]> git.saurik.com Git - wxWidgets.git/blob - interface/wx/event.h
Make wxDataObjectComposite::GetObject() public.
[wxWidgets.git] / interface / wx / event.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: event.h
3 // Purpose: interface of wxEvtHandler, wxEventBlocker and many
4 // wxEvent-derived classes
5 // Author: wxWidgets team
6 // RCS-ID: $Id$
7 // Licence: wxWindows license
8 /////////////////////////////////////////////////////////////////////////////
9
10 /**
11 The predefined constants for the number of times we propagate event
12 upwards window child-parent chain.
13 */
14 enum wxEventPropagation
15 {
16 /// don't propagate it at all
17 wxEVENT_PROPAGATE_NONE = 0,
18
19 /// propagate it until it is processed
20 wxEVENT_PROPAGATE_MAX = INT_MAX
21 };
22
23 /**
24 The different categories for a wxEvent; see wxEvent::GetEventCategory.
25
26 @note They are used as OR-combinable flags by wxEventLoopBase::YieldFor.
27 */
28 enum wxEventCategory
29 {
30 /**
31 This is the category for those events which are generated to update
32 the appearance of the GUI but which (usually) do not comport data
33 processing, i.e. which do not provide input or output data
34 (e.g. size events, scroll events, etc).
35 They are events NOT directly generated by the user's input devices.
36 */
37 wxEVT_CATEGORY_UI = 1,
38
39 /**
40 This category groups those events which are generated directly from the
41 user through input devices like mouse and keyboard and usually result in
42 data to be processed from the application
43 (e.g. mouse clicks, key presses, etc).
44 */
45 wxEVT_CATEGORY_USER_INPUT = 2,
46
47 /// This category is for wxSocketEvent
48 wxEVT_CATEGORY_SOCKET = 4,
49
50 /// This category is for wxTimerEvent
51 wxEVT_CATEGORY_TIMER = 8,
52
53 /**
54 This category is for any event used to send notifications from the
55 secondary threads to the main one or in general for notifications among
56 different threads (which may or may not be user-generated).
57 See e.g. wxThreadEvent.
58 */
59 wxEVT_CATEGORY_THREAD = 16,
60
61 /**
62 This mask is used in wxEventLoopBase::YieldFor to specify that all event
63 categories should be processed.
64 */
65 wxEVT_CATEGORY_ALL =
66 wxEVT_CATEGORY_UI|wxEVT_CATEGORY_USER_INPUT|wxEVT_CATEGORY_SOCKET| \
67 wxEVT_CATEGORY_TIMER|wxEVT_CATEGORY_THREAD
68 };
69
70 /**
71 @class wxEvent
72
73 An event is a structure holding information about an event passed to a
74 callback or member function.
75
76 wxEvent used to be a multipurpose event object, and is an abstract base class
77 for other event classes (see below).
78
79 For more information about events, see the @ref overview_events overview.
80
81 @beginWxPerlOnly
82 In wxPerl custom event classes should be derived from
83 @c Wx::PlEvent and @c Wx::PlCommandEvent.
84 @endWxPerlOnly
85
86 @library{wxbase}
87 @category{events}
88
89 @see wxCommandEvent, wxMouseEvent
90 */
91 class wxEvent : public wxObject
92 {
93 public:
94 /**
95 Constructor.
96
97 Notice that events are usually created by wxWidgets itself and creating
98 e.g. a wxPaintEvent in your code and sending it to e.g. a wxTextCtrl
99 will not usually affect it at all as native controls have no specific
100 knowledge about wxWidgets events. However you may construct objects of
101 specific types and pass them to wxEvtHandler::ProcessEvent() if you
102 want to create your own custom control and want to process its events
103 in the same manner as the standard ones.
104
105 Also please notice that the order of parameters in this constructor is
106 different from almost all the derived classes which specify the event
107 type as the first argument.
108
109 @param id
110 The identifier of the object (window, timer, ...) which generated
111 this event.
112 @param eventType
113 The unique type of event, e.g. wxEVT_PAINT, wxEVT_SIZE or
114 wxEVT_COMMAND_BUTTON_CLICKED.
115 */
116 wxEvent(int id = 0, wxEventType eventType = wxEVT_NULL);
117
118 /**
119 Returns a copy of the event.
120
121 Any event that is posted to the wxWidgets event system for later action
122 (via wxEvtHandler::AddPendingEvent, wxEvtHandler::QueueEvent or wxPostEvent())
123 must implement this method.
124
125 All wxWidgets events fully implement this method, but any derived events
126 implemented by the user should also implement this method just in case they
127 (or some event derived from them) are ever posted.
128
129 All wxWidgets events implement a copy constructor, so the easiest way of
130 implementing the Clone function is to implement a copy constructor for
131 a new event (call it MyEvent) and then define the Clone function like this:
132
133 @code
134 wxEvent *Clone() const { return new MyEvent(*this); }
135 @endcode
136 */
137 virtual wxEvent* Clone() const = 0;
138
139 /**
140 Returns the object (usually a window) associated with the event, if any.
141 */
142 wxObject* GetEventObject() const;
143
144 /**
145 Returns the identifier of the given event type, such as @c wxEVT_COMMAND_BUTTON_CLICKED.
146 */
147 wxEventType GetEventType() const;
148
149 /**
150 Returns a generic category for this event.
151 wxEvent implementation returns @c wxEVT_CATEGORY_UI by default.
152
153 This function is used to selectively process events in wxEventLoopBase::YieldFor.
154 */
155 virtual wxEventCategory GetEventCategory() const;
156
157 /**
158 Returns the identifier associated with this event, such as a button command id.
159 */
160 int GetId() const;
161
162 /**
163 Returns @true if the event handler should be skipped, @false otherwise.
164 */
165 bool GetSkipped() const;
166
167 /**
168 Gets the timestamp for the event. The timestamp is the time in milliseconds
169 since some fixed moment (not necessarily the standard Unix Epoch, so only
170 differences between the timestamps and not their absolute values usually make sense).
171
172 @warning
173 wxWidgets returns a non-NULL timestamp only for mouse and key events
174 (see wxMouseEvent and wxKeyEvent).
175 */
176 long GetTimestamp() const;
177
178 /**
179 Returns @true if the event is or is derived from wxCommandEvent else it returns @false.
180
181 @note exists only for optimization purposes.
182 */
183 bool IsCommandEvent() const;
184
185 /**
186 Sets the propagation level to the given value (for example returned from an
187 earlier call to wxEvent::StopPropagation).
188 */
189 void ResumePropagation(int propagationLevel);
190
191 /**
192 Sets the originating object.
193 */
194 void SetEventObject(wxObject* object);
195
196 /**
197 Sets the event type.
198 */
199 void SetEventType(wxEventType type);
200
201 /**
202 Sets the identifier associated with this event, such as a button command id.
203 */
204 void SetId(int id);
205
206 /**
207 Sets the timestamp for the event.
208 */
209 void SetTimestamp(long timeStamp = 0);
210
211 /**
212 Test if this event should be propagated or not, i.e. if the propagation level
213 is currently greater than 0.
214 */
215 bool ShouldPropagate() const;
216
217 /**
218 This method can be used inside an event handler to control whether further
219 event handlers bound to this event will be called after the current one returns.
220
221 Without Skip() (or equivalently if Skip(@false) is used), the event will not
222 be processed any more. If Skip(@true) is called, the event processing system
223 continues searching for a further handler function for this event, even though
224 it has been processed already in the current handler.
225
226 In general, it is recommended to skip all non-command events to allow the
227 default handling to take place. The command events are, however, normally not
228 skipped as usually a single command such as a button click or menu item
229 selection must only be processed by one handler.
230 */
231 void Skip(bool skip = true);
232
233 /**
234 Stop the event from propagating to its parent window.
235
236 Returns the old propagation level value which may be later passed to
237 ResumePropagation() to allow propagating the event again.
238 */
239 int StopPropagation();
240
241 protected:
242 /**
243 Indicates how many levels the event can propagate.
244
245 This member is protected and should typically only be set in the constructors
246 of the derived classes. It may be temporarily changed by StopPropagation()
247 and ResumePropagation() and tested with ShouldPropagate().
248
249 The initial value is set to either @c wxEVENT_PROPAGATE_NONE (by default)
250 meaning that the event shouldn't be propagated at all or to
251 @c wxEVENT_PROPAGATE_MAX (for command events) meaning that it should be
252 propagated as much as necessary.
253
254 Any positive number means that the event should be propagated but no more than
255 the given number of times. E.g. the propagation level may be set to 1 to
256 propagate the event to its parent only, but not to its grandparent.
257 */
258 int m_propagationLevel;
259 };
260
261 /**
262 @class wxEventBlocker
263
264 This class is a special event handler which allows to discard
265 any event (or a set of event types) directed to a specific window.
266
267 Example:
268
269 @code
270 void MyWindow::DoSomething()
271 {
272 {
273 // block all events directed to this window while
274 // we do the 1000 FunctionWhichSendsEvents() calls
275 wxEventBlocker blocker(this);
276
277 for ( int i = 0; i 1000; i++ )
278 FunctionWhichSendsEvents(i);
279
280 } // ~wxEventBlocker called, old event handler is restored
281
282 // the event generated by this call will be processed:
283 FunctionWhichSendsEvents(0)
284 }
285 @endcode
286
287 @library{wxcore}
288 @category{events}
289
290 @see @ref overview_events_processing, wxEvtHandler
291 */
292 class wxEventBlocker : public wxEvtHandler
293 {
294 public:
295 /**
296 Constructs the blocker for the given window and for the given event type.
297
298 If @a type is @c wxEVT_ANY, then all events for that window are blocked.
299 You can call Block() after creation to add other event types to the list
300 of events to block.
301
302 Note that the @a win window @b must remain alive until the
303 wxEventBlocker object destruction.
304 */
305 wxEventBlocker(wxWindow* win, wxEventType type = -1);
306
307 /**
308 Destructor. The blocker will remove itself from the chain of event handlers for
309 the window provided in the constructor, thus restoring normal processing of events.
310 */
311 virtual ~wxEventBlocker();
312
313 /**
314 Adds to the list of event types which should be blocked the given @a eventType.
315 */
316 void Block(wxEventType eventType);
317 };
318
319
320
321 /**
322 @class wxEvtHandler
323
324 A class that can handle events from the windowing system.
325 wxWindow is (and therefore all window classes are) derived from this class.
326
327 When events are received, wxEvtHandler invokes the method listed in the
328 event table using itself as the object. When using multiple inheritance
329 <b>it is imperative that the wxEvtHandler(-derived) class is the first
330 class inherited</b> such that the @c this pointer for the overall object
331 will be identical to the @c this pointer of the wxEvtHandler portion.
332
333 @library{wxbase}
334 @category{events}
335
336 @see @ref overview_events_processing, wxEventBlocker, wxEventLoopBase
337 */
338 class wxEvtHandler : public wxObject, public wxTrackable
339 {
340 public:
341 /**
342 Constructor.
343 */
344 wxEvtHandler();
345
346 /**
347 Destructor.
348
349 If the handler is part of a chain, the destructor will unlink itself
350 (see Unlink()).
351 */
352 virtual ~wxEvtHandler();
353
354
355 /**
356 @name Event queuing and processing
357 */
358 //@{
359
360 /**
361 Queue event for a later processing.
362
363 This method is similar to ProcessEvent() but while the latter is
364 synchronous, i.e. the event is processed immediately, before the
365 function returns, this one is asynchronous and returns immediately
366 while the event will be processed at some later time (usually during
367 the next event loop iteration).
368
369 Another important difference is that this method takes ownership of the
370 @a event parameter, i.e. it will delete it itself. This implies that
371 the event should be allocated on the heap and that the pointer can't be
372 used any more after the function returns (as it can be deleted at any
373 moment).
374
375 QueueEvent() can be used for inter-thread communication from the worker
376 threads to the main thread, it is safe in the sense that it uses
377 locking internally and avoids the problem mentioned in AddPendingEvent()
378 documentation by ensuring that the @a event object is not used by the
379 calling thread any more. Care should still be taken to avoid that some
380 fields of this object are used by it, notably any wxString members of
381 the event object must not be shallow copies of another wxString object
382 as this would result in them still using the same string buffer behind
383 the scenes. For example:
384 @code
385 void FunctionInAWorkerThread(const wxString& str)
386 {
387 wxCommandEvent* evt = new wxCommandEvent;
388
389 // NOT evt->SetString(str) as this would be a shallow copy
390 evt->SetString(str.c_str()); // make a deep copy
391
392 wxTheApp->QueueEvent( evt );
393 }
394 @endcode
395
396 Note that you can use wxThreadEvent instead of wxCommandEvent
397 to avoid this problem:
398 @code
399 void FunctionInAWorkerThread(const wxString& str)
400 {
401 wxThreadEvent evt;
402 evt->SetString(str);
403
404 // wxThreadEvent::Clone() makes sure that the internal wxString
405 // member is not shared by other wxString instances:
406 wxTheApp->QueueEvent( evt.Clone() );
407 }
408 @endcode
409
410 Finally notice that this method automatically wakes up the event loop
411 if it is currently idle by calling ::wxWakeUpIdle() so there is no need
412 to do it manually when using it.
413
414 @since 2.9.0
415
416 @param event
417 A heap-allocated event to be queued, QueueEvent() takes ownership
418 of it. This parameter shouldn't be @c NULL.
419 */
420 virtual void QueueEvent(wxEvent *event);
421
422 /**
423 Post an event to be processed later.
424
425 This function is similar to QueueEvent() but can't be used to post
426 events from worker threads for the event objects with wxString fields
427 (i.e. in practice most of them) because of an unsafe use of the same
428 wxString object which happens because the wxString field in the
429 original @a event object and its copy made internally by this function
430 share the same string buffer internally. Use QueueEvent() to avoid
431 this.
432
433 A copy of @a event is made by the function, so the original can be deleted
434 as soon as function returns (it is common that the original is created
435 on the stack). This requires that the wxEvent::Clone() method be
436 implemented by event so that it can be duplicated and stored until it
437 gets processed.
438
439 @param event
440 Event to add to the pending events queue.
441 */
442 virtual void AddPendingEvent(const wxEvent& event);
443
444 /**
445 Processes an event, searching event tables and calling zero or more suitable
446 event handler function(s).
447
448 Normally, your application would not call this function: it is called in the
449 wxWidgets implementation to dispatch incoming user interface events to the
450 framework (and application).
451
452 However, you might need to call it if implementing new functionality
453 (such as a new control) where you define new event types, as opposed to
454 allowing the user to override virtual functions.
455
456 Notice that you don't usually need to override ProcessEvent() to
457 customize the event handling, overriding the specially provided
458 TryBefore() and TryAfter() functions is usually enough. For example,
459 wxMDIParentFrame may override TryBefore() to ensure that the menu
460 events are processed in the active child frame before being processed
461 in the parent frame itself.
462
463 The normal order of event table searching is as follows:
464 -# wxApp::FilterEvent() is called. If it returns anything but @c -1
465 (default) the processing stops here.
466 -# If the object is disabled (via a call to wxEvtHandler::SetEvtHandlerEnabled)
467 the function skips to step (7).
468 -# TryBefore() is called (this is where wxValidator are taken into
469 account for wxWindow objects). If this returns @true, the function exits.
470 -# Dynamic event table of the handlers bound using Bind<>() is
471 searched. If a handler is found, it is executed and the function
472 returns @true unless the handler used wxEvent::Skip() to indicate
473 that it didn't handle the event in which case the search continues.
474 -# Static events table of the handlers bound using event table
475 macros is searched for this event handler. If this fails, the base
476 class event table table is tried, and so on until no more tables
477 exist or an appropriate function was found. If a handler is found,
478 the same logic as in the previous step applies.
479 -# The search is applied down the entire chain of event handlers (usually the
480 chain has a length of one). This chain can be formed using wxEvtHandler::SetNextHandler():
481 @image html overview_events_chain.png
482 (referring to the image, if @c A->ProcessEvent is called and it doesn't handle
483 the event, @c B->ProcessEvent will be called and so on...).
484 Note that in the case of wxWindow you can build a stack of event handlers
485 (see wxWindow::PushEventHandler() for more info).
486 If any of the handlers of the chain return @true, the function exits.
487 -# TryAfter() is called: for the wxWindow object this may propagate the
488 event to the window parent (recursively). If the event is still not
489 processed, ProcessEvent() on wxTheApp object is called as the last
490 step.
491
492 Notice that steps (2)-(6) are performed in ProcessEventHere() which is
493 called by this function.
494
495 @param event
496 Event to process.
497 @return
498 @true if a suitable event handler function was found and executed,
499 and the function did not call wxEvent::Skip.
500
501 @see SearchEventTable()
502 */
503 virtual bool ProcessEvent(wxEvent& event);
504
505 /**
506 Try to process the event in this event handler.
507
508 This method is called from ProcessEvent(), please see the detailed
509 description of the event processing logic there.
510
511 It is @em not virtual and so may not be overridden but it does call
512 virtual TryBefore() which may be overridden.
513
514 @param event
515 Event to process.
516 @return
517 @true if this object itself defines a handler for this event and
518 the handler didn't skip the event.
