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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: list.h
3 // Purpose: interface of wxList<T>
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows licence
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10 The wxList<T> class provides linked list functionality.
11
12 This class has been rewritten to be type safe and to provide the full API of
13 the STL std::list container and should be used like it.
14 The exception is that wxList<T> actually stores pointers and therefore its
15 iterators return pointers and not references to the actual objects in the list
16 (see example below) and @e value_type is defined as @e T*.
17 wxList<T> destroys an object after removing it only if wxList<T>::DeleteContents
18 has been called.
19
20 wxList<T> is not a real template and it requires that you declare and define
21 each wxList<T> class in your program. This is done with @e WX_DECLARE_LIST
22 and @e WX_DEFINE_LIST macros (see example). We hope that we'll be able to
23 provide a proper template class providing both the STL @c std::list and the old
24 wxList API in the future.
25
26 Please refer to the STL @c std::list documentation (see http://www.cppreference.com/wiki/stl/list/start)
27 for further information on how to use the class.
28 Below we documented both the supported STL and the legacy API
29 that originated from the old wxList class and which can still be used alternatively
30 for the same class.
31
32 Note that if you compile wxWidgets in STL mode (@c wxUSE_STL defined as 1)
33 then wxList<T> will actually derive from @c std::list and just add a legacy
34 compatibility layer for the old wxList class.
35
36 @code
37 // this part might be in a header or source (.cpp) file
38 class MyListElement
39 {
40 ... // whatever
41 };
42
43 // this macro declares and partly implements MyList class
44 WX_DECLARE_LIST(MyListElement, MyList);
45
46 ...
47
48 // the only requirement for the rest is to be AFTER the full declaration of
49 // MyListElement (for WX_DECLARE_LIST forward declaration is enough), but
50 // usually it will be found in the source file and not in the header
51
52 #include <wx/listimpl.cpp>
53 WX_DEFINE_LIST(MyList);
54
55
56 MyList list;
57 MyListElement element;
58 list.Append(&element); // ok
59 list.Append(17); // error: incorrect type
60
61 // let's iterate over the list in STL syntax
62 MyList::iterator iter;
63 for (iter = list.begin(); iter != list.end(); ++iter)
64 {
65 MyListElement *current = *iter;
66
67 ...process the current element...
68 }
69
70 // the same with the legacy API from the old wxList class
71 MyList::compatibility_iterator node = list.GetFirst();
72 while (node)
73 {
74 MyListElement *current = node->GetData();
75
76 ...process the current element...
77
78 node = node->GetNext();
79 }
80 @endcode
81
82 For compatibility with previous versions wxList and wxStringList classes are
83 still defined, but their usage is deprecated and they will disappear in the
84 future versions completely.
85 The use of the latter is especially discouraged as it is not only unsafe but
86 is also much less efficient than wxArrayString class.
87
88 @tparam T
89 The type stored in the wxList nodes.
90
91 @library{wxbase}
92 @category{containers}
93
94 @see wxArray<T>, wxVector<T>, wxNode<T>
95 */
96 template<typename T>
97 class wxList<T>
98 {
99 public:
100 /**
101 Default constructor.
102 */
103 wxList<T>();
104
105 /**
106 Constructor which initialized the list with an array of @a count elements.
107 */
108 wxList<T>(size_t count, T* elements[]);
109
110 /**
111 Destroys the list, but does not delete the objects stored in the list
112 unless you called DeleteContents(@true ).
113 */
114 ~wxList<T>();
115
116 /**
117 Appends the pointer to @a object to the list.
118 */
119 wxList<T>::compatibility_iterator Append(T* object);
120
121 /**
122 Clears the list.
123 Deletes the actual objects if DeleteContents( @true ) was called previously.
124 */
125 void Clear();
126
127 /**
128 If @a destroy is @true, instructs the list to call @e delete
129 on objects stored in the list whenever they are removed.
130 The default is @false.
131 */
132 void DeleteContents(bool destroy);
133
134 /**
135 Deletes the given element referred to by @a iter from the list
136 if @a iter is a valid iterator. Returns @true if successful.
