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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/app.cpp
3 // Purpose: wxApp
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ===========================================================================
13 // declarations
14 // ===========================================================================
15
16 // ---------------------------------------------------------------------------
17 // headers
18 // ---------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #if defined(__BORLANDC__)
24 #pragma hdrstop
25 #endif
26
27 #ifndef WX_PRECOMP
28 #include "wx/msw/wrapcctl.h"
29 #include "wx/dynarray.h"
30 #include "wx/frame.h"
31 #include "wx/app.h"
32 #include "wx/utils.h"
33 #include "wx/gdicmn.h"
34 #include "wx/pen.h"
35 #include "wx/brush.h"
36 #include "wx/cursor.h"
37 #include "wx/icon.h"
38 #include "wx/palette.h"
39 #include "wx/dc.h"
40 #include "wx/dialog.h"
41 #include "wx/msgdlg.h"
42 #include "wx/intl.h"
43 #include "wx/crt.h"
44 #include "wx/log.h"
45 #include "wx/module.h"
46 #endif
47
48 #include "wx/apptrait.h"
49 #include "wx/filename.h"
50 #include "wx/dynlib.h"
51 #include "wx/evtloop.h"
52 #include "wx/thread.h"
53
54 #include "wx/msw/private.h"
55 #include "wx/msw/dc.h"
56 #include "wx/msw/ole/oleutils.h"
57 #include "wx/msw/private/timer.h"
58
59 #if wxUSE_TOOLTIPS
60 #include "wx/tooltip.h"
61 #endif // wxUSE_TOOLTIPS
62
63 // OLE is used for drag-and-drop, clipboard, OLE Automation..., but some
64 // compilers don't support it (missing headers, libs, ...)
65 #if defined(__GNUWIN32_OLD__) || defined(__SYMANTEC__)
66 #undef wxUSE_OLE
67
68 #define wxUSE_OLE 0
69 #endif // broken compilers
70
71 #if defined(__POCKETPC__) || defined(__SMARTPHONE__)
72 #include <ole2.h>
73 #include <aygshell.h>
74 #endif
75
76 #if wxUSE_OLE
77 #include <ole2.h>
78 #endif
79
80 #include <string.h>
81 #include <ctype.h>
82
83 #include "wx/msw/missing.h"
84
85 // instead of including <shlwapi.h> which is not part of the core SDK and not
86 // shipped at all with other compilers, we always define the parts of it we
87 // need here ourselves
88 //
89 // NB: DLLVER_PLATFORM_WINDOWS will be defined if shlwapi.h had been somehow
90 // included already
91 #ifndef DLLVER_PLATFORM_WINDOWS
92 // hopefully we don't need to change packing as DWORDs should be already
93 // correctly aligned
94 struct DLLVERSIONINFO
95 {
96 DWORD cbSize;
97 DWORD dwMajorVersion; // Major version
98 DWORD dwMinorVersion; // Minor version
99 DWORD dwBuildNumber; // Build number
100 DWORD dwPlatformID; // DLLVER_PLATFORM_*
101 };
102
103 typedef HRESULT (CALLBACK* DLLGETVERSIONPROC)(DLLVERSIONINFO *);
104 #endif // defined(DLLVERSIONINFO)
105
106
107 // ---------------------------------------------------------------------------
108 // global variables
109 // ---------------------------------------------------------------------------
110
111 #if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
112 extern void wxSetKeyboardHook(bool doIt);
113 #endif
114
115 // NB: all "NoRedraw" classes must have the same names as the "normal" classes
116 // with NR suffix - wxWindow::MSWCreate() supposes this
117 #ifdef __WXWINCE__
118 WXDLLIMPEXP_CORE wxChar *wxCanvasClassName;
119 WXDLLIMPEXP_CORE wxChar *wxCanvasClassNameNR;
120 #else
121 WXDLLIMPEXP_CORE const wxChar *wxCanvasClassName = NULL;
122 WXDLLIMPEXP_CORE const wxChar *wxCanvasClassNameNR = NULL;
123 #endif
124 WXDLLIMPEXP_CORE const wxChar *wxMDIFrameClassName = NULL;
125 WXDLLIMPEXP_CORE const wxChar *wxMDIFrameClassNameNoRedraw = NULL;
126 WXDLLIMPEXP_CORE const wxChar *wxMDIChildFrameClassName = NULL;
127 WXDLLIMPEXP_CORE const wxChar *wxMDIChildFrameClassNameNoRedraw = NULL;
128
129 // ----------------------------------------------------------------------------
130 // private functions
131 // ----------------------------------------------------------------------------
132
133 LRESULT WXDLLEXPORT APIENTRY wxWndProc(HWND, UINT, WPARAM, LPARAM);
134
135 // ===========================================================================
136 // wxGUIAppTraits implementation
137 // ===========================================================================
138
139 // private class which we use to pass parameters from BeforeChildWaitLoop() to
140 // AfterChildWaitLoop()
141 struct ChildWaitLoopData
142 {
143 ChildWaitLoopData(wxWindowDisabler *wd_, wxWindow *winActive_)
144 {
145 wd = wd_;
146 winActive = winActive_;
147 }
148
149 wxWindowDisabler *wd;
150 wxWindow *winActive;
151 };
152
153 void *wxGUIAppTraits::BeforeChildWaitLoop()
154 {
155 /*
156 We use a dirty hack here to disable all application windows (which we
157 must do because otherwise the calls to wxYield() could lead to some very
158 unexpected reentrancies in the users code) but to avoid losing
159 focus/activation entirely when the child process terminates which would
160 happen if we simply disabled everything using wxWindowDisabler. Indeed,
161 remember that Windows will never activate a disabled window and when the
162 last childs window is closed and Windows looks for a window to activate
163 all our windows are still disabled. There is no way to enable them in
164 time because we don't know when the childs windows are going to be
165 closed, so the solution we use here is to keep one special tiny frame
166 enabled all the time. Then when the child terminates it will get
167 activated and when we close it below -- after reenabling all the other
168 windows! -- the previously active window becomes activated again and
169 everything is ok.
