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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: brush.h
3 // Purpose: interface of wxBrush
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10 The possible brush styles.
11 */
12 enum wxBrushStyle
13 {
14 wxBRUSHSTYLE_INVALID = -1,
15
16 wxBRUSHSTYLE_SOLID = wxSOLID,
17 /**< Solid. */
18
19 wxBRUSHSTYLE_TRANSPARENT = wxTRANSPARENT,
20 /**< Transparent (no fill). */
21
22 wxBRUSHSTYLE_STIPPLE_MASK_OPAQUE = wxSTIPPLE_MASK_OPAQUE,
23 /**< @todo WHAT's THIS?? */
24
25 wxBRUSHSTYLE_STIPPLE_MASK = wxSTIPPLE_MASK,
26 /**< @todo WHAT's THIS?? */
27
28 wxBRUSHSTYLE_STIPPLE = wxSTIPPLE,
29 /**< Uses a bitmap as a stipple. */
30
31 wxBRUSHSTYLE_BDIAGONAL_HATCH = wxBDIAGONAL_HATCH,
32 /**< Backward diagonal hatch. */
33
34 wxBRUSHSTYLE_CROSSDIAG_HATCH = wxCROSSDIAG_HATCH,
35 /**< Cross-diagonal hatch. */
36
37 wxBRUSHSTYLE_FDIAGONAL_HATCH = wxFDIAGONAL_HATCH,
38 /**< Forward diagonal hatch. */
39
40 wxBRUSHSTYLE_CROSS_HATCH = wxCROSS_HATCH,
41 /**< Cross hatch. */
42
43 wxBRUSHSTYLE_HORIZONTAL_HATCH = wxHORIZONTAL_HATCH,
44 /**< Horizontal hatch. */
45
46 wxBRUSHSTYLE_VERTICAL_HATCH = wxVERTICAL_HATCH,
47 /**< Vertical hatch. */
48
49 wxBRUSHSTYLE_FIRST_HATCH = wxFIRST_HATCH,
50 wxBRUSHSTYLE_LAST_HATCH = wxLAST_HATCH,
51 };
52
53
54
55 /**
56 @class wxBrush
57 @wxheader{brush.h}
58
59 A brush is a drawing tool for filling in areas. It is used for painting
60 the background of rectangles, ellipses, etc. It has a colour and a style.
61
62 On a monochrome display, wxWidgets shows all brushes as white unless the
63 colour is really black.
64
65 Do not initialize objects on the stack before the program commences, since
66 other required structures may not have been set up yet. Instead, define
67 global pointers to objects and create them in wxApp::OnInit or when required.
68
69 An application may wish to create brushes with different characteristics
70 dynamically, and there is the consequent danger that a large number of
71 duplicate brushes will be created. Therefore an application may wish to
72 get a pointer to a brush by using the global list of brushes ::wxTheBrushList,
73 and calling the member function wxBrushList::FindOrCreateBrush().
74
75 This class uses reference counting and copy-on-write internally so that
76 assignments between two instances of this class are very cheap.
77 You can therefore use actual objects instead of pointers without efficiency problems.
78 If an instance of this class is changed it will create its own data internally
79 so that other instances, which previously shared the data using the reference
80 counting, are not affected.
81
82 @library{wxcore}
83 @category{gdi}
84
85 @stdobjects
86 ::wxNullBrush, ::wxBLUE_BRUSH, ::wxGREEN_BRUSH, ::wxWHITE_BRUSH,
87 ::wxBLACK_BRUSH, ::wxGREY_BRUSH, ::wxMEDIUM_GREY_BRUSH, ::wxLIGHT_GREY_BRUSH,
88 ::wxTRANSPARENT_BRUSH, ::wxCYAN_BRUSH, ::wxRED_BRUSH
89
90 @see wxBrushList, wxDC, wxDC::SetBrush
91 */
92 class wxBrush : public wxGDIObject
93 {
94 public:
95 /**
96 Default constructor.
97 The brush will be uninitialised, and wxBrush:IsOk() will return @false.
98 */
99 wxBrush();
100
101 /**
102 Constructs a brush from a colour object and @a style.
103
104 @param colour
105 Colour object.
106 @param style
107 One of the ::wxBrushStyle enumeration values.
108 */
109 wxBrush(const wxColour& colour, wxBrushStyle style = wxBRUSHSTYLE_SOLID);
110
111 /**
112 Constructs a stippled brush using a bitmap.
113 The brush style will be set to wxBRUSHSTYLE_STIPPLE.
114 */
115 wxBrush(const wxBitmap& stippleBitmap);
116
117 /**
118 Copy constructor, uses @ref overview_refcount "reference counting".
119 */
120 wxBrush(const wxBrush& brush);
121
122 /**
123 Destructor.
124
125 See @ref overview_refcount_destruct for more info.
126
127 @remarks Although all remaining brushes are deleted when the application
128 exits, the application should try to clean up all brushes itself.
