----------------------------------------------------------------------------
1394 void wxTextCtrl::GetSelection(wxTextPos
* from
, wxTextPos
* to
) const
1402 wxString
wxTextCtrl::GetSelectionText() const
1406 if ( HasSelection() )
1408 if ( IsSingleLine() )
1410 sel
= m_value
.Mid(m_selStart
, m_selEnd
- m_selStart
);
1414 wxTextCoord colStart
, lineStart
,
1416 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1417 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1419 // as always, we need to check for the special case when the start
1420 // and end line are the same
1421 if ( lineEnd
== lineStart
)
1423 sel
= GetLines()[lineStart
].Mid(colStart
, colEnd
- colStart
);
1425 else // sel on multiple lines
1427 // take the end of the first line
1428 sel
= GetLines()[lineStart
].c_str() + colStart
;
1431 // all intermediate ones
1432 for ( wxTextCoord line
= lineStart
+ 1; line
< lineEnd
; line
++ )
1434 sel
<< GetLines()[line
] << wxT('\n');
1437 // and the start of the last one
1438 sel
+= GetLines()[lineEnd
].Left(colEnd
);
1446 void wxTextCtrl::SetSelection(wxTextPos from
, wxTextPos to
)
1448 // selecting till -1 is the same as selecting to the end
1451 // and selecting (-1, -1) range is the same as selecting everything, by
1455 to
= GetLastPosition();
1458 if ( from
== -1 || to
== from
)
1462 else // valid sel range
1464 // remember the 'to' position as the current position, used to move the
1465 // caret there later
1466 wxTextPos toOrig
= to
;
1468 OrderPositions(from
, to
);
1470 wxCHECK_RET( to
<= GetLastPosition(),
1471 wxT("invalid range in wxTextCtrl::SetSelection") );
1473 if ( from
!= m_selStart
|| to
!= m_selEnd
)
1475 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1476 // directly and so m_selStart/End must be reset by then
1477 wxTextPos selStartOld
= m_selStart
,
1478 selEndOld
= m_selEnd
;
1483 wxLogTrace(wxT("text"), wxT("Selection range is %ld-%ld"),
1484 m_selStart
, m_selEnd
);
1486 // refresh only the part of text which became (un)selected if
1488 if ( selStartOld
== m_selStart
)
1490 RefreshTextRange(selEndOld
, m_selEnd
);
1492 else if ( selEndOld
== m_selEnd
)
1494 RefreshTextRange(m_selStart
, selStartOld
);
1498 // OPT: could check for other cases too but it is probably not
1499 // worth it as the two above are the most common ones
1500 if ( selStartOld
!= -1 )
1501 RefreshTextRange(selStartOld
, selEndOld
);
1502 if ( m_selStart
!= -1 )
1503 RefreshTextRange(m_selStart
, m_selEnd
);
1506 // we need to fully repaint the invalidated areas of the window
1507 // before scrolling it (from DoSetInsertionPoint which is typically
1508 // called after SetSelection()), otherwise they may stay unpainted
1509 m_targetWindow
->Update();
1511 //else: nothing to do
1513 // the insertion point is put at the location where the caret was moved
1514 DoSetInsertionPoint(toOrig
);
1518 void wxTextCtrl::ClearSelection()
1520 if ( HasSelection() )
1522 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1523 // directly (see above as well)
1524 wxTextPos selStart
= m_selStart
,
1527 // no selection any more
1531 // refresh the old selection
1532 RefreshTextRange(selStart
, selEnd
);
1535 // the anchor should be moved even if there was no selection previously
1536 m_selAnchor
= m_curPos
;
1539 void wxTextCtrl::RemoveSelection()
1541 if ( !HasSelection() )
1544 Remove(m_selStart
, m_selEnd
);
1547 bool wxTextCtrl::GetSelectedPartOfLine(wxTextCoord line
,
1548 wxTextPos
*start
, wxTextPos
*end
) const
1555 if ( !HasSelection() )
1557 // no selection at all, hence no selection in this line
1561 wxTextCoord lineStart
, colStart
;
1562 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1563 if ( lineStart
> line
)
1565 // this line is entirely above the selection
1569 wxTextCoord lineEnd
, colEnd
;
1570 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1571 if ( lineEnd
< line
)
1573 // this line is entirely below the selection
1577 if ( line
== lineStart
)
1582 *end
= lineEnd
== lineStart
? colEnd
: GetLineLength(line
);
1584 else if ( line
== lineEnd
)
1587 *start
= lineEnd
== lineStart
? colStart
: 0;
1591 else // the line is entirely inside the selection
1596 *end
= GetLineLength(line
);
1602 // ----------------------------------------------------------------------------
1604 // ----------------------------------------------------------------------------
1606 bool wxTextCtrl::IsModified() const
1608 return m_isModified
;
1611 bool wxTextCtrl::IsEditable() const
1613 // disabled control can never be edited
1614 return m_isEditable
&& IsEnabled();
1617 void wxTextCtrl::MarkDirty()
1619 m_isModified
= true;
1622 void wxTextCtrl::DiscardEdits()
1624 m_isModified
= false;
1627 void wxTextCtrl::SetEditable(bool editable
)
1629 if ( editable
!= m_isEditable
)
1631 m_isEditable
= editable
;
1633 // the caret (dis)appears
1636 // the appearance of the control might have changed
1641 // ----------------------------------------------------------------------------
1642 // col/lines <-> position correspondence
1643 // ----------------------------------------------------------------------------
1646 A few remarks about this stuff:
1648 o The numbering of the text control columns/rows starts from 0.
1649 o Start of first line is position 0, its last position is line.length()
1650 o Start of the next line is the last position of the previous line + 1
1653 int wxTextCtrl::GetLineLength(wxTextCoord line
) const
1655 if ( IsSingleLine() )
1657 wxASSERT_MSG( line
== 0, wxT("invalid GetLineLength() parameter") );
1659 return m_value
.length();
1663 wxCHECK_MSG( (size_t)line
< GetLineCount(), -1,
1664 wxT("line index out of range") );
1666 return GetLines()[line
].length();
1670 wxString
wxTextCtrl::GetLineText(wxTextCoord line
) const
1672 if ( IsSingleLine() )
1674 wxASSERT_MSG( line
== 0, wxT("invalid GetLineLength() parameter") );
1680 //this is called during DoGetBestSize
1681 if (line
== 0 && GetLineCount() == 0) return wxEmptyString
;
1683 wxCHECK_MSG( (size_t)line
< GetLineCount(), wxEmptyString
,
1684 wxT("line index out of range") );
1686 return GetLines()[line
];
1690 int wxTextCtrl::GetNumberOfLines() const
1692 // there is always 1 line, even if the text is empty
1693 return IsSingleLine() ? 1 : GetLineCount();
1696 wxTextPos
wxTextCtrl::XYToPosition(wxTextCoord x
, wxTextCoord y
) const
1698 // note that this method should accept any values of x and y and return -1
1699 // if they are out of range
1700 if ( IsSingleLine() )
1702 return ( x
> GetLastPosition() || y
> 0 ) ? wxOutOfRangeTextCoord
: x
;
1706 if ( (size_t)y
>= GetLineCount() )
1708 // this position is below the text
1709 return GetLastPosition();
1713 for ( size_t nLine
= 0; nLine
< (size_t)y
; nLine
++ )
1715 // +1 is because the positions at the end of this line and of the
1716 // start of the next one are different
1717 pos
+= GetLines()[nLine
].length() + 1;
1720 // take into account also the position in line
1721 if ( (size_t)x
> GetLines()[y
].length() )
1723 // don't return position in the next line
1724 x
= GetLines()[y
].length();
1731 bool wxTextCtrl::PositionToXY(wxTextPos pos
,
1732 wxTextCoord
*x
, wxTextCoord
*y
) const
1734 if ( IsSingleLine() )
1736 if ( (size_t)pos
> m_value
.length() )
1748 wxTextPos posCur
= 0;
1749 size_t nLineCount
= GetLineCount();
1750 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1752 // +1 is because the start the start of the next line is one
1753 // position after the end of this one
1754 wxTextPos posNew
= posCur
+ GetLines()[nLine
].length() + 1;
1757 // we've found the line, now just calc the column
1765 wxASSERT_MSG( XYToPosition(pos
- posCur
, nLine
) == pos
,
1766 wxT("XYToPosition() or PositionToXY() broken") );
1767 #endif // WXDEBUG_TEXT
1771 else // go further down
1777 // beyond the last line
1782 wxTextCoord
wxTextCtrl::GetRowsPerLine(wxTextCoord line
) const
1784 // a normal line has one row
1785 wxTextCoord numRows
= 1;
1789 // add the number of additional rows
1790 numRows
+= WData().m_linesData
[line
].GetExtraRowCount();
1796 wxTextCoord
wxTextCtrl::GetRowCount() const
1798 wxTextCoord count
= GetLineCount();
1803 count
= GetFirstRowOfLine(count
- 1) +
1804 WData().m_linesData
[count
- 1].GetRowCount();
1810 wxTextCoord
wxTextCtrl::GetRowAfterLine(wxTextCoord line
) const
1815 if ( !WData().IsValidLine(line
) )
1820 return WData().m_linesData
[line
].GetNextRow();
1823 wxTextCoord
wxTextCtrl::GetFirstRowOfLine(wxTextCoord line
) const
1828 if ( !WData().IsValidLine(line
) )
1833 return WData().m_linesData
[line
].GetFirstRow();
1836 bool wxTextCtrl::PositionToLogicalXY(wxTextPos pos
,
1838 wxCoord
*yOut
) const
1840 wxTextCoord col
, line
;
1842 // optimization for special (but common) case when we already have the col
1844 if ( pos
== m_curPos
)
1849 else // must really calculate col/line from pos
1851 if ( !PositionToXY(pos
, &col
, &line
) )
1855 int hLine
= GetLineHeight();
1857 wxString textLine
= GetLineText(line
);
1858 if ( IsSingleLine() || !WrapLines() )
1860 x
= GetTextWidth(textLine
.Left(col
));
1863 else // difficult case: multline control with line wrap
1865 y
= GetFirstRowOfLine(line
);
1867 wxTextCoord colRowStart
;
1868 y
+= GetRowInLine(line
, col
, &colRowStart
);
1872 // x is the width of the text before this position in this row
1873 x
= GetTextWidth(textLine
.Mid(colRowStart
, col
- colRowStart
));
1884 bool wxTextCtrl::PositionToDeviceXY(wxTextPos pos
,
1886 wxCoord
*yOut
) const
1889 if ( !PositionToLogicalXY(pos
, &x
, &y
) )
1892 // finally translate the logical text rect coords into physical client
1894 CalcScrolledPosition(m_rectText
.x
+ x
, m_rectText
.y
+ y
, xOut
, yOut
);
1899 wxPoint
wxTextCtrl::GetCaretPosition() const
1901 wxCoord xCaret
, yCaret
;
1902 if ( !PositionToDeviceXY(m_curPos
, &xCaret
, &yCaret
) )
1904 wxFAIL_MSG( wxT("Caret can't be beyond the text!") );
1907 return wxPoint(xCaret
, yCaret
);
1910 // pos may be -1 to show the current position
1911 void wxTextCtrl::ShowPosition(wxTextPos pos
)
1913 bool showCaret
= GetCaret() && GetCaret()->IsVisible();
1917 if ( IsSingleLine() )
1919 ShowHorzPosition(GetTextWidth(m_value
.Left(pos
)));
1921 else if ( MData().m_scrollRangeX
|| MData().m_scrollRangeY
) // multiline with scrollbars
1924 GetViewStart(&xStart
, &yStart
);
1930 PositionToLogicalXY(pos
, &x
, &y
);
1932 wxRect rectText
= GetRealTextArea();
1934 // scroll the position vertically into view: if it is currently above
1935 // it, make it the first one, otherwise the last one
1936 if ( MData().m_scrollRangeY
)
1938 y
/= GetLineHeight();
1944 else // we are currently in or below the view area
1946 // find the last row currently shown
1951 // to find the last row we need to use the generic HitTest
1954 // OPT this is a bit silly: we undo this in HitTest(), so
1955 // it would be better to factor out the common
1956 // functionality into a separate function (OTOH it
1957 // won't probably save us that much)
1958 wxPoint
pt(0, rectText
.height
- 1);
1959 pt
+= GetClientAreaOrigin();
1960 pt
+= m_rectText
.GetPosition();
1961 HitTest(pt
, &col
, &yEnd
);
1963 // find the row inside the line
1964 yEnd
= GetFirstRowOfLine(yEnd
) + GetRowInLine(yEnd
, col
);
1968 // finding the last line is easy if each line has exactly
1970 yEnd
= yStart
+ rectText
.height
/ GetLineHeight();
1975 // scroll down: the current item should appear at the
1976 // bottom of the view
1977 Scroll(0, y
- (yEnd
- yStart
));
1982 // scroll the position horizontally into view
1984 // we follow what I believe to be Windows behaviour here, that is if
1985 // the position is already entirely in the view we do nothing, but if
1986 // we do have to scroll the window to bring it into view, we scroll it
1987 // not just enough to show the position but slightly more so that this
1988 // position is at 1/3 of the window width from the closest border to it
1989 // (I'm not sure that Windows does exactly this but it looks like this)
1990 if ( MData().m_scrollRangeX
)
1992 // unlike for the rows, xStart doesn't correspond to the starting
1993 // column as they all have different widths, so we need to
1994 // translate everything to pixels
1996 // we want the text between x and x2 be entirely inside the view
1997 // (i.e. the current character)
1999 // make xStart the first visible pixel (and not position)
2000 int wChar
= GetAverageWidth();
2005 // we want the position of this column be 1/3 to the right of
2007 x
-= rectText
.width
/ 3;
2010 Scroll(x
/ wChar
, y
);
2012 else // maybe we're beyond the right border of the view?
