2 #----------------------------------------------------------------------
4 class PyOnDemandOutputWindow
:
6 A class that can be used for redirecting Python's stdout and
7 stderr streams. It will do nothing until something is wrriten to
8 the stream at which point it will create a Frame with a text area
9 and write the text there.
11 def __init__(self
, title
= "wxPython: stdout/stderr"):
16 def SetParent(self
, parent
):
17 """Set the window to be used as the popup Frame's parent."""
21 def CreateOutputWindow(self
, st
):
22 self
.frame
= wx
.Frame(self
.parent
, -1, self
.title
,
23 style
=wx
.DEFAULT_FRAME_STYLE | wx
.NO_FULL_REPAINT_ON_RESIZE
)
24 self
.text
= wx
.TextCtrl(self
.frame
, -1, "",
25 style
= wx
.TE_MULTILINE | wx
.TE_READONLY
)
26 self
.text
.AppendText(st
)
27 self
.frame
.SetSize((450, 300))
29 EVT_CLOSE(self
.frame
, self
.OnCloseWindow
)
32 def OnCloseWindow(self
, event
):
33 if self
.frame
is not None:
39 # These methods provide the file-like output behaviour.
40 def write(self
, text
):
42 Create the output window if needed and write the string to it.
43 If not called in the context of the gui thread then uses
44 CallAfter to do the work there.
46 if self
.frame
is None:
47 if not wx
.Thread_IsMain():
48 wx
.CallAfter(self
.CreateOutputWindow
, text
)
50 self
.CreateOutputWindow(text
)
52 if not wx
.Thread_IsMain():
53 wx
.CallAfter(self
.text
.AppendText
, text
)
55 self
.text
.AppendText(text
)
59 if self
.frame
is not None:
60 wx
.CallAfter(self
.frame
.Close
)
64 #----------------------------------------------------------------------
66 _defRedirect
= (wx
.Platform
== '__WXMSW__' or wx
.Platform
== '__WXMAC__')
70 The ``wx.App`` class represents the application and is used to:
72 * bootstrap the wxPython system and initialize the underlying
74 * set and get application-wide properties
75 * implement the windowing system main message or event loop,
76 and to dispatch events to window instances
79 Every application must have a ``wx.App`` instance, and all
80 creation of UI objects should be delayed until after the
81 ``wx.App`` object has been created in order to ensure that the gui
82 platform and wxWidgets have been fully initialized.
84 Normally you would derive from this class and implement an
85 ``OnInit`` method that creates a frame and then calls
86 ``self.SetTopWindow(frame)``.
88 :see: `wx.PySimpleApp` for a simpler app class that can be used
92 outputWindowClass
= PyOnDemandOutputWindow
94 def __init__(self
, redirect
=_defRedirect
, filename
=None,
95 useBestVisual
=False, clearSigInt
=True):
97 Construct a ``wx.App`` object.
99 :param redirect: Should ``sys.stdout`` and ``sys.stderr`` be
100 redirected? Defaults to True on Windows and Mac, False
101 otherwise. If `filename` is None then output will be
102 redirected to a window that pops up as needed. (You can
103 control what kind of window is created for the output by
104 resetting the class variable ``outputWindowClass`` to a
105 class of your choosing.)
107 :param filename: The name of a file to redirect output to, if
110 :param useBestVisual: Should the app try to use the best
111 available visual provided by the system (only relevant on
112 systems that have more than one visual.) This parameter
113 must be used instead of calling `SetUseBestVisual` later
114 on because it must be set before the underlying GUI
115 toolkit is initialized.
117 :param clearSigInt: Should SIGINT be cleared? This allows the
118 app to terminate upon a Ctrl-C in the console like other
121 :note: You should override OnInit to do applicaition
122 initialization to ensure that the system, toolkit and
123 wxWidgets are fully initialized.
125 wx
.PyApp
.__init
__(self
)
127 if wx
.Platform
== "__WXMAC__":
130 if not MacOS
.WMAvailable():
132 This program needs access to the screen. Please run with 'pythonw',
133 not 'python', and only when you are logged in on the main display of
141 # This has to be done before OnInit
142 self
.SetUseBestVisual(useBestVisual
)
144 # Set the default handler for SIGINT. This fixes a problem
145 # where if Ctrl-C is pressed in the console that started this
146 # app then it will not appear to do anything, (not even send
147 # KeyboardInterrupt???) but will later segfault on exit. By
148 # setting the default handler then the app will exit, as
149 # expected (depending on platform.)
