Added some missing settings
[wxWidgets.git] / include / wx / msw / wince / setup.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 2.2 API: set it to 1 to
30 // enable it but please consider updating your code instead.
31 //
32 // Default is 0
33 //
34 // Recommended setting: 0 (please update your code)
35 #define WXWIN_COMPATIBILITY_2_2 1
36
37 // This setting determines the compatibility with 2.4 API: set it to 0 to
38 // flag all cases of using deprecated functions.
39 //
40 // Default is 1 but please try building your code with 0 as the default will
41 // change to 0 in the next version and the deprecated functions will disappear
42 // in the version after it completely.
43 //
44 // Recommended setting: 0 (please update your code)
45 #define WXWIN_COMPATIBILITY_2_4 1
46
47 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
48 // 1.64 and later define point sizes to be compatible with Windows.
49 //
50 // Default is 0
51 //
52 // Recommended setting: 0
53 #define wxFONT_SIZE_COMPATIBILITY 0
54
55 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
56 // If migrating between versions, your dialogs may seem to shrink.
57 //
58 // Default is 1
59 //
60 // Recommended setting: 0 (the new calculations are more correct!)
61 #define wxDIALOG_UNIT_COMPATIBILITY 1
62
63 // ----------------------------------------------------------------------------
64 // debugging settings
65 // ----------------------------------------------------------------------------
66
67 // Generic comment about debugging settings: they are very useful if you don't
68 // use any other memory leak detection tools such as Purify/BoundsChecker, but
69 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
70 // as wxWindows memory debugging subsystem built in since version 5.0 and you
71 // may prefer to use it instead of built in memory debugging code because it is
72 // faster and more fool proof.
73 //
74 // Using VC++ CRT memory debugging is enabled by default in debug mode
75 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
76 // and if __NO_VC_CRTDBG__ is not defined.
77
78 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
79 // __WXDEBUG__ is not defined, will still use the normal memory operators.
80 //
81 // Default is 0
82 //
83 // Recommended setting: 0
84 #define wxUSE_DEBUG_CONTEXT 0
85
86 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
87 // __WXDEBUG__ is also defined.
88 //
89 // WARNING: this code may not work with all architectures, especially if
90 // alignment is an issue. This switch is currently ignored for mingw / cygwin
91 //
92 // Default is 0
93 //
94 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
95 #define wxUSE_MEMORY_TRACING 0
96
97 // In debug mode, cause new and delete to be redefined globally.
98 // If this causes problems (e.g. link errors which is a common problem
99 // especially if you use another library which also redefines the global new
100 // and delete), set this to 0.
101 // This switch is currently ignored for mingw / cygwin
102 //
103 // Default is 0
104 //
105 // Recommended setting: 0
106 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
107
108 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
109 // this causes problems (e.g. link errors), set this to 0. You may need to set
110 // this to 0 if using templates (at least for VC++). This switch is currently
111 // ignored for mingw / cygwin / CodeWarrior
112 //
113 // Default is 0
114 //
115 // Recommended setting: 0
116 #define wxUSE_DEBUG_NEW_ALWAYS 0
117
118 // wxHandleFatalExceptions() may be used to catch the program faults at run
119 // time and, instead of terminating the program with a usual GPF message box,
120 // call the user-defined wxApp::OnFatalException() function. If you set
121 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
122 //
123 // This setting is for Win32 only and can only be enabled if your compiler
124 // supports Win32 structured exception handling (currently only VC++ does)
125 //
126 // Default is 1
127 //
128 // Recommended setting: 1 if your compiler supports it.
129 #if defined(_MSC_VER) && !defined(__WXWINCE__)
130 #define wxUSE_ON_FATAL_EXCEPTION 1
131 #else
132 #define wxUSE_ON_FATAL_EXCEPTION 0
133 #endif
134
135 // ----------------------------------------------------------------------------
136 // Unicode support
137 // ----------------------------------------------------------------------------
138
139 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
140 // defined as wchar_t, wxString will use Unicode internally. If you set this
141 // to 1, you must use wxT() macro for all literal strings in the program.
