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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/cocoa/display.mm
3 // Purpose: Cocoa implementation of wxDisplay class
4 // Author: Ryan Norton
5 // Modified by:
6 // Created: 2004-10-03
7 // RCS-ID: $Id$
8 // Copyright: (c) Ryan Norton
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // For compilers that support precompilation, includes "wx.h".
13 #include "wx/wxprec.h"
14
15 #ifdef __BORLANDC__
16 #pragma hdrstop
17 #endif
18
19 #if wxUSE_DISPLAY
20
21 #ifndef WX_PRECOMP
22 #include "wx/dynarray.h"
23 #endif
24
25 #include "wx/display.h"
26 #include "wx/display_impl.h"
27 #include "wx/gdicmn.h"
28 #include "wx/string.h"
29
30 #import <Foundation/Foundation.h>
31
32 // ----------------------------------------------------------------------------
33 // display classes implementation
34 // ----------------------------------------------------------------------------
35
36 class wxDisplayImplMacOSX : public wxDisplayImpl
37 {
38 public:
39 wxDisplayImplMacOSX(size_t n, CGDirectDisplayID id_)
40 : wxDisplayImpl(n),
41 m_id(id_)
42 {
43 }
44
45 virtual wxRect GetGeometry() const;
46 virtual wxString GetName() const { return wxString(); }
47
48 virtual wxArrayVideoModes GetModes(const wxVideoMode& mode) const;
49 virtual wxVideoMode GetCurrentMode() const;
50 virtual bool ChangeMode(const wxVideoMode& mode);
51
52 private:
53 CGDirectDisplayID m_id;
54
55 DECLARE_NO_COPY_CLASS(wxDisplayImplMacOSX)
56 };
57
58 class wxDisplayFactoryMacOSX : public wxDisplayFactory
59 {
60 public:
61 wxDisplayFactoryMacOSX() { }
62
63 virtual wxDisplayImpl *CreateDisplay(size_t n);
64 virtual size_t GetCount();
65 virtual int GetFromPoint(const wxPoint& pt);
66
67 protected:
68 DECLARE_NO_COPY_CLASS(wxDisplayFactoryMacOSX)
69 };
70
71 // ============================================================================
72 // wxDisplayFactoryMacOSX implementation
73 // ============================================================================
74
75 size_t wxDisplayFactoryMacOSX::GetCount()
76 {
77 CGDisplayCount count;
78 #ifdef __WXDEBUG__
79 CGDisplayErr err =
80 #endif
81 CGGetActiveDisplayList(0, NULL, &count);
82
83 wxASSERT(err == CGDisplayNoErr);
84
85 return count;
86 }
87
88 int wxDisplayFactoryMacOSX::GetFromPoint(const wxPoint& p)
89 {
90 CGPoint thePoint = {(float)p.x, (float)p.y};
91 CGDirectDisplayID theID;
92 CGDisplayCount theCount;
93 CGDisplayErr err = CGGetDisplaysWithPoint(thePoint, 1, &theID, &theCount);
94 wxASSERT(err == CGDisplayNoErr);
95
96 int nWhich = wxNOT_FOUND;
97
98 if (theCount)
99 {
100 theCount = GetCount();
101 CGDirectDisplayID* theIDs = new CGDirectDisplayID[theCount];
102 err = CGGetActiveDisplayList(theCount, theIDs, &theCount);
103 wxASSERT(err == CGDisplayNoErr);
104
105 for (nWhich = 0; nWhich < (int) theCount; ++nWhich)
106 {
107 if (theIDs[nWhich] == theID)
108 break;
109 }
110
111 delete [] theIDs;
112
113 if (nWhich == (int) theCount)
114 {
115 wxFAIL_MSG(wxT("Failed to find display in display list"));
116 nWhich = wxNOT_FOUND;
117 }
118 }
119
120 return nWhich;
121 }
122