129 This is because wxWidgets cannot know if a pointer to the brush
130 object is stored in an application data structure, and there is
131 a risk of double deletion.
132 */
133 virtual ~wxBrush();
134
135 /**
136 Returns a reference to the brush colour.
137
138 @see SetColour()
139 */
140 virtual wxColour GetColour() const;
141
142 /**
143 Gets a pointer to the stipple bitmap. If the brush does not have a wxBRUSHSTYLE_STIPPLE
144 style, this bitmap may be non-@NULL but uninitialised (i.e. wxBitmap:IsOk() returns @false).
145
146 @see SetStipple()
147 */
148 virtual wxBitmap* GetStipple() const;
149
150 /**
151 Returns the brush style, one of the ::wxBrushStyle values.
152
153 @see SetStyle(), SetColour(), SetStipple()
154 */
155 virtual wxBrushStyle GetStyle() const;
156
157 /**
158 Returns @true if the style of the brush is any of hatched fills.
159
160 @see GetStyle()
161 */
162 virtual bool IsHatch() const;
163
164 /**
165 Returns @true if the brush is initialised. It will return @false if the default
166 constructor has been used (for example, the brush is a member of a class, or
167 @NULL has been assigned to it).
168 */
169 bool IsOk() const;
170
171 //@{
172 /**
173 Sets the brush colour using red, green and blue values.
174
175 @see GetColour()
176 */
177 virtual void SetColour(wxColour& colour);
178 virtual void SetColour(unsigned char red, unsigned char green, unsigned char blue);
179 //@}
180
181 /**
182 Sets the stipple bitmap.
183
184 @param bitmap
185 The bitmap to use for stippling.
186
187 @remarks The style will be set to wxBRUSHSTYLE_STIPPLE, unless the bitmap
188 has a mask associated to it, in which case the style will be set
189 to wxBRUSHSTYLE_STIPPLE_MASK_OPAQUE.
190
191 @see wxBitmap
192 */
193 virtual void SetStipple(const wxBitmap& bitmap);
194
195 /**
196 Sets the brush style.
197
198 @param style
199 One of the ::wxBrushStyle values.
200
201 @see GetStyle()
202 */
203 virtual void SetStyle(wxBrushStyle style);
204
205 /**
206 Inequality operator.
207 See @ref overview_refcount_equality for more info.
208 */
209 bool operator !=(const wxBrush& brush) const;
210
211 /**
212 Equality operator.
213 See @ref overview_refcount_equality for more info.
214 */
215 bool operator ==(const wxBrush& brush) const;
216 };
217
218 /**
219 An empty brush.
220 */
221 wxBrush wxNullBrush;
222
223 /**
224 Blue brush.
225 */
226 wxBrush* wxBLUE_BRUSH;
227
228 /**
229 Green brush.
230 */
231 wxBrush* wxGREEN_BRUSH;
232
233 /**
234 White brush.
235 */
236 wxBrush* wxWHITE_BRUSH;
237
238 /**
239 Black brush.
240 */
241 wxBrush* wxBLACK_BRUSH;
242
243 /**
244 Grey brush.
245 */
246 wxBrush* wxGREY_BRUSH;
247
248 /**
249 Medium grey brush.
250 */
251 wxBrush* wxMEDIUM_GREY_BRUSH;
252
253 /**
254 Light grey brush.
255 */
256 wxBrush* wxLIGHT_GREY_BRUSH;
257
258 /**
259 Transparent brush.
260 */
261 wxBrush* wxTRANSPARENT_BRUSH;
262
263 /**
264 Cyan brush.
265 */
266 wxBrush* wxCYAN_BRUSH;
267
268 /**
269 Red brush.
270 */
271 wxBrush* wxRED_BRUSH;
272
273
274
275 /**
276 @class wxBrushList
277 @wxheader{gdicmn.h}
278
279 A brush list is a list containing all brushes which have been created.
280
281 The application should not construct its own brush list: it should use the
282 object pointer ::wxTheBrushList.
283
284 @library{wxcore}
285 @category{gdi}
286
287 @see wxBrush
288 */
289 class wxBrushList : public wxList
290 {
291 public:
292 /**
293 Finds a brush with the specified attributes and returns it, else creates a new
294 brush, adds it to the brush list, and returns it.
295
296 @param colour
297 Colour object.
298 @param style
299 Brush style. See ::wxBrushStyle for a list of styles.
300 */
301 wxBrush* FindOrCreateBrush(const wxColour& colour,
302 wxBrushStyle style = wxBRUSHSTYLE_SOLID);
303 };
304
305 /**
306 The global wxBrushList instance.
307 */
308 wxBrushList* wxTheBrushList;