]> git.saurik.com Git - wxWidgets.git/blob - include/wx/msw/setup0.h
Removed overloaded DoMenuUpdates function since it duplicated
[wxWidgets.git] / include / wx / msw / setup0.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
32 //
33 // Default is 0.
34 //
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
38
39 // This setting determines the compatibility with 2.0 API: set it to 1 to
40 // enable it
41 //
42 // Default is 0.
43 //
44 // Recommended setting: 0 (please update your code instead!)
45 #define WXWIN_COMPATIBILITY_2 0
46
47 // This setting determines the compatibility with 2.2 API: set it to 1 to
48 // enable it but please consider updating your code instead.
49 //
50 // Default is 0
51 //
52 // Recommended setting: 0 (please update your code)
53 #define WXWIN_COMPATIBILITY_2_2 1
54
55 // This setting determines the compatibility with 2.4 API: set it to 0 to
56 // flag all cases of using deprecated functions.
57 //
58 // Default is 1 but please try building your code with 0 as the default will
59 // change to 0 in the next version and the deprecated functions will disappear
60 // in the version after it completely.
61 //
62 // Recommended setting: 0 (please update your code)
63 #define WXWIN_COMPATIBILITY_2_4 1
64
65 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
66 // 1.64 and later define point sizes to be compatible with Windows.
67 //
68 // Default is 0
69 //
70 // Recommended setting: 0
71 #define wxFONT_SIZE_COMPATIBILITY 0
72
73 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
74 // If migrating between versions, your dialogs may seem to shrink.
75 //
76 // Default is 1
77 //
78 // Recommended setting: 0 (the new calculations are more correct!)
79 #define wxDIALOG_UNIT_COMPATIBILITY 1
80
81 // ----------------------------------------------------------------------------
82 // debugging settings
83 // ----------------------------------------------------------------------------
84
85 // Generic comment about debugging settings: they are very useful if you don't
86 // use any other memory leak detection tools such as Purify/BoundsChecker, but
87 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
88 // as wxWindows memory debugging subsystem built in since version 5.0 and you
89 // may prefer to use it instead of built in memory debugging code because it is
90 // faster and more fool proof.
91 //
92 // Using VC++ CRT memory debugging is enabled by default in debug mode
93 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
94 // and if __NO_VC_CRTDBG__ is not defined.
95
96 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
97 // __WXDEBUG__ is not defined, will still use the normal memory operators.
98 //
99 // Default is 0
100 //
101 // Recommended setting: 0
102 #define wxUSE_DEBUG_CONTEXT 0
103
104 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
105 // __WXDEBUG__ is also defined.
106 //
107 // WARNING: this code may not work with all architectures, especially if
108 // alignment is an issue. This switch is currently ignored for mingw / cygwin
109 //
110 // Default is 0
111 //
112 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
113 #define wxUSE_MEMORY_TRACING 0
114
115 // In debug mode, cause new and delete to be redefined globally.
116 // If this causes problems (e.g. link errors which is a common problem
117 // especially if you use another library which also redefines the global new
118 // and delete), set this to 0.
119 // This switch is currently ignored for mingw / cygwin
120 //
121 // Default is 0
122 //
123 // Recommended setting: 0
124 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
125
126 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
127 // this causes problems (e.g. link errors), set this to 0. You may need to set
128 // this to 0 if using templates (at least for VC++). This switch is currently
129 // ignored for mingw / cygwin / CodeWarrior
130 //
131 // Default is 0
132 //
133 // Recommended setting: 0
134 #define wxUSE_DEBUG_NEW_ALWAYS 0
135
136 // wxHandleFatalExceptions() may be used to catch the program faults at run
137 // time and, instead of terminating the program with a usual GPF message box,
138 // call the user-defined wxApp::OnFatalException() function. If you set
139 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
140 //
141 // This setting is for Win32 only and can only be enabled if your compiler
142 // supports Win32 structured exception handling (currently only VC++ does)
143 //
144 // Default is 1
145 //
146 // Recommended setting: 1 if your compiler supports it.
