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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
29 // This setting determines the compatibility with 2.2 API: set it to 1 to
30 // enable it but please consider updating your code instead.
34 // Recommended setting: 0 (please update your code)
35 #define WXWIN_COMPATIBILITY_2_2 1
37 // This setting determines the compatibility with 2.4 API: set it to 0 to
38 // flag all cases of using deprecated functions.
40 // Default is 1 but please try building your code with 0 as the default will
41 // change to 0 in the next version and the deprecated functions will disappear
42 // in the version after it completely.
44 // Recommended setting: 0 (please update your code)
45 #define WXWIN_COMPATIBILITY_2_4 1
47 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
48 // 1.64 and later define point sizes to be compatible with Windows.
52 // Recommended setting: 0
53 #define wxFONT_SIZE_COMPATIBILITY 0
55 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
56 // If migrating between versions, your dialogs may seem to shrink.
60 // Recommended setting: 0 (the new calculations are more correct!)
61 #define wxDIALOG_UNIT_COMPATIBILITY 1
63 // ----------------------------------------------------------------------------
65 // ----------------------------------------------------------------------------
67 // Generic comment about debugging settings: they are very useful if you don't
68 // use any other memory leak detection tools such as Purify/BoundsChecker, but
69 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
70 // as wxWindows memory debugging subsystem built in since version 5.0 and you
71 // may prefer to use it instead of built in memory debugging code because it is
72 // faster and more fool proof.
74 // Using VC++ CRT memory debugging is enabled by default in debug mode
75 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
76 // and if __NO_VC_CRTDBG__ is not defined.
78 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
79 // __WXDEBUG__ is not defined, will still use the normal memory operators.
83 // Recommended setting: 0
84 #define wxUSE_DEBUG_CONTEXT 0
86 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
87 // __WXDEBUG__ is also defined.
89 // WARNING: this code may not work with all architectures, especially if
90 // alignment is an issue. This switch is currently ignored for mingw / cygwin
94 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
95 #define wxUSE_MEMORY_TRACING 0
97 // In debug mode, cause new and delete to be redefined globally.
98 // If this causes problems (e.g. link errors which is a common problem
99 // especially if you use another library which also redefines the global new
100 // and delete), set this to 0.
101 // This switch is currently ignored for mingw / cygwin
105 // Recommended setting: 0
106 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
108 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
109 // this causes problems (e.g. link errors), set this to 0. You may need to set
110 // this to 0 if using templates (at least for VC++). This switch is currently
111 // ignored for mingw / cygwin / CodeWarrior
115 // Recommended setting: 0
116 #define wxUSE_DEBUG_NEW_ALWAYS 0
118 // wxHandleFatalExceptions() may be used to catch the program faults at run
119 // time and, instead of terminating the program with a usual GPF message box,
120 // call the user-defined wxApp::OnFatalException() function. If you set
121 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
123 // This setting is for Win32 only and can only be enabled if your compiler
124 // supports Win32 structured exception handling (currently only VC++ does)
128 // Recommended setting: 1 if your compiler supports it.
129 #if defined(_MSC_VER) && !defined(__WXWINCE__)
130 #define wxUSE_ON_FATAL_EXCEPTION 1
132 #define wxUSE_ON_FATAL_EXCEPTION 0
135 // ----------------------------------------------------------------------------
137 // ----------------------------------------------------------------------------
139 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
140 // defined as wchar_t, wxString will use Unicode internally. If you set this
141 // to 1, you must use wxT() macro for all literal strings in the program.
143 // Unicode is currently only fully supported under Windows NT/2000/XP
144 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
145 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
149 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
150 #ifndef wxUSE_UNICODE
151 #define wxUSE_UNICODE 0
154 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
155 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
156 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
157 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note that
158 // you will have to modify the makefiles to include unicows.lib import library
159 // as the first library (if you use MSVC, you can run the makefile with "nmake
160 // MSLU=1 UNICODE=1" command).