2014 wxTextCoord col
, row
;
2015 if ( PositionToXY(pos
, &col
, &row
) )
2017 wxString lineText
= GetLineText(row
);
2018 wxCoord x2
= x
+ GetTextWidth(lineText
[(size_t)col
]);
2019 if ( x2
> xStart
+ rectText
.width
)
2021 // we want the position of this column be 1/3 to the
2022 // left of the right edge, i.e. 2/3 right of the left
2024 x2
-= (2*rectText
.width
)/3;
2027 Scroll(x2
/ wChar
, row
);
2033 //else: multiline but no scrollbars, hence nothing to do
2039 // ----------------------------------------------------------------------------
2041 // ----------------------------------------------------------------------------
2044 TODO: we could have (easy to do) vi-like options for word movement, i.e.
2045 distinguish between inlusive/exclusive words and between words and
2046 WORDS (in vim sense) and also, finally, make the set of characters
2047 which make up a word configurable - currently we use the exclusive
2048 WORDS only (coincidentally, this is what Windows edit control does)
2050 For future references, here is what vim help says:
2052 A word consists of a sequence of letters, digits and underscores, or
2053 a sequence of other non-blank characters, separated with white space
2054 (spaces, tabs, <EOL>). This can be changed with the 'iskeyword'
2057 A WORD consists of a sequence of non-blank characters, separated with
2058 white space. An empty line is also considered to be a word and a
2062 static inline bool IsWordChar(wxChar ch
)
2064 return !wxIsspace(ch
);
2067 wxTextPos
wxTextCtrl::GetWordStart() const
2069 if ( m_curPos
== -1 || m_curPos
== 0 )
2072 if ( m_curCol
== 0 )
2074 // go to the end of the previous line
2075 return m_curPos
- 1;
2078 // it shouldn't be possible to learn where the word starts in the password
2083 // start at the previous position
2084 const wxChar
*p0
= GetLineText(m_curRow
).c_str();
2085 const wxChar
*p
= p0
+ m_curCol
- 1;
2087 // find the end of the previous word
2088 while ( (p
> p0
) && !IsWordChar(*p
) )
2091 // now find the beginning of this word
2092 while ( (p
> p0
) && IsWordChar(*p
) )
2095 // we might have gone too far
2096 if ( !IsWordChar(*p
) )
2099 return (m_curPos
- m_curCol
) + p
- p0
;
2102 wxTextPos
wxTextCtrl::GetWordEnd() const
2104 if ( m_curPos
== -1 )
2107 wxString line
= GetLineText(m_curRow
);
2108 if ( (size_t)m_curCol
== line
.length() )
2110 // if we're on the last position in the line, go to the next one - if
2112 wxTextPos pos
= m_curPos
;
2113 if ( pos
< GetLastPosition() )
2119 // it shouldn't be possible to learn where the word ends in the password
2122 return GetLastPosition();
2124 // start at the current position
2125 const wxChar
*p0
= line
.c_str();
2126 const wxChar
*p
= p0
+ m_curCol
;
2128 // find the start of the next word
2129 while ( *p
&& !IsWordChar(*p
) )
2132 // now find the end of it
2133 while ( *p
&& IsWordChar(*p
) )
2136 // and find the start of the next word
2137 while ( *p
&& !IsWordChar(*p
) )
2140 return (m_curPos
- m_curCol
) + p
- p0
;
2143 // ----------------------------------------------------------------------------
2145 // ----------------------------------------------------------------------------
2147 void wxTextCtrl::Copy()
2150 if ( HasSelection() )
2152 wxClipboardLocker clipLock
;
2154 // wxTextFile::Translate() is needed to transform all '\n' into "\r\n"
2155 wxString text
= wxTextFile::Translate(GetTextToShow(GetSelectionText()));
2156 wxTextDataObject
*data
= new wxTextDataObject(text
);
2157 wxTheClipboard
->SetData(data
);
2159 #endif // wxUSE_CLIPBOARD
2162 void wxTextCtrl::Cut()
2167 bool wxTextCtrl::DoCut()
2169 if ( !HasSelection() )
2179 void wxTextCtrl::Paste()
2184 bool wxTextCtrl::DoPaste()
2187 wxClipboardLocker clipLock
;
2189 wxTextDataObject data
;
2190 if ( wxTheClipboard
->IsSupported(data
.GetFormat())
2191 && wxTheClipboard
->GetData(data
) )
2193 // reverse transformation: '\r\n\" -> '\n'
2194 wxString text
= wxTextFile::Translate(data
.GetText(),
2195 wxTextFileType_Unix
);
2196 if ( !text
.empty() )
2203 #endif // wxUSE_CLIPBOARD
2208 // ----------------------------------------------------------------------------
2210 // ----------------------------------------------------------------------------
2212 wxTextCtrlInsertCommand
*
2213 wxTextCtrlCommandProcessor::IsInsertCommand(wxCommand
*command
)
2215 return (wxTextCtrlInsertCommand
*)
2216 (command
&& (command
->GetName() == wxTEXT_COMMAND_INSERT
)
2220 void wxTextCtrlCommandProcessor::Store(wxCommand
*command
)
2222 wxTextCtrlInsertCommand
*cmdIns
= IsInsertCommand(command
);
2225 if ( IsCompressing() )
2227 wxTextCtrlInsertCommand
*
2228 cmdInsLast
= IsInsertCommand(GetCurrentCommand());
2230 // it is possible that we don't have any last command at all if,
2231 // for example, it was undone since the last Store(), so deal with
2235 cmdInsLast
->Append(cmdIns
);
2239 // don't need to call the base class version
2244 // append the following insert commands to this one
2245 m_compressInserts
= true;
2247 // let the base class version will do the job normally
2249 else // not an insert command
2251 // stop compressing insert commands - this won't work with the last
2252 // command not being an insert one anyhow
2255 // let the base class version will do the job normally
2258 wxCommandProcessor::Store(command
);
2261 void wxTextCtrlInsertCommand::Append(wxTextCtrlInsertCommand
*other
)
2263 m_text
+= other
->m_text
;
2266 bool wxTextCtrlInsertCommand::CanUndo() const
2268 return m_from
!= -1;
2271 bool wxTextCtrlInsertCommand::Do(wxTextCtrl
*text
)
2273 // the text is going to be inserted at the current position, remember where
2275 m_from
= text
->GetInsertionPoint();
2277 // and now do insert it
2278 text
->WriteText(m_text
);
2283 bool wxTextCtrlInsertCommand::Undo(wxTextCtrl
*text
)
2285 wxCHECK_MSG( CanUndo(), false, wxT("impossible to undo insert cmd") );
2287 // remove the text from where we inserted it
2288 text
->Remove(m_from
, m_from
+ m_text
.length());
2293 bool wxTextCtrlRemoveCommand::CanUndo() const
2295 // if we were executed, we should have the text we removed
2296 return !m_textDeleted
.empty();
2299 bool wxTextCtrlRemoveCommand::Do(wxTextCtrl
*text
)
2301 text
->SetSelection(m_from
, m_to
);
2302 m_textDeleted
= text
->GetSelectionText();
2303 text
->RemoveSelection();
2308 bool wxTextCtrlRemoveCommand::Undo(wxTextCtrl
*text
)
2310 // it is possible that the text was deleted and that we can't restore text
2311 // at the same position we removed it any more
2312 wxTextPos posLast
= text
->GetLastPosition();
2313 text
->SetInsertionPoint(m_from
> posLast
? posLast
: m_from
);
2314 text
->WriteText(m_textDeleted
);
2319 void wxTextCtrl::Undo()
2321 // the caller must check it
2322 wxASSERT_MSG( CanUndo(), wxT("can't call Undo() if !CanUndo()") );
2324 m_cmdProcessor
->Undo();
2327 void wxTextCtrl::Redo()
2329 // the caller must check it
2330 wxASSERT_MSG( CanRedo(), wxT("can't call Undo() if !CanUndo()") );
2332 m_cmdProcessor
->Redo();
2335 bool wxTextCtrl::CanUndo() const
2337 return IsEditable() && m_cmdProcessor
->CanUndo();
2340 bool wxTextCtrl::CanRedo() const
2342 return IsEditable() && m_cmdProcessor
->CanRedo();
2345 // ----------------------------------------------------------------------------
2347 // ----------------------------------------------------------------------------
2349 wxSize
wxTextCtrl::DoGetBestClientSize() const
2351 // when we're called for the very first time from Create() we must
2352 // calculate the font metrics here because we can't do it before calling
2353 // Create() (there is no window yet and wxGTK crashes) but we need them
2355 if ( m_heightLine
== -1 )
2357 wxConstCast(this, wxTextCtrl
)->RecalcFontMetrics();
2361 GetTextExtent(GetTextToShow(GetLineText(0)), &w
, &h
);
2363 int wChar
= GetAverageWidth(),
2364 hChar
= GetLineHeight();
2366 int widthMin
= wxMax(10*wChar
, 100);
2372 if ( !IsSingleLine() )
2374 // let the control have a reasonable number of lines
2375 int lines
= GetNumberOfLines();
2378 else if ( lines
> 10 )
2385 rectText
.height
= h
;
2386 wxRect rectTotal
= GetRenderer()->GetTextTotalArea(this, rectText
);
2387 return wxSize(rectTotal
.width
, rectTotal
.height
);
2390 void wxTextCtrl::UpdateTextRect()
2392 wxRect
rectTotal(GetClientSize());
2393 wxCoord
*extraSpace
= WrapLines() ? &WData().m_widthMark
: NULL
;
2394 m_rectText
= GetRenderer()->GetTextClientArea(this, rectTotal