147 #ifdef _MSC_VER
148 #define wxUSE_ON_FATAL_EXCEPTION 1
149 #else
150 #define wxUSE_ON_FATAL_EXCEPTION 0
151 #endif
152
153 // ----------------------------------------------------------------------------
154 // Unicode support
155 // ----------------------------------------------------------------------------
156
157 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
158 // defined as wchar_t, wxString will use Unicode internally. If you set this
159 // to 1, you must use wxT() macro for all literal strings in the program.
160 //
161 // Unicode is currently only fully supported under Windows NT/2000/XP
162 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
163 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
164 //
165 // Default is 0
166 //
167 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
168 #ifndef wxUSE_UNICODE
169 #define wxUSE_UNICODE 0
170 #endif
171
172 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
173 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
174 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
175 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note that
176 // you will have to modify the makefiles to include unicows.lib import library
177 // as the first library (if you use MSVC, you can run the makefile with "nmake
178 // MSLU=1 UNICODE=1" command).
179 //
180 // If your compiler doesn't have unicows.lib, you can get a version of it at
181 // http://libunicows.sourceforge.net
182 //
183 // Default is 0
184 //
185 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
186 #define wxUSE_UNICODE_MSLU 0
187
188 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
189 // compiling the program in Unicode mode. More precisely, it will be possible
190 // to construct wxString from a wide (Unicode) string and convert any wxString
191 // to Unicode.
192 //
193 // Default is 1
194 //
195 // Recommended setting: 1
196 #define wxUSE_WCHAR_T 1
197
198 // ----------------------------------------------------------------------------
199 // global features
200 // ----------------------------------------------------------------------------
201
202 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
203 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
204 // and for wxHashMap to be implemented with templates.
205 //
206 // Default is 0
207 //
208 // Recommended setting: YMMV
209 #define wxUSE_STL 0
210
211 // Support for message/error logging. This includes wxLogXXX() functions and
212 // wxLog and derived classes. Don't set this to 0 unless you really know what
213 // you are doing.
214 //
215 // Default is 1
216 //
217 // Recommended setting: 1 (always)
218 #define wxUSE_LOG 1
219
220 // Recommended setting: 1
221 #define wxUSE_LOGWINDOW 1
222
223 // Recommended setting: 1
224 #define wxUSE_LOGGUI 1
225
226 // Recommended setting: 1
227 #define wxUSE_LOG_DIALOG 1
228
229 // Support for command line parsing using wxCmdLineParser class.
230 //
231 // Default is 1
232 //
233 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
234 #define wxUSE_CMDLINE_PARSER 1
235
236 // Support for multithreaded applications: if 1, compile in thread classes
237 // (thread.h) and make the library a bit more thread safe. Although thread
238 // support is quite stable by now, you may still consider recompiling the
239 // library without it if you have no use for it - this will result in a
240 // somewhat smaller and faster operation.
241 //
242 // This is ignored under Win16, threads are only supported under Win32.
243 //
244 // Default is 1
245 //
246 // Recommended setting: 0 unless you do plan to develop MT applications
247 #define wxUSE_THREADS 1
248
249 // If enabled (1), compiles wxWindows streams classes
250 #define wxUSE_STREAMS 1
251
252 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
253 #define wxUSE_STD_IOSTREAM 0
254
255 // ----------------------------------------------------------------------------
256 // non GUI features selection
257 // ----------------------------------------------------------------------------
258
259 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
260 // integer which is implemented in terms of native 64 bit integers if any or
261 // uses emulation otherwise.
262 //
263 // This class is required by wxDateTime and so you should enable it if you want
264 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
265 // integers in which case (almost) all of its functions are inline and it
266 // almost does not take any space, so there should be no reason to switch it
267 // off.
