1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/app.cpp
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ===========================================================================
14 // ===========================================================================
16 // ---------------------------------------------------------------------------
18 // ---------------------------------------------------------------------------
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
23 #if defined(__BORLANDC__)
28 #include "wx/msw/wrapcctl.h"
29 #include "wx/dynarray.h"
33 #include "wx/gdicmn.h"
36 #include "wx/cursor.h"
38 #include "wx/palette.h"
40 #include "wx/dialog.h"
41 #include "wx/msgdlg.h"
45 #include "wx/module.h"
48 #include "wx/apptrait.h"
49 #include "wx/filename.h"
50 #include "wx/dynlib.h"
51 #include "wx/evtloop.h"
52 #include "wx/thread.h"
54 #include "wx/msw/private.h"
55 #include "wx/msw/dc.h"
56 #include "wx/msw/ole/oleutils.h"
57 #include "wx/msw/private/timer.h"
60 #include "wx/tooltip.h"
61 #endif // wxUSE_TOOLTIPS
63 // OLE is used for drag-and-drop, clipboard, OLE Automation..., but some
64 // compilers don't support it (missing headers, libs, ...)
65 #if defined(__GNUWIN32_OLD__) || defined(__SYMANTEC__)
69 #endif // broken compilers
71 #if defined(__POCKETPC__) || defined(__SMARTPHONE__)
83 #include "wx/msw/missing.h"
85 // instead of including <shlwapi.h> which is not part of the core SDK and not
86 // shipped at all with other compilers, we always define the parts of it we
87 // need here ourselves
89 // NB: DLLVER_PLATFORM_WINDOWS will be defined if shlwapi.h had been somehow
91 #ifndef DLLVER_PLATFORM_WINDOWS
92 // hopefully we don't need to change packing as DWORDs should be already
97 DWORD dwMajorVersion
; // Major version
98 DWORD dwMinorVersion
; // Minor version
99 DWORD dwBuildNumber
; // Build number
100 DWORD dwPlatformID
; // DLLVER_PLATFORM_*
103 typedef HRESULT (CALLBACK
* DLLGETVERSIONPROC
)(DLLVERSIONINFO
*);
104 #endif // defined(DLLVERSIONINFO)
107 // ---------------------------------------------------------------------------
109 // ---------------------------------------------------------------------------
111 #if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
112 extern void wxSetKeyboardHook(bool doIt
);
115 // NB: all "NoRedraw" classes must have the same names as the "normal" classes
116 // with NR suffix - wxWindow::MSWCreate() supposes this
118 WXDLLIMPEXP_CORE wxChar
*wxCanvasClassName
;
119 WXDLLIMPEXP_CORE wxChar
*wxCanvasClassNameNR
;
121 WXDLLIMPEXP_CORE
const wxChar
*wxCanvasClassName
= wxT("wxWindowClass");
122 WXDLLIMPEXP_CORE
const wxChar
*wxCanvasClassNameNR
= wxT("wxWindowClassNR");
124 WXDLLIMPEXP_CORE
const wxChar
*wxMDIFrameClassName
= wxT("wxMDIFrameClass");
125 WXDLLIMPEXP_CORE
const wxChar
*wxMDIFrameClassNameNoRedraw
= wxT("wxMDIFrameClassNR");
126 WXDLLIMPEXP_CORE
const wxChar
*wxMDIChildFrameClassName
= wxT("wxMDIChildFrameClass");
127 WXDLLIMPEXP_CORE
const wxChar
*wxMDIChildFrameClassNameNoRedraw
= wxT("wxMDIChildFrameClassNR");
129 // ----------------------------------------------------------------------------
131 // ----------------------------------------------------------------------------
133 LRESULT WXDLLEXPORT APIENTRY
wxWndProc(HWND
, UINT
, WPARAM
, LPARAM
);
135 // ===========================================================================
136 // wxGUIAppTraits implementation
137 // ===========================================================================
139 // private class which we use to pass parameters from BeforeChildWaitLoop() to
140 // AfterChildWaitLoop()
141 struct ChildWaitLoopData
143 ChildWaitLoopData(wxWindowDisabler
*wd_
, wxWindow
*winActive_
)
146 winActive
= winActive_
;
149 wxWindowDisabler
*wd
;
153 void *wxGUIAppTraits::BeforeChildWaitLoop()
156 We use a dirty hack here to disable all application windows (which we
157 must do because otherwise the calls to wxYield() could lead to some very
158 unexpected reentrancies in the users code) but to avoid losing
159 focus/activation entirely when the child process terminates which would
160 happen if we simply disabled everything using wxWindowDisabler. Indeed,
161 remember that Windows will never activate a disabled window and when the
162 last childs window is closed and Windows looks for a window to activate
163 all our windows are still disabled. There is no way to enable them in
164 time because we don't know when the childs windows are going to be