162 // If your compiler doesn't have unicows.lib, you can get a version of it at
163 // http://libunicows.sourceforge.net
167 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
168 #define wxUSE_UNICODE_MSLU 0
170 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
171 // compiling the program in Unicode mode. More precisely, it will be possible
172 // to construct wxString from a wide (Unicode) string and convert any wxString
177 // Recommended setting: 1
178 #define wxUSE_WCHAR_T 1
180 // ----------------------------------------------------------------------------
182 // ----------------------------------------------------------------------------
184 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
185 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
186 // and for wxHashMap to be implemented with templates.
190 // Recommended setting: YMMV
193 // Support for message/error logging. This includes wxLogXXX() functions and
194 // wxLog and derived classes. Don't set this to 0 unless you really know what
199 // Recommended setting: 1 (always)
202 // Recommended setting: 1
203 #define wxUSE_LOGWINDOW 1
205 // Recommended setting: 1
206 #define wxUSE_LOGGUI 1
208 // Recommended setting: 1
209 #define wxUSE_LOG_DIALOG 1
211 // Support for command line parsing using wxCmdLineParser class.
215 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
216 #define wxUSE_CMDLINE_PARSER 1
218 // Support for multithreaded applications: if 1, compile in thread classes
219 // (thread.h) and make the library a bit more thread safe. Although thread
220 // support is quite stable by now, you may still consider recompiling the
221 // library without it if you have no use for it - this will result in a
222 // somewhat smaller and faster operation.
224 // This is ignored under Win16, threads are only supported under Win32.
228 // Recommended setting: 0 unless you do plan to develop MT applications
229 #define wxUSE_THREADS 0
231 // If enabled (1), compiles wxWindows streams classes
232 #define wxUSE_STREAMS 1
234 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
235 #define wxUSE_STD_IOSTREAM 0
237 // ----------------------------------------------------------------------------
238 // non GUI features selection
239 // ----------------------------------------------------------------------------
241 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
242 // integer which is implemented in terms of native 64 bit integers if any or
243 // uses emulation otherwise.
245 // This class is required by wxDateTime and so you should enable it if you want
246 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
247 // integers in which case (almost) all of its functions are inline and it
248 // almost does not take any space, so there should be no reason to switch it
251 // Recommended setting: 1
252 #define wxUSE_LONGLONG 1
254 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
255 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
259 // Recommended setting: 1 (wxFile is highly recommended as it is required by
260 // i18n code, wxFileConfig and others)
262 #define wxUSE_FFILE 1
264 // Use wxFSVolume class providing access to the configured/active mount points
268 // Recommended setting: 1 (but may be safely disabled if you don't use it)
269 #define wxUSE_FSVOLUME 0
271 // use wxTextBuffer class: required by wxTextFile
272 #define wxUSE_TEXTBUFFER 1
274 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
276 #define wxUSE_TEXTFILE 1
278 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
281 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
282 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
283 // old wxTime and wxDate classes which are still provided for backwards
284 // compatibility (and implemented in terms of wxDateTime).
286 // Note that this class is relatively new and is still officially in alpha
287 // stage because some features are not yet (fully) implemented. It is already
288 // quite useful though and should only be disabled if you are aiming at
289 // absolutely minimal version of the library.
291 // Requires: wxUSE_LONGLONG
295 // Recommended setting: 1
296 #define wxUSE_DATETIME 1
298 // Set wxUSE_TIMER to 1 to compile wxTimer class
302 // Recommended setting: 1
303 #define wxUSE_TIMER 1
305 // Use wxStopWatch clas.
309 // Recommended setting: 1 (needed by wxSocket)
310 #define wxUSE_STOPWATCH 1
312 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
313 // which allow the application to store its settings in the persistent
314 // storage. Setting this to 1 will also enable on-demand creation of the
315 // global config object in wxApp.
317 // See also wxUSE_CONFIG_NATIVE below.