519 */
520 bool ProcessEventHere(wxEvent& event);
521
522 /**
523 Processes an event by calling ProcessEvent() and handles any exceptions
524 that occur in the process.
525 If an exception is thrown in event handler, wxApp::OnExceptionInMainLoop is called.
526
527 @param event
528 Event to process.
529
530 @return @true if the event was processed, @false if no handler was found
531 or an exception was thrown.
532
533 @see wxWindow::HandleWindowEvent
534 */
535 bool SafelyProcessEvent(wxEvent& event);
536
537 /**
538 Processes the pending events previously queued using QueueEvent() or
539 AddPendingEvent(); you must call this function only if you are sure
540 there are pending events for this handler, otherwise a @c wxCHECK
541 will fail.
542
543 The real processing still happens in ProcessEvent() which is called by this
544 function.
545
546 Note that this function needs a valid application object (see
547 wxAppConsole::GetInstance()) because wxApp holds the list of the event
548 handlers with pending events and this function manipulates that list.
549 */
550 void ProcessPendingEvents();
551
552 /**
553 Deletes all events queued on this event handler using QueueEvent() or
554 AddPendingEvent().
555
556 Use with care because the events which are deleted are (obviously) not
557 processed and this may have unwanted consequences (e.g. user actions events
558 will be lost).
559 */
560 void DeletePendingEvents();
561
562 /**
563 Searches the event table, executing an event handler function if an appropriate
564 one is found.
565
566 @param table
567 Event table to be searched.
568 @param event
569 Event to be matched against an event table entry.
570
571 @return @true if a suitable event handler function was found and
572 executed, and the function did not call wxEvent::Skip.
573
574 @remarks This function looks through the object's event table and tries
575 to find an entry that will match the event.
576 An entry will match if:
577 @li The event type matches, and
578 @li the identifier or identifier range matches, or the event table
579 entry's identifier is zero.
580
581 If a suitable function is called but calls wxEvent::Skip, this
582 function will fail, and searching will continue.
583
584 @todo this function in the header is listed as an "implementation only" function;
585 are we sure we want to document it?
586
587 @see ProcessEvent()
588 */
589 virtual bool SearchEventTable(wxEventTable& table,
590 wxEvent& event);
591
592 //@}
593
594
595 /**
596 @name Connecting and disconnecting
597 */
598 //@{
599
600 /**
601 Connects the given function dynamically with the event handler, id and
602 event type.
603
604 Notice that Bind() provides a more flexible and safer way to do the
605 same thing as Connect(), please use it in any new code -- while
606 Connect() is not formally deprecated due to its existing widespread
607 usage, it has no advantages compared to Bind().
608
609 This is an alternative to the use of static event tables. It is more
610 flexible as it allows to connect events generated by some object to an
611 event handler defined in a different object of a different class (which
612 is impossible to do directly with the event tables -- the events can be
613 only handled in another object if they are propagated upwards to it).
614 Do make sure to specify the correct @a eventSink when connecting to an
615 event of a different object.
616
617 See @ref overview_events_bind for more detailed explanation
618 of this function and the @ref page_samples_event sample for usage
619 examples.
620
621 This specific overload allows you to connect an event handler to a @e range
622 of @e source IDs.
623 Do not confuse @e source IDs with event @e types: source IDs identify the
624 event generator objects (typically wxMenuItem or wxWindow objects) while the
625 event @e type identify which type of events should be handled by the
626 given @e function (an event generator object may generate many different
627 types of events!).
628
629 @param id
630 The first ID of the identifier range to be associated with the event
631 handler function.
632 @param lastId
633 The last ID of the identifier range to be associated with the event
634 handler function.
635 @param eventType
636 The event type to be associated with this event handler.
637 @param function
638 The event handler function. Note that this function should
639 be explicitly converted to the correct type which can be done using a macro
640 called @c wxFooEventHandler for the handler for any @c wxFooEvent.
641 @param userData
642 Data to be associated with the event table entry.
643 @param eventSink
644 Object whose member function should be called. It must be specified
645 when connecting an event generated by one object to a member
646 function of a different object. If it is omitted, @c this is used.
647
648 @beginWxPerlOnly
649 In wxPerl this function takes 4 arguments: @a id, @a lastid,
650 @a type, @a method; if @a method is undef, the handler is
651 disconnected.}
652 @endWxPerlOnly
653
654 @see Bind<>()
655 */
656 void Connect(int id, int lastId, wxEventType eventType,
657 wxObjectEventFunction function,
658 wxObject* userData = NULL,
659 wxEvtHandler* eventSink = NULL);
660
661 /**
662 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
663 overload for more info.
664
665 This overload can be used to attach an event handler to a single source ID:
666
667 Example:
668 @code
669 frame->Connect( wxID_EXIT,
670 wxEVT_COMMAND_MENU_SELECTED,
671 wxCommandEventHandler(MyFrame::OnQuit) );
672 @endcode
673
674 @beginWxPerlOnly
675 Not supported by wxPerl.
676 @endWxPerlOnly
677 */
678 void Connect(int id, wxEventType eventType,
679 wxObjectEventFunction function,
680 wxObject* userData = NULL,
681 wxEvtHandler* eventSink = NULL);
682
683 /**
684 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
685 overload for more info.
686
687 This overload will connect the given event handler so that regardless of the
688 ID of the event source, the handler will be called.
689
690 @beginWxPerlOnly
691 Not supported by wxPerl.
692 @endWxPerlOnly
693 */
694 void Connect(wxEventType eventType,
695 wxObjectEventFunction function,
696 wxObject* userData = NULL,
697 wxEvtHandler* eventSink = NULL);
698
699 /**
700 Disconnects the given function dynamically from the event handler, using the
701 specified parameters as search criteria and returning @true if a matching
702 function has been found and removed.
703
704 This method can only disconnect functions which have been added using the
705 Connect() method. There is no way to disconnect functions connected using
706 the (static) event tables.
707
708 @param eventType
709 The event type associated with this event handler.
710 @param function
711 The event handler function.
712 @param userData
713 Data associated with the event table entry.
714 @param eventSink
715 Object whose member function should be called.
716
717 @beginWxPerlOnly
718 Not supported by wxPerl.
719 @endWxPerlOnly
720 */
721 bool Disconnect(wxEventType eventType,
722 wxObjectEventFunction function,
723 wxObject* userData = NULL,
724 wxEvtHandler* eventSink = NULL);
725
726 /**
727 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
728 overload for more info.
729
730 This overload takes the additional @a id parameter.
731
732 @beginWxPerlOnly
733 Not supported by wxPerl.
734 @endWxPerlOnly
735 */
736 bool Disconnect(int id = wxID_ANY,
737 wxEventType eventType = wxEVT_NULL,
738 wxObjectEventFunction function = NULL,
739 wxObject* userData = NULL,
740 wxEvtHandler* eventSink = NULL);
741
742 /**
743 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
744 overload for more info.
745
746 This overload takes an additional range of source IDs.
747
748 @beginWxPerlOnly
749 In wxPerl this function takes 3 arguments: @a id,
750 @a lastid, @a type.
751 @endWxPerlOnly
752 */
753 bool Disconnect(int id, int lastId,
754 wxEventType eventType,
755 wxObjectEventFunction function = NULL,
756 wxObject* userData = NULL,
757 wxEvtHandler* eventSink = NULL);
758 //@}
759
760
761 /**
762 @name Binding and Unbinding
763 */
764 //@{
765
766 /**
767 Binds the given function, functor or method dynamically with the event.
768
769 This offers basically the same functionality as Connect(), but it is
770 more flexible as it also allows you to use ordinary functions and
771 arbitrary functors as event handlers. It is also less restrictive then
772 Connect() because you can use an arbitrary method as an event handler,
773 where as Connect() requires a wxEvtHandler derived handler.
774
775 See @ref overview_events_bind for more detailed explanation
776 of this function and the @ref page_samples_event sample for usage
777 examples.
778
779 @param eventType
780 The event type to be associated with this event handler.
781 @param functor
782 The event handler functor. This can be an ordinary function but also
783 an arbitrary functor like boost::function<>.
784 @param id
785 The first ID of the identifier range to be associated with the event
786 handler.
787 @param lastId
788 The last ID of the identifier range to be associated with the event
789 handler.
790 @param userData
791 Data to be associated with the event table entry.
792
793 @see @ref overview_cpp_rtti_disabled
794
795 @since 2.9.0
796 */
797 template <typename EventTag, typename Functor>
798 void Bind(const EventTag& eventType,
799 Functor functor,
800 int id = wxID_ANY,
801 int lastId = wxID_ANY,
802 wxObject *userData = NULL);
803
804 /**
805 See the Bind<>(const EventTag&, Functor, int, int, wxObject*) overload for
806 more info.
807
808 This overload will bind the given method as the event handler.
809
810 @param eventType
811 The event type to be associated with this event handler.
812 @param method
813 The event handler method. This can be an arbitrary method (doesn't need
814 to be from a wxEvtHandler derived class).
815 @param handler
816 Object whose method should be called. It must always be specified
817 so it can be checked at compile time whether the given method is an
818 actual member of the given handler.
819 @param id
820 The first ID of the identifier range to be associated with the event
821 handler.
822 @param lastId
823 The last ID of the identifier range to be associated with the event
824 handler.
825 @param userData
826 Data to be associated with the event table entry.
827
828 @see @ref overview_cpp_rtti_disabled
829
830 @since 2.9.0
831 */
832 template <typename EventTag, typename Class, typename EventArg, typename EventHandler>
833 void Bind(const EventTag &eventType,
834 void (Class::*method)(EventArg &),
835 EventHandler *handler,
836 int id = wxID_ANY,
837 int lastId = wxID_ANY,
838 wxObject *userData = NULL);
839 /**
840 Unbinds the given function, functor or method dynamically from the
841 event handler, using the specified parameters as search criteria and
842 returning @true if a matching function has been found and removed.
843
844 This method can only unbind functions, functors or methods which have
845 been added using the Bind<>() method. There is no way to unbind
846 functions bound using the (static) event tables.
847
848 @param eventType
849 The event type associated with this event handler.
850 @param functor
851 The event handler functor. This can be an ordinary function but also
852 an arbitrary functor like boost::function<>.
853 @param id
854 The first ID of the identifier range associated with the event
855 handler.
856 @param lastId
857 The last ID of the identifier range associated with the event
858 handler.
859 @param userData
860 Data associated with the event table entry.
861
862 @see @ref overview_cpp_rtti_disabled
863
864 @since 2.9.0
865 */
866 template <typename EventTag, typename Functor>
867 bool Unbind(const EventTag& eventType,
868 Functor functor,
869 int id = wxID_ANY,
870 int lastId = wxID_ANY,
871 wxObject *userData = NULL);
872
873 /**
874 See the Unbind<>(const EventTag&, Functor, int, int, wxObject*)
875 overload for more info.
876
877 This overload unbinds the given method from the event..
878
879 @param eventType
880 The event type associated with this event handler.
881 @param method
882 The event handler method associated with this event.
883 @param handler
884 Object whose method was called.
885 @param id
886 The first ID of the identifier range associated with the event
887 handler.
888 @param lastId
889 The last ID of the identifier range associated with the event
890 handler.
891 @param userData
892 Data associated with the event table entry.
893
894 @see @ref overview_cpp_rtti_disabled
895
896 @since 2.9.0
897 */
898 template <typename EventTag, typename Class, typename EventArg, typename EventHandler>
899 bool Unbind(const EventTag &eventType,
900 void (Class::*method)(EventArg&),
901 EventHandler *handler,
902 int id = wxID_ANY,
903 int lastId = wxID_ANY,
904 wxObject *userData = NULL );
905 //@}
906 /**
907 @name User-supplied data
908 */
909 //@{
910
911 /**
912 Returns user-supplied client data.
913
914 @remarks Normally, any extra data the programmer wishes to associate with
915 the object should be made available by deriving a new class with
916 new data members.
917
918 @see SetClientData()
919 */
920 void* GetClientData() const;
921
922 /**
923 Returns a pointer to the user-supplied client data object.
924
925 @see SetClientObject(), wxClientData
926 */
927 wxClientData* GetClientObject() const;
928
929 /**
930 Sets user-supplied client data.
931
932 @param data
933 Data to be associated with the event handler.
934
935 @remarks Normally, any extra data the programmer wishes to associate
936 with the object should be made available by deriving a new
937 class with new data members. You must not call this method
938 and SetClientObject on the same class - only one of them.
939
940 @see GetClientData()
941 */
942 void SetClientData(void* data);
943
944 /**
945 Set the client data object. Any previous object will be deleted.
946
947 @see GetClientObject(), wxClientData
948 */
949 void SetClientObject(wxClientData* data);
950
951 //@}
952
953
954 /**
955 @name Event handler chaining
956
957 wxEvtHandler can be arranged in a double-linked list of handlers
958 which is automatically iterated by ProcessEvent() if needed.
959 */
960 //@{
961
962 /**
963 Returns @true if the event handler is enabled, @false otherwise.
964
965 @see SetEvtHandlerEnabled()
966 */
967 bool GetEvtHandlerEnabled() const;
968
969 /**
970 Returns the pointer to the next handler in the chain.
971
972 @see SetNextHandler(), GetPreviousHandler(), SetPreviousHandler(),
973 wxWindow::PushEventHandler, wxWindow::PopEventHandler
974 */
975 wxEvtHandler* GetNextHandler() const;
976
977 /**
978 Returns the pointer to the previous handler in the chain.
979
980 @see SetPreviousHandler(), GetNextHandler(), SetNextHandler(),
981 wxWindow::PushEventHandler, wxWindow::PopEventHandler
982 */
983 wxEvtHandler* GetPreviousHandler() const;
984
985 /**
986 Enables or disables the event handler.
987
988 @param enabled
989 @true if the event handler is to be enabled, @false if it is to be disabled.
990
991 @remarks You can use this function to avoid having to remove the event
992 handler from the chain, for example when implementing a
993 dialog editor and changing from edit to test mode.
994
995 @see GetEvtHandlerEnabled()
996 */
997 void SetEvtHandlerEnabled(bool enabled);
998
999 /**
1000 Sets the pointer to the next handler.
1001
1002 @remarks
1003 See ProcessEvent() for more info about how the chains of event handlers
1004 are internally used.
1005 Also remember that wxEvtHandler uses double-linked lists and thus if you
1006 use this function, you should also call SetPreviousHandler() on the
1007 argument passed to this function:
1008 @code
1009 handlerA->SetNextHandler(handlerB);
1010 handlerB->SetPreviousHandler(handlerA);
1011 @endcode
1012
1013 @param handler
1014 The event handler to be set as the next handler.
1015 Cannot be @NULL.
1016
1017 @see @ref overview_events_processing
1018 */
1019 virtual void SetNextHandler(wxEvtHandler* handler);
1020
1021 /**
1022 Sets the pointer to the previous handler.
1023 All remarks about SetNextHandler() apply to this function as well.
1024
1025 @param handler
1026 The event handler to be set as the previous handler.
1027 Cannot be @NULL.
1028
1029 @see @ref overview_events_processing
1030 */
1031 virtual void SetPreviousHandler(wxEvtHandler* handler);
1032
1033 /**
1034 Unlinks this event handler from the chain it's part of (if any);
1035 then links the "previous" event handler to the "next" one
1036 (so that the chain won't be interrupted).
1037
1038 E.g. if before calling Unlink() you have the following chain:
1039 @image html evthandler_unlink_before.png
1040 then after calling @c B->Unlink() you'll have:
1041 @image html evthandler_unlink_after.png
1042
1043 @since 2.9.0
1044 */
1045 void Unlink();
1046
1047 /**
1048 Returns @true if the next and the previous handler pointers of this
1049 event handler instance are @NULL.
1050
1051 @since 2.9.0
1052
1053 @see SetPreviousHandler(), SetNextHandler()
1054 */
1055 bool IsUnlinked() const;
1056
1057 //@}
1058
1059 protected:
1060 /**
1061 Method called by ProcessEvent() before examining this object event
1062 tables.
1063
1064 This method can be overridden to hook into the event processing logic
1065 as early as possible. You should usually call the base class version
1066 when overriding this method, even if wxEvtHandler itself does nothing
1067 here, some derived classes do use this method, e.g. wxWindow implements
1068 support for wxValidator in it.
1069
1070 Example:
1071 @code
1072 class MyClass : public BaseClass // inheriting from wxEvtHandler
1073 {
1074 ...
1075 protected:
1076 virtual bool TryBefore(wxEvent& event)
1077 {
1078 if ( MyPreProcess(event) )
1079 return true;
1080
1081 return BaseClass::TryBefore(event);
1082 }
1083 };
1084 @endcode
1085
1086 @see ProcessEvent(), ProcessEventHere()
1087 */
1088 virtual bool TryBefore(wxEvent& event);
1089
1090 /**
1091 Method called by ProcessEvent() as last resort.
1092
1093 This method can be overridden to implement post-processing for the
1094 events which were not processed anywhere else.
1095
1096 The base class version handles forwarding the unprocessed events to
1097 wxApp at wxEvtHandler level and propagating them upwards the window
1098 child-parent chain at wxWindow level and so should usually be called
1099 when overriding this method:
1100 @code
1101 class MyClass : public BaseClass // inheriting from wxEvtHandler
1102 {
1103 ...