165 closed, so the solution we use here is to keep one special tiny frame
166 enabled all the time. Then when the child terminates it will get
167 activated and when we close it below -- after reenabling all the other
168 windows! -- the previously active window becomes activated again and
173 // first disable all existing windows
174 wxWindowDisabler
*wd
= new wxWindowDisabler
;
176 // then create an "invisible" frame: it has minimal size, is positioned
177 // (hopefully) outside the screen and doesn't appear on the taskbar
178 wxWindow
*winActive
= new wxFrame
180 wxTheApp
->GetTopWindow(),
183 wxPoint(32600, 32600),
185 wxDEFAULT_FRAME_STYLE
| wxFRAME_NO_TASKBAR
189 return new ChildWaitLoopData(wd
, winActive
);
192 void wxGUIAppTraits::AlwaysYield()
197 void wxGUIAppTraits::AfterChildWaitLoop(void *dataOrig
)
201 ChildWaitLoopData
* const data
= (ChildWaitLoopData
*)dataOrig
;
205 // finally delete the dummy frame and, as wd has been already destroyed and
206 // the other windows reenabled, the activation is going to return to the
207 // window which had had it before
208 data
->winActive
->Destroy();
210 // also delete the temporary data object itself
214 bool wxGUIAppTraits::DoMessageFromThreadWait()
216 // we should return false only if the app should exit, i.e. only if
217 // Dispatch() determines that the main event loop should terminate
218 wxEventLoopBase
* const evtLoop
= wxEventLoop::GetActive();
219 if ( !evtLoop
|| !evtLoop
->Pending() )
221 // no events means no quit event
225 return evtLoop
->Dispatch();
228 DWORD
wxGUIAppTraits::WaitForThread(WXHANDLE hThread
)
230 // if we don't have a running event loop, we shouldn't wait for the
231 // messages as we never remove them from the message queue and so we enter
232 // an infinite loop as MsgWaitForMultipleObjects() keeps returning
234 if ( !wxEventLoop::GetActive() )
235 return DoSimpleWaitForThread(hThread
);
237 return ::MsgWaitForMultipleObjects
239 1, // number of objects to wait for
240 (HANDLE
*)&hThread
, // the objects
241 false, // wait for any objects, not all
242 INFINITE
, // no timeout
243 QS_ALLINPUT
| // return as soon as there are any events
248 wxPortId
wxGUIAppTraits::GetToolkitVersion(int *majVer
, int *minVer
) const
253 // on Windows, the toolkit version is the same of the OS version
254 // as Windows integrates the OS kernel with the GUI toolkit.
255 info
.dwOSVersionInfoSize
= sizeof(OSVERSIONINFO
);
256 if ( ::GetVersionEx(&info
) )
259 *majVer
= info
.dwMajorVersion
;
261 *minVer
= info
.dwMinorVersion
;
264 #if defined(__WXHANDHELD__) || defined(__WXWINCE__)
273 wxTimerImpl
*wxGUIAppTraits::CreateTimerImpl(wxTimer
*timer
)
275 return new wxMSWTimerImpl(timer
);
278 #endif // wxUSE_TIMER
280 wxEventLoopBase
* wxGUIAppTraits::CreateEventLoop()
282 return new wxEventLoop
;
285 // ===========================================================================
286 // wxApp implementation
287 // ===========================================================================
289 int wxApp::m_nCmdShow
= SW_SHOWNORMAL
;
291 // ---------------------------------------------------------------------------
293 // ---------------------------------------------------------------------------
295 IMPLEMENT_DYNAMIC_CLASS(wxApp
, wxEvtHandler
)
297 BEGIN_EVENT_TABLE(wxApp
, wxEvtHandler
)
298 EVT_IDLE(wxApp::OnIdle
)
299 EVT_END_SESSION(wxApp::OnEndSession
)
300 EVT_QUERY_END_SESSION(wxApp::OnQueryEndSession
)
303 // class to ensure that wxAppBase::CleanUp() is called if our Initialize()
305 class wxCallBaseCleanup
308 wxCallBaseCleanup(wxApp
*app
) : m_app(app
) { }
309 ~wxCallBaseCleanup() { if ( m_app
) m_app
->wxAppBase::CleanUp(); }
311 void Dismiss() { m_app
= NULL
; }
318 bool wxApp::Initialize(int& argc
, wxChar
**argv
)
320 if ( !wxAppBase::Initialize(argc
, argv
) )
323 // ensure that base cleanup is done if we return too early
324 wxCallBaseCleanup
callBaseCleanup(this);
327 wxString tmp
= GetAppName();
328 tmp
+= wxT("ClassName");
329 wxCanvasClassName
= wxStrdup( tmp
.wc_str() );
331 wxCanvasClassNameNR
= wxStrdup( tmp
.wc_str() );
332 HWND hWnd
= FindWindow( wxCanvasClassNameNR
, NULL
);
335 SetForegroundWindow( (HWND
)(((DWORD
)hWnd
)|0x01) );
340 #if !defined(__WXMICROWIN__)
341 InitCommonControls();
342 #endif // !defined(__WXMICROWIN__)
344 #if defined(__SMARTPHONE__) || defined(__POCKETPC__)
345 SHInitExtraControls();
349 // Don't show a message box if a function such as SHGetFileInfo
350 // fails to find a device.
