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MSW compilation fixes (untested)
[wxWidgets.git] / src / msw / button.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: button.cpp
3 // Purpose: wxButton
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19 #ifdef __GNUG__
20 #pragma implementation "button.h"
21 #endif
22
23 // For compilers that support precompilation, includes "wx.h".
24 #include "wx/wxprec.h"
25
26 #ifdef __BORLANDC__
27 #pragma hdrstop
28 #endif
29
30 #ifndef WX_PRECOMP
31 #include "wx/button.h"
32 #include "wx/brush.h"
33 #include "wx/panel.h"
34 #include "wx/bmpbuttn.h"
35 #include "wx/settings.h"
36 #include "wx/dcscreen.h"
37 #endif
38
39 #include "wx/msw/private.h"
40
41 // ----------------------------------------------------------------------------
42 // macros
43 // ----------------------------------------------------------------------------
44
45 #if !USE_SHARED_LIBRARY
46 IMPLEMENT_DYNAMIC_CLASS(wxButton, wxControl)
47 #endif
48
49 // this macro tries to adjust the default button height to a reasonable value
50 // using the char height as the base
51 #define BUTTON_HEIGHT_FROM_CHAR_HEIGHT(cy) (11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy)/10)
52
53 // ============================================================================
54 // implementation
55 // ============================================================================
56
57 // ----------------------------------------------------------------------------
58 // creation/destruction
59 // ----------------------------------------------------------------------------
60
61 bool wxButton::Create(wxWindow *parent,
62 wxWindowID id,
63 const wxString& label,
64 const wxPoint& pos,
65 const wxSize& size,
66 long style,
67 const wxValidator& validator,
68 const wxString& name)
69 {
70 if ( !CreateBase(parent, id, pos, size, style, validator, name) )
71 return FALSE;
72
73 // Validator was set in CreateBase
74 //SetValidator(validator);
75
76 parent->AddChild((wxButton *)this);
77
78 m_backgroundColour = parent->GetBackgroundColour() ;
79 m_foregroundColour = parent->GetForegroundColour() ;
80
81 m_hWnd = (WXHWND)CreateWindowEx
82 (
83 MakeExtendedStyle(m_windowStyle),
84 wxT("BUTTON"),
85 label,
86 WS_VISIBLE | WS_TABSTOP | WS_CHILD,
87 0, 0, 0, 0,
88 GetWinHwnd(parent),
89 (HMENU)m_windowId,
90 wxGetInstance(),
91 NULL
92 );
93
94 // Subclass again for purposes of dialog editing mode
95 SubclassWin(m_hWnd);
96
97 SetFont(parent->GetFont());
98
99 SetSize(pos.x, pos.y, size.x, size.y);
100
101 // bad hack added by Robert to make buttons at least
102 // 80 pixels wide. There are probably better ways...
103 // TODO. FIXME.
104 wxSize nsize( GetSize() );
105 if ((nsize.x < 80) || (nsize.y < 23))
106 {
107 if ((size.x == -1) && (nsize.x < 80)) nsize.x = 80;
108 if ((size.y == -1) && (nsize.y < 23)) nsize.y = 23;
109 SetSize( nsize );
110 }
111
112 return TRUE;
113 }
114
115 wxButton::~wxButton()
116 {
117 wxPanel *panel = wxDynamicCast(GetParent(), wxPanel);
118 if ( panel )
119 {
120 if ( panel->GetDefaultItem() == this )
121 {
122 // don't leave the panel with invalid default item
123 panel->SetDefaultItem(NULL);
124 }
125 }
126 }
127
128 // ----------------------------------------------------------------------------
129 // size management including autosizing
130 // ----------------------------------------------------------------------------
131
132 wxSize wxButton::DoGetBestSize()
133 {
134 wxString label = wxGetWindowText(GetHWND());
135 int wBtn;
136 GetTextExtent(label, &wBtn, NULL);
137
138 int wChar, hChar;
139 wxGetCharSize(GetHWND(), &wChar, &hChar, &GetFont());
140
141 // add a margin - the button is wider than just its label
142 wBtn += 3*wChar;
143
144 // the button height is proportional to the height of the font used
145 int hBtn = BUTTON_HEIGHT_FROM_CHAR_HEIGHT(hChar);
146
147 return wxSize(wBtn, hBtn);
148 }
149
150 /* static */
151 wxSize wxButton::GetDefaultSize()
152 {
153 static wxSize s_sizeBtn;
154
155 if ( s_sizeBtn.x == 0 )
156 {
157 wxScreenDC dc;
158 dc.SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
159
160 // the size of a standard button in the dialog units is 50x14,
161 // translate this to pixels
162 // NB1: the multipliers come from the Windows convention
163 // NB2: the extra +1/+2 were needed to get the size be the same as the
164 // size of the buttons in the standard dialog - I don't know how
165 // this happens, but on my system this size is 75x23 in pixels and
166 // 23*8 isn't even divisible by 14... Would be nice to understand
167 // why these constants are needed though!