142 //
143 // Unicode is currently only fully supported under Windows NT/2000/XP
144 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
145 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
146 //
147 // Default is 0
148 //
149 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
150 #ifndef wxUSE_UNICODE
151 #define wxUSE_UNICODE 0
152 #endif
153
154 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
155 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
156 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
157 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note that
158 // you will have to modify the makefiles to include unicows.lib import library
159 // as the first library (if you use MSVC, you can run the makefile with "nmake
160 // MSLU=1 UNICODE=1" command).
161 //
162 // If your compiler doesn't have unicows.lib, you can get a version of it at
163 // http://libunicows.sourceforge.net
164 //
165 // Default is 0
166 //
167 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
168 #define wxUSE_UNICODE_MSLU 0
169
170 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
171 // compiling the program in Unicode mode. More precisely, it will be possible
172 // to construct wxString from a wide (Unicode) string and convert any wxString
173 // to Unicode.
174 //
175 // Default is 1
176 //
177 // Recommended setting: 1
178 #define wxUSE_WCHAR_T 1
179
180 // ----------------------------------------------------------------------------
181 // global features
182 // ----------------------------------------------------------------------------
183
184 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
185 //
186 // Default is 0
187 //
188 // Recommended setting: 0
189 #define wxUSE_EXTENDED_RTTI 0
190
191 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
192 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
193 // and for wxHashMap to be implemented with templates.
194 //
195 // Default is 0
196 //
197 // Recommended setting: YMMV
198 #define wxUSE_STL 0
199
200 // Support for message/error logging. This includes wxLogXXX() functions and
201 // wxLog and derived classes. Don't set this to 0 unless you really know what
202 // you are doing.
203 //
204 // Default is 1
205 //
206 // Recommended setting: 1 (always)
207 #define wxUSE_LOG 1
208
209 // Recommended setting: 1
210 #define wxUSE_LOGWINDOW 1
211
212 // Recommended setting: 1
213 #define wxUSE_LOGGUI 1
214
215 // Recommended setting: 1
216 #define wxUSE_LOG_DIALOG 1
217
218 // Support for command line parsing using wxCmdLineParser class.
219 //
220 // Default is 1
221 //
222 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
223 #define wxUSE_CMDLINE_PARSER 1
224
225 // Support for multithreaded applications: if 1, compile in thread classes
226 // (thread.h) and make the library a bit more thread safe. Although thread
227 // support is quite stable by now, you may still consider recompiling the
228 // library without it if you have no use for it - this will result in a
229 // somewhat smaller and faster operation.
230 //
231 // This is ignored under Win16, threads are only supported under Win32.
232 //
233 // Default is 1
234 //
235 // Recommended setting: 0 unless you do plan to develop MT applications
236 #define wxUSE_THREADS 0
237
238 // If enabled (1), compiles wxWindows streams classes
239 #define wxUSE_STREAMS 1
240
241 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
242 #define wxUSE_STD_IOSTREAM 0
243
244 // ----------------------------------------------------------------------------
245 // non GUI features selection
246 // ----------------------------------------------------------------------------
247
248 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
249 // integer which is implemented in terms of native 64 bit integers if any or
250 // uses emulation otherwise.
251 //
252 // This class is required by wxDateTime and so you should enable it if you want
253 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
254 // integers in which case (almost) all of its functions are inline and it
255 // almost does not take any space, so there should be no reason to switch it
256 // off.
257 //
258 // Recommended setting: 1
259 #define wxUSE_LONGLONG 1
260
261 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
262 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
263 //
264 // Default is 1
265 //
266 // Recommended setting: 1 (wxFile is highly recommended as it is required by
267 // i18n code, wxFileConfig and others)
268 #define wxUSE_FILE 1
269 #define wxUSE_FFILE 1
270
271 // Use wxFSVolume class providing access to the configured/active mount points
272 //
273 // Default is 1
274 //
275 // Recommended setting: 1 (but may be safely disabled if you don't use it)
276 #define wxUSE_FSVOLUME 0
277
278 // use wxTextBuffer class: required by wxTextFile
279 #define wxUSE_TEXTBUFFER 1
280
281 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
282 // wxFileConfig
283 #define wxUSE_TEXTFILE 1
284
285 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
286 #define wxUSE_INTL 1
287
288 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
289 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
290 // old wxTime and wxDate classes which are still provided for backwards
291 // compatibility (and implemented in terms of wxDateTime).
