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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: setup.h
3 // Purpose: Configuration for the library
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
6 // Created: 1998-01-01
7 // RCS-ID: $Id$
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 2.2 API: set it to 1 to
30 // enable it.
31 //
32 // Default is 0.
33 //
34 // Recommended setting: 0 (please update your code instead!)
35 #define WXWIN_COMPATIBILITY_2_2 0
36
37 // This setting determines the compatibility with 2.4 API: set it to 0 to
38 // flag all cases of using deprecated functions.
39 //
40 // Default is 1 but please try building your code with 0 as the default will
41 // change to 0 in the next version and the deprecated functions will
42 // completely disappear in the version after that.
43 //
44 // Recommended setting: 0 (please update your code)
45 #define WXWIN_COMPATIBILITY_2_4 1
46
47 // In wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
48 // but this is very dangerous because you can mistakenly pass an icon instead
49 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
50 // because an icon is not a valid bitmap
51 //
52 // Starting from 2.1.12, you have the choice under this backwards compatible
53 // behaviour (your code will still compile, but probably won't behave as
54 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
55 // conversion ctor wxBitmap(const wxIcon&) instead.
56 //
57 // Recommended setting: 0
58 #define wxICON_IS_BITMAP 0
59
60 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
61 // 1.64 and later define point sizes to be compatible with Windows.
62 //
63 // Default is 0
64 //
65 // Recommended setting: 0
66 #define wxFONT_SIZE_COMPATIBILITY 0
67
68 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
69 // If migrating between versions, your dialogs may seem to shrink.
70 //
71 // Default is 1
72 //
73 // Recommended setting: 0 (the new calculations are more correct!)
74 #define wxDIALOG_UNIT_COMPATIBILITY 1
75
76 // ----------------------------------------------------------------------------
77 // debugging settings
78 // ----------------------------------------------------------------------------
79
80 // Generic comment about debugging settings: they are very useful if you don't
81 // use any other memory leak detection tools such as Purify/BoundsChecker, but
82 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
83 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
84 // may prefer to use it instead of built in memory debugging code because it is
85 // faster and more fool proof.
86 //
87 // Using VC++ CRT memory debugging is enabled by default in debug mode
88 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
89 // and if __NO_VC_CRTDBG__ is not defined.
90
91 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
92 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
93 // recommended to set this to 1, since you may well need to output an error log
94 // in a production version (or non-debugging beta).
95 //
96 // Default is 1.
97 //
98 // Recommended setting: 1 but see comment above
99 #ifndef __MWERKS__
100 #define wxUSE_DEBUG_CONTEXT 0
101 #else
102 #define wxUSE_DEBUG_CONTEXT 1
103 #endif
104
105 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
106 // __WXDEBUG__ is also defined.
107 //
108 // WARNING: this code may not work with all architectures, especially if
109 // alignment is an issue. This switch is currently ignored for mingw / cygwin
110 //
111 // Default is 1
112 //
113 // Recommended setting: 1 but see comment in the beginning of this section
114 #define wxUSE_MEMORY_TRACING 1
115
116 // In debug mode, cause new and delete to be redefined globally.
117 // If this causes problems (e.g. link errors which is a common problem
118 // especially if you use another library which also redefines the global new
119 // and delete), set this to 0.
120 // This switch is currently ignored for mingw / cygwin
121 //
122 // Default is 0
123 //
124 // Recommended setting: 0
125 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
126
127 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
128 // this causes problems (e.g. link errors), set this to 0. You may need to set
129 // this to 0 if using templates (at least for VC++). This switch is currently
130 // ignored for mingw / cygwin
131 //
132 // Default is 0
133 //
134 // Recommended setting: 0
135 #define wxUSE_DEBUG_NEW_ALWAYS 0
136
137 // wxHandleFatalExceptions() may be used to catch the program faults at run
138 // time and, instead of terminating the program with a usual GPF message box,
139 // call the user-defined wxApp::OnFatalException() function. If you set
140 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
141 //
142 // This setting is for Win32 only and can only be enabled if your compiler
143 // supports Win32 structured exception handling (currently only VC++ does)
144 //
145 // Default is 1
146 //
147 // Recommended setting: 1 if your compiler supports it.