168 s_sizeBtn.x = (50 * (dc.GetCharWidth() + 1))/4;
169 s_sizeBtn.y = ((14 * dc.GetCharHeight()) + 2)/8;
170 }
171
172 return s_sizeBtn;
173 }
174
175 // ----------------------------------------------------------------------------
176 // set this button as the default one in its panel
177 // ----------------------------------------------------------------------------
178
179 void wxButton::SetDefault()
180 {
181 wxWindow *parent = GetParent();
182 wxButton *btnOldDefault = NULL;
183 wxPanel *panel = wxDynamicCast(parent, wxPanel);
184 if ( panel )
185 {
186 btnOldDefault = panel->GetDefaultItem();
187 panel->SetDefaultItem(this);
188 }
189
190 if ( parent )
191 {
192 SendMessage(GetWinHwnd(parent), DM_SETDEFID, m_windowId, 0L);
193 }
194
195 // this doesn't work with bitmap buttons because it also removes the
196 // "ownerdrawn" style...
197 if ( btnOldDefault && !wxDynamicCast(btnOldDefault, wxBitmapButton) )
198 {
199 // remove the BS_DEFPUSHBUTTON style from the other button
200 long style = GetWindowLong(GetHwndOf(btnOldDefault), GWL_STYLE);
201 style &= ~BS_DEFPUSHBUTTON;
202 SendMessage(GetHwndOf(btnOldDefault), BM_SETSTYLE, style, 1L);
203 }
204
205 // set this button as the default
206 long style = GetWindowLong(GetHwnd(), GWL_STYLE);
207 style |= BS_DEFPUSHBUTTON;
208 SendMessage(GetHwnd(), BM_SETSTYLE, style, 1L);
209 }
210
211 // ----------------------------------------------------------------------------
212 // helpers
213 // ----------------------------------------------------------------------------
214
215 bool wxButton::SendClickEvent()
216 {
217 wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, GetId());
218 event.SetEventObject(this);
219
220 return ProcessCommand(event);
221 }
222
223 void wxButton::Command(wxCommandEvent & event)
224 {
225 ProcessCommand(event);
226 }
227
228 // ----------------------------------------------------------------------------
229 // event/message handlers
230 // ----------------------------------------------------------------------------
231
232 bool wxButton::MSWCommand(WXUINT param, WXWORD id)
233 {
234 bool processed = FALSE;
235 switch ( param )
236 {
237 case 1: // 1 for accelerator
238 case BN_CLICKED:
239 processed = SendClickEvent();
240 break;
241 }
242
243 return processed;
244 }
245
246 WXHBRUSH wxButton::OnCtlColor(WXHDC pDC,
247 WXHWND pWnd,
248 WXUINT nCtlColor,
249 WXUINT message,
250 WXWPARAM wParam,
251 WXLPARAM lParam)
252 {
253 wxBrush *backgroundBrush = wxTheBrushList->FindOrCreateBrush(GetBackgroundColour(), wxSOLID);
254
255 return (WXHBRUSH) backgroundBrush->GetResourceHandle();
256 }
257