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1 #ifndef __DNDH_BASE__
2 #define __DNDH_BASE__
3
4 #if defined(__WXMSW__)
5 #include "wx/msw/ole/dropsrc.h"
6 #include "wx/msw/ole/droptgt.h"
7 #include "wx/msw/ole/dataobj.h"
8 #elif defined(__WXMOTIF__)
9 #elif defined(__WXGTK__)
10 #include "wx/gtk/dnd.h"
11 #elif defined(__WXQT__)
12 #include "wx/qt/dnd.h"
13 #endif
14
15 #endif
16 // __DNDH_BASE__