268 //
269 // Recommended setting: 1
270 #define wxUSE_LONGLONG 1
271
272 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
273 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
274 //
275 // Default is 1
276 //
277 // Recommended setting: 1 (wxFile is highly recommended as it is required by
278 // i18n code, wxFileConfig and others)
279 #define wxUSE_FILE 1
280 #define wxUSE_FFILE 1
281
282 // Use wxFSVolume class providing access to the configured/active mount points
283 //
284 // Default is 1
285 //
286 // Recommended setting: 1 (but may be safely disabled if you don't use it)
287 #define wxUSE_FSVOLUME 1
288
289 // use wxTextBuffer class: required by wxTextFile
290 #define wxUSE_TEXTBUFFER 1
291
292 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
293 // wxFileConfig
294 #define wxUSE_TEXTFILE 1
295
296 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
297 #define wxUSE_INTL 1
298
299 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
300 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
301 // old wxTime and wxDate classes which are still provided for backwards
302 // compatibility (and implemented in terms of wxDateTime).
303 //
304 // Note that this class is relatively new and is still officially in alpha
305 // stage because some features are not yet (fully) implemented. It is already
306 // quite useful though and should only be disabled if you are aiming at
307 // absolutely minimal version of the library.
308 //
309 // Requires: wxUSE_LONGLONG
310 //
311 // Default is 1
312 //
313 // Recommended setting: 1
314 #define wxUSE_DATETIME 1
315
316 // Set wxUSE_TIMER to 1 to compile wxTimer class
317 //
318 // Default is 1
319 //
320 // Recommended setting: 1
321 #define wxUSE_TIMER 1
322
323 // Use wxStopWatch clas.
324 //
325 // Default is 1
326 //
327 // Recommended setting: 1 (needed by wxSocket)
328 #define wxUSE_STOPWATCH 1
329
330 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
331 // which allow the application to store its settings in the persistent
332 // storage. Setting this to 1 will also enable on-demand creation of the
333 // global config object in wxApp.
334 //
335 // See also wxUSE_CONFIG_NATIVE below.
336 //
337 // Recommended setting: 1
338 #define wxUSE_CONFIG 1
339
340 // If wxUSE_CONFIG is 1, you may choose to use either the native config
341 // classes under Windows (using .INI files under Win16 and the registry under
342 // Win32) or the portable text file format used by the config classes under
343 // Unix.
344 //
345 // Default is 1 to use native classes. Note that you may still use
346 // wxFileConfig even if you set this to 1 - just the config object created by
347 // default for the applications needs will be a wxRegConfig or wxIniConfig and
348 // not wxFileConfig.
349 //
350 // Recommended setting: 1
351 #define wxUSE_CONFIG_NATIVE 1
352
353 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
354 // to connect/disconnect from the network and be notified whenever the dial-up
355 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
356 //
357 // Default is 1.
358 //
359 // Recommended setting: 1
360 #define wxUSE_DIALUP_MANAGER 1
361
362 // Compile in classes for run-time DLL loading and function calling.
363 // Required by wxUSE_DIALUP_MANAGER.
364 //
365 // This setting is for Win32 only
366 //
367 // Default is 1.
368 //
369 // Recommended setting: 1
370 #define wxUSE_DYNLIB_CLASS 1
371
372 // experimental, don't use for now
373 #define wxUSE_DYNAMIC_LOADER 1
374
375 // Set to 1 to use socket classes
376 #define wxUSE_SOCKETS 1
377
378 // Set to 1 to enable virtual file systems (required by wxHTML)
379 #define wxUSE_FILESYSTEM 1
380
381 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
382 #define wxUSE_FS_ZIP 1
383
384 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
385 #define wxUSE_FS_INET 1
386
387 // Set to 1 to compile wxZipInput/OutputStream classes.
388 #define wxUSE_ZIPSTREAM 1
389
390 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
391 // wxUSE_LIBPNG.
392 #define wxUSE_ZLIB 1
393
394 // If enabled, the code written by Apple will be used to write, in a portable
395 // way, float on the disk. See extended.c for the license which is different
396 // from wxWindows one.
397 //
398 // Default is 1.
399 //
400 // Recommended setting: 1 unless you don't like the license terms (unlikely)
401 #define wxUSE_APPLE_IEEE 1
402
403 // Joystick support class
404 #define wxUSE_JOYSTICK 1
405
406 // wxFontMapper class
407 #define wxUSE_FONTMAP 1
408
409 // wxMimeTypesManager class
410 #define wxUSE_MIMETYPE 1
411
412 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
413 // or wxURL you need to set this to 1.