148 #ifdef _MSC_VER
149 #define wxUSE_ON_FATAL_EXCEPTION 1
150 #else
151 #define wxUSE_ON_FATAL_EXCEPTION 0
152 #endif
153
154 // ----------------------------------------------------------------------------
155 // Unicode support
156 // ----------------------------------------------------------------------------
157
158 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
159 // defined as wchar_t, wxString will use Unicode internally. If you set this
160 // to 1, you must use wxT() macro for all literal strings in the program.
161 //
162 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
163 // doesn't support it and the programs compiled in Unicode mode will not run
164 // under 9x).
165 //
166 // Default is 0
167 //
168 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
169 #define wxUSE_UNICODE 0
170
171 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
172 // compiling the program in Unicode mode. More precisely, it will be possible
173 // to construct wxString from a wide (Unicode) string and convert any wxString
174 // to Unicode.
175 //
176 // Default is 1
177 //
178 // Recommended setting: 1
179 #define wxUSE_WCHAR_T 1
180
181 // ----------------------------------------------------------------------------
182 // global features
183 // ----------------------------------------------------------------------------
184
185 // Compile library in exception-safe mode? If set to 1, the library will try to
186 // behave correctly in presence of exceptions (even though it still will not
187 // use the exceptions itself) and notify the user code about any unhandled
188 // exceptions. If set to 0, propagation of the exceptions through the library
189 // code will lead to undefined behaviour -- but the code itself will be
190 // slightly smaller and faster.
191 //
192 // Default is 1
193 //
194 // Recommended setting: depends on whether you intend to use C++ exceptions
195 // in your own code (1 if you do, 0 if you don't)
196 #define wxUSE_EXCEPTIONS 1
197
198 // Support for message/error logging. This includes wxLogXXX() functions and
199 // wxLog and derived classes. Don't set this to 0 unless you really know what
200 // you are doing.
201 //
202 // Default is 1
203 //
204 // Recommended setting: 1 (always)
205 #define wxUSE_LOG 1
206
207 // Recommended setting: 1 (always)
208 #define wxUSE_LOGWINDOW 1
209
210 // Recommended setting: 1 (always)
211 #define wxUSE_LOGGUI 1
212
213 // Recommended setting: 1 (always)
214 #define wxUSE_LOG_DIALOG 1
215
216 // Support for command line parsing using wxCmdLineParser class.
217 //
218 // Default is 1
219 //
220 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
221 #define wxUSE_CMDLINE_PARSER 1
222
223 // Support for multithreaded applications: if 1, compile in thread classes
224 // (thread.h) and make the library a bit more thread safe. Although thread
225 // support is quite stable by now, you may still consider recompiling the
226 // library without it if you have no use for it - this will result in a
227 // somewhat smaller and faster operation.
228 //
229 // Threads are only supported under Win32.
230 //
231 // Default is 1
232 //
233 // Recommended setting: 0 unless you do plan to develop MT applications
234 #define wxUSE_THREADS 1
235
236 // If enabled (1), compiles wxWidgets streams classes
237 #define wxUSE_STREAMS 1
238
239 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
240 #ifndef __MWERKS__
241 #define wxUSE_STD_IOSTREAM 0
242 #else
243 #define wxUSE_STD_IOSTREAM 1
244 #endif
245
246 // Use serialization (requires utils/serialize)
247 #define wxUSE_SERIAL 0
248
249 // ----------------------------------------------------------------------------
250 // non GUI features selection
251 // ----------------------------------------------------------------------------
252
253 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
254 // integer which is implemented in terms of native 64 bit integers if any or
255 // uses emulation otherwise.
256 //
257 // This class is required by wxDateTime and so you should enable it if you want
258 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
259 // integers in which case (almost) all of its functions are inline and it
260 // almost does not take any space, so there should be no reason to switch it
261 // off.
262 //
263 // Recommended setting: 1
264 #define wxUSE_LONGLONG 1
265
266 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
267 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
268 //
269 // Default is 1
270 //
271 // Recommended setting: 1 (wxFile is highly recommended as it is required by
272 // i18n code, wxFileConfig and others)
273 #define wxUSE_FILE 1
274 #define wxUSE_FFILE 1
275
276 // use wxTextBuffer class: required by wxTextFile
277 #define wxUSE_TEXTBUFFER 1
278
279 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
280 // wxFileConfig
281 #define wxUSE_TEXTFILE 1
282
283 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
284 #define wxUSE_INTL 1
285
286 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
287 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
288 // old wxTime and wxDate classes which are still provided for backwards
289 // compatibility (and implemented in terms of wxDateTime).
