]> git.saurik.com Git - wxWidgets.git/blob - src/univ/textctrl.cpp
1.
[wxWidgets.git] / src / univ / textctrl.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: univ/textctrl.cpp
3 // Purpose: wxTextCtrl
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 15.09.00
7 // RCS-ID: $Id$
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 /*
13 TODO
14
15 + 1. update vert scrollbar when any line length changes for WrapLines()
16 + 2. cursor movement ("Hello,^" -> "^verse!" on Arrow Down)?
17 -> maybe save the x position and use it instead of current in handling
18 DOWN/UP actions (this would make up/down always return the cursor to
19 the same location)?
20 3. split file into chunks
21 +? 4. rewrite Replace() refresh logic to deal with wrapping lines
22 +? 5. cache info found by GetPartOfWrappedLine() - performance must be horrible
23 with lots of text
24
25 6. backspace refreshes too much (until end of line)
26 */
27
28 /*
29 Optimisation hints from PureQuantify:
30
31 +1. wxStringTokenize is the slowest part of Replace
32 2. GetDC/ReleaseDC are very slow, avoid calling them several times
33 +3. GetCharHeight() should be cached too
34 4. wxClientDC construction/destruction in HitTestLine is horribly expensive
35
36 For line wrapping controls HitTest2 takes 50% of program time. The results
37 of GetRowsPerLine and GetPartOfWrappedLine *MUST* be cached.
38
39 Search for "OPT!" for things which must be optimized.
40 */
41
42 /*
43 Some terminology:
44
45 Everywhere in this file LINE refers to a logical line of text, and ROW to a
46 physical line of text on the display. They are the same unless WrapLines()
47 is TRUE in which case a single LINE may correspond to multiple ROWs.
48
49 A text position is an unsigned int (which for reasons of compatibility is
50 still a long) from 0 to GetLastPosition() inclusive. The positions
51 correspond to the gaps between the letters so the position 0 is just
52 before the first character and the last position is the one beyond the last
53 character. For an empty text control GetLastPosition() returns 0.
54
55 Lines and columns returned/accepted by XYToPosition() and PositionToXY()
56 start from 0. The y coordinate is a LINE, not a ROW. Columns correspond to
57 the characters, the first column of a line is the first character in it,
58 the last one is length(line text). For compatibility, again, lines and
59 columns are also longs.
60
61 When translating lines/column coordinates to/from positions, the line and
62 column give the character after the given position. Thus, GetLastPosition()
63 doesn't have any corresponding column.
64
65 An example of positions and lines/columns for a control without wrapping
66 containing the text "Hello, Universe!\nGoodbye"
67
68 1 1 1 1 1 1 1
69 pos: 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
70 H e l l o , U n i v e r s e ! line 0
71 col: 0 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1
72 0 1 2 3 4 5
73
74 pos: 1 1 1 2 2 2 2 2
75 7 8 9 0 1 2 3 4
76 G o o d b y e line 1
77 col: 0 1 2 3 4 5 6
78
79
80 The same example for a control with line wrap assuming "Universe" is too
81 long to fit on the same line with "Hello,":
82
83 pos: 0 1 2 3 4 5
84 H e l l o , line 0 (row 0)
85 col: 0 1 2 3 4 5
86
87 1 1 1 1 1 1 1
88 pos: 6 7 8 9 0 1 2 3 4 5 6
89 U n i v e r s e ! line 0 (row 1)
90 col: 6 7 8 9 1 1 1 1 1 1
91 0 1 2 3 4 5
92
93 (line 1 == row 2 same as above)
94
95 Note that there is still the same number of columns and positions and that
96 there is no (logical) position at the end of the first ROW. This position
97 is identified with the preceding one (which is not how Windows does it: it
98 identifies it with the next one, i.e. the first position of the next line,
99 but much more logical IMHO).
100 */
101
102 /*
103 Search for "OPT" for possible optimizations
104
105 A possible global optimization would be to always store the coords in the
106 text in triplets (pos, col, line) and update them simultaneously instead of
107 recalculating col and line from pos each time it is needed. Currently we
108 only do it for the current position but we might also do it for the
109 selection start and end.
110 */
111
112 // ============================================================================
113 // declarations
114 // ============================================================================
115
116 // ----------------------------------------------------------------------------
117 // headers
118 // ----------------------------------------------------------------------------
119
120 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
121 #pragma implementation "univtextctrl.h"
122 #endif
123
124 #include "wx/wxprec.h"
125
126 #ifdef __BORLANDC__
127 #pragma hdrstop
128 #endif
129
130 #if wxUSE_TEXTCTRL
131
132 #include <ctype.h>
133
134 #ifndef WX_PRECOMP
135 #include "wx/log.h"
136
137 #include "wx/dcclient.h"
138 #include "wx/validate.h"
139 #include "wx/textctrl.h"
140 #endif
141
142 #include "wx/clipbrd.h"
143
144 #include "wx/textfile.h"
145
146 #include "wx/caret.h"
147
148 #include "wx/univ/inphand.h"
149 #include "wx/univ/renderer.h"
150 #include "wx/univ/colschem.h"
151 #include "wx/univ/theme.h"
152
153 #include "wx/cmdproc.h"
154
155 #if wxUSE_CLIPBOARD
156 #include "wx/dataobj.h"
157 #endif
158
159 // turn extra wxTextCtrl-specific debugging on/off
160 #define WXDEBUG_TEXT
161
162 // turn wxTextCtrl::Replace() debugging on (slows down code a *lot*!)
163 #define WXDEBUG_TEXT_REPLACE
164
165 #ifndef __WXDEBUG__
166 #undef WXDEBUG_TEXT
167 #undef WXDEBUG_TEXT_REPLACE
168 #endif
169
170 // wxStringTokenize only needed for debug checks
171 #ifdef WXDEBUG_TEXT_REPLACE
172 #include "wx/tokenzr.h"
173 #endif // WXDEBUG_TEXT_REPLACE
174
175 // ----------------------------------------------------------------------------
176 // private functions
177 // ----------------------------------------------------------------------------
178
179 // exchange two positions so that from is always less than or equal to to
180 static inline void OrderPositions(wxTextPos& from, wxTextPos& to)
181 {
182 if ( from > to )
183 {
184 wxTextPos tmp = from;
185 from = to;
186 to = tmp;
187 }
188 }
189
190 // ----------------------------------------------------------------------------
191 // constants
192 // ----------------------------------------------------------------------------
193
194 // names of text ctrl commands
195 #define wxTEXT_COMMAND_INSERT _T("insert")
196 #define wxTEXT_COMMAND_REMOVE _T("remove")
197
198 // the value which is never used for text position, even not -1 which is
199 // sometimes used for some special meaning
200 static const wxTextPos INVALID_POS_VALUE = -2;
201
202 // overlap between pages (when using PageUp/Dn) in lines
203 static const size_t PAGE_OVERLAP_IN_LINES = 1;
204
205 // ----------------------------------------------------------------------------
206 // private data of wxTextCtrl
207 // ----------------------------------------------------------------------------
208
209 // the data only used by single line text controls
210 struct WXDLLEXPORT wxTextSingleLineData
211 {
212 // the position of the first visible pixel and the first visible column
213 wxCoord m_ofsHorz;
214 wxTextCoord m_colStart;
215
216 // and the last ones (m_posLastVisible is the width but m_colLastVisible
217 // is an absolute value)
218 wxCoord m_posLastVisible;
219 wxTextCoord m_colLastVisible;
220
221 // def ctor
222 wxTextSingleLineData()
223 {
224 m_colStart = 0;
225 m_ofsHorz = 0;
226
227 m_colLastVisible = -1;
228 m_posLastVisible = -1;
229 }
230
231 };
232
233 // the data only used by multi line text controls
234 struct WXDLLEXPORT wxTextMultiLineData
235 {
236 // the lines of text
237 wxArrayString m_lines;
238
239 // the current ranges of the scrollbars
240 int m_scrollRangeX,
241 m_scrollRangeY;
242
243 // should we adjust the horz/vert scrollbar?
244 bool m_updateScrollbarX,
245 m_updateScrollbarY;
246
247 // the max line length in pixels
248 wxCoord m_widthMax;
249
250 // the index of the line which has the length of m_widthMax
251 wxTextCoord m_lineLongest;
252
253 // the rect in which text appears: it is even less than m_rectText because
254 // only the last _complete_ line is shown, hence there is an unoccupied
255 // horizontal band at the bottom of it
256 wxRect m_rectTextReal;
257
258 // the x-coordinate of the caret before we started moving it vertically:
259 // this is used to ensure that moving the caret up and then down will
260 // return it to the same position as if we always round it in one direction
261 // we would shift it in that direction
262 //
263 // when m_xCaret == -1, we don't have any remembered position
264 wxCoord m_xCaret;
265
266 // the def ctor
267 wxTextMultiLineData()
268 {
269 m_scrollRangeX =
270 m_scrollRangeY = 0;
271
272 m_updateScrollbarX =
273 m_updateScrollbarY = FALSE;
274
275 m_widthMax = -1;
276 m_lineLongest = 0;
277
278 m_xCaret = -1;
279 }
280 };
281
282 // the data only used by multi line text controls in line wrap mode
283 class WXDLLEXPORT wxWrappedLineData
284 {
285 // these functions set all our values, so give them access to them
286 friend void wxTextCtrl::LayoutLine(wxTextCoord line,
287 wxWrappedLineData& lineData) const;
288 friend void wxTextCtrl::LayoutLines(wxTextCoord) const;
289
290 public:
291 // def ctor
292 wxWrappedLineData()
293 {
294 m_rowFirst = -1;
295 }
296
297 // get the start of any row (remember that accessing m_rowsStart doesn't work
298 // for the first one)
299 wxTextCoord GetRowStart(wxTextCoord row) const
300 {
301 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
302
303 return row ? m_rowsStart[row - 1] : 0;
304 }
305
306 // get the length of the row (using the total line length which we don't
307 // have here but need to calculate the length of the last row, so it must
308 // be given to us)
309 wxTextCoord GetRowLength(wxTextCoord row, wxTextCoord lenLine) const
310 {
311 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
312
313 // note that m_rowsStart[row] is the same as GetRowStart(row + 1) (but
314 // slightly more efficient) and lenLine is the same as the start of the
315 // first row of the next line
316 return ((size_t)row == m_rowsStart.GetCount() ? lenLine : m_rowsStart[row])
317 - GetRowStart(row);
318 }
319
320 // return the width of the row in pixels
321 wxCoord GetRowWidth(wxTextCoord row) const
322 {
323 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
324
325 return m_rowsWidth[row];
326 }
327
328 // return the number of rows
329 size_t GetRowCount() const
330 {
331 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
332
333 return m_rowsStart.GetCount() + 1;
334 }
335
336 // return the number of additional (i.e. after the first one) rows
337 size_t GetExtraRowCount() const
338 {
339 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
340
341 return m_rowsStart.GetCount();
342 }
343
344 // return the first row of this line
345 wxTextCoord GetFirstRow() const
346 {
347 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
348
349 return m_rowFirst;
350 }
351
352 // return the first row of the next line
353 wxTextCoord GetNextRow() const
354 {
355 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
356
357 return m_rowFirst + m_rowsStart.GetCount() + 1;
358 }
359
360 // this just provides direct access to m_rowsStart aerray for efficiency
361 wxTextCoord GetExtraRowStart(wxTextCoord row) const
362 {
363 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
364
365 return m_rowsStart[row];
366 }
367
368 // this code is unused any longer
369 #if 0
370 // return TRUE if the column is in the start of the last row (hence the row
371 // it is in is not wrapped)
372 bool IsLastRow(wxTextCoord colRowStart) const
373 {
374 return colRowStart == GetRowStart(m_rowsStart.GetCount());
375 }
376
377 // return TRUE if the column is the last column of the row starting in
378 // colRowStart
379 bool IsLastColInRow(wxTextCoord colRowStart,
380 wxTextCoord colRowEnd,
381 wxTextCoord lenLine) const
382 {
383 // find the row which starts with colRowStart
384 size_t nRows = GetRowCount();
385 for ( size_t n = 0; n < nRows; n++ )
386 {
387 if ( GetRowStart(n) == colRowStart )
388 {
389 wxTextCoord colNextRowStart = n == nRows - 1
390 ? lenLine
391 : GetRowStart(n + 1);
392
393 wxASSERT_MSG( colRowEnd < colNextRowStart,
394 _T("this column is not in this row at all!") );
395
396 return colRowEnd == colNextRowStart - 1;
397 }
398 }
399
400 // caller got it wrong
401 wxFAIL_MSG( _T("this column is not in the start of the row!") );
402
403 return FALSE;
404 }
405 #endif // 0
406
407 // is this row the last one in its line?
408 bool IsLastRow(wxTextCoord row) const
409 {
410 return (size_t)row == GetExtraRowCount();
411 }
412
413 // the line is valid if it had been laid out correctly: note that just
414 // shiwting the line (because one of previous lines changed) doesn't make
415 // it invalid
416 bool IsValid() const { return !m_rowsWidth.IsEmpty(); }
417
418 // invalidating line will relayout it
419 void Invalidate() { m_rowsWidth.Empty(); }
420
421 private:
422 // for each line we remember the starting columns of all its rows after the
423 // first one (which always starts at 0), i.e. if a line is wrapped twice
424 // (== takes 3 rows) its m_rowsStart[0] may be 10 and m_rowsStart[1] == 15
425 wxArrayLong m_rowsStart;
426
427 // and the width of each row in pixels (this array starts from 0, as usual)
428 wxArrayInt m_rowsWidth;
429
430 // and also its starting row (0 for the first line, first lines'
431 // m_rowsStart.GetCount() + 1 for the second &c): it is set to -1 initially
432 // and this means that the struct hadn't yet been initialized
433 wxTextCoord m_rowFirst;
434
435 // the last modification "time"-stamp used by LayoutLines()
436 size_t m_timestamp;
437 };
438
439 WX_DECLARE_OBJARRAY(wxWrappedLineData, wxArrayWrappedLinesData);
440 #include "wx/arrimpl.cpp"
441 WX_DEFINE_OBJARRAY(wxArrayWrappedLinesData);
442
443 struct WXDLLEXPORT wxTextWrappedData : public wxTextMultiLineData
444 {
445 // the width of the column to the right of the text rect used for the
446 // indicator mark display for the wrapped lines
447 wxCoord m_widthMark;
448
449 // the data for each line
450 wxArrayWrappedLinesData m_linesData;
451
452 // flag telling us to recalculate all starting rows starting from this line
453 // (if it is -1, we don't have to recalculate anything) - it is set when
454 // the number of the rows in the middle of the control changes
455 wxTextCoord m_rowFirstInvalid;
456
457 // the current timestamp used by LayoutLines()
458 size_t m_timestamp;
459
460 // invalidate starting rows of all lines (NOT rows!) after this one
461 void InvalidateLinesBelow(wxTextCoord line)
462 {
463 if ( m_rowFirstInvalid == -1 || m_rowFirstInvalid > line )
464 {
465 m_rowFirstInvalid = line;
466 }
467 }
468
469 // check if this line is valid: i.e. before the first invalid one
470 bool IsValidLine(wxTextCoord line) const
471 {
472 return ((m_rowFirstInvalid == -1) || (line < m_rowFirstInvalid)) &&
473 m_linesData[line].IsValid();
474 }
475
476 // def ctor
477 wxTextWrappedData()
478 {
479 m_widthMark = 0;
480 m_rowFirstInvalid = -1;
481 m_timestamp = 0;
482 }
483 };
484
485 // ----------------------------------------------------------------------------
486 // private classes for undo/redo management
487 // ----------------------------------------------------------------------------
488
489 /*
490 We use custom versions of wxWindows command processor to implement undo/redo
491 as we want to avoid storing the backpointer to wxTextCtrl in wxCommand
492 itself: this is a waste of memory as all commands in the given command
493 processor always have the same associated wxTextCtrl and so it makes sense
494 to store the backpointer there.
495
496 As for the rest of the implementation, it's fairly standard: we have 2
497 command classes corresponding to adding and removing text.
498 */
499
500 // a command corresponding to a wxTextCtrl action
501 class wxTextCtrlCommand : public wxCommand
502 {
503 public:
504 wxTextCtrlCommand(const wxString& name) : wxCommand(TRUE, name) { }
505
506 // we don't use these methods as they don't make sense for us as we need a
507 // wxTextCtrl to be applied
508 virtual bool Do() { wxFAIL_MSG(_T("shouldn't be called")); return FALSE; }
509 virtual bool Undo() { wxFAIL_MSG(_T("shouldn't be called")); return FALSE; }
510
511 // instead, our command processor uses these methods
512 virtual bool Do(wxTextCtrl *text) = 0;
513 virtual bool Undo(wxTextCtrl *text) = 0;
514 };
515
516 // insert text command
517 class wxTextCtrlInsertCommand : public wxTextCtrlCommand
518 {
519 public:
520 wxTextCtrlInsertCommand(const wxString& textToInsert)
521 : wxTextCtrlCommand(wxTEXT_COMMAND_INSERT), m_text(textToInsert)
522 {
523 m_from = -1;
524 }
525
526 // combine the 2 commands together
527 void Append(wxTextCtrlInsertCommand *other);
528
529 virtual bool CanUndo() const;
530 virtual bool Do(wxTextCtrl *text);
531 virtual bool Do() { return wxTextCtrlCommand::Do(); }
532 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
533 virtual bool Undo(wxTextCtrl *text);
534
535 private:
536 // the text we insert
537 wxString m_text;
538
539 // the position where we inserted the text
540 wxTextPos m_from;
541 };
542
543 // remove text command
544 class wxTextCtrlRemoveCommand : public wxTextCtrlCommand
545 {
546 public:
547 wxTextCtrlRemoveCommand(wxTextPos from, wxTextPos to)
548 : wxTextCtrlCommand(wxTEXT_COMMAND_REMOVE)
549 {
550 m_from = from;
551 m_to = to;
552 }
553
554 virtual bool CanUndo() const;
555 virtual bool Do(wxTextCtrl *text);
556 virtual bool Do() { return wxTextCtrlCommand::Do(); }
557 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
558 virtual bool Undo(wxTextCtrl *text);
559
560 private:
561 // the range of text to delete
562 wxTextPos m_from,
563 m_to;
564
565 // the text which was deleted when this command was Do()ne
566 wxString m_textDeleted;
567 };
568
569 // a command processor for a wxTextCtrl
570 class wxTextCtrlCommandProcessor : public wxCommandProcessor
571 {
572 public:
573 wxTextCtrlCommandProcessor(wxTextCtrl *text)
574 {
575 m_compressInserts = FALSE;
576
577 m_text = text;
578 }
579
580 // override Store() to compress multiple wxTextCtrlInsertCommand into one
581 virtual void Store(wxCommand *command);
582
583 // stop compressing insert commands when this is called
584 void StopCompressing() { m_compressInserts = FALSE; }
585
586 // accessors
587 wxTextCtrl *GetTextCtrl() const { return m_text; }
588 bool IsCompressing() const { return m_compressInserts; }
589
590 protected:
591 virtual bool DoCommand(wxCommand& cmd)
592 { return ((wxTextCtrlCommand &)cmd).Do(m_text); }
593 virtual bool UndoCommand(wxCommand& cmd)
594 { return ((wxTextCtrlCommand &)cmd).Undo(m_text); }
595
596 // check if this command is a wxTextCtrlInsertCommand and return it casted
597 // to the right type if it is or NULL otherwise
598 wxTextCtrlInsertCommand *IsInsertCommand(wxCommand *cmd);
599
600 private:
601 // the control we're associated with
602 wxTextCtrl *m_text;
603
604 // if the flag is TRUE we're compressing subsequent insert commands into
605 // one so that the entire typing could be undone in one call to Undo()
606 bool m_compressInserts;
607 };
608
609 // ============================================================================
610 // implementation
611 // ============================================================================
612
613 BEGIN_EVENT_TABLE(wxTextCtrl, wxControl)
614 EVT_CHAR(wxTextCtrl::OnChar)
615
616 EVT_SIZE(wxTextCtrl::OnSize)
617 END_EVENT_TABLE()
618
619 IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl, wxControl)
620
621 // ----------------------------------------------------------------------------
622 // creation
623 // ----------------------------------------------------------------------------
624
625 void wxTextCtrl::Init()
626 {
627 m_selAnchor =
628 m_selStart =
629 m_selEnd = -1;
630
631 m_isModified = FALSE;
632 m_isEditable = TRUE;
633
634 m_posLast =
635 m_curPos =
636 m_curCol =
637 m_curRow = 0;
638
639 m_heightLine =
640 m_widthAvg = -1;
641
642 // init wxScrollHelper
643 SetWindow(this);
644
645 // init the undo manager
646 m_cmdProcessor = new wxTextCtrlCommandProcessor(this);
647
648 // no data yet
649 m_data.data = NULL;
650 }
651
652 bool wxTextCtrl::Create(wxWindow *parent,
653 wxWindowID id,
654 const wxString& value,
655 const wxPoint& pos,
656 const wxSize& size,
657 long style,
658 const wxValidator& validator,
659 const wxString &name)
660 {
661 if ( style & wxTE_MULTILINE )
662 {
663 // for compatibility with wxMSW we create the controls with vertical
664 // scrollbar always shown unless they have wxTE_RICH style (because
665 // Windows text controls always has vert scrollbar but richedit one
666 // doesn't)
667 if ( !(style & wxTE_RICH) )
668 {
669 style |= wxALWAYS_SHOW_SB;
670 }
671
672 // wxTE_WORDWRAP is 0 for now so we don't need the code below
673 #if 0
674 if ( style & wxTE_WORDWRAP )
675 {
676 // wrapping words means wrapping, hence no horz scrollbar
677 style &= ~wxHSCROLL;
678 }
679 #endif // 0
680
681 // TODO: support wxTE_NO_VSCROLL (?)