153 signal
.signal(signal
.SIGINT
, signal
.SIG_DFL
)
157 # Save and redirect the stdio to a window?
159 self
.saveStdio
= (_sys
.stdout
, _sys
.stderr
)
161 self
.RedirectStdio(filename
)
163 # This finishes the initialization of wxWindows and then calls
164 # the OnInit that should be present in the derived class
170 self
.RestoreStdio() # Just in case the MainLoop was overridden
175 def SetTopWindow(self
, frame
):
176 """Set the \"main\" top level window"""
178 self
.stdioWin
.SetParent(frame
)
179 wx
.PyApp
.SetTopWindow(self
, frame
)
183 """Execute the main GUI event loop"""
184 wx
.PyApp
.MainLoop(self
)
188 def RedirectStdio(self
, filename
=None):
189 """Redirect sys.stdout and sys.stderr to a file or a popup window."""
191 _sys
.stdout
= _sys
.stderr
= open(filename
, 'a')
193 self
.stdioWin
= self
.outputWindowClass()
194 _sys
.stdout
= _sys
.stderr
= self
.stdioWin
197 def RestoreStdio(self
):
198 _sys
.stdout
, _sys
.stderr
= self
.saveStdio
202 # change from wx.PyApp_XX to wx.App_XX
203 App_GetMacSupportPCMenuShortcuts
= _core_
.PyApp_GetMacSupportPCMenuShortcuts
204 App_GetMacAboutMenuItemId
= _core_
.PyApp_GetMacAboutMenuItemId
205 App_GetMacPreferencesMenuItemId
= _core_
.PyApp_GetMacPreferencesMenuItemId
206 App_GetMacExitMenuItemId
= _core_
.PyApp_GetMacExitMenuItemId
207 App_GetMacHelpMenuTitleName
= _core_
.PyApp_GetMacHelpMenuTitleName
208 App_SetMacSupportPCMenuShortcuts
= _core_
.PyApp_SetMacSupportPCMenuShortcuts
209 App_SetMacAboutMenuItemId
= _core_
.PyApp_SetMacAboutMenuItemId
210 App_SetMacPreferencesMenuItemId
= _core_
.PyApp_SetMacPreferencesMenuItemId
211 App_SetMacExitMenuItemId
= _core_
.PyApp_SetMacExitMenuItemId
212 App_SetMacHelpMenuTitleName
= _core_
.PyApp_SetMacHelpMenuTitleName
213 App_GetComCtl32Version
= _core_
.PyApp_GetComCtl32Version
215 #----------------------------------------------------------------------------
217 class PySimpleApp(wx
.App
):
219 A simple application class. You can just create one of these and
220 then then make your top level windows later, and not have to worry
221 about OnInit. For example::
223 app = wx.PySimpleApp()
224 frame = wx.Frame(None, title='Hello World')
231 def __init__(self
, redirect
=False, filename
=None,
232 useBestVisual
=False, clearSigInt
=True):
234 :see: `wx.App.__init__`
236 wx
.App
.__init
__(self
, redirect
, filename
, useBestVisual
, clearSigInt
)
239 wx
.InitAllImageHandlers()
244 # Is anybody using this one?
245 class PyWidgetTester(wx
.App
):
246 def __init__(self
, size
= (250, 100)):
248 wx
.App
.__init
__(self
, 0)
251 self
.frame
= wx
.Frame(None, -1, "Widget Tester", pos
=(0,0), size
=self
.size
)
252 self
.SetTopWindow(self
.frame
)
255 def SetWidget(self
, widgetClass
, *args
, **kwargs
):
256 w
= widgetClass(self
.frame
, *args
, **kwargs
)
257 self
.frame
.Show(True)
259 #----------------------------------------------------------------------------
260 # DO NOT hold any other references to this object. This is how we
261 # know when to cleanup system resources that wxWidgets is holding. When
262 # the sys module is unloaded, the refcount on sys.__wxPythonCleanup
263 # goes to zero and it calls the wx.App_CleanUp function.
267 self
.cleanup
= _core_
.App_CleanUp
271 _sys
.__wxPythonCleanup
= __wxPyCleanup()
273 ## # another possible solution, but it gets called too early...
275 ## atexit.register(_core_.wxApp_CleanUp)
278 #----------------------------------------------------------------------------