1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxBufferedDC class
4 // Author: Ron Lee <ron@debian.org>
5 // Modified by: Vadim Zeitlin (refactored, added bg preservation)
8 // Copyright: (c) Ron Lee
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_DCBUFFER_H_
13 #define _WX_DCBUFFER_H_
15 #include "wx/dcmemory.h"
16 #include "wx/dcclient.h"
17 #include "wx/window.h"
19 // Split platforms into two groups - those which have well-working
20 // double-buffering by default, and those which do not.
21 #if defined(__WXMAC__) || defined(__WXGTK20__)
22 #define wxALWAYS_NATIVE_DOUBLE_BUFFER 1
24 #define wxALWAYS_NATIVE_DOUBLE_BUFFER 0
28 // ----------------------------------------------------------------------------
29 // Double buffering helper.
30 // ----------------------------------------------------------------------------
32 // Assumes the buffer bitmap covers the entire scrolled window,
33 // and prepares the window DC accordingly
34 #define wxBUFFER_VIRTUAL_AREA 0x01
36 // Assumes the buffer bitmap only covers the client area;
37 // does not prepare the window DC
38 #define wxBUFFER_CLIENT_AREA 0x02
40 class WXDLLEXPORT wxBufferedDC
: public wxMemoryDC
43 // Default ctor, must subsequently call Init for two stage construction.
44 wxBufferedDC() : m_dc( 0 ), m_style(0)
48 // Construct a wxBufferedDC using a user supplied buffer.
49 wxBufferedDC(wxDC
*dc
,
50 const wxBitmap
&buffer
= wxNullBitmap
,
51 int style
= wxBUFFER_CLIENT_AREA
)
59 // Construct a wxBufferedDC with an internal buffer of 'area'
60 // (where area is usually something like the size of the window
62 wxBufferedDC(wxDC
*dc
, const wxSize
&area
, int style
= wxBUFFER_CLIENT_AREA
)
64 m_buffer( area
.GetWidth(), area
.GetHeight() ),
71 // default copy ctor ok.
73 // The usually desired action in the dtor is to blit the buffer.
74 virtual ~wxBufferedDC()
79 // These reimplement the actions of the ctors for two stage creation, but
80 // are not used by the ctors themselves to save a few cpu cycles.
82 const wxBitmap
&buffer
=wxNullBitmap
,
83 int style
= wxBUFFER_CLIENT_AREA
)
85 wxASSERT_MSG( m_dc
== 0 && m_buffer
== wxNullBitmap
,
86 _T("wxBufferedDC already initialised") );
93 void Init(wxDC
*dc
, const wxSize
&area
, int style
= wxBUFFER_CLIENT_AREA
)
95 Init(dc
, wxBitmap(area
.GetWidth(), area
.GetHeight()), style
);
98 // Blits the buffer to the dc, and detaches the dc from the buffer (so it
99 // can be effectively used once only).
101 // Usually called in the dtor or by the dtor of derived classes if the
102 // BufferedDC must blit before the derived class (which may own the dc it's
103 // blitting to) is destroyed.
106 wxASSERT_MSG( m_dc
!= 0,
107 _T("No underlying DC associated with wxBufferedDC (anymore)") );
111 if (m_style
& wxBUFFER_CLIENT_AREA
)
112 GetDeviceOrigin(&x
, &y
);
115 m_buffer
.GetWidth(), m_buffer
.GetHeight(), this,
120 // Set and get the style
121 void SetStyle(int style
) { m_style
= style
; }
122 int GetStyle() const { return m_style
; }
125 // check that the bitmap is valid and use it
131 m_dc
->GetSize(&w
, &h
);
132 m_buffer
= wxBitmap(w
, h
);
135 SelectObject(m_buffer
);
138 // the underlying DC to which we copy everything drawn on this one in
141 // NB: Without the existence of a wxNullDC, this must be a pointer, else it
142 // could probably be a reference.