1104 protected:
1105 virtual bool TryAfter(wxEvent& event)
1106 {
1107 if ( BaseClass::TryAfter(event) )
1108 return true;
1109
1110 return MyPostProcess(event);
1111 }
1112 };
1113 @endcode
1114
1115 @see ProcessEvent(), ProcessEventHere()
1116 */
1117 virtual bool TryAfter(wxEvent& event);
1118 };
1119
1120
1121 /**
1122 Flags for categories of keys.
1123
1124 These values are used by wxKeyEvent::IsKeyInCategory(). They may be
1125 combined via the bitwise operators |, &, and ~.
1126
1127 @since 2.9.1
1128 */
1129 enum wxKeyCategoryFlags
1130 {
1131 /// arrow keys, on and off numeric keypads
1132 WXK_CATEGORY_ARROW,
1133
1134 /// page up and page down keys, on and off numeric keypads
1135 WXK_CATEGORY_PAGING,
1136
1137 /// home and end keys, on and off numeric keypads
1138 WXK_CATEGORY_JUMP,
1139
1140 /// tab key, on and off numeric keypads
1141 WXK_CATEGORY_TAB,
1142
1143 /// backspace and delete keys, on and off numeric keypads
1144 WXK_CATEGORY_CUT,
1145
1146 /// union of WXK_CATEGORY_ARROW, WXK_CATEGORY_PAGING, and WXK_CATEGORY_JUMP categories
1147 WXK_CATEGORY_NAVIGATION
1148 };
1149
1150
1151 /**
1152 @class wxKeyEvent
1153
1154 This event class contains information about keypress (character) events.
1155
1156 Notice that there are three different kinds of keyboard events in wxWidgets:
1157 key down and up events and char events. The difference between the first two
1158 is clear - the first corresponds to a key press and the second to a key
1159 release - otherwise they are identical. Just note that if the key is
1160 maintained in a pressed state you will typically get a lot of (automatically
1161 generated) down events but only one up so it is wrong to assume that there is
1162 one up event corresponding to each down one.
1163
1164 Both key events provide untranslated key codes while the char event carries
1165 the translated one. The untranslated code for alphanumeric keys is always
1166 an upper case value. For the other keys it is one of @c WXK_XXX values
1167 from the ::wxKeyCode enumeration.
1168 The translated key is, in general, the character the user expects to appear
1169 as the result of the key combination when typing the text into a text entry
1170 zone, for example.
1171
1172 A few examples to clarify this (all assume that CAPS LOCK is unpressed
1173 and the standard US keyboard): when the @c 'A' key is pressed, the key down
1174 event key code is equal to @c ASCII A == 65. But the char event key code
1175 is @c ASCII a == 97. On the other hand, if you press both SHIFT and
1176 @c 'A' keys simultaneously , the key code in key down event will still be
1177 just @c 'A' while the char event key code parameter will now be @c 'A'
1178 as well.
1179
1180 Although in this simple case it is clear that the correct key code could be
1181 found in the key down event handler by checking the value returned by
1182 wxKeyEvent::ShiftDown(), in general you should use @c EVT_CHAR for this as
1183 for non-alphanumeric keys the translation is keyboard-layout dependent and
1184 can only be done properly by the system itself.
1185
1186 Another kind of translation is done when the control key is pressed: for
1187 example, for CTRL-A key press the key down event still carries the
1188 same key code @c 'a' as usual but the char event will have key code of 1,
1189 the ASCII value of this key combination.
1190
1191 You may discover how the other keys on your system behave interactively by
1192 running the @ref page_samples_text wxWidgets sample and pressing some keys
1193 in any of the text controls shown in it.
1194
1195 @b Tip: be sure to call @c event.Skip() for events that you don't process in
1196 key event function, otherwise menu shortcuts may cease to work under Windows.
1197
1198 @note If a key down (@c EVT_KEY_DOWN) event is caught and the event handler
1199 does not call @c event.Skip() then the corresponding char event
1200 (@c EVT_CHAR) will not happen.
1201 This is by design and enables the programs that handle both types of
1202 events to be a bit simpler.
1203
1204 @note For Windows programmers: The key and char events in wxWidgets are
1205 similar to but slightly different from Windows @c WM_KEYDOWN and
1206 @c WM_CHAR events. In particular, Alt-x combination will generate a
1207 char event in wxWidgets (unless it is used as an accelerator).
1208
1209
1210 @beginEventTable{wxKeyEvent}
1211 @event{EVT_KEY_DOWN(func)}
1212 Process a @c wxEVT_KEY_DOWN event (any key has been pressed).
1213 @event{EVT_KEY_UP(func)}
1214 Process a @c wxEVT_KEY_UP event (any key has been released).
1215 @event{EVT_CHAR(func)}
1216 Process a @c wxEVT_CHAR event.
1217 @endEventTable
1218
1219 @see wxKeyboardState
1220
1221 @library{wxcore}
1222 @category{events}
1223 */
1224 class wxKeyEvent : public wxEvent,
1225 public wxKeyboardState
1226 {
1227 public:
1228 /**
1229 Constructor.
1230 Currently, the only valid event types are @c wxEVT_CHAR and @c wxEVT_CHAR_HOOK.
1231 */
1232 wxKeyEvent(wxEventType keyEventType = wxEVT_NULL);
1233
1234 /**
1235 Returns the virtual key code. ASCII events return normal ASCII values,
1236 while non-ASCII events return values such as @b WXK_LEFT for the left cursor
1237 key. See ::wxKeyCode for a full list of the virtual key codes.
1238
1239 Note that in Unicode build, the returned value is meaningful only if the
1240 user entered a character that can be represented in current locale's default
1241 charset. You can obtain the corresponding Unicode character using GetUnicodeKey().
1242 */
1243 int GetKeyCode() const;
1244
1245 /**
1246 Returns true if the key is in the given key category.
1247
1248 @param category
1249 A bitwise combination of named ::wxKeyCategoryFlags constants.
1250
1251 @since 2.9.1
1252 */
1253 bool IsKeyInCategory(int category) const;
1254
1255 //@{
1256 /**
1257 Obtains the position (in client coordinates) at which the key was pressed.
1258 */
1259 wxPoint GetPosition() const;
1260 void GetPosition(long* x, long* y) const;
1261 //@}
1262
1263 /**
1264 Returns the raw key code for this event. This is a platform-dependent scan code
1265 which should only be used in advanced applications.
1266
1267 @note Currently the raw key codes are not supported by all ports, use
1268 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
1269 */
1270 wxUint32 GetRawKeyCode() const;
1271
1272 /**
1273 Returns the low level key flags for this event. The flags are
1274 platform-dependent and should only be used in advanced applications.
1275
1276 @note Currently the raw key flags are not supported by all ports, use
1277 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
1278 */
1279 wxUint32 GetRawKeyFlags() const;
1280
1281 /**
1282 Returns the Unicode character corresponding to this key event.
1283
1284 This function is only available in Unicode build, i.e. when
1285 @c wxUSE_UNICODE is 1.
1286 */
1287 wxChar GetUnicodeKey() const;
1288
1289 /**
1290 Returns the X position (in client coordinates) of the event.
1291 */
1292 wxCoord GetX() const;
1293
1294 /**
1295 Returns the Y position (in client coordinates) of the event.
1296 */
1297 wxCoord GetY() const;
1298 };
1299
1300
1301
1302 /**
1303 @class wxJoystickEvent
1304
1305 This event class contains information about joystick events, particularly
1306 events received by windows.
1307
1308 @beginEventTable{wxJoystickEvent}
1309 @event{EVT_JOY_BUTTON_DOWN(func)}
1310 Process a @c wxEVT_JOY_BUTTON_DOWN event.
1311 @event{EVT_JOY_BUTTON_UP(func)}
1312 Process a @c wxEVT_JOY_BUTTON_UP event.
1313 @event{EVT_JOY_MOVE(func)}
1314 Process a @c wxEVT_JOY_MOVE event.
1315 @event{EVT_JOY_ZMOVE(func)}
1316 Process a @c wxEVT_JOY_ZMOVE event.
1317 @event{EVT_JOYSTICK_EVENTS(func)}
1318 Processes all joystick events.
1319 @endEventTable
1320
1321 @library{wxcore}
1322 @category{events}
1323
1324 @see wxJoystick
1325 */
1326 class wxJoystickEvent : public wxEvent
1327 {
1328 public:
1329 /**
1330 Constructor.
1331 */
1332 wxJoystickEvent(wxEventType eventType = wxEVT_NULL, int state = 0,
1333 int joystick = wxJOYSTICK1,
1334 int change = 0);
1335
1336 /**
1337 Returns @true if the event was a down event from the specified button
1338 (or any button).
1339
1340 @param button
1341 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1342 indicate any button down event.
1343 */
1344 bool ButtonDown(int button = wxJOY_BUTTON_ANY) const;
1345
1346 /**
1347 Returns @true if the specified button (or any button) was in a down state.
1348
1349 @param button
1350 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1351 indicate any button down event.
1352 */
1353 bool ButtonIsDown(int button = wxJOY_BUTTON_ANY) const;
1354
1355 /**
1356 Returns @true if the event was an up event from the specified button
1357 (or any button).
1358
1359 @param button
1360 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1361 indicate any button down event.
1362 */
1363 bool ButtonUp(int button = wxJOY_BUTTON_ANY) const;
1364
1365 /**
1366 Returns the identifier of the button changing state.
1367
1368 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1369 */
1370 int GetButtonChange() const;
1371
1372 /**
1373 Returns the down state of the buttons.
1374
1375 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1376 */
1377 int GetButtonState() const;
1378
1379 /**
1380 Returns the identifier of the joystick generating the event - one of
1381 wxJOYSTICK1 and wxJOYSTICK2.
1382 */
1383 int GetJoystick() const;
1384
1385 /**
1386 Returns the x, y position of the joystick event.
1387 */
1388 wxPoint GetPosition() const;
1389
1390 /**
1391 Returns the z position of the joystick event.
1392 */
1393 int GetZPosition() const;
1394
1395 /**
1396 Returns @true if this was a button up or down event
1397 (@e not 'is any button down?').
1398 */
1399 bool IsButton() const;
1400
1401 /**
1402 Returns @true if this was an x, y move event.
1403 */
1404 bool IsMove() const;
1405
1406 /**
1407 Returns @true if this was a z move event.
1408 */
1409 bool IsZMove() const;
1410 };
1411
1412
1413
1414 /**
1415 @class wxScrollWinEvent
1416
1417 A scroll event holds information about events sent from scrolling windows.
1418
1419 Note that you can use the EVT_SCROLLWIN* macros for intercepting scroll window events
1420 from the receiving window.
1421
1422 @beginEventTable{wxScrollWinEvent}
1423 @event{EVT_SCROLLWIN(func)}
1424 Process all scroll events.
1425 @event{EVT_SCROLLWIN_TOP(func)}
1426 Process wxEVT_SCROLLWIN_TOP scroll-to-top events.
1427 @event{EVT_SCROLLWIN_BOTTOM(func)}
1428 Process wxEVT_SCROLLWIN_BOTTOM scroll-to-bottom events.
1429 @event{EVT_SCROLLWIN_LINEUP(func)}
1430 Process wxEVT_SCROLLWIN_LINEUP line up events.
1431 @event{EVT_SCROLLWIN_LINEDOWN(func)}
1432 Process wxEVT_SCROLLWIN_LINEDOWN line down events.
1433 @event{EVT_SCROLLWIN_PAGEUP(func)}
1434 Process wxEVT_SCROLLWIN_PAGEUP page up events.
1435 @event{EVT_SCROLLWIN_PAGEDOWN(func)}
1436 Process wxEVT_SCROLLWIN_PAGEDOWN page down events.
1437 @event{EVT_SCROLLWIN_THUMBTRACK(func)}
1438 Process wxEVT_SCROLLWIN_THUMBTRACK thumbtrack events
1439 (frequent events sent as the user drags the thumbtrack).
1440 @event{EVT_SCROLLWIN_THUMBRELEASE(func)}
1441 Process wxEVT_SCROLLWIN_THUMBRELEASE thumb release events.
1442 @endEventTable
1443
1444
1445 @library{wxcore}
1446 @category{events}
1447
1448 @see wxScrollEvent, @ref overview_events
1449 */
1450 class wxScrollWinEvent : public wxEvent
1451 {
1452 public:
1453 /**
1454 Constructor.
1455 */
1456 wxScrollWinEvent(wxEventType commandType = wxEVT_NULL, int pos = 0,
1457 int orientation = 0);
1458
1459 /**
1460 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
1461 scrollbar.
1462
1463 @todo wxHORIZONTAL and wxVERTICAL should go in their own enum
1464 */
1465 int GetOrientation() const;
1466
1467 /**
1468 Returns the position of the scrollbar for the thumb track and release events.
1469
1470 Note that this field can't be used for the other events, you need to query
1471 the window itself for the current position in that case.
1472 */
1473 int GetPosition() const;
1474 };
1475
1476
1477
1478 /**
1479 @class wxSysColourChangedEvent
1480
1481 This class is used for system colour change events, which are generated
1482 when the user changes the colour settings using the control panel.
1483 This is only appropriate under Windows.
1484
1485 @remarks
1486 The default event handler for this event propagates the event to child windows,
1487 since Windows only sends the events to top-level windows.
1488 If intercepting this event for a top-level window, remember to call the base
1489 class handler, or to pass the event on to the window's children explicitly.
1490
1491 @beginEventTable{wxSysColourChangedEvent}
1492 @event{EVT_SYS_COLOUR_CHANGED(func)}
1493 Process a @c wxEVT_SYS_COLOUR_CHANGED event.
1494 @endEventTable
1495
1496 @library{wxcore}
1497 @category{events}
1498
1499 @see @ref overview_events
1500 */
1501 class wxSysColourChangedEvent : public wxEvent
1502 {
1503 public:
1504 /**
1505 Constructor.
1506 */
1507 wxSysColourChangedEvent();
1508 };
1509
1510
1511
1512 /**
1513 @class wxWindowCreateEvent
1514
1515 This event is sent just after the actual window associated with a wxWindow
1516 object has been created.
1517
1518 Since it is derived from wxCommandEvent, the event propagates up
1519 the window hierarchy.
1520
1521 @beginEventTable{wxWindowCreateEvent}
1522 @event{EVT_WINDOW_CREATE(func)}
1523 Process a @c wxEVT_CREATE event.
1524 @endEventTable
1525
1526 @library{wxcore}
1527 @category{events}
1528
1529 @see @ref overview_events, wxWindowDestroyEvent
1530 */
1531 class wxWindowCreateEvent : public wxCommandEvent
1532 {
1533 public:
1534 /**
1535 Constructor.
1536 */
1537 wxWindowCreateEvent(wxWindow* win = NULL);
1538
1539 /// Retutn the window being created.
1540 wxWindow *GetWindow() const;
1541 };
1542
1543
1544
1545 /**
1546 @class wxPaintEvent
1547
1548 A paint event is sent when a window's contents needs to be repainted.
1549
1550 The handler of this event must create a wxPaintDC object and use it for
1551 painting the window contents. For example:
1552 @code
1553 void MyWindow::OnPaint(wxPaintEvent& event)
1554 {
1555 wxPaintDC dc(this);
1556
1557 DrawMyDocument(dc);
1558 }
1559 @endcode
1560
1561 Notice that you must @e not create other kinds of wxDC (e.g. wxClientDC or
1562 wxWindowDC) in EVT_PAINT handlers and also don't create wxPaintDC outside
1563 of this event handlers.
1564
1565
1566 You can optimize painting by retrieving the rectangles that have been damaged
1567 and only repainting these. The rectangles are in terms of the client area,
1568 and are unscrolled, so you will need to do some calculations using the current
1569 view position to obtain logical, scrolled units.
1570 Here is an example of using the wxRegionIterator class:
1571 @code
1572 // Called when window needs to be repainted.
1573 void MyWindow::OnPaint(wxPaintEvent& event)
1574 {
1575 wxPaintDC dc(this);
1576
1577 // Find Out where the window is scrolled to
1578 int vbX,vbY; // Top left corner of client
1579 GetViewStart(&vbX,&vbY);
1580
1581 int vX,vY,vW,vH; // Dimensions of client area in pixels
1582 wxRegionIterator upd(GetUpdateRegion()); // get the update rect list
1583
1584 while (upd)
1585 {
1586 vX = upd.GetX();
1587 vY = upd.GetY();
1588 vW = upd.GetW();
1589 vH = upd.GetH();
1590
1591 // Alternatively we can do this:
1592 // wxRect rect(upd.GetRect());
1593
1594 // Repaint this rectangle
1595 ...some code...
1596
1597 upd ++ ;
1598 }
1599 }
1600 @endcode
1601
1602 @remarks
1603 Please notice that in general it is impossible to change the drawing of a
1604 standard control (such as wxButton) and so you shouldn't attempt to handle
1605 paint events for them as even if it might work on some platforms, this is
1606 inherently not portable and won't work everywhere.