292 //
293 // Note that this class is relatively new and is still officially in alpha
294 // stage because some features are not yet (fully) implemented. It is already
295 // quite useful though and should only be disabled if you are aiming at
296 // absolutely minimal version of the library.
297 //
298 // Requires: wxUSE_LONGLONG
299 //
300 // Default is 1
301 //
302 // Recommended setting: 1
303 #define wxUSE_DATETIME 1
304
305 // Set wxUSE_TIMER to 1 to compile wxTimer class
306 //
307 // Default is 1
308 //
309 // Recommended setting: 1
310 #define wxUSE_TIMER 1
311
312 // Use wxStopWatch clas.
313 //
314 // Default is 1
315 //
316 // Recommended setting: 1 (needed by wxSocket)
317 #define wxUSE_STOPWATCH 1
318
319 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
320 // which allow the application to store its settings in the persistent
321 // storage. Setting this to 1 will also enable on-demand creation of the
322 // global config object in wxApp.
323 //
324 // See also wxUSE_CONFIG_NATIVE below.
325 //
326 // Recommended setting: 1
327 #define wxUSE_CONFIG 1
328
329 // If wxUSE_CONFIG is 1, you may choose to use either the native config
330 // classes under Windows (using .INI files under Win16 and the registry under
331 // Win32) or the portable text file format used by the config classes under
332 // Unix.
333 //
334 // Default is 1 to use native classes. Note that you may still use
335 // wxFileConfig even if you set this to 1 - just the config object created by
336 // default for the applications needs will be a wxRegConfig or wxIniConfig and
337 // not wxFileConfig.
338 //
339 // Recommended setting: 1
340 #define wxUSE_CONFIG_NATIVE 1
341
342 // Use wxFileConfig.
343 // Recommended setting: 1
344 #define wxUSE_FILECONFIG 0
345
346 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
347 // to connect/disconnect from the network and be notified whenever the dial-up
348 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
349 //
350 // Default is 1.
351 //
352 // Recommended setting: 1
353 #define wxUSE_DIALUP_MANAGER 0
354
355 // Compile in classes for run-time DLL loading and function calling.
356 // Required by wxUSE_DIALUP_MANAGER.
357 //
358 // This setting is for Win32 only
359 //
360 // Default is 1.
361 //
362 // Recommended setting: 1
363 #define wxUSE_DYNLIB_CLASS 1
364
365 // experimental, don't use for now
366 #define wxUSE_DYNAMIC_LOADER 0
367
368 // Set to 1 to use socket classes
369 #define wxUSE_SOCKETS 0
370
371 // Set to 1 to enable virtual file systems (required by wxHTML)
372 #define wxUSE_FILESYSTEM 1
373
374 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
375 #define wxUSE_FS_ZIP 0
376
377 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
378 #define wxUSE_FS_INET 0
379
380 // Set to 1 to compile wxZipInput/OutputStream classes.
381 #define wxUSE_ZIPSTREAM 0
382
383 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
384 // wxUSE_LIBPNG.
385 #define wxUSE_ZLIB 1
386
387 // If enabled, the code written by Apple will be used to write, in a portable
388 // way, float on the disk. See extended.c for the license which is different
389 // from wxWindows one.
390 //
391 // Default is 1.
392 //
393 // Recommended setting: 1 unless you don't like the license terms (unlikely)
394 #define wxUSE_APPLE_IEEE 1
395
396 // Joystick support class
397 #define wxUSE_JOYSTICK 1
398
399 // wxFontMapper class
400 #define wxUSE_FONTMAP 1
401
402 // wxMimeTypesManager class
403 #define wxUSE_MIMETYPE 1
404
405 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
406 // or wxURL you need to set this to 1.
407 //
408 // Default is 1.
409 //
410 // Recommended setting: 1
411 #define wxUSE_PROTOCOL 0
412
413 // The settings for the individual URL schemes
414 #define wxUSE_PROTOCOL_FILE 1
415 #define wxUSE_PROTOCOL_FTP 1
416 #define wxUSE_PROTOCOL_HTTP 1
417
418 // Define this to use wxURL class.