290 //
291 // Note that this class is relatively new and is still officially in alpha
292 // stage because some features are not yet (fully) implemented. It is already
293 // quite useful though and should only be disabled if you are aiming at
294 // absolutely minimal version of the library.
295 //
296 // Requires: wxUSE_LONGLONG
297 //
298 // Default is 1
299 //
300 // Recommended setting: 1
301 #define wxUSE_DATETIME 1
302
303 // Set wxUSE_TIMER to 1 to compile wxTimer class
304 //
305 // Default is 1
306 //
307 // Recommended setting: 1
308 #define wxUSE_TIMER 1
309
310 // Use wxStopWatch clas.
311 //
312 // Default is 1
313 //
314 // Recommended setting: 1 (needed by wxSocket)
315 #define wxUSE_STOPWATCH 1
316
317 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
318 // which allow the application to store its settings in the persistent
319 // storage. Setting this to 1 will also enable on-demand creation of the
320 // global config object in wxApp.
321 //
322 // See also wxUSE_CONFIG_NATIVE below.
323 //
324 // Recommended setting: 1
325 #define wxUSE_CONFIG 1
326
327 // If wxUSE_CONFIG is 1, you may choose to use either the native config
328 // classes under Windows (using .INI files under Win16 and the registry under
329 // Win32) or the portable text file format used by the config classes under
330 // Unix.
331 //
332 // Default is 1 to use native classes. Note that you may still use
333 // wxFileConfig even if you set this to 1 - just the config object created by
334 // default for the applications needs will be a wxRegConfig or wxIniConfig and
335 // not wxFileConfig.
336 //
337 // Recommended setting: 1
338 #define wxUSE_CONFIG_NATIVE 1
339
340 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
341 // to connect/disconnect from the network and be notified whenever the dial-up
342 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
343 //
344 // Default is 1.
345 //
346 // Recommended setting: 1
347 #define wxUSE_DIALUP_MANAGER 1
348
349 // Compile in classes for run-time DLL loading and function calling.
350 // Required by wxUSE_DIALUP_MANAGER.
351 //
352 // This setting is for Win32 only
353 //
354 // Default is 1.
355 //
356 // Recommended setting: 1
357 #define wxUSE_DYNLIB_CLASS 1
358
359 // experimental extension, use with caution.
360 #define wxUSE_DYNAMIC_LOADER 0
361
362 // Set to 1 to use socket classes
363 #define wxUSE_SOCKETS 1
364
365 // Set to 1 to enable virtual file systems (required by wxHTML)
366 #define wxUSE_FILESYSTEM 1
367
368 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
369 #define wxUSE_FS_ZIP 1
370
371 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
372 #define wxUSE_FS_INET 1
373
374 // Set to 1 to compile wxZipInput/OutputStream classes.
375 #define wxUSE_ZIPSTREAM 1
376
377 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
378 // wxUSE_LIBPNG
379 #define wxUSE_ZLIB 1
380
381 // If enabled, the code written by Apple will be used to write, in a portable
382 // way, float on the disk. See extended.c for the license which is different
383 // from wxWidgets one.
384 //
385 // Default is 1.
386 //
387 // Recommended setting: 1 unless you don't like the license terms (unlikely)
388 #define wxUSE_APPLE_IEEE 1
389
390 // Joystick support class
391 #define wxUSE_JOYSTICK 1
392
393 // wxFontMapper class
394 #define wxUSE_FONTMAP 1
395
396 // wxMimeTypesManager class
397 #define wxUSE_MIMETYPE 1
398
399 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
400 // or wxURL you need to set this to 1.
401 //
402 // Default is 1.
403 //
404 // Recommended setting: 1
405 #define wxUSE_PROTOCOL 1
406
407 // The settings for the individual URL schemes
408 #define wxUSE_PROTOCOL_FILE 1
409 #define wxUSE_PROTOCOL_FTP 1
410 #define wxUSE_PROTOCOL_HTTP 1
411
412 // Define this to use wxURL class.
413 #define wxUSE_URL 1
414
415 // Support for regular expression matching via wxRegEx class: enable this to
416 // use POSIX regular expressions in your code. You need to compile regex
417 // library from src/regex to use it under Windows.