170 */
171 wxBeginBusyCursor();
172
173 // first disable all existing windows
174 wxWindowDisabler *wd = new wxWindowDisabler;
175
176 // then create an "invisible" frame: it has minimal size, is positioned
177 // (hopefully) outside the screen and doesn't appear on the taskbar
178 wxWindow *winActive = new wxFrame
179 (
180 wxTheApp->GetTopWindow(),
181 wxID_ANY,
182 wxEmptyString,
183 wxPoint(32600, 32600),
184 wxSize(1, 1),
185 wxDEFAULT_FRAME_STYLE | wxFRAME_NO_TASKBAR
186 );
187 winActive->Show();
188
189 return new ChildWaitLoopData(wd, winActive);
190 }
191
192 void wxGUIAppTraits::AlwaysYield()
193 {
194 wxYield();
195 }
196
197 void wxGUIAppTraits::AfterChildWaitLoop(void *dataOrig)
198 {
199 wxEndBusyCursor();
200
201 ChildWaitLoopData * const data = (ChildWaitLoopData *)dataOrig;
202
203 delete data->wd;
204
205 // finally delete the dummy frame and, as wd has been already destroyed and
206 // the other windows reenabled, the activation is going to return to the
207 // window which had had it before
208 data->winActive->Destroy();
209
210 // also delete the temporary data object itself
211 delete data;
212 }
213
214 bool wxGUIAppTraits::DoMessageFromThreadWait()
215 {
216 // we should return false only if the app should exit, i.e. only if
217 // Dispatch() determines that the main event loop should terminate
218 wxEventLoopBase * const evtLoop = wxEventLoop::GetActive();
219 if ( !evtLoop || !evtLoop->Pending() )
220 {
221 // no events means no quit event
222 return true;
223 }
224
225 return evtLoop->Dispatch();
226 }
227
228 DWORD wxGUIAppTraits::WaitForThread(WXHANDLE hThread)
229 {
230 // if we don't have a running event loop, we shouldn't wait for the
231 // messages as we never remove them from the message queue and so we enter
232 // an infinite loop as MsgWaitForMultipleObjects() keeps returning
233 // WAIT_OBJECT_0 + 1
234 if ( !wxEventLoop::GetActive() )
235 return DoSimpleWaitForThread(hThread);
236
237 return ::MsgWaitForMultipleObjects
238 (
239 1, // number of objects to wait for
240 (HANDLE *)&hThread, // the objects
241 false, // wait for any objects, not all
242 INFINITE, // no timeout
243 QS_ALLINPUT | // return as soon as there are any events
244 QS_ALLPOSTMESSAGE
245 );
246 }
247
248 wxPortId wxGUIAppTraits::GetToolkitVersion(int *majVer, int *minVer) const
249 {
250 OSVERSIONINFO info;
251 wxZeroMemory(info);
252
253 // on Windows, the toolkit version is the same of the OS version
254 // as Windows integrates the OS kernel with the GUI toolkit.
255 info.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
256 if ( ::GetVersionEx(&info) )
257 {
258 if ( majVer )
259 *majVer = info.dwMajorVersion;
260 if ( minVer )
261 *minVer = info.dwMinorVersion;
262 }
263
264 #if defined(__WXHANDHELD__) || defined(__WXWINCE__)
265 return wxPORT_WINCE;
266 #else
267 return wxPORT_MSW;
268 #endif
269 }
270
271 #if wxUSE_TIMER
272
273 wxTimerImpl *wxGUIAppTraits::CreateTimerImpl(wxTimer *timer)
274 {
275 return new wxMSWTimerImpl(timer);
276 }
277
278 #endif // wxUSE_TIMER
279
280 wxEventLoopBase* wxGUIAppTraits::CreateEventLoop()
281 {
282 return new wxEventLoop;
283 }
284
285 // ---------------------------------------------------------------------------
286 // Stuff for using console from the GUI applications
287 // ---------------------------------------------------------------------------
288
289 #ifndef __WXWINCE__
290
291 #include <wx/dynlib.h>
292
293 namespace
294 {
295
296 /*
297 Helper class to manipulate console from a GUI app.
298
299 Notice that console output is available in the GUI app only if:
300 - AttachConsole() returns TRUE (which means it never works under pre-XP)
301 - we have a valid STD_ERROR_HANDLE
302 - command history hasn't been changed since our startup
303
304 To check if all these conditions are verified, you need to simple call
305 IsOkToUse(). It will check the first two conditions above the first time it
306 is called (and if this fails, the subsequent calls will return immediately)
307 and also recheck the last one every time it is called.