419 #define wxUSE_URL 0
420
421 // Support for regular expression matching via wxRegEx class: enable this to
422 // use POSIX regular expressions in your code. You need to compile regex
423 // library from src/regex to use it under Windows.
424 //
425 // Default is 0
426 //
427 // Recommended setting: 1 if your compiler supports it, if it doesn't please
428 // contribute us a makefile for src/regex for it
429 #define wxUSE_REGEX 0
430
431 // wxSystemOptions class
432 #define wxUSE_SYSTEM_OPTIONS 1
433
434 // wxWave class
435 #define wxUSE_WAVE 1
436
437 // XML parsing classes. Note that their API will change in the future, so
438 // using wxXmlDocument and wxXmlNode in your app is not recommended.
439 //
440 // Default is 1
441 //
442 // Recommended setting: 1 (needed by XRC)
443 #define wxUSE_XML 1
444
445 // ----------------------------------------------------------------------------
446 // Individual GUI controls
447 // ----------------------------------------------------------------------------
448
449 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
450 // (without it, wxControl class is not compiled)
451 //
452 // Default is 1
453 //
454 // Recommended setting: 1 (don't change except for very special programs)
455 #define wxUSE_CONTROLS 1
456
457 // wxPopupWindow class is a top level transient window. It is currently used
458 // to implement wxTipWindow
459 //
460 // Default is 1
461 //
462 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
463 #define wxUSE_POPUPWIN 1
464
465 // wxTipWindow allows to implement the custom tooltips, it is used by the
466 // context help classes. Requires wxUSE_POPUPWIN.
467 //
468 // Default is 1
469 //
470 // Recommended setting: 1 (may be set to 0)
471 #define wxUSE_TIPWINDOW 1
472
473 // Each of the settings below corresponds to one wxWindows control. They are
474 // all switched on by default but may be disabled if you are sure that your
475 // program (including any standard dialogs it can show!) doesn't need them and
476 // if you desperately want to save some space. If you use any of these you must
477 // set wxUSE_CONTROLS as well.
478 //
479 // Default is 1
480 //
481 // Recommended setting: 1
482 #define wxUSE_BUTTON 1 // wxButton
483 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
484 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
485 #define wxUSE_CHECKBOX 1 // wxCheckBox
486 #define wxUSE_CHECKLISTBOX 0 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
487 #define wxUSE_CHOICE 1 // wxChoice
488 #define wxUSE_COMBOBOX 1 // wxComboBox
489 #define wxUSE_GAUGE 1 // wxGauge
490 #define wxUSE_LISTBOX 1 // wxListBox
491 #define wxUSE_LISTCTRL 1 // wxListCtrl
492 #define wxUSE_RADIOBOX 1 // wxRadioBox
493 #define wxUSE_RADIOBTN 1 // wxRadioButton
494 #define wxUSE_SCROLLBAR 1 // wxScrollBar
495 #define wxUSE_SLIDER 1 // wxSlider
496 #define wxUSE_SPINBTN 1 // wxSpinButton
497 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
498 #define wxUSE_STATBOX 1 // wxStaticBox
499 #define wxUSE_STATLINE 1 // wxStaticLine
500 #define wxUSE_STATTEXT 1 // wxStaticText
501 #define wxUSE_STATBMP 1 // wxStaticBitmap
502 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
503 #define wxUSE_TOGGLEBTN 1 // requires wxButton
504 #define wxUSE_TREECTRL 1 // wxTreeCtrl
505
506 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
507 // below either wxStatusBar95 or a generic wxStatusBar will be used.
508 //
509 // Default is 1
510 //
511 // Recommended setting: 1
512 #define wxUSE_STATUSBAR 1
513
514 // Two status bar implementations are available under Win32: the generic one
515 // or the wrapper around native control. For native look and feel the native
516 // version should be used.
517 //
518 // Default is 1.
519 //
520 // Recommended setting: 1 (there is no advantage in using the generic one)
521 #define wxUSE_NATIVE_STATUSBAR 1
522
523 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
524 // classes at all. Otherwise, use the native toolbar class unless
525 // wxUSE_TOOLBAR_NATIVE is 0.
