]> git.saurik.com Git - wxWidgets.git/blob - docs/msw/install.txt
Ensure that a wxMenuItem's parent menu is updated if it is removed
[wxWidgets.git] / docs / msw / install.txt
1 Installing wxWindows 2.5.0
2 --------------------------
3
4 This is wxWindows 2.5.0 for Microsoft Windows 9x/ME, Windows NT, Windows 2000
5 and Windows XP. This is an unstable development release. Note that unstable in
6 this context doesn't mean that it crashes a lot, just that the library API may
7 change in backwards incompatible way during the 2.5 branch life time.
8
9
10 IMPORTANT NOTE: If you experience problems installing, please
11 re-read this instructions and other related files (changes.txt,
12 readme.txt, FAQ) carefully before mailing wx-users. Preferably,
13 try to fix the problem first and then upload a patch to
14 SourceForge:
15
16 http://sourceforge.net/patch/?group_id=9863
17
18 Please report bugs using the SourceForge bug tracker:
19
20 http://sourceforge.net/bugs/?group_id=9863
21
22
23 Unarchiving
24 -----------
25
26 A setup program is provided (setup.exe) to automatically copy
27 files to a directory on your hard disk. Do not install into a
28 path that contains spaces. To avoid confusion with other
29 wxWindows installations that might be on your machine, the
30 installation program does not se the WXWIN environment variable;
31 please set this by hand via the System applet if you wish to
32 make it permanent.
33
34 The setup program contains the following:
35
36 - All common, generic and MSW-specific wxWindows source;
37 - samples;
38 - documentation in Windows Help format;
39 - makefiles for most Windows compilers, plus CodeWarrior,
40 BC++ and VC++ IDE files;
41 - JPEG library source;
42 - TIFF library source;
43 - Object Graphics Library;
44 - Tex2RTF source;
45 - Dialog Editor binary.
46
47 Alternatively, you may unarchive the .zip form by hand:
48 wxMSW-x.y.z.zip where x.y.z is the version number.
49
50 Unarchive the required files plus any optional documentation
51 files into a suitable directory such as c:\wx.
52
53 Other add-on packages are available from the wxWindows Web site, such as:
54
55 - mmedia.zip. Audio, CD, video access for Windows and Linux.
56 - ogl3.zip. Object Graphics Library: build network diagrams, CASE tools etc.
57 - tex2rtf3.zip. Tex2RTF: create Windows Help, HTML, and Word RTF files from
58 the same document source.
59
60
61 General installation notes
62 --------------------------
63
64 Alter your WXWIN environment variable to point to the root directory of the
65 wxWindows installation. For Cygwin or MinGW compilation, make sure WXWIN
66 contains only forward slashes.
67
68 If installing from the CVS server, copy include/wx/msw/setup0.h to
69 include/wx/msw/setup.h and edit the resulting file to choose
70 the features you would like to compile wxWindows with[out].
71
72
73 Compilation
74 ===========
75
76 The following sections explain how to compile wxWindows with each supported
77 compiler. Search for one of Microsoft/Borland/Watcom/Symantec/Metrowerks/
78 Cygwin/Mingw32 to quickly locate the instructions for your compiler.
79
80
81 Microsoft Visual C++ compilation
82 --------------------------------
83
84 You may wish to visit http://wiki.wxwindows.org/wiki.pl?MSVC for a more
85 informal and more detailed description of the process summarized below.
86
87 Please note that the VC++ 6.0 project files will work for VC++ .NET also, but
88 you must open the .dsp files and not the .dsw files and in this case you will
89 need to manually build the other .dsp on which wxWindows.dsp depends: jpeg,
90 png, regex, tiff and zlib.
91
92 Also note that you can make the project files work with VC++ 5.0 but you'll
93 need to edit .dsp file by hand before this is possible (change the version in
94 the .dsp file header from 6.0 to 5.0).
95
96 Using project files (VC++ 6 and later):
97
98 1. Unarchive wxWindows-x.y.z-vc.zip, the VC++ 6 project
99 makefiles (already included in wxMSW-x.y.z.zip and the setup version).
100 2. Open src/wxWindows.dsw, which has configurations for static
101 compilation or DLL compilation, and each of these available in
102 Unicode/ANSI and Debug/Release variations. Normally you'll use
103 a static linking ANSI configuration. Choose the Win32 Debug or
104 Win32 Release configuration for the wxWindows project, and compile.
105 Alternatively, use Batch Build to build more than one
106 configuration.