319 // Recommended setting: 1
320 #define wxUSE_CONFIG 1
322 // If wxUSE_CONFIG is 1, you may choose to use either the native config
323 // classes under Windows (using .INI files under Win16 and the registry under
324 // Win32) or the portable text file format used by the config classes under
327 // Default is 1 to use native classes. Note that you may still use
328 // wxFileConfig even if you set this to 1 - just the config object created by
329 // default for the applications needs will be a wxRegConfig or wxIniConfig and
332 // Recommended setting: 1
333 #define wxUSE_CONFIG_NATIVE 1
336 // Recommended setting: 1
337 #define wxUSE_FILECONFIG 0
339 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
340 // to connect/disconnect from the network and be notified whenever the dial-up
341 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
345 // Recommended setting: 1
346 #define wxUSE_DIALUP_MANAGER 0
348 // Compile in classes for run-time DLL loading and function calling.
349 // Required by wxUSE_DIALUP_MANAGER.
351 // This setting is for Win32 only
355 // Recommended setting: 1
356 #define wxUSE_DYNLIB_CLASS 1
358 // experimental, don't use for now
359 #define wxUSE_DYNAMIC_LOADER 0
361 // Set to 1 to use socket classes
362 #define wxUSE_SOCKETS 0
364 // Set to 1 to enable virtual file systems (required by wxHTML)
365 #define wxUSE_FILESYSTEM 1
367 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
368 #define wxUSE_FS_ZIP 0
370 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
371 #define wxUSE_FS_INET 0
373 // Set to 1 to compile wxZipInput/OutputStream classes.
374 #define wxUSE_ZIPSTREAM 0
376 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
380 // If enabled, the code written by Apple will be used to write, in a portable
381 // way, float on the disk. See extended.c for the license which is different
382 // from wxWindows one.
386 // Recommended setting: 1 unless you don't like the license terms (unlikely)
387 #define wxUSE_APPLE_IEEE 1
389 // Joystick support class
390 #define wxUSE_JOYSTICK 1
392 // wxFontMapper class
393 #define wxUSE_FONTMAP 1
395 // wxMimeTypesManager class
396 #define wxUSE_MIMETYPE 1
398 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
399 // or wxURL you need to set this to 1.
403 // Recommended setting: 1
404 #define wxUSE_PROTOCOL 0
406 // The settings for the individual URL schemes
407 #define wxUSE_PROTOCOL_FILE 1
408 #define wxUSE_PROTOCOL_FTP 1
409 #define wxUSE_PROTOCOL_HTTP 1
411 // Define this to use wxURL class.
414 // Support for regular expression matching via wxRegEx class: enable this to
415 // use POSIX regular expressions in your code. You need to compile regex
416 // library from src/regex to use it under Windows.
420 // Recommended setting: 1 if your compiler supports it, if it doesn't please
421 // contribute us a makefile for src/regex for it
422 #define wxUSE_REGEX 0
424 // wxSystemOptions class
425 #define wxUSE_SYSTEM_OPTIONS 1
430 // ----------------------------------------------------------------------------
431 // Individual GUI controls
432 // ----------------------------------------------------------------------------
434 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
435 // (without it, wxControl class is not compiled)
439 // Recommended setting: 1 (don't change except for very special programs)
440 #define wxUSE_CONTROLS 1
442 // wxPopupWindow class is a top level transient window. It is currently used
443 // to implement wxTipWindow
447 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
448 #define wxUSE_POPUPWIN 1
450 // wxTipWindow allows to implement the custom tooltips, it is used by the
451 // context help classes. Requires wxUSE_POPUPWIN.
455 // Recommended setting: 1 (may be set to 0)
456 #define wxUSE_TIPWINDOW 1
458 // Each of the settings below corresponds to one wxWindows control. They are
459 // all switched on by default but may be disabled if you are sure that your
460 // program (including any standard dialogs it can show!) doesn't need them and
461 // if you desperately want to save some space. If you use any of these you must
462 // set wxUSE_CONTROLS as well.
