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1 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
2 %% Name: spinevt.inc
3 %% Purpose: wxSpinEvent documentation shared between spinevt.tex and
4 %% spinbutt.tex
5 %% Author: Vadim Zeitlin
6 %% Modified by:
7 %% Created: 26.05.02 (extracted from spinbutt.tex)
8 %% RCS-ID: $Id$
9 %% Copyright: (c) wxWindows team
10 %% License: wxWindows license
11 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
12
13 \wxheading{Event handling}
14
15 To process input from a spin button, use one of these event handler macros to
16 direct input to member functions that take a
17 \helpref{wxSpinEvent}{wxspinevent} argument:
18
19 \twocolwidtha{7cm}
20 \begin{twocollist}
21 \twocolitem{{\bf EVT\_SPIN(id, func)}}{Generated whenever an arrow is pressed.}
22 \twocolitem{{\bf EVT\_SPIN\_UP(id, func)}}{Generated when left/up arrow is pressed.}
23 \twocolitem{{\bf EVT\_SPIN\_DOWN(id, func)}}{Generated when right/down arrow is pressed.}
24 \end{twocollist}%
25
26 Note that if you handle both SPIN and UP or DOWN events, you will be notified
27 about each of them twice: first the UP/DOWN event will be receieved and then,
28 if it wasn't vetoed, the SPIN event will be sent.