107 The following libraries will be produced depending on chosen
108 configuration:
109
110 wxmsw.lib wxmswd.lib ; ANSI Release/Debug
111 wxmswu.lib wxmswud.lib ; UNICODE Release/Debug
112 wxmsw23x.lib wxmsw23xd.lib ; ANSI DLL Release/Debug
113 wxmsw23xu.lib wxmsw23xud.lib ; UNICODE DLL Release/Debug
114
115 It will also produce similar variations on jpeg.lib, png.lib,
116 tiff.lib, zlib.lib, and regex.lib.
117 3. Open a sample project file, choose a configuration such as
118 Win32 Debug using Build | Set Active Configuration..., and compile.
119 The project files don't use precompiled headers, to save disk
120 space, but you can switch PCH compiling on for greater speed.
121 NOTE: you may also use samples/samples.dsw to access all
122 sample projects without opening each workspace individually.
123 You can use the Batch Build facility to make several samples
124 at a time.
125
126 Using makefiles:
127
128 1. Make sure your WXWIN variable is set.
129 2. If you do NOT have the TIFF or JPEG source code, please remove
130 the tiff and jpeg targets from the 'all' target in
131 src\msw\makefile.vc. Also ensure the settings in
132 include\wx\msw\setup.h specify not to use JPEG or TIFF.
133 3. Change directory to wx\src\msw. Type:
134
135 'nmake -f makefile.vc'
136
137 to make the wxWindows core library with debug information
138 (wx\lib\wxd.lib), then
139
140 'nmake -f makefile.vc cleanall FINAL=1'
141 'nmake -f makefile.vc FINAL=1'
142
143 to make the wxWindows core library without debug information.
144 4. Change directory to wx\samples and type 'nmake -f makefile.vc'
145 to make all the samples. You can also make them individually.
146
147 Makefile notes:
148
149 Use the 'cleanall' target to clean all objects, libraries and
150 executables.
151
152 To build the release version using makefiles, add FINAL=1 to your
153 nmake invocation, both when building the library and for samples.
154 You MUST use the 'cleanall' target (with FINAL=1 or FINAL=0)
155 before making a different configuration, because otherwise
156 object files used to build the previous configuration may be
157 used accidentally for the current configuration. You might see
158 this manifested in unexpected link errors or warnings. This problem
159 doesn't occur when using project files to build wxWindows.
160
161 To build Unicode versions of the libraries, add UNICODE=1
162 to the nmake invocation (default is UNICODE=0). If you want to
163 be able to use Unicode version on Windows9x, you will need
164 MSLU (Microsoft Layer for Unicode) runtime DLL and import lib.
165 The former can be downloaded from Microsoft, the latter is part
166 of the latest Platform SDK from Microsoft (see msdn.microsoft.com
167 for details). An alternative implementation of import library can
168 be downloaded from http://libunicows.sourceforge.net - unlike the
169 official one, this one works with other compilers and does not
170 require 300+ MB Platform SDK update. Add MSLU=1 to the nmake
171 invocation to enable MSLU.
172
173 Note that the wxWindows core library allows you to have debug
174 and release libraries available simultaneously, by compiling the
175 objects in different subdirectories, whereas samples must be
176 cleaned and re-made to build a different configuration.
177
178 To build the DLL version using makefiles:
179
180 1. Change directory to wx\src\msw. Type 'nmake -f makefile.vc dll'
181 to make both a suitable DLL and import library, and to build a
182 suitable precompiled header file for compiling applications.
183 See the previous section for library names.
184 2. Invoke a sample makefile with 'nmake -f makefile.vc WXUSINGDLL=1'
185 (or edit src\makeprog.vc to set WXUSINGDLL to 1 for all
186 applications).
187
188 Note (1): if you wish to use templates, please edit
189 include\wx\msw\setup.h and set wxUSE_DEBUG_NEW_ALWAYS to 0.
190 Without this, the redefinition of 'new' will cause problems in
191 the headers. Alternatively, #undef new before including template headers.
192 You will also need to set wxUSE_IOSTREAMH to 0 if you will be
193 using templates, to avoid the non-template stream files being included
194 within wxWindows.
