1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Dynamic library management
4 // Author: Guilhem Lavaux
8 // Copyright: (c) Guilhem Lavaux
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_DYNLIB_H__
13 #define _WX_DYNLIB_H__
21 #if wxUSE_DYNLIB_CLASS
23 #include "wx/string.h"
27 // this is normally done by configure, but I leave it here for now...
28 #if defined(__UNIX__) && !(defined(HAVE_DLOPEN) || defined(HAVE_SHL_LOAD))
29 # if defined(__LINUX__) || defined(__SOLARIS__) || defined(__SUNOS__) || defined(__FREEBSD__)
31 # elif defined(__HPUX__)
32 # define HAVE_SHL_LOAD
33 # endif // Unix flavour
34 #endif // !Unix or already have some HAVE_xxx defined
36 // Note: WXPM/EMX has to be tested first, since we want to use
37 // native version, even if configure detected presence of DLOPEN.
38 #if defined(__WXPM__) || defined(__EMX__)
41 typedef HMODULE wxDllType
;
42 #elif defined(HAVE_DLOPEN)
44 typedef void *wxDllType
;
45 #elif defined(HAVE_SHL_LOAD)
47 typedef shl_t wxDllType
;
48 #elif defined(__WINDOWS__)
49 # include <windows.h> // needed to get HMODULE
50 typedef HMODULE wxDllType
;
51 #elif defined(__APPLE__) && defined(__UNIX__)
52 typedef void *wxDllType
;
53 #elif defined(__WXMAC__)
54 typedef CFragConnectionID wxDllType
;
56 # error "wxLibrary can't be compiled on this platform, sorry."
59 // LoadLibrary is defined in windows.h as LoadLibraryA, but wxDllLoader method
60 // should be called LoadLibrary, not LoadLibraryA or LoadLibraryW!
61 #if defined(__WIN32__) && defined(LoadLibrary)
62 # include "wx/msw/winundef.h"
65 // ----------------------------------------------------------------------------
67 // ----------------------------------------------------------------------------
69 /** wxDllLoader is a class providing an interface similar to unix's
70 dlopen(). It is used by the wxLibrary framework and manages the
71 actual loading of DLLs and the resolving of symbols in them.
72 There are no instances of this class, it simply serves as a
73 namespace for its static member functions.
75 class WXDLLEXPORT wxDllLoader
78 /** This function loads a shared library into memory, with libname
79 being the basename of the library, without the filename
80 extension. No initialisation of the library will be done.
81 @param libname Name of the shared object to load.
82 @param success Must point to a bool variable which will be set to TRUE or FALSE.
83 @return A handle to the loaded DLL. Use success parameter to test if it is valid.
85 static wxDllType
LoadLibrary(const wxString
& libname
, bool *success
= NULL
);
86 /** This function unloads the shared library. */
87 static void UnloadLibrary(wxDllType dll
);
88 /** This function returns a valid handle for the main program
90 static wxDllType
GetProgramHandle(void);
91 /** This function resolves a symbol in a loaded DLL, such as a
92 variable or function name.
93 @param dllHandle Handle of the DLL, as returned by LoadDll().
94 @param name Name of the symbol.
95 @return A pointer to the symbol.
97 static void * GetSymbol(wxDllType dllHandle
, const wxString
&name
);
99 // return the standard DLL extension (with leading dot) for this platform
100 static wxString
GetDllExt();
103 /// forbid construction of objects
107 // ----------------------------------------------------------------------------
108 // wxDynamicLibrary - friendly interface to wxDllLoader
109 // ----------------------------------------------------------------------------
111 class wxDynamicLibrary
114 wxDynamicLibrary() { m_library
= 0; }
115 wxDynamicLibrary(const wxString
& name
) { Load(name
); }
117 bool IsLoaded() const { return m_library
!= 0; }
119 bool Load(const wxString
& name
)
121 m_library
= wxDllLoader
::LoadLibrary(name
);
129 wxDllLoader
::UnloadLibrary(m_library
)
132 void *GetSymbol(const wxString
& name
) const
134 wxCHECK_MSG( IsLoaded(), NULL
,
135 _T("can't load symbol from unloaded library") );
137 return wxDllLoader
::GetSymbol(m_library
, name
);
140 ~wxDynamicLibrary() { Unload(); }
147 // ----------------------------------------------------------------------------
149 // ----------------------------------------------------------------------------
151 class WXDLLEXPORT wxLibrary
: public wxObject
154 wxHashTable classTable
;
157 wxLibrary(wxDllType handle
);
160 // Get a symbol from the dynamic library
161 void *GetSymbol(const wxString
& symbname
);
163 // Create the object whose classname is "name"
164 wxObject
*CreateObject(const wxString
& name
);
167 void PrepareClasses(wxClassInfo
*first
);
174 // ----------------------------------------------------------------------------
176 // ----------------------------------------------------------------------------
178 class WXDLLEXPORT wxLibraries
184 // caller is responsible for deleting the returned pointer if !NULL
185 wxLibrary
*LoadLibrary(const wxString
& basename
);
187 wxObject
*CreateObject(const wxString
& name
);
193 // ----------------------------------------------------------------------------
195 // ----------------------------------------------------------------------------
197 extern wxLibraries wxTheLibraries
;
199 // ----------------------------------------------------------------------------
200 // Interesting defines
201 // ----------------------------------------------------------------------------
203 #define WXDLL_ENTRY_FUNCTION() \
204 extern "C" wxClassInfo *wxGetClassFirst(); \
205 wxClassInfo *wxGetClassFirst() { \
206 return wxClassInfo::GetFirst(); \
209 #endif // wxUSE_DYNLIB_CLASS
211 #endif // _WX_DYNLIB_H__