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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/choice.h
3 // Purpose: wxChoice class interface
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 26.07.99
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_CHOICE_H_BASE_
13 #define _WX_CHOICE_H_BASE_
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 #ifdef __GNUG__
20 #pragma interface "choicebase.h"
21 #endif
22
23 #if wxUSE_CHOICE
24
25 #include "wx/ctrlsub.h" // the base class
26
27 // ----------------------------------------------------------------------------
28 // global data
29 // ----------------------------------------------------------------------------
30
31 WXDLLEXPORT_DATA(extern const wxChar*) wxChoiceNameStr;
32
33 // ----------------------------------------------------------------------------
34 // wxChoice allows to select one of a non-modifiable list of strings
35 // ----------------------------------------------------------------------------
36
37 class WXDLLEXPORT wxChoiceBase : public wxControlWithItems
38 {
39 public:
40 // all generic methods are in wxControlWithItems
41 #ifdef __DARWIN__
42 virtual ~wxChoiceBase() {}
43 #endif
44
45 // single selection logic
46 virtual void SetSelection(int n) = 0;
47 virtual bool SetStringSelection(const wxString& s);
48
49 // don't override this
50 virtual void Select(int n) { SetSelection(n); }
51
52 // set/get the number of columns in the control (as they're not supporte on
53 // most platforms, they do nothing by default)
54 virtual void SetColumns(int WXUNUSED(n) = 1 ) { }
55 virtual int GetColumns() const { return 1 ; }
56
57 // emulate selecting the item event.GetInt()
58 void Command(wxCommandEvent& event);
59
60 };
61
62 // ----------------------------------------------------------------------------
63 // include the platform-dependent class definition
64 // ----------------------------------------------------------------------------
65
66 #if defined(__WXUNIVERSAL__)
67 #include "wx/univ/choice.h"
68 #elif defined(__WXMSW__)
69 #include "wx/msw/choice.h"
70 #elif defined(__WXMOTIF__)
71 #include "wx/motif/choice.h"
72 #elif defined(__WXGTK__)
73 #include "wx/gtk/choice.h"
74 #elif defined(__WXMAC__)
75 #include "wx/mac/choice.h"
76 #elif defined(__WXPM__)
77 #include "wx/os2/choice.h"
78 #elif defined(__WXSTUBS__)
79 #include "wx/stubs/choice.h"
80 #endif
81
82 #endif // wxUSE_CHOICE
83
84 #endif
85 // _WX_CHOICE_H_BASE_