195
196 Note (2): libraries and applications generated with makefiles and
197 project files are now (hopefully) compatible where static libraries
198 are concerned, but please exercise caution nevertheless and if
199 possible, use one method or the other.
200
201 Note (3): VC++ 5's optimization code seems to be broken and can
202 cause both compile and run-time problems: this can be seen when
203 deleting an object Dialog Editor, in Release mode with optimizations
204 on. If in doubt, switch off optimisations, although this will result in much
205 larger executables. It seems possible that the library can be created with
206 strong optimization, so long as the application is not strongly
207 optimized. For example, in wxWindows project, set to 'Minimum
208 Size'. In Dialog Editor project, set to 'Customize: Favor Small
209 Code' (and no others). This will then work.
210
211 Note (4): some crash problems can be due to inconsistent compiler
212 options. If strange/weird/impossible things start to happen please
213 check (dumping IDE project file as makefile and doing text comparison
214 if necessary) that the project settings, especially the list of defined
215 symbols, struct packing, etc. are exactly the same for all items in
216 the project. After this, delete everything (including PCH) and recompile.
217
218 Note (5): to create your own IDE files, see the technical note on the
219 wxWindows web site or CD-ROM, entitled "Compiling wxWindows
220 applications in the VC++ IDE" (technical note docs/tech/tn0010.htm in the
221 wxWindows distribution). You can also copy .dsp and .dsw
222 files from an existing wxWindows sample and adapt them.
223
224
225 Visual C++ 1.5 compilation (16-bit)
226 -----------------------------------
227
228 No longer supported
229
230
231 Borland C++ 5.0/5.5 compilation
232 -------------------------------
233
234 Compiling using the makefiles (updated 24 Sept 02):
235
236 1. Make sure your WXWIN variable is set [e.g add
237 set WXWIN=c:\wxwindows
238 to your autoexec.bat file], The WXWIN variable should contain neither spaces nor -
239 You may like to use the short form as shown by a dos directory listing ;
240 eg instead of c:\wxwindows-2.5.0 use c:\wxwind~1.4
241 Reboot if needed for the changes to autoexec.bat to take effect.
242
243 2. Change directory to src\msw. Type 'make -f makefile.b32' to
244 make the wxWindows core library. Ignore the compiler warnings.
245 This produces a library in the wxwindows\lib directory called
246 wx32ds.lib
247
248 3. Change directory to a sample or demo such as samples\minimal, and type
249 'make -f makefile.b32'. This produces a windows exe file - by default
250 in the BORL subdirectory (see note 9)
251
252 4. For release versions, recompile wxWindows and samples using
253 'make -f makefile.b32 clean'
254 'make -f makefile.b32 FINAL=1'
255 for the library and samples. This produces a library wx32s.lib eliminating
256 all debugging information - if you wish to retain reduced debugging information
257 'make -f makefile.b32 clean'
258 'make -f makefile.b32 FINAL=hybrid'
259
260 5. To make and use wxWindows as a DLL, type
261 'make -f makefile.b32 clean'
262 'make -f makefile.b32 DLL=1'
263 which generates a DLL (wx32d.dll) and import library (wx32d.lib),
264 and then for each sample,
265 'make -f makefile.b32 WXUSINGDLL=1'
266 Please note that the samples have not been exhaustively tested
267 with this configuration. You may also generate a sepratae library
268 and second DLL using the commands
269 'make -f makefile.b32 clean'
270 'make -f makefile.b32 DLL=1 FINAL=1'
271 which generates a DLL (wx32.dll) and import library (wx32.lib),
272 and then for each sample,
273 'make -f makefile.b32 WXUSINGDLL=1 FINAL=1'
274
275 6. You can use the WXUNIVERSAL widgets instead of the native MSW
276 ones (eg if you want to build an application with the same
277 look and feel on all platforms)
278 Use the command (in src\msw directory)
279 'make -f makefile.b32 WXUSINGUNIV=1'
280 Then run
281 'make -f makefile.b32 WXUSINGUNIV=1' in the sample directory which you wish
282 to build using the wxUniversal widgets. Use 'SET WXTHEME=GTK' [or WIN32 or METAL]
283 to test the existing themes
284 The makefile is written with the intention that you can build DLLs
285 and do final releases by combinations of commandline parameters.
