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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/setup_inc.h
3 // Purpose: setup.h settings
4 // Author: Vadim Zeitlin
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 // ----------------------------------------------------------------------------
14 // ----------------------------------------------------------------------------
16 // define this to 0 when building wxBase library - this can also be done from
17 // makefile/project file overriding the value here
22 // ----------------------------------------------------------------------------
23 // compatibility settings
24 // ----------------------------------------------------------------------------
26 // This setting determines the compatibility with 2.6 API: set it to 0 to
27 // flag all cases of using deprecated functions.
29 // Default is 1 but please try building your code with 0 as the default will
30 // change to 0 in the next version and the deprecated functions will disappear
31 // in the version after it completely.
33 // Recommended setting: 0 (please update your code)
34 #define WXWIN_COMPATIBILITY_2_6 0
36 // This setting determines the compatibility with 2.8 API: set it to 0 to
37 // flag all cases of using deprecated functions.
39 // Default is 1 but please try building your code with 0 as the default will
40 // change to 0 in the next version and the deprecated functions will disappear
41 // in the version after it completely.
43 // Recommended setting: 0 (please update your code)
44 #define WXWIN_COMPATIBILITY_2_8 1
46 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
47 // default system font is used for wxWindow::GetCharWidth/Height() instead of
52 // Recommended setting: 0
53 #define wxDIALOG_UNIT_COMPATIBILITY 0
55 // ----------------------------------------------------------------------------
57 // ----------------------------------------------------------------------------
59 // wxDEBUG_LEVEL will be defined as 1 in wx/debug.h so normally there is no
60 // need to define it here. You may do it for two reasons: either completely
61 // disable/compile out the asserts in release version (then do it inside #ifdef
62 // NDEBUG) or, on the contrary, enable more asserts, including the usually
63 // disabled ones, in the debug build (then do it inside #ifndef NDEBUG)
66 // #define wxDEBUG_LEVEL 0
68 // #define wxDEBUG_LEVEL 2
71 // wxHandleFatalExceptions() may be used to catch the program faults at run
72 // time and, instead of terminating the program with a usual GPF message box,
73 // call the user-defined wxApp::OnFatalException() function. If you set
74 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
76 // This setting is for Win32 only and can only be enabled if your compiler
77 // supports Win32 structured exception handling (currently only VC++ does)
81 // Recommended setting: 1 if your compiler supports it.
82 #define wxUSE_ON_FATAL_EXCEPTION 1
84 // Set this to 1 to be able to generate a human-readable (unlike
85 // machine-readable minidump created by wxCrashReport::Generate()) stack back
86 // trace when your program crashes using wxStackWalker
88 // Default is 1 if supported by the compiler.
90 // Recommended setting: 1, set to 0 if your programs never crash
91 #define wxUSE_STACKWALKER 1
93 // Set this to 1 to compile in wxDebugReport class which allows you to create
94 // and optionally upload to your web site a debug report consisting of back
95 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
97 // Default is 1 if supported by the compiler.
99 // Recommended setting: 1, it is compiled into a separate library so there
100 // is no overhead if you don't use it
101 #define wxUSE_DEBUGREPORT 1
103 // Generic comment about debugging settings: they are very useful if you don't
104 // use any other memory leak detection tools such as Purify/BoundsChecker, but
105 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
106 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
107 // may prefer to use it instead of built in memory debugging code because it is
108 // faster and more fool proof.
110 // Using VC++ CRT memory debugging is enabled by default in debug build (_DEBUG
111 // is defined) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
112 // and if __NO_VC_CRTDBG__ is not defined.
114 // The rest of the options in this section are obsolete and not supported,
115 // enable them at your own risk.
117 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
118 // __WXDEBUG__ is not defined, will still use the normal memory operators.
122 // Recommended setting: 0
123 #define wxUSE_DEBUG_CONTEXT 0
125 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
126 // __WXDEBUG__ is also defined.
128 // WARNING: this code may not work with all architectures, especially if
129 // alignment is an issue. This switch is currently ignored for mingw / cygwin
133 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
134 #define wxUSE_MEMORY_TRACING 0
136 // In debug mode, cause new and delete to be redefined globally.
137 // If this causes problems (e.g. link errors which is a common problem
138 // especially if you use another library which also redefines the global new
139 // and delete), set this to 0.
140 // This switch is currently ignored for mingw / cygwin
144 // Recommended setting: 0
145 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
147 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
148 // this causes problems (e.g. link errors), set this to 0. You may need to set
149 // this to 0 if using templates (at least for VC++). This switch is currently
150 // ignored for MinGW/Cygwin.
154 // Recommended setting: 0
155 #define wxUSE_DEBUG_NEW_ALWAYS 0
158 // ----------------------------------------------------------------------------
160 // ----------------------------------------------------------------------------
162 // These settings are obsolete: the library is always built in Unicode mode
163 // now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
164 // absolutely necessary -- updating it is strongly recommended as the ANSI mode
165 // will disappear completely in future wxWidgets releases.
166 #ifndef wxUSE_UNICODE
167 #define wxUSE_UNICODE 1
170 // wxUSE_WCHAR_T is required by wxWidgets now, don't change.
