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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: panelg.cpp
3 // Purpose: wxPanel
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "panelg.h"
14 #endif
15
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
18
19 #ifdef __BORLANDC__
20 #pragma hdrstop
21 #endif
22
23 #ifndef WX_PRECOMP
24 #include "wx/object.h"
25 #include "wx/font.h"
26 #include "wx/colour.h"
27 #include "wx/settings.h"
28 #endif
29
30 #include "wx/generic/panelg.h"
31
32 #if !USE_SHARED_LIBRARY
33 IMPLEMENT_DYNAMIC_CLASS(wxPanel, wxWindow)
34
35 BEGIN_EVENT_TABLE(wxPanel, wxWindow)
36 EVT_SYS_COLOUR_CHANGED(wxPanel::OnSysColourChanged)
37 EVT_SET_FOCUS(wxPanel::OnFocus)
38 EVT_NAVIGATION_KEY(wxPanel::OnNavigationKey)
39 EVT_SIZE(wxPanel::OnSize)
40 END_EVENT_TABLE()
41
42 #endif
43
44 void wxPanel::Init()
45 {
46 m_winLastFocused = (wxWindow *)NULL;
47 m_btnDefault = (wxButton *)NULL;
48 }
49
50 bool wxPanel::Create(wxWindow *parent, wxWindowID id,
51 const wxPoint& pos,
52 const wxSize& size,
53 long style,
54 const wxString& name)
55 {
56 bool ret = wxWindow::Create(parent, id, pos, size, style, name);
57
58 if ( ret )
59 {
60 #ifndef __WXGTK__
61 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
62 SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
63 #endif
64 }
65
66 return ret;
67 }
68
69 void wxPanel::InitDialog(void)
70 {
71 wxInitDialogEvent event(GetId());
72 event.SetEventObject(this);
73 GetEventHandler()->ProcessEvent(event);
74 }
75
76 // Responds to colour changes, and passes event on to children.
77 void wxPanel::OnSysColourChanged(wxSysColourChangedEvent& event)
78 {
79 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
80 Refresh();
81
82 // Propagate the event to the non-top-level children
83 wxWindow::OnSysColourChanged(event);
84 }
85
86 void wxPanel::OnNavigationKey( wxNavigationKeyEvent& event )
87 {
88 // there is not much to do if we have only one child (or not at all)
89 if (GetChildren().GetCount() < 2)
90 {
91 event.Skip();
92 return;
93 }
94
95 // don't process these ones here
96 if (event.IsWindowChange())
97 {
98 event.Skip();
99 return;
100 }
101
102 // Did the event emitter tell us where the last focus was?
103 // wxGTK does this in wxWindow, but wxMSW does not. It is
104 // also done in wxPanel if the event is propagated up.
105 wxWindow *winFocus = event.GetCurrentFocus();
106
107 // Do we know where the focus was ourselves, then?
108 if (!winFocus)
109 winFocus = m_winLastFocused;
110
111 if (!winFocus)
112 winFocus = wxWindow::FindFocus();
113
114 if (!winFocus)
115 {
116 event.Skip();
117 return;
118 }
119
120 wxWindowList::Node *start_node = GetChildren().Find( winFocus );
121 if ( !start_node )
122 start_node = GetChildren().Find( m_winLastFocused );
123 if ( !start_node )
124 start_node = GetChildren().GetFirst();
125
126 wxWindowList::Node *node = event.GetDirection() ? start_node->GetNext()
127 : start_node->GetPrevious();
128
129 while ( node != start_node )
130 {
131 // Have we come to the last or first item on the panel?
132 if ( !node )
133 {
134 // Check if our (may be grand) parent is another panel: if this is
135 // the case, they will know what to do with this navigation key and
136 // so give them the chance to process it instead of looping inside
137 // this panel (normally, the focus will go to the next/previous
138 // item after this panel in the parent panel).
139 wxWindow *focussed_child_of_parent = this;
140 for ( wxWindow *parent = GetParent(); parent; parent = parent->GetParent() )
141 {
142 // we don't want to tab into a different dialog or frame
143 if ( focussed_child_of_parent->IsTopLevel() )
144 break;
145
146 // is the parent a panel?
147 wxPanel *panel = wxDynamicCast(parent, wxPanel);
148 if (panel)
149 {
150 event.SetCurrentFocus( focussed_child_of_parent );
151 if (parent->GetEventHandler()->ProcessEvent( event ))
152 return;
153 }
154
155 focussed_child_of_parent = parent;
156 }
157
158 // no, we are not inside another panel so process this ourself
159 node = event.GetDirection() ? GetChildren().GetFirst()
160 : GetChildren().GetLast();
161
162 continue;
163 }
164
165 wxWindow *child = node->GetData();
166
167 if ( child->AcceptsFocus() )
168 {
169 m_winLastFocused = child; // should be redundant, but it is not
170 child->SetFocus();
171 return;
172 }
173
174 node = event.GetDirection() ? node->GetNext() : node->GetPrevious();
175 }
176
177 // we cycled through all of our children and none of them wanted to accept
178 // focus
179 event.Skip();
180 }
181
182
183 void wxPanel::OnSize(wxSizeEvent& WXUNUSED(event))
184 {
185 #if wxUSE_CONSTRAINTS
186 if (GetAutoLayout()) Layout();
187 #endif
188 }
189
190 void wxPanel::SetFocus()
191 {
192 // If the panel gets the focus *by way of getting it set directly*
193 // we move the focus to the first window that can get it.
194
195 wxNode *node = GetChildren().First();
196 while (node)
197 {
198 wxWindow *child = (wxWindow*) node->Data();
199 if (child->AcceptsFocus())
200 {
201 m_winLastFocused = child; // should be redundant, but it is not
202 child->SetFocus();
203 return;
204 }
205 node = node->Next();
206 }
207
208 m_winLastFocused = (wxWindow*) NULL;
209
210 wxWindow::SetFocus();
211 }
212
213 void wxPanel::OnFocus(wxFocusEvent& event)
214 {
215 // If the panel gets the focus *by way of getting clicked on*
216 // we move the focus to either the last window that had the
217 // focus or the first one that can get it.
218
219 if (m_winLastFocused)
220 {
221 // It might happen that the window got reparented or no longer
222 // accepts the focus.
223 if ((m_winLastFocused->GetParent() == this) &&
224 (m_winLastFocused->AcceptsFocus()))
225 {
226 m_winLastFocused->SetFocus();
227 return;
228 }
229 }
230
231 wxNode *node = GetChildren().First();
232 while (node)
233 {
234 wxWindow *child = (wxWindow*) node->Data();
235 if (child->AcceptsFocus())
236 {
237 m_winLastFocused = child; // should be redundant, but it is not
238 child->SetFocus();
239 return;
240 }
241 node = node->Next();
242 }
243
244 m_winLastFocused = (wxWindow*) NULL;
245
246 event.Skip();
247 }