526 //
527 // Default is 1 for all settings.
528 //
529 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
530 #define wxUSE_TOOLBAR 1
531 #define wxUSE_TOOLBAR_NATIVE 1
532
533 // this setting is obsolete, value is ignored
534 #define wxUSE_BUTTONBAR 1
535
536 // wxNotebook is a control with several "tabs" located on one of its sides. It
537 // may be used ot logically organise the data presented to the user instead of
538 // putting everything in one huge dialog. It replaces wxTabControl and related
539 // classes of wxWin 1.6x.
540 //
541 // Default is 1.
542 //
543 // Recommended setting: 1
544 #define wxUSE_NOTEBOOK 1
545
546 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
547 // the tabs
548 //
549 // Default is 1.
550 //
551 // Recommended setting: 1
552 #define wxUSE_LISTBOOK 1
553
554 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
555 // the new class. It shouldn't be used in new code.
556 //
557 // Default is 0.
558 //
559 // Recommended setting: 0 (use wxNotebook)
560 #define wxUSE_TAB_DIALOG 0
561
562 // wxGrid class
563 //
564 // Default is 1 for both options.
565 //
566 // Recommended setting: 1
567 //
568 #define wxUSE_GRID 1
569
570 // ----------------------------------------------------------------------------
571 // Miscellaneous GUI stuff
572 // ----------------------------------------------------------------------------
573
574 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
575 #define wxUSE_ACCEL 1
576
577 // Hotkey support (currently Windows only)
578 #define wxUSE_HOTKEY 1
579
580 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
581 // under Windows).
582 //
583 // Default is 1.
584 //
585 // Recommended setting: 1 (can be safely set to 0, not used by the library)
586 #define wxUSE_CARET 1
587
588 // Use wxDisplay class: it allows enumerating all displays on a system and
589 // working with them.
590 //
591 // Default is 0 because it isn't yet implemented on all platforms
592 //
593 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
594 #define wxUSE_DISPLAY 0
595
596 // Miscellaneous geometry code: needed for Canvas library
597 #define wxUSE_GEOMETRY 1
598
599 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
600 // wxListCtrl.
601 //
602 // Default is 1.
603 //
604 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
605 // enumerated above, then this class is mostly useless too)
606 #define wxUSE_IMAGLIST 1
607
608 // Use wxMenu, wxMenuBar, wxMenuItem.
609 //
610 // Default is 1.
611 //
612 // Recommended setting: 1 (can't be disabled under MSW)
613 #define wxUSE_MENUS 1
614
615 // Use wxSashWindow class.
616 //
617 // Default is 1.
618 //
619 // Recommended setting: 1
620 #define wxUSE_SASH 1
621
622 // Use wxSplitterWindow class.
623 //
624 // Default is 1.
625 //
626 // Recommended setting: 1
627 #define wxUSE_SPLITTER 1
628
629 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
630 //
631 // Default is 1.
632 //
633 // Recommended setting: 1
634 #define wxUSE_TOOLTIPS 0
635
636 // wxValidator class and related methods
637 #define wxUSE_VALIDATORS 1
638
639 // wxDC cacheing implementation
640 #define wxUSE_DC_CACHEING 1
641
642 // Set this to 1 to enable the use of DIB's for wxBitmap to support
643 // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
644 #define wxUSE_DIB_FOR_BITMAP 0
645
646 // Set this to 1 to enable wxDIB
647 #define wxUSE_WXDIB 0
648
649 // ----------------------------------------------------------------------------
650 // common dialogs
651 // ----------------------------------------------------------------------------
652
653 // Define 1 to use generic dialogs in Windows, even though they duplicate
654 // native common dialog (e.g. wxColourDialog). This is mainly useful for
655 // testing.
656 //
657 // Default is 0
658 //
659 // Recommended setting: 0
660 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
661
662 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
663 // file selector, printer dialog). Switching this off also switches off the
664 // printing architecture and interactive wxPrinterDC.
665 //
666 // Default is 1
667 //
668 // Recommended setting: 1 (unless it really doesn't work)
669 #define wxUSE_COMMON_DIALOGS 0
670
671 // wxBusyInfo displays window with message when app is busy. Works in same way
672 // as wxBusyCursor
673 #define wxUSE_BUSYINFO 1
674
675 // Use single/multiple choice dialogs.