137
138 Deletes the actual object if DeleteContents( @true ) was called previously.
139 */
140 bool DeleteNode(const compatibility_iterator& iter);
141
142 /**
143 Finds the given @a object and removes it from the list, returning
144 @true if successful.
145
146 Deletes @a object if DeleteContents( @true ) was called previously.
147 */
148 bool DeleteObject(T* object);
149
150 /**
151 Removes element referred to be @a iter.
152
153 Deletes the actual object if DeleteContents( @true ) was called previously.
154 */
155 void Erase(const compatibility_iterator& iter);
156
157 /**
158 Returns the iterator referring to @a object or @NULL if none found.
159 */
160 wxList<T>::compatibility_iterator Find(T* object) const;
161
162 /**
163 Returns the number of elements in the list.
164 */
165 size_t GetCount() const;
166
167 /**
168 Returns the first iterator in the list (@NULL if the list is empty).
169 */
170 wxList<T>::compatibility_iterator GetFirst() const;
171
172 /**
173 Returns the last iterator in the list (@NULL if the list is empty).
174 */
175 wxList<T>::compatibility_iterator GetLast() const;
176
177 /**
178 Returns the index of @a obj within the list or @c wxNOT_FOUND if
179 @a obj is not found in the list.
180 */
181 int IndexOf(T* obj) const;
182
183 /**
184 Inserts @a object at the beginning of the list.
185 */
186 wxList<T>::compatibility_iterator Insert(T* object);
187
188 /**
189 Inserts @a object at @a position.
190 */
191 wxList<T>::compatibility_iterator Insert(size_t position,
192 T* object);
193
194 /**
195 Inserts @a object before the object referred to be @a iter.
196 */
197 wxList<T>::compatibility_iterator Insert(compatibility_iterator iter,
198 T* object);
199
200 /**
201 Returns @true if the list is empty, @false otherwise.
202 */
203 bool IsEmpty() const;
204
205 /**
206 Returns the iterator referring to the object at the given
207 @a index in the list.
208 */
209 wxList<T>::compatibility_iterator Item(size_t index) const;
210
211 /**
212 Check if the object is present in the list.
213
214 @see Find()
215 */
216 bool Member(T* object) const;
217
218 /**
219 @deprecated This function is deprecated, use Item() instead.
220 */
221 wxList<T>::compatibility_iterator Nth(int n) const;
222
223 /**
224 @deprecated This function is deprecated, use wxList::GetCount instead.
225 Returns the number of elements in the list.
226 */
227 int Number() const;
228
229 /**
230 Allows the sorting of arbitrary lists by giving a function to compare
231 two list elements. We use the system @b qsort function for the actual
232 sorting process.
233 */
234 void Sort(wxSortCompareFunction compfunc);
235
236 /**
237 Clears the list and item from @a first to @a last from another list to it.
238 */
239 void assign(const_iterator first, const const_iterator& last);
240
241 /**
242 Clears the list and adds @a n items with value @a v to it.
243 */
244 void assign(size_type n, const_reference v = value_type());
245
246 /**
247 Returns the last item of the list.
248 */
249 reference back();
250
251 /**
252 Returns the last item of the list as a const reference.
253 */
254 const_reference back() const;
255
256 /**
257 Returns an iterator pointing to the beginning of the list.
258 */
259 iterator begin();
260
261 /**
262 Returns a const iterator pointing to the beginning of the list.
263 */
264 const_iterator begin() const;
265
266 /**
267 Removes all items from the list.
268 */
269 void clear();
270
271 /**
272 Returns @e @true if the list is empty.
273 */
274 bool empty() const;
275
276 /**
277 Returns a const iterator pointing at the end of the list.
278 */
279 const_iterator end() const;
280
281 /**
282 Returns a iterator pointing at the end of the list.
283 */
284 iterator end() const;
285
286 /**
287 Erases the given item
288 */
289 iterator erase(const iterator& it);
290
291 /**
292 Erases the items from @e first to @e last.
293 */
294 iterator erase(const iterator& first,
295 const iterator& last);