1607
1608
1609 @beginEventTable{wxPaintEvent}
1610 @event{EVT_PAINT(func)}
1611 Process a @c wxEVT_PAINT event.
1612 @endEventTable
1613
1614 @library{wxcore}
1615 @category{events}
1616
1617 @see @ref overview_events
1618 */
1619 class wxPaintEvent : public wxEvent
1620 {
1621 public:
1622 /**
1623 Constructor.
1624 */
1625 wxPaintEvent(int id = 0);
1626 };
1627
1628
1629
1630 /**
1631 @class wxMaximizeEvent
1632
1633 An event being sent when a top level window is maximized. Notice that it is
1634 not sent when the window is restored to its original size after it had been
1635 maximized, only a normal wxSizeEvent is generated in this case.
1636
1637 @beginEventTable{wxMaximizeEvent}
1638 @event{EVT_MAXIMIZE(func)}
1639 Process a @c wxEVT_MAXIMIZE event.
1640 @endEventTable
1641
1642 @library{wxcore}
1643 @category{events}
1644
1645 @see @ref overview_events, wxTopLevelWindow::Maximize,
1646 wxTopLevelWindow::IsMaximized
1647 */
1648 class wxMaximizeEvent : public wxEvent
1649 {
1650 public:
1651 /**
1652 Constructor. Only used by wxWidgets internally.
1653 */
1654 wxMaximizeEvent(int id = 0);
1655 };
1656
1657 /**
1658 The possibles modes to pass to wxUpdateUIEvent::SetMode().
1659 */
1660 enum wxUpdateUIMode
1661 {
1662 /** Send UI update events to all windows. */
1663 wxUPDATE_UI_PROCESS_ALL,
1664
1665 /** Send UI update events to windows that have
1666 the wxWS_EX_PROCESS_UI_UPDATES flag specified. */
1667 wxUPDATE_UI_PROCESS_SPECIFIED
1668 };
1669
1670
1671 /**
1672 @class wxUpdateUIEvent
1673
1674 This class is used for pseudo-events which are called by wxWidgets
1675 to give an application the chance to update various user interface elements.
1676
1677 Without update UI events, an application has to work hard to check/uncheck,
1678 enable/disable, show/hide, and set the text for elements such as menu items
1679 and toolbar buttons. The code for doing this has to be mixed up with the code
1680 that is invoked when an action is invoked for a menu item or button.
1681
1682 With update UI events, you define an event handler to look at the state of the
1683 application and change UI elements accordingly. wxWidgets will call your member
1684 functions in idle time, so you don't have to worry where to call this code.
1685
1686 In addition to being a clearer and more declarative method, it also means you don't
1687 have to worry whether you're updating a toolbar or menubar identifier. The same
1688 handler can update a menu item and toolbar button, if the identifier is the same.
1689 Instead of directly manipulating the menu or button, you call functions in the event
1690 object, such as wxUpdateUIEvent::Check. wxWidgets will determine whether such a
1691 call has been made, and which UI element to update.
1692
1693 These events will work for popup menus as well as menubars. Just before a menu is
1694 popped up, wxMenu::UpdateUI is called to process any UI events for the window that
1695 owns the menu.
1696
1697 If you find that the overhead of UI update processing is affecting your application,
1698 you can do one or both of the following:
1699 @li Call wxUpdateUIEvent::SetMode with a value of wxUPDATE_UI_PROCESS_SPECIFIED,
1700 and set the extra style wxWS_EX_PROCESS_UI_UPDATES for every window that should
1701 receive update events. No other windows will receive update events.
1702 @li Call wxUpdateUIEvent::SetUpdateInterval with a millisecond value to set the delay
1703 between updates. You may need to call wxWindow::UpdateWindowUI at critical points,
1704 for example when a dialog is about to be shown, in case the user sees a slight
1705 delay before windows are updated.
1706
1707 Note that although events are sent in idle time, defining a wxIdleEvent handler
1708 for a window does not affect this because the events are sent from wxWindow::OnInternalIdle
1709 which is always called in idle time.
1710
1711 wxWidgets tries to optimize update events on some platforms.
1712 On Windows and GTK+, events for menubar items are only sent when the menu is about
1713 to be shown, and not in idle time.
1714
1715
1716 @beginEventTable{wxUpdateUIEvent}
1717 @event{EVT_UPDATE_UI(id, func)}
1718 Process a @c wxEVT_UPDATE_UI event for the command with the given id.
1719 @event{EVT_UPDATE_UI_RANGE(id1, id2, func)}
1720 Process a @c wxEVT_UPDATE_UI event for any command with id included in the given range.
1721 @endEventTable
1722
1723 @library{wxcore}
1724 @category{events}
1725
1726 @see @ref overview_events
1727 */
1728 class wxUpdateUIEvent : public wxCommandEvent
1729 {
1730 public:
1731 /**
1732 Constructor.
1733 */
1734 wxUpdateUIEvent(wxWindowID commandId = 0);
1735
1736 /**
1737 Returns @true if it is appropriate to update (send UI update events to)
1738 this window.
1739
1740 This function looks at the mode used (see wxUpdateUIEvent::SetMode),
1741 the wxWS_EX_PROCESS_UI_UPDATES flag in @a window, the time update events
1742 were last sent in idle time, and the update interval, to determine whether
1743 events should be sent to this window now. By default this will always
1744 return @true because the update mode is initially wxUPDATE_UI_PROCESS_ALL
1745 and the interval is set to 0; so update events will be sent as often as
1746 possible. You can reduce the frequency that events are sent by changing the
1747 mode and/or setting an update interval.
1748
1749 @see ResetUpdateTime(), SetUpdateInterval(), SetMode()
1750 */
1751 static bool CanUpdate(wxWindow* window);
1752
1753 /**
1754 Check or uncheck the UI element.
1755 */
1756 void Check(bool check);
1757
1758 /**
1759 Enable or disable the UI element.
1760 */
1761 void Enable(bool enable);
1762
1763 /**
1764 Returns @true if the UI element should be checked.
1765 */
1766 bool GetChecked() const;
1767
1768 /**
1769 Returns @true if the UI element should be enabled.
1770 */
1771 bool GetEnabled() const;
1772
1773 /**
1774 Static function returning a value specifying how wxWidgets will send update
1775 events: to all windows, or only to those which specify that they will process
1776 the events.
1777
1778 @see SetMode()
1779 */
1780 static wxUpdateUIMode GetMode();
1781
1782 /**
1783 Returns @true if the application has called Check().
1784 For wxWidgets internal use only.
1785 */
1786 bool GetSetChecked() const;
1787
1788 /**
1789 Returns @true if the application has called Enable().
1790 For wxWidgets internal use only.
1791 */
1792 bool GetSetEnabled() const;
1793
1794 /**
1795 Returns @true if the application has called Show().
1796 For wxWidgets internal use only.
1797 */
1798 bool GetSetShown() const;
1799
1800 /**
1801 Returns @true if the application has called SetText().
1802 For wxWidgets internal use only.
1803 */
1804 bool GetSetText() const;
1805
1806 /**
1807 Returns @true if the UI element should be shown.
1808 */
1809 bool GetShown() const;
1810
1811 /**
1812 Returns the text that should be set for the UI element.
1813 */
1814 wxString GetText() const;
1815
1816 /**
1817 Returns the current interval between updates in milliseconds.
1818 The value -1 disables updates, 0 updates as frequently as possible.
1819
1820 @see SetUpdateInterval().
1821 */
1822 static long GetUpdateInterval();
1823
1824 /**
1825 Used internally to reset the last-updated time to the current time.
1826
1827 It is assumed that update events are normally sent in idle time, so this
1828 is called at the end of idle processing.
1829
1830 @see CanUpdate(), SetUpdateInterval(), SetMode()
1831 */
1832 static void ResetUpdateTime();
1833
1834 /**
1835 Specify how wxWidgets will send update events: to all windows, or only to
1836 those which specify that they will process the events.
1837
1838 @param mode
1839 this parameter may be one of the ::wxUpdateUIMode enumeration values.
1840 The default mode is wxUPDATE_UI_PROCESS_ALL.
1841 */
1842 static void SetMode(wxUpdateUIMode mode);
1843
1844 /**
1845 Sets the text for this UI element.
1846 */
1847 void SetText(const wxString& text);
1848
1849 /**
1850 Sets the interval between updates in milliseconds.
1851
1852 Set to -1 to disable updates, or to 0 to update as frequently as possible.
1853 The default is 0.
1854
1855 Use this to reduce the overhead of UI update events if your application
1856 has a lot of windows. If you set the value to -1 or greater than 0,
1857 you may also need to call wxWindow::UpdateWindowUI at appropriate points
1858 in your application, such as when a dialog is about to be shown.
1859 */
1860 static void SetUpdateInterval(long updateInterval);
1861
1862 /**
1863 Show or hide the UI element.
1864 */
1865 void Show(bool show);
1866 };
1867
1868
1869
1870 /**
1871 @class wxClipboardTextEvent
1872
1873 This class represents the events generated by a control (typically a
1874 wxTextCtrl but other windows can generate these events as well) when its
1875 content gets copied or cut to, or pasted from the clipboard.
1876
1877 There are three types of corresponding events wxEVT_COMMAND_TEXT_COPY,
1878 wxEVT_COMMAND_TEXT_CUT and wxEVT_COMMAND_TEXT_PASTE.
1879
1880 If any of these events is processed (without being skipped) by an event
1881 handler, the corresponding operation doesn't take place which allows to
1882 prevent the text from being copied from or pasted to a control. It is also
1883 possible to examine the clipboard contents in the PASTE event handler and
1884 transform it in some way before inserting in a control -- for example,
1885 changing its case or removing invalid characters.
1886
1887 Finally notice that a CUT event is always preceded by the COPY event which
1888 makes it possible to only process the latter if it doesn't matter if the
1889 text was copied or cut.
1890
1891 @note
1892 These events are currently only generated by wxTextCtrl under GTK+.
1893 They are generated by all controls under Windows.
1894
1895 @beginEventTable{wxClipboardTextEvent}
1896 @event{EVT_TEXT_COPY(id, func)}
1897 Some or all of the controls content was copied to the clipboard.
1898 @event{EVT_TEXT_CUT(id, func)}
1899 Some or all of the controls content was cut (i.e. copied and
1900 deleted).
1901 @event{EVT_TEXT_PASTE(id, func)}
1902 Clipboard content was pasted into the control.
1903 @endEventTable
1904
1905
1906 @library{wxcore}
1907 @category{events}
1908
1909 @see wxClipboard
1910 */
1911 class wxClipboardTextEvent : public wxCommandEvent
1912 {
1913 public:
1914 /**
1915 Constructor.
1916 */
1917 wxClipboardTextEvent(wxEventType commandType = wxEVT_NULL, int id = 0);
1918 };
1919
1920
1921
1922 /**
1923 @class wxMouseEvent
1924
1925 This event class contains information about the events generated by the mouse:
1926 they include mouse buttons press and release events and mouse move events.
1927
1928 All mouse events involving the buttons use @c wxMOUSE_BTN_LEFT for the
1929 left mouse button, @c wxMOUSE_BTN_MIDDLE for the middle one and
1930 @c wxMOUSE_BTN_RIGHT for the right one. And if the system supports more
1931 buttons, the @c wxMOUSE_BTN_AUX1 and @c wxMOUSE_BTN_AUX2 events
1932 can also be generated. Note that not all mice have even a middle button so a
1933 portable application should avoid relying on the events from it (but the right
1934 button click can be emulated using the left mouse button with the control key
1935 under Mac platforms with a single button mouse).
1936
1937 For the @c wxEVT_ENTER_WINDOW and @c wxEVT_LEAVE_WINDOW events
1938 purposes, the mouse is considered to be inside the window if it is in the
1939 window client area and not inside one of its children. In other words, the
1940 parent window receives @c wxEVT_LEAVE_WINDOW event not only when the
1941 mouse leaves the window entirely but also when it enters one of its children.
1942
1943 The position associated with a mouse event is expressed in the window
1944 coordinates of the window which generated the event, you can use
1945 wxWindow::ClientToScreen() to convert it to screen coordinates and possibly
1946 call wxWindow::ScreenToClient() next to convert it to window coordinates of
1947 another window.
1948
1949 @note Note that under Windows CE mouse enter and leave events are not natively
1950 supported by the system but are generated by wxWidgets itself. This has several
1951 drawbacks: the LEAVE_WINDOW event might be received some time after the mouse
1952 left the window and the state variables for it may have changed during this time.
1953
1954 @note Note the difference between methods like wxMouseEvent::LeftDown and
1955 the inherited wxMouseState::LeftIsDown: the former returns @true when
1956 the event corresponds to the left mouse button click while the latter
1957 returns @true if the left mouse button is currently being pressed.
1958 For example, when the user is dragging the mouse you can use
1959 wxMouseEvent::LeftIsDown to test whether the left mouse button is
1960 (still) depressed. Also, by convention, if wxMouseEvent::LeftDown
1961 returns @true, wxMouseEvent::LeftIsDown will also return @true in
1962 wxWidgets whatever the underlying GUI behaviour is (which is
1963 platform-dependent). The same applies, of course, to other mouse
1964 buttons as well.
1965
1966
1967 @beginEventTable{wxMouseEvent}
1968 @event{EVT_LEFT_DOWN(func)}
1969 Process a @c wxEVT_LEFT_DOWN event. The handler of this event should normally
1970 call event.Skip() to allow the default processing to take place as otherwise
1971 the window under mouse wouldn't get the focus.
1972 @event{EVT_LEFT_UP(func)}
1973 Process a @c wxEVT_LEFT_UP event.
1974 @event{EVT_LEFT_DCLICK(func)}
1975 Process a @c wxEVT_LEFT_DCLICK event.
1976 @event{EVT_MIDDLE_DOWN(func)}
1977 Process a @c wxEVT_MIDDLE_DOWN event.
1978 @event{EVT_MIDDLE_UP(func)}
1979 Process a @c wxEVT_MIDDLE_UP event.
1980 @event{EVT_MIDDLE_DCLICK(func)}
1981 Process a @c wxEVT_MIDDLE_DCLICK event.
1982 @event{EVT_RIGHT_DOWN(func)}
1983 Process a @c wxEVT_RIGHT_DOWN event.
1984 @event{EVT_RIGHT_UP(func)}
1985 Process a @c wxEVT_RIGHT_UP event.
1986 @event{EVT_RIGHT_DCLICK(func)}
1987 Process a @c wxEVT_RIGHT_DCLICK event.
1988 @event{EVT_MOUSE_AUX1_DOWN(func)}
1989 Process a @c wxEVT_MOUSE_AUX1_DOWN event.
1990 @event{EVT_MOUSE_AUX1_UP(func)}
1991 Process a @c wxEVT_MOUSE_AUX1_UP event.
1992 @event{EVT_MOUSE_AUX1_DCLICK(func)}
1993 Process a @c wxEVT_MOUSE_AUX1_DCLICK event.
1994 @event{EVT_MOUSE_AUX2_DOWN(func)}
1995 Process a @c wxEVT_MOUSE_AUX2_DOWN event.
1996 @event{EVT_MOUSE_AUX2_UP(func)}
1997 Process a @c wxEVT_MOUSE_AUX2_UP event.
1998 @event{EVT_MOUSE_AUX2_DCLICK(func)}
1999 Process a @c wxEVT_MOUSE_AUX2_DCLICK event.
2000 @event{EVT_MOTION(func)}
2001 Process a @c wxEVT_MOTION event.
2002 @event{EVT_ENTER_WINDOW(func)}
2003 Process a @c wxEVT_ENTER_WINDOW event.
2004 @event{EVT_LEAVE_WINDOW(func)}
2005 Process a @c wxEVT_LEAVE_WINDOW event.
2006 @event{EVT_MOUSEWHEEL(func)}
2007 Process a @c wxEVT_MOUSEWHEEL event.
2008 @event{EVT_MOUSE_EVENTS(func)}
2009 Process all mouse events.
2010 @endEventTable
2011
2012 @library{wxcore}
2013 @category{events}
2014
2015 @see wxKeyEvent
2016 */
2017 class wxMouseEvent : public wxEvent,
2018 public wxMouseState
2019 {
2020 public:
2021 /**
2022 Constructor. Valid event types are:
2023
2024 @li wxEVT_ENTER_WINDOW
2025 @li wxEVT_LEAVE_WINDOW
2026 @li wxEVT_LEFT_DOWN
2027 @li wxEVT_LEFT_UP
2028 @li wxEVT_LEFT_DCLICK
2029 @li wxEVT_MIDDLE_DOWN
2030 @li wxEVT_MIDDLE_UP
2031 @li wxEVT_MIDDLE_DCLICK
2032 @li wxEVT_RIGHT_DOWN
2033 @li wxEVT_RIGHT_UP
2034 @li wxEVT_RIGHT_DCLICK
2035 @li wxEVT_MOUSE_AUX1_DOWN
2036 @li wxEVT_MOUSE_AUX1_UP
2037 @li wxEVT_MOUSE_AUX1_DCLICK
2038 @li wxEVT_MOUSE_AUX2_DOWN
2039 @li wxEVT_MOUSE_AUX2_UP
2040 @li wxEVT_MOUSE_AUX2_DCLICK
2041 @li wxEVT_MOTION
2042 @li wxEVT_MOUSEWHEEL
2043 */
2044 wxMouseEvent(wxEventType mouseEventType = wxEVT_NULL);
2045
2046 /**
2047 Returns @true if the event was a first extra button double click.
2048 */
2049 bool Aux1DClick() const;
2050
2051 /**
2052 Returns @true if the first extra button mouse button changed to down.
2053 */
2054 bool Aux1Down() const;
2055
2056 /**
2057 Returns @true if the first extra button mouse button changed to up.
2058 */
2059 bool Aux1Up() const;
2060
2061 /**
2062 Returns @true if the event was a second extra button double click.
2063 */
2064 bool Aux2DClick() const;
2065
2066 /**
2067 Returns @true if the second extra button mouse button changed to down.
2068 */
2069 bool Aux2Down() const;
2070
2071 /**
2072 Returns @true if the second extra button mouse button changed to up.
2073 */
2074 bool Aux2Up() const;
2075
2076 /**
2077 Returns @true if the event was generated by the specified button.
2078
2079 @see wxMouseState::ButtoinIsDown()
2080 */
2081 bool Button(wxMouseButton but) const;
2082
2083 /**
2084 If the argument is omitted, this returns @true if the event was a mouse
2085 double click event. Otherwise the argument specifies which double click event
2086 was generated (see Button() for the possible values).