466 // Recommended setting: 1
467 #define wxUSE_BUTTON 1 // wxButton
468 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
469 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
470 #define wxUSE_CHECKBOX 1 // wxCheckBox
471 #define wxUSE_CHECKLISTBOX 0 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
472 #define wxUSE_CHOICE 1 // wxChoice
473 #define wxUSE_COMBOBOX 1 // wxComboBox
474 #define wxUSE_GAUGE 1 // wxGauge
475 #define wxUSE_LISTBOX 1 // wxListBox
476 #define wxUSE_LISTCTRL 1 // wxListCtrl
477 #define wxUSE_RADIOBOX 1 // wxRadioBox
478 #define wxUSE_RADIOBTN 1 // wxRadioButton
479 #define wxUSE_SCROLLBAR 1 // wxScrollBar
480 #define wxUSE_SLIDER 1 // wxSlider
481 #define wxUSE_SPINBTN 1 // wxSpinButton
482 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
483 #define wxUSE_STATBOX 1 // wxStaticBox
484 #define wxUSE_STATLINE 1 // wxStaticLine
485 #define wxUSE_STATTEXT 1 // wxStaticText
486 #define wxUSE_STATBMP 1 // wxStaticBitmap
487 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
488 #define wxUSE_TOGGLEBTN 1 // requires wxButton
489 #define wxUSE_TREECTRL 1 // wxTreeCtrl
491 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
492 // below either wxStatusBar95 or a generic wxStatusBar will be used.
496 // Recommended setting: 1
497 #define wxUSE_STATUSBAR 1
499 // Two status bar implementations are available under Win32: the generic one
500 // or the wrapper around native control. For native look and feel the native
501 // version should be used.
505 // Recommended setting: 1 (there is no advantage in using the generic one)
506 #define wxUSE_NATIVE_STATUSBAR 1
508 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
509 // classes at all. Otherwise, use the native toolbar class unless
510 // wxUSE_TOOLBAR_NATIVE is 0.
512 // Default is 1 for all settings.
514 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
515 #define wxUSE_TOOLBAR 1
516 #define wxUSE_TOOLBAR_NATIVE 1
518 // this setting is obsolete, value is ignored
519 #define wxUSE_BUTTONBAR 1
521 // wxNotebook is a control with several "tabs" located on one of its sides. It
522 // may be used ot logically organise the data presented to the user instead of
523 // putting everything in one huge dialog. It replaces wxTabControl and related
524 // classes of wxWin 1.6x.
528 // Recommended setting: 1
529 #define wxUSE_NOTEBOOK 1
531 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
532 // the new class. It shouldn't be used in new code.
536 // Recommended setting: 0 (use wxNotebook)
537 #define wxUSE_TAB_DIALOG 0
541 // Default is 1 for both options.
543 // Recommended setting: 1
547 // ----------------------------------------------------------------------------
548 // Miscellaneous GUI stuff
549 // ----------------------------------------------------------------------------
551 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
552 #define wxUSE_ACCEL 1
554 // Hotkey support (currently Windows only)
555 #define wxUSE_HOTKEY 1
557 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
562 // Recommended setting: 1 (can be safely set to 0, not used by the library)
563 #define wxUSE_CARET 1
565 // Use wxDisplay class: it allows enumerating all displays on a system and
566 // working with them.
568 // Default is 0 because it isn't yet implemented on all platforms
570 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
571 #define wxUSE_DISPLAY 0
573 // Miscellaneous geometry code: needed for Canvas library
574 #define wxUSE_GEOMETRY 1
576 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
581 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
582 // enumerated above, then this class is mostly useless too)
583 #define wxUSE_IMAGLIST 1
585 // Use wxMenu, wxMenuBar, wxMenuItem.