682
683 // create data object for normal multiline or for controls with line
684 // wrap as needed
685 if ( style & wxHSCROLL )
686 m_data.mdata = new wxTextMultiLineData;
687 else
688 m_data.wdata = new wxTextWrappedData;
689 }
690 else
691 {
692 // this doesn't make sense for single line controls
693 style &= ~wxHSCROLL;
694
695 // create data object for single line controls
696 m_data.sdata = new wxTextSingleLineData;
697 }
698
699 #if wxUSE_TWO_WINDOWS
700 if ((style & wxBORDER_MASK) == 0)
701 style |= wxBORDER_SUNKEN;
702 #endif
703
704 if ( !wxControl::Create(parent, id, pos, size, style,
705 validator, name) )
706 {
707 return FALSE;
708 }
709
710 SetCursor(wxCURSOR_IBEAM);
711
712 if ( style & wxTE_MULTILINE )
713 {
714 // we should always have at least one line in a multiline control
715 MData().m_lines.Add(wxEmptyString);
716
717 if ( !(style & wxHSCROLL) )
718 {
719 WData().m_linesData.Add(new wxWrappedLineData);
720 WData().InvalidateLinesBelow(0);
721 }
722
723 // we might support it but it's quite useless and other ports don't
724 // support it anyhow
725 wxASSERT_MSG( !(style & wxTE_PASSWORD),
726 _T("wxTE_PASSWORD can't be used with multiline ctrls") );
727 }
728
729 RecalcFontMetrics();
730 SetValue(value);
731 SetBestSize(size);
732
733 m_isEditable = !(style & wxTE_READONLY);
734
735 CreateCaret();
736 InitInsertionPoint();
737
738 // we can't show caret right now as we're not shown yet and so it would
739 // result in garbage on the screen - we'll do it after first OnPaint()
740 m_hasCaret = FALSE;
741
742 CreateInputHandler(wxINP_HANDLER_TEXTCTRL);
743
744 wxSizeEvent sizeEvent(GetSize(), GetId());
745 GetEventHandler()->ProcessEvent(sizeEvent);
746
747 return TRUE;
748 }
749
750 wxTextCtrl::~wxTextCtrl()
751 {
752 delete m_cmdProcessor;
753
754 if ( m_data.data )
755 {
756 if ( IsSingleLine() )
757 delete m_data.sdata;
758 else if ( WrapLines() )
759 delete m_data.wdata;
760 else
761 delete m_data.mdata;
762 }
763 }
764
765 // ----------------------------------------------------------------------------
766 // set/get the value
767 // ----------------------------------------------------------------------------
768
769 void wxTextCtrl::SetValue(const wxString& value)
770 {
771 if ( IsSingleLine() && (value == GetValue()) )
772 {
773 // nothing changed
774 return;
775 }
776
777 Replace(0, GetLastPosition(), value);
778
779 if ( IsSingleLine() )
780 {
781 SetInsertionPoint(0);
782 }
783
784 // TODO: should we generate the event or not, finally?
785 }
786
787 const wxArrayString& wxTextCtrl::GetLines() const
788 {
789 return MData().m_lines;
790 }
791
792 size_t wxTextCtrl::GetLineCount() const
793 {
794 return MData().m_lines.GetCount();
795 }
796
797 wxString wxTextCtrl::GetValue() const
798 {
799 // for multiline controls we don't always store the total value but only
800 // recompute it when asked - and to invalidate it we just empty it in
801 // Replace()
802 if ( !IsSingleLine() && m_value.empty() )
803 {
804 // recalculate: note that we always do it for empty multilien control,
805 // but then it's so quick that it's not important
806
807 // the first line is special as there is no \n before it, so it's
808 // outside the loop
809 const wxArrayString& lines = GetLines();
810 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
811 self->m_value << lines[0u];
812 size_t count = lines.GetCount();
813 for ( size_t n = 1; n < count; n++ )
814 {
815 self->m_value << _T('\n') << lines[n];
816 }
817 }
818
819 return m_value;
820 }
821
822 void wxTextCtrl::Clear()
823 {
824 SetValue(_T(""));
825 }
826
827 bool wxTextCtrl::ReplaceLine(wxTextCoord line,
828 const wxString& text)
829 {
830 if ( WrapLines() )
831 {
832 // first, we have to relayout the line entirely
833 //
834 // OPT: we might try not to recalc the unchanged part of line
835
836 wxWrappedLineData& lineData = WData().m_linesData[line];
837
838 // if we had some number of rows before, use this number, otherwise
839 // just make sure that the test below (rowsNew != rowsOld) will be true
840 int rowsOld;
841 if ( lineData.IsValid() )
842 {
843 rowsOld = lineData.GetExtraRowCount();
844 }
845 else // line wasn't laid out yet
846 {
847 // assume it changed entirely as we can't do anything better
848 rowsOld = -1;
849 }
850
851 // now change the line
852 MData().m_lines[line] = text;
853
854 // OPT: we choose to lay it our immediately instead of delaying it
855 // until it is needed because it allows us to avoid invalidating
856 // lines further down if the number of rows didn't chnage, but
857 // maybe we can imporve this even further?
858 LayoutLine(line, lineData);
859
860 int rowsNew = lineData.GetExtraRowCount();
861
862 if ( rowsNew != rowsOld )
863 {
864 // we have to update the line wrap marks as this is normally done
865 // by LayoutLines() which we bypassed by calling LayoutLine()
866 // directly
867 wxTextCoord rowFirst = lineData.GetFirstRow(),
868 rowCount = wxMax(rowsOld, rowsNew);
869 RefreshLineWrapMarks(rowFirst, rowFirst + rowCount);
870
871 // next, if this is not the last line, as the number of rows in it
872 // changed, we need to shift all the lines below it
873 if ( (size_t)line < WData().m_linesData.GetCount() )
874 {
875 // number of rows changed shifting all lines below
876 WData().InvalidateLinesBelow(line + 1);
877 }
878
879 // the number of rows changed
880 return TRUE;
881 }
882 }
883 else // no line wrap
884 {
885 MData().m_lines[line] = text;
886 }
887
888 // the number of rows didn't change
889 return FALSE;
890 }
891
892 void wxTextCtrl::RemoveLine(wxTextCoord line)
893 {
894 MData().m_lines.RemoveAt(line);
895 if ( WrapLines() )
896 {
897 // we need to recalculate all the starting rows from this line, but we
898 // can avoid doing it if this line was never calculated: this means
899 // that we will recalculate all lines below it anyhow later if needed
900 if ( WData().IsValidLine(line) )
901 {
902 WData().InvalidateLinesBelow(line);
903 }
904
905 WData().m_linesData.RemoveAt(line);
906 }
907 }
908
909 void wxTextCtrl::InsertLine(wxTextCoord line, const wxString& text)
910 {
911 MData().m_lines.Insert(text, line);
912 if ( WrapLines() )
913 {
914 WData().m_linesData.Insert(new wxWrappedLineData, line);
915
916 // invalidate everything below it
917 WData().InvalidateLinesBelow(line);
918 }
919 }
920
921 void wxTextCtrl::Replace(wxTextPos from, wxTextPos to, const wxString& text)
922 {
923 wxTextCoord colStart, colEnd,
924 lineStart, lineEnd;
925
926 if ( (from > to) ||
927 !PositionToXY(from, &colStart, &lineStart) ||
928 !PositionToXY(to, &colEnd, &lineEnd) )
929 {
930 wxFAIL_MSG(_T("invalid range in wxTextCtrl::Replace"));
931
932 return;
933 }
934
935 #ifdef WXDEBUG_TEXT_REPLACE
936 // a straighforward (but very inefficient) way of calculating what the new
937 // value should be
938 wxString textTotal = GetValue();
939 wxString textTotalNew(textTotal, (size_t)from);
940 textTotalNew += text;
941 if ( (size_t)to < textTotal.length() )
942 textTotalNew += textTotal.c_str() + (size_t)to;
943 #endif // WXDEBUG_TEXT_REPLACE
944
945 // remember the old selection and reset it immediately: we must do it
946 // before calling Refresh(anything) as, at least under GTK, this leads to
947 // an _immediate_ repaint (under MSW it is delayed) and hence parts of
948 // text would be redrawn as selected if we didn't reset the selection
949 int selStartOld = m_selStart,
950 selEndOld = m_selEnd;
951
952 m_selStart =
953 m_selEnd = -1;
954
955 if ( IsSingleLine() )
956 {
957 // replace the part of the text with the new value
958 wxString valueNew(m_value, (size_t)from);
959
960 // remember it for later use
961 wxCoord startNewText = GetTextWidth(valueNew);
962
963 valueNew += text;
964 if ( (size_t)to < m_value.length() )
965 {
966 valueNew += m_value.c_str() + (size_t)to;
967 }
968
969 // we usually refresh till the end of line except of the most common case
970 // when some text is appended to the end of the string in which case we
971 // refresh just it
972 wxCoord widthNewText;
973
974 if ( (size_t)from < m_value.length() )
975 {
976 // refresh till the end of line
977 widthNewText = 0;
978 }
979 else // text appended, not replaced
980 {
981 // refresh only the new text
982 widthNewText = GetTextWidth(text);
983 }
984
985 m_value = valueNew;
986
987 // force SData().m_colLastVisible update
988 SData().m_colLastVisible = -1;
989
990 // repaint
991 RefreshPixelRange(0, startNewText, widthNewText);
992 }
993 else // multiline
994 {
995 //OPT: special case for replacements inside single line?
996
997 /*
998 Join all the lines in the replacement range into one string, then
999 replace a part of it with the new text and break it into lines again.
1000 */
1001
1002 // (0) we want to know if this replacement changes the number of rows
1003 // as if it does we need to refresh everything below the changed
1004 // text (it will be shifted...) and we can avoid it if there is no
1005 // row relayout
1006 bool rowsNumberChanged = FALSE;
1007
1008 // (1) join lines
1009 const wxArrayString& linesOld = GetLines();
1010 wxString textOrig;
1011 wxTextCoord line;
1012 for ( line = lineStart; line <= lineEnd; line++ )
1013 {
1014 if ( line > lineStart )
1015 {
1016 // from the previous line
1017 textOrig += _T('\n');
1018 }
1019
1020 textOrig += linesOld[line];
1021 }
1022
1023 // we need to append the '\n' for the last line unless there is no
1024 // following line
1025 size_t countOld = linesOld.GetCount();
1026
1027 // (2) replace text in the combined string
1028
1029 // (2a) leave the part before replaced area unchanged
1030 wxString textNew(textOrig, colStart);
1031
1032 // these values will be used to refresh the changed area below
1033 wxCoord widthNewText,
1034 startNewText = GetTextWidth(textNew);
1035 if ( (size_t)colStart == linesOld[lineStart].length() )
1036 {
1037 // text appended, refresh just enough to show the new text
1038 widthNewText = GetTextWidth(text.BeforeFirst(_T('\n')));
1039 }
1040 else // text inserted, refresh till the end of line
1041 {
1042 widthNewText = 0;
1043 }
1044
1045 // (2b) insert new text
1046 textNew += text;
1047
1048 // (2c) and append the end of the old text
1049
1050 // adjust for index shift: to is relative to colStart, not 0
1051 size_t toRel = (size_t)((to - from) + colStart);
1052 if ( toRel < textOrig.length() )
1053 {
1054 textNew += textOrig.c_str() + toRel;
1055 }
1056
1057 // (3) break it into lines
1058
1059 wxArrayString lines;
1060 const wxChar *curLineStart = textNew.c_str();
1061 for ( const wxChar *p = textNew.c_str(); ; p++ )
1062 {
1063 // end of line/text?
1064 if ( !*p || *p == _T('\n') )
1065 {
1066 lines.Add(wxString(curLineStart, p));
1067 if ( !*p )
1068 break;
1069
1070 curLineStart = p + 1;
1071 }
1072 }
1073
1074 #ifdef WXDEBUG_TEXT_REPLACE
1075 // (3a) all empty tokens should be counted as replacing with "foo" and
1076 // with "foo\n" should have different effects
1077 wxArrayString lines2 = wxStringTokenize(textNew, _T("\n"),
1078 wxTOKEN_RET_EMPTY_ALL);
1079
1080 if ( lines2.IsEmpty() )
1081 {
1082 lines2.Add(wxEmptyString);
1083 }
1084
1085 wxASSERT_MSG( lines.GetCount() == lines2.GetCount(),
1086 _T("Replace() broken") );
1087 for ( size_t n = 0; n < lines.GetCount(); n++ )
1088 {
1089 wxASSERT_MSG( lines[n] == lines2[n], _T("Replace() broken") );
1090 }
1091 #endif // WXDEBUG_TEXT_REPLACE
1092
1093 // (3b) special case: if we replace everything till the end we need to
1094 // keep an empty line or the lines would disappear completely
1095 // (this also takes care of never leaving m_lines empty)
1096 if ( ((size_t)lineEnd == countOld - 1) && lines.IsEmpty() )
1097 {
1098 lines.Add(wxEmptyString);
1099 }
1100
1101 size_t nReplaceCount = lines.GetCount(),
1102 nReplaceLine = 0;
1103
1104 // (4) merge into the array
1105
1106 // (4a) replace
1107 for ( line = lineStart; line <= lineEnd; line++, nReplaceLine++ )
1108 {
1109 if ( nReplaceLine < nReplaceCount )
1110 {
1111 // we have the replacement line for this one
1112 if ( ReplaceLine(line, lines[nReplaceLine]) )
1113 {
1114 rowsNumberChanged = TRUE;
1115 }
1116
1117 UpdateMaxWidth(line);
1118 }
1119 else // no more replacement lines
1120 {
1121 // (4b) delete all extra lines (note that we need to delete
1122 // them backwards because indices shift while we do it)
1123 bool deletedLongestLine = FALSE;
1124 for ( wxTextCoord lineDel = lineEnd; lineDel >= line; lineDel-- )
1125 {
1126 if ( lineDel == MData().m_lineLongest )
1127 {
1128 // we will need to recalc the max line width
1129 deletedLongestLine = TRUE;
1130 }
1131
1132 RemoveLine(lineDel);
1133 }
1134
1135 if ( deletedLongestLine )
1136 {
1137 RecalcMaxWidth();
1138 }
1139
1140 // even the line number changed
1141 rowsNumberChanged = TRUE;
1142
1143 // update line to exit the loop
1144 line = lineEnd + 1;
1145 }
1146 }
1147
1148 // (4c) insert the new lines
1149 if ( nReplaceLine < nReplaceCount )
1150 {
1151 // even the line number changed
1152 rowsNumberChanged = TRUE;
1153
1154 do
1155 {
1156 InsertLine(++lineEnd, lines[nReplaceLine++]);
1157
1158 UpdateMaxWidth(lineEnd);
1159 }
1160 while ( nReplaceLine < nReplaceCount );
1161 }
1162
1163 // (5) now refresh the changed area
1164
1165 // update the (cached) last position first as refresh functions use it
1166 m_posLast += text.length() - to + from;
1167
1168 // we may optimize refresh if the number of rows didn't change - but if
1169 // it did we have to refresh everything below the part we chanegd as
1170 // well as it might have moved
1171 if ( !rowsNumberChanged )
1172 {
1173 // refresh the line we changed
1174 if ( !WrapLines() )
1175 {
1176 RefreshPixelRange(lineStart++, startNewText, widthNewText);
1177 }
1178 else
1179 {
1180 //OPT: we shouldn't refresh the unchanged part of the line in
1181 // this case, but instead just refresh the tail of it - the
1182 // trouble is that we don't know here where does this tail
1183 // start
1184 }
1185
1186 // number of rows didn't change, refresh the updated rows and the
1187 // last one
1188 if ( lineStart <= lineEnd )
1189 RefreshLineRange(lineStart, lineEnd);
1190 }
1191 else // rows number did change
1192 {
1193 if ( !WrapLines() )
1194 {
1195 // refresh only part of the first line
1196 RefreshPixelRange(lineStart++, startNewText, widthNewText);
1197 }
1198 //else: we have to refresh everything as some part of the text
1199 // could be in the previous row before but moved to the next
1200 // one now (due to word wrap)
1201
1202 wxTextCoord lineEnd = GetLines().GetCount() - 1;
1203 if ( lineStart <= lineEnd )
1204 RefreshLineRange(lineStart, lineEnd);
1205
1206 // refresh text rect left below
1207 RefreshLineRange(lineEnd + 1, 0);
1208
1209 // the vert scrollbar might [dis]appear
1210 MData().m_updateScrollbarY = TRUE;
1211 }
1212
1213 // must recalculate it - will do later
1214 m_value.clear();
1215 }
1216
1217 #ifdef WXDEBUG_TEXT_REPLACE
1218 // optimized code above should give the same result as straightforward
1219 // computation in the beginning
1220 wxASSERT_MSG( GetValue() == textTotalNew, _T("error in Replace()") );
1221 #endif // WXDEBUG_TEXT_REPLACE
1222
1223 // update the current position: note that we always put the cursor at the
1224 // end of the replacement text
1225 DoSetInsertionPoint(from + text.length());
1226
1227 // and the selection: this is complicated by the fact that selection coords
1228 // must be first updated to reflect change in text coords, i.e. if we had
1229 // selection from 17 to 19 and we just removed this range, we don't have to
1230 // refresh anything, so we can't just use ClearSelection() here
1231 if ( selStartOld != -1 )
1232 {
1233 // refresh the parst of the selection outside the changed text (which
1234 // we already refreshed)
1235 if ( selStartOld < from )
1236 RefreshTextRange(selStartOld, from);
1237 if ( to < selEndOld )
1238 RefreshTextRange(to, selEndOld);
1239
1240 }
1241
1242 // now call it to do the rest (not related to refreshing)
1243 ClearSelection();
1244 }
1245
1246 void wxTextCtrl::Remove(wxTextPos from, wxTextPos to)
1247 {
1248 // Replace() only works with correctly ordered arguments, so exchange them
1249 // if necessary
1250 OrderPositions(from, to);
1251
1252 Replace(from, to, _T(""));
1253 }
1254
1255 void wxTextCtrl::WriteText(const wxString& text)
1256 {
1257 // replace the selection with the new text
1258 RemoveSelection();
1259
1260 Replace(m_curPos, m_curPos, text);
1261 }
1262
1263 void wxTextCtrl::AppendText(const wxString& text)
1264 {
1265 SetInsertionPointEnd();
1266 WriteText(text);
1267 }
1268
1269 // ----------------------------------------------------------------------------
1270 // current position
1271 // ----------------------------------------------------------------------------
1272
1273 void wxTextCtrl::SetInsertionPoint(wxTextPos pos)
1274 {
1275 wxCHECK_RET( pos >= 0 && pos <= GetLastPosition(),
1276 _T("insertion point position out of range") );
1277
1278 // don't do anything if it didn't change
1279 if ( pos != m_curPos )
1280 {
1281 DoSetInsertionPoint(pos);
1282 }
1283
1284 if ( !IsSingleLine() )
1285 {
1286 // moving cursor should reset the stored abscissa (even if the cursor
1287 // position didn't actually change!)
