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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 /* --- start common options --- */
17 // ----------------------------------------------------------------------------
19 // ----------------------------------------------------------------------------
21 // define this to 0 when building wxBase library - this can also be done from
22 // makefile/project file overriding the value here
27 // ----------------------------------------------------------------------------
28 // compatibility settings
29 // ----------------------------------------------------------------------------
31 // This setting determines the compatibility with 2.2 API: set it to 1 to
32 // enable it but please consider updating your code instead.
36 // Recommended setting: 0 (please update your code)
37 #define WXWIN_COMPATIBILITY_2_2 0
39 // This setting determines the compatibility with 2.4 API: set it to 0 to
40 // flag all cases of using deprecated functions.
42 // Default is 1 but please try building your code with 0 as the default will
43 // change to 0 in the next version and the deprecated functions will disappear
44 // in the version after it completely.
46 // Recommended setting: 0 (please update your code)
47 #define WXWIN_COMPATIBILITY_2_4 1
49 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
50 // If migrating between versions, your dialogs may seem to shrink.
54 // Recommended setting: 0 (the new calculations are more correct!)
55 #define wxDIALOG_UNIT_COMPATIBILITY 1
57 // ----------------------------------------------------------------------------
59 // ----------------------------------------------------------------------------
61 // Generic comment about debugging settings: they are very useful if you don't
62 // use any other memory leak detection tools such as Purify/BoundsChecker, but
63 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
64 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
65 // may prefer to use it instead of built in memory debugging code because it is
66 // faster and more fool proof.
68 // Using VC++ CRT memory debugging is enabled by default in debug mode
69 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
70 // and if __NO_VC_CRTDBG__ is not defined.
72 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
73 // __WXDEBUG__ is not defined, will still use the normal memory operators.
77 // Recommended setting: 0
78 #define wxUSE_DEBUG_CONTEXT 0
80 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
81 // __WXDEBUG__ is also defined.
83 // WARNING: this code may not work with all architectures, especially if
84 // alignment is an issue. This switch is currently ignored for mingw / cygwin
88 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
89 #define wxUSE_MEMORY_TRACING 0
91 // In debug mode, cause new and delete to be redefined globally.
92 // If this causes problems (e.g. link errors which is a common problem
93 // especially if you use another library which also redefines the global new
94 // and delete), set this to 0.
95 // This switch is currently ignored for mingw / cygwin
99 // Recommended setting: 0
100 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
102 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
103 // this causes problems (e.g. link errors), set this to 0. You may need to set
104 // this to 0 if using templates (at least for VC++). This switch is currently
105 // ignored for mingw / cygwin / CodeWarrior
109 // Recommended setting: 0
110 #define wxUSE_DEBUG_NEW_ALWAYS 0
112 // wxHandleFatalExceptions() may be used to catch the program faults at run
113 // time and, instead of terminating the program with a usual GPF message box,
114 // call the user-defined wxApp::OnFatalException() function. If you set
115 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
117 // This setting is for Win32 only and can only be enabled if your compiler
118 // supports Win32 structured exception handling (currently only VC++ does)
122 // Recommended setting: 1 if your compiler supports it.
123 #if defined(_MSC_VER) || \
124 (defined(__BORLANDC__) && __BORLANDC__ >= 0x0550)
125 #define wxUSE_ON_FATAL_EXCEPTION 1
127 #define wxUSE_ON_FATAL_EXCEPTION 0
130 // Set this to 1 to be able to generate a human-readable (unlike
131 // machine-readable minidumop created by wxCrashReport::Generate()) stack back
132 // trace when your program crashes using wxStackWalker
134 // Default is 1 if supported by the compiler.
136 // Recommended setting: 1, set to 0 if your programs never crash
137 #define wxUSE_STACKWALKER 1
139 // ----------------------------------------------------------------------------
141 // ----------------------------------------------------------------------------
143 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
144 // defined as wchar_t, wxString will use Unicode internally. If you set this
145 // to 1, you must use wxT() macro for all literal strings in the program.
147 // Unicode is currently only fully supported under Windows NT/2000/XP
148 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
149 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
153 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
154 #ifndef wxUSE_UNICODE
155 #define wxUSE_UNICODE 0
158 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
159 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
160 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
161 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
162 // that you will have to modify the makefiles to include unicows.lib import
163 // library as the first library (see installation instructions in install.txt
164 // to learn how to do it when building the library or samples).