2087 */
2088 bool ButtonDClick(wxMouseButton but = wxMOUSE_BTN_ANY) const;
2089
2090 /**
2091 If the argument is omitted, this returns @true if the event was a mouse
2092 button down event. Otherwise the argument specifies which button-down event
2093 was generated (see Button() for the possible values).
2094 */
2095 bool ButtonDown(wxMouseButton but = wxMOUSE_BTN_ANY) const;
2096
2097 /**
2098 If the argument is omitted, this returns @true if the event was a mouse
2099 button up event. Otherwise the argument specifies which button-up event
2100 was generated (see Button() for the possible values).
2101 */
2102 bool ButtonUp(wxMouseButton but = wxMOUSE_BTN_ANY) const;
2103
2104 /**
2105 Returns @true if this was a dragging event (motion while a button is depressed).
2106
2107 @see Moving()
2108 */
2109 bool Dragging() const;
2110
2111 /**
2112 Returns @true if the mouse was entering the window.
2113
2114 @see Leaving()
2115 */
2116 bool Entering() const;
2117
2118 /**
2119 Returns the mouse button which generated this event or @c wxMOUSE_BTN_NONE
2120 if no button is involved (for mouse move, enter or leave event, for example).
2121 Otherwise @c wxMOUSE_BTN_LEFT is returned for the left button down, up and
2122 double click events, @c wxMOUSE_BTN_MIDDLE and @c wxMOUSE_BTN_RIGHT
2123 for the same events for the middle and the right buttons respectively.
2124 */
2125 int GetButton() const;
2126
2127 /**
2128 Returns the number of mouse clicks for this event: 1 for a simple click, 2
2129 for a double-click, 3 for a triple-click and so on.
2130
2131 Currently this function is implemented only in wxMac and returns -1 for the
2132 other platforms (you can still distinguish simple clicks from double-clicks as
2133 they generate different kinds of events however).
2134
2135 @since 2.9.0
2136 */
2137 int GetClickCount() const;
2138
2139 /**
2140 Returns the configured number of lines (or whatever) to be scrolled per
2141 wheel action. Defaults to three.
2142 */
2143 int GetLinesPerAction() const;
2144
2145 /**
2146 Returns the logical mouse position in pixels (i.e. translated according to the
2147 translation set for the DC, which usually indicates that the window has been
2148 scrolled).
2149 */
2150 wxPoint GetLogicalPosition(const wxDC& dc) const;
2151
2152 /**
2153 Get wheel delta, normally 120.
2154
2155 This is the threshold for action to be taken, and one such action
2156 (for example, scrolling one increment) should occur for each delta.
2157 */
2158 int GetWheelDelta() const;
2159
2160 /**
2161 Get wheel rotation, positive or negative indicates direction of rotation.
2162
2163 Current devices all send an event when rotation is at least +/-WheelDelta, but
2164 finer resolution devices can be created in the future.
2165
2166 Because of this you shouldn't assume that one event is equal to 1 line, but you
2167 should be able to either do partial line scrolling or wait until several
2168 events accumulate before scrolling.
2169 */
2170 int GetWheelRotation() const;
2171
2172 /**
2173 Gets the axis the wheel operation concerns; @c 0 is the Y axis as on
2174 most mouse wheels, @c 1 is the X axis.
2175
2176 Note that only some models of mouse have horizontal wheel axis.
2177 */
2178 int GetWheelAxis() const;
2179
2180 /**
2181 Returns @true if the event was a mouse button event (not necessarily a button
2182 down event - that may be tested using ButtonDown()).
2183 */
2184 bool IsButton() const;
2185
2186 /**
2187 Returns @true if the system has been setup to do page scrolling with
2188 the mouse wheel instead of line scrolling.
2189 */
2190 bool IsPageScroll() const;
2191
2192 /**
2193 Returns @true if the mouse was leaving the window.
2194
2195 @see Entering().
2196 */
2197 bool Leaving() const;
2198
2199 /**
2200 Returns @true if the event was a left double click.
2201 */
2202 bool LeftDClick() const;
2203
2204 /**
2205 Returns @true if the left mouse button changed to down.
2206 */
2207 bool LeftDown() const;
2208
2209 /**
2210 Returns @true if the left mouse button changed to up.
2211 */
2212 bool LeftUp() const;
2213
2214 /**
2215 Returns @true if the Meta key was down at the time of the event.
2216 */
2217 bool MetaDown() const;
2218
2219 /**
2220 Returns @true if the event was a middle double click.
2221 */
2222 bool MiddleDClick() const;
2223
2224 /**
2225 Returns @true if the middle mouse button changed to down.
2226 */
2227 bool MiddleDown() const;
2228
2229 /**
2230 Returns @true if the middle mouse button changed to up.
2231 */
2232 bool MiddleUp() const;
2233
2234 /**
2235 Returns @true if this was a motion event and no mouse buttons were pressed.
2236 If any mouse button is held pressed, then this method returns @false and
2237 Dragging() returns @true.
2238 */
2239 bool Moving() const;
2240
2241 /**
2242 Returns @true if the event was a right double click.
2243 */
2244 bool RightDClick() const;
2245
2246 /**
2247 Returns @true if the right mouse button changed to down.
2248 */
2249 bool RightDown() const;
2250
2251 /**
2252 Returns @true if the right mouse button changed to up.
2253 */
2254 bool RightUp() const;
2255 };
2256
2257
2258
2259 /**
2260 @class wxDropFilesEvent
2261
2262 This class is used for drop files events, that is, when files have been dropped
2263 onto the window. This functionality is currently only available under Windows.
2264
2265 The window must have previously been enabled for dropping by calling
2266 wxWindow::DragAcceptFiles().
2267
2268 Important note: this is a separate implementation to the more general drag and drop
2269 implementation documented in the @ref overview_dnd. It uses the older, Windows
2270 message-based approach of dropping files.
2271
2272 @beginEventTable{wxDropFilesEvent}
2273 @event{EVT_DROP_FILES(func)}
2274 Process a @c wxEVT_DROP_FILES event.
2275 @endEventTable
2276
2277 @onlyfor{wxmsw}
2278
2279 @library{wxcore}
2280 @category{events}
2281
2282 @see @ref overview_events
2283 */
2284 class wxDropFilesEvent : public wxEvent
2285 {
2286 public:
2287 /**
2288 Constructor.
2289 */
2290 wxDropFilesEvent(wxEventType id = 0, int noFiles = 0,
2291 wxString* files = NULL);
2292
2293 /**
2294 Returns an array of filenames.
2295 */
2296 wxString* GetFiles() const;
2297
2298 /**
2299 Returns the number of files dropped.
2300 */
2301 int GetNumberOfFiles() const;
2302
2303 /**
2304 Returns the position at which the files were dropped.
2305 Returns an array of filenames.
2306 */
2307 wxPoint GetPosition() const;
2308 };
2309
2310
2311
2312 /**
2313 @class wxCommandEvent
2314
2315 This event class contains information about command events, which originate
2316 from a variety of simple controls.
2317
2318 Note that wxCommandEvents and wxCommandEvent-derived event classes by default
2319 and unlike other wxEvent-derived classes propagate upward from the source
2320 window (the window which emits the event) up to the first parent which processes
2321 the event. Be sure to read @ref overview_events_propagation.
2322
2323 More complex controls, such as wxTreeCtrl, have separate command event classes.
2324
2325 @beginEventTable{wxCommandEvent}
2326 @event{EVT_COMMAND(id, event, func)}
2327 Process a command, supplying the window identifier, command event identifier,
2328 and member function.
2329 @event{EVT_COMMAND_RANGE(id1, id2, event, func)}
2330 Process a command for a range of window identifiers, supplying the minimum and
2331 maximum window identifiers, command event identifier, and member function.
2332 @event{EVT_BUTTON(id, func)}
2333 Process a @c wxEVT_COMMAND_BUTTON_CLICKED command, which is generated by a wxButton control.
2334 @event{EVT_CHECKBOX(id, func)}
2335 Process a @c wxEVT_COMMAND_CHECKBOX_CLICKED command, which is generated by a wxCheckBox control.
2336 @event{EVT_CHOICE(id, func)}
2337 Process a @c wxEVT_COMMAND_CHOICE_SELECTED command, which is generated by a wxChoice control.
2338 @event{EVT_COMBOBOX(id, func)}
2339 Process a @c wxEVT_COMMAND_COMBOBOX_SELECTED command, which is generated by a wxComboBox control.
2340 @event{EVT_LISTBOX(id, func)}
2341 Process a @c wxEVT_COMMAND_LISTBOX_SELECTED command, which is generated by a wxListBox control.
2342 @event{EVT_LISTBOX_DCLICK(id, func)}
2343 Process a @c wxEVT_COMMAND_LISTBOX_DOUBLECLICKED command, which is generated by a wxListBox control.
2344 @event{EVT_CHECKLISTBOX(id, func)}
2345 Process a @c wxEVT_COMMAND_CHECKLISTBOX_TOGGLED command, which is generated by a wxCheckListBox control.
2346 @event{EVT_MENU(id, func)}
2347 Process a @c wxEVT_COMMAND_MENU_SELECTED command, which is generated by a menu item.
2348 @event{EVT_MENU_RANGE(id1, id2, func)}
2349 Process a @c wxEVT_COMMAND_MENU_RANGE command, which is generated by a range of menu items.
2350 @event{EVT_CONTEXT_MENU(func)}
2351 Process the event generated when the user has requested a popup menu to appear by
2352 pressing a special keyboard key (under Windows) or by right clicking the mouse.
2353 @event{EVT_RADIOBOX(id, func)}
2354 Process a @c wxEVT_COMMAND_RADIOBOX_SELECTED command, which is generated by a wxRadioBox control.
2355 @event{EVT_RADIOBUTTON(id, func)}
2356 Process a @c wxEVT_COMMAND_RADIOBUTTON_SELECTED command, which is generated by a wxRadioButton control.
2357 @event{EVT_SCROLLBAR(id, func)}
2358 Process a @c wxEVT_COMMAND_SCROLLBAR_UPDATED command, which is generated by a wxScrollBar
2359 control. This is provided for compatibility only; more specific scrollbar event macros
2360 should be used instead (see wxScrollEvent).
2361 @event{EVT_SLIDER(id, func)}
2362 Process a @c wxEVT_COMMAND_SLIDER_UPDATED command, which is generated by a wxSlider control.
2363 @event{EVT_TEXT(id, func)}
2364 Process a @c wxEVT_COMMAND_TEXT_UPDATED command, which is generated by a wxTextCtrl control.
2365 @event{EVT_TEXT_ENTER(id, func)}
2366 Process a @c wxEVT_COMMAND_TEXT_ENTER command, which is generated by a wxTextCtrl control.
2367 Note that you must use wxTE_PROCESS_ENTER flag when creating the control if you want it
2368 to generate such events.
2369 @event{EVT_TEXT_MAXLEN(id, func)}
2370 Process a @c wxEVT_COMMAND_TEXT_MAXLEN command, which is generated by a wxTextCtrl control
2371 when the user tries to enter more characters into it than the limit previously set
2372 with SetMaxLength().
2373 @event{EVT_TOGGLEBUTTON(id, func)}
2374 Process a @c wxEVT_COMMAND_TOGGLEBUTTON_CLICKED event.
2375 @event{EVT_TOOL(id, func)}
2376 Process a @c wxEVT_COMMAND_TOOL_CLICKED event (a synonym for @c wxEVT_COMMAND_MENU_SELECTED).
2377 Pass the id of the tool.
2378 @event{EVT_TOOL_RANGE(id1, id2, func)}
2379 Process a @c wxEVT_COMMAND_TOOL_CLICKED event for a range of identifiers. Pass the ids of the tools.
2380 @event{EVT_TOOL_RCLICKED(id, func)}
2381 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event. Pass the id of the tool. (Not available on wxOSX.)
2382 @event{EVT_TOOL_RCLICKED_RANGE(id1, id2, func)}
2383 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event for a range of ids. Pass the ids of the tools. (Not available on wxOSX.)
2384 @event{EVT_TOOL_ENTER(id, func)}
2385 Process a @c wxEVT_COMMAND_TOOL_ENTER event. Pass the id of the toolbar itself.
2386 The value of wxCommandEvent::GetSelection() is the tool id, or -1 if the mouse cursor
2387 has moved off a tool. (Not available on wxOSX.)
2388 @event{EVT_COMMAND_LEFT_CLICK(id, func)}
2389 Process a @c wxEVT_COMMAND_LEFT_CLICK command, which is generated by a control (wxMSW only).
2390 @event{EVT_COMMAND_LEFT_DCLICK(id, func)}
2391 Process a @c wxEVT_COMMAND_LEFT_DCLICK command, which is generated by a control (wxMSW only).
2392 @event{EVT_COMMAND_RIGHT_CLICK(id, func)}
2393 Process a @c wxEVT_COMMAND_RIGHT_CLICK command, which is generated by a control (wxMSW only).
2394 @event{EVT_COMMAND_SET_FOCUS(id, func)}
2395 Process a @c wxEVT_COMMAND_SET_FOCUS command, which is generated by a control (wxMSW only).
2396 @event{EVT_COMMAND_KILL_FOCUS(id, func)}
2397 Process a @c wxEVT_COMMAND_KILL_FOCUS command, which is generated by a control (wxMSW only).
2398 @event{EVT_COMMAND_ENTER(id, func)}
2399 Process a @c wxEVT_COMMAND_ENTER command, which is generated by a control.
2400 @endEventTable
2401
2402 @library{wxcore}
2403 @category{events}
2404 */
2405 class wxCommandEvent : public wxEvent
2406 {
2407 public:
2408 /**
2409 Constructor.
2410 */
2411 wxCommandEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
2412
2413 /**
2414 Returns client data pointer for a listbox or choice selection event
2415 (not valid for a deselection).
2416 */
2417 void* GetClientData() const;
2418
2419 /**
2420 Returns client object pointer for a listbox or choice selection event
2421 (not valid for a deselection).
2422 */
2423 wxClientData* GetClientObject() const;
2424
2425 /**
2426 Returns extra information dependant on the event objects type.
2427
2428 If the event comes from a listbox selection, it is a boolean
2429 determining whether the event was a selection (@true) or a
2430 deselection (@false). A listbox deselection only occurs for
2431 multiple-selection boxes, and in this case the index and string values
2432 are indeterminate and the listbox must be examined by the application.
2433 */
2434 long GetExtraLong() const;
2435
2436 /**
2437 Returns the integer identifier corresponding to a listbox, choice or
2438 radiobox selection (only if the event was a selection, not a deselection),
2439 or a boolean value representing the value of a checkbox.
2440 */
2441 int GetInt() const;
2442
2443 /**
2444 Returns item index for a listbox or choice selection event (not valid for
2445 a deselection).
2446 */
2447 int GetSelection() const;
2448
2449 /**
2450 Returns item string for a listbox or choice selection event. If one
2451 or several items have been deselected, returns the index of the first
2452 deselected item. If some items have been selected and others deselected
2453 at the same time, it will return the index of the first selected item.
2454 */
2455 wxString GetString() const;
2456
2457 /**
2458 This method can be used with checkbox and menu events: for the checkboxes, the
2459 method returns @true for a selection event and @false for a deselection one.
2460 For the menu events, this method indicates if the menu item just has become
2461 checked or unchecked (and thus only makes sense for checkable menu items).
2462
2463 Notice that this method can not be used with wxCheckListBox currently.
2464 */
2465 bool IsChecked() const;
2466
2467 /**
2468 For a listbox or similar event, returns @true if it is a selection, @false
2469 if it is a deselection. If some items have been selected and others deselected
2470 at the same time, it will return @true.
2471 */
2472 bool IsSelection() const;
2473
2474 /**
2475 Sets the client data for this event.
2476 */
2477 void SetClientData(void* clientData);
2478
2479 /**
2480 Sets the client object for this event. The client object is not owned by the
2481 event object and the event object will not delete the client object in its destructor.
2482
2483 The client object must be owned and deleted by another object (e.g. a control)
2484 that has longer life time than the event object.
