1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxList, wxStringList classes
4 // Author: Julian Smart
5 // Modified by: VZ at 16/11/98: WX_DECLARE_LIST() and typesafe lists added
8 // Copyright: (c) 1998 Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
13 All this is quite ugly but serves two purposes:
14 1. Be almost 100% compatible with old, untyped, wxList class
15 2. Ensure compile-time type checking for the linked lists
17 The idea is to have one base class (wxListBase) working with "void *" data,
18 but to hide these untyped functions - i.e. make them protected, so they
19 can only be used from derived classes which have inline member functions
20 working with right types. This achieves the 2nd goal. As for the first one,
21 we provide a special derivation of wxListBase called wxList which looks just
29 #pragma interface "list.h"
32 // -----------------------------------------------------------------------------
34 // -----------------------------------------------------------------------------
38 #include "wx/object.h"
39 #include "wx/string.h"
41 // due to circular header dependencies this function has to be declared here
42 // (normally it's found in utils.h which includes itself list.h...)
43 extern WXDLLEXPORT
char* copystring(const char *s
);
45 class WXDLLEXPORT wxObjectListNode
;
46 typedef wxObjectListNode wxNode
;
48 // undef it to get rid of old, deprecated functions
49 #define wxLIST_COMPATIBILITY
51 // -----------------------------------------------------------------------------
53 // -----------------------------------------------------------------------------
61 // -----------------------------------------------------------------------------
63 // -----------------------------------------------------------------------------
65 // type of compare function for list sort operation (as in 'qsort'): it should
66 // return a negative value, 0 or positive value if the first element is less
67 // than, equal or greater than the second
68 typedef int (*wxSortCompareFunction
)(const void *elem1
, const void *elem2
);
71 typedef int (*wxListIterateFunction
)(void *current
);
73 // -----------------------------------------------------------------------------
74 // key stuff: a list may be optionally keyed on integer or string key
75 // -----------------------------------------------------------------------------
83 // a struct which may contain both types of keys
85 // implementation note: on one hand, this class allows to have only one function
86 // for any keyed operation instead of 2 almost equivalent. OTOH, it's needed to
87 // resolve ambiguity which we would otherwise have with wxStringList::Find() and
88 // wxList::Find(const char *).
89 class WXDLLEXPORT wxListKey
94 { m_keyType
= wxKEY_NONE
; }
96 { m_keyType
= wxKEY_INTEGER
; m_key
.integer
= i
; }
97 wxListKey(const char *s
)
98 { m_keyType
= wxKEY_STRING
; m_key
.string
= strdup(s
); }
99 wxListKey(const wxString
& s
)
100 { m_keyType
= wxKEY_STRING
; m_key
.string
= strdup(s
.c_str()); }
103 wxKeyType
GetKeyType() const { return m_keyType
; }
104 const char *GetString() const
105 { wxASSERT( m_keyType
== wxKEY_STRING
); return m_key
.string
; }
106 long GetNumber() const
107 { wxASSERT( m_keyType
== wxKEY_INTEGER
); return m_key
.integer
; }
110 // Note: implementation moved to list.cpp to prevent BC++ inline
111 // expansion warning.