589 // Recommended setting: 1 (can't be disabled under MSW)
590 #define wxUSE_MENUS 1
592 // Use wxSashWindow class.
596 // Recommended setting: 1
599 // Use wxSplitterWindow class.
603 // Recommended setting: 1
604 #define wxUSE_SPLITTER 1
606 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
610 // Recommended setting: 1
611 #define wxUSE_TOOLTIPS 0
613 // wxValidator class and related methods
614 #define wxUSE_VALIDATORS 1
616 // wxDC cacheing implementation
617 #define wxUSE_DC_CACHEING 1
619 // Set this to 1 to enable the use of DIB's for wxBitmap to support
620 // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
621 #define wxUSE_DIB_FOR_BITMAP 0
623 // Set this to 1 to enable wxDIB
624 #define wxUSE_WXDIB 0
626 // ----------------------------------------------------------------------------
628 // ----------------------------------------------------------------------------
630 // Define 1 to use generic dialogs in Windows, even though they duplicate
631 // native common dialog (e.g. wxColourDialog). This is mainly useful for
636 // Recommended setting: 0
637 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
639 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
640 // file selector, printer dialog). Switching this off also switches off the
641 // printing architecture and interactive wxPrinterDC.
645 // Recommended setting: 1 (unless it really doesn't work)
646 #define wxUSE_COMMON_DIALOGS 0
648 // wxBusyInfo displays window with message when app is busy. Works in same way
650 #define wxUSE_BUSYINFO 1
652 // Use single/multiple choice dialogs.
656 // Recommended setting: 1 (used in the library itself)
657 #define wxUSE_CHOICEDLG 1
659 // Use colour picker dialog
663 // Recommended setting: 1
664 #define wxUSE_COLOURDLG 1
666 // wxDirDlg class for getting a directory name from user
667 #define wxUSE_DIRDLG 1
669 // TODO: setting to choose the generic or native one
671 // Use file open/save dialogs.
675 // Recommended setting: 1 (used in many places in the library itself)
676 #define wxUSE_FILEDLG 1
678 // Use find/replace dialogs.
682 // Recommended setting: 1 (but may be safely set to 0)
683 #define wxUSE_FINDREPLDLG 1
685 // Use font picker dialog
689 // Recommended setting: 1 (used in the library itself)
690 #define wxUSE_FONTDLG 1
692 // Use wxMessageDialog and wxMessageBox.
696 // Recommended setting: 1 (used in the library itself)
697 #define wxUSE_MSGDLG 1
699 // progress dialog class for lengthy operations
700 #define wxUSE_PROGRESSDLG 1
702 // support for startup tips (wxShowTip &c)
703 #define wxUSE_STARTUP_TIPS 1
705 // text entry dialog and wxGetTextFromUser function
706 #define wxUSE_TEXTDLG 1
708 // number entry dialog
709 #define wxUSE_NUMBERDLG 1
711 // splash screen class
712 #define wxUSE_SPLASH 1
715 #define wxUSE_WIZARDDLG 1
717 // ----------------------------------------------------------------------------
719 // ----------------------------------------------------------------------------
721 // Windows supports the graphics format known as metafile which is, though not
722 // portable, is widely used under Windows and so is supported by wxWin (under
723 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
724 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
725 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
726 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
727 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
728 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
729 // in any metafile related classes at all.
731 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
733 // Recommended setting: default or 0 for everything for portable programs.
734 #define wxUSE_METAFILE 0
735 #define wxUSE_ENH_METAFILE 0
736 #define wxUSE_WIN_METAFILES_ALWAYS 0
738 // ----------------------------------------------------------------------------
739 // Big GUI components
740 // ----------------------------------------------------------------------------
742 // Set to 0 to disable document/view architecture
743 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
745 // Set to 0 to disable MDI document/view architecture
746 #define wxUSE_MDI_ARCHITECTURE 0
748 // Set to 0 to disable print/preview architecture code
749 #define wxUSE_PRINTING_ARCHITECTURE 0
751 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
756 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
760 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
761 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
762 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
763 // will need to manually add opengl32.lib and glu32.lib to the list of
764 // libraries linked with your program if you use OpenGL.