171 #define wxUSE_WCHAR_T 1
173 // ----------------------------------------------------------------------------
175 // ----------------------------------------------------------------------------
177 // Compile library in exception-safe mode? If set to 1, the library will try to
178 // behave correctly in presence of exceptions (even though it still will not
179 // use the exceptions itself) and notify the user code about any unhandled
180 // exceptions. If set to 0, propagation of the exceptions through the library
181 // code will lead to undefined behaviour -- but the code itself will be
182 // slightly smaller and faster.
184 // Note that like wxUSE_THREADS this option is automatically set to 0 if
185 // wxNO_EXCEPTIONS is defined.
189 // Recommended setting: depends on whether you intend to use C++ exceptions
190 // in your own code (1 if you do, 0 if you don't)
191 #define wxUSE_EXCEPTIONS 1
193 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
197 // Recommended setting: 0 (this is still work in progress...)
198 #define wxUSE_EXTENDED_RTTI 0
200 // Support for message/error logging. This includes wxLogXXX() functions and
201 // wxLog and derived classes. Don't set this to 0 unless you really know what
206 // Recommended setting: 1 (always)
209 // Recommended setting: 1
210 #define wxUSE_LOGWINDOW 1
212 // Recommended setting: 1
213 #define wxUSE_LOGGUI 1
215 // Recommended setting: 1
216 #define wxUSE_LOG_DIALOG 1
218 // Support for command line parsing using wxCmdLineParser class.
222 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
223 #define wxUSE_CMDLINE_PARSER 1
225 // Support for multithreaded applications: if 1, compile in thread classes
226 // (thread.h) and make the library a bit more thread safe. Although thread
227 // support is quite stable by now, you may still consider recompiling the
228 // library without it if you have no use for it - this will result in a
229 // somewhat smaller and faster operation.
231 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
232 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
233 // build/msw/config.* file this value will have no effect.
237 // Recommended setting: 0 unless you do plan to develop MT applications
238 #define wxUSE_THREADS 1
240 // If enabled, compiles wxWidgets streams classes
242 // wx stream classes are used for image IO, process IO redirection, network
243 // protocols implementation and much more and so disabling this results in a
244 // lot of other functionality being lost.
248 // Recommended setting: 1 as setting it to 0 disables many other things
249 #define wxUSE_STREAMS 1
251 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
252 // Note that if the system's implementation does not support positional
253 // parameters, setting this to 1 forces the use of the wxWidgets implementation
254 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
255 // many Unix systems but usually doesn't under Windows.
257 // Positional parameters are very useful when translating a program since using
258 // them in formatting strings allow translators to correctly reorder the
259 // translated sentences.
263 // Recommended setting: 1 if you want to support multiple languages
264 #define wxUSE_PRINTF_POS_PARAMS 1
266 // Enable the use of compiler-specific thread local storage keyword, if any.
267 // This is used for wxTLS_XXX() macros implementation and normally should use
268 // the compiler-provided support as it's simpler and more efficient, but must
269 // not use it if wxWidgets is used in a dynamically loaded Win32 (i.e. using
270 // LoadLibrary()/GetProcAddress()) as this triggers a bug in compiler TLS
271 // support that results in crashes when any TLS variables are used. So if you
272 // are building a Win32 DLL using wxWidgets that can be loaded dynamically, set
275 // Default is 1, but set to 0 if the scenario above is applicable.
276 #define wxUSE_COMPILER_TLS 1
278 // ----------------------------------------------------------------------------
279 // Interoperability with the standard library.
280 // ----------------------------------------------------------------------------
282 // Set wxUSE_STL to 1 to enable maximal interoperability with the standard
283 // library, even at the cost of backwards compatibility.
287 // Recommended setting: 0 as the options below already provide a relatively
288 // good level of interoperability and changing this option arguably isn't worth
289 // diverging from the official builds of the library.
292 // This is not a real option but is used as the default value for
293 // wxUSE_STD_IOSTREAM, wxUSE_STD_STRING and wxUSE_STD_CONTAINERS.
295 // Currently the Digital Mars and Watcom compilers come without standard C++
296 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
297 // them (e.g. from STLPort).
299 // VC++ 5.0 does include standard C++ library headers, however they produce
300 // many warnings that can't be turned off when compiled at warning level 4.
301 #if defined(__DMC__) || defined(__WATCOMC__) \
302 || (defined(_MSC_VER) && _MSC_VER < 1200)
303 #define wxUSE_STD_DEFAULT 0
305 #define wxUSE_STD_DEFAULT 1
308 // Use standard C++ containers to implement wxVector<>, wxStack<>, wxDList<>
309 // and wxHashXXX<> classes. If disabled, wxWidgets own (mostly compatible but
310 // usually more limited) implementations are used which allows to avoid the
311 // dependency on the C++ run-time library.
313 // Notice that the compilers mentioned in wxUSE_STD_DEFAULT comment above don't
314 // support using standard containers and that VC6 needs non-default options for
315 // such build to avoid getting "fatal error C1076: compiler limit : internal
316 // heap limit reached; use /Zm to specify a higher limit" in its own standard
317 // headers, so you need to ensure you do increase the heap size before enabling
318 // this option for this compiler.
320 // Default is 0 for compatibility reasons.
322 // Recommended setting: 1 unless compatibility with the official wxWidgets
323 // build and/or the existing code is a concern.
324 #define wxUSE_STD_CONTAINERS 0
326 // Use standard C++ streams if 1 instead of wx streams in some places. If
327 // disabled, wx streams are used everywhere and wxWidgets doesn't depend on the
328 // standard streams library.