308 */
309 class wxConsoleStderr
310 {
311 public:
312 // default ctor does nothing, call Init() before using this class
313 wxConsoleStderr()
314 {
315 m_hStderr = INVALID_HANDLE_VALUE;
316 m_historyLen =
317 m_dataLen =
318 m_dataLine = 0;
319
320 m_ok = -1;
321 }
322
323 ~wxConsoleStderr()
324 {
325 if ( m_hStderr != INVALID_HANDLE_VALUE )
326 {
327 if ( !::FreeConsole() )
328 {
329 wxLogLastError(_T("FreeConsole"));
330 }
331 }
332 }
333
334 // return true if we were successfully initialized and there had been no
335 // console activity which would interfere with our output since then
336 bool IsOkToUse() const
337 {
338 if ( m_ok == -1 )
339 {
340 wxConsoleStderr * const self = wx_const_cast(wxConsoleStderr *, this);
341 self->m_ok = self->DoInit();
342
343 // no need to call IsHistoryUnchanged() as we just initialized
344 // m_history anyhow
345 return m_ok == 1;
346 }
347
348 return m_ok && IsHistoryUnchanged();
349 }
350
351
352 // output the provided text on the console, return true if ok
353 bool Write(const wxString& text);
354
355 private:
356 // called by Init() once only to do the real initialization
357 bool DoInit();
358
359 // retrieve the command line history into the provided buffer and return
360 // its length
361 int GetCommandHistory(wxWxCharBuffer& buf) const;
362
363 // check if the console history has changed
364 bool IsHistoryUnchanged() const;
365
366 int m_ok; // initially -1, set to true or false by Init()
367
368 wxDynamicLibrary m_dllKernel32;
369
370 HANDLE m_hStderr; // console handle, if it's valid we must call
371 // FreeConsole() (even if m_ok != 1)
372
373 wxWxCharBuffer m_history; // command history on startup
374 int m_historyLen; // length command history buffer
375
376 wxCharBuffer m_data; // data between empty line and cursor position
377 int m_dataLen; // length data buffer
378 int m_dataLine; // line offset
379
380 typedef DWORD (WINAPI *GetConsoleCommandHistory_t)(LPTSTR sCommands,
381 DWORD nBufferLength,
382 LPCTSTR sExeName);
383 typedef DWORD (WINAPI *GetConsoleCommandHistoryLength_t)(LPCTSTR sExeName);
384
385 GetConsoleCommandHistory_t m_pfnGetConsoleCommandHistory;
386 GetConsoleCommandHistoryLength_t m_pfnGetConsoleCommandHistoryLength;
387
388 DECLARE_NO_COPY_CLASS(wxConsoleStderr)
389 };
390
391 bool wxConsoleStderr::DoInit()
392 {
393 HANDLE hStderr = ::GetStdHandle(STD_ERROR_HANDLE);
394
395 if ( hStderr == INVALID_HANDLE_VALUE || !hStderr )
396 return false;
397
398 if ( !m_dllKernel32.Load(_T("kernel32.dll")) )
399 return false;
400
401 typedef BOOL (WINAPI *AttachConsole_t)(DWORD dwProcessId);
402 AttachConsole_t wxDL_INIT_FUNC(pfn, AttachConsole, m_dllKernel32);
403
404 if ( !pfnAttachConsole || !pfnAttachConsole(ATTACH_PARENT_PROCESS) )
405 return false;
406
407 // console attached, set m_hStderr now to ensure that we free it in the
408 // dtor
409 m_hStderr = hStderr;
410
411 wxDL_INIT_FUNC_AW(m_pfn, GetConsoleCommandHistory, m_dllKernel32);
412 if ( !m_pfnGetConsoleCommandHistory )
413 return false;
414
415 wxDL_INIT_FUNC_AW(m_pfn, GetConsoleCommandHistoryLength, m_dllKernel32);
416 if ( !m_pfnGetConsoleCommandHistoryLength )
417 return false;
418
419 // remember the current command history to be able to compare with it later
420 // in IsHistoryUnchanged()
421 m_historyLen = GetCommandHistory(m_history);
422 if ( !m_history )
423 return false;
424
425
426 // now find the first blank line above the current position
427 CONSOLE_SCREEN_BUFFER_INFO csbi;
428
429 if ( !::GetConsoleScreenBufferInfo(m_hStderr, &csbi) )
430 {
431 wxLogLastError(_T("GetConsoleScreenBufferInfo"));
432 return false;
433 }
434
435 COORD pos;
436 pos.X = 0;
437 pos.Y = csbi.dwCursorPosition.Y + 1;
438
439 // we decide that a line is empty if first 4 characters are spaces
440 DWORD ret;
441 char buf[4];
442 do
443 {
444 pos.Y--;
445 if ( !::ReadConsoleOutputCharacterA(m_hStderr, buf, WXSIZEOF(buf),
446 pos, &ret) )
447 {