351 SetErrorMode(SEM_FAILCRITICALERRORS
|SEM_NOOPENFILEERRORBOX
);
356 RegisterWindowClasses();
358 wxWinHandleHash
= new wxWinHashTable(wxKEY_INTEGER
, 100);
360 #if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
361 wxSetKeyboardHook(true);
364 callBaseCleanup
.Dismiss();
369 // ---------------------------------------------------------------------------
370 // RegisterWindowClasses
371 // ---------------------------------------------------------------------------
373 // TODO we should only register classes really used by the app. For this it
374 // would be enough to just delay the class registration until an attempt
375 // to create a window of this class is made.
376 bool wxApp::RegisterWindowClasses()
379 wxZeroMemory(wndclass
);
381 // for each class we register one with CS_(V|H)REDRAW style and one
382 // without for windows created with wxNO_FULL_REDRAW_ON_REPAINT flag
383 static const long styleNormal
= CS_HREDRAW
| CS_VREDRAW
| CS_DBLCLKS
;
384 static const long styleNoRedraw
= CS_DBLCLKS
;
386 // the fields which are common to all classes
387 wndclass
.lpfnWndProc
= (WNDPROC
)wxWndProc
;
388 wndclass
.hInstance
= wxhInstance
;
389 wndclass
.hCursor
= ::LoadCursor((HINSTANCE
)NULL
, IDC_ARROW
);
391 // register the class for all normal windows
392 wndclass
.hbrBackground
= (HBRUSH
)(COLOR_BTNFACE
+ 1);
393 wndclass
.lpszClassName
= wxCanvasClassName
;
394 wndclass
.style
= styleNormal
;
396 if ( !RegisterClass(&wndclass
) )
398 wxLogLastError(wxT("RegisterClass(frame)"));
402 wndclass
.lpszClassName
= wxCanvasClassNameNR
;
403 wndclass
.style
= styleNoRedraw
;
405 if ( !RegisterClass(&wndclass
) )
407 wxLogLastError(wxT("RegisterClass(no redraw frame)"));
410 // Register the MDI frame window class.
411 wndclass
.hbrBackground
= (HBRUSH
)NULL
; // paint MDI frame ourselves
412 wndclass
.lpszClassName
= wxMDIFrameClassName
;
413 wndclass
.style
= styleNormal
;
415 if ( !RegisterClass(&wndclass
) )
417 wxLogLastError(wxT("RegisterClass(MDI parent)"));
420 // "no redraw" MDI frame
421 wndclass
.lpszClassName
= wxMDIFrameClassNameNoRedraw
;
422 wndclass
.style
= styleNoRedraw
;
424 if ( !RegisterClass(&wndclass
) )
426 wxLogLastError(wxT("RegisterClass(no redraw MDI parent frame)"));
429 // Register the MDI child frame window class.
430 wndclass
.hbrBackground
= (HBRUSH
)(COLOR_WINDOW
+ 1);
431 wndclass
.lpszClassName
= wxMDIChildFrameClassName
;
432 wndclass
.style
= styleNormal
;
434 if ( !RegisterClass(&wndclass
) )
436 wxLogLastError(wxT("RegisterClass(MDI child)"));
439 // "no redraw" MDI child frame
440 wndclass
.lpszClassName
= wxMDIChildFrameClassNameNoRedraw
;
441 wndclass
.style
= styleNoRedraw
;
443 if ( !RegisterClass(&wndclass
) )
445 wxLogLastError(wxT("RegisterClass(no redraw MDI child)"));
451 // ---------------------------------------------------------------------------
452 // UnregisterWindowClasses
453 // ---------------------------------------------------------------------------
455 bool wxApp::UnregisterWindowClasses()
459 #ifndef __WXMICROWIN__
460 // MDI frame window class.