112 bool operator==(wxListKeyValue value
) const ;
117 if ( m_keyType
== wxKEY_STRING
)
123 wxListKeyValue m_key
;
126 // -----------------------------------------------------------------------------
127 // wxNodeBase class is a (base for) node in a double linked list
128 // -----------------------------------------------------------------------------
130 WXDLLEXPORT_DATA(extern wxListKey
) wxDefaultListKey
;
132 class WXDLLEXPORT wxNodeBase
134 friend class wxListBase
;
137 wxNodeBase(wxListBase
*list
= (wxListBase
*)NULL
,
138 wxNodeBase
*previous
= (wxNodeBase
*)NULL
,
139 wxNodeBase
*next
= (wxNodeBase
*)NULL
,
141 const wxListKey
& key
= wxDefaultListKey
);
143 virtual ~wxNodeBase();
145 // @@ no check is done that the list is really keyed on strings
146 const char *GetKeyString() const { return m_key
.string
; }
147 long GetKeyInteger() const { return m_key
.integer
; }
149 // Necessary for some existing code
150 void SetKeyString(char* s
) { m_key
.string
= s
; }
151 void SetKeyInteger(long i
) { m_key
.integer
= i
; }
153 #ifdef wxLIST_COMPATIBILITY
154 // compatibility methods
155 wxNode
*Next() const { return (wxNode
*)GetNext(); }
156 wxNode
*Previous() const { return (wxNode
*)GetPrevious(); }
157 wxObject
*Data() const { return (wxObject
*)GetData(); }
158 #endif // wxLIST_COMPATIBILITY
161 // all these are going to be "overloaded" in the derived classes
162 wxNodeBase
*GetNext() const { return m_next
; }
163 wxNodeBase
*GetPrevious() const { return m_previous
; }
165 void *GetData() const { return m_data
; }
166 void SetData(void *data
) { m_data
= data
; }
168 // get 0-based index of this node within the list or NOT_FOUND
171 virtual void DeleteData() { }
174 // optional key stuff
175 wxListKeyValue m_key
;
177 void *m_data
; // user data
178 wxNodeBase
*m_next
, // next and previous nodes in the list
181 wxListBase
*m_list
; // list we belong to
184 // -----------------------------------------------------------------------------
185 // a double-linked list class
186 // -----------------------------------------------------------------------------
187 class WXDLLEXPORT wxListBase
: public wxObject
189 friend class wxNodeBase
; // should be able to call DetachNode()
191 // default ctor & dtor
192 wxListBase(wxKeyType keyType
= wxKEY_NONE
) { Init(keyType
); }
193 virtual ~wxListBase();
196 // count of items in the list
197 size_t GetCount() const { return m_count
; }
204 // instruct it to destroy user data when deleting nodes
205 void DeleteContents(bool destroy
) { m_destroy
= destroy
; }
207 // query if to delete
208 bool GetDeleteContents() const
209 { return m_destroy
; }
212 wxKeyType
GetKeyType() const
213 { return m_keyType
; }
215 // set the keytype (required by the serial code)
216 void SetKeyType(wxKeyType keyType
)
217 { wxASSERT( m_count
==0 ); m_keyType
= keyType
; }
220 // all methods here are "overloaded" in derived classes to provide compile
221 // time type checking
223 // create a node for the list of this type
224 virtual wxNodeBase
*CreateNode(wxNodeBase
*prev
, wxNodeBase
*next
,
226 const wxListKey
& key
= wxDefaultListKey
) = 0;
230 wxListBase(size_t count
, void *elements
[]);
231 // from a sequence of objects
232 wxListBase(void *object
, ... /* terminate with NULL */);
234 // copy ctor and assignment operator
235 wxListBase(const wxListBase
& list
)
237 wxListBase
& operator=(const wxListBase
& list
)
238 { Clear(); DoCopy(list
); return *this; }
240 // get list head/tail
241 wxNodeBase
*GetFirst() const { return m_nodeFirst
; }
242 wxNodeBase
*GetLast() const { return m_nodeLast
; }
244 // by (0-based) index
245 wxNodeBase
*Item(size_t index
) const;
247 // get the list item's data
248 void *operator[](size_t index
) const
249 { wxNodeBase
*node
= Item(index
); return node
? node
->GetData() : (wxNodeBase
*)NULL
; }
252 // append to end of list
253 wxNodeBase
*Append(void *object
);
254 // insert a new item at the beginning of the list
255 wxNodeBase
*Insert(void *object
) { return Insert( (wxNodeBase
*)NULL
, object
); }
256 // insert before given node or at front of list if prev == NULL
257 wxNodeBase
*Insert(wxNodeBase
*prev
, void *object
);
260 wxNodeBase
*Append(long key
, void *object
);
261 wxNodeBase
*Append(const char *key
, void *object
);
263 // removes node from the list but doesn't delete it (returns pointer
264 // to the node or NULL if it wasn't found in the list)
265 wxNodeBase
*DetachNode(wxNodeBase
*node
);
266 // delete element from list, returns FALSE if node not found
267 bool DeleteNode(wxNodeBase
*node
);
268 // finds object pointer and deletes node (and object if DeleteContents
269 // is on), returns FALSE if object not found
270 bool DeleteObject(void *object
);
272 // search (all return NULL if item not found)
274 wxNodeBase
*Find(void *object
) const;
277 wxNodeBase
*Find(const wxListKey
& key
) const;
279 // get 0-based index of object or NOT_FOUND
280 int IndexOf( void *object
) const;
282 // this function allows the sorting of arbitrary lists by giving
283 // a function to compare two list elements. The list is sorted in place.