414 //
415 // Default is 1.
416 //
417 // Recommended setting: 1
418 #define wxUSE_PROTOCOL 1
419
420 // The settings for the individual URL schemes
421 #define wxUSE_PROTOCOL_FILE 1
422 #define wxUSE_PROTOCOL_FTP 1
423 #define wxUSE_PROTOCOL_HTTP 1
424
425 // Define this to use wxURL class.
426 #define wxUSE_URL 1
427
428 // Support for regular expression matching via wxRegEx class: enable this to
429 // use POSIX regular expressions in your code. You need to compile regex
430 // library from src/regex to use it under Windows.
431 //
432 // Default is 0
433 //
434 // Recommended setting: 1 if your compiler supports it, if it doesn't please
435 // contribute us a makefile for src/regex for it
436 #define wxUSE_REGEX 1
437
438 // wxSystemOptions class
439 #define wxUSE_SYSTEM_OPTIONS 1
440
441 // wxWave class
442 #define wxUSE_WAVE 1
443
444 // ----------------------------------------------------------------------------
445 // Individual GUI controls
446 // ----------------------------------------------------------------------------
447
448 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
449 // (without it, wxControl class is not compiled)
450 //
451 // Default is 1
452 //
453 // Recommended setting: 1 (don't change except for very special programs)
454 #define wxUSE_CONTROLS 1
455
456 // wxPopupWindow class is a top level transient window. It is currently used
457 // to implement wxTipWindow
458 //
459 // Default is 1
460 //
461 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
462 #define wxUSE_POPUPWIN 1
463
464 // wxTipWindow allows to implement the custom tooltips, it is used by the
465 // context help classes. Requires wxUSE_POPUPWIN.
466 //
467 // Default is 1
468 //
469 // Recommended setting: 1 (may be set to 0)
470 #define wxUSE_TIPWINDOW 1
471
472 // Each of the settings below corresponds to one wxWindows control. They are
473 // all switched on by default but may be disabled if you are sure that your
474 // program (including any standard dialogs it can show!) doesn't need them and
475 // if you desperately want to save some space. If you use any of these you must
476 // set wxUSE_CONTROLS as well.
477 //
478 // Default is 1
479 //
480 // Recommended setting: 1
481 #define wxUSE_BUTTON 1 // wxButton
482 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
483 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
484 #define wxUSE_CHECKBOX 1 // wxCheckBox
485 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
486 #define wxUSE_CHOICE 1 // wxChoice
487 #define wxUSE_COMBOBOX 1 // wxComboBox
488 #define wxUSE_GAUGE 1 // wxGauge
489 #define wxUSE_LISTBOX 1 // wxListBox
490 #define wxUSE_LISTCTRL 1 // wxListCtrl
491 #define wxUSE_RADIOBOX 1 // wxRadioBox
492 #define wxUSE_RADIOBTN 1 // wxRadioButton
493 #define wxUSE_SCROLLBAR 1 // wxScrollBar
494 #define wxUSE_SLIDER 1 // wxSlider
495 #define wxUSE_SPINBTN 1 // wxSpinButton
496 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
497 #define wxUSE_STATBOX 1 // wxStaticBox
498 #define wxUSE_STATLINE 1 // wxStaticLine
499 #define wxUSE_STATTEXT 1 // wxStaticText
500 #define wxUSE_STATBMP 1 // wxStaticBitmap
501 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
502 #define wxUSE_TOGGLEBTN 1 // requires wxButton
503 #define wxUSE_TREECTRL 1 // wxTreeCtrl
504
505 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
506 // below either wxStatusBar95 or a generic wxStatusBar will be used.
507 //
508 // Default is 1
509 //
510 // Recommended setting: 1
511 #define wxUSE_STATUSBAR 1
512
513 // Two status bar implementations are available under Win32: the generic one
514 // or the wrapper around native control. For native look and feel the native
515 // version should be used.
516 //
517 // Default is 1.