461 if ( !::UnregisterClass(wxMDIFrameClassName
, wxhInstance
) )
463 wxLogLastError(wxT("UnregisterClass(MDI parent)"));
468 // "no redraw" MDI frame
469 if ( !::UnregisterClass(wxMDIFrameClassNameNoRedraw
, wxhInstance
) )
471 wxLogLastError(wxT("UnregisterClass(no redraw MDI parent frame)"));
476 // MDI child frame window class.
477 if ( !::UnregisterClass(wxMDIChildFrameClassName
, wxhInstance
) )
479 wxLogLastError(wxT("UnregisterClass(MDI child)"));
484 // "no redraw" MDI child frame
485 if ( !::UnregisterClass(wxMDIChildFrameClassNameNoRedraw
, wxhInstance
) )
487 wxLogLastError(wxT("UnregisterClass(no redraw MDI child)"));
493 if ( !::UnregisterClass(wxCanvasClassName
, wxhInstance
) )
495 wxLogLastError(wxT("UnregisterClass(canvas)"));
500 if ( !::UnregisterClass(wxCanvasClassNameNR
, wxhInstance
) )
502 wxLogLastError(wxT("UnregisterClass(no redraw canvas)"));
506 #endif // __WXMICROWIN__
511 void wxApp::CleanUp()
513 // all objects pending for deletion must be deleted first, otherwise we
514 // would crash when they use wxWinHandleHash (and UnregisterWindowClasses()
515 // call wouldn't succeed as long as any windows still exist), so call the
516 // base class method first and only then do our clean up
517 wxAppBase::CleanUp();
519 #if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
520 wxSetKeyboardHook(false);
525 // for an EXE the classes are unregistered when it terminates but DLL may
526 // be loaded several times (load/unload/load) into the same process in
527 // which case the registration will fail after the first time if we don't
528 // unregister the classes now
529 UnregisterWindowClasses();
531 delete wxWinHandleHash
;
532 wxWinHandleHash
= NULL
;
535 free( wxCanvasClassName
);
536 free( wxCanvasClassNameNR
);
540 // ----------------------------------------------------------------------------
542 // ----------------------------------------------------------------------------
546 m_printMode
= wxPRINT_WINDOWS
;
553 // ----------------------------------------------------------------------------
554 // wxApp idle handling
555 // ----------------------------------------------------------------------------
557 void wxApp::OnIdle(wxIdleEvent
& WXUNUSED(event
))
559 #if wxUSE_DC_CACHEING
560 // automated DC cache management: clear the cached DCs and bitmap
561 // if it's likely that the app has finished with them, that is, we
562 // get an idle event and we're not dragging anything.
563 if (!::GetKeyState(MK_LBUTTON
) && !::GetKeyState(MK_MBUTTON
) && !::GetKeyState(MK_RBUTTON
))
564 wxMSWDCImpl::ClearCache();
565 #endif // wxUSE_DC_CACHEING
568 void wxApp::WakeUpIdle()
570 // Send the top window a dummy message so idle handler processing will
571 // start up again. Doing it this way ensures that the idle handler
572 // wakes up in the right thread (see also wxWakeUpMainThread() which does
573 // the same for the main app thread only)
574 wxWindow
*topWindow
= wxTheApp
->GetTopWindow();
577 if ( !::PostMessage(GetHwndOf(topWindow
), WM_NULL
, 0, 0) )
579 // should never happen
580 wxLogLastError(wxT("PostMessage(WM_NULL)"));
585 // ----------------------------------------------------------------------------
586 // other wxApp event hanlders
587 // ----------------------------------------------------------------------------
589 void wxApp::OnEndSession(wxCloseEvent
& WXUNUSED(event
))
592 GetTopWindow()->Close(true);
595 // Default behaviour: close the application with prompts. The
596 // user can veto the close, and therefore the end session.