, extraSpace
);
2396 // code elsewhere is confused by negative rect size
2397 if ( m_rectText
.width
<= 0 )
2398 m_rectText
.width
= 1;
2399 if ( m_rectText
.height
<= 0 )
2400 m_rectText
.height
= 1;
2402 if ( !IsSingleLine() )
2404 // invalidate it so that GetRealTextArea() will recalc it
2405 MData().m_rectTextReal
.width
= 0;
2407 // only scroll this rect when the window is scrolled: note that we have
2408 // to scroll not only the text but the line wrap marks too if we show
2410 wxRect rectText
= GetRealTextArea();
2411 if ( extraSpace
&& *extraSpace
)
2413 rectText
.width
+= *extraSpace
;
2415 SetTargetRect(rectText
);
2417 // relayout all lines
2420 WData().m_rowFirstInvalid
= 0;
2422 // increase timestamp: this means that the lines which had been
2423 // laid out before will be relaid out the next time LayoutLines()
2424 // is called because their timestamp will be smaller than the
2426 WData().m_timestamp
++;
2430 UpdateLastVisible();
2433 void wxTextCtrl::UpdateLastVisible()
2435 // this method is only used for horizontal "scrollbarless" scrolling which
2436 // is used only with single line controls
2437 if ( !IsSingleLine() )
2440 // use (efficient) HitTestLine to find the last visible character
2441 wxString text
= m_value
.Mid((size_t)SData().m_colStart
/* to the end */);
2443 switch ( HitTestLine(text
, m_rectText
.width
, &col
) )
2445 case wxTE_HT_BEYOND
:
2446 // everything is visible
2447 SData().m_ofsHorz
= 0;
2449 SData().m_colStart
= 0;
2450 SData().m_colLastVisible
= text
.length();
2452 // calculate it below
2453 SData().m_posLastVisible
= -1;
2457 case wxTE_HT_BEFORE:
2461 wxFAIL_MSG(wxT("unexpected HitTestLine() return value"));
2464 case wxTE_HT_ON_TEXT
:
2467 // the last entirely seen character is the previous one because
2468 // this one is only partly visible - unless the width of the
2469 // string is exactly the max width
2470 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(col
+ 1));
2471 if ( SData().m_posLastVisible
> m_rectText
.width
)
2473 // this character is not entirely visible, take the
2478 SData().m_posLastVisible
= -1;
2480 //else: we can just see it
2482 SData().m_colLastVisible
= col
;
2487 // calculate the width of the text really shown
2488 if ( SData().m_posLastVisible
== -1 )
2490 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(SData().m_colLastVisible
+ 1));
2493 // current value is relative the start of the string text which starts at
2494 // SData().m_colStart, we need an absolute offset into string
2495 SData().m_colLastVisible
+= SData().m_colStart
;
2497 wxLogTrace(wxT("text"), wxT("Last visible column/position is %d/%ld"),
2498 (int) SData().m_colLastVisible
, (long) SData().m_posLastVisible
);
2501 void wxTextCtrl::OnSize(wxSizeEvent
& event
)
2505 if ( !IsSingleLine() )
2508 // update them immediately because if we are called for the first time,
2509 // we need to create them in order for the base class version to
2510 // position the scrollbars correctly - if we don't do it now, it won't
2511 // happen at all if we don't get more size events
2515 MData().m_updateScrollbarX
=
2516 MData().m_updateScrollbarY
= true;
2522 wxCoord
wxTextCtrl::GetTotalWidth() const
2525 CalcUnscrolledPosition(m_rectText
.width
, 0, &w
, NULL
);
2529 wxCoord
wxTextCtrl::GetTextWidth(const wxString
& text
) const
2532 GetTextExtent(GetTextToShow(text
), &w
, NULL
);
2536 wxRect
wxTextCtrl::GetRealTextArea() const
2538 // for single line text control it's just the same as text rect
2539 if ( IsSingleLine() )
2542 // the real text area always holds an entire number of lines, so the only
2543 // difference with the text area is a narrow strip along the bottom border
2544 wxRect rectText
= MData().m_rectTextReal
;
2545 if ( !rectText
.width
)
2548 rectText
= m_rectText
;
2550 // when we're called for the very first time, the line height might not
2551 // had been calculated yet, so do get it now
2552 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2553 self
->RecalcFontMetrics();
2555 int hLine
= GetLineHeight();
2556 rectText
.height
= (m_rectText
.height
/ hLine
) * hLine
;
2559 self
->MData().m_rectTextReal
= rectText
;
2565 wxTextCoord
wxTextCtrl::GetRowInLine(wxTextCoord line
,
2567 wxTextCoord
*colRowStart
) const
2569 wxASSERT_MSG( WrapLines(), wxT("shouldn't be called") );
2571 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2573 if ( !WData().IsValidLine(line
) )
2576 // row is here counted a bit specially: 0 is the 2nd row of the line (1st
2579 rowMax
= lineData
.GetExtraRowCount();
2583 while ( (row
< rowMax
) && (col
>= lineData
.GetExtraRowStart(row
)) )
2586 // it's ok here that row is 1 greater than needed: like this, it is
2587 // counted as a normal (and not extra) row
2589 //else: only one row anyhow
2593 // +1 because we need a real row number, not the extra row one
2594 *colRowStart
= lineData
.GetRowStart(row
);
2596 // this can't happen, of course
2597 wxASSERT_MSG( *colRowStart
<= col
, wxT("GetRowInLine() is broken") );
2603 void wxTextCtrl::LayoutLine(wxTextCoord line
, wxWrappedLineData
& lineData
) const
2605 // FIXME: this uses old GetPartOfWrappedLine() which is not used anywhere
2606 // else now and has rather awkward interface for our needs here
2608 lineData
.m_rowsStart
.Empty();
2609 lineData
.m_rowsWidth
.Empty();
2611 const wxString
& text
= GetLineText(line
);
2613 size_t colRowStart
= 0;
2616 size_t lenRow
= GetPartOfWrappedLine
2618 text
.c_str() + colRowStart
,
2622 // remember the start of this row (not for the first one as
2623 // it's always 0) and its width
2625 lineData
.m_rowsStart
.Add(colRowStart
);
2626 lineData
.m_rowsWidth
.Add(widthRow
);
2628 colRowStart
+= lenRow
;
2630 while ( colRowStart
< text
.length() );
2632 // put the current timestamp on it
2633 lineData
.m_timestamp
= WData().m_timestamp
;
2636 void wxTextCtrl::LayoutLines(wxTextCoord lineLast
) const
2638 wxASSERT_MSG( WrapLines(), wxT("should only be used for line wrapping") );
2640 // if we were called, some line was dirty and if it was dirty we must have
2641 // had m_rowFirstInvalid set to something too
2642 wxTextCoord lineFirst
= WData().m_rowFirstInvalid
;
2643 wxASSERT_MSG( lineFirst
!= -1, wxT("nothing to layout?") );
2645 wxTextCoord rowFirst
, rowCur
;
2648 // start after the last known valid line
2649 const wxWrappedLineData
& lineData
= WData().m_linesData
[lineFirst
- 1];
2650 rowFirst
= lineData
.GetFirstRow() + lineData
.GetRowCount();
2652 else // no valid lines, start at row 0
2658 for ( wxTextCoord line
= lineFirst
; line
<= lineLast
; line
++ )
2660 // set the starting row for this line
2661 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2662 lineData
.m_rowFirst
= rowCur
;
2664 // had the line been already broken into rows?
2666 // if so, compare its timestamp with the current one: if nothing has
2667 // been changed, don't relayout it
2668 if ( !lineData
.IsValid() ||
2669 (lineData
.m_timestamp
< WData().m_timestamp
) )
2671 // now do break it in rows
2672 LayoutLine(line
, lineData
);
2675 rowCur
+= lineData
.GetRowCount();
2678 // we are now valid at least up to this line, but if it is the last one we
2679 // just don't have any more invalid rows at all
2680 if ( (size_t)lineLast
== WData().m_linesData
.GetCount() -1 )
2685 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2686 self
->WData().m_rowFirstInvalid
= lineLast
;
2688 // also refresh the line end indicators (FIXME shouldn't do it always!)
2689 self
->RefreshLineWrapMarks(rowFirst
, rowCur
);
2692 size_t wxTextCtrl::GetPartOfWrappedLine(const wxChar
* text
,
2693 wxCoord
*widthReal
) const
2695 // this function is slow, it shouldn't be called unless really needed
2696 wxASSERT_MSG( WrapLines(), wxT("shouldn't be called") );
2700 wxCoord wReal
= wxDefaultCoord
;
2701 switch ( HitTestLine(s
, m_rectText
.width
, &col
) )
2704 case wxTE_HT_BEFORE:
2708 wxFAIL_MSG(wxT("unexpected HitTestLine() return value"));
2711 case wxTE_HT_ON_TEXT
:
2714 // the last entirely seen character is the previous one because
2715 // this one is only partly visible - unless the width of the
2716 // string is exactly the max width
2717 wReal
= GetTextWidth(s
.Truncate(col
+ 1));
2718 if ( wReal
> m_rectText
.width
)
2720 // this character is not entirely visible, take the
2725 wReal
= wxDefaultCoord
;
2727 //else: we can just see it
2729 // wrap at any character or only at words boundaries?
