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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: symbols.h
3 // Purpose: Symbol classes (symbol database)
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 12/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence:
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _STUDIO_SYMBOLS_H_
13 #define _STUDIO_SYMBOLS_H_
14
15 #ifdef __GNUG__
16 // #pragma interface
17 #endif
18
19 #include <wx/docview.h>
20 #include <wx/string.h>
21 #include <wx/wxexpr.h>
22
23 #include <wx/ogl/ogl.h>
24
25 /*
26 * csSymbol
27 * Represents information about a symbol.
28 */
29
30 class csSymbol: public wxObject
31 {
32 public:
33 csSymbol(const wxString& name, wxShape* shape);
34 ~csSymbol();
35
36 inline void SetName(const wxString& name) { m_name = name; }
37 inline wxString GetName() const { return m_name; }
38
39 inline void SetShape(wxShape* shape) { m_shape = shape; }
40 inline wxShape* GetShape() const { return m_shape; }
41
42 inline void SetToolId(int id) { m_toolId = id; }
43 inline int GetToolId() const { return m_toolId; }
44 protected:
45 wxString m_name;
46 wxShape* m_shape;
47 int m_toolId;
48 };
49
50 /*
51 * A table of all possible shapes.
52 * We can use this to construct a palette, etc.
53 */
54 class csSymbolDatabase: public wxObject
55 {
56 public:
57 csSymbolDatabase();
58 ~csSymbolDatabase();
59
60 // Accessors
61 inline wxList& GetSymbols() const { return (wxList&) m_symbols; }
62
63 // Operations
64 void AddSymbol(csSymbol* symbol);
65 void ClearSymbols();
66 csSymbol* FindSymbol(const wxString& name) const;
67 csSymbol* FindSymbol(int toolId) const;
68 wxBitmap* CreateToolBitmap(csSymbol* symbol);
69
70 protected:
71 wxList m_symbols;
72 int m_currentId;
73 };
74
75 #endif
76 // _STUDIO_SYMBOLS_H_