597 void wxApp::OnQueryEndSession(wxCloseEvent
& event
)
601 if (!GetTopWindow()->Close(!event
.CanVeto()))
606 // ----------------------------------------------------------------------------
607 // system DLL versions
608 // ----------------------------------------------------------------------------
610 // these functions have trivial inline implementations for CE
613 #if wxUSE_DYNLIB_CLASS
618 // helper function: retrieve the DLL version by using DllGetVersion(), returns
619 // 0 if the DLL doesn't export such function
620 int CallDllGetVersion(wxDynamicLibrary
& dll
)
622 // now check if the function is available during run-time
623 wxDYNLIB_FUNCTION( DLLGETVERSIONPROC
, DllGetVersion
, dll
);
624 if ( !pfnDllGetVersion
)
628 dvi
.cbSize
= sizeof(dvi
);
630 HRESULT hr
= (*pfnDllGetVersion
)(&dvi
);
633 wxLogApiError(_T("DllGetVersion"), hr
);
638 return 100*dvi
.dwMajorVersion
+ dvi
.dwMinorVersion
;
641 } // anonymous namespace
644 int wxApp::GetComCtl32Version()
648 // NB: this is MT-ok as in the worst case we'd compute s_verComCtl32 twice,
649 // but as its value should be the same both times it doesn't matter
650 static int s_verComCtl32
= -1;
652 if ( s_verComCtl32
== -1 )
654 // we're prepared to handle the errors
657 // the DLL should really be available
658 wxDynamicLibrary
dllComCtl32(_T("comctl32.dll"), wxDL_VERBATIM
);
659 if ( !dllComCtl32
.IsLoaded() )
665 // try DllGetVersion() for recent DLLs
666 s_verComCtl32
= CallDllGetVersion(dllComCtl32
);
668 // if DllGetVersion() is unavailable either during compile or
669 // run-time, try to guess the version otherwise
670 if ( !s_verComCtl32
)
672 // InitCommonControlsEx is unique to 4.70 and later
673 void *pfn
= dllComCtl32
.GetSymbol(_T("InitCommonControlsEx"));
676 // not found, must be 4.00
681 // many symbols appeared in comctl32 4.71, could use any of
682 // them except may be DllInstall()
683 pfn
= dllComCtl32
.GetSymbol(_T("InitializeFlatSB"));
686 // not found, must be 4.70
691 // found, must be 4.71 or later
698 return s_verComCtl32
;
702 int wxApp::GetShell32Version()
704 static int s_verShell32
= -1;
705 if ( s_verShell32
== -1 )
707 // we're prepared to handle the errors
710 wxDynamicLibrary
dllShell32(_T("shell32.dll"), wxDL_VERBATIM
);
711 if ( dllShell32
.IsLoaded() )
713 s_verShell32
= CallDllGetVersion(dllShell32
);
717 // there doesn't seem to be any way to distinguish between 4.00
718 // and 4.70 (starting from 4.71 we have DllGetVersion()) so
719 // just assume it is 4.0
723 else // failed load the DLL?
732 #else // !wxUSE_DYNLIB_CLASS
735 int wxApp::GetComCtl32Version()
741 int wxApp::GetShell32Version()
746 #endif // wxUSE_DYNLIB_CLASS/!wxUSE_DYNLIB_CLASS
748 #endif // !__WXWINCE__
750 // ----------------------------------------------------------------------------
751 // Yield to incoming messages
752 // ----------------------------------------------------------------------------
754 bool wxApp::Yield(bool onlyIfNeeded
)
757 static bool s_inYield
= false;
760 // disable log flushing from here because a call to wxYield() shouldn't
761 // normally result in message boxes popping up &c
769 wxFAIL_MSG( wxT("wxYield called recursively" ) );
777 // we don't want to process WM_QUIT from here - it should be processed in
778 // the main event loop in order to stop it
780 while ( PeekMessage(&msg
, (HWND
)0, 0, 0, PM_NOREMOVE
) &&
781 msg
.message
!= WM_QUIT
)
784 wxMutexGuiLeaveOrEnter();
785 #endif // wxUSE_THREADS
787 if ( !wxTheApp
->Dispatch() )
791 // if there are pending events, we must process them.
792 ProcessPendingEvents();
795 // let the logs be flashed again
806 // ----------------------------------------------------------------------------
807 // exception handling
808 // ----------------------------------------------------------------------------
810 bool wxApp::OnExceptionInMainLoop()
812 // ask the user about what to do: use the Win32 API function here as it
813 // could be dangerous to use any wxWidgets code in this state
818 _T("An unhandled exception occurred. Press \"Abort\" to \
819 terminate the program,\r\n\
820 \"Retry\" to exit the program normally and \"Ignore\" to try to continue."),
821 _T("Unhandled exception"),
822 MB_ABORTRETRYIGNORE
|
832 wxFAIL_MSG( _T("unexpected MessageBox() return code") );
843 #endif // wxUSE_EXCEPTIONS