2730 if ( !(GetWindowStyle() & wxTE_CHARWRAP
) )
2732 // find the (last) not word char before this word
2733 wxTextCoord colWordStart
;
2734 for ( colWordStart
= col
;
2735 colWordStart
&& IsWordChar(s
[(size_t)colWordStart
]);
2739 if ( colWordStart
> 0 )
2741 if ( colWordStart
!= col
)
2743 // will have to recalc the real width
2744 wReal
= wxDefaultCoord
;
2749 //else: only a single word, have to wrap it here
2754 case wxTE_HT_BEYOND
:
2758 // we return the number of characters, not the index of the last one
2759 if ( (size_t)col
< s
.length() )
2761 // but don't return more than this (empty) string has
2767 if ( wReal
== wxDefaultCoord
)
2769 // calc it if not done yet
2770 wReal
= GetTextWidth(s
.Truncate(col
));
2776 // VZ: old, horribly inefficient code which can still be used for checking
2777 // the result (in line, not word, wrap mode only) - to be removed later
2779 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2780 wxClientDC
dc(self
);
2781 dc
.SetFont(GetFont());
2782 self
->DoPrepareDC(dc
);
2784 wxCoord widthMax
= m_rectText
.width
;
2786 // the text which we can keep in this ROW
2789 for ( wOld
= w
= 0; *text
&& (w
<= widthMax
); )
2793 dc
.GetTextExtent(str
, &w
, NULL
);
2798 // if we wrapped, the last letter was one too much
2799 if ( str
.length() > 1 )
2802 str
.erase(str
.length() - 1, 1);
2804 else // but always keep at least one letter in each row
2806 // the real width then is the last value of w and not teh one
2811 else // we didn't wrap
2816 wxASSERT( col
== str
.length() );
2820 wxASSERT( *widthReal
== wOld
);
2825 //return str.length();
2831 // OPT: this function is called a lot - would be nice to optimize it but I
2832 // don't really know how yet
2833 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLine(const wxString
& line
,
2835 wxTextCoord
*colOut
) const
2837 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2840 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2841 wxClientDC
dc(self
);
2842 dc
.SetFont(GetFont());
2843 self
->DoPrepareDC(dc
);
2846 dc
.GetTextExtent(line
, &width
, NULL
);
2849 // clicking beyond the end of line is equivalent to clicking at
2850 // the end of it, so return the last line column
2851 col
= line
.length();
2854 // unless the line is empty and so doesn't have any column at all -
2855 // in this case return 0, what else can we do?
2859 res
= wxTE_HT_BEYOND
;
2865 res
= wxTE_HT_BEFORE
;
2867 else // we're inside the line
2869 // now calculate the column: first, approximate it with fixed-width
2870 // value and then calculate the correct value iteratively: note that
2871 // we use the first character of the line instead of (average)
2872 // GetCharWidth(): it is common to have lines of dashes, for example,
2873 // and this should give us much better approximation in such case
2875 // OPT: maybe using (cache) m_widthAvg would be still faster? profile!
2876 dc
.GetTextExtent(line
[0], &width
, NULL
);
2883 else if ( (size_t)col
> line
.length() )
2885 col
= line
.length();
2888 // matchDir is the direction in which we should move to reach the
2889 // character containing the given position
2895 } matchDir
= Match_None
;
2898 // check that we didn't go beyond the line boundary
2904 if ( (size_t)col
> line
.length() )
2906 col
= line
.length();
2910 wxString
strBefore(line
, (size_t)col
);
2911 dc
.GetTextExtent(strBefore
, &width
, NULL
);
2914 if ( matchDir
== Match_Right
)
2916 // we were going to the right and, finally, moved beyond
2917 // the original position - stop on the previous one
2923 if ( matchDir
== Match_None
)
2925 // we just started iterating, now we know that we should
2927 matchDir
= Match_Left
;
2929 //else: we are still to the right of the target, continue
2933 // invert the logic above
2934 if ( matchDir
== Match_Left
)
2936 // with the exception that we don't need to backtrack here
2940 if ( matchDir
== Match_None
)
2943 matchDir
= Match_Right
;
2947 // this is not supposed to happen
2948 wxASSERT_MSG( matchDir
, wxT("logic error in wxTextCtrl::HitTest") );
2950 if ( matchDir
== Match_Right
)
2957 // check that we calculated it correctly
2959 if ( res
== wxTE_HT_ON_TEXT
)
2962 wxString text
= line
.Left(col
);
2963 dc
.GetTextExtent(text
, &width1
, NULL
);
2964 if ( (size_t)col
< line
.length() )
2969 dc
.GetTextExtent(text
, &width2
, NULL
);
2971 wxASSERT_MSG( (width1
<= x
) && (x
< width2
),
2972 wxT("incorrect HitTestLine() result") );
2974 else // we return last char
2976 wxASSERT_MSG( x
>= width1
, wxT("incorrect HitTestLine() result") );
2979 #endif // WXDEBUG_TEXT
2987 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pt
, long *pos
) const
2990 wxTextCtrlHitTestResult rc
= HitTest(pt
, &x
, &y
);
2991 if ( rc
!= wxTE_HT_UNKNOWN
&& pos
)
2993 *pos
= XYToPosition(x
, y
);
2999 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pos
,
3000 wxTextCoord
*colOut
,
3001 wxTextCoord
*rowOut
) const
3003 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
);
3006 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLogical(const wxPoint
& pos
,
3007 wxTextCoord
*colOut
,
3008 wxTextCoord
*rowOut
) const
3010 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
, false);
3013 wxTextCtrlHitTestResult
wxTextCtrl::HitTest2(wxCoord y0
,
3016 wxTextCoord
*rowOut
,
3017 wxTextCoord
*colStart
,
3018 wxTextCoord
*colEnd
,
3019 wxTextCoord
*colRowStartOut
,
3020 bool deviceCoords
) const
3022 // is the point in the text area or to the right or below it?
3023 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
3025 // translate the window coords x0 and y0 into the client coords in the text
3026 // area by adjusting for both the client and text area offsets (unless this
3027 // was already done)
3031 wxPoint pt
= GetClientAreaOrigin() + m_rectText
.GetPosition();
3032 CalcUnscrolledPosition(x10
- pt
.x
, y0
- pt
.y
, &x1
, &y
);
3040 // calculate the row (it is really a LINE, not a ROW)
3043 // these vars are used only for WrapLines() case
3044 wxTextCoord colRowStart
= 0;
3047 if ( colRowStartOut
)
3048 *colRowStartOut
= 0;
3050 int hLine
= GetLineHeight();
3053 // and clicking before it is the same as clicking on the first one
3056 res
= wxTE_HT_BEFORE
;
3060 wxTextCoord rowLast
= GetNumberOfLines() - 1;
3062 if ( IsSingleLine() || !WrapLines() )
3064 // in this case row calculation is simple as all lines have the
3065 // same height and so row is the same as line
3066 if ( row
> rowLast
)
3068 // clicking below the text is the same as clicking on the last
3072 res
= wxTE_HT_BELOW
;
3075 else // multline control with line wrap
3077 // use binary search to find the line containing this row
3078 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3080 hi
= linesData
.GetCount(),
3085 const wxWrappedLineData
& lineData
= linesData
[cur
];
3086 if ( !WData().IsValidLine(cur
) )
3088 wxTextCoord rowFirst
= lineData
.GetFirstRow();
3090 if ( row
< rowFirst
)
3096 // our row is after the first row of the cur line:
3097 // obviously, if cur is the last line, it contains this
3098 // row, otherwise we have to test that it is before the
3099 // first row of the next line
3100 bool found
= cur
== linesData
.GetCount() - 1;
3103 // if the row is beyond the end of text, adjust it to
3104 // be the last one and set res accordingly
3105 if ( (size_t)(row
- rowFirst
) >= lineData
.GetRowCount() )
3107 res
= wxTE_HT_BELOW
;
3109 row
= lineData
.GetRowCount() + rowFirst
- 1;
3112 else // not the last row
3114 const wxWrappedLineData
&
3115 lineNextData
= linesData
[cur
+ 1];
3116 if ( !WData().IsValidLine(cur
+ 1) )
3117 LayoutLines(cur
+ 1);
3118 found
= row
< lineNextData
.GetFirstRow();
3123 colRowStart
= lineData
.GetRowStart(row
- rowFirst
);
3124 rowLen
= lineData
.GetRowLength(row
- rowFirst
,
3125 GetLines()[cur
].length());
3139 if ( res
== wxTE_HT_ON_TEXT
)
3141 // now find the position in the line
3142 wxString lineText
= GetLineText(row
),
3145 if ( colRowStart
|| rowLen
)
3147 // look in this row only, not in whole line
3148 rowText
= lineText
.Mid(colRowStart
, rowLen
);
3152 // just take the whole string
3158 res
= HitTestLine(GetTextToShow(rowText
), x1
, colStart
);
3162 if ( colRowStartOut
)
3164 // give them the column offset in this ROW in pixels
3165 *colRowStartOut
= colRowStart
;
3168 // take into account that the ROW doesn't start in the
3169 // beginning of the LINE
3170 *colStart
+= colRowStart
;
3175 // the hit test result we return is for x1, so throw out
3176 // the result for x2 here
3177 int x2
= x1
+ x20
- x10
;
3178 (void)HitTestLine(GetTextToShow(rowText
), x2
, colEnd
);
3180 *colEnd
+= colRowStart
;
3184 else // before/after vertical text span
3188 // fill the column with the first/last position in the
3189 // corresponding line
3190 if ( res
== wxTE_HT_BEFORE
)
3192 else // res == wxTE_HT_BELOW
3193 *colStart
= GetLineText(GetNumberOfLines() - 1).length();
3199 // give them the row in text coords (as is)
3206 bool wxTextCtrl::GetLineAndRow(wxTextCoord row
,
3207 wxTextCoord
*lineOut
,
3208 wxTextCoord
*rowInLineOut
) const
3216 int nLines
= GetNumberOfLines();
3219 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3220 for ( line
= 0; line
< nLines
; line
++ )
3222 if ( !WData().IsValidLine(line
) )
3225 if ( row
< linesData
[line
].GetNextRow() )
3227 // we found the right line
3228 rowInLine
= row
- linesData
[line
].GetFirstRow();
3234 if ( line
== nLines
)
3236 // the row is out of range
3240 else // no line wrapping, everything is easy
3242 if ( row
>= nLines
)
3251 *rowInLineOut
= rowInLine
;
3256 // ----------------------------------------------------------------------------
3258 // ----------------------------------------------------------------------------
3261 wxTextCtrl has not one but two scrolling mechanisms: one is semi-automatic
3262 scrolling in both horizontal and vertical direction implemented using
3263 wxScrollHelper and the second one is manual scrolling implemented using
3264 SData().m_ofsHorz and used by the single line controls without scroll bar.
3266 The first version (the standard one) always scrolls by fixed amount which is
3267 fine for vertical scrolling as all lines have the same height but is rather
3268 ugly for horizontal scrolling if proportional font is used. This is why we
3269 manually update and use SData().m_ofsHorz which contains the length of the string
3270 which is hidden beyond the left border. An important property of text
3271 controls using this kind of scrolling is that an entire number of characters
3272 is always shown and that parts of characters never appear on display -
3273 neither in the leftmost nor rightmost positions.
3275 Once again, for multi line controls SData().m_ofsHorz is always 0 and scrolling is
3276 done as usual for wxScrollWindow.