286 At the time of writing, (Oct 02) not all the wxDialogs are working
287
288 7. To use UNICODE for win2000 and XP systems edit wxWindows\wx\include\msw\setup.h
289 so that wxUSE_UNICODE is 1 instead of the default value of zero
290
291 8. To make console mode applications with wxWindows functions go
292 to the src\msw directory
293 'make -f makebase.b32 clean'
294 'make -f makebase.b32'
295 There is a sample\console directory and in this type
296 'make -f makefile.b32 wxUSE_GUI=0'
297
298 9. OUTPUTDIR may be set to the name of the directory where you want all the
299 object files to be generated (the library files are always created in
300 %WXWIN%\lib). Compilation will fail if you set it to an empty string
301 to create them in the same directory as the source. If you change OUTPUTDIR,
302 make sure that it does not have a trailing backslash!
303 In the samples, you may use EXEDIR=adir to build the samples in adir. Setting
304 EXEDIR=. will build in the current directory,
305
306 Note (0): This provides the ability to produce separate wxwindows libraries
307 for different purposes, and only have to rebuild the applications
308
309 Note (1): the wxWindows makefiles assume byte structure alignment. Please
310 make sure that your own project or makefile settings use the
311 same alignment, or you could experience mysterious crashes. To
312 change the alignment, add a suitable option to the $(CFG) target code
313 in src/msw/makefile.b32.
314
315 Note (2): if you get undefined _SQL... symbols at link time,
316 either install odbc32.lib from the BC++ CD-ROM into your BC++ lib
317 directory, or set wxUSE_ODBC to 0 in include\wx\msw\setup.h and
318 recompile wxWindows. The same applies if compiling using the IDE.
319
320
321 Note (3): If you wish debug messages to be sent to the console in
322 debug mode, edit src\makeb32.env and change /aa to /Tpe in
323 LINK_FLAGS.
324
325 Compiling using the IDE files: [Borland C++ 5.0, not Cbuilder]
326
327 1. Load src\bc32.ide from the file bc32.zip at
328 http://biolpc22.york.ac.uk/pub/ports/bcc32/wxwin21/ and select Release settings
329 2. Go to Options|Project... and specify the correct BC++ include and lib path for
330 your file structure.
331 3. Press F9 to compile the wxWindows library.
332 4. Load samples\bc32.ide.
333 5. Go to Options|Project... and specify the correct BC++ include and lib path for
334 your file structure.
335 6. Press F9 to compile the samples (build each node separately if
336 you prefer, by right clicking and choose Build Node).
337 7. Run each sample: you may need to run from each sample's directory
338 since some (notably the wxHTML samples) look for files
339 relative to the working directory.
340
341 Note (1): the samples project file contains a selection of
342 samples, and not all samples. The remaining samples can be made
343 with the makefiles. See also the demos hierarchy which doesn't
344 have any BC++ project files yet.
345
346 Note (2): to make the png, zlib, jpeg and tiff libraries (needed for
347 some samples) you need to compile them with bc32.ide.
348
349 Note (3): the debug version of the wxWindows library is about 40 MB, and the
350 release version is around 5 MB.
351
352 See also the file docs/tech/tn0007.txt for further instructions and details
353 of how to create your own project files.
354
355 ** REMEMBER **
356
357 In all of your wxWindows applications, your source code should include
358 the following preprocessor directive:
359
360 #ifdef __BORLANDC__
361 #pragma hdrstop
362 #endif
363
364 (check the samples -- e.g., \wx2\samples\minimal\minimal.cpp -- for
365 more details)
366
367
368 Borland C++Builder IDE compilation
369 ----------------------------------
370
371 1. Build the wxWindows libraries using the Borland make utility as
372 specified in the section called "Borland C++ 5.0 compilation"
373 above. (C++ Builder includes a stand-alone C++ compiler. For example,
374 C++ Builder 4.0 comes with C++ 5.4.)
375
376 2. You can use the process_sample_bcb.bat command which is in
377 wxwindows\distrib\msw to generate a .mak or .bpr file for most of the
378 samples [mak for Cbuilder 1-6; v4 and after will convert this to bpr].
379 Execute this in the sampledirectory, passing the name of the cpp files
380 on the command line. For more details, see the instructions in
381 docs/tech/tn0004.htm or http://biolpc22.york.ac.uk/wx/bc/ide.html.