284 void Sort(const wxSortCompareFunction compfunc
);
286 // functions for iterating over the list
287 void *FirstThat(wxListIterateFunction func
);
288 void ForEach(wxListIterateFunction func
);
289 void *LastThat(wxListIterateFunction func
);
293 // common part of all ctors
294 void Init(wxKeyType keyType
= wxKEY_NONE
);
295 // common part of copy ctor and assignment operator
296 void DoCopy(const wxListBase
& list
);
297 // common part of all Append()s
298 wxNodeBase
*AppendCommon(wxNodeBase
*node
);
299 // free node's data and node itself
300 void DoDeleteNode(wxNodeBase
*node
);
302 size_t m_count
; // number of elements in the list
303 bool m_destroy
; // destroy user data when deleting list items?
304 wxNodeBase
*m_nodeFirst
, // pointers to the head and tail of the list
307 wxKeyType m_keyType
; // type of our keys (may be wxKEY_NONE)
310 // -----------------------------------------------------------------------------
311 // macros for definition of "template" list type
312 // -----------------------------------------------------------------------------
314 // and now some heavy magic...
316 // declare a list type named 'name' and containing elements of type 'T *'
317 // (as a by product of macro expansion you also get wx##name##Node
318 // wxNode-dervied type)
320 // implementation details:
321 // 1. we define _WX_LIST_ITEM_TYPE_##name typedef to save in it the item type
322 // for the list of given type - this allows us to pass only the list name
323 // to WX_DEFINE_LIST() even if it needs both the name and the type
325 // 2. We redefine all not type-safe wxList functions withtype-safe versions
326 // which don't take any place (everything is inline), but bring compile
327 // time error checking.
329 #define WX_DECLARE_LIST_2(T, name, nodetype) \
330 typedef int (*wxSortFuncFor_##name)(const T *, const T *); \
332 class WXDLLEXPORT nodetype : public wxNodeBase \
335 nodetype(wxListBase *list = (wxListBase *)NULL, \
336 nodetype *previous = (nodetype *)NULL, \
337 nodetype *next = (nodetype *)NULL, \
338 T *data = (T *)NULL, \
339 const wxListKey& key = wxDefaultListKey) \
340 : wxNodeBase(list, previous, next, data, key) { } \
342 nodetype *GetNext() const \
343 { return (nodetype *)wxNodeBase::GetNext(); } \
344 nodetype *GetPrevious() const \
345 { return (nodetype *)wxNodeBase::GetPrevious(); } \
348 { return (T *)wxNodeBase::GetData(); } \
349 void SetData(T *data) \
350 { wxNodeBase::SetData(data); } \
352 virtual void DeleteData(); \
355 class WXDLLEXPORT name : public wxListBase \
358 typedef nodetype Node; \
360 name(wxKeyType keyType = wxKEY_NONE) : wxListBase(keyType) \
362 name(size_t count, T *elements[]) \
363 : wxListBase(count, (void **)elements) { } \
365 nodetype *GetFirst() const \
366 { return (nodetype *)wxListBase::GetFirst(); } \
367 nodetype *GetLast() const \
368 { return (nodetype *)wxListBase::GetLast(); } \
370 nodetype *Item(size_t index) const \
371 { return (nodetype *)wxListBase::Item(index); } \
373 T *operator[](size_t index) const \
375 nodetype *node = Item(index); \
376 return node ? (T*)(node->GetData()) : (T*)NULL; \
379 nodetype *Append(T *object) \
380 { return (nodetype *)wxListBase::Append(object); } \
381 nodetype *Insert(T *object) \
382 { return (nodetype *)Insert((nodetype*)NULL, object); } \
383 nodetype *Insert(nodetype *prev, T *object) \
384 { return (nodetype *)wxListBase::Insert(prev, object); } \
386 nodetype *Append(long key, void *object) \
387 { return (nodetype *)wxListBase::Append(key, object); } \
388 nodetype *Append(const char *key, void *object) \
389 { return (nodetype *)wxListBase::Append(key, object); } \