330 // Notice that enabling this does not replace wx streams with std streams
331 // everywhere, in a lot of places wx streams are used no matter what.
333 // Default is 1 if compiler supports it.
335 // Recommended setting: 1 if you use the standard streams anyhow and so
336 // dependency on the standard streams library is not a
338 #define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT
340 // Enable minimal interoperability with the standard C++ string class if 1.
341 // "Minimal" means that wxString can be constructed from std::string or
342 // std::wstring but can't be implicitly converted to them. You need to enable
343 // the option below for the latter.
345 // Default is 1 for most compilers.
347 // Recommended setting: 1 unless you want to ensure your program doesn't use
348 // the standard C++ library at all.
349 #define wxUSE_STD_STRING wxUSE_STD_DEFAULT
351 // Make wxString as much interchangeable with std::[w]string as possible, in
352 // particular allow implicit conversion of wxString to either of these classes.
353 // This comes at a price (or a benefit, depending on your point of view) of not
354 // allowing implicit conversion to "const char *" and "const wchar_t *".
356 // Because a lot of existing code relies on these conversions, this option is
357 // disabled by default but can be enabled for your build if you don't care
358 // about compatibility.
360 // Default is 0 if wxUSE_STL has its default value or 1 if it is enabled.
362 // Recommended setting: 0 to remain compatible with the official builds of
364 #define wxUSE_STD_STRING_CONV_IN_WXSTRING wxUSE_STL
366 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
367 // them. Set this option to 1 to use <iostream.h>, 0 to use <iostream>.
369 // Note that newer compilers (including VC++ 7.1 and later) don't support
370 // wxUSE_IOSTREAMH == 1 and so <iostream> will be used anyhow.
374 // Recommended setting: 0, only set to 1 if you use a really old compiler
375 #define wxUSE_IOSTREAMH 0
378 // ----------------------------------------------------------------------------
379 // non GUI features selection
380 // ----------------------------------------------------------------------------
382 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
383 // integer which is implemented in terms of native 64 bit integers if any or
384 // uses emulation otherwise.
386 // This class is required by wxDateTime and so you should enable it if you want
387 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
388 // integers in which case (almost) all of its functions are inline and it
389 // almost does not take any space, so there should be no reason to switch it
392 // Recommended setting: 1
393 #define wxUSE_LONGLONG 1
395 // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
396 // storing binary data in wxConfig on most platforms.
400 // Recommended setting: 1 (but can be safely disabled if you don't use it)
401 #define wxUSE_BASE64 1
403 // Set this to 1 to be able to use wxEventLoop even in console applications
404 // (i.e. using base library only, without GUI). This is mostly useful for
405 // processing socket events but is also necessary to use timers in console
410 // Recommended setting: 1 (but can be safely disabled if you don't use it)
411 #define wxUSE_CONSOLE_EVENTLOOP 1
413 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
414 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
418 // Recommended setting: 1 (wxFile is highly recommended as it is required by
419 // i18n code, wxFileConfig and others)
421 #define wxUSE_FFILE 1
423 // Use wxFSVolume class providing access to the configured/active mount points
427 // Recommended setting: 1 (but may be safely disabled if you don't use it)
428 #define wxUSE_FSVOLUME 1
430 // Use wxStandardPaths class which allows to retrieve some standard locations
431 // in the file system
435 // Recommended setting: 1 (may be disabled to save space, but not much)
436 #define wxUSE_STDPATHS 1
438 // use wxTextBuffer class: required by wxTextFile
439 #define wxUSE_TEXTBUFFER 1
441 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
443 #define wxUSE_TEXTFILE 1
445 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
448 // Provide wxFoo_l() functions similar to standard foo() functions but taking
449 // an extra locale parameter.
451 // Notice that this is fully implemented only for the systems providing POSIX
452 // xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary
453 // almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will
454 // only work for the current user locale and "C" locale. You can use
455 // wxHAS_XLOCALE_SUPPORT to test whether the full support is available.
459 // Recommended setting: 1 but may be disabled if you are writing programs
460 // running only in C locale anyhow
461 #define wxUSE_XLOCALE 1
463 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
464 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
465 // old wxTime and wxDate classes which are still provided for backwards
466 // compatibility (and implemented in terms of wxDateTime).
468 // Note that this class is relatively new and is still officially in alpha
469 // stage because some features are not yet (fully) implemented. It is already
470 // quite useful though and should only be disabled if you are aiming at
471 // absolutely minimal version of the library.
473 // Requires: wxUSE_LONGLONG
477 // Recommended setting: 1
478 #define wxUSE_DATETIME 1
480 // Set wxUSE_TIMER to 1 to compile wxTimer class
484 // Recommended setting: 1
485 #define wxUSE_TIMER 1
487 // Use wxStopWatch clas.
491 // Recommended setting: 1 (needed by wxSocket)
492 #define wxUSE_STOPWATCH 1
494 // Set wxUSE_FSWATCHER to 1 if you want to enable wxFileSystemWatcher
498 // Recommended setting: 1
499 #define wxUSE_FSWATCHER 1
501 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
502 // which allow the application to store its settings in the persistent
503 // storage. Setting this to 1 will also enable on-demand creation of the
504 // global config object in wxApp.
506 // See also wxUSE_CONFIG_NATIVE below.