3279 void wxTextCtrl::ShowHorzPosition(wxCoord pos
)
3281 wxASSERT_MSG( IsSingleLine(), wxT("doesn't work for multiline") );
3283 // pos is the logical position to show
3285 // SData().m_ofsHorz is the first logical position shown
3286 if ( pos
< SData().m_ofsHorz
)
3290 HitTestLine(m_value
, pos
, &col
);
3295 wxCoord width
= m_rectText
.width
;
3298 // if we are called from the ctor, m_rectText is not initialized
3299 // yet, so do it now
3301 width
= m_rectText
.width
;
3304 // SData().m_ofsHorz + width is the last logical position shown
3305 if ( pos
> SData().m_ofsHorz
+ width
)
3309 HitTestLine(m_value
, pos
- width
, &col
);
3310 ScrollText(col
+ 1);
3315 // scroll the window horizontally so that the first visible character becomes
3316 // the one at this position
3317 void wxTextCtrl::ScrollText(wxTextCoord col
)
3319 wxASSERT_MSG( IsSingleLine(),
3320 wxT("ScrollText() is for single line controls only") );
3322 // never scroll beyond the left border
3326 // OPT: could only get the extent of the part of the string between col
3327 // and SData().m_colStart
3328 wxCoord ofsHorz
= GetTextWidth(GetLineText(0).Left(col
));
3330 if ( ofsHorz
!= SData().m_ofsHorz
)
3332 // remember the last currently used pixel
3333 int posLastVisible
= SData().m_posLastVisible
;
3334 if ( posLastVisible
== -1 )
3336 // this may happen when we're called very early, during the
3337 // controls construction
3338 UpdateLastVisible();
3340 posLastVisible
= SData().m_posLastVisible
;
3343 // NB1: to scroll to the right, offset must be negative, hence the
3344 // order of operands
3345 int dx
= SData().m_ofsHorz
- ofsHorz
;
3347 // NB2: we call Refresh() below which results in a call to
3348 // DoDraw(), so we must update SData().m_ofsHorz before calling it
3349 SData().m_ofsHorz
= ofsHorz
;
3350 SData().m_colStart
= col
;
3352 // after changing m_colStart, recalc the last visible position: we need
3353 // to recalc the last visible position beore scrolling in order to make
3354 // it appear exactly at the right edge of the text area after scrolling
3355 UpdateLastVisible();
3360 // we want to force the update of it after scrolling
3361 SData().m_colLastVisible
= -1;
3365 // scroll only the rectangle inside which there is the text
3366 wxRect rect
= m_rectText
;
3367 rect
.width
= posLastVisible
;
3369 rect
= ScrollNoRefresh(dx
, 0, &rect
);
3372 we need to manually refresh the part which ScrollWindow() doesn't
3373 refresh (with new API this means the part outside the rect returned
3374 by ScrollNoRefresh): indeed, if we had this:
3378 where '*' is text and 'o' is blank area at the end (too small to
3379 hold the next char) then after scrolling by 2 positions to the left
3384 where 'R' is the area refreshed by ScrollWindow() - but we still
3385 need to refresh the 'o' at the end as it may be now big enough to
3386 hold the new character shifted into view.
3388 when we are scrolling to the right, we need to update this rect as
3389 well because it might have contained something before but doesn't
3390 contain anything any more
3393 // we can combine both rectangles into one when scrolling to the left,
3394 // but we need two separate Refreshes() otherwise
3397 // refresh the uncovered part on the left
3398 Refresh(true, &rect
);
3400 // and now the area on the right
3401 rect
.x
= m_rectText
.x
+ posLastVisible
;
3402 rect
.width
= m_rectText
.width
- posLastVisible
;
3404 else // scrolling to the left
3406 // just extend the rect covering the uncovered area to the edge of
3408 rect
.width
+= m_rectText
.width
- posLastVisible
;
3411 Refresh(true, &rect
);
3413 // I don't know exactly why is this needed here but without it we may
3414 // scroll the window again (from the same method) before the previously
3415 // invalidated area is repainted when typing *very* quickly - and this
3416 // may lead to the display corruption
3421 void wxTextCtrl::CalcUnscrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3423 if ( IsSingleLine() )
3425 // we don't use wxScrollHelper
3427 *xx
= x
+ SData().m_ofsHorz
;
3433 // let the base class do it
3434 wxScrollHelper::CalcUnscrolledPosition(x
, y
, xx
, yy
);
3438 void wxTextCtrl::CalcScrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3440 if ( IsSingleLine() )
3442 // we don't use wxScrollHelper
3444 *xx
= x
- SData().m_ofsHorz
;
3450 // let the base class do it
3451 wxScrollHelper::CalcScrolledPosition(x
, y
, xx
, yy
);
3455 void wxTextCtrl::DoPrepareDC(wxDC
& dc
)
3457 // for single line controls we only have to deal with SData().m_ofsHorz and it's
3458 // useless to call base class version as they don't use normal scrolling
3459 if ( IsSingleLine() && SData().m_ofsHorz
)
3461 // adjust the DC origin if the text is shifted
3462 wxPoint pt
= dc
.GetDeviceOrigin();
3463 dc
.SetDeviceOrigin(pt
.x
- SData().m_ofsHorz
, pt
.y
);
3467 wxScrollHelper::DoPrepareDC(dc
);
3471 void wxTextCtrl::UpdateMaxWidth(wxTextCoord line
)
3475 // check if the max width changes after this line was modified
3476 wxCoord widthMaxOld
= MData().m_widthMax
,
3478 GetTextExtent(GetLineText(line
), &width
, NULL
);
3480 if ( line
== MData().m_lineLongest
)
3482 // this line was the longest one, is it still?
3483 if ( width
> MData().m_widthMax
)
3485 MData().m_widthMax
= width
;
3487 else if ( width
< MData().m_widthMax
)
3489 // we need to find the new longest line
3492 //else: its length didn't change, nothing to do
3494 else // it wasn't the longest line, but maybe it became it?
3496 // GetMaxWidth() and not MData().m_widthMax as it might be not calculated yet
3497 if ( width
> GetMaxWidth() )
3499 MData().m_widthMax
= width
;
3500 MData().m_lineLongest
= line
;
3504 MData().m_updateScrollbarX
= MData().m_widthMax
!= widthMaxOld
;
3507 void wxTextCtrl::RecalcFontMetrics()
3509 m_heightLine
= GetCharHeight();
3510 m_widthAvg
= GetCharWidth();
3513 void wxTextCtrl::RecalcMaxWidth()
3515 wxASSERT_MSG( !IsSingleLine(), wxT("only used for multiline") );
3517 MData().m_widthMax
= -1;
3518 (void)GetMaxWidth();
3521 wxCoord
wxTextCtrl::GetMaxWidth() const
3523 if ( MData().m_widthMax
== -1 )
3527 // OPT: should we remember the widths of all the lines?
3529 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
3530 wxClientDC
dc(self
);
3531 dc
.SetFont(GetFont());
3533 self
->MData().m_widthMax
= 0;
3535 size_t count
= GetLineCount();
3536 for ( size_t n
= 0; n
< count
; n
++ )
3539 dc
.GetTextExtent(GetLines()[n
], &width
, NULL
);
3540 if ( width
> MData().m_widthMax
)
3542 // remember the width and the line which has it
3543 self
->MData().m_widthMax
= width
;
3544 self
->MData().m_lineLongest
= n
;
3549 wxASSERT_MSG( MData().m_widthMax
!= -1, wxT("should have at least 1 line") );
3551 return MData().m_widthMax
;
3554 void wxTextCtrl::UpdateScrollbars()
3556 wxASSERT_MSG( !IsSingleLine(), wxT("only used for multiline") );
3558 wxSize size
= GetRealTextArea().GetSize();
3560 // is our height enough to show all items?
3561 wxTextCoord nRows
= GetRowCount();
3562 wxCoord lineHeight
= GetLineHeight();
3563 bool showScrollbarY
= nRows
*lineHeight
> size
.y
;
3565 // is our width enough to show the longest line?
3566 wxCoord charWidth
, maxWidth
;
3567 bool showScrollbarX
;
3570 charWidth
= GetAverageWidth();
3571 maxWidth
= GetMaxWidth();
3572 showScrollbarX
= maxWidth
> size
.x
;
3574 else // never show the horz scrollbar
3576 // just to suppress compiler warnings about using uninit vars below
3577 charWidth
= maxWidth
= 0;
3579 showScrollbarX
= false;
3582 // calc the scrollbars ranges
3583 int scrollRangeX
= showScrollbarX
3584 ? (maxWidth
+ 2*charWidth
- 1) / charWidth
3586 int scrollRangeY
= showScrollbarY
? nRows
: 0;
3588 int scrollRangeXOld
= MData().m_scrollRangeX
,
3589 scrollRangeYOld
= MData().m_scrollRangeY
;
3590 if ( (scrollRangeY
!= scrollRangeYOld
) || (scrollRangeX
!= scrollRangeXOld
) )
3593 GetViewStart(&x
, &y
);
3596 // we want to leave the scrollbars at the same position which means
3597 // that x and y have to be adjusted as the number of positions may have
3600 // the number of positions is calculated from knowing that last
3601 // position = range - thumbSize and thumbSize == pageSize which is
3602 // equal to the window width / pixelsPerLine
3603 if ( scrollRangeXOld
)
3605 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3606 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3609 if ( scrollRangeYOld
)
3610 y
*= scrollRangeY
/ scrollRangeYOld
;
3613 SetScrollbars(charWidth
, lineHeight
,
3614 scrollRangeX
, scrollRangeY
,
3616 true /* no refresh */);
3618 if ( scrollRangeXOld
)
3620 const int w
= m_rectText
.width
/ charWidth
;
3621 if ( w
!= scrollRangeXOld
)
3623 x
*= scrollRangeX
- w
;
3624 x
/= scrollRangeXOld
- w
;
3629 MData().m_scrollRangeX
= scrollRangeX
;
3630 MData().m_scrollRangeY
= scrollRangeY
;
3632 // bring the current position in view
3636 MData().m_updateScrollbarX
=
3637 MData().m_updateScrollbarY
= false;
3640 void wxTextCtrl::OnInternalIdle()
3642 // notice that single line text control never has scrollbars
3643 if ( !IsSingleLine() &&
3644 (MData().m_updateScrollbarX
|| MData().m_updateScrollbarY
) )
3648 wxControl::OnInternalIdle();
3651 bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent
& event
) const
3653 bool forward
= event
.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN
;
3654 if ( event
.GetOrientation() == wxHORIZONTAL
)
3656 return forward
? m_curCol
<= GetLineLength(m_curRow
) : m_curCol
> 0;
3660 return forward
? m_curRow
< GetNumberOfLines() : m_curRow
> 0;
3664 // ----------------------------------------------------------------------------
3666 // ----------------------------------------------------------------------------
3668 void wxTextCtrl::RefreshSelection()
3670 if ( HasSelection() )
3672 RefreshTextRange(m_selStart
, m_selEnd
);
3676 void wxTextCtrl::RefreshLineRange(wxTextCoord lineFirst
, wxTextCoord lineLast
)
3678 wxASSERT_MSG( lineFirst
<= lineLast
|| !lineLast
,
3679 wxT("no lines to refresh") );
3682 // rect.x is already 0
3683 rect
.width
= m_rectText
.width
;
3684 wxCoord h
= GetLineHeight();
3686 wxTextCoord rowFirst
;
3687 if ( lineFirst
< GetNumberOfLines() )
3689 rowFirst
= GetFirstRowOfLine(lineFirst
);
3691 else // lineFirst == GetNumberOfLines()
3693 // lineFirst may be beyond the last line only if we refresh till
3694 // the end, otherwise it's illegal
3695 wxASSERT_MSG( lineFirst
== GetNumberOfLines() && !lineLast
,
3696 wxT("invalid line range") );
3698 rowFirst
= GetRowAfterLine(lineFirst
- 1);
3701 rect
.y
= rowFirst
*h
;
3705 // refresh till this line (inclusive)
3706 wxTextCoord rowLast
= GetRowAfterLine(lineLast
);
3708 rect
.height
= (rowLast
- rowFirst
+ 1)*h
;
3710 else // lineLast == 0 means to refresh till the end
3712 // FIXME: calc it exactly
3713 rect
.height
= 32000;
3716 RefreshTextRect(rect
);
3719 void wxTextCtrl::RefreshTextRange(wxTextPos start
, wxTextPos end
)
3721 wxCHECK_RET( start
!= -1 && end
!= -1,
3722 wxT("invalid RefreshTextRange() arguments") );
3724 // accept arguments in any order as it is more conenient for the caller