676 //
677 // Default is 1
678 //
679 // Recommended setting: 1 (used in the library itself)
680 #define wxUSE_CHOICEDLG 1
681
682 // Use colour picker dialog
683 //
684 // Default is 1
685 //
686 // Recommended setting: 1
687 #define wxUSE_COLOURDLG 1
688
689 // wxDirDlg class for getting a directory name from user
690 #define wxUSE_DIRDLG 1
691
692 // TODO: setting to choose the generic or native one
693
694 // Use file open/save dialogs.
695 //
696 // Default is 1
697 //
698 // Recommended setting: 1 (used in many places in the library itself)
699 #define wxUSE_FILEDLG 1
700
701 // Use find/replace dialogs.
702 //
703 // Default is 1
704 //
705 // Recommended setting: 1 (but may be safely set to 0)
706 #define wxUSE_FINDREPLDLG 1
707
708 // Use font picker dialog
709 //
710 // Default is 1
711 //
712 // Recommended setting: 1 (used in the library itself)
713 #define wxUSE_FONTDLG 1
714
715 // Use wxMessageDialog and wxMessageBox.
716 //
717 // Default is 1
718 //
719 // Recommended setting: 1 (used in the library itself)
720 #define wxUSE_MSGDLG 1
721
722 // progress dialog class for lengthy operations
723 #define wxUSE_PROGRESSDLG 1
724
725 // support for startup tips (wxShowTip &c)
726 #define wxUSE_STARTUP_TIPS 1
727
728 // text entry dialog and wxGetTextFromUser function
729 #define wxUSE_TEXTDLG 1
730
731 // number entry dialog
732 #define wxUSE_NUMBERDLG 1
733
734 // splash screen class
735 #define wxUSE_SPLASH 1
736
737 // wizards
738 #define wxUSE_WIZARDDLG 1
739
740 // ----------------------------------------------------------------------------
741 // Metafiles support
742 // ----------------------------------------------------------------------------
743
744 // Windows supports the graphics format known as metafile which is, though not
745 // portable, is widely used under Windows and so is supported by wxWin (under
746 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
747 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
748 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
749 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
750 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
751 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
752 // in any metafile related classes at all.
753 //
754 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
755 //
756 // Recommended setting: default or 0 for everything for portable programs.
757 #define wxUSE_METAFILE 0
758 #define wxUSE_ENH_METAFILE 0
759 #define wxUSE_WIN_METAFILES_ALWAYS 0
760
761 // ----------------------------------------------------------------------------
762 // Big GUI components
763 // ----------------------------------------------------------------------------
764
765 // Set to 0 to disable document/view architecture
766 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
767
768 // Set to 0 to disable MDI document/view architecture
769 #define wxUSE_MDI_ARCHITECTURE 0
770
771 // Set to 0 to disable print/preview architecture code
772 #define wxUSE_PRINTING_ARCHITECTURE 0
773
774 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
775 // much more.
776 //
777 // Default is 1.
778 //
779 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
780 // smaller library.
781 #define wxUSE_HTML 0
782
783 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
784 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
785 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
786 // will need to manually add opengl32.lib and glu32.lib to the list of
787 // libraries linked with your program if you use OpenGL.
788 //
789 // Default is 0.
790 //
791 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
792 #define wxUSE_GLCANVAS 0
793
794 // ----------------------------------------------------------------------------
795 // Data transfer
796 // ----------------------------------------------------------------------------
797
798 // Use wxClipboard class for clipboard copy/paste.
799 //
800 // Default is 1.
801 //
802 // Recommended setting: 1
803 #define wxUSE_CLIPBOARD 1
804
805 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
806 // drop
807 //
808 // Default is 1.
809 //
810 // Recommended setting: 1
811 #define wxUSE_DATAOBJ 1
812
813 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
814 // different from "built in" drag and drop in wxTreeCtrl which is always
815 // available). Requires wxUSE_DATAOBJ.
816 //
817 // Default is 1.