382
383 Borland 16 Bit compilation for Windows 3.1
384 ------------------------------------------
385
386 The last version of wxWindows to support 16-bit compilation with Borland was
387 2.2.7 - Please download and read the instructions in that release
388
389 Watcom C++ 10.6/11 and OpenWatcom compilation
390 ---------------------------------------------
391
392 1. Make sure your WXWIN variable is set, and uses the DOS short
393 name form.
394 2. Change directory to wx\src\msw. Type 'wmake -f makefile.wat' to
395 make the wxWindows core library.
396 3. Change directory to wx\samples\minimal and type 'wmake -f makefile.wat'
397 to make this sample. Repeat for other samples of interest.
398
399
400 There are several makefile variables which may be modified:
401
402 - FINAL may be set to 1 (e.g. 'wmake -f makefile.wat FINAL=1') to build
403 the release version of the library, i.e. without debug info and with
404 optimizations enabled
405
406 - WATCOM_SUFFIX is appended to the names of all libraries produced by the
407 makefile -- this allows to use several compilers in the same wxWindows
408 source tree. If you only use Watcom compiler, set WATCOM_SUFFIX to nothing.
409
410 - OUTPUTDIR may be set to the name of the directory where you want all the
411 object files to be generated (the library files are always created in
412 %WXWIN%\lib). Compilation will fail if you set it to an empty string
413 to create them in the same directory as the source. If you change OUTPUTDIR,
414 make sure that it does not have a trailing backslash!
415
416 - In the samples, you may use EXEDIR=adir to build the samples in adir. Setting
417 EXEDIR=. will build in the current directory,
418
419
420 Note (1): if your installation of Watcom doesn't have odbc32.lib file and
421 you need it (i.e. you have wxUSE_ODBC=1), you can use the file
422 from lib\watcom directory. See the notes in that directory.
423
424 Note (2): if variant.cpp is compiled with date/time class options, the linker
425 gives up. So the date/time option is switched off for Watcom C++.
426 Also, wxAutomationObject is not compiled with Watcom C++ 10.
427
428 Note (3): RawBitmaps won't work at present because they use unsupported template
429 classes
430
431 Note (4): if Watcom can't read the precompiled header when building a sample,
432 try deleting src\msw\watcom.pch and compiling the sample again.
433
434
435 Metrowerks CodeWarrior compilation
436 ----------------------------------
437
438 1. CodeWarrior Pro7 project files in XML format are already
439 included in wxMSW-2.5.0.zip and the setup version.
440 2. Review the file include\wx\msw\setup.h (or include\wx\msw\setup0.h if
441 you are working from the CVS version) to make sure the settings reflect
442 what you want. If you aren't sure, leave it alone and go with the
443 default settings. A few notes:
444 - Don't use wxUSE_DEBUG_NEW_ALWAYS: it doesn't mix well with MSL
445 - wxUSE_GLOBAL_MEMORY_OPERATORS works, but memory leak reports
446 will be rather confusing due to interactions with the MSL ANSI
447 and runtime libs.
448 3. The project file to build the Win32 wxWindows libraries relies on the
449 Batch File Runner plug-in. This plug-in is not installed as part of
450 a normal CW7 installation. However, you can find this plug-in on the
451 CodeWarrior Reference CD, in the Thrill Seekers folder; it's call the
452 "Batch File Post Linker".
453 4. If you choose not to install the Batch File Runner plug-in, then you
454 need to do the following by hand:
455 (1) Create the directories lib\cw7msw\include\wx and copy the file
456 include\wx\msw\setup.h (or include\wx\msw\setup0.h if you are
457 working from the CVS version) to lib\cw7msw\include\wx\setup.h
458 (2) Create the directories lib\cw7mswd\include\wx and copy the file
459 include\wx\msw\setup.h (or include\wx\msw\setup0.h if you are
460 working from the CVS version) to lib\cw7mswd\include\wx\setup.h
461 5. Import src\wxWindowsW7.xml to create the project file wxWindowsW7.mcp.
462 Store this project file in directory src. You may get warnings about
463 not being able to find certain project paths; ignore these warnings, the
464 appropriate paths will be created during the build by the Batch File Runner.