166 // If your compiler doesn't have unicows.lib, you can get a version of it at
167 // http://libunicows.sourceforge.net
171 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
172 #define wxUSE_UNICODE_MSLU 0
174 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
175 // compiling the program in Unicode mode. More precisely, it will be possible
176 // to construct wxString from a wide (Unicode) string and convert any wxString
181 // Recommended setting: 1
182 #define wxUSE_WCHAR_T 1
184 // ----------------------------------------------------------------------------
186 // ----------------------------------------------------------------------------
188 // Compile library in exception-safe mode? If set to 1, the library will try to
189 // behave correctly in presence of exceptions (even though it still will not
190 // use the exceptions itself) and notify the user code about any unhandled
191 // exceptions. If set to 0, propagation of the exceptions through the library
192 // code will lead to undefined behaviour -- but the code itself will be
193 // slightly smaller and faster.
195 // Note that like wxUSE_THREADS this option is automatically set to 0 if
196 // wxNO_EXCEPTIONS is defined.
200 // Recommended setting: depends on whether you intend to use C++ exceptions
201 // in your own code (1 if you do, 0 if you don't)
202 #define wxUSE_EXCEPTIONS 1
204 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
208 // Recommended setting: 0 (this is still work in progress...)
209 #define wxUSE_EXTENDED_RTTI 0
211 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
212 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
213 // and for wxHashMap to be implemented with templates.
217 // Recommended setting: YMMV
220 // Support for message/error logging. This includes wxLogXXX() functions and
221 // wxLog and derived classes. Don't set this to 0 unless you really know what
226 // Recommended setting: 1 (always)
229 // Recommended setting: 1
230 #define wxUSE_LOGWINDOW 1
232 // Recommended setting: 1
233 #define wxUSE_LOGGUI 1
235 // Recommended setting: 1
236 #define wxUSE_LOG_DIALOG 1
238 // Support for command line parsing using wxCmdLineParser class.
242 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
243 #define wxUSE_CMDLINE_PARSER 1
245 // Support for multithreaded applications: if 1, compile in thread classes
246 // (thread.h) and make the library a bit more thread safe. Although thread
247 // support is quite stable by now, you may still consider recompiling the
248 // library without it if you have no use for it - this will result in a
249 // somewhat smaller and faster operation.
251 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
252 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
253 // build/msw/config.* file this value will have no effectNotice that if
254 // wxNO_THREADS is defined, wxUSE_THREADS is automatically reset to 0 in
255 // wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
256 // build/msw/config.* file this value will have no effect.
260 // Recommended setting: 0 unless you do plan to develop MT applications
261 #define wxUSE_THREADS 1
263 // If enabled (1), compiles wxWidgets streams classes
264 #define wxUSE_STREAMS 1
266 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
267 #define wxUSE_STD_IOSTREAM 0
269 // ----------------------------------------------------------------------------
270 // non GUI features selection
271 // ----------------------------------------------------------------------------
273 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
274 // integer which is implemented in terms of native 64 bit integers if any or
275 // uses emulation otherwise.
277 // This class is required by wxDateTime and so you should enable it if you want
278 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
279 // integers in which case (almost) all of its functions are inline and it
280 // almost does not take any space, so there should be no reason to switch it
283 // Recommended setting: 1
284 #define wxUSE_LONGLONG 1
286 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
287 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
291 // Recommended setting: 1 (wxFile is highly recommended as it is required by
292 // i18n code, wxFileConfig and others)
294 #define wxUSE_FFILE 1
296 // Use wxFSVolume class providing access to the configured/active mount points
300 // Recommended setting: 1 (but may be safely disabled if you don't use it)
301 #define wxUSE_FSVOLUME 1
303 // use wxTextBuffer class: required by wxTextFile
304 #define wxUSE_TEXTBUFFER 1
306 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
308 #define wxUSE_TEXTFILE 1
310 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
313 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
314 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
315 // old wxTime and wxDate classes which are still provided for backwards
316 // compatibility (and implemented in terms of wxDateTime).
318 // Note that this class is relatively new and is still officially in alpha
319 // stage because some features are not yet (fully) implemented. It is already
320 // quite useful though and should only be disabled if you are aiming at
321 // absolutely minimal version of the library.