1288 MData().m_xCaret = -1;
1289 }
1290
1291 ClearSelection();
1292 }
1293
1294 void wxTextCtrl::InitInsertionPoint()
1295 {
1296 // so far always put it in the beginning
1297 DoSetInsertionPoint(0);
1298
1299 // this will also set the selection anchor correctly
1300 ClearSelection();
1301 }
1302
1303 void wxTextCtrl::MoveInsertionPoint(wxTextPos pos)
1304 {
1305 wxASSERT_MSG( pos >= 0 && pos <= GetLastPosition(),
1306 _T("DoSetInsertionPoint() can only be called with valid pos") );
1307
1308 m_curPos = pos;
1309 PositionToXY(m_curPos, &m_curCol, &m_curRow);
1310 }
1311
1312 void wxTextCtrl::DoSetInsertionPoint(wxTextPos pos)
1313 {
1314 MoveInsertionPoint(pos);
1315
1316 ShowPosition(pos);
1317 }
1318
1319 void wxTextCtrl::SetInsertionPointEnd()
1320 {
1321 SetInsertionPoint(GetLastPosition());
1322 }
1323
1324 wxTextPos wxTextCtrl::GetInsertionPoint() const
1325 {
1326 return m_curPos;
1327 }
1328
1329 wxTextPos wxTextCtrl::GetLastPosition() const
1330 {
1331 wxTextPos pos;
1332 if ( IsSingleLine() )
1333 {
1334 pos = m_value.length();
1335 }
1336 else // multiline
1337 {
1338 #ifdef WXDEBUG_TEXT
1339 pos = 0;
1340 size_t nLineCount = GetLineCount();
1341 for ( size_t nLine = 0; nLine < nLineCount; nLine++ )
1342 {
1343 // +1 is because the positions at the end of this line and of the
1344 // start of the next one are different
1345 pos += GetLines()[nLine].length() + 1;
1346 }
1347
1348 if ( pos > 0 )
1349 {
1350 // the last position is at the end of the last line, not in the
1351 // beginning of the next line after it
1352 pos--;
1353 }
1354
1355 // more probable reason of this would be to forget to update m_posLast
1356 wxASSERT_MSG( pos == m_posLast, _T("bug in GetLastPosition()") );
1357 #endif // WXDEBUG_TEXT
1358
1359 pos = m_posLast;
1360 }
1361
1362 return pos;
1363 }
1364
1365 // ----------------------------------------------------------------------------
1366 // selection
1367 // ----------------------------------------------------------------------------
1368
1369 void wxTextCtrl::GetSelection(wxTextPos* from, wxTextPos* to) const
1370 {
1371 if ( from )
1372 *from = m_selStart;
1373 if ( to )
1374 *to = m_selEnd;
1375 }
1376
1377 wxString wxTextCtrl::GetSelectionText() const
1378 {
1379 wxString sel;
1380
1381 if ( HasSelection() )
1382 {
1383 if ( IsSingleLine() )
1384 {
1385 sel = m_value.Mid(m_selStart, m_selEnd - m_selStart);
1386 }
1387 else // multiline
1388 {
1389 wxTextCoord colStart, lineStart,
1390 colEnd, lineEnd;
1391 PositionToXY(m_selStart, &colStart, &lineStart);
1392 PositionToXY(m_selEnd, &colEnd, &lineEnd);
1393
1394 // as always, we need to check for the special case when the start
1395 // and end line are the same
1396 if ( lineEnd == lineStart )
1397 {
1398 sel = GetLines()[lineStart].Mid(colStart, colEnd - colStart);
1399 }
1400 else // sel on multiple lines
1401 {
1402 // take the end of the first line
1403 sel = GetLines()[lineStart].c_str() + colStart;
1404 sel += _T('\n');
1405
1406 // all intermediate ones
1407 for ( wxTextCoord line = lineStart + 1; line < lineEnd; line++ )
1408 {
1409 sel << GetLines()[line] << _T('\n');
1410 }
1411
1412 // and the start of the last one
1413 sel += GetLines()[lineEnd].Left(colEnd);
1414 }
1415 }
1416 }
1417
1418 return sel;
1419 }
1420
1421 void wxTextCtrl::SetSelection(wxTextPos from, wxTextPos to)
1422 {
1423 // selecting till -1 is the same as selecting to the end
1424 if ( to == -1 && from != -1 )
1425 {
1426 to = GetLastPosition();
1427 }
1428
1429 if ( from == -1 || to == from )
1430 {
1431 ClearSelection();
1432 }
1433 else // valid sel range
1434 {
1435 // remember the 'to' position as the current position, used to move the
1436 // caret there later
1437 wxTextPos toOrig = to;
1438
1439 OrderPositions(from, to);
1440
1441 wxCHECK_RET( to <= GetLastPosition(),
1442 _T("invalid range in wxTextCtrl::SetSelection") );
1443
1444 if ( from != m_selStart || to != m_selEnd )
1445 {
1446 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1447 // directly and so m_selStart/End must be reset by then
1448 wxTextPos selStartOld = m_selStart,
1449 selEndOld = m_selEnd;
1450
1451 m_selStart = from;
1452 m_selEnd = to;
1453
1454 wxLogTrace(_T("text"), _T("Selection range is %ld-%ld"),
1455 m_selStart, m_selEnd);
1456
1457 // refresh only the part of text which became (un)selected if
1458 // possible
1459 if ( selStartOld == m_selStart )
1460 {
1461 RefreshTextRange(selEndOld, m_selEnd);
1462 }
1463 else if ( selEndOld == m_selEnd )
1464 {
1465 RefreshTextRange(m_selStart, selStartOld);
1466 }
1467 else
1468 {
1469 // OPT: could check for other cases too but it is probably not
1470 // worth it as the two above are the most common ones
1471 if ( selStartOld != -1 )
1472 RefreshTextRange(selStartOld, selEndOld);
1473 if ( m_selStart != -1 )
1474 RefreshTextRange(m_selStart, m_selEnd);
1475 }
1476
1477 // we need to fully repaint the invalidated areas of the window
1478 // before scrolling it (from DoSetInsertionPoint which is typically
1479 // called after SetSelection()), otherwise they may stay unpainted
1480 m_targetWindow->Update();
1481 }
1482 //else: nothing to do
1483
1484 // the insertion point is put at the location where the caret was moved
1485 DoSetInsertionPoint(toOrig);
1486 }
1487 }
1488
1489 void wxTextCtrl::ClearSelection()
1490 {
1491 if ( HasSelection() )
1492 {
1493 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1494 // directly (see above as well)
1495 wxTextPos selStart = m_selStart,
1496 selEnd = m_selEnd;
1497
1498 // no selection any more
1499 m_selStart =
1500 m_selEnd = -1;
1501
1502 // refresh the old selection
1503 RefreshTextRange(selStart, selEnd);
1504 }
1505
1506 // the anchor should be moved even if there was no selection previously
1507 m_selAnchor = m_curPos;
1508 }
1509
1510 void wxTextCtrl::RemoveSelection()
1511 {
1512 if ( !HasSelection() )
1513 return;
1514
1515 Remove(m_selStart, m_selEnd);
1516 }
1517
1518 bool wxTextCtrl::GetSelectedPartOfLine(wxTextCoord line,
1519 wxTextPos *start, wxTextPos *end) const
1520 {
1521 if ( start )
1522 *start = -1;
1523 if ( end )
1524 *end = -1;
1525
1526 if ( !HasSelection() )
1527 {
1528 // no selection at all, hence no selection in this line
1529 return FALSE;
1530 }
1531
1532 wxTextCoord lineStart, colStart;
1533 PositionToXY(m_selStart, &colStart, &lineStart);
1534 if ( lineStart > line )
1535 {
1536 // this line is entirely above the selection
1537 return FALSE;
1538 }
1539
1540 wxTextCoord lineEnd, colEnd;
1541 PositionToXY(m_selEnd, &colEnd, &lineEnd);
1542 if ( lineEnd < line )
1543 {
1544 // this line is entirely below the selection
1545 return FALSE;
1546 }
1547
1548 if ( line == lineStart )
1549 {
1550 if ( start )
1551 *start = colStart;
1552 if ( end )
1553 *end = lineEnd == lineStart ? colEnd : GetLineLength(line);
1554 }
1555 else if ( line == lineEnd )
1556 {
1557 if ( start )
1558 *start = lineEnd == lineStart ? colStart : 0;
1559 if ( end )
1560 *end = colEnd;
1561 }
1562 else // the line is entirely inside the selection
1563 {
1564 if ( start )
1565 *start = 0;
1566 if ( end )
1567 *end = GetLineLength(line);
1568 }
1569
1570 return TRUE;
1571 }
1572
1573 // ----------------------------------------------------------------------------
1574 // flags
1575 // ----------------------------------------------------------------------------
1576
1577 bool wxTextCtrl::IsModified() const
1578 {
1579 return m_isModified;
1580 }
1581
1582 bool wxTextCtrl::IsEditable() const
1583 {
1584 // disabled control can never be edited
1585 return m_isEditable && IsEnabled();
1586 }
1587
1588 void wxTextCtrl::MarkDirty()
1589 {
1590 m_isModified = TRUE;
1591 }
1592
1593 void wxTextCtrl::DiscardEdits()
1594 {
1595 m_isModified = FALSE;
1596 }
1597
1598 void wxTextCtrl::SetEditable(bool editable)
1599 {
1600 if ( editable != m_isEditable )
1601 {
1602 m_isEditable = editable;
1603
1604 // the caret (dis)appears
1605 CreateCaret();
1606
1607 // the appearance of the control might have changed
1608 Refresh();
1609 }
1610 }
1611
1612 // ----------------------------------------------------------------------------
1613 // col/lines <-> position correspondence
1614 // ----------------------------------------------------------------------------
1615
1616 /*
1617 A few remarks about this stuff:
1618
1619 o The numbering of the text control columns/rows starts from 0.
1620 o Start of first line is position 0, its last position is line.length()
1621 o Start of the next line is the last position of the previous line + 1
1622 */
1623
1624 int wxTextCtrl::GetLineLength(wxTextCoord line) const
1625 {
1626 if ( IsSingleLine() )
1627 {
1628 wxASSERT_MSG( line == 0, _T("invalid GetLineLength() parameter") );
1629
1630 return m_value.length();
1631 }
1632 else // multiline
1633 {
1634 wxCHECK_MSG( (size_t)line < GetLineCount(), -1,
1635 _T("line index out of range") );
1636
1637 return GetLines()[line].length();
1638 }
1639 }
1640
1641 wxString wxTextCtrl::GetLineText(wxTextCoord line) const
1642 {
1643 if ( IsSingleLine() )
1644 {
1645 wxASSERT_MSG( line == 0, _T("invalid GetLineLength() parameter") );
1646
1647 return m_value;
1648 }
1649 else // multiline
1650 {
1651 wxCHECK_MSG( (size_t)line < GetLineCount(), _T(""),
1652 _T("line index out of range") );
1653
1654 return GetLines()[line];
1655 }
1656 }
1657
1658 int wxTextCtrl::GetNumberOfLines() const
1659 {
1660 // there is always 1 line, even if the text is empty
1661 return IsSingleLine() ? 1 : GetLineCount();
1662 }
1663
1664 wxTextPos wxTextCtrl::XYToPosition(wxTextCoord x, wxTextCoord y) const
1665 {
1666 // note that this method should accept any values of x and y and return -1
1667 // if they are out of range
1668 if ( IsSingleLine() )
1669 {
1670 return x > GetLastPosition() || y > 0 ? -1 : x;
1671 }
1672 else // multiline
1673 {
1674 if ( (size_t)y >= GetLineCount() )
1675 {
1676 // this position is below the text
1677 return GetLastPosition();
1678 }
1679
1680 wxTextPos pos = 0;
1681 for ( size_t nLine = 0; nLine < (size_t)y; nLine++ )
1682 {
1683 // +1 is because the positions at the end of this line and of the
1684 // start of the next one are different
1685 pos += GetLines()[nLine].length() + 1;
1686 }
1687
1688 // take into account also the position in line
1689 if ( (size_t)x > GetLines()[y].length() )
1690 {
1691 // don't return position in the next line
1692 x = GetLines()[y].length();
1693 }
1694
1695 return pos + x;
1696 }
1697 }
1698
1699 bool wxTextCtrl::PositionToXY(wxTextPos pos,
1700 wxTextCoord *x, wxTextCoord *y) const
1701 {
1702 if ( IsSingleLine() )
1703 {
1704 if ( (size_t)pos > m_value.length() )
1705 return FALSE;
1706
1707 if ( x )
1708 *x = pos;
1709 if ( y )
1710 *y = 0;
1711
1712 return TRUE;
1713 }
1714 else // multiline
1715 {
1716 wxTextPos posCur = 0;
1717 size_t nLineCount = GetLineCount();
1718 for ( size_t nLine = 0; nLine < nLineCount; nLine++ )
1719 {
1720 // +1 is because the start the start of the next line is one
1721 // position after the end of this one
1722 wxTextPos posNew = posCur + GetLines()[nLine].length() + 1;
1723 if ( posNew > pos )
1724 {
1725 // we've found the line, now just calc the column
1726 if ( x )
1727 *x = pos - posCur;
1728
1729 if ( y )
1730 *y = nLine;
1731
1732 #ifdef WXDEBUG_TEXT
1733 wxASSERT_MSG( XYToPosition(pos - posCur, nLine) == pos,
1734 _T("XYToPosition() or PositionToXY() broken") );
1735 #endif // WXDEBUG_TEXT
1736
1737 return TRUE;
1738 }
1739 else // go further down
1740 {
1741 posCur = posNew;
1742 }
1743 }
1744
1745 // beyond the last line
1746 return FALSE;
1747 }
1748 }
1749
1750 wxTextCoord wxTextCtrl::GetRowsPerLine(wxTextCoord line) const
1751 {
1752 // a normal line has one row
1753 wxTextCoord numRows = 1;
1754
1755 if ( WrapLines() )
1756 {
1757 // add the number of additional rows
1758 numRows += WData().m_linesData[line].GetExtraRowCount();
1759 }
1760
1761 return numRows;
1762 }
1763
1764 wxTextCoord wxTextCtrl::GetRowCount() const
1765 {
1766 wxTextCoord count = GetLineCount();
1767 if (count == 0)
1768 return 0;
1769 if ( WrapLines() )
1770 {
1771 count = GetFirstRowOfLine(count - 1) +
1772 WData().m_linesData[count - 1].GetRowCount();
1773 }
1774
1775 return count;
1776 }
1777
1778 wxTextCoord wxTextCtrl::GetRowAfterLine(wxTextCoord line) const
1779 {
1780 if ( !WrapLines() )
1781 return line + 1;
1782
1783 if ( !WData().IsValidLine(line) )
1784 {
1785 LayoutLines(line);
1786 }
1787
1788 return WData().m_linesData[line].GetNextRow();
1789 }
1790
1791 wxTextCoord wxTextCtrl::GetFirstRowOfLine(wxTextCoord line) const
1792 {
1793 if ( !WrapLines() )
1794 return line;
1795
1796 if ( !WData().IsValidLine(line) )
1797 {
1798 LayoutLines(line);
1799 }
1800
1801 return WData().m_linesData[line].GetFirstRow();
1802 }
1803
1804 bool wxTextCtrl::PositionToLogicalXY(wxTextPos pos,
1805 wxCoord *xOut,
1806 wxCoord *yOut) const
1807 {
1808 wxTextCoord col, line;
1809
1810 // optimization for special (but common) case when we already have the col
1811 // and line
1812 if ( pos == m_curPos )
1813 {
1814 col = m_curCol;
1815 line = m_curRow;
1816 }
1817 else // must really calculate col/line from pos
1818 {
1819 if ( !PositionToXY(pos, &col, &line) )
1820 return FALSE;
1821 }
1822
1823 int hLine = GetLineHeight();
1824 wxCoord x, y;
1825 wxString textLine = GetLineText(line);
1826 if ( IsSingleLine() || !WrapLines() )
1827 {
1828 x = GetTextWidth(textLine.Left(col));
1829 y = line*hLine;
1830 }
1831 else // difficult case: multline control with line wrap
1832 {
1833 y = GetFirstRowOfLine(line);
1834
1835 wxTextCoord colRowStart;
1836 y += GetRowInLine(line, col, &colRowStart);
1837
1838 y *= hLine;
1839
1840 // x is the width of the text before this position in this row
1841 x = GetTextWidth(textLine.Mid(colRowStart, col - colRowStart));
1842 }
1843
1844 if ( xOut )
1845 *xOut = x;
1846 if ( yOut )
1847 *yOut = y;
1848
1849 return TRUE;
1850 }
1851
1852 bool wxTextCtrl::PositionToDeviceXY(wxTextPos pos,
1853 wxCoord *xOut,
1854 wxCoord *yOut) const
1855 {
1856 wxCoord x, y;
1857 if ( !PositionToLogicalXY(pos, &x, &y) )
1858 return FALSE;
1859
1860 // finally translate the logical text rect coords into physical client
1861 // coords
1862 CalcScrolledPosition(m_rectText.x + x, m_rectText.y + y, xOut, yOut);
1863
1864 return TRUE;
1865 }
1866
1867 wxPoint wxTextCtrl::GetCaretPosition() const
1868 {
1869 wxCoord xCaret, yCaret;
1870 if ( !PositionToDeviceXY(m_curPos, &xCaret, &yCaret) )
1871 {
1872 wxFAIL_MSG( _T("Caret can't be beyond the text!") );
1873 }
1874
1875 return wxPoint(xCaret, yCaret);
1876 }
1877
1878 // pos may be -1 to show the current position
1879 void wxTextCtrl::ShowPosition(wxTextPos pos)
1880 {
1881 bool showCaret = GetCaret() && GetCaret()->IsVisible();
1882 if (showCaret)
1883 HideCaret();
1884
1885 if ( IsSingleLine() )
1886 {
1887 ShowHorzPosition(GetTextWidth(m_value.Left(pos)));
1888 }
1889 else if ( MData().m_scrollRangeX || MData().m_scrollRangeY ) // multiline with scrollbars
1890 {
1891 int xStart, yStart;
1892 GetViewStart(&xStart, &yStart);
1893
1894 if ( pos == -1 )
1895 pos = m_curPos;
1896
1897 wxCoord x, y;
1898 PositionToLogicalXY(pos, &x, &y);
1899
1900 wxRect rectText = GetRealTextArea();
1901
1902 // scroll the position vertically into view: if it is currently above
1903 // it, make it the first one, otherwise the last one
1904 if ( MData().m_scrollRangeY )
1905 {
1906 y /= GetLineHeight();
1907
1908 if ( y < yStart )
1909 {
1910 Scroll(0, y);
1911 }
1912 else // we are currently in or below the view area
1913 {
1914 // find the last row currently shown
1915 wxTextCoord yEnd;
1916
1917 if ( WrapLines() )
1918 {
1919 // to find the last row we need to use the generic HitTest
1920 wxTextCoord col;
1921
1922 // OPT this is a bit silly: we undo this in HitTest(), so
1923 // it would be better to factor out the common
1924 // functionality into a separate function (OTOH it
1925 // won't probably save us that much)
1926 wxPoint pt(0, rectText.height - 1);
1927 pt += GetClientAreaOrigin();
1928 pt += m_rectText.GetPosition();
1929 HitTest(pt, &col, &yEnd);
1930
1931 // find the row inside the line
1932 yEnd = GetFirstRowOfLine(yEnd) + GetRowInLine(yEnd, col);
1933 }
1934 else
1935 {
1936 // finding the last line is easy if each line has exactly
1937 // one row
1938 yEnd = yStart + rectText.height / GetLineHeight() - 1;
1939 }
1940
1941 if ( yEnd < y )
1942 {
1943 // scroll down: the current item should appear at the
1944 // bottom of the view
1945 Scroll(0, y - (yEnd - yStart));
1946 }
1947 }
1948 }
1949
1950 // scroll the position horizontally into view
1951 //
1952 // we follow what I believe to be Windows behaviour here, that is if
1953 // the position is already entirely in the view we do nothing, but if
1954 // we do have to scroll the window to bring it into view, we scroll it
1955 // not just enough to show the position but slightly more so that this
1956 // position is at 1/3 of the window width from the closest border to it
1957 // (I'm not sure that Windows does exactly this but it looks like this)
1958 if ( MData().m_scrollRangeX )
1959 {
1960 // unlike for the rows, xStart doesn't correspond to the starting
1961 // column as they all have different widths, so we need to
1962 // translate everything to pixels
1963
1964 // we want the text between x and x2 be entirely inside the view
1965 // (i.e. the current character)
1966
1967 // make xStart the first visible pixel (and not position)
1968 int wChar = GetAverageWidth();
1969 xStart *= wChar;
1970
1971 if ( x < xStart )
1972 {
1973 // we want the position of this column be 1/3 to the right of
1974 // the left edge
1975 x -= rectText.width / 3;
1976 if ( x < 0 )
1977 x = 0;
1978 Scroll(x / wChar, y);
1979 }
1980 else // maybe we're beyond the right border of the view?
