1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: declaration of wxAppTraits and derived classes
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org>
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_APPTRAIT_H_
13 #define _WX_APPTRAIT_H_
15 #include "wx/string.h"
16 #include "wx/platinfo.h"
18 class WXDLLIMPEXP_FWD_BASE wxArrayString
;
19 class WXDLLIMPEXP_FWD_BASE wxConfigBase
;
20 class WXDLLIMPEXP_FWD_BASE wxEventLoopBase
;
22 class WXDLLIMPEXP_FWD_CORE wxFontMapper
;
23 #endif // wxUSE_FONTMAP
24 class WXDLLIMPEXP_FWD_BASE wxLog
;
25 class WXDLLIMPEXP_FWD_BASE wxMessageOutput
;
26 class WXDLLIMPEXP_FWD_BASE wxObject
;
27 class WXDLLIMPEXP_FWD_CORE wxRendererNative
;
28 class WXDLLIMPEXP_FWD_BASE wxStandardPaths
;
29 class WXDLLIMPEXP_FWD_BASE wxString
;
30 class WXDLLIMPEXP_FWD_BASE wxTimer
;
31 class WXDLLIMPEXP_FWD_BASE wxTimerImpl
;
33 class wxSocketManager
;
36 // ----------------------------------------------------------------------------
37 // wxAppTraits: this class defines various configurable aspects of wxApp
38 // ----------------------------------------------------------------------------
40 class WXDLLIMPEXP_BASE wxAppTraitsBase
43 // needed since this class declares virtual members
44 virtual ~wxAppTraitsBase() { }
46 // hooks for working with the global objects, may be overridden by the user
47 // ------------------------------------------------------------------------
50 // create the default configuration object (base class version is
51 // implemented in config.cpp and creates wxRegConfig for wxMSW and
52 // wxFileConfig for all the other platforms)
53 virtual wxConfigBase
*CreateConfig();
54 #endif // wxUSE_CONFIG
57 // create the default log target
58 virtual wxLog
*CreateLogTarget() = 0;
61 // create the global object used for printing out messages
62 virtual wxMessageOutput
*CreateMessageOutput() = 0;
65 // create the global font mapper object used for encodings/charset mapping
66 virtual wxFontMapper
*CreateFontMapper() = 0;
67 #endif // wxUSE_FONTMAP
69 // get the renderer to use for drawing the generic controls (return value
70 // may be NULL in which case the default renderer for the current platform
71 // is used); this is used in GUI only and always returns NULL in console
73 // NB: returned pointer will be deleted by the caller
74 virtual wxRendererNative
*CreateRenderer() = 0;
76 // wxStandardPaths object is normally the same for wxBase and wxGUI
77 // except in the case of wxMac and wxCocoa
78 virtual wxStandardPaths
& GetStandardPaths();
81 // functions abstracting differences between GUI and console modes
82 // ------------------------------------------------------------------------
84 // show the assert dialog with the specified message in GUI or just print
85 // the string to stderr in console mode
87 // base class version has an implementation (in spite of being pure
88 // virtual) in base/appbase.cpp which can be called as last resort.
90 // return true to suppress subsequent asserts, false to continue as before
91 virtual bool ShowAssertDialog(const wxString
& msg
) = 0;
93 // return true if fprintf(stderr) goes somewhere, false otherwise
94 virtual bool HasStderr() = 0;
97 // this function is used by wxNet library to set the default socket manager
98 // to use: doing it like this allows us to keep all socket-related code in
99 // wxNet instead of having to pull it in wxBase itself as we'd have to do
100 // if we really implemented wxSocketManager here
102 // we don't take ownership of this pointer, it should have a lifetime
103 // greater than that of any socket (e.g. be a pointer to a static object)
104 static void SetDefaultSocketManager(wxSocketManager
*manager
)
106 ms_manager
= manager
;
109 // return socket manager: this is usually different for console and GUI
110 // applications (although some ports use the same implementation for both)
111 virtual wxSocketManager
*GetSocketManager() { return ms_manager
; }
114 // create a new, port specific, instance of the event loop used by wxApp
115 virtual wxEventLoopBase
*CreateEventLoop() = 0;
118 // return platform and toolkit dependent wxTimer implementation
119 virtual wxTimerImpl
*CreateTimerImpl(wxTimer
*timer
) = 0;
123 virtual void MutexGuiEnter();
124 virtual void MutexGuiLeave();
127 // functions returning port-specific information
128 // ------------------------------------------------------------------------
130 // return information about the (native) toolkit currently used and its
131 // runtime (not compile-time) version.
132 // returns wxPORT_BASE for console applications and one of the remaining
133 // wxPORT_* values for GUI applications.
134 virtual wxPortId
GetToolkitVersion(int *majVer
= NULL
, int *minVer
= NULL
) const = 0;
136 // return true if the port is using wxUniversal for the GUI, false if not
137 virtual bool IsUsingUniversalWidgets() const = 0;
139 // return the name of the Desktop Environment such as
140 // "KDE" or "GNOME". May return an empty string.