448 wxLogLastError(_T("ReadConsoleOutputCharacterA"));
449 return false;
450 }
451 } while ( wxStrncmp(" ", buf, WXSIZEOF(buf)) != 0 );
452
453 // calculate line offset and length of data
454 m_dataLine = csbi.dwCursorPosition.Y - pos.Y;
455 m_dataLen = m_dataLine*csbi.dwMaximumWindowSize.X + csbi.dwCursorPosition.X;
456
457 if ( m_dataLen > 0 )
458 {
459 m_data.extend(m_dataLen);
460 if ( !::ReadConsoleOutputCharacterA(m_hStderr, m_data.data(), m_dataLen,
461 pos, &ret) )
462 {
463 wxLogLastError(_T("ReadConsoleOutputCharacterA"));
464 return false;
465 }
466 }
467
468 return true;
469 }
470
471 int wxConsoleStderr::GetCommandHistory(wxWxCharBuffer& buf) const
472 {
473 // these functions are internal and may only be called by cmd.exe
474 static const wxChar *CMD_EXE = _T("cmd.exe");
475
476 const int len = m_pfnGetConsoleCommandHistoryLength(CMD_EXE);
477 if ( len )
478 {
479 buf.extend(len);
480 const int len2 = m_pfnGetConsoleCommandHistory(buf.data(), len, CMD_EXE);
481 wxASSERT_MSG( len2 == len, _T("failed getting history?") );
482 }
483
484 return len;
485 }
486
487 bool wxConsoleStderr::IsHistoryUnchanged() const
488 {
489 wxASSERT_MSG( m_ok == 1, _T("shouldn't be called if not initialized") );
490
491 // get (possibly changed) command history
492 wxWxCharBuffer history;
493 const int historyLen = GetCommandHistory(history);
494
495 // and compare it with the original one
496 return historyLen == m_historyLen && history &&
497 memcmp(m_history, history, historyLen) == 0;
498 }
499
500 bool wxConsoleStderr::Write(const wxString& text)
501 {
502 wxASSERT_MSG( m_hStderr != INVALID_HANDLE_VALUE,
503 _T("should only be called if Init() returned true") );
504
505 // get current position
506 CONSOLE_SCREEN_BUFFER_INFO csbi;
507 if ( !::GetConsoleScreenBufferInfo(m_hStderr, &csbi) )
508 {
509 wxLogLastError(_T("GetConsoleScreenBufferInfo"));
510 return false;
511 }
512
513 // and calculate new position (where is empty line)
514 csbi.dwCursorPosition.X = 0;
515 csbi.dwCursorPosition.Y -= m_dataLine;
516
517 if ( !::SetConsoleCursorPosition(m_hStderr, csbi.dwCursorPosition) )
518 {
519 wxLogLastError(_T("SetConsoleCursorPosition"));
520 return false;
521 }
522
523 DWORD ret;
524 if ( !::FillConsoleOutputCharacter(m_hStderr, _T(' '), m_dataLen,
525 csbi.dwCursorPosition, &ret) )
526 {
527 wxLogLastError(_T("FillConsoleOutputCharacter"));
528 return false;
529 }
530
531 if ( !::WriteConsole(m_hStderr, text.wx_str(), text.length(), &ret, NULL) )
532 {
533 wxLogLastError(_T("WriteConsole"));
534 return false;
535 }
536
537 WriteConsoleA(m_hStderr, m_data, m_dataLen, &ret, 0);
538
539 return true;
540 }
541
542 wxConsoleStderr s_consoleStderr;
543
544 } // anonymous namespace
545
546 bool wxGUIAppTraits::CanUseStderr()
547 {
548 return s_consoleStderr.IsOkToUse();
549 }
550
551 bool wxGUIAppTraits::WriteToStderr(const wxString& text)
552 {
553 return s_consoleStderr.IsOkToUse() && s_consoleStderr.Write(text);
554 }
555
556 #endif // !__WXWINCE__
557
558 // ===========================================================================
559 // wxApp implementation
560 // ===========================================================================
561
562 int wxApp::m_nCmdShow = SW_SHOWNORMAL;
563
564 // ---------------------------------------------------------------------------
565 // wxWin macros
566 // ---------------------------------------------------------------------------
567
568 IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
569
570 BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
571 EVT_IDLE(wxApp::OnIdle)
572 EVT_END_SESSION(wxApp::OnEndSession)
573 EVT_QUERY_END_SESSION(wxApp::OnQueryEndSession)
574 END_EVENT_TABLE()
575
576 // class to ensure that wxAppBase::CleanUp() is called if our Initialize()
577 // fails
578 class wxCallBaseCleanup
579 {
580 public:
581 wxCallBaseCleanup(wxApp *app) : m_app(app) { }
582 ~wxCallBaseCleanup() { if ( m_app ) m_app->wxAppBase::CleanUp(); }
583