323 // Requires: wxUSE_LONGLONG
327 // Recommended setting: 1
328 #define wxUSE_DATETIME 1
330 // Set wxUSE_TIMER to 1 to compile wxTimer class
334 // Recommended setting: 1
335 #define wxUSE_TIMER 1
337 // Use wxStopWatch clas.
341 // Recommended setting: 1 (needed by wxSocket)
342 #define wxUSE_STOPWATCH 1
344 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
345 // which allow the application to store its settings in the persistent
346 // storage. Setting this to 1 will also enable on-demand creation of the
347 // global config object in wxApp.
349 // See also wxUSE_CONFIG_NATIVE below.
351 // Recommended setting: 1
352 #define wxUSE_CONFIG 1
354 // If wxUSE_CONFIG is 1, you may choose to use either the native config
355 // classes under Windows (using .INI files under Win16 and the registry under
356 // Win32) or the portable text file format used by the config classes under
359 // Default is 1 to use native classes. Note that you may still use
360 // wxFileConfig even if you set this to 1 - just the config object created by
361 // default for the applications needs will be a wxRegConfig or wxIniConfig and
364 // Recommended setting: 1
365 #define wxUSE_CONFIG_NATIVE 1
367 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
368 // to connect/disconnect from the network and be notified whenever the dial-up
369 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
373 // Recommended setting: 1
374 #define wxUSE_DIALUP_MANAGER 1
376 // Compile in classes for run-time DLL loading and function calling.
377 // Required by wxUSE_DIALUP_MANAGER.
379 // This setting is for Win32 only
383 // Recommended setting: 1
384 #define wxUSE_DYNLIB_CLASS 1
386 // experimental, don't use for now
387 #define wxUSE_DYNAMIC_LOADER 1
389 // Set to 1 to use socket classes
390 #define wxUSE_SOCKETS 1
392 // Set to 1 to enable virtual file systems (required by wxHTML)
393 #define wxUSE_FILESYSTEM 1
395 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
396 #define wxUSE_FS_ZIP 1
398 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
399 #define wxUSE_FS_INET 1
401 // wxArchive classes for accessing archives such as zip and tar
402 #define wxUSE_ARCHIVE_STREAMS 1
404 // Set to 1 to compile wxZipInput/OutputStream classes.
405 #define wxUSE_ZIPSTREAM 1
407 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
411 // If enabled, the code written by Apple will be used to write, in a portable
412 // way, float on the disk. See extended.c for the license which is different
413 // from wxWidgets one.
417 // Recommended setting: 1 unless you don't like the license terms (unlikely)
418 #define wxUSE_APPLE_IEEE 1
420 // Joystick support class
421 #define wxUSE_JOYSTICK 1
423 // wxFontMapper class
424 #define wxUSE_FONTMAP 1
426 // wxMimeTypesManager class
427 #define wxUSE_MIMETYPE 1
429 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
430 // or wxURL you need to set this to 1.
434 // Recommended setting: 1
435 #define wxUSE_PROTOCOL 1
437 // The settings for the individual URL schemes
438 #define wxUSE_PROTOCOL_FILE 1
439 #define wxUSE_PROTOCOL_FTP 1
440 #define wxUSE_PROTOCOL_HTTP 1
442 // Define this to use wxURL class.
445 // Define this to use native platform url and protocol support.
446 // Currently valid only for MS-Windows.
447 // Note: if you set this to 1, you can open ftp/http/gopher sites
448 // and obtain a valid input stream for these sites
449 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
450 // Doing so reduces the code size.
452 // This code is experimental and subject to change.
453 #define wxUSE_URL_NATIVE 0
455 // Support for regular expression matching via wxRegEx class: enable this to
456 // use POSIX regular expressions in your code. You need to compile regex
457 // library from src/regex to use it under Windows.
461 // Recommended setting: 1 if your compiler supports it, if it doesn't please
462 // contribute us a makefile for src/regex for it
463 #define wxUSE_REGEX 1
465 // wxSystemOptions class
466 #define wxUSE_SYSTEM_OPTIONS 1
469 #define wxUSE_SOUND 1
475 // Recommended setting: 1
476 #define wxUSE_MEDIACTRL 1
482 // Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
483 #define wxUSE_QUICKTIME 0
485 // Use DirectShow (requires linkage to strmiids.lib)
489 // Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
490 #define wxUSE_DIRECTSHOW 0
492 // Use wxWidget's XRC XML-based resource system. Recommended.