141 virtual wxString
GetDesktopEnvironment() const = 0;
143 // returns a short string to identify the block of the standard command
144 // line options parsed automatically by current port: if this string is
145 // empty, there are no such options, otherwise the function also fills
146 // passed arrays with the names and the descriptions of those options.
147 virtual wxString
GetStandardCmdLineOptions(wxArrayString
& names
,
148 wxArrayString
& desc
) const
153 return wxEmptyString
;
158 #if wxUSE_STACKWALKER
159 // utility function: returns the stack frame as a plain wxString
160 virtual wxString
GetAssertStackTrace();
164 static wxSocketManager
*ms_manager
;
167 // ----------------------------------------------------------------------------
168 // include the platform-specific version of the class
169 // ----------------------------------------------------------------------------
171 // NB: test for __UNIX__ before __WXMAC__ as under Darwin we want to use the
172 // Unix code (and otherwise __UNIX__ wouldn't be defined)
173 // ABX: check __WIN32__ instead of __WXMSW__ for the same MSWBase in any Win32 port
174 #if defined(__WIN32__)
175 #include "wx/msw/apptbase.h"
176 #elif defined(__UNIX__) && !defined(__EMX__)
177 #include "wx/unix/apptbase.h"
178 #elif defined(__OS2__)
179 #include "wx/os2/apptbase.h"
180 #else // no platform-specific methods to add to wxAppTraits
181 // wxAppTraits must be a class because it was forward declared as class
182 class WXDLLIMPEXP_BASE wxAppTraits
: public wxAppTraitsBase
187 // ============================================================================
188 // standard traits for console and GUI applications
189 // ============================================================================
191 // ----------------------------------------------------------------------------
192 // wxConsoleAppTraitsBase: wxAppTraits implementation for the console apps
193 // ----------------------------------------------------------------------------
195 class WXDLLIMPEXP_BASE wxConsoleAppTraitsBase
: public wxAppTraits
198 #if !wxUSE_CONSOLE_EVENTLOOP
199 virtual wxEventLoopBase
*CreateEventLoop() { return NULL
; }
200 #endif // !wxUSE_CONSOLE_EVENTLOOP
203 virtual wxLog
*CreateLogTarget();
205 virtual wxMessageOutput
*CreateMessageOutput();
207 virtual wxFontMapper
*CreateFontMapper();
208 #endif // wxUSE_FONTMAP
209 virtual wxRendererNative
*CreateRenderer();
211 virtual bool ShowAssertDialog(const wxString
& msg
);
212 virtual bool HasStderr();
214 // the GetToolkitVersion for console application is always the same
215 virtual wxPortId
GetToolkitVersion(int *verMaj
= NULL
, int *verMin
= NULL
) const
217 // no toolkits (wxBase is for console applications without GUI support)
218 // NB: zero means "no toolkit", -1 means "not initialized yet"
219 // so we must use zero here!
220 if (verMaj
) *verMaj
= 0;
221 if (verMin
) *verMin
= 0;
225 virtual bool IsUsingUniversalWidgets() const { return false; }
226 virtual wxString
GetDesktopEnvironment() const { return wxEmptyString
; }
229 // ----------------------------------------------------------------------------
230 // wxGUIAppTraitsBase: wxAppTraits implementation for the GUI apps
231 // ----------------------------------------------------------------------------
235 class WXDLLIMPEXP_CORE wxGUIAppTraitsBase
: public wxAppTraits
239 virtual wxLog
*CreateLogTarget();
241 virtual wxMessageOutput
*CreateMessageOutput();
243 virtual wxFontMapper
*CreateFontMapper();
244 #endif // wxUSE_FONTMAP
245 virtual wxRendererNative
*CreateRenderer();
247 virtual bool ShowAssertDialog(const wxString
& msg
);
248 virtual bool HasStderr();
250 virtual bool IsUsingUniversalWidgets() const
252 #ifdef __WXUNIVERSAL__
259 virtual wxString
GetDesktopEnvironment() const { return wxEmptyString
; }
264 // ----------------------------------------------------------------------------
265 // include the platform-specific version of the classes above
266 // ----------------------------------------------------------------------------
268 // ABX: check __WIN32__ instead of __WXMSW__ for the same MSWBase in any Win32 port
269 #if defined(__WIN32__)
270 #include "wx/msw/apptrait.h"
271 #elif defined(__OS2__)
272 #include "wx/os2/apptrait.h"
273 #elif defined(__UNIX__)
274 #include "wx/unix/apptrait.h"
275 #elif defined(__DOS__)
276 #include "wx/msdos/apptrait.h"
279 class wxGUIAppTraits
: public wxGUIAppTraitsBase
283 class wxConsoleAppTraits
: public wxConsoleAppTraitsBase
288 #endif // _WX_APPTRAIT_H_