418 //
419 // Default is 0
420 //
421 // Recommended setting: 1 if your compiler supports it, if it doesn't please
422 // contribute us a makefile for src/regex for it
423 #define wxUSE_REGEX 1
424
425 // wxSystemOptions class
426 #define wxUSE_SYSTEM_OPTIONS 1
427
428 // wxSound class
429 #define wxUSE_SOUND 1
430
431 // Use wxWidget's XRC XML-based resource system. Recommended.
432 //
433 // Default is 1
434 //
435 // Recommended setting: 1 (requires wxUSE_XML)
436 #define wxUSE_XRC 1
437
438 // XML parsing classes. Note that their API will change in the future, so
439 // using wxXmlDocument and wxXmlNode in your app is not recommended.
440 //
441 // Default is 1
442 //
443 // Recommended setting: 1 (required by XRC)
444 #if wxUSE_XRC
445 # define wxUSE_XML 1
446 #else
447 # define wxUSE_XML 0
448 #endif
449
450 // ----------------------------------------------------------------------------
451 // Individual GUI controls
452 // ----------------------------------------------------------------------------
453
454 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
455 // (without it, wxControl class is not compiled)
456 //
457 // Default is 1
458 //
459 // Recommended setting: 1 (don't change except for very special programs)
460 #define wxUSE_CONTROLS 1
461
462 // wxPopupWindow class is a top level transient window. It is currently used
463 // to implement wxTipWindow but doesn't work yet under Mac.
464 //
465 // Default is 0
466 //
467 // Recommended setting: 0
468 #define wxUSE_POPUPWIN 0
469
470 // wxTipWindow allows to implement the custom tooltips, it is used by the
471 // context help classes. Requires wxUSE_POPUPWIN.
472 //
473 // Default is 0
474 //
475 // Recommended setting: 0
476 #define wxUSE_TIPWINDOW 0
477
478 // Each of the settings below corresponds to one wxWidgets control. They are
479 // all switched on by default but may be disabled if you are sure that your
480 // program (including any standard dialogs it can show!) doesn't need them and
481 // if you desperately want to save some space. If you use any of these you must
482 // set wxUSE_CONTROLS as well.
483 //
484 // Default is 1
485 //
486 // Recommended setting: 1
487 #define wxUSE_BUTTON 1 // wxButton
488 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
489 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
490 #define wxUSE_CHECKBOX 1 // wxCheckBox
491 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
492 #define wxUSE_CHOICE 1 // wxChoice
493 #define wxUSE_COMBOBOX 1 // wxComboBox
494 #define wxUSE_GAUGE 1 // wxGauge
495 #define wxUSE_LISTBOX 1 // wxListBox
496 #define wxUSE_LISTCTRL 1 // wxListCtrl
497 #define wxUSE_RADIOBOX 1 // wxRadioBox
498 #define wxUSE_RADIOBTN 1 // wxRadioButton
499 #define wxUSE_SCROLLBAR 1 // wxScrollBar
500 #define wxUSE_SLIDER 1 // wxSlider
501 #define wxUSE_SPINBTN 1 // wxSpinButton
502 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
503 #define wxUSE_STATBOX 1 // wxStaticBox
504 #define wxUSE_STATLINE 1 // wxStaticLine
505 #define wxUSE_STATTEXT 1 // wxStaticText
506 #define wxUSE_STATBMP 1 // wxStaticBitmap
507 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
508 #define wxUSE_TOGGLEBTN 0 // requires wxButton
509 #define wxUSE_TREECTRL 1 // wxTreeCtrl
510
511 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
512 // below either wxStatusBar95 or a generic wxStatusBar will be used.
513 //
514 // Default is 1
515 //
516 // Recommended setting: 1
517 #define wxUSE_STATUSBAR 1
518
519 // Two status bar implementations are available under Win32: the generic one
520 // or the wrapper around native control. For native look and feel the native
521 // version should be used.
522 //
523 // Default is 1.
524 //
525 // Recommended setting: 1 (there is no advantage in using the generic one)
526 #define wxUSE_NATIVE_STATUSBAR 1
527
528 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
529 // classes at all. Otherwise, use the native toolbar class unless
530 // wxUSE_TOOLBAR_NATIVE is 0.
531 //
532 // Default is 1 for all settings.