465 6. Choose the wxlib Win32 debug or wxlib Win32 Release target and build. You
466 will get some warnings about hidden virtual functions, illegal conversions
467 from const pointers to pointers, etc., all of which you can safely ignore.
468 ***Note: if you get errors that the compiler can't find "wx/setup.h", just
469 stop the build and build again. These errors occur because sometimes the
470 compiler starts doing its thing before the copying of setup.h has completed.
471 7. The following libraries will be produced depending on chosen
472 target:
473 - wx_x86.lib ANSI Release (static)
474 - wx_x86_d.lib ANSI Debug (static)
475 8. Sorry, I haven't had time yet to create and test unicode or DLL versions.
476 Volunteers for this are welcome (as neither DLLs nor unicode builds are
477 big priorities for me ;).
478 9. CodeWarrior Pro7 project files (in XML format) are also provided for some
479 of the samples. In particular, there are project files for the minimal,
480 controls, dialogs, dnd, nd docview samples. You can use these project
481 files as templates for the other samples and for your own projects.
482 - For example, to make a project file for the "newgrid" sample,
483 just copy the project file for the "minimal" sample, minimalW7.mcp
484 (made by importing minimalW7.xml into CodeWarrior), into the
485 sample/newgrid directory, calling it newgridW7.mcp. Open
486 newgridW7.mcp and revise the project by deleting the files
487 minimal.rc and minimal.cpp and adding the files griddemo.rc and
488 griddemo.cpp. Build and run....
489
490
491 Cygwin/MinGW compilation
492 ------------------------
493
494 wxWindows 2 supports Cygwin (formerly GnuWin32) betas and
495 releases, and MinGW. Cygwin can be downloaded from:
496
497 http://sources.redhat.com/cygwin/
498
499 and MinGW from:
500
501 http://www.mingw.org/
502
503 Both Cygwin and MinGW can be used with the same makefiles, and both can be
504 used with configure. However the (strongly) preferred way to build wxWindows
505 is using configure with Cygwin and using the makefiles with MinGW as these
506 configurations are test much more often than the remaining two and so are much
507 more likely to work out of the box.
508
509
510 NOTE: some notes specific to old Cygwin (< 1.1.x)
511 and MinGW (< 1.0) are at the end of this section
512 (see OLD VERSIONS)
513
514 There are two methods of compiling wxWindows, by using the
515 makefiles provided or by using 'configure'.
516
517 Retrieve and install the latest version of Cygwin, or MinGW, as per
518 the instructions with either of these packages.
519
520 If using MinGW, you can download the add-on MSYS package to
521 provide Unix-like tools that you'll need to build wxWindows.
522 If you do not want to use MSYS, then you need to download extra utilities from
523 ports/mingw32 on the wxWindows ftp site or CD-ROM:
524
525 ftp://biolpc22.york.ac.uk/pub/ports/mingw32/extra.zip
526
527 These should be extracted to a directory in your path. If you have
528 already downloaded rm, cp, mv from elsewhere, or are using
529 MSYS, you won't need all of these files. However if using MSYS
530 and configure to build wxWindows, you will need to unzip the
531 following files from extra.zip and place them in e.g. an
532 extrabin directory which you then add to your path:
533
534 bison.exe bison.hairy bison.simple flex.exe
535
536 You will also need to set these variables:
537
538 set BISON_SIMPLE=c:\apps\mingw2.0.0-3\extrabin\bison.simple
539 set BISON_HAIRY=c:\apps\mingw2.0.0-3\extrabin\bison.hairy
540
541 Here we're setting them in DOS before invoking 'sh', but you
542 could set them within the shell instead.
543
544 The 'configure' method uses flex and bison, whereas the
545 direct makefile method uses pregenerated C files.
546
547 Using makefiles directly
548 ========================
549
550 NOTE: The makefile are for compilation under Cygwin, MSYS, or
551 command.com/cmd.exe, they won't work in other environments
552 (such as UNIX)
553
554 Here are the steps required using the provided makefiles:
555
556 - Set your WXWIN variable to where wxWindows is installed.
557 *** IMPORTANT: For Cygwin/MinGW, use forward slashes in the path, not
558 backslashes.
