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Updates to MIME-types and wxFileDialog code for better
[wxWidgets.git] / build / msw / config.wat
1 # =========================================================================
2 # This makefile was generated by
3 # Bakefile 0.1.2 (http://bakefile.sourceforge.net)
4 # Do not modify, all changes will be overwritten!
5 # =========================================================================
6
7
8 # -------------------------------------------------------------------------
9 # These are configurable options:
10 # -------------------------------------------------------------------------
11
12 # C compiler
13 CC = wcc386
14
15 # C++ compiler
16 CXX = wpp386
17
18 # Standard flags for CC
19 CFLAGS =
20
21 # Standard flags for C++
22 CXXFLAGS =
23
24 # Standard preprocessor flags (common for CC and CXX)
25 CPPFLAGS =
26
27 # Standard linker flags
28 LDFLAGS =
29
30 # What type of library to build? [0,1]
31 SHARED = 0
32
33 # Build wxUniversal instead of native port? [0,1]
34 WXUNIV = 0
35
36 # Compile Unicode build of wxWindows? [0,1]
37 UNICODE = 0
38
39 # Type of compiled binaries [debug,release]
40 BUILD = debug
41
42 # Should debugging info be included in the executables? The default value
43 # "default" means that debug info will be included if BUILD=debug
44 # and not included if BUILD=release. [0,1,default]
45 DEBUG_INFO = default
46
47 # Should __WXDEBUG__ be defined? The default value "default" means that it will
48 # be defined if BUILD=debug and not defined if BUILD=release. [0,1,default]
49 DEBUG_FLAG = default
50
51 # Multiple libraries or single huge monolithic one? [0,1]
52 MONOLITHIC = 1
53
54 # Build GUI libraries? [0,1]
55 USE_GUI = 1
56
57 # Build wxHTML library (USE_GUI must be 1)? [0,1]
58 USE_HTML = 1
59
60 # Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
61 USE_OPENGL = 0
62
63 # Build ODBC database classes (USE_GUI must be 1)? [0,1]
64 USE_ODBC = 0
65
66 # Enable exceptions in compiled code. [0,1]
67 USE_EXCEPTIONS = 1
68
69 # Is this official build by wxWindows developers? [0,1]
70 OFFICIAL_BUILD = 0
71
72 # Use this to name your customized DLLs differently
73 VENDOR = custom
74
75 # Name of your custom configuration. This affects directory
76 # where object files are stored as well as the location of
77 # compiled .lib files and setup.h under the lib/ toplevel directory.
78 CFG =
79
80 # Version of C runtime library to use. You can change this to
81 # static if SHARED=0, but it is highly recommended to not do
82 # it if SHARED=1 unless you know what you are doing. [dynamic,static]
83 RUNTIME_LIBS = dynamic
84