508 // Recommended setting: 1
509 #define wxUSE_CONFIG 1
511 // If wxUSE_CONFIG is 1, you may choose to use either the native config
512 // classes under Windows (using .INI files under Win16 and the registry under
513 // Win32) or the portable text file format used by the config classes under
516 // Default is 1 to use native classes. Note that you may still use
517 // wxFileConfig even if you set this to 1 - just the config object created by
518 // default for the applications needs will be a wxRegConfig or wxIniConfig and
521 // Recommended setting: 1
522 #define wxUSE_CONFIG_NATIVE 1
524 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
525 // to connect/disconnect from the network and be notified whenever the dial-up
526 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
530 // Recommended setting: 1
531 #define wxUSE_DIALUP_MANAGER 1
533 // Compile in classes for run-time DLL loading and function calling.
534 // Required by wxUSE_DIALUP_MANAGER.
536 // This setting is for Win32 only
540 // Recommended setting: 1
541 #define wxUSE_DYNLIB_CLASS 1
543 // experimental, don't use for now
544 #define wxUSE_DYNAMIC_LOADER 1
546 // Set to 1 to use socket classes
547 #define wxUSE_SOCKETS 1
549 // Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
551 // Notice that currently setting this option under Windows will result in
552 // programs which can only run on recent OS versions (with ws2_32.dll
553 // installed) which is why it is disabled by default.
557 // Recommended setting: 1 if you need IPv6 support
560 // Set to 1 to enable virtual file systems (required by wxHTML)
561 #define wxUSE_FILESYSTEM 1
563 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
564 #define wxUSE_FS_ZIP 1
566 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
567 #define wxUSE_FS_ARCHIVE 1
569 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
570 #define wxUSE_FS_INET 1
572 // wxArchive classes for accessing archives such as zip and tar
573 #define wxUSE_ARCHIVE_STREAMS 1
575 // Set to 1 to compile wxZipInput/OutputStream classes.
576 #define wxUSE_ZIPSTREAM 1
578 // Set to 1 to compile wxTarInput/OutputStream classes.
579 #define wxUSE_TARSTREAM 1
581 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
585 // If enabled, the code written by Apple will be used to write, in a portable
586 // way, float on the disk. See extended.c for the license which is different
587 // from wxWidgets one.
591 // Recommended setting: 1 unless you don't like the license terms (unlikely)
592 #define wxUSE_APPLE_IEEE 1
594 // Joystick support class
595 #define wxUSE_JOYSTICK 1
597 // wxFontEnumerator class
598 #define wxUSE_FONTENUM 1
600 // wxFontMapper class
601 #define wxUSE_FONTMAP 1
603 // wxMimeTypesManager class
604 #define wxUSE_MIMETYPE 1
606 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
607 // or wxURL you need to set this to 1.
611 // Recommended setting: 1
612 #define wxUSE_PROTOCOL 1
614 // The settings for the individual URL schemes
615 #define wxUSE_PROTOCOL_FILE 1
616 #define wxUSE_PROTOCOL_FTP 1
617 #define wxUSE_PROTOCOL_HTTP 1
619 // Define this to use wxURL class.
622 // Define this to use native platform url and protocol support.
623 // Currently valid only for MS-Windows.
624 // Note: if you set this to 1, you can open ftp/http/gopher sites
625 // and obtain a valid input stream for these sites
626 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
627 // Doing so reduces the code size.
629 // This code is experimental and subject to change.
630 #define wxUSE_URL_NATIVE 0
632 // Support for wxVariant class used in several places throughout the library,
633 // notably in wxDataViewCtrl API.
637 // Recommended setting: 1 unless you want to reduce the library size as much as
638 // possible in which case setting this to 0 can gain up to 100KB.
639 #define wxUSE_VARIANT 1
641 // Support for wxAny class, the successor for wxVariant.
645 // Recommended setting: 1 unless you want to reduce the library size by a small amount,
646 // or your compiler cannot for some reason cope with complexity of templates used.
649 // Support for regular expression matching via wxRegEx class: enable this to
650 // use POSIX regular expressions in your code. You need to compile regex
651 // library from src/regex to use it under Windows.
655 // Recommended setting: 1 if your compiler supports it, if it doesn't please
656 // contribute us a makefile for src/regex for it
657 #define wxUSE_REGEX 1
659 // wxSystemOptions class
660 #define wxUSE_SYSTEM_OPTIONS 1
663 #define wxUSE_SOUND 1
669 // Recommended setting: 1
670 #define wxUSE_MEDIACTRL 1
672 // Use wxWidget's XRC XML-based resource system. Recommended.
676 // Recommended setting: 1 (requires wxUSE_XML)
679 // XML parsing classes. Note that their API will change in the future, so
680 // using wxXmlDocument and wxXmlNode in your app is not recommended.
682 // Default is the same as wxUSE_XRC, i.e. 1 by default.
684 // Recommended setting: 1 (required by XRC)
685 #define wxUSE_XML wxUSE_XRC
687 // Use wxWidget's AUI docking system
691 // Recommended setting: 1
694 // Use wxWidget's Ribbon classes for interfaces
698 // Recommended setting: 1
699 #define wxUSE_RIBBON 1
701 // Use wxPropertyGrid.