145 // the buffer (selected in this DC)
148 // the buffering style
151 DECLARE_DYNAMIC_CLASS(wxBufferedDC
)
152 DECLARE_NO_COPY_CLASS(wxBufferedDC
)
156 // ----------------------------------------------------------------------------
157 // Double buffered PaintDC.
158 // ----------------------------------------------------------------------------
160 // Creates a double buffered wxPaintDC, optionally allowing the
161 // user to specify their own buffer to use.
162 class WXDLLEXPORT wxBufferedPaintDC
: public wxBufferedDC
165 // If no bitmap is supplied by the user, a temporary one will be created.
166 wxBufferedPaintDC(wxWindow
*window
, const wxBitmap
& buffer
, int style
= wxBUFFER_CLIENT_AREA
)
169 // If we're buffering the virtual window, scale the paint DC as well
170 if (style
& wxBUFFER_VIRTUAL_AREA
)
171 window
->PrepareDC( m_paintdc
);
173 if( buffer
!= wxNullBitmap
)
174 Init(&m_paintdc
, buffer
, style
);
176 Init(&m_paintdc
, window
->GetClientSize(), style
);
179 // If no bitmap is supplied by the user, a temporary one will be created.
180 wxBufferedPaintDC(wxWindow
*window
, int style
= wxBUFFER_CLIENT_AREA
)
183 // If we're using the virtual window, scale the paint DC as well
184 if (style
& wxBUFFER_VIRTUAL_AREA
)
185 window
->PrepareDC( m_paintdc
);
187 Init(&m_paintdc
, window
->GetClientSize(), style
);
190 // default copy ctor ok.
192 virtual ~wxBufferedPaintDC()
194 // We must UnMask here, else by the time the base class
195 // does it, the PaintDC will have already been destroyed.
202 DECLARE_ABSTRACT_CLASS(wxBufferedPaintDC
)
203 DECLARE_NO_COPY_CLASS(wxBufferedPaintDC
)
209 // wxAutoBufferedPaintDC is a wxPaintDC in toolkits which have double-
210 // buffering by default. Otherwise it is a wxBufferedPaintDC. Thus,
211 // you can only expect it work with a simple constructor that
212 // accepts single wxWindow* argument.
214 #if wxALWAYS_NATIVE_DOUBLE_BUFFER
215 #define wxAutoBufferedPaintDCBase wxPaintDC
217 #define wxAutoBufferedPaintDCBase wxBufferedPaintDC
223 class wxAutoBufferedPaintDC
: public wxAutoBufferedPaintDCBase
227 wxAutoBufferedPaintDC(wxWindow
* win
)
228 : wxAutoBufferedPaintDCBase(win
)
233 virtual ~wxAutoBufferedPaintDC() { }
237 void TestWinStyle(wxWindow
* win
)
239 // Help the user to get the double-buffering working properly.
240 wxASSERT_MSG( win
->GetBackgroundStyle() == wxBG_STYLE_CUSTOM
,
241 wxT("In constructor, you need to call GetBackgroundStyle(wxBG_STYLE_CUSTOM), ")
242 wxT("and also, if needed, paint the background manually in the paint event handler."));
245 DECLARE_NO_COPY_CLASS(wxAutoBufferedPaintDC
)
248 #else // !__WXDEBUG__
250 // In release builds, just use typedef
251 typedef wxAutoBufferedPaintDCBase wxAutoBufferedPaintDC
;
256 // Check if the window is natively double buffered and will return a wxPaintDC
257 // if it is, a wxBufferedPaintDC otherwise. It is the caller's responsibility
258 // to delete the wxDC pointer when finished with it.
259 inline wxDC
* wxAutoBufferedPaintDCFactory(wxWindow
* window
)
261 if ( window
->IsDoubleBuffered() )
262 return new wxPaintDC(window
);
264 return new wxBufferedPaintDC(window
);
268 #endif // _WX_DCBUFFER_H_