1981 {
1982 wxTextCoord col, row;
1983 if ( PositionToXY(pos, &col, &row) )
1984 {
1985 wxString lineText = GetLineText(row);
1986 wxCoord x2 = x + GetTextWidth(lineText[(size_t)col]);
1987 if ( x2 > xStart + rectText.width )
1988 {
1989 // we want the position of this column be 1/3 to the
1990 // left of the right edge, i.e. 2/3 right of the left
1991 // one
1992 x2 -= (2*rectText.width)/3;
1993 if ( x2 < 0 )
1994 x2 = 0;
1995 Scroll(x2 / wChar, row);
1996 }
1997 }
1998 }
1999 }
2000 }
2001 //else: multiline but no scrollbars, hence nothing to do
2002
2003 if (showCaret)
2004 ShowCaret();
2005 }
2006
2007 // ----------------------------------------------------------------------------
2008 // word stuff
2009 // ----------------------------------------------------------------------------
2010
2011 /*
2012 TODO: we could have (easy to do) vi-like options for word movement, i.e.
2013 distinguish between inlusive/exclusive words and between words and
2014 WORDS (in vim sense) and also, finally, make the set of characters
2015 which make up a word configurable - currently we use the exclusive
2016 WORDS only (coincidentally, this is what Windows edit control does)
2017
2018 For future references, here is what vim help says:
2019
2020 A word consists of a sequence of letters, digits and underscores, or
2021 a sequence of other non-blank characters, separated with white space
2022 (spaces, tabs, <EOL>). This can be changed with the 'iskeyword'
2023 option.
2024
2025 A WORD consists of a sequence of non-blank characters, separated with
2026 white space. An empty line is also considered to be a word and a
2027 WORD.
2028 */
2029
2030 static inline bool IsWordChar(wxChar ch)
2031 {
2032 return !wxIsspace(ch);
2033 }
2034
2035 wxTextPos wxTextCtrl::GetWordStart() const
2036 {
2037 if ( m_curPos == -1 || m_curPos == 0 )
2038 return 0;
2039
2040 if ( m_curCol == 0 )
2041 {
2042 // go to the end of the previous line
2043 return m_curPos - 1;
2044 }
2045
2046 // it shouldn't be possible to learn where the word starts in the password
2047 // text entry zone
2048 if ( IsPassword() )
2049 return 0;
2050
2051 // start at the previous position
2052 const wxChar *p0 = GetLineText(m_curRow).c_str();
2053 const wxChar *p = p0 + m_curCol - 1;
2054
2055 // find the end of the previous word
2056 while ( (p > p0) && !IsWordChar(*p) )
2057 p--;
2058
2059 // now find the beginning of this word
2060 while ( (p > p0) && IsWordChar(*p) )
2061 p--;
2062
2063 // we might have gone too far
2064 if ( !IsWordChar(*p) )
2065 p++;
2066
2067 return (m_curPos - m_curCol) + p - p0;
2068 }
2069
2070 wxTextPos wxTextCtrl::GetWordEnd() const
2071 {
2072 if ( m_curPos == -1 )
2073 return 0;
2074
2075 wxString line = GetLineText(m_curRow);
2076 if ( (size_t)m_curCol == line.length() )
2077 {
2078 // if we're on the last position in the line, go to the next one - if
2079 // it exists
2080 wxTextPos pos = m_curPos;
2081 if ( pos < GetLastPosition() )
2082 pos++;
2083
2084 return pos;
2085 }
2086
2087 // it shouldn't be possible to learn where the word ends in the password
2088 // text entry zone
2089 if ( IsPassword() )
2090 return GetLastPosition();
2091
2092 // start at the current position
2093 const wxChar *p0 = line.c_str();
2094 const wxChar *p = p0 + m_curCol;
2095
2096 // find the start of the next word
2097 while ( *p && !IsWordChar(*p) )
2098 p++;
2099
2100 // now find the end of it
2101 while ( *p && IsWordChar(*p) )
2102 p++;
2103
2104 // and find the start of the next word
2105 while ( *p && !IsWordChar(*p) )
2106 p++;
2107
2108 return (m_curPos - m_curCol) + p - p0;
2109 }
2110
2111 // ----------------------------------------------------------------------------
2112 // clipboard stuff
2113 // ----------------------------------------------------------------------------
2114
2115 void wxTextCtrl::Copy()
2116 {
2117 #if wxUSE_CLIPBOARD
2118 if ( HasSelection() )
2119 {
2120 wxClipboardLocker clipLock;
2121
2122 // wxTextFile::Translate() is needed to transform all '\n' into "\r\n"
2123 wxString text = wxTextFile::Translate(GetTextToShow(GetSelectionText()));
2124 wxTextDataObject *data = new wxTextDataObject(text);
2125 wxTheClipboard->SetData(data);
2126 }
2127 #endif // wxUSE_CLIPBOARD
2128 }
2129
2130 void wxTextCtrl::Cut()
2131 {
2132 (void)DoCut();
2133 }
2134
2135 bool wxTextCtrl::DoCut()
2136 {
2137 if ( !HasSelection() )
2138 return FALSE;
2139
2140 Copy();
2141
2142 RemoveSelection();
2143
2144 return TRUE;
2145 }
2146
2147 void wxTextCtrl::Paste()
2148 {
2149 (void)DoPaste();
2150 }
2151
2152 bool wxTextCtrl::DoPaste()
2153 {
2154 #if wxUSE_CLIPBOARD
2155 wxClipboardLocker clipLock;
2156
2157 wxTextDataObject data;
2158 if ( wxTheClipboard->IsSupported(data.GetFormat())
2159 && wxTheClipboard->GetData(data) )
2160 {
2161 // reverse transformation: '\r\n\" -> '\n'
2162 wxString text = wxTextFile::Translate(data.GetText(),
2163 wxTextFileType_Unix);
2164 if ( !text.empty() )
2165 {
2166 WriteText(text);
2167
2168 return TRUE;
2169 }
2170 }
2171 #endif // wxUSE_CLIPBOARD
2172
2173 return FALSE;
2174 }
2175
2176 // ----------------------------------------------------------------------------
2177 // Undo and redo
2178 // ----------------------------------------------------------------------------
2179
2180 wxTextCtrlInsertCommand *
2181 wxTextCtrlCommandProcessor::IsInsertCommand(wxCommand *command)
2182 {
2183 return (wxTextCtrlInsertCommand *)
2184 (command && (command->GetName() == wxTEXT_COMMAND_INSERT)
2185 ? command : NULL);
2186 }
2187
2188 void wxTextCtrlCommandProcessor::Store(wxCommand *command)
2189 {
2190 wxTextCtrlInsertCommand *cmdIns = IsInsertCommand(command);
2191 if ( cmdIns )
2192 {
2193 if ( IsCompressing() )
2194 {
2195 wxTextCtrlInsertCommand *
2196 cmdInsLast = IsInsertCommand(GetCurrentCommand());
2197
2198 // it is possible that we don't have any last command at all if,
2199 // for example, it was undone since the last Store(), so deal with
2200 // this case too
2201 if ( cmdInsLast )
2202 {
2203 cmdInsLast->Append(cmdIns);
2204
2205 delete cmdIns;
2206
2207 // don't need to call the base class version
2208 return;
2209 }
2210 }
2211
2212 // append the following insert commands to this one
2213 m_compressInserts = TRUE;
2214
2215 // let the base class version will do the job normally
2216 }
2217 else // not an insert command
2218 {
2219 // stop compressing insert commands - this won't work with the last
2220 // command not being an insert one anyhow
2221 StopCompressing();
2222
2223 // let the base class version will do the job normally
2224 }
2225
2226 wxCommandProcessor::Store(command);
2227 }
2228
2229 void wxTextCtrlInsertCommand::Append(wxTextCtrlInsertCommand *other)
2230 {
2231 m_text += other->m_text;
2232 }
2233
2234 bool wxTextCtrlInsertCommand::CanUndo() const
2235 {
2236 return m_from != -1;
2237 }
2238
2239 bool wxTextCtrlInsertCommand::Do(wxTextCtrl *text)
2240 {
2241 // the text is going to be inserted at the current position, remember where
2242 // exactly it is
2243 m_from = text->GetInsertionPoint();
2244
2245 // and now do insert it
2246 text->WriteText(m_text);
2247
2248 return TRUE;
2249 }
2250
2251 bool wxTextCtrlInsertCommand::Undo(wxTextCtrl *text)
2252 {
2253 wxCHECK_MSG( CanUndo(), FALSE, _T("impossible to undo insert cmd") );
2254
2255 // remove the text from where we inserted it
2256 text->Remove(m_from, m_from + m_text.length());
2257
2258 return TRUE;
2259 }
2260
2261 bool wxTextCtrlRemoveCommand::CanUndo() const
2262 {
2263 // if we were executed, we should have the text we removed
2264 return !m_textDeleted.empty();
2265 }
2266
2267 bool wxTextCtrlRemoveCommand::Do(wxTextCtrl *text)
2268 {
2269 text->SetSelection(m_from, m_to);
2270 m_textDeleted = text->GetSelectionText();
2271 text->RemoveSelection();
2272
2273 return TRUE;
2274 }
2275
2276 bool wxTextCtrlRemoveCommand::Undo(wxTextCtrl *text)
2277 {
2278 // it is possible that the text was deleted and that we can't restore text
2279 // at the same position we removed it any more
2280 wxTextPos posLast = text->GetLastPosition();
2281 text->SetInsertionPoint(m_from > posLast ? posLast : m_from);
2282 text->WriteText(m_textDeleted);
2283
2284 return TRUE;
2285 }
2286
2287 void wxTextCtrl::Undo()
2288 {
2289 // the caller must check it
2290 wxASSERT_MSG( CanUndo(), _T("can't call Undo() if !CanUndo()") );
2291
2292 m_cmdProcessor->Undo();
2293 }
2294
2295 void wxTextCtrl::Redo()
2296 {
2297 // the caller must check it
2298 wxASSERT_MSG( CanRedo(), _T("can't call Undo() if !CanUndo()") );
2299
2300 m_cmdProcessor->Redo();
2301 }
2302
2303 bool wxTextCtrl::CanUndo() const
2304 {
2305 return IsEditable() && m_cmdProcessor->CanUndo();
2306 }
2307
2308 bool wxTextCtrl::CanRedo() const
2309 {
2310 return IsEditable() && m_cmdProcessor->CanRedo();
2311 }
2312
2313 // ----------------------------------------------------------------------------
2314 // geometry
2315 // ----------------------------------------------------------------------------
2316
2317 wxSize wxTextCtrl::DoGetBestClientSize() const
2318 {
2319 // when we're called for the very first time from Create() we must
2320 // calculate the font metrics here because we can't do it before calling
2321 // Create() (there is no window yet and wxGTK crashes) but we need them
2322 // here
2323 if ( m_heightLine == -1 )
2324 {
2325 wxConstCast(this, wxTextCtrl)->RecalcFontMetrics();
2326 }
2327
2328 wxCoord w, h;
2329 GetTextExtent(GetTextToShow(GetLineText(0)), &w, &h);
2330
2331 int wChar = GetAverageWidth(),
2332 hChar = GetLineHeight();
2333
2334 int widthMin = wxMax(10*wChar, 100);
2335 if ( w < widthMin )
2336 w = widthMin;
2337 if ( h < hChar )
2338 h = hChar;
2339
2340 if ( !IsSingleLine() )
2341 {
2342 // let the control have a reasonable number of lines
2343 int lines = GetNumberOfLines();
2344 if ( lines < 5 )
2345 lines = 5;
2346 else if ( lines > 10 )
2347 lines = 10;
2348 h *= lines;
2349 }
2350
2351 wxRect rectText;
2352 rectText.width = w;
2353 rectText.height = h;
2354 wxRect rectTotal = GetRenderer()->GetTextTotalArea(this, rectText);
2355 return wxSize(rectTotal.width, rectTotal.height);
2356 }
2357
2358 void wxTextCtrl::UpdateTextRect()
2359 {
2360 wxRect rectTotal(wxPoint(0, 0), GetClientSize());
2361 wxCoord *extraSpace = WrapLines() ? &WData().m_widthMark : NULL;
2362 m_rectText = GetRenderer()->GetTextClientArea(this, rectTotal, extraSpace);
2363
2364 // code elsewhere is confused by negative rect size
2365 if ( m_rectText.width <= 0 )
2366 m_rectText.width = 1;
2367 if ( m_rectText.height <= 0 )
2368 m_rectText.height = 1;
2369
2370 if ( !IsSingleLine() )
2371 {
2372 // invalidate it so that GetRealTextArea() will recalc it
2373 MData().m_rectTextReal.width = 0;
2374
2375 // only scroll this rect when the window is scrolled: note that we have
2376 // to scroll not only the text but the line wrap marks too if we show
2377 // them
2378 wxRect rectText = GetRealTextArea();
2379 if ( extraSpace && *extraSpace )
2380 {
2381 rectText.width += *extraSpace;
2382 }
2383 SetTargetRect(rectText);
2384
2385 // relayout all lines
2386 if ( WrapLines() )
2387 {
2388 WData().m_rowFirstInvalid = 0;
2389
2390 // increase timestamp: this means that the lines which had been
2391 // laid out before will be relayd out the next time LayoutLines()
2392 // is called because their timestamp will be smaller than the
2393 // current one
2394 WData().m_timestamp++;
2395 }
2396 }
2397
2398 UpdateLastVisible();
2399 }
2400
2401 void wxTextCtrl::UpdateLastVisible()
2402 {
2403 // this method is only used for horizontal "scrollbarless" scrolling which
2404 // is used only with single line controls
2405 if ( !IsSingleLine() )
2406 return;
2407
2408 // use (efficient) HitTestLine to find the last visible character
2409 wxString text = m_value.Mid((size_t)SData().m_colStart /* to the end */);
2410 wxTextCoord col;
2411 switch ( HitTestLine(text, m_rectText.width, &col) )
2412 {
2413 case wxTE_HT_BEYOND:
2414 // everything is visible
2415 SData().m_colLastVisible = text.length();
2416
2417 // calc it below
2418 SData().m_posLastVisible = -1;
2419 break;
2420
2421 /*
2422 case wxTE_HT_BEFORE:
2423 case wxTE_HT_BELOW:
2424 */
2425 default:
2426 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2427 // fall through
2428
2429 case wxTE_HT_ON_TEXT:
2430 if ( col > 0 )
2431 {
2432 // the last entirely seen character is the previous one because
2433 // this one is only partly visible - unless the width of the
2434 // string is exactly the max width
2435 SData().m_posLastVisible = GetTextWidth(text.Truncate(col + 1));
2436 if ( SData().m_posLastVisible > m_rectText.width )
2437 {
2438 // this character is not entirely visible, take the
2439 // previous one
2440 col--;
2441
2442 // recalc it
2443 SData().m_posLastVisible = -1;
2444 }
2445 //else: we can just see it
2446
2447 SData().m_colLastVisible = col;
2448 }
2449 break;
2450 }
2451
2452 // calculate the width of the text really shown
2453 if ( SData().m_posLastVisible == -1 )
2454 {
2455 SData().m_posLastVisible = GetTextWidth(text.Truncate(SData().m_colLastVisible + 1));
2456 }
2457
2458 // current value is relative the start of the string text which starts at
2459 // SData().m_colStart, we need an absolute offset into string
2460 SData().m_colLastVisible += SData().m_colStart;
2461
2462 wxLogTrace(_T("text"), _T("Last visible column/position is %d/%ld"),
2463 (int) SData().m_colLastVisible, (long) SData().m_posLastVisible);
2464 }
2465
2466 void wxTextCtrl::OnSize(wxSizeEvent& event)
2467 {
2468 UpdateTextRect();
2469
2470 if ( !IsSingleLine() )
2471 {
2472 #if 0
2473 // update them immediately because if we are called for the first time,
2474 // we need to create them in order for the base class version to
2475 // position the scrollbars correctly - if we don't do it now, it won't
2476 // happen at all if we don't get more size events
2477 UpdateScrollbars();
2478 #endif // 0
2479
2480 MData().m_updateScrollbarX =
2481 MData().m_updateScrollbarY = TRUE;
2482 }
2483
2484 event.Skip();
2485 }
2486
2487 wxCoord wxTextCtrl::GetTotalWidth() const
2488 {
2489 wxCoord w;
2490 CalcUnscrolledPosition(m_rectText.width, 0, &w, NULL);
2491 return w;
2492 }
2493
2494 wxCoord wxTextCtrl::GetTextWidth(const wxString& text) const
2495 {
2496 wxCoord w;
2497 GetTextExtent(GetTextToShow(text), &w, NULL);
2498 return w;
2499 }
2500
2501 wxRect wxTextCtrl::GetRealTextArea() const
2502 {
2503 // for single line text control it's just the same as text rect
2504 if ( IsSingleLine() )
2505 return m_rectText;
2506
2507 // the real text area always holds an entire number of lines, so the only
2508 // difference with the text area is a narrow strip along the bottom border
2509 wxRect rectText = MData().m_rectTextReal;
2510 if ( !rectText.width )
2511 {
2512 // recalculate it
2513 rectText = m_rectText;
2514
2515 // when we're called for the very first time, the line height might not
2516 // had been calculated yet, so do get it now
2517 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2518 self->RecalcFontMetrics();
2519
2520 int hLine = GetLineHeight();
2521 rectText.height = (m_rectText.height / hLine) * hLine;
2522
2523 // cache the result
2524 self->MData().m_rectTextReal = rectText;
2525 }
2526
2527 return rectText;
2528 }
2529
2530 wxTextCoord wxTextCtrl::GetRowInLine(wxTextCoord line,
2531 wxTextCoord col,
2532 wxTextCoord *colRowStart) const
2533 {
2534 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2535
2536 const wxWrappedLineData& lineData = WData().m_linesData[line];
2537
2538 if ( !WData().IsValidLine(line) )
2539 LayoutLines(line);
2540
2541 // row is here counted a bit specially: 0 is the 2nd row of the line (1st
2542 // extra row)
2543 size_t row = 0,
2544 rowMax = lineData.GetExtraRowCount();
2545 if ( rowMax )
2546 {
2547 row = 0;
2548 while ( (row < rowMax) && (col >= lineData.GetExtraRowStart(row)) )
2549 row++;
2550
2551 // it's ok here that row is 1 greater than needed: like this, it is
2552 // counted as a normal (and not extra) row
2553 }
2554 //else: only one row anyhow
2555
2556 if ( colRowStart )
2557 {
2558 // +1 because we need a real row number, not the extra row one
2559 *colRowStart = lineData.GetRowStart(row);
2560
2561 // this can't happen, of course
2562 wxASSERT_MSG( *colRowStart <= col, _T("GetRowInLine() is broken") );
2563 }
2564
2565 return row;
2566 }
2567
2568 void wxTextCtrl::LayoutLine(wxTextCoord line, wxWrappedLineData& lineData) const
2569 {
2570 // FIXME: this uses old GetPartOfWrappedLine() which is not used anywhere
2571 // else now and has rather awkward interface for our needs here
2572
2573 lineData.m_rowsStart.Empty();
2574 lineData.m_rowsWidth.Empty();
2575
2576 const wxString& text = GetLineText(line);
2577 wxCoord widthRow;
2578 size_t colRowStart = 0;
2579 do
2580 {
2581 size_t lenRow = GetPartOfWrappedLine
2582 (
2583 text.c_str() + colRowStart,
2584 &widthRow
2585 );
2586
2587 // remember the start of this row (not for the first one as
2588 // it's always 0) and its width
2589 if ( colRowStart )
2590 lineData.m_rowsStart.Add(colRowStart);
2591 lineData.m_rowsWidth.Add(widthRow);
2592
2593 colRowStart += lenRow;
2594 }
2595 while ( colRowStart < text.length() );
2596
2597 // put the current timestamp on it
2598 lineData.m_timestamp = WData().m_timestamp;
2599 }
2600
2601 void wxTextCtrl::LayoutLines(wxTextCoord lineLast) const
2602 {
2603 wxASSERT_MSG( WrapLines(), _T("should only be used for line wrapping") );
2604
2605 // if we were called, some line was dirty and if it was dirty we must have
2606 // had m_rowFirstInvalid set to something too
2607 wxTextCoord lineFirst = WData().m_rowFirstInvalid;
2608 wxASSERT_MSG( lineFirst != -1, _T("nothing to layout?") );
2609
2610 wxTextCoord rowFirst, rowCur;
2611 if ( lineFirst )
2612 {
2613 // start after the last known valid line
2614 const wxWrappedLineData& lineData = WData().m_linesData[lineFirst - 1];
2615 rowFirst = lineData.GetFirstRow() + lineData.GetRowCount();
2616 }
2617 else // no valid lines, start at row 0
2618 {
2619 rowFirst = 0;
2620 }
2621
2622 rowCur = rowFirst;
2623 for ( wxTextCoord line = lineFirst; line <= lineLast; line++ )
2624 {
2625 // set the starting row for this line
2626 wxWrappedLineData& lineData = WData().m_linesData[line];
2627 lineData.m_rowFirst = rowCur;
2628
2629 // had the line been already broken into rows?