391 nodetype *DetachNode(nodetype *node) \
392 { return (nodetype *)wxListBase::DetachNode(node); } \
393 bool DeleteNode(nodetype *node) \
394 { return wxListBase::DeleteNode(node); } \
395 bool DeleteObject(T *object) \
396 { return wxListBase::DeleteObject(object); } \
398 nodetype *Find(T *object) const \
399 { return (nodetype *)wxListBase::Find(object); } \
401 virtual nodetype *Find(const wxListKey& key) const \
402 { return (nodetype *)wxListBase::Find(key); } \
404 int IndexOf( T *object ) const \
405 { return wxListBase::IndexOf(object); } \
407 void Sort(wxSortFuncFor_##name func) \
408 { wxListBase::Sort((wxSortCompareFunction)func); } \
411 wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next, \
413 const wxListKey& key = wxDefaultListKey) \
415 return new nodetype(this, \
416 (nodetype *)prev, (nodetype *)next, \
421 #define WX_DECLARE_LIST(elementtype, listname) \
422 typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
423 WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node)
425 // this macro must be inserted in your program after
426 // #include <wx/listimpl.cpp>
427 #define WX_DEFINE_LIST(name) "don't forget to include listimpl.cpp!"
430 // =============================================================================
431 // now we can define classes 100% compatible with the old ones
432 // =============================================================================
434 #ifdef wxLIST_COMPATIBILITY
436 // -----------------------------------------------------------------------------
437 // wxList compatibility class: in fact, it's a list of wxObjects
438 // -----------------------------------------------------------------------------
440 WX_DECLARE_LIST_2(wxObject
, wxObjectList
, wxObjectListNode
);
442 class WXDLLEXPORT wxList
: public wxObjectList
445 wxList(int key_type
= wxKEY_NONE
) : wxObjectList((wxKeyType
)key_type
) { }
447 // compatibility methods
448 void Sort(wxSortCompareFunction compfunc
) { wxListBase::Sort(compfunc
); }
450 int Number() const { return GetCount(); }
451 wxNode
*First() const { return (wxNode
*)GetFirst(); }
452 wxNode
*Last() const { return (wxNode
*)GetLast(); }
453 wxNode
*Nth(size_t index
) const { return (wxNode
*)Item(index
); }
454 wxNode
*Member(wxObject
*object
) const { return (wxNode
*)Find(object
); }
457 // -----------------------------------------------------------------------------
458 // wxStringList class for compatibility with the old code
459 // -----------------------------------------------------------------------------
461 WX_DECLARE_LIST_2(char, wxStringListBase
, wxStringListNode
);
463 class WXDLLEXPORT wxStringList
: public wxStringListBase
468 wxStringList() { DeleteContents(TRUE
); }
469 wxStringList(const char *first
...);
471 // copying the string list: the strings are copied, too (extremely
473 wxStringList(const wxStringList
& other
) { DoCopy(other
); }
474 wxStringList
& operator=(const wxStringList
& other
)
475 { Clear(); DoCopy(other
); return *this; }
478 // makes a copy of the string
479 wxNode
*Add(const char *s
)
480 { return (wxNode
*)wxStringListBase::Append(copystring(s
)); }
482 bool Delete(const char *s
);
484 char **ListToArray(bool new_copies
= FALSE
) const;
485 bool Member(const char *s
) const;
490 // compatibility methods
491 int Number() const { return GetCount(); }
492 wxNode
*First() const { return (wxNode
*)GetFirst(); }
493 wxNode
*Last() const { return (wxNode
*)GetLast(); }
494 wxNode
*Nth(size_t index
) const { return (wxNode
*)Item(index
); }
497 void DoCopy(const wxStringList
&); // common part of copy ctor and operator=
500 #endif // wxLIST_COMPATIBILITY