1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxANIDecoder, ANI reader for wxImage and wxAnimation
4 // Author: Francesco Montorsi
5 // Copyright: (c) 2006 Francesco Montorsi
6 // Licence: wxWindows licence
7 /////////////////////////////////////////////////////////////////////////////
10 #define _WX_ANIDECOD_H
14 #if wxUSE_STREAMS && (wxUSE_ICO_CUR || wxUSE_GIF)
16 #include "wx/stream.h"
18 #include "wx/animdecod.h"
19 #include "wx/dynarray.h"
22 class /*WXDLLIMPEXP_CORE*/ wxANIFrameInfo
; // private implementation detail
24 WX_DECLARE_EXPORTED_OBJARRAY(wxANIFrameInfo
, wxANIFrameInfoArray
);
25 WX_DECLARE_EXPORTED_OBJARRAY(wxImage
, wxImageArray
);
27 // --------------------------------------------------------------------------
29 // --------------------------------------------------------------------------
31 class WXDLLIMPEXP_CORE wxANIDecoder
: public wxAnimationDecoder
34 // constructor, destructor, etc.
39 virtual wxSize
GetFrameSize(unsigned int frame
) const;
40 virtual wxPoint
GetFramePosition(unsigned int frame
) const;
41 virtual wxAnimationDisposal
GetDisposalMethod(unsigned int frame
) const;
42 virtual long GetDelay(unsigned int frame
) const;
43 virtual wxColour
GetTransparentColour(unsigned int frame
) const;
45 // implementation of wxAnimationDecoder's pure virtuals
47 virtual bool Load( wxInputStream
& stream
);
49 bool ConvertToImage(unsigned int frame
, wxImage
*image
) const;
51 wxAnimationDecoder
*Clone() const
52 { return new wxANIDecoder
; }
53 wxAnimationType
GetType() const
54 { return wxANIMATION_TYPE_ANI
; }
57 // wxAnimationDecoder pure virtual:
58 virtual bool DoCanRead( wxInputStream
& stream
) const;
59 // modifies current stream position (see wxAnimationDecoder::CanRead)
61 // frames stored as wxImage(s): ANI files are meant to be used mostly for animated
62 // cursors and thus they do not use any optimization to encode differences between
63 // two frames: they are just a list of images to display sequentially.
64 wxImageArray m_images
;
66 // the info about each image stored in m_images.
67 // NB: m_info.GetCount() may differ from m_images.GetCount()!
68 wxANIFrameInfoArray m_info
;
70 // this is the wxCURHandler used to load the ICON chunk of the ANI files
71 static wxCURHandler sm_handler
;
74 wxDECLARE_NO_COPY_CLASS(wxANIDecoder
);
78 #endif // wxUSE_STREAMS && (wxUSE_ICO_CUR || wxUSE_GIF)
80 #endif // _WX_ANIDECOD_H