768 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
769 #define wxUSE_GLCANVAS 0
771 // ----------------------------------------------------------------------------
773 // ----------------------------------------------------------------------------
775 // Use wxClipboard class for clipboard copy/paste.
779 // Recommended setting: 1
780 #define wxUSE_CLIPBOARD 1
782 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
787 // Recommended setting: 1
788 #define wxUSE_DATAOBJ 1
790 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
791 // different from "built in" drag and drop in wxTreeCtrl which is always
792 // available). Requires wxUSE_DATAOBJ.
796 // Recommended setting: 1
797 #define wxUSE_DRAG_AND_DROP 1
799 // Use wxAccessible for enhanced and customisable accessibility.
800 // Depends on wxUSE_OLE.
804 // Recommended setting (at present): 0
805 #define wxUSE_ACCESSIBILITY 0
807 // ----------------------------------------------------------------------------
808 // miscellaneous settings
809 // ----------------------------------------------------------------------------
811 // wxSingleInstanceChecker class allows to verify at startup if another program
812 // instance is running (it is only available under Win32)
816 // Recommended setting: 1 (the class is tiny, disabling it won't save much
818 #define wxUSE_SNGLINST_CHECKER 1
820 #define wxUSE_DRAGIMAGE 1
823 // 0 for no interprocess comms
825 // 0 for no help facility
826 #define wxUSE_MS_HTML_HELP 0
827 // 0 for no MS HTML Help
829 // Use wxHTML-based help controller?
830 #define wxUSE_WXHTML_HELP 0
832 #define wxUSE_RESOURCES 0
833 // 0 for no wxGetResource/wxWriteResource
834 #define wxUSE_CONSTRAINTS 1
835 // 0 for no window layout constraint system
837 #define wxUSE_SPLINES 1
840 #define wxUSE_MOUSEWHEEL 1
841 // Include mouse wheel support
843 // ----------------------------------------------------------------------------
844 // postscript support settings
845 // ----------------------------------------------------------------------------
847 // Set to 1 for PostScript device context.
848 #define wxUSE_POSTSCRIPT 0
850 // Set to 1 to use font metric files in GetTextExtent
851 #define wxUSE_AFM_FOR_POSTSCRIPT 0
853 // Set to 0 to disable PostScript print/preview architecture code under Windows
854 // (just use Windows printing).
855 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
857 // ----------------------------------------------------------------------------
859 // ----------------------------------------------------------------------------
861 // Define 1 to use ODBC classes
864 // For backward compatibility reasons, this parameter now only controls the
865 // default scrolling method used by cursors. This default behavior can be
866 // overriden by setting the second param of wxDB::wxDbGetConnection() or
867 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
868 // that use the connection) should support forward only scrolling of cursors,
869 // or both forward and backward support for backward scrolling cursors is
870 // dependent on the data source as well as the ODBC driver being used.
871 #define wxODBC_FWD_ONLY_CURSORS 1
873 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
874 // member variables. With a setting of 1, full backward compatability with the
875 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
876 // as future development will be done only on the non-deprecated
877 // functions/classes/member variables/etc.
878 #define wxODBC_BACKWARD_COMPATABILITY 0
880 // ----------------------------------------------------------------------------
881 // other compiler (mis)features
882 // ----------------------------------------------------------------------------
884 // Set this to 0 if your compiler can't cope with omission of prototype
889 // Recommended setting: 1 (should never need to set this to 0)
890 #define REMOVE_UNUSED_ARG 1
892 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
893 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
894 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
899 // Recommended setting: whatever your compiler likes more
900 #define wxUSE_IOSTREAMH 1
902 // ----------------------------------------------------------------------------
903 // image format support
904 // ----------------------------------------------------------------------------
906 // wxImage supports many different image formats which can be configured at
907 // compile-time. BMP is always supported, others are optional and can be safely
908 // disabled if you don't plan to use images in such format sometimes saving
909 // substantial amount of code in the final library.