496 // Recommended setting: 1 (requires wxUSE_XML)
499 // XML parsing classes. Note that their API will change in the future, so
500 // using wxXmlDocument and wxXmlNode in your app is not recommended.
504 // Recommended setting: 1 (required by XRC)
511 // ----------------------------------------------------------------------------
512 // Individual GUI controls
513 // ----------------------------------------------------------------------------
515 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
516 // (without it, wxControl class is not compiled)
520 // Recommended setting: 1 (don't change except for very special programs)
521 #define wxUSE_CONTROLS 1
523 // wxPopupWindow class is a top level transient window. It is currently used
524 // to implement wxTipWindow
528 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
529 #define wxUSE_POPUPWIN 1
531 // wxTipWindow allows to implement the custom tooltips, it is used by the
532 // context help classes. Requires wxUSE_POPUPWIN.
536 // Recommended setting: 1 (may be set to 0)
537 #define wxUSE_TIPWINDOW 1
539 // Each of the settings below corresponds to one wxWidgets control. They are
540 // all switched on by default but may be disabled if you are sure that your
541 // program (including any standard dialogs it can show!) doesn't need them and
542 // if you desperately want to save some space. If you use any of these you must
543 // set wxUSE_CONTROLS as well.
547 // Recommended setting: 1
548 #define wxUSE_BUTTON 1 // wxButton
549 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
550 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
551 #define wxUSE_CHECKBOX 1 // wxCheckBox
552 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
553 #define wxUSE_CHOICE 1 // wxChoice
554 #define wxUSE_COMBOBOX 1 // wxComboBox
555 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
556 #define wxUSE_GAUGE 1 // wxGauge
557 #define wxUSE_LISTBOX 1 // wxListBox
558 #define wxUSE_LISTCTRL 1 // wxListCtrl
559 #define wxUSE_RADIOBOX 1 // wxRadioBox
560 #define wxUSE_RADIOBTN 1 // wxRadioButton
561 #define wxUSE_SCROLLBAR 1 // wxScrollBar
562 #define wxUSE_SLIDER 1 // wxSlider
563 #define wxUSE_SPINBTN 1 // wxSpinButton
564 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
565 #define wxUSE_STATBOX 1 // wxStaticBox
566 #define wxUSE_STATLINE 1 // wxStaticLine
567 #define wxUSE_STATTEXT 1 // wxStaticText
568 #define wxUSE_STATBMP 1 // wxStaticBitmap
569 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
570 #define wxUSE_TOGGLEBTN 1 // requires wxButton
571 #define wxUSE_TREECTRL 1 // wxTreeCtrl
573 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
574 // below either wxStatusBar95 or a generic wxStatusBar will be used.
578 // Recommended setting: 1
579 #define wxUSE_STATUSBAR 1
581 // Two status bar implementations are available under Win32: the generic one
582 // or the wrapper around native control. For native look and feel the native
583 // version should be used.
585 // Default is 1 for the platforms where native status bar is supported.
587 // Recommended setting: 1 (there is no advantage in using the generic one)
588 #define wxUSE_NATIVE_STATUSBAR 1
590 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
591 // classes at all. Otherwise, use the native toolbar class unless
592 // wxUSE_TOOLBAR_NATIVE is 0.
594 // Default is 1 for all settings.
596 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
597 #define wxUSE_TOOLBAR 1
598 #define wxUSE_TOOLBAR_NATIVE 1
600 // wxNotebook is a control with several "tabs" located on one of its sides. It
601 // may be used to logically organise the data presented to the user instead of
602 // putting everything in one huge dialog. It replaces wxTabControl and related
603 // classes of wxWin 1.6x.
607 // Recommended setting: 1
608 #define wxUSE_NOTEBOOK 1
610 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
615 // Recommended setting: 1
616 #define wxUSE_LISTBOOK 1
618 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
623 // Recommended setting: 1
624 #define wxUSE_CHOICEBOOK 1
626 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
627 // the new class. It shouldn't be used in new code.