705 // Recommended setting: 1
706 #define wxUSE_PROPGRID 1
708 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
712 // Recommended setting: 1
715 // Use wxWidget's web viewing classes
719 // Recommended setting: 1
720 #define wxUSE_WEBVIEW 1
722 // Use the IE wxWebView backend
724 // Default is 1 on MSW
726 // Recommended setting: 1
728 #define wxUSE_WEBVIEW_IE 1
730 #define wxUSE_WEBVIEW_IE 0
733 // Use the WebKit wxWebView backend
735 // Default is 1 on GTK and OSX
737 // Recommended setting: 1
738 #if defined(__WXGTK__) || defined(__WXOSX__)
739 #define wxUSE_WEBVIEW_WEBKIT 1
741 #define wxUSE_WEBVIEW_WEBKIT 0
744 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
745 // 2D drawing API. (Still somewhat experimental)
747 // Please note that on Windows gdiplus.dll is loaded dynamically which means
748 // that nothing special needs to be done as long as you don't use
749 // wxGraphicsContext at all or only use it on XP and later systems but you
750 // still do need to distribute it yourself for an application using
751 // wxGraphicsContext to be runnable on pre-XP systems.
753 // Default is 1 except if you're using a non-Microsoft compiler under Windows
754 // as only MSVC7+ is known to ship with gdiplus.h. For other compilers (e.g.
755 // mingw32) you may need to install the headers (and just the headers)
756 // yourself. If you do, change the setting below manually.
758 // Recommended setting: 1 if supported by the compilation environment
760 // notice that we can't use wxCHECK_VISUALC_VERSION() here as this file is
761 // included from wx/platform.h before wxCHECK_VISUALC_VERSION() is defined
763 # if _MSC_VER >= 1310
764 // MSVC7.1+ comes with new enough Platform SDK, enable
765 // wxGraphicsContext support for it
766 # define wxUSE_GRAPHICS_CONTEXT 1
768 // MSVC 6 didn't include GDI+ headers so disable by default, enable it
769 // here if you use MSVC 6 with a newer SDK
770 # define wxUSE_GRAPHICS_CONTEXT 0
773 // Disable support for other Windows compilers, enable it if your compiler
774 // comes with new enough SDK or you installed the headers manually.
776 // Notice that this will be set by configure under non-Windows platforms
777 // anyhow so the value there is not important.
778 # define wxUSE_GRAPHICS_CONTEXT 0
781 // Enable wxGraphicsContext implementation using Cairo library.
783 // This is not needed under Windows and detected automatically by configure
784 // under other systems, however you may set this to 1 manually if you installed
785 // Cairo under Windows yourself and prefer to use it instead the native GDI+
790 // Recommended setting: 0
791 #define wxUSE_CAIRO 0
794 // ----------------------------------------------------------------------------
795 // Individual GUI controls
796 // ----------------------------------------------------------------------------
798 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
799 // (without it, wxControl class is not compiled)
803 // Recommended setting: 1 (don't change except for very special programs)
804 #define wxUSE_CONTROLS 1
806 // Support markup in control labels, i.e. provide wxControl::SetLabelMarkup().
807 // Currently markup is supported only by a few controls and only some ports but
808 // their number will increase with time.
812 // Recommended setting: 1 (may be set to 0 if you want to save on code size)
813 #define wxUSE_MARKUP 1
815 // wxPopupWindow class is a top level transient window. It is currently used
816 // to implement wxTipWindow
820 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
821 #define wxUSE_POPUPWIN 1
823 // wxTipWindow allows to implement the custom tooltips, it is used by the
824 // context help classes. Requires wxUSE_POPUPWIN.
828 // Recommended setting: 1 (may be set to 0)
829 #define wxUSE_TIPWINDOW 1
831 // Each of the settings below corresponds to one wxWidgets control. They are
832 // all switched on by default but may be disabled if you are sure that your
833 // program (including any standard dialogs it can show!) doesn't need them and
834 // if you desperately want to save some space. If you use any of these you must
835 // set wxUSE_CONTROLS as well.
839 // Recommended setting: 1
840 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
841 #define wxUSE_BANNERWINDOW 1 // wxBannerWindow
842 #define wxUSE_BUTTON 1 // wxButton
843 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
844 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
845 #define wxUSE_CHECKBOX 1 // wxCheckBox
846 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
847 #define wxUSE_CHOICE 1 // wxChoice
848 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
849 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
850 #define wxUSE_COMBOBOX 1 // wxComboBox
851 #define wxUSE_COMMANDLINKBUTTON 1 // wxCommandLinkButton
852 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
853 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
854 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
855 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
856 #define wxUSE_FILECTRL 1 // wxFileCtrl
857 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
858 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
859 #define wxUSE_GAUGE 1 // wxGauge
860 #define wxUSE_HEADERCTRL 1 // wxHeaderCtrl
861 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
862 #define wxUSE_LISTBOX 1 // wxListBox
863 #define wxUSE_LISTCTRL 1 // wxListCtrl
864 #define wxUSE_RADIOBOX 1 // wxRadioBox
865 #define wxUSE_RADIOBTN 1 // wxRadioButton
866 #define wxUSE_RICHMSGDLG 1 // wxRichMessageDialog
867 #define wxUSE_SCROLLBAR 1 // wxScrollBar
868 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
869 #define wxUSE_SLIDER 1 // wxSlider
870 #define wxUSE_SPINBTN 1 // wxSpinButton
871 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
872 #define wxUSE_STATBOX 1 // wxStaticBox
873 #define wxUSE_STATLINE 1 // wxStaticLine
874 #define wxUSE_STATTEXT 1 // wxStaticText
875 #define wxUSE_STATBMP 1 // wxStaticBitmap
876 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
877 #define wxUSE_TIMEPICKCTRL 1 // wxTimePickerCtrl
878 #define wxUSE_TOGGLEBTN 1 // requires wxButton
879 #define wxUSE_TREECTRL 1 // wxTreeCtrl
880 #define wxUSE_TREELISTCTRL 1 // wxTreeListCtrl
882 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
883 // below either wxStatusBar95 or a generic wxStatusBar will be used.
