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Compilation fix for old SDK in wxFileSystemWatcher MSW code.
[wxWidgets.git] / build / bakefiles / common_samples_intree.bkl
1 <?xml version="1.0" ?>
2 <!-- $Id$ -->
3
4 <makefile>
5
6 <include file="common.bkl"/>
7
8 <!-- =============================================================== -->
9 <!-- Template for wxWidgets samples: -->
10 <!-- =============================================================== -->
11
12 <set var="WX_ENABLE_PRECOMP_HEADERS">0</set>
13
14 <set var="DLLFLAG">
15 <if cond="SHARED=='1'">WXUSINGDLL</if>
16 </set>
17
18 <template id="wx_util_b" template="wx">
19 <include>$(SRCDIR)</include>
20 <define>$(DLLFLAG)</define>
21 </template>
22
23 <template id="wx_util" template="wx_util_b">
24 <app-type>gui</app-type>
25 <!-- resource files includes: -->
26 <include>$(SRCDIR)/$(WXTOPDIR)samples</include>
27 <!-- this include is not added via <include> for autoconf, see
28 common.bkl: -->
29 <if cond="FORMAT=='autoconf'">
30 <res-include>$(RCDEFDIR)</res-include>
31 <res-include>$(TOP_SRCDIR)include</res-include>
32 </if>
33
34 <win32-res>$(WXTOPDIR)samples/sample.rc</win32-res>
35 <if cond="FORMAT=='autoconf'">
36 <wx-os2-lib-resource/>
37 </if>
38
39 <!-- FIXME: temporary, until bakefile can reuse existing pch files -->
40 <if cond="FORMAT!='autoconf'">
41 <if cond="WX_ENABLE_PRECOMP_HEADERS=='0'">
42 <define>NOPCH</define>
43 </if>
44 </if>
45 </template>
46
47 <template id="wx_util_console" template="wx_util_b">
48 <app-type>console</app-type>
49 <define>wxUSE_GUI=0</define>
50 </template>
51
52 <template id="wx_sample" template="wx_util">
53 <if cond="FORMAT=='autoconf'">
54 <wx-mac-app-bundle/>
55 <ldflags>$(SAMPLES_RPATH_FLAG)</ldflags>
56 </if>
57 </template>
58 <template id="wx_sample_console" template="wx_util_console">
59 <if cond="FORMAT=='autoconf'">
60 <ldflags>$(SAMPLES_RPATH_FLAG)</ldflags>
61 </if>
62 </template>
63
64
65 <!-- =============================================================== -->
66 <!-- Support for samples data files: -->
67 <!-- =============================================================== -->
68
69 <if cond="FORMAT_SUPPORTS_ACTIONS=='1'">
70 <define-rule name="wx-data" extends="copy-files">
71 <template>
72 <dependency-of>all</dependency-of>
73 <dstdir>$(BUILDDIR)</dstdir>
74 <srcdir>$(SRCDIR)</srcdir>
75 </template>
76
77 <!--
78 VS - FIXME:
79 Don't clean the files because it would wipe out sources files if
80 BUILDDIR==SRCDIR. This is same behaviour as in the old build system,
81 but it would be better to delete the files during "make clean" if
82 BUILDDIR!=SRCDIR.
83
84 <define-tag name="files">
85 <clean-files>
86 $(' '.join(['$(BUILDDIR)$(DIRSEP)%s'%x for x in value.split()]))
87 </clean-files>
88 </define-tag>
89 -->
90 </define-rule>
91 </if>
92 <if cond="FORMAT_SUPPORTS_ACTIONS=='0'">
93 <!-- empty stub for project-files formats which don't support <command> -->
94 <define-rule name="wx-data" extends="action">
95 <define-tag name="dstdir"/>
96 <define-tag name="srcdir"/>
97 <define-tag name="files"/>
98 </define-rule>
99 </if>
100
101
102 <!-- =============================================================== -->
103 <!-- Misc platform specialities: -->
104 <!-- =============================================================== -->
105
106 <if cond="FORMAT=='autoconf'">
107 <include file="mac_bundles.bkl"/>
108
109 <!--
110 A hack to include precompiled OS/2 resource file in apps instead of
111 compiling it from .rc file (gcc on OS/2 doesn't ship with resource
112 compiler):
113 -->
114 <define-tag name="wx-os2-lib-resource" rules="exe">
115 <set var="os2_lib_res">
116 <if cond="PLATFORM_OS2=='1'">
117 $(TOP_SRCDIR)include/wx/os2/wx.res
118 </if>
119 </set>
120 <set var="__objects" append="1">$(os2_lib_res)</set>
121 </define-tag>
122 </if>
123
124 </makefile>