2630 //
2631 // if so, compare its timestamp with the current one: if nothing has
2632 // been changed, don't relayout it
2633 if ( !lineData.IsValid() ||
2634 (lineData.m_timestamp < WData().m_timestamp) )
2635 {
2636 // now do break it in rows
2637 LayoutLine(line, lineData);
2638 }
2639
2640 rowCur += lineData.GetRowCount();
2641 }
2642
2643 // we are now valid at least up to this line, but if it is the last one we
2644 // just don't have any more invalid rows at all
2645 if ( (size_t)lineLast == WData().m_linesData.GetCount() -1 )
2646 {
2647 lineLast = -1;
2648 }
2649
2650 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2651 self->WData().m_rowFirstInvalid = lineLast;
2652
2653 // also refresh the line end indicators (FIXME shouldn't do it always!)
2654 self->RefreshLineWrapMarks(rowFirst, rowCur);
2655 }
2656
2657 size_t wxTextCtrl::GetPartOfWrappedLine(const wxChar* text,
2658 wxCoord *widthReal) const
2659 {
2660 // this function is slow, it shouldn't be called unless really needed
2661 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2662
2663 wxString s(text);
2664 wxTextCoord col;
2665 wxCoord wReal = -1;
2666 switch ( HitTestLine(s, m_rectText.width, &col) )
2667 {
2668 /*
2669 case wxTE_HT_BEFORE:
2670 case wxTE_HT_BELOW:
2671 */
2672 default:
2673 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2674 // fall through
2675
2676 case wxTE_HT_ON_TEXT:
2677 if ( col > 0 )
2678 {
2679 // the last entirely seen character is the previous one because
2680 // this one is only partly visible - unless the width of the
2681 // string is exactly the max width
2682 wReal = GetTextWidth(s.Truncate(col + 1));
2683 if ( wReal > m_rectText.width )
2684 {
2685 // this character is not entirely visible, take the
2686 // previous one
2687 col--;
2688
2689 // recalc the width
2690 wReal = -1;
2691 }
2692 //else: we can just see it
2693
2694 // wrap at any character or only at words boundaries?
2695 if ( !(GetWindowStyle() & wxTE_LINEWRAP) )
2696 {
2697 // find the (last) not word char before this word
2698 wxTextCoord colWordStart;
2699 for ( colWordStart = col;
2700 colWordStart && IsWordChar(s[(size_t)colWordStart]);
2701 colWordStart-- )
2702 ;
2703
2704 if ( colWordStart > 0 )
2705 {
2706 if ( colWordStart != col )
2707 {
2708 // will have to recalc the real width
2709 wReal = -1;
2710
2711 col = colWordStart;
2712 }
2713 }
2714 //else: only a single word, have to wrap it here
2715 }
2716 }
2717 break;
2718
2719 case wxTE_HT_BEYOND:
2720 break;
2721 }
2722
2723 // we return the number of characters, not the index of the last one
2724 if ( (size_t)col < s.length() )
2725 {
2726 // but don't return more than this (empty) string has
2727 col++;
2728 }
2729
2730 if ( widthReal )
2731 {
2732 if ( wReal == -1 )
2733 {
2734 // calc it if not done yet
2735 wReal = GetTextWidth(s.Truncate(col));
2736 }
2737
2738 *widthReal = wReal;
2739 }
2740
2741 // VZ: old, horribly inefficient code which can still be used for checking
2742 // the result (in line, not word, wrap mode only) - to be removed later
2743 #if 0
2744 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2745 wxClientDC dc(self);
2746 dc.SetFont(GetFont());
2747 self->DoPrepareDC(dc);
2748
2749 wxCoord widthMax = m_rectText.width;
2750
2751 // the text which we can keep in this ROW
2752 wxString str;
2753 wxCoord w, wOld;
2754 for ( wOld = w = 0; *text && (w <= widthMax); )
2755 {
2756 wOld = w;
2757 str += *text++;
2758 dc.GetTextExtent(str, &w, NULL);
2759 }
2760
2761 if ( w > widthMax )
2762 {
2763 // if we wrapped, the last letter was one too much
2764 if ( str.length() > 1 )
2765 {
2766 // remove it
2767 str.erase(str.length() - 1, 1);
2768 }
2769 else // but always keep at least one letter in each row
2770 {
2771 // the real width then is the last value of w and not teh one
2772 // before last
2773 wOld = w;
2774 }
2775 }
2776 else // we didn't wrap
2777 {
2778 wOld = w;
2779 }
2780
2781 wxASSERT( col == str.length() );
2782
2783 if ( widthReal )
2784 {
2785 wxASSERT( *widthReal == wOld );
2786
2787 *widthReal = wOld;
2788 }
2789
2790 //return str.length();
2791 #endif
2792
2793 return col;
2794 }
2795
2796 // OPT: this function is called a lot - would be nice to optimize it but I
2797 // don't really know how yet
2798 wxTextCtrlHitTestResult wxTextCtrl::HitTestLine(const wxString& line,
2799 wxCoord x,
2800 wxTextCoord *colOut) const
2801 {
2802 wxTextCtrlHitTestResult res = wxTE_HT_ON_TEXT;
2803
2804 int col;
2805 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2806 wxClientDC dc(self);
2807 dc.SetFont(GetFont());
2808 self->DoPrepareDC(dc);
2809
2810 wxCoord width;
2811 dc.GetTextExtent(line, &width, NULL);
2812 if ( x >= width )
2813 {
2814 // clicking beyond the end of line is equivalent to clicking at
2815 // the end of it, so return the last line column
2816 col = line.length();
2817 if ( col )
2818 {
2819 // unless the line is empty and so doesn't have any column at all -
2820 // in this case return 0, what else can we do?
2821 col--;
2822 }
2823
2824 res = wxTE_HT_BEYOND;
2825 }
2826 else if ( x < 0 )
2827 {
2828 col = 0;
2829
2830 res = wxTE_HT_BEFORE;
2831 }
2832 else // we're inside the line
2833 {
2834 // now calculate the column: first, approximate it with fixed-width
2835 // value and then calculate the correct value iteratively: note that
2836 // we use the first character of the line instead of (average)
2837 // GetCharWidth(): it is common to have lines of dashes, for example,
2838 // and this should give us much better approximation in such case
2839 //
2840 // OPT: maybe using (cache) m_widthAvg would be still faster? profile!
2841 dc.GetTextExtent(line[0], &width, NULL);
2842
2843 col = x / width;
2844 if ( col < 0 )
2845 {
2846 col = 0;
2847 }
2848 else if ( (size_t)col > line.length() )
2849 {
2850 col = line.length();
2851 }
2852
2853 // matchDir is the direction in which we should move to reach the
2854 // character containing the given position
2855 enum
2856 {
2857 Match_Left = -1,
2858 Match_None = 0,
2859 Match_Right = 1
2860 } matchDir = Match_None;
2861 for ( ;; )
2862 {
2863 // check that we didn't go beyond the line boundary
2864 if ( col < 0 )
2865 {
2866 col = 0;
2867 break;
2868 }
2869 if ( (size_t)col > line.length() )
2870 {
2871 col = line.length();
2872 break;
2873 }
2874
2875 wxString strBefore(line, (size_t)col);
2876 dc.GetTextExtent(strBefore, &width, NULL);
2877 if ( width > x )
2878 {
2879 if ( matchDir == Match_Right )
2880 {
2881 // we were going to the right and, finally, moved beyond
2882 // the original position - stop on the previous one
2883 col--;
2884
2885 break;
2886 }
2887
2888 if ( matchDir == Match_None )
2889 {
2890 // we just started iterating, now we know that we should
2891 // move to the left
2892 matchDir = Match_Left;
2893 }
2894 //else: we are still to the right of the target, continue
2895 }
2896 else // width < x
2897 {
2898 // invert the logic above
2899 if ( matchDir == Match_Left )
2900 {
2901 // with the exception that we don't need to backtrack here
2902 break;
2903 }
2904
2905 if ( matchDir == Match_None )
2906 {
2907 // go to the right
2908 matchDir = Match_Right;
2909 }
2910 }
2911
2912 // this is not supposed to happen
2913 wxASSERT_MSG( matchDir, _T("logic error in wxTextCtrl::HitTest") );
2914
2915 if ( matchDir == Match_Right )
2916 col++;
2917 else
2918 col--;
2919 }
2920 }
2921
2922 // check that we calculated it correctly
2923 #ifdef WXDEBUG_TEXT
2924 if ( res == wxTE_HT_ON_TEXT )
2925 {
2926 wxCoord width1;
2927 wxString text = line.Left(col);
2928 dc.GetTextExtent(text, &width1, NULL);
2929 if ( (size_t)col < line.length() )
2930 {
2931 wxCoord width2;
2932
2933 text += line[col];
2934 dc.GetTextExtent(text, &width2, NULL);
2935
2936 wxASSERT_MSG( (width1 <= x) && (x < width2),
2937 _T("incorrect HitTestLine() result") );
2938 }
2939 else // we return last char
2940 {
2941 wxASSERT_MSG( x >= width1, _T("incorrect HitTestLine() result") );
2942 }
2943 }
2944 #endif // WXDEBUG_TEXT
2945
2946 if ( colOut )
2947 *colOut = col;
2948
2949 return res;
2950 }
2951
2952 wxTextCtrlHitTestResult wxTextCtrl::HitTest(const wxPoint& pos,
2953 wxTextCoord *colOut,
2954 wxTextCoord *rowOut) const
2955 {
2956 return HitTest2(pos.y, pos.x, 0, rowOut, colOut, NULL, NULL);
2957 }
2958
2959 wxTextCtrlHitTestResult wxTextCtrl::HitTestLogical(const wxPoint& pos,
2960 wxTextCoord *colOut,
2961 wxTextCoord *rowOut) const
2962 {
2963 return HitTest2(pos.y, pos.x, 0, rowOut, colOut, NULL, NULL, FALSE);
2964 }
2965
2966 wxTextCtrlHitTestResult wxTextCtrl::HitTest2(wxCoord y0,
2967 wxCoord x10,
2968 wxCoord x20,
2969 wxTextCoord *rowOut,
2970 wxTextCoord *colStart,
2971 wxTextCoord *colEnd,
2972 wxTextCoord *colRowStartOut,
2973 bool deviceCoords) const
2974 {
2975 // is the point in the text area or to the right or below it?
2976 wxTextCtrlHitTestResult res = wxTE_HT_ON_TEXT;
2977
2978 // translate the window coords x0 and y0 into the client coords in the text
2979 // area by adjusting for both the client and text area offsets (unless this
2980 // was already done)
2981 int x1, y;
2982 if ( deviceCoords )
2983 {
2984 wxPoint pt = GetClientAreaOrigin() + m_rectText.GetPosition();
2985 CalcUnscrolledPosition(x10 - pt.x, y0 - pt.y, &x1, &y);
2986 }
2987 else
2988 {
2989 y = y0;
2990 x1 = x10;
2991 }
2992
2993 // calculate the row (it is really a LINE, not a ROW)
2994 wxTextCoord row;
2995
2996 // these vars are used only for WrapLines() case
2997 wxTextCoord colRowStart = 0;
2998 size_t rowLen = 0;
2999
3000 if ( colRowStartOut )
3001 *colRowStartOut = 0;
3002
3003 int hLine = GetLineHeight();
3004 if ( y < 0 )
3005 {
3006 // and clicking before it is the same as clicking on the first one
3007 row = 0;
3008
3009 res = wxTE_HT_BEFORE;
3010 }
3011 else // y >= 0
3012 {
3013 wxTextCoord rowLast = GetNumberOfLines() - 1;
3014 row = y / hLine;
3015 if ( IsSingleLine() || !WrapLines() )
3016 {
3017 // in this case row calculation is simple as all lines have the
3018 // same height and so row is the same as line
3019 if ( row > rowLast )
3020 {
3021 // clicking below the text is the same as clicking on the last
3022 // line
3023 row = rowLast;
3024
3025 res = wxTE_HT_BELOW;
3026 }
3027 }
3028 else // multline control with line wrap
3029 {
3030 // use binary search to find the line containing this row
3031 const wxArrayWrappedLinesData& linesData = WData().m_linesData;
3032 size_t lo = 0,
3033 hi = linesData.GetCount(),
3034 cur;
3035 while ( lo < hi )
3036 {
3037 cur = (lo + hi)/2;
3038 const wxWrappedLineData& lineData = linesData[cur];
3039 if ( !WData().IsValidLine(cur) )
3040 LayoutLines(cur);
3041 wxTextCoord rowFirst = lineData.GetFirstRow();
3042
3043 if ( row < rowFirst )
3044 {
3045 hi = cur;
3046 }
3047 else
3048 {
3049 // our row is after the first row of the cur line:
3050 // obviously, if cur is the last line, it contains this
3051 // row, otherwise we have to test that it is before the
3052 // first row of the next line
3053 bool found = cur == linesData.GetCount() - 1;
3054 if ( found )
3055 {
3056 // if the row is beyond the end of text, adjust it to
3057 // be the last one and set res accordingly
3058 if ( (size_t)(row - rowFirst) >= lineData.GetRowCount() )
3059 {
3060 res = wxTE_HT_BELOW;
3061
3062 row = lineData.GetRowCount() + rowFirst - 1;
3063 }
3064 }
3065 else // not the last row
3066 {
3067 const wxWrappedLineData&
3068 lineNextData = linesData[cur + 1];
3069 if ( !WData().IsValidLine(cur + 1) )
3070 LayoutLines(cur + 1);
3071 found = row < lineNextData.GetFirstRow();
3072 }
3073
3074 if ( found )
3075 {
3076 colRowStart = lineData.GetRowStart(row - rowFirst);
3077 rowLen = lineData.GetRowLength(row - rowFirst,
3078 GetLines()[cur].length());
3079 row = cur;
3080
3081 break;
3082 }
3083 else
3084 {
3085 lo = cur;
3086 }
3087 }
3088 }
3089 }
3090 }
3091
3092 if ( res == wxTE_HT_ON_TEXT )
3093 {
3094 // now find the position in the line
3095 wxString lineText = GetLineText(row),
3096 rowText;
3097
3098 if ( colRowStart || rowLen )
3099 {
3100 // look in this row only, not in whole line
3101 rowText = lineText.Mid(colRowStart, rowLen);
3102 }
3103 else
3104 {
3105 // just take the whole string
3106 rowText = lineText;
3107 }
3108
3109 if ( colStart )
3110 {
3111 res = HitTestLine(GetTextToShow(rowText), x1, colStart);
3112
3113 if ( colRowStart )
3114 {
3115 if ( colRowStartOut )
3116 {
3117 // give them the column offset in this ROW in pixels
3118 *colRowStartOut = colRowStart;
3119 }
3120
3121 // take into account that the ROW doesn't start in the
3122 // beginning of the LINE
3123 *colStart += colRowStart;
3124 }
3125
3126 if ( colEnd )
3127 {
3128 // the hit test result we return is for x1, so throw out
3129 // the result for x2 here
3130 int x2 = x1 + x20 - x10;
3131 (void)HitTestLine(GetTextToShow(rowText), x2, colEnd);
3132
3133 *colEnd += colRowStart;
3134 }
3135 }
3136 }
3137 else // before/after vertical text span
3138 {
3139 if ( colStart )
3140 {
3141 // fill the column with the first/last position in the
3142 // corresponding line
3143 if ( res == wxTE_HT_BEFORE )
3144 *colStart = 0;
3145 else // res == wxTE_HT_BELOW
3146 *colStart = GetLineText(GetNumberOfLines() - 1).length();
3147 }
3148 }
3149
3150 if ( rowOut )
3151 {
3152 // give them the row in text coords (as is)
3153 *rowOut = row;
3154 }
3155
3156 return res;
3157 }
3158
3159 bool wxTextCtrl::GetLineAndRow(wxTextCoord row,
3160 wxTextCoord *lineOut,
3161 wxTextCoord *rowInLineOut) const
3162 {
3163 wxTextCoord line,
3164 rowInLine = 0;
3165
3166 if ( row < 0 )
3167 return FALSE;
3168
3169 int nLines = GetNumberOfLines();
3170 if ( WrapLines() )
3171 {
3172 const wxArrayWrappedLinesData& linesData = WData().m_linesData;
3173 for ( line = 0; line < nLines; line++ )
3174 {
3175 if ( !WData().IsValidLine(line) )
3176 LayoutLines(line);
3177
3178 if ( row < linesData[line].GetNextRow() )
3179 {
3180 // we found the right line
3181 rowInLine = row - linesData[line].GetFirstRow();
3182
3183 break;
3184 }
3185 }
3186
3187 if ( line == nLines )
3188 {
3189 // the row is out of range
3190 return FALSE;
3191 }
3192 }
3193 else // no line wrapping, everything is easy
3194 {
3195 if ( row >= nLines )
3196 return FALSE;
3197
3198 line = row;
3199 }
3200
3201 if ( lineOut )
3202 *lineOut = line;
3203 if ( rowInLineOut )
3204 *rowInLineOut = rowInLine;
3205
3206 return TRUE;
3207 }
3208
3209 // ----------------------------------------------------------------------------
3210 // scrolling
3211 // ----------------------------------------------------------------------------
3212
3213 /*
3214 wxTextCtrl has not one but two scrolling mechanisms: one is semi-automatic
3215 scrolling in both horizontal and vertical direction implemented using
3216 wxScrollHelper and the second one is manual scrolling implemented using
3217 SData().m_ofsHorz and used by the single line controls without scroll bar.
3218
3219 The first version (the standard one) always scrolls by fixed amount which is
3220 fine for vertical scrolling as all lines have the same height but is rather
3221 ugly for horizontal scrolling if proportional font is used. This is why we
3222 manually update and use SData().m_ofsHorz which contains the length of the string
3223 which is hidden beyond the left borde. An important property of text
3224 controls using this kind of scrolling is that an entire number of characters
3225 is always shown and that parts of characters never appear on display -
3226 neither in the leftmost nor rightmost positions.