631 // Recommended setting: 0 (use wxNotebook)
632 #define wxUSE_TAB_DIALOG 0
636 // Default is 1, set to 0 to cut down compilation time and binaries size if you
639 // Recommended setting: 1
643 // wxMiniFrame class: a frame with narrow title bar
647 // Recommended setting: 1 (it doesn't cost almost anything)
648 #define wxUSE_MINIFRAME 1
650 // ----------------------------------------------------------------------------
651 // Miscellaneous GUI stuff
652 // ----------------------------------------------------------------------------
654 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
655 #define wxUSE_ACCEL 1
657 // Hotkey support (currently Windows only)
658 #define wxUSE_HOTKEY 1
660 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
665 // Recommended setting: 1 (can be safely set to 0, not used by the library)
666 #define wxUSE_CARET 1
668 // Use wxDisplay class: it allows enumerating all displays on a system and
669 // working with them.
671 // Default is 0 because it isn't yet implemented on all platforms
673 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
674 #define wxUSE_DISPLAY 0
676 // Miscellaneous geometry code: needed for Canvas library
677 #define wxUSE_GEOMETRY 1
679 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
684 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
685 // enumerated above, then this class is mostly useless too)
686 #define wxUSE_IMAGLIST 1
688 // Use wxMenu, wxMenuBar, wxMenuItem.
692 // Recommended setting: 1 (can't be disabled under MSW)
693 #define wxUSE_MENUS 1
695 // Use wxSashWindow class.
699 // Recommended setting: 1
702 // Use wxSplitterWindow class.
706 // Recommended setting: 1
707 #define wxUSE_SPLITTER 1
709 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
713 // Recommended setting: 1
714 #define wxUSE_TOOLTIPS 1
716 // wxValidator class and related methods
717 #define wxUSE_VALIDATORS 1
719 // ----------------------------------------------------------------------------
721 // ----------------------------------------------------------------------------
723 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
724 // file selector, printer dialog). Switching this off also switches off the
725 // printing architecture and interactive wxPrinterDC.
729 // Recommended setting: 1 (unless it really doesn't work)
730 #define wxUSE_COMMON_DIALOGS 1
732 // wxBusyInfo displays window with message when app is busy. Works in same way
734 #define wxUSE_BUSYINFO 1
736 // Use single/multiple choice dialogs.
740 // Recommended setting: 1 (used in the library itself)
741 #define wxUSE_CHOICEDLG 1
743 // Use colour picker dialog
747 // Recommended setting: 1
748 #define wxUSE_COLOURDLG 1
750 // wxDirDlg class for getting a directory name from user
751 #define wxUSE_DIRDLG 1
753 // TODO: setting to choose the generic or native one
755 // Use file open/save dialogs.
759 // Recommended setting: 1 (used in many places in the library itself)
760 #define wxUSE_FILEDLG 1
762 // Use find/replace dialogs.
766 // Recommended setting: 1 (but may be safely set to 0)
767 #define wxUSE_FINDREPLDLG 1
769 // Use font picker dialog
773 // Recommended setting: 1 (used in the library itself)
774 #define wxUSE_FONTDLG 1
776 // Use wxMessageDialog and wxMessageBox.
780 // Recommended setting: 1 (used in the library itself)
781 #define wxUSE_MSGDLG 1
783 // progress dialog class for lengthy operations
784 #define wxUSE_PROGRESSDLG 1
786 // support for startup tips (wxShowTip &c)
787 #define wxUSE_STARTUP_TIPS 1
789 // text entry dialog and wxGetTextFromUser function
790 #define wxUSE_TEXTDLG 1
792 // number entry dialog
793 #define wxUSE_NUMBERDLG 1
795 // splash screen class
796 #define wxUSE_SPLASH 1
799 #define wxUSE_WIZARDDLG 1
801 // ----------------------------------------------------------------------------
803 // ----------------------------------------------------------------------------
805 // Windows supports the graphics format known as metafile which is, though not
806 // portable, is widely used under Windows and so is supported by wxWin (under
807 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
808 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
809 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
810 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
811 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
812 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
813 // in any metafile related classes at all.
815 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
817 // Recommended setting: default or 0 for everything for portable programs.
818 #define wxUSE_METAFILE 1
819 #define wxUSE_ENH_METAFILE 1
820 #define wxUSE_WIN_METAFILES_ALWAYS 0
822 // ----------------------------------------------------------------------------
823 // Big GUI components
824 // ----------------------------------------------------------------------------
826 // Set to 0 to disable MDI support.
828 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
832 // Recommended setting: 1, can be safely set to 0.
