1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Modules handling
4 // Author: Wolfram Gloger/adapted by Guilhem Lavaux
7 // Copyright: (c) Wolfram Gloger and Guilhem Lavaux
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
14 #include "wx/object.h"
16 #include "wx/arrstr.h"
17 #include "wx/dynarray.h"
19 // declare a linked list of modules
20 class WXDLLIMPEXP_FWD_BASE wxModule
;
21 WX_DECLARE_USER_EXPORTED_LIST(wxModule
, wxModuleList
, WXDLLIMPEXP_BASE
);
23 // and an array of class info objects
24 WX_DEFINE_USER_EXPORTED_ARRAY_PTR(wxClassInfo
*, wxArrayClassInfo
,
25 class WXDLLIMPEXP_BASE
);
28 // declaring a class derived from wxModule will automatically create an
29 // instance of this class on program startup, call its OnInit() method and call
30 // OnExit() on program termination (but only if OnInit() succeeded)
31 class WXDLLIMPEXP_BASE wxModule
: public wxObject
35 virtual ~wxModule() {}
37 // if module init routine returns false the application
38 // will fail to startup
40 bool Init() { return OnInit(); }
41 void Exit() { OnExit(); }
43 // Override both of these
45 // called on program startup
47 virtual bool OnInit() = 0;
49 // called just before program termination, but only if OnInit()
52 virtual void OnExit() = 0;
54 static void RegisterModule(wxModule
*module);
55 static void RegisterModules();
56 static bool InitializeModules();
57 static void CleanUpModules() { DoCleanUpModules(m_modules
); }
59 // used by wxObjectLoader when unloading shared libs's
61 static void UnregisterModule(wxModule
*module);
64 static wxModuleList m_modules
;
66 // the function to call from constructor of a deriving class add module
67 // dependency which will be initialized before the module and unloaded
69 void AddDependency(wxClassInfo
*dep
)
71 wxCHECK_RET( dep
, wxT("NULL module dependency") );
73 m_dependencies
.Add(dep
);
76 // same as the version above except it will look up wxClassInfo by name on
78 void AddDependency(const char *className
)
80 m_namedDependencies
.Add(className
);
85 // initialize module and Append it to initializedModules list recursively
86 // calling itself to satisfy module dependencies if needed
88 DoInitializeModule(wxModule
*module, wxModuleList
&initializedModules
);
90 // cleanup the modules in the specified list (which may not contain all
91 // modules if we're called during initialization because not all modules
92 // could be initialized) and also empty m_modules itself
93 static void DoCleanUpModules(const wxModuleList
& modules
);
95 // resolve all named dependencies and add them to the normal m_dependencies
96 bool ResolveNamedDependencies();
99 // module dependencies: contains wxClassInfo pointers for all modules which
100 // must be initialized before this one
101 wxArrayClassInfo m_dependencies
;
103 // and the named dependencies: those will be resolved during run-time and
104 // added to m_dependencies
105 wxArrayString m_namedDependencies
;
107 // used internally while initializing/cleaning up modules
110 State_Registered
, // module registered but not initialized yet
111 State_Initializing
, // we're initializing this module but not done yet
112 State_Initialized
// module initialized successfully
116 DECLARE_CLASS(wxModule
)
119 #endif // _WX_MODULE_H_