3227
3228 Once again, for multi line controls SData().m_ofsHorz is always 0 and scrolling is
3229 done as usual for wxScrollWindow.
3230 */
3231
3232 void wxTextCtrl::ShowHorzPosition(wxCoord pos)
3233 {
3234 wxASSERT_MSG( IsSingleLine(), _T("doesn't work for multiline") );
3235
3236 // pos is the logical position to show
3237
3238 // SData().m_ofsHorz is the fisrt logical position shown
3239 if ( pos < SData().m_ofsHorz )
3240 {
3241 // scroll backwards
3242 wxTextCoord col;
3243 HitTestLine(m_value, pos, &col);
3244 ScrollText(col);
3245 }
3246 else
3247 {
3248 wxCoord width = m_rectText.width;
3249 if ( !width )
3250 {
3251 // if we are called from the ctor, m_rectText is not initialized
3252 // yet, so do it now
3253 UpdateTextRect();
3254 width = m_rectText.width;
3255 }
3256
3257 // SData().m_ofsHorz + width is the last logical position shown
3258 if ( pos > SData().m_ofsHorz + width)
3259 {
3260 // scroll forward
3261 wxTextCoord col;
3262 HitTestLine(m_value, pos - width, &col);
3263 ScrollText(col + 1);
3264 }
3265 }
3266 }
3267
3268 // scroll the window horizontally so that the first visible character becomes
3269 // the one at this position
3270 void wxTextCtrl::ScrollText(wxTextCoord col)
3271 {
3272 wxASSERT_MSG( IsSingleLine(),
3273 _T("ScrollText() is for single line controls only") );
3274
3275 // never scroll beyond the left border
3276 if ( col < 0 )
3277 col = 0;
3278
3279 // OPT: could only get the extent of the part of the string between col
3280 // and SData().m_colStart
3281 wxCoord ofsHorz = GetTextWidth(GetLineText(0).Left(col));
3282
3283 if ( ofsHorz != SData().m_ofsHorz )
3284 {
3285 // remember the last currently used pixel
3286 int posLastVisible = SData().m_posLastVisible;
3287 if ( posLastVisible == -1 )
3288 {
3289 // this may happen when we're called very early, during the
3290 // controls construction
3291 UpdateLastVisible();
3292
3293 posLastVisible = SData().m_posLastVisible;
3294 }
3295
3296 // NB1: to scroll to the right, offset must be negative, hence the
3297 // order of operands
3298 int dx = SData().m_ofsHorz - ofsHorz;
3299
3300 // NB2: we call Refresh() below which results in a call to
3301 // DoDraw(), so we must update SData().m_ofsHorz before calling it
3302 SData().m_ofsHorz = ofsHorz;
3303 SData().m_colStart = col;
3304
3305 // after changing m_colStart, recalc the last visible position: we need
3306 // to recalc the last visible position beore scrolling in order to make
3307 // it appear exactly at the right edge of the text area after scrolling
3308 UpdateLastVisible();
3309
3310 #if 0 // do we?
3311 if ( dx < 0 )
3312 {
3313 // we want to force the update of it after scrolling
3314 SData().m_colLastVisible = -1;
3315 }
3316 #endif
3317
3318 // scroll only the rectangle inside which there is the text
3319 wxRect rect = m_rectText;
3320 rect.width = posLastVisible;
3321
3322 rect = ScrollNoRefresh(dx, 0, &rect);
3323
3324 /*
3325 we need to manually refresh the part which ScrollWindow() doesn't
3326 refresh (with new API this means the part outside the rect returned
3327 by ScrollNoRefresh): indeed, if we had this:
3328
3329 ********o
3330
3331 where '*' is text and 'o' is blank area at the end (too small to
3332 hold the next char) then after scrolling by 2 positions to the left
3333 we're going to have
3334
3335 ******RRo
3336
3337 where 'R' is the area refreshed by ScrollWindow() - but we still
3338 need to refresh the 'o' at the end as it may be now big enough to
3339 hold the new character shifted into view.
3340
3341 when we are scrolling to the right, we need to update this rect as
3342 well because it might have contained something before but doesn't
3343 contain anything any more
3344 */
3345
3346 // we can combine both rectangles into one when scrolling to the left,
3347 // but we need two separate Refreshes() otherwise
3348 if ( dx > 0 )
3349 {
3350 // refresh the uncovered part on the left
3351 Refresh(TRUE, &rect);
3352
3353 // and now the area on the right
3354 rect.x = m_rectText.x + posLastVisible;
3355 rect.width = m_rectText.width - posLastVisible;
3356 }
3357 else // scrolling to the left
3358 {
3359 // just extend the rect covering the uncovered area to the edge of
3360 // the text rect
3361 rect.width += m_rectText.width - posLastVisible;
3362 }
3363
3364 Refresh(TRUE, &rect);
3365
3366 // I don't know exactly why is this needed here but without it we may
3367 // scroll the window again (from the same method) before the previously
3368 // invalidated area is repainted when typing *very* quickly - and this
3369 // may lead to the display corruption
3370 Update();
3371 }
3372 }
3373
3374 void wxTextCtrl::CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
3375 {
3376 if ( IsSingleLine() )
3377 {
3378 // we don't use wxScrollHelper
3379 if ( xx )
3380 *xx = x + SData().m_ofsHorz;
3381 if ( yy )
3382 *yy = y;
3383 }
3384 else
3385 {
3386 // let the base class do it
3387 wxScrollHelper::CalcUnscrolledPosition(x, y, xx, yy);
3388 }
3389 }
3390
3391 void wxTextCtrl::CalcScrolledPosition(int x, int y, int *xx, int *yy) const
3392 {
3393 if ( IsSingleLine() )
3394 {
3395 // we don't use wxScrollHelper
3396 if ( xx )
3397 *xx = x - SData().m_ofsHorz;
3398 if ( yy )
3399 *yy = y;
3400 }
3401 else
3402 {
3403 // let the base class do it
3404 wxScrollHelper::CalcScrolledPosition(x, y, xx, yy);
3405 }
3406 }
3407
3408 void wxTextCtrl::DoPrepareDC(wxDC& dc)
3409 {
3410 // for single line controls we only have to deal with SData().m_ofsHorz and it's
3411 // useless to call base class version as they don't use normal scrolling
3412 if ( IsSingleLine() && SData().m_ofsHorz )
3413 {
3414 // adjust the DC origin if the text is shifted
3415 wxPoint pt = dc.GetDeviceOrigin();
3416 dc.SetDeviceOrigin(pt.x - SData().m_ofsHorz, pt.y);
3417 }
3418 else
3419 {
3420 wxScrollHelper::DoPrepareDC(dc);
3421 }
3422 }
3423
3424 void wxTextCtrl::UpdateMaxWidth(wxTextCoord line)
3425 {
3426 // OPT!
3427
3428 // check if the max width changes after this line was modified
3429 wxCoord widthMaxOld = MData().m_widthMax,
3430 width;
3431 GetTextExtent(GetLineText(line), &width, NULL);
3432
3433 if ( line == MData().m_lineLongest )
3434 {
3435 // this line was the longest one, is it still?
3436 if ( width > MData().m_widthMax )
3437 {
3438 MData().m_widthMax = width;
3439 }
3440 else if ( width < MData().m_widthMax )
3441 {
3442 // we need to find the new longest line
3443 RecalcMaxWidth();
3444 }
3445 //else: its length didn't change, nothing to do
3446 }
3447 else // it wasn't the longest line, but maybe it became it?
3448 {
3449 // GetMaxWidth() and not MData().m_widthMax as it might be not calculated yet
3450 if ( width > GetMaxWidth() )
3451 {
3452 MData().m_widthMax = width;
3453 MData().m_lineLongest = line;
3454 }
3455 }
3456
3457 MData().m_updateScrollbarX = MData().m_widthMax != widthMaxOld;
3458 }
3459
3460 void wxTextCtrl::RecalcFontMetrics()
3461 {
3462 m_heightLine = GetCharHeight();
3463 m_widthAvg = GetCharWidth();
3464 }
3465
3466 void wxTextCtrl::RecalcMaxWidth()
3467 {
3468 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3469
3470 MData().m_widthMax = -1;
3471 (void)GetMaxWidth();
3472 }
3473
3474 wxCoord wxTextCtrl::GetMaxWidth() const
3475 {
3476 if ( MData().m_widthMax == -1 )
3477 {
3478 // recalculate it
3479
3480 // OPT: should we remember the widths of all the lines?
3481
3482 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
3483 wxClientDC dc(self);
3484 dc.SetFont(GetFont());
3485
3486 self->MData().m_widthMax = 0;
3487
3488 size_t count = GetLineCount();
3489 for ( size_t n = 0; n < count; n++ )
3490 {
3491 wxCoord width;
3492 dc.GetTextExtent(GetLines()[n], &width, NULL);
3493 if ( width > MData().m_widthMax )
3494 {
3495 // remember the width and the line which has it
3496 self->MData().m_widthMax = width;
3497 self->MData().m_lineLongest = n;
3498 }
3499 }
3500 }
3501
3502 wxASSERT_MSG( MData().m_widthMax != -1, _T("should have at least 1 line") );
3503
3504 return MData().m_widthMax;
3505 }
3506
3507 void wxTextCtrl::UpdateScrollbars()
3508 {
3509 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3510
3511 wxSize size = GetRealTextArea().GetSize();
3512
3513 // is our height enough to show all items?
3514 wxTextCoord nRows = GetRowCount();
3515 wxCoord lineHeight = GetLineHeight();
3516 bool showScrollbarY = nRows*lineHeight > size.y;
3517
3518 // is our width enough to show the longest line?
3519 wxCoord charWidth, maxWidth;
3520 bool showScrollbarX;
3521 if ( !WrapLines() )
3522 {
3523 charWidth = GetAverageWidth();
3524 maxWidth = GetMaxWidth();
3525 showScrollbarX = maxWidth > size.x;
3526 }
3527 else // never show the horz scrollbar
3528 {
3529 // just to suppress compiler warnings about using uninit vars below
3530 charWidth = maxWidth = 0;
3531
3532 showScrollbarX = FALSE;
3533 }
3534
3535 // calc the scrollbars ranges
3536 int scrollRangeX = showScrollbarX
3537 ? (maxWidth + 2*charWidth - 1) / charWidth
3538 : 0;
3539 int scrollRangeY = showScrollbarY ? nRows : 0;
3540
3541 int scrollRangeXOld = MData().m_scrollRangeX,
3542 scrollRangeYOld = MData().m_scrollRangeY;
3543 if ( (scrollRangeY != scrollRangeYOld) || (scrollRangeX != scrollRangeXOld) )
3544 {
3545 int x, y;
3546 GetViewStart(&x, &y);
3547
3548 #if 0
3549 // we want to leave the scrollbars at the same position which means
3550 // that x and y have to be adjusted as the number of positions may have
3551 // changed
3552 //
3553 // the number of positions is calculated from knowing that last
3554 // position = range - thumbSize and thumbSize == pageSize which is
3555 // equal to the window width / pixelsPerLine
3556 if ( scrollRangeXOld )
3557 {
3558 x *= scrollRangeX - m_rectText.width / charWidth;
3559 x /= scrollRangeXOld - m_rectText.width / charWidth;
3560 }
3561
3562 if ( scrollRangeYOld )
3563 y *= scrollRangeY / scrollRangeYOld;
3564 #endif // 0
3565
3566 SetScrollbars(charWidth, lineHeight,
3567 scrollRangeX, scrollRangeY,
3568 x, y,
3569 TRUE /* no refresh */);
3570
3571 if ( scrollRangeXOld )
3572 {
3573 x *= scrollRangeX - m_rectText.width / charWidth;
3574 x /= scrollRangeXOld - m_rectText.width / charWidth;
3575 Scroll(x, y);
3576 }
3577
3578 MData().m_scrollRangeX = scrollRangeX;
3579 MData().m_scrollRangeY = scrollRangeY;
3580
3581 // bring the current position in view
3582 ShowPosition(-1);
3583 }
3584
3585 MData().m_updateScrollbarX =
3586 MData().m_updateScrollbarY = FALSE;
3587 }
3588
3589 void wxTextCtrl::OnInternalIdle()
3590 {
3591 // notice that single line text control never has scrollbars
3592 if ( !IsSingleLine() &&
3593 (MData().m_updateScrollbarX || MData().m_updateScrollbarY) )
3594 {
3595 UpdateScrollbars();
3596 }
3597 wxControl::OnInternalIdle();
3598 }
3599
3600 bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent& event) const
3601 {
3602 bool forward = event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN;
3603 if ( event.GetOrientation() == wxHORIZONTAL )
3604 {
3605 return forward ? m_curCol <= GetLineLength(m_curRow) : m_curCol > 0;
3606 }
3607 else // wxVERTICAL
3608 {
3609 return forward ? m_curRow < GetNumberOfLines() : m_curRow > 0;
3610 }
3611 }
3612
3613 // ----------------------------------------------------------------------------
3614 // refresh
3615 // ----------------------------------------------------------------------------
3616
3617 void wxTextCtrl::RefreshSelection()
3618 {
3619 if ( HasSelection() )
3620 {
3621 RefreshTextRange(m_selStart, m_selEnd);
3622 }
3623 }
3624
3625 void wxTextCtrl::RefreshLineRange(wxTextCoord lineFirst, wxTextCoord lineLast)
3626 {
3627 wxASSERT_MSG( lineFirst <= lineLast || !lineLast,
3628 _T("no lines to refresh") );
3629
3630 wxRect rect;
3631 // rect.x is already 0
3632 rect.width = m_rectText.width;
3633 wxCoord h = GetLineHeight();
3634
3635 wxTextCoord rowFirst;
3636 if ( lineFirst < GetNumberOfLines() )
3637 {
3638 rowFirst = GetFirstRowOfLine(lineFirst);
3639 }
3640 else // lineFirst == GetNumberOfLines()
3641 {
3642 // lineFirst may be beyond the last line only if we refresh till
3643 // the end, otherwise it's illegal
3644 wxASSERT_MSG( lineFirst == GetNumberOfLines() && !lineLast,
3645 _T("invalid line range") );
3646
3647 rowFirst = GetRowAfterLine(lineFirst - 1);
3648 }
3649
3650 rect.y = rowFirst*h;
3651
3652 if ( lineLast )
3653 {
3654 // refresh till this line (inclusive)
3655 wxTextCoord rowLast = GetRowAfterLine(lineLast);
3656
3657 rect.height = (rowLast - rowFirst + 1)*h;
3658 }
3659 else // lineLast == 0 means to refresh till the end
3660 {
3661 // FIXME: calc it exactly
3662 rect.height = 32000;
3663 }
3664
3665 RefreshTextRect(rect);
3666 }
3667
3668 void wxTextCtrl::RefreshTextRange(wxTextPos start, wxTextPos end)
3669 {
3670 wxCHECK_RET( start != -1 && end != -1,
3671 _T("invalid RefreshTextRange() arguments") );
3672
3673 // accept arguments in any order as it is more conenient for the caller
3674 OrderPositions(start, end);
3675
3676 // this is acceptable but we don't do anything in this case
3677 if ( start == end )
3678 return;
3679
3680 wxTextPos colStart, lineStart;
3681 if ( !PositionToXY(start, &colStart, &lineStart) )
3682 {
3683 // the range is entirely beyond the end of the text, nothing to do
3684 return;
3685 }
3686
3687 wxTextCoord colEnd, lineEnd;
3688 if ( !PositionToXY(end, &colEnd, &lineEnd) )
3689 {
3690 // the range spans beyond the end of text, refresh to the end
3691 colEnd = -1;
3692 lineEnd = GetNumberOfLines() - 1;
3693 }
3694
3695 // refresh all lines one by one
3696 for ( wxTextCoord line = lineStart; line <= lineEnd; line++ )
3697 {
3698 // refresh the first line from the start of the range to the end, the
3699 // intermediate ones entirely and the last one from the beginning to
3700 // the end of the range
3701 wxTextPos posStart = line == lineStart ? colStart : 0;
3702 size_t posCount;
3703 if ( (line != lineEnd) || (colEnd == -1) )
3704 {
3705 // intermediate line or the last one but we need to refresh it
3706 // until the end anyhow - do it
3707 posCount = wxSTRING_MAXLEN;
3708 }
3709 else // last line
3710 {
3711 // refresh just the positions in between the start and the end one
3712 posCount = colEnd - posStart;
3713 }
3714
3715 if ( posCount )
3716 RefreshColRange(line, posStart, posCount);
3717 }
3718 }
3719
3720 void wxTextCtrl::RefreshColRange(wxTextCoord line,
3721 wxTextPos start,
3722 size_t count)
3723 {
3724 wxString text = GetLineText(line);
3725
3726 wxASSERT_MSG( (size_t)start <= text.length() && count,
3727 _T("invalid RefreshColRange() parameter") );
3728
3729 RefreshPixelRange(line,
3730 GetTextWidth(text.Left((size_t)start)),
3731 GetTextWidth(text.Mid((size_t)start, (size_t)count)));
3732 }
3733
3734 // this method accepts "logical" coords in the sense that they are coordinates
3735 // in a logical line but it can span several rows if we wrap lines and
3736 // RefreshPixelRange() will then refresh several rows
3737 void wxTextCtrl::RefreshPixelRange(wxTextCoord line,
3738 wxCoord start,
3739 wxCoord width)
3740 {
3741 // we will use line text only in line wrap case
3742 wxString text;
3743 if ( WrapLines() )
3744 {
3745 text = GetLineText(line);
3746 }
3747
3748 // special case: width == 0 means to refresh till the end of line
3749 if ( width == 0 )
3750 {
3751 // refresh till the end of visible line
3752 width = GetTotalWidth();
3753
3754 if ( WrapLines() )
3755 {
3756 // refresh till the end of text
3757 wxCoord widthAll = GetTextWidth(text);
3758
3759 // extend width to the end of ROW
3760 width = widthAll - widthAll % width + width;
3761 }
3762
3763 // no need to refresh beyond the end of line
3764 width -= start;
3765 }
3766 //else: just refresh the specified part
3767
3768 wxCoord h = GetLineHeight();
3769 wxRect rect;
3770 rect.x = start;
3771 rect.y = GetFirstRowOfLine(line)*h;
3772 rect.height = h;
3773
3774 if ( WrapLines() )
3775 {
3776 // (1) skip all rows which we don't touch at all
3777 const wxWrappedLineData& lineData = WData().m_linesData[line];
3778 if ( !WData().IsValidLine(line) )
3779 LayoutLines(line);
3780
3781 wxCoord wLine = 0; // suppress compiler warning about uninit var
3782 size_t rowLast = lineData.GetRowCount(),
3783 row = 0;
3784 while ( (row < rowLast) &&
3785 (rect.x > (wLine = lineData.GetRowWidth(row++))) )
3786 {
3787 rect.x -= wLine;
3788 rect.y += h;
3789 }
3790
3791 // (2) now refresh all lines except the last one: note that the first
3792 // line is refreshed from the given start to the end, all the next
3793 // ones - entirely
3794 while ( (row < rowLast) && (width > wLine - rect.x) )
3795 {
3796 rect.width = GetTotalWidth() - rect.x;
3797 RefreshTextRect(rect);
3798
3799 width -= wLine - rect.x;
3800 rect.x = 0;
3801 rect.y += h;
3802
3803 wLine = lineData.GetRowWidth(row++);