835 // Set to 0 to disable document/view architecture
836 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
838 // Set to 0 to disable MDI document/view architecture
840 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
841 #define wxUSE_MDI_ARCHITECTURE 1
843 // Set to 0 to disable print/preview architecture code
844 #define wxUSE_PRINTING_ARCHITECTURE 1
846 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
851 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
855 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
856 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
857 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
858 // will need to manually add opengl32.lib and glu32.lib to the list of
859 // libraries linked with your program if you use OpenGL.
863 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
864 #define wxUSE_GLCANVAS 0
866 // ----------------------------------------------------------------------------
868 // ----------------------------------------------------------------------------
870 // Use wxClipboard class for clipboard copy/paste.
874 // Recommended setting: 1
875 #define wxUSE_CLIPBOARD 1
877 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
882 // Recommended setting: 1
883 #define wxUSE_DATAOBJ 1
885 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
886 // different from "built in" drag and drop in wxTreeCtrl which is always
887 // available). Requires wxUSE_DATAOBJ.
891 // Recommended setting: 1
892 #define wxUSE_DRAG_AND_DROP 1
894 // Use wxAccessible for enhanced and customisable accessibility.
895 // Depends on wxUSE_OLE.
899 // Recommended setting (at present): 0
900 #define wxUSE_ACCESSIBILITY 0
902 // ----------------------------------------------------------------------------
903 // miscellaneous settings
904 // ----------------------------------------------------------------------------
906 // wxSingleInstanceChecker class allows to verify at startup if another program
907 // instance is running (it is only available under Win32)
911 // Recommended setting: 1 (the class is tiny, disabling it won't save much
913 #define wxUSE_SNGLINST_CHECKER 1
915 #define wxUSE_DRAGIMAGE 1
918 // 0 for no interprocess comms
920 // 0 for no help facility
921 #define wxUSE_MS_HTML_HELP 1
922 // 0 for no MS HTML Help
924 // Use wxHTML-based help controller?
925 #define wxUSE_WXHTML_HELP 1
927 #define wxUSE_RESOURCES 0
928 // 0 for no wxGetResource/wxWriteResource
929 #define wxUSE_CONSTRAINTS 1
930 // 0 for no window layout constraint system
932 #define wxUSE_SPLINES 1
935 #define wxUSE_MOUSEWHEEL 1
936 // Include mouse wheel support
938 // ----------------------------------------------------------------------------
939 // postscript support settings
940 // ----------------------------------------------------------------------------
942 // Set to 1 for PostScript device context.
943 #define wxUSE_POSTSCRIPT 0
945 // Set to 1 to use font metric files in GetTextExtent
946 #define wxUSE_AFM_FOR_POSTSCRIPT 1
948 // Set to 0 to disable PostScript print/preview architecture code under Windows
949 // (just use Windows printing).
950 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
952 // ----------------------------------------------------------------------------
954 // ----------------------------------------------------------------------------
956 // Define 1 to use ODBC classes
959 // For backward compatibility reasons, this parameter now only controls the
960 // default scrolling method used by cursors. This default behavior can be
961 // overriden by setting the second param of wxDB::wxDbGetConnection() or
962 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
963 // that use the connection) should support forward only scrolling of cursors,
964 // or both forward and backward support for backward scrolling cursors is
965 // dependent on the data source as well as the ODBC driver being used.
966 #define wxODBC_FWD_ONLY_CURSORS 1
968 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
969 // member variables. With a setting of 1, full backward compatability with the
970 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
971 // as future development will be done only on the non-deprecated
972 // functions/classes/member variables/etc.
973 #define wxODBC_BACKWARD_COMPATABILITY 0
975 // ----------------------------------------------------------------------------
976 // other compiler (mis)features
977 // ----------------------------------------------------------------------------
979 // Set this to 0 if your compiler can't cope with omission of prototype
984 // Recommended setting: 1 (should never need to set this to 0)
985 #define REMOVE_UNUSED_ARG 1
987 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
988 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
989 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
994 // Recommended setting: whatever your compiler likes more
995 #define wxUSE_IOSTREAMH 1
997 // ----------------------------------------------------------------------------
998 // image format support
999 // ----------------------------------------------------------------------------
1001 // wxImage supports many different image formats which can be configured at
1002 // compile-time. BMP is always supported, others are optional and can be safely
1003 // disabled if you don't plan to use images in such format sometimes saving
1004 // substantial amount of code in the final library.