818 //
819 // Recommended setting: 1
820 #define wxUSE_DRAG_AND_DROP 1
821
822 // Use wxAccessible for enhanced and customisable accessibility.
823 // Depends on wxUSE_OLE.
824 //
825 // Default is 0.
826 //
827 // Recommended setting (at present): 0
828 #define wxUSE_ACCESSIBILITY 0
829
830 // ----------------------------------------------------------------------------
831 // miscellaneous settings
832 // ----------------------------------------------------------------------------
833
834 // wxSingleInstanceChecker class allows to verify at startup if another program
835 // instance is running (it is only available under Win32)
836 //
837 // Default is 1
838 //
839 // Recommended setting: 1 (the class is tiny, disabling it won't save much
840 // space)
841 #define wxUSE_SNGLINST_CHECKER 1
842
843 #define wxUSE_DRAGIMAGE 1
844
845 #define wxUSE_IPC 0
846 // 0 for no interprocess comms
847 #define wxUSE_HELP 1
848 // 0 for no help facility
849 #define wxUSE_MS_HTML_HELP 0
850 // 0 for no MS HTML Help
851
852 // Use wxHTML-based help controller?
853 #define wxUSE_WXHTML_HELP 0
854
855 #define wxUSE_RESOURCES 0
856 // 0 for no wxGetResource/wxWriteResource
857 #define wxUSE_CONSTRAINTS 1
858 // 0 for no window layout constraint system
859
860 #define wxUSE_SPLINES 1
861 // 0 for no splines
862
863 #define wxUSE_MOUSEWHEEL 1
864 // Include mouse wheel support
865
866 // ----------------------------------------------------------------------------
867 // postscript support settings
868 // ----------------------------------------------------------------------------
869
870 // Set to 1 for PostScript device context.
871 #define wxUSE_POSTSCRIPT 0
872
873 // Set to 1 to use font metric files in GetTextExtent
874 #define wxUSE_AFM_FOR_POSTSCRIPT 0
875
876 // Set to 0 to disable PostScript print/preview architecture code under Windows
877 // (just use Windows printing).
878 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
879
880 // ----------------------------------------------------------------------------
881 // database classes
882 // ----------------------------------------------------------------------------
883
884 // Define 1 to use ODBC classes
885 #define wxUSE_ODBC 0
886
887 // For backward compatibility reasons, this parameter now only controls the
888 // default scrolling method used by cursors. This default behavior can be
889 // overriden by setting the second param of wxDB::wxDbGetConnection() or
890 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
891 // that use the connection) should support forward only scrolling of cursors,
892 // or both forward and backward support for backward scrolling cursors is
893 // dependent on the data source as well as the ODBC driver being used.
894 #define wxODBC_FWD_ONLY_CURSORS 1
895
896 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
897 // member variables. With a setting of 1, full backward compatability with the
898 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
899 // as future development will be done only on the non-deprecated
900 // functions/classes/member variables/etc.
901 #define wxODBC_BACKWARD_COMPATABILITY 0
902
903 // ----------------------------------------------------------------------------
904 // other compiler (mis)features
905 // ----------------------------------------------------------------------------
906
907 // Set this to 0 if your compiler can't cope with omission of prototype
908 // parameters.
909 //
910 // Default is 1.
911 //
912 // Recommended setting: 1 (should never need to set this to 0)
913 #define REMOVE_UNUSED_ARG 1
914
915 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
916 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
917 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
918 // used anyhow.
919 //
920 // Default is 1.
921 //
922 // Recommended setting: whatever your compiler likes more
923 #define wxUSE_IOSTREAMH 1
924
925 // ----------------------------------------------------------------------------
926 // image format support
927 // ----------------------------------------------------------------------------
928
929 // wxImage supports many different image formats which can be configured at
930 // compile-time. BMP is always supported, others are optional and can be safely
931 // disabled if you don't plan to use images in such format sometimes saving
932 // substantial amount of code in the final library.
933 //
934 // Some formats require an extra library which is included in wxWin sources
935 // which is mentioned if it is the case.
936
937 // Set to 1 for wxImage support (recommended).