518 //
519 // Recommended setting: 1 (there is no advantage in using the generic one)
520 #define wxUSE_NATIVE_STATUSBAR 1
521
522 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
523 // classes at all. Otherwise, use the native toolbar class unless
524 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
525 // supports some features which might not be supported by the native wxToolBar
526 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
527 //
528 // Default is 1 for all settings.
529 //
530 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
531 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
532 #define wxUSE_TOOLBAR 1
533 #define wxUSE_TOOLBAR_NATIVE 1
534 #define wxUSE_TOOLBAR_SIMPLE 1
535
536 // this setting is obsolete, value is ignored
537 #define wxUSE_BUTTONBAR 1
538
539 // wxNotebook is a control with several "tabs" located on one of its sides. It
540 // may be used ot logically organise the data presented to the user instead of
541 // putting everything in one huge dialog. It replaces wxTabControl and related
542 // classes of wxWin 1.6x.
543 //
544 // Default is 1.
545 //
546 // Recommended setting: 1
547 #define wxUSE_NOTEBOOK 1
548
549 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
550 // the new class. It shouldn't be used in new code.
551 //
552 // Default is 0.
553 //
554 // Recommended setting: 0 (use wxNotebook)
555 #define wxUSE_TAB_DIALOG 0
556
557 // wxGrid class
558 //
559 // Default is 1 for both options.
560 //
561 // Recommended setting: 1
562 //
563 #define wxUSE_GRID 1
564
565 // ----------------------------------------------------------------------------
566 // Miscellaneous GUI stuff
567 // ----------------------------------------------------------------------------
568
569 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
570 #define wxUSE_ACCEL 1
571
572 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
573 // under Windows).
574 //
575 // Default is 1.
576 //
577 // Recommended setting: 1 (can be safely set to 0, not used by the library)
578 #define wxUSE_CARET 1
579
580 // Use wxDisplay class: it allows enumerating all displays on a system and
581 // working with them.
582 //
583 // Default is 0 because it isn't yet implemented on all platforms
584 //
585 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
586 #define wxUSE_DISPLAY 0
587
588 // Miscellaneous geometry code: needed for Canvas library
589 #define wxUSE_GEOMETRY 1
590
591 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
592 // wxListCtrl.
593 //
594 // Default is 1.
595 //
596 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
597 // enumerated above, then this class is mostly useless too)
598 #define wxUSE_IMAGLIST 1
599
600 // Use wxMenu, wxMenuBar, wxMenuItem.
601 //
602 // Default is 1.
603 //
604 // Recommended setting: 1 (can't be disabled under MSW)
605 #define wxUSE_MENUS 1
606
607 // Use wxSashWindow class.
608 //
609 // Default is 1.
610 //
611 // Recommended setting: 1
612 #define wxUSE_SASH 1
613
614 // Use wxSplitterWindow class.
615 //
616 // Default is 1.
617 //
618 // Recommended setting: 1
619 #define wxUSE_SPLITTER 1
620
621 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
622 //
623 // Default is 1.
624 //
625 // Recommended setting: 1
626 #define wxUSE_TOOLTIPS 1
627
628 // wxValidator class and related methods
629 #define wxUSE_VALIDATORS 1
630
631 // wxDC cacheing implementation
632 #define wxUSE_DC_CACHEING 1
633
634 // Set this to 1 to enable the use of DIB's for wxBitmap to support
635 // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
636 #define wxUSE_DIB_FOR_BITMAP 0
637
638 // ----------------------------------------------------------------------------
639 // common dialogs
640 // ----------------------------------------------------------------------------
641
642 // Define 1 to use generic dialogs in Windows, even though they duplicate
643 // native common dialog (e.g. wxColourDialog). This is mainly useful for
644 // testing.
645 //
646 // Default is 0
647 //
648 // Recommended setting: 0
649 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
650
651 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
652 // file selector, printer dialog). Switching this off also switches off the
653 // printing architecture and interactive wxPrinterDC.
654 //
655 // Default is 1
656 //
657 // Recommended setting: 1 (unless it really doesn't work)
658 #define wxUSE_COMMON_DIALOGS 1
659
660 // wxBusyInfo displays window with message when app is busy. Works in same way
661 // as wxBusyCursor
662 #define wxUSE_BUSYINFO 1
663
664 // Use single/multiple choice dialogs.