3725 OrderPositions(start
, end
);
3727 // this is acceptable but we don't do anything in this case
3731 wxTextPos colStart
, lineStart
;
3732 if ( !PositionToXY(start
, &colStart
, &lineStart
) )
3734 // the range is entirely beyond the end of the text, nothing to do
3738 wxTextCoord colEnd
, lineEnd
;
3739 if ( !PositionToXY(end
, &colEnd
, &lineEnd
) )
3741 // the range spans beyond the end of text, refresh to the end
3743 lineEnd
= GetNumberOfLines() - 1;
3746 // refresh all lines one by one
3747 for ( wxTextCoord line
= lineStart
; line
<= lineEnd
; line
++ )
3749 // refresh the first line from the start of the range to the end, the
3750 // intermediate ones entirely and the last one from the beginning to
3751 // the end of the range
3752 wxTextPos posStart
= line
== lineStart
? colStart
: 0;
3754 if ( (line
!= lineEnd
) || (colEnd
== -1) )
3756 // intermediate line or the last one but we need to refresh it
3757 // until the end anyhow - do it
3758 posCount
= wxString::npos
;
3762 // refresh just the positions in between the start and the end one
3763 posCount
= colEnd
- posStart
;
3767 RefreshColRange(line
, posStart
, posCount
);
3771 void wxTextCtrl::RefreshColRange(wxTextCoord line
,
3775 wxString text
= GetLineText(line
);
3777 wxASSERT_MSG( (size_t)start
<= text
.length() && count
,
3778 wxT("invalid RefreshColRange() parameter") );
3780 RefreshPixelRange(line
,
3781 GetTextWidth(text
.Left((size_t)start
)),
3782 GetTextWidth(text
.Mid((size_t)start
, (size_t)count
)));
3785 // this method accepts "logical" coords in the sense that they are coordinates
3786 // in a logical line but it can span several rows if we wrap lines and
3787 // RefreshPixelRange() will then refresh several rows
3788 void wxTextCtrl::RefreshPixelRange(wxTextCoord line
,
3792 // we will use line text only in line wrap case
3796 text
= GetLineText(line
);
3799 // special case: width == 0 means to refresh till the end of line
3802 // refresh till the end of visible line
3803 width
= GetTotalWidth();
3807 // refresh till the end of text
3808 wxCoord widthAll
= GetTextWidth(text
);
3810 // extend width to the end of ROW
3811 width
= widthAll
- widthAll
% width
+ width
;
3814 // no need to refresh beyond the end of line
3817 //else: just refresh the specified part
3819 wxCoord h
= GetLineHeight();
3822 rect
.y
= GetFirstRowOfLine(line
)*h
;
3827 // (1) skip all rows which we don't touch at all
3828 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
3829 if ( !WData().IsValidLine(line
) )
3832 wxCoord wLine
= 0; // suppress compiler warning about uninit var
3833 size_t rowLast
= lineData
.GetRowCount(),
3835 while ( (row
< rowLast
) &&
3836 (rect
.x
> (wLine
= lineData
.GetRowWidth(row
++))) )
3842 // (2) now refresh all lines except the last one: note that the first
3843 // line is refreshed from the given start to the end, all the next
3845 while ( (row
< rowLast
) && (width
> wLine
- rect
.x
) )
3847 rect
.width
= GetTotalWidth() - rect
.x
;
3848 RefreshTextRect(rect
);
3850 width
-= wLine
- rect
.x
;
3854 wLine
= lineData
.GetRowWidth(row
++);
3857 // (3) the code below will refresh the last line
3862 RefreshTextRect(rect
);
3865 void wxTextCtrl::RefreshTextRect(const wxRect
& rectClient
, bool textOnly
)
3868 CalcScrolledPosition(rectClient
.x
, rectClient
.y
, &rect
.x
, &rect
.y
);
3869 rect
.width
= rectClient
.width
;
3870 rect
.height
= rectClient
.height
;
3872 // account for the text area offset
3873 rect
.Offset(m_rectText
.GetPosition());
3875 // don't refresh beyond the text area unless we're refreshing the line wrap
3876 // marks in which case textOnly is false
3879 if ( rect
.GetRight() > m_rectText
.GetRight() )
3881 rect
.SetRight(m_rectText
.GetRight());
3883 if ( rect
.width
<= 0 )
3885 // nothing to refresh
3891 // check the bottom boundary always, even for the line wrap marks
3892 if ( rect
.GetBottom() > m_rectText
.GetBottom() )
3894 rect
.SetBottom(m_rectText
.GetBottom());
3896 if ( rect
.height
<= 0 )
3898 // nothing to refresh
3903 // never refresh before the visible rect
3904 if ( rect
.x
< m_rectText
.x
)
3905 rect
.x
= m_rectText
.x
;
3907 if ( rect
.y
< m_rectText
.y
)
3908 rect
.y
= m_rectText
.y
;
3910 wxLogTrace(wxT("text"), wxT("Refreshing (%d, %d)-(%d, %d)"),
3911 rect
.x
, rect
.y
, rect
.x
+ rect
.width
, rect
.y
+ rect
.height
);
3913 Refresh(true, &rect
);
3916 void wxTextCtrl::RefreshLineWrapMarks(wxTextCoord rowFirst
,
3917 wxTextCoord rowLast
)
3919 if ( WData().m_widthMark
)
3922 rectMarks
.x
= m_rectText
.width
;
3923 rectMarks
.width
= WData().m_widthMark
;
3924 rectMarks
.y
= rowFirst
*GetLineHeight();
3925 rectMarks
.height
= (rowLast
- rowFirst
)*GetLineHeight();
3927 RefreshTextRect(rectMarks
, false /* don't limit to text area */);
3931 // ----------------------------------------------------------------------------
3933 // ----------------------------------------------------------------------------
3935 void wxTextCtrl::DoDrawBorder(wxDC
& dc
, const wxRect
& rect
)
3937 m_renderer
->DrawTextBorder(dc
, GetBorder(), rect
, GetStateFlags());
3940 // ----------------------------------------------------------------------------
3941 // client area drawing
3942 // ----------------------------------------------------------------------------
3945 Several remarks about wxTextCtrl redraw logic:
3947 1. only the regions which must be updated are redrawn, this means that we
3948 never Refresh() the entire window but use RefreshPixelRange() and
3949 ScrollWindow() which only refresh small parts of it and iterate over the
3950 update region in our DoDraw()
3952 2. the text displayed on the screen is obtained using GetTextToShow(): it
3953 should be used for all drawing/measuring
3956 wxString
wxTextCtrl::GetTextToShow(const wxString
& text
) const
3960 textShown
= wxString(wxT('*'), text
.length());
3967 void wxTextCtrl::DoDrawTextInRect(wxDC
& dc
, const wxRect
& rectUpdate
)
3969 // debugging trick to see the update rect visually
3971 static int s_countUpdates
= -1;
3972 if ( s_countUpdates
!= -1 )
3974 wxWindowDC
dc(this);
3975 dc
.SetBrush(*(++s_countUpdates
% 2 ? wxRED_BRUSH
: wxGREEN_BRUSH
));
3976 dc
.SetPen(*wxTRANSPARENT_PEN
);
3977 dc
.DrawRectangle(rectUpdate
);
3979 #endif // WXDEBUG_TEXT
3981 // calculate the range lineStart..lineEnd of lines to redraw
3982 wxTextCoord lineStart
, lineEnd
;
3983 if ( IsSingleLine() )
3990 wxPoint pt
= rectUpdate
.GetPosition();
3991 (void)HitTest(pt
, NULL
, &lineStart
);
3993 pt
.y
+= rectUpdate
.height
;
3994 (void)HitTest(pt
, NULL
, &lineEnd
);
3997 // prepare for drawing
3998 wxCoord hLine
= GetLineHeight();
4000 // these vars will be used for hit testing of the current row
4001 wxCoord y
= rectUpdate
.y
;
4002 const wxCoord x1
= rectUpdate
.x
;
4003 const wxCoord x2
= rectUpdate
.x
+ rectUpdate
.width
;
4006 rectText
.height
= hLine
;
4007 wxCoord yClient
= y
- GetClientAreaOrigin().y
;
4009 // we want to always start at the top of the line, otherwise if we redraw a
4010 // rect whose top is in the middle of a line, we'd draw this line shifted
4011 yClient
-= (yClient
- m_rectText
.y
) % hLine
;
4013 if ( IsSingleLine() )
4015 rectText
.y
= yClient
;
4017 else // multiline, adjust for scrolling
4019 CalcUnscrolledPosition(0, yClient
, NULL
, &rectText
.y
);
4022 wxRenderer
*renderer
= GetRenderer();
4024 // do draw the invalidated parts of each line: note that we iterate here
4025 // over ROWs, not over LINEs
4026 for ( wxTextCoord line
= lineStart
;
4027 y
< rectUpdate
.y
+ rectUpdate
.height
;
4029 rectText
.y
+= hLine
)
4031 // calculate the update rect in text positions for this line
4032 wxTextCoord colStart
, colEnd
, colRowStart
;
4033 wxTextCtrlHitTestResult ht
= HitTest2(y
, x1
, x2
,
4034 &line
, &colStart
, &colEnd
,
4037 if ( (ht
== wxTE_HT_BEYOND
) || (ht
== wxTE_HT_BELOW
) )
4039 wxASSERT_MSG( line
<= lineEnd
, wxT("how did we get that far?") );
4041 if ( line
== lineEnd
)
4043 // we redrew everything
4047 // the update rect is beyond the end of line, no need to redraw
4048 // anything on this line - but continue with the remaining ones
4052 // for single line controls we may additionally cut off everything
4053 // which is to the right of the last visible position
4054 if ( IsSingleLine() )
4056 // don't show the columns which are scrolled out to the left
4057 if ( colStart
< SData().m_colStart
)
4058 colStart
= SData().m_colStart
;
4060 // colEnd may be less than colStart if colStart was changed by the
4062 if ( colEnd
< colStart
)
4065 // don't draw the chars beyond the rightmost one
4066 if ( SData().m_colLastVisible
== -1 )
4068 // recalculate this rightmost column
4069 UpdateLastVisible();
4072 if ( colStart
> SData().m_colLastVisible
)
4074 // don't bother redrawing something that is beyond the last
4079 if ( colEnd
> SData().m_colLastVisible
)
4081 colEnd
= SData().m_colLastVisible
;
4085 // extract the part of line we need to redraw
4086 wxString textLine
= GetTextToShow(GetLineText(line
));
4087 wxString text
= textLine
.Mid(colStart
, colEnd
- colStart
+ 1);
4089 // now deal with the selection: only do something if at least part of
4090 // the line is selected
4091 wxTextPos selStart
, selEnd
;
4092 if ( GetSelectedPartOfLine(line
, &selStart
, &selEnd
) )
4094 // and if this part is (at least partly) in the current row
4095 if ( (selStart
<= colEnd
) &&
4096 (selEnd
>= wxMax(colStart
, colRowStart
)) )
4098 // these values are relative to the start of the line while the
4099 // string passed to DrawTextLine() is only part of it, so
4100 // adjust the selection range accordingly
4101 selStart
-= colStart
;
4107 if ( (size_t)selEnd
>= text
.length() )
4108 selEnd
= text
.length();
4112 // reset selStart and selEnd to avoid passing them to
4113 // DrawTextLine() below
4119 // calculate the text coords on screen
4120 wxASSERT_MSG( colStart
>= colRowStart
, wxT("invalid string part") );
4121 wxCoord ofsStart
= GetTextWidth(
4122 textLine
.Mid(colRowStart
,
4123 colStart
- colRowStart
));
4124 rectText
.x
= m_rectText
.x
+ ofsStart
;
4125 rectText
.width
= GetTextWidth(text
);
4128 renderer
->DrawTextLine(dc
, text
, rectText
, selStart
, selEnd
,
4130 wxLogTrace(wxT("text"), wxT("Line %ld: positions %ld-%ld redrawn."),
4131 line
, colStart
, colEnd
);
4135 void wxTextCtrl::DoDrawLineWrapMarks(wxDC
& dc
, const wxRect
& rectUpdate
)
4137 wxASSERT_MSG( WrapLines() && WData().m_widthMark
,
4138 wxT("shouldn't be called at all") );
4140 wxRenderer
*renderer
= GetRenderer();
4143 rectMark
.x
= rectUpdate
.x
;
4144 rectMark
.width
= rectUpdate
.width
;
4145 wxCoord yTop
= GetClientAreaOrigin().y
;
4146 CalcUnscrolledPosition(0, rectUpdate
.y
- yTop
, NULL
, &rectMark
.y
);
4147 wxCoord hLine
= GetLineHeight();
4148 rectMark
.height
= hLine
;
4150 wxTextCoord line
, rowInLine
;
4153 CalcUnscrolledPosition(0, rectUpdate
.GetBottom() - yTop
, NULL
, &yBottom
);
4154 for ( ; rectMark
.y
< yBottom
; rectMark
.y
+= hLine
)
4156 if ( !GetLineAndRow(rectMark
.y
/ hLine
, &line
, &rowInLine
) )
4158 // we went beyond the end of text
4162 // is this row continued on the next one?