2485 */
2486 void SetClientObject(wxClientData* clientObject);
2487
2488 /**
2489 Sets the @b m_extraLong member.
2490 */
2491 void SetExtraLong(long extraLong);
2492
2493 /**
2494 Sets the @b m_commandInt member.
2495 */
2496 void SetInt(int intCommand);
2497
2498 /**
2499 Sets the @b m_commandString member.
2500 */
2501 void SetString(const wxString& string);
2502 };
2503
2504
2505
2506 /**
2507 @class wxActivateEvent
2508
2509 An activate event is sent when a window or application is being activated
2510 or deactivated.
2511
2512 @beginEventTable{wxActivateEvent}
2513 @event{EVT_ACTIVATE(func)}
2514 Process a @c wxEVT_ACTIVATE event.
2515 @event{EVT_ACTIVATE_APP(func)}
2516 Process a @c wxEVT_ACTIVATE_APP event.
2517 This event is received by the wxApp-derived instance only.
2518 @event{EVT_HIBERNATE(func)}
2519 Process a hibernate event, supplying the member function. This event applies
2520 to wxApp only, and only on Windows SmartPhone and PocketPC.
2521 It is generated when the system is low on memory; the application should free
2522 up as much memory as possible, and restore full working state when it receives
2523 a wxEVT_ACTIVATE or wxEVT_ACTIVATE_APP event.
2524 @endEventTable
2525
2526 @library{wxcore}
2527 @category{events}
2528
2529 @see @ref overview_events, wxApp::IsActive
2530 */
2531 class wxActivateEvent : public wxEvent
2532 {
2533 public:
2534 /**
2535 Constructor.
2536 */
2537 wxActivateEvent(wxEventType eventType = wxEVT_NULL, bool active = true,
2538 int id = 0);
2539
2540 /**
2541 Returns @true if the application or window is being activated, @false otherwise.
2542 */
2543 bool GetActive() const;
2544 };
2545
2546
2547
2548 /**
2549 @class wxContextMenuEvent
2550
2551 This class is used for context menu events, sent to give
2552 the application a chance to show a context (popup) menu for a wxWindow.
2553
2554 Note that if wxContextMenuEvent::GetPosition returns wxDefaultPosition, this
2555 means that the event originated from a keyboard context button event, and you
2556 should compute a suitable position yourself, for example by calling wxGetMousePosition().
2557
2558 When a keyboard context menu button is pressed on Windows, a right-click event
2559 with default position is sent first, and if this event is not processed, the
2560 context menu event is sent. So if you process mouse events and you find your
2561 context menu event handler is not being called, you could call wxEvent::Skip()
2562 for mouse right-down events.
2563
2564 @beginEventTable{wxContextMenuEvent}
2565 @event{EVT_CONTEXT_MENU(func)}
2566 A right click (or other context menu command depending on platform) has been detected.
2567 @endEventTable
2568
2569
2570 @library{wxcore}
2571 @category{events}
2572
2573 @see wxCommandEvent, @ref overview_events
2574 */
2575 class wxContextMenuEvent : public wxCommandEvent
2576 {
2577 public:
2578 /**
2579 Constructor.
2580 */
2581 wxContextMenuEvent(wxEventType id = wxEVT_NULL, int id = 0,
2582 const wxPoint& pos = wxDefaultPosition);
2583
2584 /**
2585 Returns the position in screen coordinates at which the menu should be shown.
2586 Use wxWindow::ScreenToClient to convert to client coordinates.
2587
2588 You can also omit a position from wxWindow::PopupMenu in order to use
2589 the current mouse pointer position.
2590
2591 If the event originated from a keyboard event, the value returned from this
2592 function will be wxDefaultPosition.
2593 */
2594 const wxPoint& GetPosition() const;
2595
2596 /**
2597 Sets the position at which the menu should be shown.
2598 */
2599 void SetPosition(const wxPoint& point);
2600 };
2601
2602
2603
2604 /**
2605 @class wxEraseEvent
2606
2607 An erase event is sent when a window's background needs to be repainted.
2608
2609 On some platforms, such as GTK+, this event is simulated (simply generated just
2610 before the paint event) and may cause flicker. It is therefore recommended that
2611 you set the text background colour explicitly in order to prevent flicker.
2612 The default background colour under GTK+ is grey.
2613
2614 To intercept this event, use the EVT_ERASE_BACKGROUND macro in an event table
2615 definition.
2616
2617 You must call wxEraseEvent::GetDC and use the returned device context if it is
2618 non-@NULL. If it is @NULL, create your own temporary wxClientDC object.
2619
2620 @remarks
2621 Use the device context returned by GetDC to draw on, don't create
2622 a wxPaintDC in the event handler.
2623
2624 @beginEventTable{wxEraseEvent}
2625 @event{EVT_ERASE_BACKGROUND(func)}
2626 Process a @c wxEVT_ERASE_BACKGROUND event.
2627 @endEventTable
2628
2629 @library{wxcore}
2630 @category{events}
2631
2632 @see @ref overview_events
2633 */
2634 class wxEraseEvent : public wxEvent
2635 {
2636 public:
2637 /**
2638 Constructor.
2639 */
2640 wxEraseEvent(int id = 0, wxDC* dc = NULL);
2641
2642 /**
2643 Returns the device context associated with the erase event to draw on.
2644 */
2645 wxDC* GetDC() const;
2646 };
2647
2648
2649
2650 /**
2651 @class wxFocusEvent
2652
2653 A focus event is sent when a window's focus changes. The window losing focus
2654 receives a "kill focus" event while the window gaining it gets a "set focus" one.
2655
2656 Notice that the set focus event happens both when the user gives focus to the
2657 window (whether using the mouse or keyboard) and when it is done from the
2658 program itself using wxWindow::SetFocus.
2659
2660 @beginEventTable{wxFocusEvent}
2661 @event{EVT_SET_FOCUS(func)}
2662 Process a @c wxEVT_SET_FOCUS event.
2663 @event{EVT_KILL_FOCUS(func)}
2664 Process a @c wxEVT_KILL_FOCUS event.
2665 @endEventTable
2666
2667 @library{wxcore}
2668 @category{events}
2669
2670 @see @ref overview_events
2671 */
2672 class wxFocusEvent : public wxEvent
2673 {
2674 public:
2675 /**
2676 Constructor.
2677 */
2678 wxFocusEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
2679
2680 /**
2681 Returns the window associated with this event, that is the window which had the
2682 focus before for the @c wxEVT_SET_FOCUS event and the window which is
2683 going to receive focus for the @c wxEVT_KILL_FOCUS one.
2684
2685 Warning: the window pointer may be @NULL!
2686 */
2687 wxWindow *GetWindow() const;
2688 };
2689
2690
2691
2692 /**
2693 @class wxChildFocusEvent
2694
2695 A child focus event is sent to a (parent-)window when one of its child windows
2696 gains focus, so that the window could restore the focus back to its corresponding
2697 child if it loses it now and regains later.
2698
2699 Notice that child window is the direct child of the window receiving event.
2700 Use wxWindow::FindFocus() to retreive the window which is actually getting focus.
2701
2702 @beginEventTable{wxChildFocusEvent}
2703 @event{EVT_CHILD_FOCUS(func)}
2704 Process a @c wxEVT_CHILD_FOCUS event.
2705 @endEventTable
2706
2707 @library{wxcore}
2708 @category{events}
2709
2710 @see @ref overview_events
2711 */
2712 class wxChildFocusEvent : public wxCommandEvent
2713 {
2714 public:
2715 /**
2716 Constructor.
2717
2718 @param win
2719 The direct child which is (or which contains the window which is) receiving
2720 the focus.
2721 */
2722 wxChildFocusEvent(wxWindow* win = NULL);
2723
2724 /**
2725 Returns the direct child which receives the focus, or a (grand-)parent of the
2726 control receiving the focus.
2727
2728 To get the actually focused control use wxWindow::FindFocus.
2729 */
2730 wxWindow *GetWindow() const;
2731 };
2732
2733
2734
2735 /**
2736 @class wxMouseCaptureLostEvent
2737
2738 An mouse capture lost event is sent to a window that obtained mouse capture,
2739 which was subsequently loss due to "external" event, for example when a dialog
2740 box is shown or if another application captures the mouse.
2741
2742 If this happens, this event is sent to all windows that are on capture stack
2743 (i.e. called CaptureMouse, but didn't call ReleaseMouse yet). The event is
2744 not sent if the capture changes because of a call to CaptureMouse or
2745 ReleaseMouse.
2746
2747 This event is currently emitted under Windows only.
2748
2749 @beginEventTable{wxMouseCaptureLostEvent}
2750 @event{EVT_MOUSE_CAPTURE_LOST(func)}
2751 Process a @c wxEVT_MOUSE_CAPTURE_LOST event.
2752 @endEventTable
2753
2754 @onlyfor{wxmsw}
2755
2756 @library{wxcore}
2757 @category{events}
2758
2759 @see wxMouseCaptureChangedEvent, @ref overview_events,
2760 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
2761 */
2762 class wxMouseCaptureLostEvent : public wxEvent
2763 {
2764 public:
2765 /**
2766 Constructor.
2767 */
2768 wxMouseCaptureLostEvent(wxWindowID windowId = 0);
2769 };
2770
2771
2772
2773 /**
2774 @class wxNotifyEvent
2775
2776 This class is not used by the event handlers by itself, but is a base class
2777 for other event classes (such as wxBookCtrlEvent).
2778
2779 It (or an object of a derived class) is sent when the controls state is being
2780 changed and allows the program to wxNotifyEvent::Veto() this change if it wants
2781 to prevent it from happening.
2782
2783 @library{wxcore}
2784 @category{events}
2785
2786 @see wxBookCtrlEvent
2787 */
2788 class wxNotifyEvent : public wxCommandEvent
2789 {
2790 public:
2791 /**
2792 Constructor (used internally by wxWidgets only).
2793 */
2794 wxNotifyEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
2795
2796 /**
2797 This is the opposite of Veto(): it explicitly allows the event to be processed.
2798 For most events it is not necessary to call this method as the events are allowed
2799 anyhow but some are forbidden by default (this will be mentioned in the corresponding
2800 event description).
2801 */
2802 void Allow();
2803
2804 /**
2805 Returns @true if the change is allowed (Veto() hasn't been called) or @false
2806 otherwise (if it was).
2807 */
2808 bool IsAllowed() const;
2809
2810 /**
2811 Prevents the change announced by this event from happening.
2812
2813 It is in general a good idea to notify the user about the reasons for vetoing
2814 the change because otherwise the applications behaviour (which just refuses to
2815 do what the user wants) might be quite surprising.
2816 */
2817 void Veto();
2818 };
2819
2820
2821 /**
2822 @class wxThreadEvent
2823
2824 This class adds some simple functionalities to wxCommandEvent coinceived
2825 for inter-threads communications.
2826
2827 This event is not natively emitted by any control/class: this is just
2828 an helper class for the user.
2829 Its most important feature is the GetEventCategory() implementation which
2830 allows thread events to @b NOT be processed by wxEventLoopBase::YieldFor calls
2831 (unless the @c wxEVT_CATEGORY_THREAD is specified - which is never in wx code).
2832
2833 @library{wxcore}
2834 @category{events,threading}
2835
2836 @see @ref overview_thread, wxEventLoopBase::YieldFor
2837 */
2838 class wxThreadEvent : public wxCommandEvent
2839 {
2840 public:
2841 /**
2842 Constructor.
2843 */
2844 wxThreadEvent(wxEventType eventType = wxEVT_COMMAND_THREAD, int id = wxID_ANY);
2845
2846 /**
2847 Clones this event making sure that all internal members which use
2848 COW (only @c m_commandString for now; see @ref overview_refcount)
2849 are unshared (see wxObject::UnShare).
2850 */
2851 virtual wxEvent *Clone() const;
2852
2853 /**
2854 Returns @c wxEVT_CATEGORY_THREAD.
2855
2856 This is important to avoid unwanted processing of thread events
2857 when calling wxEventLoopBase::YieldFor().
2858 */
2859 virtual wxEventCategory GetEventCategory() const;
2860
2861 /**
2862 Sets custom data payload.
2863
2864 The @a payload argument may be of any type that wxAny can handle
2865 (i.e. pretty much anything). Note that T's copy constructor must be
2866 thread-safe, i.e. create a copy that doesn't share anything with
2867 the original (see Clone()).
2868
2869 @note This method is not available with Visual C++ 6.
2870
2871 @since 2.9.1
2872
2873 @see GetPayload(), wxAny
2874 */
2875 template<typename T>
2876 void SetPayload(const T& payload);
2877
2878 /**
2879 Get custom data payload.
2880
2881 Correct type is checked in debug builds.
2882
2883 @note This method is not available with Visual C++ 6.
2884
2885 @since 2.9.1
2886
2887 @see SetPayload(), wxAny
2888 */
2889 template<typename T>
2890 T GetPayload() const;
2891 };
2892
2893
2894 /**
2895 @class wxHelpEvent
2896
2897 A help event is sent when the user has requested context-sensitive help.
2898 This can either be caused by the application requesting context-sensitive help mode
2899 via wxContextHelp, or (on MS Windows) by the system generating a WM_HELP message when
2900 the user pressed F1 or clicked on the query button in a dialog caption.
2901
2902 A help event is sent to the window that the user clicked on, and is propagated
2903 up the window hierarchy until the event is processed or there are no more event
2904 handlers.
2905
2906 The application should call wxEvent::GetId to check the identity of the
2907 clicked-on window, and then either show some suitable help or call wxEvent::Skip()
2908 if the identifier is unrecognised.
2909
2910 Calling Skip is important because it allows wxWidgets to generate further
2911 events for ancestors of the clicked-on window. Otherwise it would be impossible to
2912 show help for container windows, since processing would stop after the first window
2913 found.
2914
2915 @beginEventTable{wxHelpEvent}
2916 @event{EVT_HELP(id, func)}
2917 Process a @c wxEVT_HELP event.
2918 @event{EVT_HELP_RANGE(id1, id2, func)}
2919 Process a @c wxEVT_HELP event for a range of ids.
2920 @endEventTable
2921
2922 @library{wxcore}
2923 @category{events}
2924
2925 @see wxContextHelp, wxDialog, @ref overview_events
2926 */
2927 class wxHelpEvent : public wxCommandEvent
2928 {
2929 public:
2930 /**
2931 Indicates how a wxHelpEvent was generated.
2932 */
2933 enum Origin
2934 {
2935 Origin_Unknown, /**< unrecognized event source. */
2936 Origin_Keyboard, /**< event generated from F1 key press. */
2937
2938 /** event generated by wxContextHelp or from the [?] button on
2939 the title bar (Windows). */
2940 Origin_HelpButton
2941 };
2942
2943 /**
2944 Constructor.
2945 */
2946 wxHelpEvent(wxEventType type = wxEVT_NULL,
2947 wxWindowID winid = 0,
2948 const wxPoint& pt = wxDefaultPosition,
2949 wxHelpEvent::Origin origin = Origin_Unknown);
2950
2951 /**
2952 Returns the origin of the help event which is one of the ::wxHelpEventOrigin
2953 values.
2954
2955 The application may handle events generated using the keyboard or mouse
2956 differently, e.g. by using wxGetMousePosition() for the mouse events.
2957
2958 @see SetOrigin()
2959 */
2960 wxHelpEvent::Origin GetOrigin() const;
2961
2962 /**
2963 Returns the left-click position of the mouse, in screen coordinates.
2964 This allows the application to position the help appropriately.
2965 */
2966 const wxPoint& GetPosition() const;
2967
2968 /**
2969 Set the help event origin, only used internally by wxWidgets normally.
2970
2971 @see GetOrigin()
2972 */
2973 void SetOrigin(wxHelpEvent::Origin origin);
2974
2975 /**
2976 Sets the left-click position of the mouse, in screen coordinates.
2977 */
2978 void SetPosition(const wxPoint& pt);
2979 };
2980
2981
2982
2983 /**
2984 @class wxScrollEvent
2985
2986 A scroll event holds information about events sent from stand-alone
2987 scrollbars (see wxScrollBar) and sliders (see wxSlider).
2988
2989 Note that scrolled windows send the wxScrollWinEvent which does not derive from
2990 wxCommandEvent, but from wxEvent directly - don't confuse these two kinds of
2991 events and use the event table macros mentioned below only for the scrollbar-like
2992 controls.
2993
2994 @section scrollevent_diff The difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED
2995
2996 The EVT_SCROLL_THUMBRELEASE event is only emitted when actually dragging the thumb
2997 using the mouse and releasing it (This EVT_SCROLL_THUMBRELEASE event is also followed
2998 by an EVT_SCROLL_CHANGED event).
2999
3000 The EVT_SCROLL_CHANGED event also occurs when using the keyboard to change the thumb
3001 position, and when clicking next to the thumb (In all these cases the EVT_SCROLL_THUMBRELEASE
3002 event does not happen).
3003
3004 In short, the EVT_SCROLL_CHANGED event is triggered when scrolling/ moving has finished
3005 independently of the way it had started. Please see the widgets sample ("Slider" page)
3006 to see the difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED in action.