559
560 - Edit src/makeg95.env and set the MINGW32 variable at the top of
561 the file to either 1 (you have MinGW) or 0 (if you have
562 Cygwin); also set the MINGW32VERSION variable appropriately for your
563 GCC version.
564
565 - Use the makefile.g95 files for compiling wxWindows and samples,
566 e.g. to compile a debugging version of wxWindows:
567 > cd c:\wx\src\msw
568 > make -f makefile.g95 clean
569 > make -f makefile.g95
570 > cd c:\wx\samples\minimal
571 > make -f makefile.g95 cleanall
572 > make -f makefile.g95
573
574 to compile with optimizations:
575 > cd c:\wx\src\msw
576 > make -f makefile.g95 clean
577 > make -f makefile.g95 FINAL=1
578 > cd c:\wx\samples\minimal
579 > make -f makefile.g95 cleanall
580 > make -f makefile.g95 FINAL=1
581
582 to compile a DLL:
583 > cd c:\wx\src\msw
584 > make -f makefile.g95 clean
585 > make -f makefile.g95 WXMAKINGDLL=1
586 > cd c:\wx\samples\minimal
587 > make -f makefile.g95 cleanall
588 > make -f makefile.g95 WXUSINGDLL=1
589
590 to compile the Unicode version:
591 > cd c:\wx\src\msw
592 > make -f makefile.g95 clean
593 > make -f makefile.g95 UNICODE=1
594 > cd c:\wx\samples\minimal
595 > make -f makefile.g95 cleanall
596 > make -f makefile.g95 UNICODE=1
597
598 Options can be combined (e.g.: UNICODE=1 FINAL=1)
599
600 Ignore the warning about the default entry point.
601
602 - Use the 'strip' command to reduce executable/dll size (note that
603 stripping an executable/dll will remove debug information!).
604
605 - With Cygwin, you can invoke gdb --nw myfile.exe to
606 debug an executable. If there are memory leaks, they will be
607 flagged when the program quits. You can use Cygwin gdb
608 to debug MinGW executables.
609
610 All targets have 'clean' targets to allow removal of object files
611 and other intermediate compiler files and 'cleanall' targets to
612 allow removal of all object files and library files.
613
614 Using configure
615 ===============
616
617 Instead of using the makefiles, you can use the configure
618 system to generate appropriate makefiles, as used on Unix
619 and Mac OS X systems.
620
621 Change directory to the root of the wxWindows distribution,
622 make a build directory, and run configure and make in this directory.
623
624 For example:
625
626 cd $WXWIN
627 mkdir build-debug
628 cd build-debug
629 ../configure --with-msw --enable-debug --enable-debug_gdb --disable-shared
630 make
631 make install % This step is optional, see note (8) below.
632 cd samples/minimal
633 make
634 ./minimal.exe
635
636 Notes:
637
638 1. See also the Cygwin/MinGW on the web site or CD-ROM for
639 further information about using wxWindows with these compilers.
640
641 2. libwx.a is 100 MB or more - but much less if compiled with no
642 debug info (-g0) and level 4 optimization (-O4).
643
644 3. If you get a link error under MinGW 2.95.2 referring to:
645
646 EnumDAdvise__11IDataObjectPP13IEnumSTATDATA@8
647
648 then you need to edit the file objidl.h at line 663 and add
649 a missing PURE keyword:
650
651 STDMETHOD(EnumDAdvise)(THIS_ IEnumSTATDATA**) PURE;
652
653 4. There's a bug in MinGW headers for some early distributions.
654
655 in include/windows32/defines.h, where it says:
656
657 #define LPSTR_TEXTCALLBACKA (LPSTR)-1L)
658
659 it should say:
660
661 #define LPSTR_TEXTCALLBACKA ((LPSTR)-1L)
662
663 (a missing bracket).
664
665 5. If there's a problem with the copy or remove commands in
666 src/msw/makefile.g95, you may need to change the COPY and
667 RM variables in makeg95.env.
668
669 6. If there's a problem executing the windres program, try
670 commenting out RCPREPROCESSOR in makeg95.env.
671
672 7. OpenGL support should work with MinGW as-is. However,
673 if you wish to generate import libraries appropriate either for
674 the MS OpenGL libraries or the SGI OpenGL libraries, go to
675 include/wx/msw/gl and use:
676
677 dlltool -k -d opengl.def -llibopengl.a
678
679 for the SGI DLLs, or
680
681 dlltool -k -d opengl32.def -llibopengl32.a
682
683 and similarly for glu[32].def.