665 //
666 // Default is 1
667 //
668 // Recommended setting: 1 (used in the library itself)
669 #define wxUSE_CHOICEDLG 1
670
671 // Use colour picker dialog
672 //
673 // Default is 1
674 //
675 // Recommended setting: 1
676 #define wxUSE_COLOURDLG 1
677
678 // wxDirDlg class for getting a directory name from user
679 #define wxUSE_DIRDLG 1
680
681 // TODO: setting to choose the generic or native one
682
683 // Use file open/save dialogs.
684 //
685 // Default is 1
686 //
687 // Recommended setting: 1 (used in many places in the library itself)
688 #define wxUSE_FILEDLG 1
689
690 // Use find/replace dialogs.
691 //
692 // Default is 1
693 //
694 // Recommended setting: 1 (but may be safely set to 0)
695 #define wxUSE_FINDREPLDLG 1
696
697 // Use font picker dialog
698 //
699 // Default is 1
700 //
701 // Recommended setting: 1 (used in the library itself)
702 #define wxUSE_FONTDLG 1
703
704 // Use wxMessageDialog and wxMessageBox.
705 //
706 // Default is 1
707 //
708 // Recommended setting: 1 (used in the library itself)
709 #define wxUSE_MSGDLG 1
710
711 // progress dialog class for lengthy operations
712 #define wxUSE_PROGRESSDLG 1
713
714 // support for startup tips (wxShowTip &c)
715 #define wxUSE_STARTUP_TIPS 1
716
717 // text entry dialog and wxGetTextFromUser function
718 #define wxUSE_TEXTDLG 1
719
720 // number entry dialog
721 #define wxUSE_NUMBERDLG 1
722
723 // splash screen class
724 #define wxUSE_SPLASH 1
725
726 // wizards
727 #define wxUSE_WIZARDDLG 1
728
729 // ----------------------------------------------------------------------------
730 // Metafiles support
731 // ----------------------------------------------------------------------------
732
733 // Windows supports the graphics format known as metafile which is, though not
734 // portable, is widely used under Windows and so is supported by wxWin (under
735 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
736 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
737 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
738 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
739 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
740 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
741 // in any metafile related classes at all.
742 //
743 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
744 //
745 // Recommended setting: default or 0 for everything for portable programs.
746 #define wxUSE_METAFILE 1
747 #define wxUSE_ENH_METAFILE 1
748 #define wxUSE_WIN_METAFILES_ALWAYS 0
749
750 // ----------------------------------------------------------------------------
751 // Big GUI components
752 // ----------------------------------------------------------------------------
753
754 // Set to 0 to disable document/view architecture
755 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
756
757 // Set to 0 to disable MDI document/view architecture
758 #define wxUSE_MDI_ARCHITECTURE 1
759
760 // Set to 0 to disable print/preview architecture code
761 #define wxUSE_PRINTING_ARCHITECTURE 1
762
763 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
764 // much more.
765 //
766 // Default is 1.
767 //
768 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
769 // smaller library.
770 #define wxUSE_HTML 1
771
772 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
773 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
774 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
775 // will need to manually add opengl32.lib and glu32.lib to the list of
776 // libraries linked with your program if you use OpenGL.
777 //
778 // Default is 0.
779 //
780 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
781 #define wxUSE_GLCANVAS 0
782
783 // ----------------------------------------------------------------------------
784 // Data transfer
785 // ----------------------------------------------------------------------------
786
787 // Use wxClipboard class for clipboard copy/paste.
788 //
789 // Default is 1.
790 //
791 // Recommended setting: 1
792 #define wxUSE_CLIPBOARD 1
793
794 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
795 // drop
796 //
797 // Default is 1.
798 //
799 // Recommended setting: 1
800 #define wxUSE_DATAOBJ 1
801
802 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
803 // different from "built in" drag and drop in wxTreeCtrl which is always
804 // available). Requires wxUSE_DATAOBJ.
805 //
806 // Default is 1.
