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git.saurik.com Git - wxWidgets.git/blob - interface/wx/dcclient.h
   1 ///////////////////////////////////////////////////////////////////////////// 
   3 // Purpose:     interface of wxClientDC and wxPaintDC 
   4 // Author:      wxWidgets team 
   6 // Licence:     wxWindows license 
   7 ///////////////////////////////////////////////////////////////////////////// 
  12     A wxPaintDC must be constructed if an application wishes to paint on the 
  13     client area of a window from within an EVT_PAINT() event handler. This 
  14     should normally be constructed as a temporary stack object; don't store a 
  15     wxPaintDC object. If you have an EVT_PAINT() handler, you @e must create a 
  16     wxPaintDC object within it even if you don't actually use it. 
  18     Using wxPaintDC within your EVT_PAINT() handler is important because it 
  19     automatically sets the clipping area to the damaged area of the window. 
  20     Attempts to draw outside this area do not appear. 
  22     To draw on a window from outside your EVT_PAINT() handler, construct a 
  25     To draw on the whole window including decorations, construct a wxWindowDC 
  26     object (Windows only). 
  28     A wxPaintDC object is initialized to use the same font and colours as the 
  29     window it is associated with. 
  34     @see wxDC, wxClientDC, wxMemoryDC, wxWindowDC, wxScreenDC 
  36 class wxPaintDC 
: public wxWindowDC
 
  40         Constructor. Pass a pointer to the window on which you wish to paint. 
  42     wxPaintDC(wxWindow
* window
); 
  50     A wxClientDC must be constructed if an application wishes to paint on the 
  51     client area of a window from outside an EVT_PAINT() handler. This should 
  52     normally be constructed as a temporary stack object; don't store a 
  55     To draw on a window from within an EVT_PAINT() handler, construct a 
  56     wxPaintDC object instead. 
  58     To draw on the whole window including decorations, construct a wxWindowDC 
  59     object (Windows only). 
  61     A wxClientDC object is initialized to use the same font and colours as the 
  62     window it is associated with. 
  67     @see wxDC, wxMemoryDC, wxPaintDC, wxWindowDC, wxScreenDC 
  69 class wxClientDC 
: public wxWindowDC
 
  73         Constructor. Pass a pointer to the window on which you wish to paint. 
  75     wxClientDC(wxWindow
* window
); 
  83     A wxWindowDC must be constructed if an application wishes to paint on the 
  84     whole area of a window (client and decorations). This should normally be 
  85     constructed as a temporary stack object; don't store a wxWindowDC object. 
  87     To draw on a window from inside an EVT_PAINT() handler, construct a 
  88     wxPaintDC object instead. 
  90     To draw on the client area of a window from outside an EVT_PAINT() handler, 
  91     construct a wxClientDC object. 
  93     A wxWindowDC object is initialized to use the same font and colours as the 
  94     window it is associated with. 
  99     @see wxDC, wxMemoryDC, wxPaintDC, wxClientDC, wxScreenDC 
 101 class wxWindowDC 
: public wxDC
 
 105         Constructor. Pass a pointer to the window on which you wish to paint. 
 107     wxWindowDC(wxWindow
* window
);