911 // Some formats require an extra library which is included in wxWin sources
912 // which is mentioned if it is the case.
914 // Set to 1 for wxImage support (recommended).
915 #define wxUSE_IMAGE 1
917 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
918 #define wxUSE_LIBPNG 0
920 // Set to 1 for JPEG format support (requires libjpeg)
921 #define wxUSE_LIBJPEG 0
923 // Set to 1 for TIFF format support (requires libtiff)
924 #define wxUSE_LIBTIFF 0
926 // Set to 1 for GIF format support
929 // Set to 1 for PNM format support
932 // Set to 1 for PCX format support
935 // Set to 1 for IFF format support (Amiga format)
938 // Set to 1 for XPM format support
941 // Set to 1 for MS Icons and Cursors format support
942 #define wxUSE_ICO_CUR 0
944 // Set to 1 to compile in wxPalette class
945 #define wxUSE_PALETTE 1
947 // ----------------------------------------------------------------------------
948 // Windows-only settings
949 // ----------------------------------------------------------------------------
951 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
952 // will override some other settings (see below)
956 // Recommended setting: 0 unless you really have to use MFC
959 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
960 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
961 // can't compile/doesn't have the OLE headers.
965 // Recommended setting: 1
968 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
969 // 3.x. This setting is ignored under Win9x and NT 4.0+.
971 // Default is 0 for (most) Win32 (systems), 1 for Win16
973 // Recommended setting: same as default
974 #if defined(__WIN95__)
975 #define wxUSE_CTL3D 0
977 #define wxUSE_CTL3D 1
980 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
981 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
982 // miniframes support instead.
984 // Default is 0 for (most) Win32 (systems), 1 for Win16
986 // Recommended setting: same as default
987 #if defined(__WIN95__)
988 #define wxUSE_ITSY_BITSY 0
990 #define wxUSE_ITSY_BITSY 1
993 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
994 // which allows to put more than ~32Kb of text in it even under Win9x (NT
995 // doesn't have such limitation).
997 // Default is 1 for compilers which support it
999 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1000 // or can't compile <richedit.h>
1001 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
1002 #define wxUSE_RICHEDIT 0
1004 // TODO: This should be ifdef'ed for any compilers that don't support
1005 // RichEdit 2.0 but do have RichEdit 1.0...
1006 #define wxUSE_RICHEDIT2 0
1009 #define wxUSE_RICHEDIT 0
1010 #define wxUSE_RICHEDIT2 0
1013 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1014 // is required by wxUSE_CHECKLISTBOX.
1018 // Recommended setting: 1, set to 0 for a small library size reduction
1019 #define wxUSE_OWNER_DRAWN 0
1021 // Set to 1 to compile MS Windows XP theme engine support
1022 #define wxUSE_UXTHEME 0
1024 // Set to 1 to auto-adapt to MS Windows XP themes where possible
1025 // (notably, wxNotebook pages)
1026 #define wxUSE_UXTHEME_AUTO 0
1028 // Set to 1 to if you're developing for MS SmartPhone
1029 #define wxUSE_SMARTPHONE 0
1031 // ----------------------------------------------------------------------------
1032 // obsolete settings
1033 // ----------------------------------------------------------------------------
1035 // NB: all settings in this section are obsolete and should not be used/changed
1036 // at all, they will disappear
1038 // Set to 1 to use PenWindows
1039 #define wxUSE_PENWINDOWS 0
1041 // Define 1 to use bitmap messages.
1042 #define wxUSE_BITMAP_MESSAGE 1
1044 // If 1, enables provision of run-time type information.
1045 // NOW MANDATORY: don't change.
1046 #define wxUSE_DYNAMIC_CLASSES 1