584 void Dismiss() { m_app = NULL; }
585
586 private:
587 wxApp *m_app;
588 };
589
590 //// Initialize
591 bool wxApp::Initialize(int& argc, wxChar **argv)
592 {
593 if ( !wxAppBase::Initialize(argc, argv) )
594 return false;
595
596 // ensure that base cleanup is done if we return too early
597 wxCallBaseCleanup callBaseCleanup(this);
598
599 #ifdef __WXWINCE__
600 wxString tmp = GetAppName();
601 tmp += wxT("ClassName");
602 wxCanvasClassName = wxStrdup( tmp.wc_str() );
603 tmp += wxT("NR");
604 wxCanvasClassNameNR = wxStrdup( tmp.wc_str() );
605 HWND hWnd = FindWindow( wxCanvasClassNameNR, NULL );
606 if (hWnd)
607 {
608 SetForegroundWindow( (HWND)(((DWORD)hWnd)|0x01) );
609 return false;
610 }
611 #endif
612
613 #if !defined(__WXMICROWIN__)
614 InitCommonControls();
615 #endif // !defined(__WXMICROWIN__)
616
617 #if defined(__SMARTPHONE__) || defined(__POCKETPC__)
618 SHInitExtraControls();
619 #endif
620
621 #ifndef __WXWINCE__
622 // Don't show a message box if a function such as SHGetFileInfo
623 // fails to find a device.
624 SetErrorMode(SEM_FAILCRITICALERRORS|SEM_NOOPENFILEERRORBOX);
625 #endif
626
627 wxOleInitialize();
628
629 RegisterWindowClasses();
630
631 #if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
632 wxSetKeyboardHook(true);
633 #endif
634
635 callBaseCleanup.Dismiss();
636
637 return true;
638 }
639
640 // ---------------------------------------------------------------------------
641 // RegisterWindowClasses
642 // ---------------------------------------------------------------------------
643
644 // This function registers the given class name and stores a pointer to a
645 // heap-allocated copy of it at the specified location, it must be deleted
646 // later.
647 static void RegisterAndStoreClassName(const wxString& uniqueClassName,
648 const wxChar **className,
649 WNDCLASS *lpWndClass)
650 {
651 const size_t length = uniqueClassName.length() + 1; // for trailing NUL
652 wxChar *newChars = new wxChar[length];
653 wxStrncpy(newChars, uniqueClassName, length);
654 *className = newChars;
655 lpWndClass->lpszClassName = *className;
656
657 if ( !::RegisterClass(lpWndClass) )
658 {
659 wxLogLastError(wxString::Format(wxT("RegisterClass(%s)"), newChars));
660 }
661 }
662
663 // This function registers the class defined by the provided WNDCLASS struct
664 // contents using a unique name constructed from the specified base name and
665 // and a suffix unique to this library instance. It also stores the generated
666 // unique names for normal and "no redraw" versions of the class in the
667 // provided variables, caller must delete their contents later.
668 static void RegisterClassWithUniqueNames(const wxString& baseName,
669 const wxChar **className,
670 const wxChar **classNameNR,
671 WNDCLASS *lpWndClass)
672 {
673 // for each class we register one with CS_(V|H)REDRAW style and one
674 // without for windows created with wxNO_FULL_REDRAW_ON_REPAINT flag
675 static const long styleNormal = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS;
676 static const long styleNoRedraw = CS_DBLCLKS;
677
678 const wxString uniqueSuffix(wxString::Format(wxT("@%p"), className));
679
680 wxString uniqueClassName(baseName + uniqueSuffix);
681 lpWndClass->style = styleNormal;
682 RegisterAndStoreClassName(uniqueClassName, className, lpWndClass);
683
684 // NB: remember that code elsewhere supposes that no redraw class names
685 // use the same names as normal classes with "NR" suffix so we must put
686 // "NR" at the end instead of using more natural baseName+"NR"+suffix
687 wxString uniqueClassNameNR(uniqueClassName + wxT("NR"));
688 lpWndClass->style = styleNoRedraw;
689 RegisterAndStoreClassName(uniqueClassNameNR, classNameNR, lpWndClass);
690 }
691
692 // TODO we should only register classes really used by the app. For this it
693 // would be enough to just delay the class registration until an attempt
694 // to create a window of this class is made.