1006 // Some formats require an extra library which is included in wxWin sources
1007 // which is mentioned if it is the case.
1009 // Set to 1 for wxImage support (recommended).
1010 #define wxUSE_IMAGE 1
1012 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1013 #define wxUSE_LIBPNG 1
1015 // Set to 1 for JPEG format support (requires libjpeg)
1016 #define wxUSE_LIBJPEG 1
1018 // Set to 1 for TIFF format support (requires libtiff)
1019 #define wxUSE_LIBTIFF 1
1021 // Set to 1 for GIF format support
1024 // Set to 1 for PNM format support
1027 // Set to 1 for PCX format support
1030 // Set to 1 for IFF format support (Amiga format)
1033 // Set to 1 for XPM format support
1036 // Set to 1 for MS Icons and Cursors format support
1037 #define wxUSE_ICO_CUR 1
1039 // Set to 1 to compile in wxPalette class
1040 #define wxUSE_PALETTE 1
1042 /* --- end common options --- */
1044 // ----------------------------------------------------------------------------
1045 // Windows-only settings
1046 // ----------------------------------------------------------------------------
1048 // Set this to 1 if you want to use wxWidgets and MFC in the same program. This
1049 // will override some other settings (see below)
1053 // Recommended setting: 0 unless you really have to use MFC
1056 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1057 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1058 // can't compile/doesn't have the OLE headers.
1062 // Recommended setting: 1
1065 // wxDC cacheing implementation
1066 #define wxUSE_DC_CACHEING 1
1068 // Set this to 1 to enable the use of DIB's for wxBitmap to support
1069 // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
1070 #define wxUSE_DIB_FOR_BITMAP 0
1072 // Set this to 1 to enable wxDIB
1073 #define wxUSE_WXDIB 1
1075 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
1076 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
1077 // miniframes support instead.
1079 // Default is 0 for (most) Win32 (systems), 1 for Win16
1081 #define wxUSE_ITSY_BITSY 0
1083 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1084 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1085 // doesn't have such limitation).
1087 // Default is 1 for compilers which support it
1089 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1090 // or can't compile <richedit.h>
1091 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
1092 #define wxUSE_RICHEDIT 1
1094 // TODO: This should be ifdef'ed for any compilers that don't support
1095 // RichEdit 2.0 but do have RichEdit 1.0...
1096 #define wxUSE_RICHEDIT2 1
1099 #define wxUSE_RICHEDIT 0
1100 #define wxUSE_RICHEDIT2 0
1103 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1104 // is required by wxUSE_CHECKLISTBOX.
1108 // Recommended setting: 1, set to 0 for a small library size reduction
1109 #define wxUSE_OWNER_DRAWN 1
1111 // Set to 1 to compile MS Windows XP theme engine support
1112 #define wxUSE_UXTHEME 1
1114 // Set to 1 to auto-adapt to MS Windows XP themes where possible
1115 // (notably, wxNotebook pages)
1116 #define wxUSE_UXTHEME_AUTO 1
1118 // ----------------------------------------------------------------------------
1119 // Generic versions of native controls
1120 // ----------------------------------------------------------------------------
1122 // Set this to 1 to be able to use wxDatePickerCtrlGeneric in addition to the
1123 // native wxDatePickerCtrl
1127 // Recommended setting: 0, this is mainly used for testing
1128 #define wxUSE_DATEPICKCTRL_GENERIC 0
1130 // ----------------------------------------------------------------------------
1131 // Crash debugging helpers
1132 // ----------------------------------------------------------------------------
1134 // Set this to 1 to be able to use wxCrashReport::Generate() to create mini
1135 // dumps of your program when it crashes (or at any other moment)
1137 // Default is 1 if supported by the compiler (VC++ and recent BC++ only).
1139 // Recommended setting: 1, set to 0 if your programs never crash
1140 #define wxUSE_CRASHREPORT 1
1142 // ----------------------------------------------------------------------------
1143 // obsolete settings
1144 // ----------------------------------------------------------------------------
1146 // NB: all settings in this section are obsolete and should not be used/changed
1147 // at all, they will disappear
1149 // Set to 1 to use PenWindows
1150 #define wxUSE_PENWINDOWS 0
1152 // Define 1 to use bitmap messages.
1153 #define wxUSE_BITMAP_MESSAGE 1
1155 #endif // _WX_SETUP_H_