296
297 /**
298 Returns the first item in the list.
299 */
300 reference front() const;
301
302 /**
303 Returns the first item in the list as a const reference.
304 */
305 const_reference front() const;
306
307 /**
308 Inserts an item at the head of the list
309 */
310 iterator insert(const iterator& it);
311
312 /**
313 Inserts an item at the given position
314 */
315 void insert(const iterator& it, size_type n);
316
317 /**
318 Inserts several items at the given position.
319 */
320 void insert(const iterator& it, const_iterator first,
321 const const_iterator& last);
322
323 /**
324 Returns the largest possible size of the list.
325 */
326 size_type max_size() const;
327
328 /**
329 Removes the last item from the list.
330 */
331 void pop_back();
332
333 /**
334 Removes the first item from the list.
335 */
336 void pop_front();
337
338 /**
339 Adds an item to end of the list.
340 */
341 void push_back(const_reference v = value_type());
342
343 /**
344 Adds an item to the front of the list.
345 */
346 void push_front(const_reference v = value_type());
347
348 /**
349 Returns a reverse iterator pointing to the beginning of the
350 reversed list.
351 */
352 reverse_iterator rbegin();
353
354 /**
355 Returns a const reverse iterator pointing to the beginning of the
356 reversed list.
357 */
358 const_reverse_iterator rbegin() const;
359
360 /**
361 Removes an item from the list.
362 */
363 void remove(const_reference v);
364
365 /**
366 Returns a reverse iterator pointing to the end of the reversed list.
367 */
368 reverse_iterator rend();
369
370 /**
371 Returns a const reverse iterator pointing to the end of the reversed list.
372 */
373 const_reverse_iterator rend() const;
374
375 /**
376 Resizes the list.
377
378 If the list is longer than @a n, then items are removed until the list
379 becomes long @a n.
380 If the list is shorter than @a n items with the value @a v are appended
381 to the list until the list becomes long @a n.
382 */
383 void resize(size_type n, value_type v = value_type());
384
385 /**
386 Reverses the list.
387 */
388 void reverse();
389
390 /**
391 Returns the size of the list.
392 */
393 size_type size() const;
394
395 /**
396 Returns a wxVector holding the list elements.
397
398 @since 2.9.5
399 */
400 wxVector<T> AsVector() const;
401 };
402
403
404
405 /**
406 wxNode<T> is the node structure used in linked lists (see wxList) and derived
407 classes. You should never use wxNode<T> class directly, however, because it
408 works with untyped (@c void *) data and this is unsafe.
409 Use wxNode<T>-derived classes which are automatically defined by WX_DECLARE_LIST
410 and WX_DEFINE_LIST macros instead as described in wxList documentation
411 (see example there).
412
413 Also note that although there is a class called wxNode, it is defined for backwards
414 compatibility only and usage of this class is strongly deprecated.
415
416 In the documentation below, the type @c T should be thought of as a
417 "template" parameter: this is the type of data stored in the linked list or,
418 in other words, the first argument of WX_DECLARE_LIST macro. Also, wxNode is
419 written as wxNodeT even though it isn't really a template class -- but it
420 helps to think of it as if it were.
421
422 @tparam T
423 The type stored in the wxNode.
424
425 @library{wxbase}
426 @category{data}
427
428 @see wxList<T>, wxHashTable
429 */
430 template<typename T>
431 class wxNode<T>
432 {
433 public:
434 /**
435 Retrieves the client data pointer associated with the node.
436 */
437 T* GetData() const;
438
439 /**
440 Retrieves the next node or @NULL if this node is the last one.
441 */
442 wxNode<T>* GetNext() const;
443
444 /**
445 Retrieves the previous node or @NULL if this node is the first one in the list.
446 */
447 wxNode<T>* GetPrevious();
448
449 /**
450 Returns the zero-based index of this node within the list. The return value
451 will be @c wxNOT_FOUND if the node has not been added to a list yet.
452 */
453 int IndexOf();
454
455 /**
456 Sets the data associated with the node (usually the pointer will have been
457 set when the node was created).
458 */
459 void SetData(T* data);
460 };
461