533 //
534 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
535 #define wxUSE_TOOLBAR 1
536 #define wxUSE_TOOLBAR_NATIVE 1
537
538 // wxNotebook is a control with several "tabs" located on one of its sides. It
539 // may be used ot logically organise the data presented to the user instead of
540 // putting everything in one huge dialog. It replaces wxTabControl and related
541 // classes of wxWin 1.6x.
542 //
543 // Default is 1.
544 //
545 // Recommended setting: 1
546 #define wxUSE_NOTEBOOK 1
547
548 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
549 // the tabs
550 //
551 // Default is 1.
552 //
553 // Recommended setting: 1
554 #define wxUSE_LISTBOOK 1
555
556 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
557 // the tabs
558 //
559 // Default is 1.
560 //
561 // Recommended setting: 1
562 #define wxUSE_CHOICEBOOK 1
563
564 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
565 // the new class. It shouldn't be used in new code.
566 //
567 // Default is 0.
568 //
569 // Recommended setting: 0 (use wxNotebook)
570 #define wxUSE_TAB_DIALOG 0
571
572 // wxGrid class
573 //
574 // Default is 1
575 //
576 // Recommended setting: 1
577 #define wxUSE_GRID 1
578
579 // wxProperty[Value/Form/List] classes, used by Dialog Editor
580 #define wxUSE_PROPSHEET 0
581
582 // ----------------------------------------------------------------------------
583 // Miscellaneous GUI stuff
584 // ----------------------------------------------------------------------------
585
586 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
587 #define wxUSE_ACCEL 1
588
589 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
590 // under Windows).
591 //
592 // Default is 1.
593 //
594 // Recommended setting: 1 (can be safely set to 0, not used by the library)
595 #define wxUSE_CARET 1
596
597 // Use wxDisplay class: it allows enumerating all displays on a system and
598 // working with them.
599 //
600 // Default is 0 because it isn't yet implemented on all platforms
601 //
602 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
603 #define wxUSE_DISPLAY 0
604
605 // Miscellaneous geometry code: needed for Canvas library
606 #define wxUSE_GEOMETRY 1
607
608 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
609 // wxListCtrl.
610 //
611 // Default is 1.
612 //
613 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
614 // enumerated above, then this class is mostly useless too)
615 #define wxUSE_IMAGLIST 1
616
617 // Use wxMenu, wxMenuBar, wxMenuItem.
618 //
619 // Default is 1.
620 //
621 // Recommended setting: 1 (can't be disabled under MSW)
622 #define wxUSE_MENUS 1
623
624 // Use wxSashWindow class.
625 //
626 // Default is 1.
627 //
628 // Recommended setting: 1
629 #define wxUSE_SASH 1
630
631 // Use wxSplitterWindow class.
632 //
633 // Default is 1.
634 //
635 // Recommended setting: 1
636 #define wxUSE_SPLITTER 1
637
638 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
639 //
640 // Default is 1.
641 //
642 // Recommended setting: 1
643 #define wxUSE_TOOLTIPS 1
644
645 // wxValidator class and related methods
646 #define wxUSE_VALIDATORS 1
647
648 // wxDC cacheing implementation
649 #define wxUSE_DC_CACHEING 0
650
651 // ----------------------------------------------------------------------------
652 // common dialogs
653 // ----------------------------------------------------------------------------
654
655 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
656 // file selector, printer dialog). Switching this off also switches off the
657 // printing architecture and interactive wxPrinterDC.
658 //
659 // Default is 1
660 //
661 // Recommended setting: 1 (unless it really doesn't work)
662 #define wxUSE_COMMON_DIALOGS 1
663
664 // wxBusyInfo displays window with message when app is busy. Works in same way
665 // as wxBusyCursor
666 #define wxUSE_BUSYINFO 1
667
668 // Use single/multiple choice dialogs.
669 //
670 // Default is 1
671 //
672 // Recommended setting: 1 (used in the library itself)
673 #define wxUSE_CHOICEDLG 1
674
675 // Use colour picker dialog
676 //
677 // Default is 1
678 //
679 // Recommended setting: 1
680 #define wxUSE_COLOURDLG 1
681
682 // wxDirDlg class for getting a directory name from user
683 #define wxUSE_DIRDLG 1
684
685 // TODO: setting to choose the generic or native one
686
687 // Use file open/save dialogs.