807 //
808 // Recommended setting: 1
809 #define wxUSE_DRAG_AND_DROP 1
810
811 // Use wxAccessible for enhanced and customisable accessibility.
812 // Depends on wxUSE_OLE.
813 //
814 // Default is 0.
815 //
816 // Recommended setting (at present): 0
817 #define wxUSE_ACCESSIBILITY 0
818
819 // ----------------------------------------------------------------------------
820 // miscellaneous settings
821 // ----------------------------------------------------------------------------
822
823 // wxSingleInstanceChecker class allows to verify at startup if another program
824 // instance is running (it is only available under Win32)
825 //
826 // Default is 1
827 //
828 // Recommended setting: 1 (the class is tiny, disabling it won't save much
829 // space)
830 #define wxUSE_SNGLINST_CHECKER 1
831
832 #define wxUSE_DRAGIMAGE 1
833
834 #define wxUSE_IPC 1
835 // 0 for no interprocess comms
836 #define wxUSE_HELP 1
837 // 0 for no help facility
838 #define wxUSE_MS_HTML_HELP 1
839 // 0 for no MS HTML Help
840
841 // Use wxHTML-based help controller?
842 #define wxUSE_WXHTML_HELP 1
843
844 #define wxUSE_RESOURCES 1
845 // 0 for no wxGetResource/wxWriteResource
846 #define wxUSE_CONSTRAINTS 1
847 // 0 for no window layout constraint system
848
849 #define wxUSE_SPLINES 1
850 // 0 for no splines
851
852 #define wxUSE_MOUSEWHEEL 1
853 // Include mouse wheel support
854
855 // ----------------------------------------------------------------------------
856 // postscript support settings
857 // ----------------------------------------------------------------------------
858
859 // Set to 1 for PostScript device context.
860 #define wxUSE_POSTSCRIPT 0
861
862 // Set to 1 to use font metric files in GetTextExtent
863 #define wxUSE_AFM_FOR_POSTSCRIPT 0
864
865 // Set to 0 to disable PostScript print/preview architecture code under Windows
866 // (just use Windows printing).
867 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
868
869 // ----------------------------------------------------------------------------
870 // database classes
871 // ----------------------------------------------------------------------------
872
873 // Define 1 to use ODBC classes
874 #define wxUSE_ODBC 0
875
876 // For backward compatibility reasons, this parameter now only controls the
877 // default scrolling method used by cursors. This default behavior can be
878 // overriden by setting the second param of wxDB::wxDbGetConnection() or
879 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
880 // that use the connection) should support forward only scrolling of cursors,
881 // or both forward and backward support for backward scrolling cursors is
882 // dependent on the data source as well as the ODBC driver being used.
883 #define wxODBC_FWD_ONLY_CURSORS 1
884
885 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
886 // member variables. With a setting of 1, full backward compatability with the
887 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
888 // as future development will be done only on the non-deprecated
889 // functions/classes/member variables/etc.
890 #define wxODBC_BACKWARD_COMPATABILITY 0
891
892 // ----------------------------------------------------------------------------
893 // other compiler (mis)features
894 // ----------------------------------------------------------------------------
895
896 // Set this to 0 if your compiler can't cope with omission of prototype
897 // parameters.
898 //
899 // Default is 1.
900 //
901 // Recommended setting: 1 (should never need to set this to 0)
902 #define REMOVE_UNUSED_ARG 1
903
904 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
905 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
906 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
907 // used anyhow.
908 //
909 // Default is 1.
910 //
911 // Recommended setting: whatever your compiler likes more
912 #define wxUSE_IOSTREAMH 1
913
914 // ----------------------------------------------------------------------------
915 // image format support
916 // ----------------------------------------------------------------------------
917
918 // wxImage supports many different image formats which can be configured at
919 // compile-time. BMP is always supported, others are optional and can be safely
920 // disabled if you don't plan to use images in such format sometimes saving
921 // substantial amount of code in the final library.
922 //
923 // Some formats require an extra library which is included in wxWin sources
924 // which is mentioned if it is the case.
925
926 // Set to 1 for wxImage support (recommended).