695 bool wxApp::RegisterWindowClasses()
696 {
697 WNDCLASS wndclass;
698 wxZeroMemory(wndclass);
699
700 // the fields which are common to all classes
701 wndclass.lpfnWndProc = (WNDPROC)wxWndProc;
702 wndclass.hInstance = wxhInstance;
703 wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW);
704
705 // register the class for all normal windows and "no redraw" frames
706 wndclass.hbrBackground = (HBRUSH)(COLOR_BTNFACE + 1);
707 RegisterClassWithUniqueNames(wxT("wxWindowClass"),
708 &wxCanvasClassName,
709 &wxCanvasClassNameNR,
710 &wndclass);
711
712 // Register the MDI frame window class and "no redraw" MDI frame
713 wndclass.hbrBackground = (HBRUSH)NULL; // paint MDI frame ourselves
714 RegisterClassWithUniqueNames(wxT("wxMDIFrameClass"),
715 &wxMDIFrameClassName,
716 &wxMDIFrameClassNameNoRedraw,
717 &wndclass);
718
719 // Register the MDI child frame window class and "no redraw" MDI child frame
720 wndclass.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
721 RegisterClassWithUniqueNames(wxT("wxMDIChildFrameClass"),
722 &wxMDIChildFrameClassName,
723 &wxMDIChildFrameClassNameNoRedraw,
724 &wndclass);
725
726 return true;
727 }
728
729 // ---------------------------------------------------------------------------
730 // UnregisterWindowClasses
731 // ---------------------------------------------------------------------------
732
733 // This function unregisters the class with the given name and frees memory
734 // allocated for it by RegisterAndStoreClassName().
735 static bool UnregisterAndFreeClassName(const wxChar **ppClassName)
736 {
737 bool retval = true;
738
739 if ( !::UnregisterClass(*ppClassName, wxhInstance) )
740 {
741 wxLogLastError(
742 wxString::Format(wxT("UnregisterClass(%s)"), *ppClassName));
743
744 retval = false;
745 }
746
747 delete [] (wxChar*) *ppClassName;
748 *ppClassName = NULL;
749
750 return retval;
751 }
752
753 bool wxApp::UnregisterWindowClasses()
754 {
755 bool retval = true;
756
757 #ifndef __WXMICROWIN__
758 if ( !UnregisterAndFreeClassName(&wxMDIFrameClassName) )
759 retval = false;
760
761 if ( !UnregisterAndFreeClassName(&wxMDIFrameClassNameNoRedraw) )
762 retval = false;
763
764 if ( !UnregisterAndFreeClassName(&wxMDIChildFrameClassName) )
765 retval = false;
766
767 if ( !UnregisterAndFreeClassName(&wxMDIChildFrameClassNameNoRedraw) )
768 retval = false;
769
770 if ( !UnregisterAndFreeClassName(&wxCanvasClassName) )
771 retval = false;
772
773 if ( !UnregisterAndFreeClassName(&wxCanvasClassNameNR) )
774 retval = false;
775 #endif // __WXMICROWIN__
776
777 return retval;
778 }
779
780 void wxApp::CleanUp()
781 {
782 // all objects pending for deletion must be deleted first, otherwise
783 // UnregisterWindowClasses() call wouldn't succeed (because windows
784 // using the classes being unregistered still exist), so call the base
785 // class method first and only then do our clean up
786 wxAppBase::CleanUp();
787
788 #if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
789 wxSetKeyboardHook(false);
790 #endif
791
792 wxOleUninitialize();
793
794 // for an EXE the classes are unregistered when it terminates but DLL may
795 // be loaded several times (load/unload/load) into the same process in
796 // which case the registration will fail after the first time if we don't
797 // unregister the classes now
798 UnregisterWindowClasses();
799
800 #ifdef __WXWINCE__
801 free( wxCanvasClassName );
802 free( wxCanvasClassNameNR );
803 #endif
804 }
805
806 // ----------------------------------------------------------------------------
807 // wxApp ctor/dtor
808 // ----------------------------------------------------------------------------
809
810 wxApp::wxApp()
811 {
812 m_printMode = wxPRINT_WINDOWS;
813 }
814
815 wxApp::~wxApp()
816 {
817 }
818
819 // ----------------------------------------------------------------------------
820 // wxApp idle handling
821 // ----------------------------------------------------------------------------
822
823 void wxApp::OnIdle(wxIdleEvent& WXUNUSED(event))
824 {
825 #if wxUSE_DC_CACHEING
826 // automated DC cache management: clear the cached DCs and bitmap
827 // if it's likely that the app has finished with them, that is, we
828 // get an idle event and we're not dragging anything.
829 if (!::GetKeyState(MK_LBUTTON) && !::GetKeyState(MK_MBUTTON) && !::GetKeyState(MK_RBUTTON))
830 wxMSWDCImpl::ClearCache();
831 #endif // wxUSE_DC_CACHEING
832 }
833
834 void wxApp::WakeUpIdle()
835 {
836 // Send the top window a dummy message so idle handler processing will
837 // start up again. Doing it this way ensures that the idle handler
838 // wakes up in the right thread (see also wxWakeUpMainThread() which does
839 // the same for the main app thread only)
840 wxWindow * const topWindow = wxTheApp->GetTopWindow();
841 if ( topWindow )
842 {
843 HWND hwndTop = GetHwndOf(topWindow);
844
845 // Do not post WM_NULL if there's already a pending WM_NULL to avoid
846 // overflowing the message queue.