4163 if ( !WData().m_linesData
[line
].IsLastRow(rowInLine
) )
4165 renderer
->DrawLineWrapMark(dc
, rectMark
);
4170 void wxTextCtrl::DoDraw(wxControlRenderer
*renderer
)
4172 // hide the caret while we're redrawing the window and show it after we are
4174 wxCaretSuspend
cs(this);
4177 wxDC
& dc
= renderer
->GetDC();
4178 dc
.SetFont(GetFont());
4179 dc
.SetTextForeground(GetForegroundColour());
4181 // get the intersection of the update region with the text area: note that
4182 // the update region is in window coords and text area is in the client
4183 // ones, so it must be shifted before computing intersection
4184 wxRegion rgnUpdate
= GetUpdateRegion();
4186 wxRect rectTextArea
= GetRealTextArea();
4187 wxPoint pt
= GetClientAreaOrigin();
4188 wxRect rectTextAreaAdjusted
= rectTextArea
;
4189 rectTextAreaAdjusted
.x
+= pt
.x
;
4190 rectTextAreaAdjusted
.y
+= pt
.y
;
4191 rgnUpdate
.Intersect(rectTextAreaAdjusted
);
4193 // even though the drawing is already clipped to the update region, we must
4194 // explicitly clip it to the rect we will use as otherwise parts of letters
4195 // might be drawn outside of it (if even a small part of a charater is
4196 // inside, HitTest() will return its column and DrawText() can't draw only
4197 // the part of the character, of course)
4199 // FIXME: is this really a bug in wxMSW?
4200 rectTextArea
.width
--;
4202 dc
.DestroyClippingRegion();
4203 dc
.SetClippingRegion(rectTextArea
);
4205 // adjust for scrolling
4208 // and now refresh the invalidated parts of the window
4209 wxRegionIterator
iter(rgnUpdate
);
4210 for ( ; iter
.HaveRects(); iter
++ )
4212 wxRect r
= iter
.GetRect();
4214 // this is a workaround for wxGTK::wxRegion bug
4216 if ( !r
.width
|| !r
.height
)
4218 // ignore invalid rect
4223 DoDrawTextInRect(dc
, r
);
4226 // now redraw the line wrap marks (if we draw them)
4227 if ( WrapLines() && WData().m_widthMark
)
4229 // this is the rect inside which line wrap marks are drawn
4231 rectMarks
.x
= rectTextAreaAdjusted
.GetRight() + 1;
4232 rectMarks
.y
= rectTextAreaAdjusted
.y
;
4233 rectMarks
.width
= WData().m_widthMark
;
4234 rectMarks
.height
= rectTextAreaAdjusted
.height
;
4236 rgnUpdate
= GetUpdateRegion();
4237 rgnUpdate
.Intersect(rectMarks
);
4239 wxRect rectUpdate
= rgnUpdate
.GetBox();
4240 if ( rectUpdate
.width
&& rectUpdate
.height
)
4242 // the marks are outside previously set clipping region
4243 dc
.DestroyClippingRegion();
4245 DoDrawLineWrapMarks(dc
, rectUpdate
);
4249 // show caret first time only: we must show it after drawing the text or
4250 // the display can be corrupted when it's hidden
4251 if ( !m_hasCaret
&& GetCaret() && (FindFocus() == this) )
4259 // ----------------------------------------------------------------------------
4261 // ----------------------------------------------------------------------------
4263 bool wxTextCtrl::SetFont(const wxFont
& font
)
4265 if ( !wxControl::SetFont(font
) )
4268 // and refresh everything, of course
4269 InitInsertionPoint();
4272 // update geometry parameters
4274 RecalcFontMetrics();
4275 if ( !IsSingleLine() )
4281 // recreate it, in fact
4289 bool wxTextCtrl::Enable(bool enable
)
4291 if ( !wxTextCtrlBase::Enable(enable
) )
4294 if (FindFocus() == this && GetCaret() &&
4295 ((enable
&& !GetCaret()->IsVisible()) ||
4296 (!enable
&& GetCaret()->IsVisible())))
4302 void wxTextCtrl::CreateCaret()
4308 // FIXME use renderer
4309 caret
= new wxCaret(this, 1, GetLineHeight());
4313 // read only controls don't have the caret
4317 // SetCaret() will delete the old caret if any
4321 void wxTextCtrl::ShowCaret(bool show
)
4323 wxCaret
*caret
= GetCaret();
4326 // (re)position caret correctly
4327 caret
->Move(GetCaretPosition());
4329 // and show it there
4330 if ((show
&& !caret
->IsVisible()) ||
4331 (!show
&& caret
->IsVisible()))
4336 // ----------------------------------------------------------------------------
4337 // vertical scrolling (multiline only)
4338 // ----------------------------------------------------------------------------
4340 size_t wxTextCtrl::GetLinesPerPage() const
4342 if ( IsSingleLine() )
4345 return GetRealTextArea().height
/ GetLineHeight();
4348 wxTextPos
wxTextCtrl::GetPositionAbove()
4350 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4351 wxT("can't move cursor vertically in a single line control") );
4353 // move the cursor up by one ROW not by one LINE: this means that
4354 // we should really use HitTest() and not just go to the same
4355 // position in the previous line
4356 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4357 if ( MData().m_xCaret
== -1 )
4359 // remember the initial cursor abscissa
4360 MData().m_xCaret
= pt
.x
;
4364 // use the remembered abscissa
4365 pt
.x
= MData().m_xCaret
;
4368 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4369 pt
.y
-= GetLineHeight();
4371 wxTextCoord col
, row
;
4372 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BEFORE
)
4374 // can't move further
4375 return INVALID_POS_VALUE
;
4378 return XYToPosition(col
, row
);
4381 wxTextPos
wxTextCtrl::GetPositionBelow()
4383 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4384 wxT("can't move cursor vertically in a single line control") );
4386 // see comments for wxACTION_TEXT_UP
4387 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4388 if ( MData().m_xCaret
== -1 )
4390 // remember the initial cursor abscissa
4391 MData().m_xCaret
= pt
.x
;
4395 // use the remembered abscissa
4396 pt
.x
= MData().m_xCaret
;
4399 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4400 pt
.y
+= GetLineHeight();
4402 wxTextCoord col
, row
;
4403 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BELOW
)
4405 // can't go further down
4406 return INVALID_POS_VALUE
;
4409 // note that wxTE_HT_BEYOND is ok: it happens when we go down
4410 // from a longer line to a shorter one, for example (OTOH
4411 // wxTE_HT_BEFORE can never happen)
4412 return XYToPosition(col
, row
);
4415 // ----------------------------------------------------------------------------
4417 // ----------------------------------------------------------------------------
4419 bool wxTextCtrl::PerformAction(const wxControlAction
& actionOrig
,
4421 const wxString
& strArg
)
4423 // has the text changed as result of this action?
4424 bool textChanged
= false;
4426 // the remembered cursor abscissa for multiline text controls is usually
4427 // reset after each user action but for ones which do use it (UP and DOWN
4428 // for example) we shouldn't do it - as indicated by this flag
4429 bool rememberAbscissa
= false;
4431 // the command this action corresponds to or NULL if this action doesn't
4432 // change text at all or can't be undone
4433 wxTextCtrlCommand
*command
= NULL
;
4438 if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_DEL
, &action
) )
4443 else if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_SEL
, &action
) )
4447 else // not selection nor delete action
4449 action
= actionOrig
;
4452 // set newPos to -2 as it can't become equal to it in the assignments below
4453 // (but it can become -1)
4454 wxTextPos newPos
= INVALID_POS_VALUE
;
4456 if ( action
== wxACTION_TEXT_HOME
)
4458 newPos
= m_curPos
- m_curCol
;
4460 else if ( action
== wxACTION_TEXT_END
)
4462 newPos
= m_curPos
+ GetLineLength(m_curRow
) - m_curCol
;
4464 else if ( (action
== wxACTION_TEXT_GOTO
) ||
4465 (action
== wxACTION_TEXT_FIRST
) ||
4466 (action
== wxACTION_TEXT_LAST
) )
4468 if ( action
== wxACTION_TEXT_FIRST
)
4470 else if ( action
== wxACTION_TEXT_LAST
)
4471 numArg
= GetLastPosition();
4472 //else: numArg already contains the position
4476 else if ( action
== wxACTION_TEXT_UP
)
4478 if ( !IsSingleLine() )
4480 newPos
= GetPositionAbove();
4482 if ( newPos
!= INVALID_POS_VALUE
)
4484 // remember where the cursor original had been
4485 rememberAbscissa
= true;
4489 else if ( action
== wxACTION_TEXT_DOWN
)
4491 if ( !IsSingleLine() )
4493 newPos
= GetPositionBelow();
4495 if ( newPos
!= INVALID_POS_VALUE
)
4497 // remember where the cursor original had been
4498 rememberAbscissa
= true;
4502 else if ( action
== wxACTION_TEXT_LEFT
)
4504 newPos
= m_curPos
- 1;
4506 else if ( action
== wxACTION_TEXT_WORD_LEFT
)
4508 newPos
= GetWordStart();
4510 else if ( action
== wxACTION_TEXT_RIGHT
)
4512 newPos
= m_curPos
+ 1;
4514 else if ( action
== wxACTION_TEXT_WORD_RIGHT
)
4516 newPos
= GetWordEnd();
4518 else if ( action
== wxACTION_TEXT_INSERT
)
4520 if ( IsEditable() && !strArg
.empty() )
4522 // inserting text can be undone
4523 command
= new wxTextCtrlInsertCommand(strArg
);
4528 else if ( (action
== wxACTION_TEXT_PAGE_UP
) ||
4529 (action
== wxACTION_TEXT_PAGE_DOWN
) )
4531 if ( !IsSingleLine() )
4533 size_t count
= GetLinesPerPage();
4534 if ( count
> PAGE_OVERLAP_IN_LINES
)
4536 // pages should overlap slightly to allow the reader to keep
4537 // orientation in the text
4538 count
-= PAGE_OVERLAP_IN_LINES
;
4541 // remember where the cursor original had been
4542 rememberAbscissa
= true;
4544 bool goUp
= action
== wxACTION_TEXT_PAGE_UP
;
4545 for ( size_t line
= 0; line
< count
; line
++ )
4547 wxTextPos pos
= goUp
? GetPositionAbove() : GetPositionBelow();
4548 if ( pos
== INVALID_POS_VALUE
)
4550 // can't move further
4554 MoveInsertionPoint(pos
);
4558 // we implement the Unix scrolling model here: cursor will always
4559 // be on the first line after Page Down and on the last one after
4562 // Windows programs usually keep the cursor line offset constant
4563 // but do we really need it?