3007
3008 @remarks
3009 Note that unless specifying a scroll control identifier, you will need to test for scrollbar
3010 orientation with wxScrollEvent::GetOrientation, since horizontal and vertical scroll events
3011 are processed using the same event handler.
3012
3013 @beginEventTable{wxScrollEvent}
3014 You can use EVT_COMMAND_SCROLL... macros with window IDs for when intercepting
3015 scroll events from controls, or EVT_SCROLL... macros without window IDs for
3016 intercepting scroll events from the receiving window -- except for this, the
3017 macros behave exactly the same.
3018 @event{EVT_SCROLL(func)}
3019 Process all scroll events.
3020 @event{EVT_SCROLL_TOP(func)}
3021 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
3022 @event{EVT_SCROLL_BOTTOM(func)}
3023 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
3024 @event{EVT_SCROLL_LINEUP(func)}
3025 Process wxEVT_SCROLL_LINEUP line up events.
3026 @event{EVT_SCROLL_LINEDOWN(func)}
3027 Process wxEVT_SCROLL_LINEDOWN line down events.
3028 @event{EVT_SCROLL_PAGEUP(func)}
3029 Process wxEVT_SCROLL_PAGEUP page up events.
3030 @event{EVT_SCROLL_PAGEDOWN(func)}
3031 Process wxEVT_SCROLL_PAGEDOWN page down events.
3032 @event{EVT_SCROLL_THUMBTRACK(func)}
3033 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent as the
3034 user drags the thumbtrack).
3035 @event{EVT_SCROLL_THUMBRELEASE(func)}
3036 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
3037 @event{EVT_SCROLL_CHANGED(func)}
3038 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
3039 @event{EVT_COMMAND_SCROLL(id, func)}
3040 Process all scroll events.
3041 @event{EVT_COMMAND_SCROLL_TOP(id, func)}
3042 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
3043 @event{EVT_COMMAND_SCROLL_BOTTOM(id, func)}
3044 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
3045 @event{EVT_COMMAND_SCROLL_LINEUP(id, func)}
3046 Process wxEVT_SCROLL_LINEUP line up events.
3047 @event{EVT_COMMAND_SCROLL_LINEDOWN(id, func)}
3048 Process wxEVT_SCROLL_LINEDOWN line down events.
3049 @event{EVT_COMMAND_SCROLL_PAGEUP(id, func)}
3050 Process wxEVT_SCROLL_PAGEUP page up events.
3051 @event{EVT_COMMAND_SCROLL_PAGEDOWN(id, func)}
3052 Process wxEVT_SCROLL_PAGEDOWN page down events.
3053 @event{EVT_COMMAND_SCROLL_THUMBTRACK(id, func)}
3054 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent
3055 as the user drags the thumbtrack).
3056 @event{EVT_COMMAND_SCROLL_THUMBRELEASE(func)}
3057 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
3058 @event{EVT_COMMAND_SCROLL_CHANGED(func)}
3059 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
3060 @endEventTable
3061
3062 @library{wxcore}
3063 @category{events}
3064
3065 @see wxScrollBar, wxSlider, wxSpinButton, wxScrollWinEvent, @ref overview_events
3066 */
3067 class wxScrollEvent : public wxCommandEvent
3068 {
3069 public:
3070 /**
3071 Constructor.
3072 */
3073 wxScrollEvent(wxEventType commandType = wxEVT_NULL, int id = 0, int pos = 0,
3074 int orientation = 0);
3075
3076 /**
3077 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
3078 scrollbar.
3079 */
3080 int GetOrientation() const;
3081
3082 /**
3083 Returns the position of the scrollbar.
3084 */
3085 int GetPosition() const;
3086 };
3087
3088 /**
3089 See wxIdleEvent::SetMode() for more info.
3090 */
3091 enum wxIdleMode
3092 {
3093 /** Send idle events to all windows */
3094 wxIDLE_PROCESS_ALL,
3095
3096 /** Send idle events to windows that have the wxWS_EX_PROCESS_IDLE flag specified */
3097 wxIDLE_PROCESS_SPECIFIED
3098 };
3099
3100
3101 /**
3102 @class wxIdleEvent
3103
3104 This class is used for idle events, which are generated when the system becomes
3105 idle. Note that, unless you do something specifically, the idle events are not
3106 sent if the system remains idle once it has become it, e.g. only a single idle
3107 event will be generated until something else resulting in more normal events
3108 happens and only then is the next idle event sent again.
3109
3110 If you need to ensure a continuous stream of idle events, you can either use
3111 wxIdleEvent::RequestMore method in your handler or call wxWakeUpIdle() periodically
3112 (for example from a timer event handler), but note that both of these approaches
3113 (and especially the first one) increase the system load and so should be avoided
3114 if possible.
3115
3116 By default, idle events are sent to all windows (and also wxApp, as usual).
3117 If this is causing a significant overhead in your application, you can call
3118 wxIdleEvent::SetMode with the value wxIDLE_PROCESS_SPECIFIED, and set the
3119 wxWS_EX_PROCESS_IDLE extra window style for every window which should receive
3120 idle events.
3121
3122 @beginEventTable{wxIdleEvent}
3123 @event{EVT_IDLE(func)}
3124 Process a @c wxEVT_IDLE event.
3125 @endEventTable
3126
3127 @library{wxbase}
3128 @category{events}
3129
3130 @see @ref overview_events, wxUpdateUIEvent, wxWindow::OnInternalIdle
3131 */
3132 class wxIdleEvent : public wxEvent
3133 {
3134 public:
3135 /**
3136 Constructor.
3137 */
3138 wxIdleEvent();
3139
3140 /**
3141 Returns @true if it is appropriate to send idle events to this window.
3142
3143 This function looks at the mode used (see wxIdleEvent::SetMode),
3144 and the wxWS_EX_PROCESS_IDLE style in @a window to determine whether idle
3145 events should be sent to this window now.
3146
3147 By default this will always return @true because the update mode is initially
3148 wxIDLE_PROCESS_ALL. You can change the mode to only send idle events to
3149 windows with the wxWS_EX_PROCESS_IDLE extra window style set.
3150
3151 @see SetMode()
3152 */
3153 static bool CanSend(wxWindow* window);
3154
3155 /**
3156 Static function returning a value specifying how wxWidgets will send idle
3157 events: to all windows, or only to those which specify that they
3158 will process the events.
3159
3160 @see SetMode().
3161 */
3162 static wxIdleMode GetMode();
3163
3164 /**
3165 Returns @true if the OnIdle function processing this event requested more
3166 processing time.
3167
3168 @see RequestMore()
3169 */
3170 bool MoreRequested() const;
3171
3172 /**
3173 Tells wxWidgets that more processing is required.
3174
3175 This function can be called by an OnIdle handler for a window or window event
3176 handler to indicate that wxApp::OnIdle should forward the OnIdle event once
3177 more to the application windows.
3178
3179 If no window calls this function during OnIdle, then the application will
3180 remain in a passive event loop (not calling OnIdle) until a new event is
3181 posted to the application by the windowing system.
3182
3183 @see MoreRequested()
3184 */
3185 void RequestMore(bool needMore = true);
3186
3187 /**
3188 Static function for specifying how wxWidgets will send idle events: to
3189 all windows, or only to those which specify that they will process the events.
3190
3191 @param mode
3192 Can be one of the ::wxIdleMode values.
3193 The default is wxIDLE_PROCESS_ALL.
3194 */
3195 static void SetMode(wxIdleMode mode);
3196 };
3197
3198
3199
3200 /**
3201 @class wxInitDialogEvent
3202
3203 A wxInitDialogEvent is sent as a dialog or panel is being initialised.
3204 Handlers for this event can transfer data to the window.
3205
3206 The default handler calls wxWindow::TransferDataToWindow.
3207
3208 @beginEventTable{wxInitDialogEvent}
3209 @event{EVT_INIT_DIALOG(func)}
3210 Process a @c wxEVT_INIT_DIALOG event.
3211 @endEventTable
3212
3213 @library{wxcore}
3214 @category{events}
3215
3216 @see @ref overview_events
3217 */
3218 class wxInitDialogEvent : public wxEvent
3219 {
3220 public:
3221 /**
3222 Constructor.
3223 */
3224 wxInitDialogEvent(int id = 0);
3225 };
3226
3227
3228
3229 /**
3230 @class wxWindowDestroyEvent
3231
3232 This event is sent as early as possible during the window destruction
3233 process.
3234
3235 For the top level windows, as early as possible means that this is done by
3236 wxFrame or wxDialog destructor, i.e. after the destructor of the derived
3237 class was executed and so any methods specific to the derived class can't
3238 be called any more from this event handler. If you need to do this, you
3239 must call wxWindow::SendDestroyEvent() from your derived class destructor.
3240
3241 For the child windows, this event is generated just before deleting the
3242 window from wxWindow::Destroy() (which is also called when the parent
3243 window is deleted) or from the window destructor if operator @c delete was
3244 used directly (which is not recommended for this very reason).
3245
3246 It is usually pointless to handle this event in the window itself but it ca
3247 be very useful to receive notifications about the window destruction in the
3248 parent window or in any other object interested in this window.
3249
3250 @library{wxcore}
3251 @category{events}
3252
3253 @see @ref overview_events, wxWindowCreateEvent
3254 */
3255 class wxWindowDestroyEvent : public wxCommandEvent
3256 {
3257 public:
3258 /**
3259 Constructor.
3260 */
3261 wxWindowDestroyEvent(wxWindow* win = NULL);
3262
3263 /// Retutn the window being destroyed.
3264 wxWindow *GetWindow() const;
3265 };
3266
3267
3268 /**
3269 @class wxNavigationKeyEvent
3270
3271 This event class contains information about navigation events,
3272 generated by navigation keys such as tab and page down.
3273
3274 This event is mainly used by wxWidgets implementations.
3275 A wxNavigationKeyEvent handler is automatically provided by wxWidgets
3276 when you make a class into a control container with the macro
3277 WX_DECLARE_CONTROL_CONTAINER.
3278
3279 @beginEventTable{wxNavigationKeyEvent}
3280 @event{EVT_NAVIGATION_KEY(func)}
3281 Process a navigation key event.
3282 @endEventTable
3283
3284 @library{wxcore}
3285 @category{events}
3286
3287 @see wxWindow::Navigate, wxWindow::NavigateIn
3288 */
3289 class wxNavigationKeyEvent : public wxEvent
3290 {
3291 public:
3292 /**
3293 Flags which can be used with wxNavigationKeyEvent.
3294 */
3295 enum wxNavigationKeyEventFlags
3296 {
3297 IsBackward = 0x0000,
3298 IsForward = 0x0001,
3299 WinChange = 0x0002,
3300 FromTab = 0x0004
3301 };
3302
3303 wxNavigationKeyEvent();
3304 wxNavigationKeyEvent(const wxNavigationKeyEvent& event);
3305
3306 /**
3307 Returns the child that has the focus, or @NULL.
3308 */
3309 wxWindow* GetCurrentFocus() const;
3310
3311 /**
3312 Returns @true if the navigation was in the forward direction.
3313 */
3314 bool GetDirection() const;
3315
3316 /**
3317 Returns @true if the navigation event was from a tab key.
3318 This is required for proper navigation over radio buttons.
3319 */
3320 bool IsFromTab() const;
3321
3322 /**
3323 Returns @true if the navigation event represents a window change
3324 (for example, from Ctrl-Page Down in a notebook).
3325 */
3326 bool IsWindowChange() const;
3327
3328 /**
3329 Sets the current focus window member.
3330 */
3331 void SetCurrentFocus(wxWindow* currentFocus);
3332
3333 /**
3334 Sets the direction to forward if @a direction is @true, or backward
3335 if @false.
3336 */
3337 void SetDirection(bool direction);
3338
3339 /**
3340 Sets the flags for this event.
3341 The @a flags can be a combination of the ::wxNavigationKeyEventFlags values.
3342 */
3343 void SetFlags(long flags);
3344
3345 /**
3346 Marks the navigation event as from a tab key.
3347 */
3348 void SetFromTab(bool fromTab);
3349
3350 /**
3351 Marks the event as a window change event.
3352 */
3353 void SetWindowChange(bool windowChange);
3354 };
3355
3356
3357
3358 /**
3359 @class wxMouseCaptureChangedEvent
3360
3361 An mouse capture changed event is sent to a window that loses its
3362 mouse capture. This is called even if wxWindow::ReleaseMouse
3363 was called by the application code. Handling this event allows
3364 an application to cater for unexpected capture releases which
3365 might otherwise confuse mouse handling code.
3366
3367 @onlyfor{wxmsw}
3368
3369 @beginEventTable{wxMouseCaptureChangedEvent}
3370 @event{EVT_MOUSE_CAPTURE_CHANGED(func)}
3371 Process a @c wxEVT_MOUSE_CAPTURE_CHANGED event.
3372 @endEventTable
3373
3374 @library{wxcore}
3375 @category{events}
3376
3377 @see wxMouseCaptureLostEvent, @ref overview_events,
3378 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
3379 */
3380 class wxMouseCaptureChangedEvent : public wxEvent
3381 {
3382 public:
3383 /**
3384 Constructor.
3385 */
3386 wxMouseCaptureChangedEvent(wxWindowID windowId = 0,
3387 wxWindow* gainedCapture = NULL);
3388
3389 /**
3390 Returns the window that gained the capture, or @NULL if it was a
3391 non-wxWidgets window.
3392 */
3393 wxWindow* GetCapturedWindow() const;
3394 };
3395
3396
3397
3398 /**
3399 @class wxCloseEvent
3400
3401 This event class contains information about window and session close events.
3402
3403 The handler function for EVT_CLOSE is called when the user has tried to close a
3404 a frame or dialog box using the window manager (X) or system menu (Windows).
3405 It can also be invoked by the application itself programmatically, for example by
3406 calling the wxWindow::Close function.
3407
3408 You should check whether the application is forcing the deletion of the window
3409 using wxCloseEvent::CanVeto. If this is @false, you @e must destroy the window
3410 using wxWindow::Destroy.
3411
3412 If the return value is @true, it is up to you whether you respond by destroying
3413 the window.
3414
3415 If you don't destroy the window, you should call wxCloseEvent::Veto to
3416 let the calling code know that you did not destroy the window.
3417 This allows the wxWindow::Close function to return @true or @false depending
3418 on whether the close instruction was honoured or not.
3419
3420 Example of a wxCloseEvent handler:
3421
3422 @code
3423 void MyFrame::OnClose(wxCloseEvent& event)
3424 {
3425 if ( event.CanVeto() && m_bFileNotSaved )
3426 {
3427 if ( wxMessageBox("The file has not been saved... continue closing?",
3428 "Please confirm",
3429 wxICON_QUESTION | wxYES_NO) != wxYES )
3430 {
3431 event.Veto();
3432 return;
3433 }
3434 }
3435
3436 Destroy(); // you may also do: event.Skip();
3437 // since the default event handler does call Destroy(), too
3438 }
3439 @endcode
3440
3441 The EVT_END_SESSION event is slightly different as it is sent by the system
3442 when the user session is ending (e.g. because of log out or shutdown) and
3443 so all windows are being forcefully closed. At least under MSW, after the
3444 handler for this event is executed the program is simply killed by the
3445 system. Because of this, the default handler for this event provided by
3446 wxWidgets calls all the usual cleanup code (including wxApp::OnExit()) so
3447 that it could still be executed and exit()s the process itself, without
3448 waiting for being killed. If this behaviour is for some reason undesirable,
3449 make sure that you define a handler for this event in your wxApp-derived
3450 class and do not call @c event.Skip() in it (but be aware that the system
3451 will still kill your application).
3452
3453 @beginEventTable{wxCloseEvent}
3454 @event{EVT_CLOSE(func)}
3455 Process a @c wxEVT_CLOSE_WINDOW command event, supplying the member function.
3456 This event applies to wxFrame and wxDialog classes.
3457 @event{EVT_QUERY_END_SESSION(func)}
3458 Process a @c wxEVT_QUERY_END_SESSION session event, supplying the member function.
3459 This event can be handled in wxApp-derived class only.
3460 @event{EVT_END_SESSION(func)}
3461 Process a @c wxEVT_END_SESSION session event, supplying the member function.
3462 This event can be handled in wxApp-derived class only.
3463 @endEventTable
3464
3465 @library{wxcore}
3466 @category{events}
3467
3468 @see wxWindow::Close, @ref overview_windowdeletion
3469 */
3470 class wxCloseEvent : public wxEvent
3471 {
3472 public:
3473 /**
3474 Constructor.
3475 */
3476 wxCloseEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
3477
3478 /**
3479 Returns @true if you can veto a system shutdown or a window close event.
3480 Vetoing a window close event is not possible if the calling code wishes to
3481 force the application to exit, and so this function must be called to check this.
3482 */
3483 bool CanVeto() const;
3484
3485 /**
3486 Returns @true if the user is just logging off or @false if the system is
3487 shutting down. This method can only be called for end session and query end
3488 session events, it doesn't make sense for close window event.
3489 */
3490 bool GetLoggingOff() const;
3491
3492 /**
3493 Sets the 'can veto' flag.
3494 */
3495 void SetCanVeto(bool canVeto);
3496
3497 /**
3498 Sets the 'logging off' flag.
3499 */
3500 void SetLoggingOff(bool loggingOff);
3501
3502 /**
3503 Call this from your event handler to veto a system shutdown or to signal
3504 to the calling application that a window close did not happen.