847 //
848 // Notice that due to a limitation of PeekMessage() API (which handles
849 // 0,0 range specially), we have to check the range from 0-1 instead.
850 // This still makes it possible to overflow the queue with WM_NULLs by
851 // interspersing the calles to WakeUpIdle() with windows creation but
852 // it should be rather hard to do it accidentally.
853 MSG msg;
854 if ( !::PeekMessage(&msg, hwndTop, 0, 1, PM_NOREMOVE) ||
855 ::PeekMessage(&msg, hwndTop, 1, 1, PM_NOREMOVE) )
856 {
857 if ( !::PostMessage(hwndTop, WM_NULL, 0, 0) )
858 {
859 // should never happen
860 wxLogLastError(wxT("PostMessage(WM_NULL)"));
861 }
862 }
863 }
864 }
865
866 // ----------------------------------------------------------------------------
867 // other wxApp event hanlders
868 // ----------------------------------------------------------------------------
869
870 void wxApp::OnEndSession(wxCloseEvent& WXUNUSED(event))
871 {
872 // Windows will terminate the process soon after we return from
873 // WM_ENDSESSION handler or when we delete our last window, so make sure we
874 // at least execute our cleanup code before
875
876 // prevent the window from being destroyed when the corresponding wxTLW is
877 // destroyed: this will result in a leak of a HWND, of course, but who
878 // cares when the process is being killed anyhow
879 if ( !wxTopLevelWindows.empty() )
880 wxTopLevelWindows[0]->SetHWND(0);
881
882 const int rc = OnExit();
883
884 wxEntryCleanup();
885
886 // calling exit() instead of ExitProcess() or not doing anything at all and
887 // being killed by Windows has the advantage of executing the dtors of
888 // global objects
889 exit(rc);
890 }
891
892 // Default behaviour: close the application with prompts. The
893 // user can veto the close, and therefore the end session.
894 void wxApp::OnQueryEndSession(wxCloseEvent& event)
895 {
896 if (GetTopWindow())
897 {
898 if (!GetTopWindow()->Close(!event.CanVeto()))
899 event.Veto(true);
900 }
901 }
902
903 // ----------------------------------------------------------------------------
904 // system DLL versions
905 // ----------------------------------------------------------------------------
906
907 // these functions have trivial inline implementations for CE
908 #ifndef __WXWINCE__
909
910 #if wxUSE_DYNLIB_CLASS
911
912 namespace
913 {
914
915 // helper function: retrieve the DLL version by using DllGetVersion(), returns
916 // 0 if the DLL doesn't export such function
917 int CallDllGetVersion(wxDynamicLibrary& dll)
918 {
919 // now check if the function is available during run-time
920 wxDYNLIB_FUNCTION( DLLGETVERSIONPROC, DllGetVersion, dll );
921 if ( !pfnDllGetVersion )
922 return 0;
923
924 DLLVERSIONINFO dvi;
925 dvi.cbSize = sizeof(dvi);
926
927 HRESULT hr = (*pfnDllGetVersion)(&dvi);
928 if ( FAILED(hr) )
929 {
930 wxLogApiError(_T("DllGetVersion"), hr);
931
932 return 0;
933 }
934
935 return 100*dvi.dwMajorVersion + dvi.dwMinorVersion;
936 }
937
938 } // anonymous namespace
939
940 /* static */
941 int wxApp::GetComCtl32Version()
942 {
943 // cache the result
944 //
945 // NB: this is MT-ok as in the worst case we'd compute s_verComCtl32 twice,
946 // but as its value should be the same both times it doesn't matter
947 static int s_verComCtl32 = -1;
948
949 if ( s_verComCtl32 == -1 )
950 {
951 // we're prepared to handle the errors
952 wxLogNull noLog;
953
954 // the DLL should really be available
955 wxDynamicLibrary dllComCtl32(_T("comctl32.dll"), wxDL_VERBATIM);
956 if ( !dllComCtl32.IsLoaded() )
957 {
958 s_verComCtl32 = 0;
959 return 0;
960 }
961
962 // try DllGetVersion() for recent DLLs
963 s_verComCtl32 = CallDllGetVersion(dllComCtl32);
964
965 // if DllGetVersion() is unavailable either during compile or
966 // run-time, try to guess the version otherwise
967 if ( !s_verComCtl32 )
968 {
969 // InitCommonControlsEx is unique to 4.70 and later
970 void *pfn = dllComCtl32.GetSymbol(_T("InitCommonControlsEx"));
971 if ( !pfn )
972 {
973 // not found, must be 4.00
974 s_verComCtl32 = 400;
975 }
976 else // 4.70+
977 {
978 // many symbols appeared in comctl32 4.71, could use any of
979 // them except may be DllInstall()
980 pfn = dllComCtl32.GetSymbol(_T("InitializeFlatSB"));
981 if ( !pfn )
982 {
983 // not found, must be 4.70
984 s_verComCtl32 = 470;
985 }
986 else
987 {
988 // found, must be 4.71 or later
989 s_verComCtl32 = 471;
990 }
991 }
992 }
993 }
994
995 return s_verComCtl32;
996 }
997
998 /* static */
999 int wxApp::GetShell32Version()
1000 {
1001 static int s_verShell32 = -1;
1002 if ( s_verShell32 == -1 )
1003 {
1004 // we're prepared to handle the errors
1005 wxLogNull noLog;
1006
1007 wxDynamicLibrary dllShell32(_T("shell32.dll"), wxDL_VERBATIM);
1008 if ( dllShell32.IsLoaded() )
1009 {
1010 s_verShell32 = CallDllGetVersion(dllShell32);
1011
1012 if ( !s_verShell32 )
1013 {
1014 // there doesn't seem to be any way to distinguish between 4.00
1015 // and 4.70 (starting from 4.71 we have DllGetVersion()) so
1016 // just assume it is 4.0
1017 s_verShell32 = 400;
1018 }
1019 }
1020 else // failed load the DLL?