4567 // find the line such that when it is the first one, the
4568 // current position is in the last line
4570 for ( size_t line
= 0; line
< count
; line
++ )
4572 pos
= GetPositionAbove();
4573 if ( pos
== INVALID_POS_VALUE
)
4576 MoveInsertionPoint(pos
);
4579 MoveInsertionPoint(newPos
);
4581 PositionToLogicalXY(pos
, NULL
, &y
);
4583 else // scrolled down
4585 PositionToLogicalXY(newPos
, NULL
, &y
);
4588 // scroll vertically only
4589 Scroll(wxDefaultCoord
, y
);
4592 else if ( action
== wxACTION_TEXT_SEL_WORD
)
4594 SetSelection(GetWordStart(), GetWordEnd());
4596 else if ( action
== wxACTION_TEXT_ANCHOR_SEL
)
4600 else if ( action
== wxACTION_TEXT_EXTEND_SEL
)
4602 SetSelection(m_selAnchor
, numArg
);
4604 else if ( action
== wxACTION_TEXT_COPY
)
4608 else if ( action
== wxACTION_TEXT_CUT
)
4613 else if ( action
== wxACTION_TEXT_PASTE
)
4618 else if ( action
== wxACTION_TEXT_UNDO
)
4623 else if ( action
== wxACTION_TEXT_REDO
)
4630 return wxControl::PerformAction(action
, numArg
, strArg
);
4633 if ( newPos
!= INVALID_POS_VALUE
)
4635 // bring the new position into the range
4639 wxTextPos posLast
= GetLastPosition();
4640 if ( newPos
> posLast
)
4645 // if we have the selection, remove just it
4647 if ( HasSelection() )
4654 // otherwise delete everything between current position and
4656 if ( m_curPos
!= newPos
)
4661 else // nothing to delete
4663 // prevent test below from working
4664 from
= INVALID_POS_VALUE
;
4666 // and this is just to silent the compiler warning
4671 if ( from
!= INVALID_POS_VALUE
)
4673 command
= new wxTextCtrlRemoveCommand(from
, to
);
4676 else // cursor movement command
4679 DoSetInsertionPoint(newPos
);
4683 SetSelection(m_selAnchor
, m_curPos
);
4685 else // simple movement
4687 // clear the existing selection
4692 if ( !rememberAbscissa
&& !IsSingleLine() )
4694 MData().m_xCaret
= -1;
4700 // execute and remember it to be able to undo it later
4701 m_cmdProcessor
->Submit(command
);
4703 // undoable commands always change text
4706 else // no undoable command
4708 // m_cmdProcessor->StopCompressing()
4713 wxASSERT_MSG( IsEditable(), wxT("non editable control changed?") );
4715 wxCommandEvent
event(wxEVT_COMMAND_TEXT_UPDATED
, GetId());
4716 InitCommandEvent(event
);
4717 GetEventHandler()->ProcessEvent(event
);
4719 // as the text changed...
4720 m_isModified
= true;
4726 void wxTextCtrl::OnChar(wxKeyEvent
& event
)
4728 // only process the key events from "simple keys" here
4729 if ( !event
.HasModifiers() )
4731 int keycode
= event
.GetKeyCode();
4733 wxChar unicode
= event
.GetUnicodeKey();
4735 if ( keycode
== WXK_RETURN
)
4737 if ( IsSingleLine() || (GetWindowStyle() & wxTE_PROCESS_ENTER
) )
4739 wxCommandEvent
event(wxEVT_COMMAND_TEXT_ENTER
, GetId());
4740 InitCommandEvent(event
);
4741 event
.SetString(GetValue());
4742 GetEventHandler()->ProcessEvent(event
);
4744 else // interpret <Enter> normally: insert new line
4746 PerformAction(wxACTION_TEXT_INSERT
, -1, wxT('\n'));
4749 else if ( keycode
< 255 && isprint(keycode
) )
4751 PerformAction(wxACTION_TEXT_INSERT
, -1, (wxChar
)keycode
);
4753 // skip event.Skip() below
4757 else if (unicode
> 0)
4759 PerformAction(wxACTION_TEXT_INSERT
, -1, unicode
);
4765 #if wxDEBUG_LEVEL >= 2
4766 // Ctrl-R refreshes the control in debug mode
4767 else if ( event
.ControlDown() && event
.GetKeyCode() == 'r' )
4769 #endif // wxDEBUG_LEVEL >= 2
4775 wxInputHandler
*wxTextCtrl::GetStdInputHandler(wxInputHandler
*handlerDef
)
4777 static wxStdTextCtrlInputHandler
s_handler(handlerDef
);
4782 // ----------------------------------------------------------------------------
4783 // wxStdTextCtrlInputHandler
4784 // ----------------------------------------------------------------------------
4786 wxStdTextCtrlInputHandler::wxStdTextCtrlInputHandler(wxInputHandler
*inphand
)
4787 : wxStdInputHandler(inphand
)
4789 m_winCapture
= NULL
;
4793 wxTextPos
wxStdTextCtrlInputHandler::HitTest(const wxTextCtrl
*text
,
4796 wxTextCoord col
, row
;
4797 wxTextCtrlHitTestResult ht
= text
->HitTest(pt
, &col
, &row
);
4799 wxTextPos pos
= text
->XYToPosition(col
, row
);
4801 // if the point is after the last column we must adjust the position to be
4802 // the last position in the line (unless it is already the last)
4803 if ( (ht
== wxTE_HT_BEYOND
) && (pos
< text
->GetLastPosition()) )
4811 bool wxStdTextCtrlInputHandler::HandleKey(wxInputConsumer
*consumer
,
4812 const wxKeyEvent
& event
,
4815 // we're only interested in key presses
4819 int keycode
= event
.GetKeyCode();
4821 wxControlAction action
;
4823 bool ctrlDown
= event
.ControlDown(),
4824 shiftDown
= event
.ShiftDown();
4827 action
= wxACTION_TEXT_PREFIX_SEL
;
4830 // the only key combination with Alt we recognize is Alt-Bksp for undo, so
4831 // treat it first separately
4832 if ( event
.AltDown() )
4834 if ( keycode
== WXK_BACK
&& !ctrlDown
&& !shiftDown
)
4835 action
= wxACTION_TEXT_UNDO
;
4837 else switch ( keycode
)
4841 action
<< (ctrlDown
? wxACTION_TEXT_FIRST
4842 : wxACTION_TEXT_HOME
);
4846 action
<< (ctrlDown
? wxACTION_TEXT_LAST
4847 : wxACTION_TEXT_END
);
4852 action
<< wxACTION_TEXT_UP
;
4857 action
<< wxACTION_TEXT_DOWN
;
4861 action
<< (ctrlDown
? wxACTION_TEXT_WORD_LEFT
4862 : wxACTION_TEXT_LEFT
);
4866 action
<< (ctrlDown
? wxACTION_TEXT_WORD_RIGHT
4867 : wxACTION_TEXT_RIGHT
);
4871 // we don't map Ctrl-PgUp/Dn to anything special - what should it
4872 // to? for now, it's the same as without control
4873 action
<< wxACTION_TEXT_PAGE_DOWN
;
4877 action
<< wxACTION_TEXT_PAGE_UP
;
4883 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_RIGHT
;
4888 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_LEFT
;
4893 // reset the action as it could be already set to one of the
4895 action
= wxACTION_NONE
;
4902 action
= wxACTION_TEXT_REDO
;
4906 action
= wxACTION_TEXT_COPY
;
4910 action
= wxACTION_TEXT_PASTE
;
4914 action
= wxACTION_TEXT_CUT
;
4918 action
= wxACTION_TEXT_UNDO
;
4924 if ( (action
!= wxACTION_NONE
) && (action
!= wxACTION_TEXT_PREFIX_SEL
) )
4926 consumer
->PerformAction(action
, -1, str
);
4931 return wxStdInputHandler::HandleKey(consumer
, event
, pressed
);
4934 bool wxStdTextCtrlInputHandler::HandleMouse(wxInputConsumer
*consumer
,
4935 const wxMouseEvent
& event
)
4937 if ( event
.LeftDown() )
4939 wxASSERT_MSG( !m_winCapture
, wxT("left button going down twice?") );
4941 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4943 m_winCapture
= text
;
4944 m_winCapture
->CaptureMouse();
4948 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4951 text
->PerformAction(wxACTION_TEXT_ANCHOR_SEL
, pos
);
4954 else if ( event
.LeftDClick() )
4956 // select the word the cursor is on
4957 consumer
->PerformAction(wxACTION_TEXT_SEL_WORD
);
4959 else if ( event
.LeftUp() )
4963 m_winCapture
->ShowCaret();
4965 m_winCapture
->ReleaseMouse();
4966 m_winCapture
= NULL
;
4970 return wxStdInputHandler::HandleMouse(consumer
, event
);
4973 bool wxStdTextCtrlInputHandler::HandleMouseMove(wxInputConsumer
*consumer
,
4974 const wxMouseEvent
& event
)
4979 wxTextCtrl
*text
= wxStaticCast(m_winCapture
, wxTextCtrl
);
4980 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4983 text
->PerformAction(wxACTION_TEXT_EXTEND_SEL
, pos
);
4987 return wxStdInputHandler::HandleMouseMove(consumer
, event
);
4991 wxStdTextCtrlInputHandler::HandleFocus(wxInputConsumer
*consumer
,
4992 const wxFocusEvent
& event
)
4994 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4996 // the selection appearance changes depending on whether we have the focus
4997 text
->RefreshSelection();
4999 if (event
.GetEventType() == wxEVT_SET_FOCUS
)
5001 if (text
->GetCaret() && !text
->GetCaret()->IsVisible())
5006 if (text
->GetCaret() && text
->GetCaret()->IsVisible())
5010 // never refresh entirely
5014 #endif // wxUSE_TEXTCTRL