938 #define wxUSE_IMAGE 1
939
940 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
941 #define wxUSE_LIBPNG 0
942
943 // Set to 1 for JPEG format support (requires libjpeg)
944 #define wxUSE_LIBJPEG 0
945
946 // Set to 1 for TIFF format support (requires libtiff)
947 #define wxUSE_LIBTIFF 0
948
949 // Set to 1 for GIF format support
950 #define wxUSE_GIF 0
951
952 // Set to 1 for PNM format support
953 #define wxUSE_PNM 0
954
955 // Set to 1 for PCX format support
956 #define wxUSE_PCX 0
957
958 // Set to 1 for IFF format support (Amiga format)
959 #define wxUSE_IFF 0
960
961 // Set to 1 for XPM format support
962 #define wxUSE_XPM 1
963
964 // Set to 1 for MS Icons and Cursors format support
965 #define wxUSE_ICO_CUR 0
966
967 // Set to 1 to compile in wxPalette class
968 #define wxUSE_PALETTE 1
969
970 // ----------------------------------------------------------------------------
971 // Windows-only settings
972 // ----------------------------------------------------------------------------
973
974 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
975 // will override some other settings (see below)
976 //
977 // Default is 0.
978 //
979 // Recommended setting: 0 unless you really have to use MFC
980 #define wxUSE_MFC 0
981
982 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
983 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
984 // can't compile/doesn't have the OLE headers.
985 //
986 // Default is 1.
987 //
988 // Recommended setting: 1
989 #define wxUSE_OLE 1
990
991 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
992 // 3.x. This setting is ignored under Win9x and NT 4.0+.
993 //
994 // Default is 0 for (most) Win32 (systems), 1 for Win16
995 //
996 // Recommended setting: same as default
997 #if defined(__WIN95__)
998 #define wxUSE_CTL3D 0
999 #else
1000 #define wxUSE_CTL3D 1
1001 #endif
1002
1003 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
1004 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
1005 // miniframes support instead.
1006 //
1007 // Default is 0 for (most) Win32 (systems), 1 for Win16
1008 //
1009 // Recommended setting: same as default
1010 #if defined(__WIN95__)
1011 #define wxUSE_ITSY_BITSY 0
1012 #else
1013 #define wxUSE_ITSY_BITSY 1
1014 #endif
1015
1016 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1017 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1018 // doesn't have such limitation).
1019 //
1020 // Default is 1 for compilers which support it
1021 //
1022 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1023 // or can't compile <richedit.h>
1024 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
1025 #define wxUSE_RICHEDIT 0
1026
1027 // TODO: This should be ifdef'ed for any compilers that don't support
1028 // RichEdit 2.0 but do have RichEdit 1.0...
1029 #define wxUSE_RICHEDIT2 0
1030
1031 #else
1032 #define wxUSE_RICHEDIT 0
1033 #define wxUSE_RICHEDIT2 0
1034 #endif
1035
1036 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1037 // is required by wxUSE_CHECKLISTBOX.
1038 //
1039 // Default is 1.
1040 //
1041 // Recommended setting: 1, set to 0 for a small library size reduction
1042 #define wxUSE_OWNER_DRAWN 0
1043
1044 // Set to 1 to compile MS Windows XP theme engine support
1045 #define wxUSE_UXTHEME 0
1046
1047 // Set to 1 to auto-adapt to MS Windows XP themes where possible
1048 // (notably, wxNotebook pages)
1049 #define wxUSE_UXTHEME_AUTO 0
1050
1051 // Set to 1 to if you're developing for MS SmartPhone
1052 #define wxUSE_SMARTPHONE 0
1053
1054 // ----------------------------------------------------------------------------
1055 // obsolete settings
1056 // ----------------------------------------------------------------------------
1057
1058 // NB: all settings in this section are obsolete and should not be used/changed
1059 // at all, they will disappear
1060
1061 // Set to 1 to use PenWindows
1062 #define wxUSE_PENWINDOWS 0
1063
1064 // Define 1 to use bitmap messages.
1065 #define wxUSE_BITMAP_MESSAGE 1
1066
1067 // If 1, enables provision of run-time type information.
1068 // NOW MANDATORY: don't change.
1069 #define wxUSE_DYNAMIC_CLASSES 1
1070
1071 #endif
1072 // _WX_SETUP_H_