688 //
689 // Default is 1
690 //
691 // Recommended setting: 1 (used in many places in the library itself)
692 #define wxUSE_FILEDLG 1
693
694 // Use find/replace dialogs.
695 //
696 // Default is 1
697 //
698 // Recommended setting: 1 (but may be safely set to 0)
699 #define wxUSE_FINDREPLDLG 1
700
701 // Use font picker dialog
702 //
703 // Default is 1
704 //
705 // Recommended setting: 1 (used in the library itself)
706 #define wxUSE_FONTDLG 1
707
708 // Use wxMessageDialog and wxMessageBox.
709 //
710 // Default is 1
711 //
712 // Recommended setting: 1 (used in the library itself)
713 #define wxUSE_MSGDLG 1
714
715 // progress dialog class for lengthy operations
716 #define wxUSE_PROGRESSDLG 1
717
718 // support for startup tips (wxShowTip &c)
719 #define wxUSE_STARTUP_TIPS 1
720
721 // text entry dialog and wxGetTextFromUser function
722 #define wxUSE_TEXTDLG 1
723
724 // number entry dialog
725 #define wxUSE_NUMBERDLG 1
726
727 // splash screen class
728 #define wxUSE_SPLASH 1
729
730 // wizards
731 #define wxUSE_WIZARDDLG 1
732
733 // ----------------------------------------------------------------------------
734 // Metafiles support
735 // ----------------------------------------------------------------------------
736
737 // Windows supports the graphics format known as metafile which is, though not
738 // portable, is widely used under Windows and so is supported by wxWin (under
739 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
740 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
741 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
742 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
743 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
744 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
745 // in any metafile related classes at all.
746 //
747 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
748 //
749 // Recommended setting: default or 0 for everything for portable programs.
750 #define wxUSE_METAFILE 1
751 #define wxUSE_ENH_METAFILE 1
752 #define wxUSE_WIN_METAFILES_ALWAYS 0
753
754 // ----------------------------------------------------------------------------
755 // Big GUI components
756 // ----------------------------------------------------------------------------
757
758 // Set to 0 to disable MDI support.
759 //
760 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
761 //
762 // Default is 1.
763 //
764 // Recommended setting: 1, can be safely set to 0.
765 #define wxUSE_MDI 1
766
767 // Set to 0 to disable document/view architecture
768 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
769
770 // Set to 0 to disable MDI document/view architecture
771 //
772 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
773 #define wxUSE_MDI_ARCHITECTURE 1
774
775 // Set to 0 to disable print/preview architecture code
776 #define wxUSE_PRINTING_ARCHITECTURE 1
777
778 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
779 // much more.
780 //
781 // Default is 1.
782 //
783 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
784 // smaller library.
785 #define wxUSE_HTML 1
786
787 // wxWebKit is a wrapper for Apple's WebKit framework, use it if you want to embed
788 // the Safari browser control
789 // 0 by default because of Jaguar compatibility problems
790 #define wxUSE_WEBKIT 0
791
792 // OpenGL canvas
793 #define wxUSE_GLCANVAS 0
794
795 // ----------------------------------------------------------------------------
796 // Data transfer
797 // ----------------------------------------------------------------------------
798
799 // Use wxClipboard class for clipboard copy/paste.
800 //
801 // Default is 1.
802 //
803 // Recommended setting: 1
804 #define wxUSE_CLIPBOARD 1
805
806 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
807 // drop
808 //
809 // Default is 1.
810 //
811 // Recommended setting: 1
812 #define wxUSE_DATAOBJ 1
813
814 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
815 // different from "built in" drag and drop in wxTreeCtrl which is always
816 // available). Requires wxUSE_DATAOBJ.
817 //
818 // Default is 1.
819 //
820 // Recommended setting: 1
821 #define wxUSE_DRAG_AND_DROP 1
822
823 // ----------------------------------------------------------------------------
824 // miscellaneous settings
825 // ----------------------------------------------------------------------------
826
827 // wxSingleInstanceChecker class allows to verify at startup if another program
828 // instance is running (it is only available under Win32)
829 //
830 // Default is 1
831 //
832 // Recommended setting: 1 (the class is tiny, disabling it won't save much
833 // space)
834 #define wxUSE_SNGLINST_CHECKER 1
835
836 #define wxUSE_DRAGIMAGE 1
837
838 #define wxUSE_IPC 0
839 // 0 for no interprocess comms
840 #define wxUSE_HELP 1
841 // 0 for no help facility
842 #define wxUSE_WXHTML_HELP 1
843 // 0 for no MS HTML Help
844 #define wxUSE_RESOURCES 1
845 // 0 for no wxGetResource/wxWriteResource
846 #define wxUSE_CONSTRAINTS 1
847 // 0 for no window layout constraint system
848
849 #define wxUSE_SPLINES 1
850 // 0 for no splines
851
852 #define wxUSE_MOUSEWHEEL 1
853 // Include mouse wheel support
854
855 // ----------------------------------------------------------------------------
856 // postscript support settings
857 // ----------------------------------------------------------------------------
858
859 // Set to 1 for PostScript device context.