123 wxDisplayImpl *wxDisplayFactoryMacOSX::CreateDisplay(size_t n)
124 {
125 CGDisplayCount theCount = GetCount();
126 CGDirectDisplayID* theIDs = new CGDirectDisplayID[theCount];
127
128 #ifdef __WXDEBUG__
129 CGDisplayErr err =
130 #endif
131 CGGetActiveDisplayList(theCount, theIDs, &theCount);
132
133 wxASSERT( err == CGDisplayNoErr );
134 wxASSERT( n < theCount );
135
136 wxDisplayImplMacOSX *display = new wxDisplayImplMacOSX(n, theIDs[n]);
137
138 delete [] theIDs;
139
140 return display;
141 }
142
143
144 wxRect wxDisplayImplMacOSX::GetGeometry() const
145 {
146 CGRect theRect = CGDisplayBounds(m_id);
147 return wxRect( (int)theRect.origin.x,
148 (int)theRect.origin.y,
149 (int)theRect.size.width,
150 (int)theRect.size.height ); //floats
151 }
152
153 static int wxCFDictKeyToInt( CFDictionaryRef desc, CFStringRef key )
154 {
155 CFNumberRef value;
156 int num = 0;
157
158 if ( (value = (CFNumberRef) CFDictionaryGetValue(desc, key)) == NULL )
159 return 0;
160 CFNumberGetValue(value, kCFNumberIntType, &num);
161 return num;
162 }
163
164 wxArrayVideoModes wxDisplayImplMacOSX::GetModes(const wxVideoMode& mode) const
165 {
166 wxArrayVideoModes Modes;
167
168 CFArrayRef theArray = CGDisplayAvailableModes(m_id);
169
170 for(CFIndex i = 0; i < CFArrayGetCount(theArray); ++i)
171 {
172 CFDictionaryRef theValue = (CFDictionaryRef) CFArrayGetValueAtIndex(theArray, i);
173
174 wxVideoMode theMode(wxCFDictKeyToInt(theValue, kCGDisplayWidth),
175 wxCFDictKeyToInt(theValue, kCGDisplayHeight),
176 wxCFDictKeyToInt(theValue, kCGDisplayBitsPerPixel),
177 wxCFDictKeyToInt(theValue, kCGDisplayRefreshRate));
178
179 if (theMode.Matches(mode))
180 Modes.Add(theMode);
181 }
182
183 return Modes;
184 }
185
186 wxVideoMode wxDisplayImplMacOSX::GetCurrentMode() const
187 {
188 CFDictionaryRef theValue = CGDisplayCurrentMode (m_id);
189
190 return wxVideoMode(wxCFDictKeyToInt(theValue, kCGDisplayWidth),
191 wxCFDictKeyToInt(theValue, kCGDisplayHeight),
192 wxCFDictKeyToInt(theValue, kCGDisplayBitsPerPixel),
193 wxCFDictKeyToInt(theValue, kCGDisplayRefreshRate));
194 }
195
196 bool wxDisplayImplMacOSX::ChangeMode(const wxVideoMode& mode)
197 {
198 //Changing to default mode (wxDefualtVideoMode) doesn't
199 //work because we don't have access to the system's 'scrn'
200 //resource which holds the user's mode which the system
201 //will return to after this app is done
202 boolean_t bExactMatch;
203 CFDictionaryRef theCGMode = CGDisplayBestModeForParametersAndRefreshRate (
204 m_id,
205 (size_t)mode.bpp,
206 (size_t)mode.w,
207 (size_t)mode.h,
208 (double)mode.refresh,
209 &bExactMatch);
210
211 bool bOK = bExactMatch;
212
213 if(bOK)
214 bOK = CGDisplaySwitchToMode(m_id, theCGMode) == CGDisplayNoErr;
215
216 return bOK;
217 }
218
219 // ============================================================================
220 // wxDisplay::CreateFactory()
221 // ============================================================================
222
223 /* static */ wxDisplayFactory *wxDisplay::CreateFactory()
224 {
225 return new wxDisplayFactoryMacOSX;
226 }
227
228 #endif // wxUSE_DISPLAY
229