3804 }
3805
3806 // (3) the code below will refresh the last line
3807 }
3808
3809 rect.width = width;
3810
3811 RefreshTextRect(rect);
3812 }
3813
3814 void wxTextCtrl::RefreshTextRect(const wxRect& rectClient, bool textOnly)
3815 {
3816 wxRect rect;
3817 CalcScrolledPosition(rectClient.x, rectClient.y, &rect.x, &rect.y);
3818 rect.width = rectClient.width;
3819 rect.height = rectClient.height;
3820
3821 // account for the text area offset
3822 rect.Offset(m_rectText.GetPosition());
3823
3824 // don't refresh beyond the text area unless we're refreshing the line wrap
3825 // marks in which case textOnly is FALSE
3826 if ( textOnly )
3827 {
3828 if ( rect.GetRight() > m_rectText.GetRight() )
3829 {
3830 rect.SetRight(m_rectText.GetRight());
3831
3832 if ( rect.width <= 0 )
3833 {
3834 // nothing to refresh
3835 return;
3836 }
3837 }
3838 }
3839
3840 // check the bottom boundary always, even for the line wrap marks
3841 if ( rect.GetBottom() > m_rectText.GetBottom() )
3842 {
3843 rect.SetBottom(m_rectText.GetBottom());
3844
3845 if ( rect.height <= 0 )
3846 {
3847 // nothing to refresh
3848 return;
3849 }
3850 }
3851
3852 // never refresh before the visible rect
3853 if ( rect.x < m_rectText.x )
3854 rect.x = m_rectText.x;
3855
3856 if ( rect.y < m_rectText.y )
3857 rect.y = m_rectText.y;
3858
3859 wxLogTrace(_T("text"), _T("Refreshing (%d, %d)-(%d, %d)"),
3860 rect.x, rect.y, rect.x + rect.width, rect.y + rect.height);
3861
3862 Refresh(TRUE, &rect);
3863 }
3864
3865 void wxTextCtrl::RefreshLineWrapMarks(wxTextCoord rowFirst,
3866 wxTextCoord rowLast)
3867 {
3868 if ( WData().m_widthMark )
3869 {
3870 wxRect rectMarks;
3871 rectMarks.x = m_rectText.width;
3872 rectMarks.width = WData().m_widthMark;
3873 rectMarks.y = rowFirst*GetLineHeight();
3874 rectMarks.height = (rowLast - rowFirst)*GetLineHeight();
3875
3876 RefreshTextRect(rectMarks, FALSE /* don't limit to text area */);
3877 }
3878 }
3879
3880 // ----------------------------------------------------------------------------
3881 // border drawing
3882 // ----------------------------------------------------------------------------
3883
3884 void wxTextCtrl::DoDrawBorder(wxDC& dc, const wxRect& rect)
3885 {
3886 m_renderer->DrawTextBorder(dc, GetBorder(), rect, GetStateFlags());
3887 }
3888
3889 // ----------------------------------------------------------------------------
3890 // client area drawing
3891 // ----------------------------------------------------------------------------
3892
3893 /*
3894 Several remarks about wxTextCtrl redraw logic:
3895
3896 1. only the regions which must be updated are redrawn, this means that we
3897 never Refresh() the entire window but use RefreshPixelRange() and
3898 ScrollWindow() which only refresh small parts of it and iterate over the
3899 update region in our DoDraw()
3900
3901 2. the text displayed on the screen is obtained using GetTextToShow(): it
3902 should be used for all drawing/measuring
3903 */
3904
3905 wxString wxTextCtrl::GetTextToShow(const wxString& text) const
3906 {
3907 wxString textShown;
3908 if ( IsPassword() )
3909 textShown = wxString(_T('*'), text.length());
3910 else
3911 textShown = text;
3912
3913 return textShown;
3914 }
3915
3916 void wxTextCtrl::DoDrawTextInRect(wxDC& dc, const wxRect& rectUpdate)
3917 {
3918 // debugging trick to see the update rect visually
3919 #ifdef WXDEBUG_TEXT
3920 static int s_countUpdates = -1;
3921 if ( s_countUpdates != -1 )
3922 {
3923 wxWindowDC dc(this);
3924 dc.SetBrush(*(++s_countUpdates % 2 ? wxRED_BRUSH : wxGREEN_BRUSH));
3925 dc.SetPen(*wxTRANSPARENT_PEN);
3926 dc.DrawRectangle(rectUpdate);
3927 }
3928 #endif // WXDEBUG_TEXT
3929
3930 // calculate the range lineStart..lineEnd of lines to redraw
3931 wxTextCoord lineStart, lineEnd;
3932 if ( IsSingleLine() )
3933 {
3934 lineStart =
3935 lineEnd = 0;
3936 }
3937 else // multiline
3938 {
3939 wxPoint pt = rectUpdate.GetPosition();
3940 (void)HitTest(pt, NULL, &lineStart);
3941
3942 pt.y += rectUpdate.height;
3943 (void)HitTest(pt, NULL, &lineEnd);
3944 }
3945
3946 // prepare for drawing
3947 wxCoord hLine = GetLineHeight();
3948
3949 // these vars will be used for hit testing of the current row
3950 wxCoord y = rectUpdate.y;
3951 const wxCoord x1 = rectUpdate.x;
3952 const wxCoord x2 = rectUpdate.x + rectUpdate.width;
3953
3954 wxRect rectText;
3955 rectText.height = hLine;
3956 wxCoord yClient = y - GetClientAreaOrigin().y;
3957
3958 // we want to always start at the top of the line, otherwise if we redraw a
3959 // rect whose top is in the middle of a line, we'd draw this line shifted
3960 yClient -= (yClient - m_rectText.y) % hLine;
3961
3962 if ( IsSingleLine() )
3963 {
3964 rectText.y = yClient;
3965 }
3966 else // multiline, adjust for scrolling
3967 {
3968 CalcUnscrolledPosition(0, yClient, NULL, &rectText.y);
3969 }
3970
3971 wxRenderer *renderer = GetRenderer();
3972
3973 // do draw the invalidated parts of each line: note that we iterate here
3974 // over ROWs, not over LINEs
3975 for ( wxTextCoord line = lineStart;
3976 y < rectUpdate.y + rectUpdate.height;
3977 y += hLine,
3978 rectText.y += hLine )
3979 {
3980 // calculate the update rect in text positions for this line
3981 wxTextCoord colStart, colEnd, colRowStart;
3982 wxTextCtrlHitTestResult ht = HitTest2(y, x1, x2,
3983 &line, &colStart, &colEnd,
3984 &colRowStart);
3985
3986 if ( (ht == wxTE_HT_BEYOND) || (ht == wxTE_HT_BELOW) )
3987 {
3988 wxASSERT_MSG( line <= lineEnd, _T("how did we get that far?") );
3989
3990 if ( line == lineEnd )
3991 {
3992 // we redrew everything
3993 break;
3994 }
3995
3996 // the update rect is beyond the end of line, no need to redraw
3997 // anything on this line - but continue with the remaining ones
3998 continue;
3999 }
4000
4001 // for single line controls we may additionally cut off everything
4002 // which is to the right of the last visible position
4003 if ( IsSingleLine() )
4004 {
4005 // don't show the columns which are scrolled out to the left
4006 if ( colStart < SData().m_colStart )
4007 colStart = SData().m_colStart;
4008
4009 // colEnd may be less than colStart if colStart was changed by the
4010 // assignment above
4011 if ( colEnd < colStart )
4012 colEnd = colStart;
4013
4014 // don't draw the chars beyond the rightmost one
4015 if ( SData().m_colLastVisible == -1 )
4016 {
4017 // recalculate this rightmost column
4018 UpdateLastVisible();
4019 }
4020
4021 if ( colStart > SData().m_colLastVisible )
4022 {
4023 // don't bother redrawing something that is beyond the last
4024 // visible position
4025 continue;
4026 }
4027
4028 if ( colEnd > SData().m_colLastVisible )
4029 {
4030 colEnd = SData().m_colLastVisible;
4031 }
4032 }
4033
4034 // extract the part of line we need to redraw
4035 wxString textLine = GetTextToShow(GetLineText(line));
4036 wxString text = textLine.Mid(colStart, colEnd - colStart + 1);
4037
4038 // now deal with the selection: only do something if at least part of
4039 // the line is selected
4040 wxTextPos selStart, selEnd;
4041 if ( GetSelectedPartOfLine(line, &selStart, &selEnd) )
4042 {
4043 // and if this part is (at least partly) in the current row
4044 if ( (selStart <= colEnd) &&
4045 (selEnd >= wxMax(colStart, colRowStart)) )
4046 {
4047 // these values are relative to the start of the line while the
4048 // string passed to DrawTextLine() is only part of it, so
4049 // adjust the selection range accordingly
4050 selStart -= colStart;
4051 selEnd -= colStart;
4052
4053 if ( selStart < 0 )
4054 selStart = 0;
4055
4056 if ( (size_t)selEnd >= text.length() )
4057 selEnd = text.length();
4058 }
4059 else
4060 {
4061 // reset selStart and selEnd to avoid passing them to
4062 // DrawTextLine() below
4063 selStart =
4064 selEnd = -1;
4065 }
4066 }
4067
4068 // calculate the text coords on screen
4069 wxASSERT_MSG( colStart >= colRowStart, _T("invalid string part") );
4070 wxCoord ofsStart = GetTextWidth(
4071 textLine.Mid(colRowStart,
4072 colStart - colRowStart));
4073 rectText.x = m_rectText.x + ofsStart;
4074 rectText.width = GetTextWidth(text);
4075
4076 // do draw the text
4077 renderer->DrawTextLine(dc, text, rectText, selStart, selEnd,
4078 GetStateFlags());
4079 wxLogTrace(_T("text"), _T("Line %ld: positions %ld-%ld redrawn."),
4080 line, colStart, colEnd);
4081 }
4082 }
4083
4084 void wxTextCtrl::DoDrawLineWrapMarks(wxDC& dc, const wxRect& rectUpdate)
4085 {
4086 wxASSERT_MSG( WrapLines() && WData().m_widthMark,
4087 _T("shouldn't be called at all") );
4088
4089 wxRenderer *renderer = GetRenderer();
4090
4091 wxRect rectMark;
4092 rectMark.x = rectUpdate.x;
4093 rectMark.width = rectUpdate.width;
4094 wxCoord yTop = GetClientAreaOrigin().y;
4095 CalcUnscrolledPosition(0, rectUpdate.y - yTop, NULL, &rectMark.y);
4096 wxCoord hLine = GetLineHeight();
4097 rectMark.height = hLine;
4098
4099 wxTextCoord line, rowInLine;
4100
4101 wxCoord yBottom;
4102 CalcUnscrolledPosition(0, rectUpdate.GetBottom() - yTop, NULL, &yBottom);
4103 for ( ; rectMark.y < yBottom; rectMark.y += hLine )
4104 {
4105 if ( !GetLineAndRow(rectMark.y / hLine, &line, &rowInLine) )
4106 {
4107 // we went beyond the end of text
4108 break;
4109 }
4110
4111 // is this row continued on the next one?
4112 if ( !WData().m_linesData[line].IsLastRow(rowInLine) )
4113 {
4114 renderer->DrawLineWrapMark(dc, rectMark);
4115 }
4116 }
4117 }
4118
4119 void wxTextCtrl::DoDraw(wxControlRenderer *renderer)
4120 {
4121 // hide the caret while we're redrawing the window and show it after we are
4122 // done with it
4123 wxCaretSuspend cs(this);
4124
4125 // prepare the DC
4126 wxDC& dc = renderer->GetDC();
4127 dc.SetFont(GetFont());
4128 dc.SetTextForeground(GetForegroundColour());
4129
4130 // get the intersection of the update region with the text area: note that
4131 // the update region is in window coords and text area is in the client
4132 // ones, so it must be shifted before computing intersection
4133 wxRegion rgnUpdate = GetUpdateRegion();
4134
4135 wxRect rectTextArea = GetRealTextArea();
4136 wxPoint pt = GetClientAreaOrigin();
4137 wxRect rectTextAreaAdjusted = rectTextArea;
4138 rectTextAreaAdjusted.x += pt.x;
4139 rectTextAreaAdjusted.y += pt.y;
4140 rgnUpdate.Intersect(rectTextAreaAdjusted);
4141
4142 // even though the drawing is already clipped to the update region, we must
4143 // explicitly clip it to the rect we will use as otherwise parts of letters
4144 // might be drawn outside of it (if even a small part of a charater is
4145 // inside, HitTest() will return its column and DrawText() can't draw only
4146 // the part of the character, of course)
4147 #ifdef __WXMSW__
4148 // FIXME: is this really a bug in wxMSW?
4149 rectTextArea.width--;
4150 #endif // __WXMSW__
4151 dc.SetClippingRegion(rectTextArea);
4152
4153 // adjust for scrolling
4154 DoPrepareDC(dc);
4155
4156 // and now refresh the invalidated parts of the window
4157 wxRegionIterator iter(rgnUpdate);
4158 for ( ; iter.HaveRects(); iter++ )
4159 {
4160 wxRect r = iter.GetRect();
4161
4162 // this is a workaround for wxGTK::wxRegion bug
4163 #ifdef __WXGTK__
4164 if ( !r.width || !r.height )
4165 {
4166 // ignore invalid rect
4167 continue;
4168 }
4169 #endif // __WXGTK__
4170
4171 DoDrawTextInRect(dc, r);
4172 }
4173
4174 // now redraw the line wrap marks (if we draw them)
4175 if ( WrapLines() && WData().m_widthMark )
4176 {
4177 // this is the rect inside which line wrap marks are drawn
4178 wxRect rectMarks;
4179 rectMarks.x = rectTextAreaAdjusted.GetRight() + 1;
4180 rectMarks.y = rectTextAreaAdjusted.y;
4181 rectMarks.width = WData().m_widthMark;
4182 rectMarks.height = rectTextAreaAdjusted.height;
4183
4184 rgnUpdate = GetUpdateRegion();
4185 rgnUpdate.Intersect(rectMarks);
4186
4187 wxRect rectUpdate = rgnUpdate.GetBox();
4188 if ( rectUpdate.width && rectUpdate.height )
4189 {
4190 // the marks are outside previously set clipping region
4191 dc.DestroyClippingRegion();
4192
4193 DoDrawLineWrapMarks(dc, rectUpdate);
4194 }
4195 }
4196
4197 // show caret first time only: we must show it after drawing the text or
4198 // the display can be corrupted when it's hidden
4199 if ( !m_hasCaret && GetCaret() && (FindFocus() == this) )
4200 {
4201 ShowCaret();
4202
4203 m_hasCaret = TRUE;
4204 }
4205 }
4206
4207 // ----------------------------------------------------------------------------
4208 // caret
4209 // ----------------------------------------------------------------------------
4210
4211 bool wxTextCtrl::SetFont(const wxFont& font)
4212 {
4213 if ( !wxControl::SetFont(font) )
4214 return FALSE;
4215
4216 // and refresh everything, of course
4217 InitInsertionPoint();
4218 ClearSelection();
4219
4220 // update geometry parameters
4221 UpdateTextRect();
4222 RecalcFontMetrics();
4223 if ( !IsSingleLine() )
4224 {
4225 UpdateScrollbars();
4226 RecalcMaxWidth();
4227 }
4228
4229 // recreate it, in fact
4230 CreateCaret();
4231
4232 Refresh();
4233
4234 return TRUE;
4235 }
4236
4237 bool wxTextCtrl::Enable(bool enable)
4238 {
4239 if ( !wxTextCtrlBase::Enable(enable) )
4240 return FALSE;
4241
4242 if (FindFocus() == this && GetCaret() &&
4243 ((enable && !GetCaret()->IsVisible()) ||
4244 (!enable && GetCaret()->IsVisible())))
4245 ShowCaret(enable);
4246
4247 return TRUE;
4248 }
4249
4250 void wxTextCtrl::CreateCaret()
4251 {
4252 wxCaret *caret;
4253
4254 if ( IsEditable() )
4255 {
4256 // FIXME use renderer
4257 caret = new wxCaret(this, 1, GetLineHeight());
4258 #ifndef __WXMSW__
4259 caret->SetBlinkTime(0);
4260 #endif // __WXMSW__
4261 }
4262 else
4263 {
4264 // read only controls don't have the caret
4265 caret = (wxCaret *)NULL;
4266 }
4267
4268 // SetCaret() will delete the old caret if any
4269 SetCaret(caret);
4270 }
4271
4272 void wxTextCtrl::ShowCaret(bool show)
4273 {
4274 wxCaret *caret = GetCaret();
4275 if ( caret )
4276 {
4277 // (re)position caret correctly
4278 caret->Move(GetCaretPosition());
4279
4280 // and show it there
4281 if ((show && !caret->IsVisible()) ||
4282 (!show && caret->IsVisible()))
4283 caret->Show(show);
4284 }
4285 }
4286
4287 // ----------------------------------------------------------------------------
4288 // vertical scrolling (multiline only)
4289 // ----------------------------------------------------------------------------
4290
4291 size_t wxTextCtrl::GetLinesPerPage() const
4292 {
4293 if ( IsSingleLine() )
4294 return 1;
4295
4296 return GetRealTextArea().height / GetLineHeight();
4297 }
4298
4299 wxTextPos wxTextCtrl::GetPositionAbove()
4300 {
4301 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE,
4302 _T("can't move cursor vertically in a single line control") );
4303
4304 // move the cursor up by one ROW not by one LINE: this means that
4305 // we should really use HitTest() and not just go to the same
4306 // position in the previous line
4307 wxPoint pt = GetCaretPosition() - m_rectText.GetPosition();
4308 if ( MData().m_xCaret == -1 )
4309 {
4310 // remember the initial cursor abscissa
4311 MData().m_xCaret = pt.x;
4312 }
4313 else
4314 {
4315 // use the remembered abscissa
4316 pt.x = MData().m_xCaret;
4317 }
4318
4319 CalcUnscrolledPosition(pt.x, pt.y, &pt.x, &pt.y);
4320 pt.y -= GetLineHeight();
4321
4322 wxTextCoord col, row;
4323 if ( HitTestLogical(pt, &col, &row) == wxTE_HT_BEFORE )
4324 {
4325 // can't move further
4326 return INVALID_POS_VALUE;
4327 }
4328
4329 return XYToPosition(col, row);
4330 }
4331
4332 wxTextPos wxTextCtrl::GetPositionBelow()
4333 {
4334 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE,
4335 _T("can't move cursor vertically in a single line control") );
4336
4337 // see comments for wxACTION_TEXT_UP
4338 wxPoint pt = GetCaretPosition() - m_rectText.GetPosition();
4339 if ( MData().m_xCaret == -1 )
4340 {
4341 // remember the initial cursor abscissa
4342 MData().m_xCaret = pt.x;
4343 }
4344 else
4345 {
4346 // use the remembered abscissa
4347 pt.x = MData().m_xCaret;
4348 }
4349
4350 CalcUnscrolledPosition(pt.x, pt.y, &pt.x, &pt.y);
4351 pt.y += GetLineHeight();
4352
4353 wxTextCoord col, row;
4354 if ( HitTestLogical(pt, &col, &row) == wxTE_HT_BELOW )
4355 {
4356 // can't go further down
4357 return INVALID_POS_VALUE;
4358 }
4359
4360 // note that wxTE_HT_BEYOND is ok: it happens when we go down
4361 // from a longer line to a shorter one, for example (OTOH
4362 // wxTE_HT_BEFORE can never happen)
4363 return XYToPosition(col, row);
4364 }
4365
4366 // ----------------------------------------------------------------------------
4367 // input
4368 // ----------------------------------------------------------------------------
4369
4370 bool wxTextCtrl::PerformAction(const wxControlAction& actionOrig,
4371 long numArg,
4372 const wxString& strArg)
4373 {
4374 // has the text changed as result of this action?