887 // Recommended setting: 1
888 #define wxUSE_STATUSBAR 1
890 // Two status bar implementations are available under Win32: the generic one
891 // or the wrapper around native control. For native look and feel the native
892 // version should be used.
894 // Default is 1 for the platforms where native status bar is supported.
896 // Recommended setting: 1 (there is no advantage in using the generic one)
897 #define wxUSE_NATIVE_STATUSBAR 1
899 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
900 // classes at all. Otherwise, use the native toolbar class unless
901 // wxUSE_TOOLBAR_NATIVE is 0.
903 // Default is 1 for all settings.
905 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
906 #define wxUSE_TOOLBAR 1
907 #define wxUSE_TOOLBAR_NATIVE 1
909 // wxNotebook is a control with several "tabs" located on one of its sides. It
910 // may be used to logically organise the data presented to the user instead of
911 // putting everything in one huge dialog. It replaces wxTabControl and related
912 // classes of wxWin 1.6x.
916 // Recommended setting: 1
917 #define wxUSE_NOTEBOOK 1
919 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
924 // Recommended setting: 1
925 #define wxUSE_LISTBOOK 1
927 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
932 // Recommended setting: 1
933 #define wxUSE_CHOICEBOOK 1
935 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
940 // Recommended setting: 1
941 #define wxUSE_TREEBOOK 1
943 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
948 // Recommended setting: 1
949 #define wxUSE_TOOLBOOK 1
951 // wxTaskBarIcon is a small notification icon shown in the system toolbar or
956 // Recommended setting: 1 (but can be set to 0 if you don't need it)
957 #define wxUSE_TASKBARICON 1
961 // Default is 1, set to 0 to cut down compilation time and binaries size if you
964 // Recommended setting: 1
968 // wxMiniFrame class: a frame with narrow title bar
972 // Recommended setting: 1 (it doesn't cost almost anything)
973 #define wxUSE_MINIFRAME 1
975 // wxComboCtrl and related classes: combobox with custom popup window and
976 // not necessarily a listbox.
980 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
981 // it used by wxComboBox
982 #define wxUSE_COMBOCTRL 1
984 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
989 // Recommended setting: 1 but can be safely set to 0, except where it is
990 // needed as a base class for generic wxBitmapComboBox.
991 #define wxUSE_ODCOMBOBOX 1
993 // wxBitmapComboBox is a combobox that can have images in front of text items.
997 // Recommended setting: 1 but can be safely set to 0
998 #define wxUSE_BITMAPCOMBOBOX 1
1000 // wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items
1001 // up and down in it. It is also used as part of wxRearrangeDialog.
1005 // Recommended setting: 1 but can be safely set to 0 (currently used only by
1007 #define wxUSE_REARRANGECTRL 1
1009 // ----------------------------------------------------------------------------
1010 // Miscellaneous GUI stuff
1011 // ----------------------------------------------------------------------------
1013 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
1014 #define wxUSE_ACCEL 1
1016 // Use the standard art provider. The icons returned by this provider are
1017 // embedded into the library as XPMs so disabling it reduces the library size
1018 // somewhat but this should only be done if you use your own custom art
1019 // provider returning the icons or never use any icons not provided by the
1020 // native art provider (which might not be implemented at all for some
1021 // platforms) or by the Tango icons provider (if it's not itself disabled
1026 // Recommended setting: 1 unless you use your own custom art provider.
1027 #define wxUSE_ARTPROVIDER_STD 1
1029 // Use art provider providing Tango icons: this art provider has higher quality
1030 // icons than the default ones using smaller size XPM icons without
1031 // transparency but the embedded PNG icons add to the library size.
1033 // Default is 1 under non-GTK ports. Under wxGTK the native art provider using
1034 // the GTK+ stock icons replaces it so it is normally not necessary.
1036 // Recommended setting: 1 but can be turned off to reduce the library size.
1037 #define wxUSE_ARTPROVIDER_TANGO 1
1039 // Hotkey support (currently Windows only)
1040 #define wxUSE_HOTKEY 1
1042 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
1047 // Recommended setting: 1 (can be safely set to 0, not used by the library)
1048 #define wxUSE_CARET 1
1050 // Use wxDisplay class: it allows enumerating all displays on a system and
1051 // their geometries as well as finding the display on which the given point or
1056 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
1057 #define wxUSE_DISPLAY 1
1059 // Miscellaneous geometry code: needed for Canvas library
1060 #define wxUSE_GEOMETRY 1
1062 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
1067 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
1068 // enumerated above, then this class is mostly useless too)
1069 #define wxUSE_IMAGLIST 1
1071 // Use wxInfoBar class.
1075 // Recommended setting: 1 (but can be disabled without problems as nothing
1077 #define wxUSE_INFOBAR 1
1079 // Use wxMenu, wxMenuBar, wxMenuItem.