860 #define wxUSE_POSTSCRIPT 0
861
862 // Set to 1 to use font metric files in GetTextExtent
863 #define wxUSE_AFM_FOR_POSTSCRIPT 0
864
865 // ----------------------------------------------------------------------------
866 // database classes
867 // ----------------------------------------------------------------------------
868
869 // Define 1 to use ODBC classes
870 #define wxUSE_ODBC 0
871
872 // For backward compatibility reasons, this parameter now only controls the
873 // default scrolling method used by cursors. This default behavior can be
874 // overriden by setting the second param of wxDB::wxDbGetConnection() or
875 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
876 // that use the connection) should support forward only scrolling of cursors,
877 // or both forward and backward support for backward scrolling cursors is
878 // dependent on the data source as well as the ODBC driver being used.
879 #define wxODBC_FWD_ONLY_CURSORS 1
880
881 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
882 // member variables. With a setting of 1, full backward compatability with the
883 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
884 // as future development will be done only on the non-deprecated
885 // functions/classes/member variables/etc.
886 #define wxODBC_BACKWARD_COMPATABILITY 0
887
888 // ----------------------------------------------------------------------------
889 // other compiler (mis)features
890 // ----------------------------------------------------------------------------
891
892 // Set this to 0 if your compiler can't cope with omission of prototype
893 // parameters.
894 //
895 // Default is 1.
896 //
897 // Recommended setting: 1 (should never need to set this to 0)
898 #define REMOVE_UNUSED_ARG 1
899
900 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
901 // them. Set to 1 for <iostream.h>, 0 for <iostream>
902 //
903 // Default is 1.
904 //
905 // Recommended setting: whatever your compiler likes more
906 #ifndef __MWERKS__
907 #define wxUSE_IOSTREAMH 0
908 #else
909 #define wxUSE_IOSTREAMH 1
910 #endif
911
912 // ----------------------------------------------------------------------------
913 // image format support
914 // ----------------------------------------------------------------------------
915
916 // wxImage supports many different image formats which can be configured at
917 // compile-time. BMP is always supported, others are optional and can be safely
918 // disabled if you don't plan to use images in such format sometimes saving
919 // substantial amount of code in the final library.
920 //
921 // Some formats require an extra library which is included in wxWin sources
922 // which is mentioned if it is the case.
923
924 // Set to 1 for wxImage support (recommended).
925 #define wxUSE_IMAGE 1
926
927 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
928 #define wxUSE_LIBPNG 1
929
930 // Set to 1 for JPEG format support (requires libjpeg)
931 #define wxUSE_LIBJPEG 1
932
933 // Set to 1 for TIFF format support (requires libtiff)
934 #define wxUSE_LIBTIFF 1
935
936 // Set to 1 for GIF format support
937 #define wxUSE_GIF 1
938
939 // Set to 1 for PNM format support
940 #define wxUSE_PNM 1
941
942 // Set to 1 for PCX format support
943 #define wxUSE_PCX 1
944
945 // Set to 1 for IFF format support
946 #define wxUSE_IFF 0
947
948 // Set to 1 for XPM format support
949 #define wxUSE_XPM 1
950
951 // Set to 1 for MS Icons and Cursors format support
952 #define wxUSE_ICO_CUR 1
953
954 // Set to 1 to compile in wxPalette class
955 #define wxUSE_PALETTE 1
956
957 // If 1, enables provision of run-time type information.
958 // NOW MANDATORY: don't change.
959 #define wxUSE_DYNAMIC_CLASSES 1
960
961 // Set to 0 for no libmspack
962 #define wxUSE_LIBMSPACK 0
963
964
965 #endif
966 // _WX_SETUP_H_