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git.saurik.com Git - wxWidgets.git/blob - interface/wx/timer.h
   1 ///////////////////////////////////////////////////////////////////////////// 
   3 // Purpose:     interface of wxTimer 
   4 // Author:      wxWidgets team 
   6 // Licence:     wxWindows license 
   7 ///////////////////////////////////////////////////////////////////////////// 
  12     The wxTimer class allows you to execute code at specified intervals. 
  13     Its precision is platform-dependent, but in general will not be better than 
  14     @c 1ms nor worse than @c 1s. 
  16     There are three different ways to use this class: 
  18     - You may derive a new class from wxTimer and override the 
  19       wxTimer::Notify member to perform the required action. 
  20     - You may redirect the notifications to any wxEvtHandler derived object by 
  21       using the non-default constructor or wxTimer::SetOwner. 
  22       Then use the @c EVT_TIMER macro to connect it to the event handler which 
  23       will receive wxTimerEvent notifications. 
  24     - You may use a derived class and the @c EVT_TIMER macro to connect it to 
  25       an event handler defined in the derived class. If the default constructor 
  26       is used, the timer object will be its own owner object, since it is 
  27       derived from wxEvtHandler. 
  29     In any case, you must start the timer with wxTimer::Start() after constructing 
  30     it before it actually starts sending notifications. 
  31     It can be stopped later with wxTimer::Stop(). 
  33     @note A timer can only be used from the main thread. 
  40 class wxTimer 
: public wxEvtHandler
 
  45         If you use it to construct the object and don't call SetOwner() later, 
  46         you must override Notify() method to process the notifications. 
  51         Creates a timer and associates it with @a owner. 
  52         Please see SetOwner() for the description of parameters. 
  54     wxTimer(wxEvtHandler
* owner
, int id 
= -1); 
  57         Destructor. Stops the timer if it is running. 
  62         Returns the ID of the events generated by this timer. 
  67         Returns the current interval for the timer (in milliseconds). 
  69     int GetInterval() const; 
  72         Returns the current @e owner of the timer. 
  74         If non-@NULL this is the event handler which will receive the 
  75         timer events (see wxTimerEvent) when the timer is running. 
  77     wxEvtHandler
* GetOwner() const; 
  80         Returns @true if the timer is one shot, i.e. if it will stop after firing 
  81         the first notification automatically. 
  83     bool IsOneShot() const; 
  86         Returns @true if the timer is running, @false if it is stopped. 
  88     bool IsRunning() const; 
  91         This member should be overridden by the user if the default constructor was 
  92         used and SetOwner() wasn't called. 
  94         Perform whatever action which is to be taken periodically here. 
  96     virtual void Notify(); 
  99         Associates the timer with the given @a owner object. 
 101         When the timer is running, the owner will receive timer events (see wxTimerEvent) 
 102         with @a id equal to @a id specified here. 
 104     void SetOwner(wxEvtHandler
* owner
, int id 
= -1); 
 107         (Re)starts the timer. If @a milliseconds parameter is -1 (value by default), 
 108         the previous value is used. Returns @false if the timer could not be started, 
 109         @true otherwise (in MS Windows timers are a limited resource). 
 111         If @a oneShot is @false (the default), the Notify() function will be called 
 112         repeatedly until the timer is stopped. 
 113         If @true, it will be called only once and the timer will stop automatically. 
 115         To make your code more readable you may also use the following symbolic constants: 
 116         - wxTIMER_CONTINUOUS: Start a normal, continuously running, timer 
 117         - wxTIMER_ONE_SHOT: Start a one shot timer 
 118         If the timer was already running, it will be stopped by this method before 
 121     virtual bool Start(int milliseconds 
= -1, bool oneShot 
= false); 
 134     wxTimerEvent object is passed to the event handler of timer events. 
 139     class MyFrame : public wxFrame 
 143         void OnTimer(wxTimerEvent& event); 
 149     BEGIN_EVENT_TABLE(MyFrame, wxFrame) 
 150         EVT_TIMER(TIMER_ID, MyFrame::OnTimer) 
 154            : m_timer(this, TIMER_ID) 
 156         m_timer.Start(1000);    // 1 second interval 
 159     void MyFrame::OnTimer(wxTimerEvent& event) 
 161         // do whatever you want to do every second here 
 170 class wxTimerEvent 
: public wxEvent
 
 174         Returns the interval of the timer which generated this event. 
 176     int GetInterval() const; 
 179         Returns the timer object which generated this event. 
 181     wxTimer
& GetTimer() const;