4375 bool textChanged = FALSE;
4376
4377 // the remembered cursor abscissa for multiline text controls is usually
4378 // reset after each user action but for ones which do use it (UP and DOWN
4379 // for example) we shouldn't do it - as indicated by this flag
4380 bool rememberAbscissa = FALSE;
4381
4382 // the command this action corresponds to or NULL if this action doesn't
4383 // change text at all or can't be undone
4384 wxTextCtrlCommand *command = (wxTextCtrlCommand *)NULL;
4385
4386 wxString action;
4387 bool del = FALSE,
4388 sel = FALSE;
4389 if ( actionOrig.StartsWith(wxACTION_TEXT_PREFIX_DEL, &action) )
4390 {
4391 if ( IsEditable() )
4392 del = TRUE;
4393 }
4394 else if ( actionOrig.StartsWith(wxACTION_TEXT_PREFIX_SEL, &action) )
4395 {
4396 sel = TRUE;
4397 }
4398 else // not selection nor delete action
4399 {
4400 action = actionOrig;
4401 }
4402
4403 // set newPos to -2 as it can't become equal to it in the assignments below
4404 // (but it can become -1)
4405 wxTextPos newPos = INVALID_POS_VALUE;
4406
4407 if ( action == wxACTION_TEXT_HOME )
4408 {
4409 newPos = m_curPos - m_curCol;
4410 }
4411 else if ( action == wxACTION_TEXT_END )
4412 {
4413 newPos = m_curPos + GetLineLength(m_curRow) - m_curCol;
4414 }
4415 else if ( (action == wxACTION_TEXT_GOTO) ||
4416 (action == wxACTION_TEXT_FIRST) ||
4417 (action == wxACTION_TEXT_LAST) )
4418 {
4419 if ( action == wxACTION_TEXT_FIRST )
4420 numArg = 0;
4421 else if ( action == wxACTION_TEXT_LAST )
4422 numArg = GetLastPosition();
4423 //else: numArg already contains the position
4424
4425 newPos = numArg;
4426 }
4427 else if ( action == wxACTION_TEXT_UP )
4428 {
4429 if ( !IsSingleLine() )
4430 {
4431 newPos = GetPositionAbove();
4432
4433 if ( newPos != INVALID_POS_VALUE )
4434 {
4435 // remember where the cursor original had been
4436 rememberAbscissa = TRUE;
4437 }
4438 }
4439 }
4440 else if ( action == wxACTION_TEXT_DOWN )
4441 {
4442 if ( !IsSingleLine() )
4443 {
4444 newPos = GetPositionBelow();
4445
4446 if ( newPos != INVALID_POS_VALUE )
4447 {
4448 // remember where the cursor original had been
4449 rememberAbscissa = TRUE;
4450 }
4451 }
4452 }
4453 else if ( action == wxACTION_TEXT_LEFT )
4454 {
4455 newPos = m_curPos - 1;
4456 }
4457 else if ( action == wxACTION_TEXT_WORD_LEFT )
4458 {
4459 newPos = GetWordStart();
4460 }
4461 else if ( action == wxACTION_TEXT_RIGHT )
4462 {
4463 newPos = m_curPos + 1;
4464 }
4465 else if ( action == wxACTION_TEXT_WORD_RIGHT )
4466 {
4467 newPos = GetWordEnd();
4468 }
4469 else if ( action == wxACTION_TEXT_INSERT )
4470 {
4471 if ( IsEditable() && !strArg.empty() )
4472 {
4473 // inserting text can be undone
4474 command = new wxTextCtrlInsertCommand(strArg);
4475
4476 textChanged = TRUE;
4477 }
4478 }
4479 else if ( (action == wxACTION_TEXT_PAGE_UP) ||
4480 (action == wxACTION_TEXT_PAGE_DOWN) )
4481 {
4482 if ( !IsSingleLine() )
4483 {
4484 size_t count = GetLinesPerPage();
4485 if ( count > PAGE_OVERLAP_IN_LINES )
4486 {
4487 // pages should overlap slightly to allow the reader to keep
4488 // orientation in the text
4489 count -= PAGE_OVERLAP_IN_LINES;
4490 }
4491
4492 // remember where the cursor original had been
4493 rememberAbscissa = TRUE;
4494
4495 bool goUp = action == wxACTION_TEXT_PAGE_UP;
4496 for ( size_t line = 0; line < count; line++ )
4497 {
4498 wxTextPos pos = goUp ? GetPositionAbove() : GetPositionBelow();
4499 if ( pos == INVALID_POS_VALUE )
4500 {
4501 // can't move further
4502 break;
4503 }
4504
4505 MoveInsertionPoint(pos);
4506 newPos = pos;
4507 }
4508
4509 // we implement the Unix scrolling model here: cursor will always
4510 // be on the first line after Page Down and on the last one after
4511 // Page Up
4512 //
4513 // Windows programs usually keep the cursor line offset constant
4514 // but do we really need it?
4515 wxCoord y;
4516 if ( goUp )
4517 {
4518 // find the line such that when it is the first one, the
4519 // current position is in the last line
4520 wxTextPos pos = 0;
4521 for ( size_t line = 0; line < count; line++ )
4522 {
4523 pos = GetPositionAbove();
4524 if ( pos == INVALID_POS_VALUE )
4525 break;
4526
4527 MoveInsertionPoint(pos);
4528 }
4529
4530 MoveInsertionPoint(newPos);
4531
4532 PositionToLogicalXY(pos, NULL, &y);
4533 }
4534 else // scrolled down
4535 {
4536 PositionToLogicalXY(newPos, NULL, &y);
4537 }
4538
4539 // scroll vertically only
4540 Scroll(-1, y);
4541 }
4542 }
4543 else if ( action == wxACTION_TEXT_SEL_WORD )
4544 {
4545 SetSelection(GetWordStart(), GetWordEnd());
4546 }
4547 else if ( action == wxACTION_TEXT_ANCHOR_SEL )
4548 {
4549 newPos = numArg;
4550 }
4551 else if ( action == wxACTION_TEXT_EXTEND_SEL )
4552 {
4553 SetSelection(m_selAnchor, numArg);
4554 }
4555 else if ( action == wxACTION_TEXT_COPY )
4556 {
4557 Copy();
4558 }
4559 else if ( action == wxACTION_TEXT_CUT )
4560 {
4561 if ( IsEditable() )
4562 Cut();
4563 }
4564 else if ( action == wxACTION_TEXT_PASTE )
4565 {
4566 if ( IsEditable() )
4567 Paste();
4568 }
4569 else if ( action == wxACTION_TEXT_UNDO )
4570 {
4571 if ( CanUndo() )
4572 Undo();
4573 }
4574 else if ( action == wxACTION_TEXT_REDO )
4575 {
4576 if ( CanRedo() )
4577 Redo();
4578 }
4579 else
4580 {
4581 return wxControl::PerformAction(action, numArg, strArg);
4582 }
4583
4584 if ( newPos != INVALID_POS_VALUE )
4585 {
4586 // bring the new position into the range
4587 if ( newPos < 0 )
4588 newPos = 0;
4589
4590 wxTextPos posLast = GetLastPosition();
4591 if ( newPos > posLast )
4592 newPos = posLast;
4593
4594 if ( del )
4595 {
4596 // if we have the selection, remove just it
4597 wxTextPos from, to;
4598 if ( HasSelection() )
4599 {
4600 from = m_selStart;
4601 to = m_selEnd;
4602 }
4603 else
4604 {
4605 // otherwise delete everything between current position and
4606 // the new one
4607 if ( m_curPos != newPos )
4608 {
4609 from = m_curPos;
4610 to = newPos;
4611 }
4612 else // nothing to delete
4613 {
4614 // prevent test below from working
4615 from = INVALID_POS_VALUE;
4616
4617 // and this is just to silent the compiler warning
4618 to = 0;
4619 }
4620 }
4621
4622 if ( from != INVALID_POS_VALUE )
4623 {
4624 command = new wxTextCtrlRemoveCommand(from, to);
4625 }
4626 }
4627 else // cursor movement command
4628 {
4629 // just go there
4630 DoSetInsertionPoint(newPos);
4631
4632 if ( sel )
4633 {
4634 SetSelection(m_selAnchor, m_curPos);
4635 }
4636 else // simple movement
4637 {
4638 // clear the existing selection
4639 ClearSelection();
4640 }
4641 }
4642
4643 if ( !rememberAbscissa && !IsSingleLine() )
4644 {
4645 MData().m_xCaret = -1;
4646 }
4647 }
4648
4649 if ( command )
4650 {
4651 // execute and remember it to be able to undo it later
4652 m_cmdProcessor->Submit(command);
4653
4654 // undoable commands always change text
4655 textChanged = TRUE;
4656 }
4657 else // no undoable command
4658 {
4659 // m_cmdProcessor->StopCompressing()
4660 }
4661
4662 if ( textChanged )
4663 {
4664 wxASSERT_MSG( IsEditable(), _T("non editable control changed?") );
4665
4666 wxCommandEvent event(wxEVT_COMMAND_TEXT_UPDATED, GetId());
4667 InitCommandEvent(event);
4668 event.SetString(GetValue());
4669 GetEventHandler()->ProcessEvent(event);
4670
4671 // as the text changed...
4672 m_isModified = TRUE;
4673 }
4674
4675 return TRUE;
4676 }
4677
4678 void wxTextCtrl::OnChar(wxKeyEvent& event)
4679 {
4680 // only process the key events from "simple keys" here
4681 if ( !event.HasModifiers() )
4682 {
4683 int keycode = event.GetKeyCode();
4684 if ( keycode == WXK_RETURN )
4685 {
4686 if ( IsSingleLine() || (GetWindowStyle() & wxTE_PROCESS_ENTER) )
4687 {
4688 wxCommandEvent event(wxEVT_COMMAND_TEXT_ENTER, GetId());
4689 InitCommandEvent(event);
4690 event.SetString(GetValue());
4691 GetEventHandler()->ProcessEvent(event);
4692 }
4693 else // interpret <Enter> normally: insert new line
4694 {
4695 PerformAction(wxACTION_TEXT_INSERT, -1, _T('\n'));
4696 }
4697 }
4698 else if ( keycode < 255 && isprint(keycode) )
4699 {
4700 PerformAction(wxACTION_TEXT_INSERT, -1, (wxChar)keycode);
4701
4702 // skip event.Skip() below
4703 return;
4704 }
4705 }
4706 #ifdef __WXDEBUG__
4707 // Ctrl-R refreshes the control in debug mode
4708 else if ( event.ControlDown() && event.GetKeyCode() == 'r' )
4709 Refresh();
4710 #endif // __WXDEBUG__
4711
4712 event.Skip();
4713 }
4714
4715 // ----------------------------------------------------------------------------
4716 // wxStdTextCtrlInputHandler
4717 // ----------------------------------------------------------------------------
4718
4719 wxStdTextCtrlInputHandler::wxStdTextCtrlInputHandler(wxInputHandler *inphand)
4720 : wxStdInputHandler(inphand)
4721 {
4722 m_winCapture = (wxTextCtrl *)NULL;
4723 }
4724
4725 /* static */
4726 wxTextPos wxStdTextCtrlInputHandler::HitTest(const wxTextCtrl *text,
4727 const wxPoint& pt)
4728 {
4729 wxTextCoord col, row;
4730 wxTextCtrlHitTestResult ht = text->HitTest(pt, &col, &row);
4731
4732 wxTextPos pos = text->XYToPosition(col, row);
4733
4734 // if the point is after the last column we must adjust the position to be
4735 // the last position in the line (unless it is already the last)
4736 if ( (ht == wxTE_HT_BEYOND) && (pos < text->GetLastPosition()) )
4737 {
4738 pos++;
4739 }
4740
4741 return pos;
4742 }
4743
4744 bool wxStdTextCtrlInputHandler::HandleKey(wxInputConsumer *consumer,
4745 const wxKeyEvent& event,
4746 bool pressed)
4747 {
4748 // we're only interested in key presses
4749 if ( !pressed )
4750 return FALSE;
4751
4752 int keycode = event.GetKeyCode();
4753
4754 wxControlAction action;
4755 wxString str;
4756 bool ctrlDown = event.ControlDown(),
4757 shiftDown = event.ShiftDown();
4758 if ( shiftDown )
4759 {
4760 action = wxACTION_TEXT_PREFIX_SEL;
4761 }
4762
4763 // the only key combination with Alt we recognize is Alt-Bksp for undo, so
4764 // treat it first separately
4765 if ( event.AltDown() )
4766 {
4767 if ( keycode == WXK_BACK && !ctrlDown && !shiftDown )
4768 action = wxACTION_TEXT_UNDO;
4769 }
4770 else switch ( keycode )
4771 {
4772 // cursor movement
4773 case WXK_HOME:
4774 action << (ctrlDown ? wxACTION_TEXT_FIRST
4775 : wxACTION_TEXT_HOME);
4776 break;
4777
4778 case WXK_END:
4779 action << (ctrlDown ? wxACTION_TEXT_LAST
4780 : wxACTION_TEXT_END);
4781 break;
4782
4783 case WXK_UP:
4784 if ( !ctrlDown )
4785 action << wxACTION_TEXT_UP;
4786 break;
4787
4788 case WXK_DOWN:
4789 if ( !ctrlDown )
4790 action << wxACTION_TEXT_DOWN;
4791 break;
4792
4793 case WXK_LEFT:
4794 action << (ctrlDown ? wxACTION_TEXT_WORD_LEFT
4795 : wxACTION_TEXT_LEFT);
4796 break;
4797
4798 case WXK_RIGHT:
4799 action << (ctrlDown ? wxACTION_TEXT_WORD_RIGHT
4800 : wxACTION_TEXT_RIGHT);
4801 break;
4802
4803 case WXK_PAGEDOWN:
4804 case WXK_NEXT:
4805 // we don't map Ctrl-PgUp/Dn to anything special - what should it
4806 // to? for now, it's the same as without control
4807 action << wxACTION_TEXT_PAGE_DOWN;
4808 break;
4809
4810 case WXK_PAGEUP:
4811 case WXK_PRIOR:
4812 action << wxACTION_TEXT_PAGE_UP;
4813 break;
4814
4815 // delete
4816 case WXK_DELETE:
4817 if ( !ctrlDown )
4818 action << wxACTION_TEXT_PREFIX_DEL << wxACTION_TEXT_RIGHT;
4819 break;
4820
4821 case WXK_BACK:
4822 if ( !ctrlDown )
4823 action << wxACTION_TEXT_PREFIX_DEL << wxACTION_TEXT_LEFT;
4824 break;
4825
4826 // something else
4827 default:
4828 // reset the action as it could be already set to one of the
4829 // prefixes
4830 action = wxACTION_NONE;
4831
4832 if ( ctrlDown )
4833 {
4834 switch ( keycode )
4835 {
4836 case 'A':
4837 action = wxACTION_TEXT_REDO;
4838 break;
4839
4840 case 'C':
4841 action = wxACTION_TEXT_COPY;
4842 break;
4843
4844 case 'V':
4845 action = wxACTION_TEXT_PASTE;
4846 break;
4847
4848 case 'X':
4849 action = wxACTION_TEXT_CUT;
4850 break;
4851
4852 case 'Z':
4853 action = wxACTION_TEXT_UNDO;
4854 break;
4855 }
4856 }
4857 }
4858
4859 if ( (action != wxACTION_NONE) && (action != wxACTION_TEXT_PREFIX_SEL) )
4860 {
4861 consumer->PerformAction(action, -1, str);
4862
4863 return TRUE;
4864 }
4865
4866 return wxStdInputHandler::HandleKey(consumer, event, pressed);
4867 }
4868
4869 bool wxStdTextCtrlInputHandler::HandleMouse(wxInputConsumer *consumer,
4870 const wxMouseEvent& event)
4871 {
4872 if ( event.LeftDown() )
4873 {
4874 wxASSERT_MSG( !m_winCapture, _T("left button going down twice?") );
4875
4876 wxTextCtrl *text = wxStaticCast(consumer->GetInputWindow(), wxTextCtrl);
4877
4878 m_winCapture = text;
4879 m_winCapture->CaptureMouse();
4880
4881 text->HideCaret();
4882
4883 wxTextPos pos = HitTest(text, event.GetPosition());
4884 if ( pos != -1 )
4885 {
4886 text->PerformAction(wxACTION_TEXT_ANCHOR_SEL, pos);
4887 }
4888 }
4889 else if ( event.LeftDClick() )
4890 {
4891 // select the word the cursor is on
4892 consumer->PerformAction(wxACTION_TEXT_SEL_WORD);
4893 }
4894 else if ( event.LeftUp() )
4895 {
4896 if ( m_winCapture )
4897 {
4898 m_winCapture->ShowCaret();
4899
4900 m_winCapture->ReleaseMouse();
4901 m_winCapture = (wxTextCtrl *)NULL;
4902 }
4903 }
4904
4905 return wxStdInputHandler::HandleMouse(consumer, event);
4906 }
4907
4908 bool wxStdTextCtrlInputHandler::HandleMouseMove(wxInputConsumer *consumer,
4909 const wxMouseEvent& event)
4910 {
4911 if ( m_winCapture )
4912 {
4913 // track it
4914 wxTextCtrl *text = wxStaticCast(m_winCapture, wxTextCtrl);
4915 wxTextPos pos = HitTest(text, event.GetPosition());
4916 if ( pos != -1 )
4917 {
4918 text->PerformAction(wxACTION_TEXT_EXTEND_SEL, pos);
4919 }
4920 }
4921
4922 return wxStdInputHandler::HandleMouseMove(consumer, event);
4923 }
4924
4925 bool
4926 wxStdTextCtrlInputHandler::HandleFocus(wxInputConsumer *consumer,
4927 const wxFocusEvent& event)
4928 {
4929 wxTextCtrl *text = wxStaticCast(consumer->GetInputWindow(), wxTextCtrl);
4930
4931 // the selection appearance changes depending on whether we have the focus
4932 text->RefreshSelection();
4933
4934 if (event.GetEventType() == wxEVT_SET_FOCUS)
4935 {
4936 if (text->GetCaret() && !text->GetCaret()->IsVisible())
4937 text->ShowCaret();
4938 }
4939 else
4940 {
4941 if (text->GetCaret() && text->GetCaret()->IsVisible())
4942 text->HideCaret();
4943 }
4944
4945 // never refresh entirely
4946 return FALSE;
4947 }
4948
4949 #endif // wxUSE_TEXTCTRL