1021 {
1022 s_verShell32 = 0;
1023 }
1024 }
1025
1026 return s_verShell32;
1027 }
1028
1029 #else // !wxUSE_DYNLIB_CLASS
1030
1031 /* static */
1032 int wxApp::GetComCtl32Version()
1033 {
1034 return 0;
1035 }
1036
1037 /* static */
1038 int wxApp::GetShell32Version()
1039 {
1040 return 0;
1041 }
1042
1043 #endif // wxUSE_DYNLIB_CLASS/!wxUSE_DYNLIB_CLASS
1044
1045 #endif // !__WXWINCE__
1046
1047 // ----------------------------------------------------------------------------
1048 // Yield to incoming messages
1049 // ----------------------------------------------------------------------------
1050
1051 bool wxApp::Yield(bool onlyIfNeeded)
1052 {
1053 // MT-FIXME
1054 static bool s_inYield = false;
1055
1056 #if wxUSE_LOG
1057 // disable log flushing from here because a call to wxYield() shouldn't
1058 // normally result in message boxes popping up &c
1059 wxLog::Suspend();
1060 #endif // wxUSE_LOG
1061
1062 if ( s_inYield )
1063 {
1064 if ( !onlyIfNeeded )
1065 {
1066 wxFAIL_MSG( wxT("wxYield called recursively" ) );
1067 }
1068
1069 return false;
1070 }
1071
1072 s_inYield = true;
1073
1074 // we don't want to process WM_QUIT from here - it should be processed in
1075 // the main event loop in order to stop it
1076 wxEventLoopGuarantor dummyLoopIfNeeded;
1077 MSG msg;
1078 while ( PeekMessage(&msg, (HWND)0, 0, 0, PM_NOREMOVE) &&
1079 msg.message != WM_QUIT )
1080 {
1081 #if wxUSE_THREADS
1082 wxMutexGuiLeaveOrEnter();
1083 #endif // wxUSE_THREADS
1084
1085 if ( !wxTheApp->Dispatch() )
1086 break;
1087 }
1088
1089 // if there are pending events, we must process them.
1090 ProcessPendingEvents();
1091
1092 #if wxUSE_LOG
1093 // let the logs be flashed again
1094 wxLog::Resume();
1095 #endif // wxUSE_LOG
1096
1097 s_inYield = false;
1098
1099 return true;
1100 }
1101
1102 #if wxUSE_EXCEPTIONS
1103
1104 // ----------------------------------------------------------------------------
1105 // exception handling
1106 // ----------------------------------------------------------------------------
1107
1108 bool wxApp::OnExceptionInMainLoop()
1109 {
1110 // ask the user about what to do: use the Win32 API function here as it
1111 // could be dangerous to use any wxWidgets code in this state
1112 switch (
1113 ::MessageBox
1114 (
1115 NULL,
1116 _T("An unhandled exception occurred. Press \"Abort\" to \
1117 terminate the program,\r\n\
1118 \"Retry\" to exit the program normally and \"Ignore\" to try to continue."),
1119 _T("Unhandled exception"),
1120 MB_ABORTRETRYIGNORE |
1121 MB_ICONERROR|
1122 MB_TASKMODAL
1123 )
1124 )
1125 {
1126 case IDABORT:
1127 throw;
1128
1129 default:
1130 wxFAIL_MSG( _T("unexpected MessageBox() return code") );
1131 // fall through
1132
1133 case IDRETRY:
1134 return false;
1135
1136 case IDIGNORE:
1137 return true;
1138 }
1139 }
1140
1141 #endif // wxUSE_EXCEPTIONS