1083 // Recommended setting: 1 (can't be disabled under MSW)
1084 #define wxUSE_MENUS 1
1086 // Use wxNotificationMessage.
1088 // wxNotificationMessage allows to show non-intrusive messages to the user
1089 // using balloons, banners, popups or whatever is the appropriate method for
1090 // the current platform.
1094 // Recommended setting: 1
1095 #define wxUSE_NOTIFICATION_MESSAGE 1
1097 // wxRichToolTip is a customizable tooltip class which has more functionality
1098 // than the stock (but native, unlike this class) wxToolTip.
1102 // Recommended setting: 1 (but can be safely set to 0 if you don't need it)
1103 #define wxUSE_RICHTOOLTIP 1
1105 // Use wxSashWindow class.
1109 // Recommended setting: 1
1110 #define wxUSE_SASH 1
1112 // Use wxSplitterWindow class.
1116 // Recommended setting: 1
1117 #define wxUSE_SPLITTER 1
1119 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
1123 // Recommended setting: 1
1124 #define wxUSE_TOOLTIPS 1
1126 // wxValidator class and related methods
1127 #define wxUSE_VALIDATORS 1
1129 // Use reference counted ID management: this means that wxWidgets will track
1130 // the automatically allocated ids (those used when you use wxID_ANY when
1131 // creating a window, menu or toolbar item &c) instead of just supposing that
1132 // the program never runs out of them. This is mostly useful only under wxMSW
1133 // where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
1134 // long-running programs can run into problems with ids reuse without this. On
1135 // the other platforms, where the ids have the full int range, this shouldn't
1138 #define wxUSE_AUTOID_MANAGEMENT 1
1140 #define wxUSE_AUTOID_MANAGEMENT 0
1143 // ----------------------------------------------------------------------------
1145 // ----------------------------------------------------------------------------
1147 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
1148 // file selector, printer dialog). Switching this off also switches off the
1149 // printing architecture and interactive wxPrinterDC.
1153 // Recommended setting: 1 (unless it really doesn't work)
1154 #define wxUSE_COMMON_DIALOGS 1
1156 // wxBusyInfo displays window with message when app is busy. Works in same way
1158 #define wxUSE_BUSYINFO 1
1160 // Use single/multiple choice dialogs.
1164 // Recommended setting: 1 (used in the library itself)
1165 #define wxUSE_CHOICEDLG 1
1167 // Use colour picker dialog
1171 // Recommended setting: 1
1172 #define wxUSE_COLOURDLG 1
1174 // wxDirDlg class for getting a directory name from user
1175 #define wxUSE_DIRDLG 1
1177 // TODO: setting to choose the generic or native one
1179 // Use file open/save dialogs.
1183 // Recommended setting: 1 (used in many places in the library itself)
1184 #define wxUSE_FILEDLG 1
1186 // Use find/replace dialogs.
1190 // Recommended setting: 1 (but may be safely set to 0)
1191 #define wxUSE_FINDREPLDLG 1
1193 // Use font picker dialog
1197 // Recommended setting: 1 (used in the library itself)
1198 #define wxUSE_FONTDLG 1
1200 // Use wxMessageDialog and wxMessageBox.
1204 // Recommended setting: 1 (used in the library itself)
1205 #define wxUSE_MSGDLG 1
1207 // progress dialog class for lengthy operations
1208 #define wxUSE_PROGRESSDLG 1
1210 // support for startup tips (wxShowTip &c)
1211 #define wxUSE_STARTUP_TIPS 1
1213 // text entry dialog and wxGetTextFromUser function
1214 #define wxUSE_TEXTDLG 1
1216 // number entry dialog
1217 #define wxUSE_NUMBERDLG 1
1219 // splash screen class
1220 #define wxUSE_SPLASH 1
1223 #define wxUSE_WIZARDDLG 1
1225 // Compile in wxAboutBox() function showing the standard "About" dialog.
1229 // Recommended setting: 1 but can be set to 0 to save some space if you don't
1230 // use this function
1231 #define wxUSE_ABOUTDLG 1
1233 // wxFileHistory class
1237 // Recommended setting: 1
1238 #define wxUSE_FILE_HISTORY 1
1240 // ----------------------------------------------------------------------------
1241 // Metafiles support
1242 // ----------------------------------------------------------------------------
1244 // Windows supports the graphics format known as metafile which is, though not
1245 // portable, is widely used under Windows and so is supported by wxWin (under
1246 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
1247 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
1248 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
1249 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
1250 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
1251 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
1252 // in any metafile related classes at all.
1254 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
1256 // Recommended setting: default or 0 for everything for portable programs.
1257 #define wxUSE_METAFILE 1
1258 #define wxUSE_ENH_METAFILE 1
1259 #define wxUSE_WIN_METAFILES_ALWAYS 0
1261 // ----------------------------------------------------------------------------
1262 // Big GUI components
1263 // ----------------------------------------------------------------------------
1265 // Set to 0 to disable MDI support.
1267 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
1271 // Recommended setting: 1, can be safely set to 0.
1274 // Set to 0 to disable document/view architecture
1275 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1277 // Set to 0 to disable MDI document/view architecture
1279 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1280 #define wxUSE_MDI_ARCHITECTURE 1
1282 // Set to 0 to disable print/preview architecture code
1283 #define wxUSE_PRINTING_ARCHITECTURE 1
1285 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1290 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1292 #define wxUSE_HTML 1
1294 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1295 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1296 // set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the
1297 // list of libraries used to link your application (although this is done
1298 // implicitly for Microsoft Visual C++ users).