927 #define wxUSE_IMAGE 1
928
929 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
930 #define wxUSE_LIBPNG 1
931
932 // Set to 1 for JPEG format support (requires libjpeg)
933 #define wxUSE_LIBJPEG 1
934
935 // Set to 1 for TIFF format support (requires libtiff)
936 #define wxUSE_LIBTIFF 1
937
938 // Set to 1 for GIF format support
939 #define wxUSE_GIF 1
940
941 // Set to 1 for PNM format support
942 #define wxUSE_PNM 1
943
944 // Set to 1 for PCX format support
945 #define wxUSE_PCX 1
946
947 // Set to 1 for IFF format support (Amiga format)
948 #define wxUSE_IFF 0
949
950 // Set to 1 for XPM format support
951 #define wxUSE_XPM 1
952
953 // Set to 1 for MS Icons and Cursors format support
954 #define wxUSE_ICO_CUR 1
955
956 // Set to 1 to compile in wxPalette class
957 #define wxUSE_PALETTE 1
958
959 // ----------------------------------------------------------------------------
960 // Windows-only settings
961 // ----------------------------------------------------------------------------
962
963 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
964 // will override some other settings (see below)
965 //
966 // Default is 0.
967 //
968 // Recommended setting: 0 unless you really have to use MFC
969 #define wxUSE_MFC 0
970
971 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
972 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
973 // can't compile/doesn't have the OLE headers.
974 //
975 // Default is 1.
976 //
977 // Recommended setting: 1
978 #define wxUSE_OLE 1
979
980 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
981 // 3.x. This setting is ignored under Win9x and NT 4.0+.
982 //
983 // Default is 0 for (most) Win32 (systems), 1 for Win16
984 //
985 // Recommended setting: same as default
986 #if defined(__WIN95__)
987 #define wxUSE_CTL3D 0
988 #else
989 #define wxUSE_CTL3D 1
990 #endif
991
992 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
993 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
994 // miniframes support instead.
995 //
996 // Default is 0 for (most) Win32 (systems), 1 for Win16
997 //
998 // Recommended setting: same as default
999 #if defined(__WIN95__)
1000 #define wxUSE_ITSY_BITSY 0
1001 #else
1002 #define wxUSE_ITSY_BITSY 1
1003 #endif
1004
1005 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1006 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1007 // doesn't have such limitation).
1008 //
1009 // Default is 1 for compilers which support it
1010 //
1011 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1012 // or can't compile <richedit.h>
1013 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
1014 #define wxUSE_RICHEDIT 1
1015
1016 // TODO: This should be ifdef'ed for any compilers that don't support
1017 // RichEdit 2.0 but do have RichEdit 1.0...
1018 #define wxUSE_RICHEDIT2 1
1019
1020 #else
1021 #define wxUSE_RICHEDIT 0
1022 #define wxUSE_RICHEDIT2 0
1023 #endif
1024
1025 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1026 // is required by wxUSE_CHECKLISTBOX.
1027 //
1028 // Default is 1.
1029 //
1030 // Recommended setting: 1, set to 0 for a small library size reduction
1031 #define wxUSE_OWNER_DRAWN 1
1032
1033 // Set to 1 to compile MS Windows XP theme engine support
1034 #define wxUSE_UXTHEME 1
1035
1036 // Set to 1 to auto-adapt to MS Windows XP themes where possible
1037 // (notably, wxNotebook pages)
1038 #define wxUSE_UXTHEME_AUTO 1
1039
1040 // ----------------------------------------------------------------------------
1041 // obsolete settings
1042 // ----------------------------------------------------------------------------
1043
1044 // NB: all settings in this section are obsolete and should not be used/changed
1045 // at all, they will disappear
1046
1047 // Set to 1 to use PenWindows
1048 #define wxUSE_PENWINDOWS 0
1049
1050 // Define 1 to use bitmap messages.
1051 #define wxUSE_BITMAP_MESSAGE 1
1052
1053 // If 1, enables provision of run-time type information.
1054 // NOW MANDATORY: don't change.
1055 #define wxUSE_DYNAMIC_CLASSES 1
1056
1057 #endif
1058 // _WX_SETUP_H_