684
685 8. The 'make install' step is optional, and copies files
686 as follows:
687
688 /usr/local/lib - wxmswXYZd.dll.a and wxmswXYZd.dll
689 /usr/local/include/wx - wxWindows header files
690 /usr/local/bin - wx-config
691
692 You may need to do this if using wx-config with the
693 default root path.
694
695 OLD VERSIONS:
696
697 - If using MinGW 2.95 and below with wxWindows 2.1 or above, you
698 must hand-patch with Mingw32-gcc295.patches (located in the
699 top-level of the wxWindows 2 installation). MinGW 2.95.2
700 and above contain the fixes already.
701
702 - Modify the file wx/src/cygnus.bat (or mingw32.bat or mingegcs.bat)
703 to set up appropriate variables, if necessary mounting drives.
704 Run it before compiling.
705
706 - For Cygwin, make sure there's a \tmp directory on your
707 Windows drive or bison will crash (actually you don't need
708 bison for ordinary wxWindows compilation: a pre-generated .c file is
709 supplied).
710
711 - If using GnuWin32 b18, you will need to copy windres.exe
712 from e.g. the MinGW distribution, to a directory in your path.
713
714
715 Symantec & DigitalMars C++ compilation
716 ------------------------
717 The DigitalMars compiler is a free succssor to the Symantec compiler
718 and can be downloaded from http://www.digitalmars.com/
719
720 1. You need to download and unzip in turn (later packages will oevrwrite older files)
721 Digital Mars C/C++ Compiler Version 8.33
722 Basic utilities
723 beta test C++ Compiler Version 8.34
724 from http://www.digitalmars.com/download/freecompiler.html [02 may 03, CE]
725
726 2. Make sure your WXWIN variable is set, and uses the FAT (short
727 name) form.
728
729 3. Change directory to wx\src\msw. Type 'make -f makefile.sc' to
730 make the wxWindows core library.
731 4. Change directory to wx\samples\minimal and type 'make -f makefile.sc'
732 to make this sample. The mdi and image sample also work; others may give
733 linker erros due to missing libraries
734
735 16-bit compilation is no longer supported.
736
737
738 Salford C++ compilation
739 -----------------------
740
741 1. Make sure your WXWIN variable is set, and uses the FAT (short
742 name) form.
743 2. Edit SALFORDDIR and RESOURCEDIR in src/makesl.env as per
744 notes.
745 3. Change directory to wx\src\msw. Type 'mk32 -f makefile.sl all' to
746 make the wxWindows core library.
747 4. Change directory to wx\samples\minimal and type 'mk32 -f makefile.sl'
748 to make this sample.
749
750 Unfortunately, Salford C++ seems to have problems with its code generation for
751 operations on objects, as seen in wxFrame::OnMenuHighlight
752 (minimal sample) or wxWindow::SetValidator (mdi sample). Also the
753 the debugging version of the library is 90MB, with samples coming in
754 at 40MB :-) However, wxWindows at least makes a good test suite for
755 improving the compiler.
756
757
758 TWIN32 and gcc on Linux
759 -----------------------
760
761 The wxWindows 2 for Windows port may be compiled using
762 the TWIN32 emulator package from www.willows.com. However,
763 TWIN32 is by no means finished so this should be taken as
764 something to think about for the future, rather than
765 a tool for writing products with.
766
767 Use makefile.twn in much the same way as makefile.g95, as
768 described above. Not all sample makefiles are supplied yet.
769
770 For some reason, I found I had to copy TWIN32's Windows resource
771 compiler (rc) to the current working directory for it to be found.
772
773
774 General Notes
775 -------------
776
777 - Debugging: under Windows 95, debugging output isn't output in
778 the same way that it is under NT or Windows 3.1.
779 Please see DebugView (bin/dbgview.exe in the distribution), also
780 available from http://www.sysinternals.com and on the wxWindows CD-ROM
781 under Packages.
782
783 - If you are installing wxWindows 2 from CVS, you may find that
784 include/wx/msw/setup.h is missing. This is deliberate, to avoid
785 developers' different setup.h configurations getting confused.
786 Please copy setup0.h to setup.h before compiling. Also, read
787 the BuildCVS.txt for other hints.
788