1300 // Default is 1 unless the compiler is known to ship without the necessary
1301 // headers (Digital Mars) or the platform doesn't support OpenGL (Windows CE).
1303 // Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0
1305 #define wxUSE_GLCANVAS 1
1307 // wxRichTextCtrl allows editing of styled text.
1311 // Recommended setting: 1, set to 0 if you want compile a
1313 #define wxUSE_RICHTEXT 1
1315 // ----------------------------------------------------------------------------
1317 // ----------------------------------------------------------------------------
1319 // Use wxClipboard class for clipboard copy/paste.
1323 // Recommended setting: 1
1324 #define wxUSE_CLIPBOARD 1
1326 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1331 // Recommended setting: 1
1332 #define wxUSE_DATAOBJ 1
1334 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1335 // different from "built in" drag and drop in wxTreeCtrl which is always
1336 // available). Requires wxUSE_DATAOBJ.
1340 // Recommended setting: 1
1341 #define wxUSE_DRAG_AND_DROP 1
1343 // Use wxAccessible for enhanced and customisable accessibility.
1344 // Depends on wxUSE_OLE.
1348 // Recommended setting (at present): 0
1349 #define wxUSE_ACCESSIBILITY 0
1351 // ----------------------------------------------------------------------------
1352 // miscellaneous settings
1353 // ----------------------------------------------------------------------------
1355 // wxSingleInstanceChecker class allows to verify at startup if another program
1356 // instance is running.
1360 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1362 #define wxUSE_SNGLINST_CHECKER 1
1364 #define wxUSE_DRAGIMAGE 1
1367 // 0 for no interprocess comms
1368 #define wxUSE_HELP 1
1369 // 0 for no help facility
1371 // Should we use MS HTML help for wxHelpController? If disabled, neither
1372 // wxCHMHelpController nor wxBestHelpController are available.
1374 // Default is 1 under MSW, 0 is always used for the other platforms.
1376 // Recommended setting: 1, only set to 0 if you have trouble compiling
1377 // wxCHMHelpController (could be a problem with really ancient compilers)
1378 #define wxUSE_MS_HTML_HELP 1
1381 // Use wxHTML-based help controller?
1382 #define wxUSE_WXHTML_HELP 1
1384 #define wxUSE_CONSTRAINTS 1
1385 // 0 for no window layout constraint system
1387 #define wxUSE_SPLINES 1
1390 #define wxUSE_MOUSEWHEEL 1
1391 // Include mouse wheel support
1393 // Compile wxUIActionSimulator class?
1394 #define wxUSE_UIACTIONSIMULATOR 1
1396 // ----------------------------------------------------------------------------
1397 // wxDC classes for various output formats
1398 // ----------------------------------------------------------------------------
1400 // Set to 1 for PostScript device context.
1401 #define wxUSE_POSTSCRIPT 0
1403 // Set to 1 to use font metric files in GetTextExtent
1404 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1406 // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1407 // to create files in SVG (Scalable Vector Graphics) format.
1410 // Should wxDC provide SetTransformMatrix() and related methods?
1412 // Default is 1 but can be set to 0 if this functionality is not used. Notice
1413 // that currently only wxMSW supports this so setting this to 0 doesn't change
1414 // much for non-MSW platforms (although it will still save a few bytes
1417 // Recommended setting: 1.
1418 #define wxUSE_DC_TRANSFORM_MATRIX 1
1420 // ----------------------------------------------------------------------------
1421 // image format support
1422 // ----------------------------------------------------------------------------
1424 // wxImage supports many different image formats which can be configured at
1425 // compile-time. BMP is always supported, others are optional and can be safely
1426 // disabled if you don't plan to use images in such format sometimes saving
1427 // substantial amount of code in the final library.
1429 // Some formats require an extra library which is included in wxWin sources
1430 // which is mentioned if it is the case.
1432 // Set to 1 for wxImage support (recommended).
1433 #define wxUSE_IMAGE 1
1435 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1436 #define wxUSE_LIBPNG 1
1438 // Set to 1 for JPEG format support (requires libjpeg)
1439 #define wxUSE_LIBJPEG 1
1441 // Set to 1 for TIFF format support (requires libtiff)
1442 #define wxUSE_LIBTIFF 1
1444 // Set to 1 for TGA format support (loading only)
1447 // Set to 1 for GIF format support
1450 // Set to 1 for PNM format support
1453 // Set to 1 for PCX format support
1456 // Set to 1 for IFF format support (Amiga format)
1459 // Set to 1 for XPM format support
1462 // Set to 1 for MS Icons and Cursors format support
1463 #define wxUSE_ICO_CUR 1
1465 // Set to 1 to compile in wxPalette class
1466 #define wxUSE_PALETTE 1
1468 // ----------------------------------------------------------------------------
1469 // wxUniversal-only options
1470 // ----------------------------------------------------------------------------
1472 // Set to 1 to enable compilation of all themes, this is the default
1473 #define wxUSE_ALL_THEMES 1
1475 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1476 // is unset, if it is set these options are not used; notice that metal theme
1478 #define wxUSE_THEME_GTK 0
1479 #define wxUSE_THEME_METAL 0
1480 #define wxUSE_THEME_MONO 0
1481 #define wxUSE_THEME_WIN32 0