3505
3506 You can only veto a shutdown if CanVeto() returns @true.
3507 */
3508 void Veto(bool veto = true);
3509 };
3510
3511
3512
3513 /**
3514 @class wxMenuEvent
3515
3516 This class is used for a variety of menu-related events. Note that
3517 these do not include menu command events, which are
3518 handled using wxCommandEvent objects.
3519
3520 The default handler for @c wxEVT_MENU_HIGHLIGHT displays help
3521 text in the first field of the status bar.
3522
3523 @beginEventTable{wxMenuEvent}
3524 @event{EVT_MENU_OPEN(func)}
3525 A menu is about to be opened. On Windows, this is only sent once for each
3526 navigation of the menubar (up until all menus have closed).
3527 @event{EVT_MENU_CLOSE(func)}
3528 A menu has been just closed.
3529 @event{EVT_MENU_HIGHLIGHT(id, func)}
3530 The menu item with the specified id has been highlighted: used to show
3531 help prompts in the status bar by wxFrame
3532 @event{EVT_MENU_HIGHLIGHT_ALL(func)}
3533 A menu item has been highlighted, i.e. the currently selected menu item has changed.
3534 @endEventTable
3535
3536 @library{wxcore}
3537 @category{events}
3538
3539 @see wxCommandEvent, @ref overview_events
3540 */
3541 class wxMenuEvent : public wxEvent
3542 {
3543 public:
3544 /**
3545 Constructor.
3546 */
3547 wxMenuEvent(wxEventType id = wxEVT_NULL, int id = 0, wxMenu* menu = NULL);
3548
3549 /**
3550 Returns the menu which is being opened or closed. This method should only be
3551 used with the @c OPEN and @c CLOSE events and even for them the
3552 returned pointer may be @NULL in some ports.
3553 */
3554 wxMenu* GetMenu() const;
3555
3556 /**
3557 Returns the menu identifier associated with the event.
3558 This method should be only used with the @c HIGHLIGHT events.
3559 */
3560 int GetMenuId() const;
3561
3562 /**
3563 Returns @true if the menu which is being opened or closed is a popup menu,
3564 @false if it is a normal one.
3565
3566 This method should only be used with the @c OPEN and @c CLOSE events.
3567 */
3568 bool IsPopup() const;
3569 };
3570
3571 /**
3572 @class wxShowEvent
3573
3574 An event being sent when the window is shown or hidden.
3575
3576 Currently only wxMSW, wxGTK and wxOS2 generate such events.
3577
3578 @onlyfor{wxmsw,wxgtk,wxos2}
3579
3580 @beginEventTable{wxShowEvent}
3581 @event{EVT_SHOW(func)}
3582 Process a @c wxEVT_SHOW event.
3583 @endEventTable
3584
3585 @library{wxcore}
3586 @category{events}
3587
3588 @see @ref overview_events, wxWindow::Show,
3589 wxWindow::IsShown
3590 */
3591
3592 class wxShowEvent : public wxEvent
3593 {
3594 public:
3595 /**
3596 Constructor.
3597 */
3598 wxShowEvent(int winid = 0, bool show = false);
3599
3600 /**
3601 Set whether the windows was shown or hidden.
3602 */
3603 void SetShow(bool show);
3604
3605 /**
3606 Return @true if the window has been shown, @false if it has been
3607 hidden.
3608 */
3609 bool IsShown() const;
3610
3611 /**
3612 @deprecated This function is deprecated in favour of IsShown().
3613 */
3614 bool GetShow() const;
3615 };
3616
3617
3618
3619 /**
3620 @class wxIconizeEvent
3621
3622 An event being sent when the frame is iconized (minimized) or restored.
3623
3624 Currently only wxMSW and wxGTK generate such events.
3625
3626 @onlyfor{wxmsw,wxgtk}
3627
3628 @beginEventTable{wxIconizeEvent}
3629 @event{EVT_ICONIZE(func)}
3630 Process a @c wxEVT_ICONIZE event.
3631 @endEventTable
3632
3633 @library{wxcore}
3634 @category{events}
3635
3636 @see @ref overview_events, wxTopLevelWindow::Iconize,
3637 wxTopLevelWindow::IsIconized
3638 */
3639 class wxIconizeEvent : public wxEvent
3640 {
3641 public:
3642 /**
3643 Constructor.
3644 */
3645 wxIconizeEvent(int id = 0, bool iconized = true);
3646
3647 /**
3648 Returns @true if the frame has been iconized, @false if it has been
3649 restored.
3650 */
3651 bool IsIconized() const;
3652
3653 /**
3654 @deprecated This function is deprecated in favour of IsIconized().
3655 */
3656 bool Iconized() const;
3657 };
3658
3659
3660
3661 /**
3662 @class wxMoveEvent
3663
3664 A move event holds information about wxTopLevelWindow move change events.
3665
3666 @beginEventTable{wxMoveEvent}
3667 @event{EVT_MOVE(func)}
3668 Process a @c wxEVT_MOVE event, which is generated when a window is moved.
3669 @event{EVT_MOVE_START(func)}
3670 Process a @c wxEVT_MOVE_START event, which is generated when the user starts
3671 to move or size a window. wxMSW only.
3672 @event{EVT_MOVE_END(func)}
3673 Process a @c wxEVT_MOVE_END event, which is generated when the user stops
3674 moving or sizing a window. wxMSW only.
3675 @endEventTable
3676
3677 @library{wxcore}
3678 @category{events}
3679
3680 @see wxPoint, @ref overview_events
3681 */
3682 class wxMoveEvent : public wxEvent
3683 {
3684 public:
3685 /**
3686 Constructor.
3687 */
3688 wxMoveEvent(const wxPoint& pt, int id = 0);
3689
3690 /**
3691 Returns the position of the window generating the move change event.
3692 */
3693 wxPoint GetPosition() const;
3694 };
3695
3696
3697 /**
3698 @class wxSizeEvent
3699
3700 A size event holds information about size change events of wxWindow.
3701
3702 The EVT_SIZE handler function will be called when the window has been resized.
3703
3704 You may wish to use this for frames to resize their child windows as appropriate.
3705
3706 Note that the size passed is of the whole window: call wxWindow::GetClientSize()
3707 for the area which may be used by the application.
3708
3709 When a window is resized, usually only a small part of the window is damaged
3710 and you may only need to repaint that area. However, if your drawing depends on the
3711 size of the window, you may need to clear the DC explicitly and repaint the whole window.
3712 In which case, you may need to call wxWindow::Refresh to invalidate the entire window.
3713
3714 @beginEventTable{wxSizeEvent}
3715 @event{EVT_SIZE(func)}
3716 Process a @c wxEVT_SIZE event.
3717 @endEventTable
3718
3719 @library{wxcore}
3720 @category{events}
3721
3722 @see wxSize, @ref overview_events
3723 */
3724 class wxSizeEvent : public wxEvent
3725 {
3726 public:
3727 /**
3728 Constructor.
3729 */
3730 wxSizeEvent(const wxSize& sz, int id = 0);
3731
3732 /**
3733 Returns the entire size of the window generating the size change event.
3734
3735 This is the new total size of the window, i.e. the same size as would
3736 be returned by wxWindow::GetSize() if it were called now. Use
3737 wxWindow::GetClientSize() if you catch this event in a top level window
3738 such as wxFrame to find the size available for the window contents.
3739 */
3740 wxSize GetSize() const;
3741 };
3742
3743
3744
3745 /**
3746 @class wxSetCursorEvent
3747
3748 A wxSetCursorEvent is generated from wxWindow when the mouse cursor is about
3749 to be set as a result of mouse motion.
3750
3751 This event gives the application the chance to perform specific mouse cursor
3752 processing based on the current position of the mouse within the window.
3753 Use wxSetCursorEvent::SetCursor to specify the cursor you want to be displayed.
3754
3755 @beginEventTable{wxSetCursorEvent}
3756 @event{EVT_SET_CURSOR(func)}
3757 Process a @c wxEVT_SET_CURSOR event.
3758 @endEventTable
3759
3760 @library{wxcore}
3761 @category{events}
3762
3763 @see ::wxSetCursor, wxWindow::wxSetCursor
3764 */
3765 class wxSetCursorEvent : public wxEvent
3766 {
3767 public:
3768 /**
3769 Constructor, used by the library itself internally to initialize the event
3770 object.
3771 */
3772 wxSetCursorEvent(wxCoord x = 0, wxCoord y = 0);
3773
3774 /**
3775 Returns a reference to the cursor specified by this event.
3776 */
3777 const wxCursor& GetCursor() const;
3778
3779 /**
3780 Returns the X coordinate of the mouse in client coordinates.
3781 */
3782 wxCoord GetX() const;
3783
3784 /**
3785 Returns the Y coordinate of the mouse in client coordinates.
3786 */
3787 wxCoord GetY() const;
3788
3789 /**
3790 Returns @true if the cursor specified by this event is a valid cursor.
3791
3792 @remarks You cannot specify wxNullCursor with this event, as it is not
3793 considered a valid cursor.
3794 */
3795 bool HasCursor() const;
3796
3797 /**
3798 Sets the cursor associated with this event.
3799 */
3800 void SetCursor(const wxCursor& cursor);
3801 };
3802
3803
3804
3805 // ============================================================================
3806 // Global functions/macros
3807 // ============================================================================
3808
3809 /** @addtogroup group_funcmacro_events */
3810 //@{
3811
3812 /**
3813 A value uniquely identifying the type of the event.
3814
3815 The values of this type should only be created using wxNewEventType().
3816
3817 See the macro DEFINE_EVENT_TYPE() for more info.
3818
3819 @see @ref overview_events_introduction
3820 */
3821 typedef int wxEventType;
3822
3823 /**
3824 A special event type usually used to indicate that some wxEvent has yet
3825 no type assigned.
3826 */
3827 wxEventType wxEVT_NULL;
3828
3829 /**
3830 Initializes a new event type using wxNewEventType().
3831
3832 @deprecated Use wxDEFINE_EVENT() instead
3833 */
3834 #define DEFINE_EVENT_TYPE(name) const wxEventType name = wxNewEventType();
3835
3836 /**
3837 Generates a new unique event type.
3838
3839 Usually this function is only used by wxDEFINE_EVENT() and not called
3840 directly.
3841 */
3842 wxEventType wxNewEventType();
3843
3844 /**
3845 Define a new event type associated with the specified event class.
3846
3847 This macro defines a new unique event type @a name associated with the
3848 event class @a cls.
3849
3850 For example:
3851 @code
3852 wxDEFINE_EVENT(MY_COMMAND_EVENT, wxCommandEvent);
3853
3854 class MyCustomEvent : public wxEvent { ... };
3855 wxDEFINE_EVENT(MY_CUSTOM_EVENT, MyCustomEvent);
3856 @endcode
3857
3858 @see wxDECLARE_EVENT(), @ref overview_events_custom
3859 */
3860 #define wxDEFINE_EVENT(name, cls) \
3861 const wxEventTypeTag< cls > name(wxNewEventType())
3862
3863 /**
3864 Declares a custom event type.
3865
3866 This macro declares a variable called @a name which must be defined
3867 elsewhere using wxDEFINE_EVENT().
3868
3869 The class @a cls must be the wxEvent-derived class associated with the
3870 events of this type and its full declaration must be visible from the point
3871 of use of this macro.
3872
3873 For example:
3874 @code
3875 wxDECLARE_EVENT(MY_COMMAND_EVENT, wxCommandEvent);
3876
3877 class MyCustomEvent : public wxEvent { ... };
3878 wxDECLARE_EVENT(MY_CUSTOM_EVENT, MyCustomEvent);
3879 @endcode
3880 */
3881 #define wxDECLARE_EVENT(name, cls) \
3882 wxDECLARE_EXPORTED_EVENT(wxEMPTY_PARAMETER_VALUE, name, cls)
3883
3884 /**
3885 Variant of wxDECLARE_EVENT() used for event types defined inside a shared
3886 library.
3887
3888 This is mostly used by wxWidgets internally, e.g.
3889 @code
3890 wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEvent)
3891 @endcode
3892 */
3893 #define wxDECLARE_EXPORTED_EVENT( expdecl, name, cls ) \
3894 extern const expdecl wxEventTypeTag< cls > name;
3895
3896 /**
3897 Helper macro for definition of custom event table macros.
3898
3899 This macro must only be used if wxEVENTS_COMPATIBILITY_2_8 is 1, otherwise
3900 it is better and more clear to just use the address of the function
3901 directly as this is all this macro does in this case. However it needs to
3902 explicitly cast @a func to @a functype, which is the type of wxEvtHandler
3903 member function taking the custom event argument when
3904 wxEVENTS_COMPATIBILITY_2_8 is 0.
3905
3906 See wx__DECLARE_EVT0 for an example of use.
3907
3908 @see @ref overview_events_custom_ownclass
3909 */
3910 #define wxEVENT_HANDLER_CAST(functype, func) (&func)
3911
3912 /**
3913 This macro is used to define event table macros for handling custom
3914 events.
3915
3916 Example of use:
3917 @code
3918 class MyEvent : public wxEvent { ... };
3919
3920 // note that this is not necessary unless using old compilers: for the
3921 // reasonably new ones just use &func instead of MyEventHandler(func)
3922 typedef void (wxEvtHandler::*MyEventFunction)(MyEvent&);
3923 #define MyEventHandler(func) wxEVENT_HANDLER_CAST(MyEventFunction, func)
3924
3925 wxDEFINE_EVENT(MY_EVENT_TYPE, MyEvent);
3926
3927 #define EVT_MY(id, func) \
3928 wx__DECLARE_EVT1(MY_EVENT_TYPE, id, MyEventHandler(func))
3929
3930 ...
3931
3932 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
3933 EVT_MY(wxID_ANY, MyFrame::OnMyEvent)
3934 END_EVENT_TABLE()
3935 @endcode
3936
3937 @param evt
3938 The event type to handle.
3939 @param id
3940 The identifier of events to handle.
3941 @param fn
3942 The event handler method.
3943 */
3944 #define wx__DECLARE_EVT1(evt, id, fn) \
3945 wx__DECLARE_EVT2(evt, id, wxID_ANY, fn)
3946
3947 /**
3948 Generalized version of the wx__DECLARE_EVT1() macro taking a range of
3949 IDs instead of a single one.
3950 Argument @a id1 is the first identifier of the range, @a id2 is the
3951 second identifier of the range.
3952 */
3953 #define wx__DECLARE_EVT2(evt, id1, id2, fn) \
3954 DECLARE_EVENT_TABLE_ENTRY(evt, id1, id2, fn, NULL),
3955
3956 /**
3957 Simplified version of the wx__DECLARE_EVT1() macro, to be used when the
3958 event type must be handled regardless of the ID associated with the
3959 specific event instances.
3960 */
3961 #define wx__DECLARE_EVT0(evt, fn) \
3962 wx__DECLARE_EVT1(evt, wxID_ANY, fn)
3963
3964
3965 /**
3966 Use this macro inside a class declaration to declare a @e static event table
3967 for that class.
3968
3969 In the implementation file you'll need to use the BEGIN_EVENT_TABLE()
3970 and the END_EVENT_TABLE() macros, plus some additional @c EVT_xxx macro
3971 to capture events.
3972
3973 @see @ref overview_events_eventtables
3974 */
3975 #define DECLARE_EVENT_TABLE()
3976
3977 /**
3978 Use this macro in a source file to start listing @e static event handlers
3979 for a specific class.
3980
3981 Use END_EVENT_TABLE() to terminate the event-declaration block.
3982
3983 @see @ref overview_events_eventtables
3984 */
3985 #define BEGIN_EVENT_TABLE(theClass, baseClass)
3986
3987 /**
3988 Use this macro in a source file to end listing @e static event handlers
3989 for a specific class.
3990
3991 Use BEGIN_EVENT_TABLE() to start the event-declaration block.
3992
3993 @see @ref overview_events_eventtables
3994 */
3995 #define END_EVENT_TABLE()
3996
3997 /**
3998 In a GUI application, this function posts @a event to the specified @e dest
3999 object using wxEvtHandler::AddPendingEvent().
4000
4001 Otherwise, it dispatches @a event immediately using
4002 wxEvtHandler::ProcessEvent(). See the respective documentation for details
4003 (and caveats). Because of limitation of wxEvtHandler::AddPendingEvent()
4004 this function is not thread-safe for event objects having wxString fields,
4005 use wxQueueEvent() instead.
4006
4007 @header{wx/event.h}
4008 */
4009 void wxPostEvent(wxEvtHandler* dest, const wxEvent& event);
4010
4011 /**
4012 Queue an event for processing on the given object.
4013
4014 This is a wrapper around wxEvtHandler::QueueEvent(), see its documentation
4015 for more details.
4016
4017 @header{wx/event.h}
4018
4019 @param dest
4020 The object to queue the event on, can't be @c NULL.
4021 @param event
4022 The heap-allocated and non-@c NULL event to queue, the function takes
4023 ownership of it.
4024 */
4025 void wxQueueEvent(wxEvtHandler* dest, wxEvent *event);
4026
4027 //@}
4028